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  • Javascript Closures, Callbacks, This and That

    - by nazbot
    I am having some trouble getting a callback function to work. Here is my code: SomeObject.prototype.refreshData = function() { var read_obj = new SomeAjaxCall("read_some_data", { }, this.readSuccess, this.readFail); } SomeObject.prototype.readSuccess = function(response) { this.data = response; this.someList = []; for (var i = 0; i < this.data.length; i++) { var systemData = this.data[i]; var system = new SomeSystem(systemData); this.someList.push(system); } this.refreshList(); } Basically SomeAjaxCall is making an ajax request for data. If it works we use the callback 'this.readSuccess' and if it fails 'this.readFail'. I have figured out that 'this' in the SomeObject.readSuccess is the global this (aka the window object) because my callbacks are being called as functions and not member methods. My understanding is that I need to use closures to keep the 'this' around, however, I have not been able to get this to work. If someone is able show me what I should be doing I would appreciate it greatly. I am still wrapping my head around how closures work and specifically how they would work in this situation. Thanks!

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  • Why is this MySQL INSERT INTO running twice?

    - by stuboo
    I'm attempting to use the mysql insert statement below to add information to a database table. When I execute the script, however, the insert statement is run twice. Here's the URL mysite.com/save.php?Body=p220,c180 Thanks in advance. <?php //tipping fees application require('base.inc.php'); require('functions.inc.php'); // connect to the database & save this message there try { $dbh = new PDO("mysql:host=$dbhost;dbname=$dbname", $dbuser, $dbpass); //$number = formatPhone($_REQUEST['From']); //if($number != 'xxx-xxx-xxxx'){die('SMS from unknown number');} // kill this if from anyone but mike $message = $_REQUEST['Body']; //$Sid = $_REQUEST['SmsSid']; $now = time(); echo $message; $message = explode(",",$message); echo '<pre>'; print_r($message); echo 'message count = '.count($message); echo '</pre>'; $i = 0; $j = count($message); while($i<$j){ $quantity =$message[$i]; $material = substr($quantity, 0, 1); $amount = substr($quantity, 1); switch ($material) { case 'p': $m = "paper"; break; case 'c': $m = "containers"; break; default: $m = "other"; } $count = $dbh->exec("INSERT INTO tippingtotals(sid,time,material,weight) VALUES('$i+$j','$now','$m','$amount')"); echo $count; echo '<br />'; $i++; } //close the database connection $dbh = null; } catch(PDOException $e) { echo $e->getMessage(); } ?>

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  • How to add Remember me function at custom login box ?

    - by morningglory
    In my theme, there's custom page for the login. Login function at functions.php is like this function log_in($username, $password) { $user = parse_user($username); $username = $username; $password = $password; if(isEmptyString($username)) return new WP_Error('username', 'required'); if(isEmptyString($password)) return new WP_Error('password', "required"); if(!wp_check_password( $password, $user->user_pass ) ) return new WP_Error('wrong_password', "wrong"); wp_set_auth_cookie($user->ID, $remember); wp_login($username, $password); redirect_profile(); } function parse_user($info = null, $return = 'object') { if ( is_null( $info ) ) { global $current_user; if ( empty( $current_user->ID ) ) return null; $info = get_userdata( $current_user->ID ); } elseif ( empty( $info ) ) { return null; } if( $return == 'ID' ) { if ( is_object( $info ) ) return $info->ID; if ( is_numeric( $info ) ) return $info; } elseif( $return == 'object' ) { if ( is_object( $info ) && $info->ID) return $info; if ( is_object( $info )) return get_userdata( $info->ID ); if ( is_numeric( $info ) ) return get_userdata( $info ); if ( is_string( $info ) ) return get_userdatabylogin( $info ); } else { return null; } } I want to add remember me checkbox for user to logged in all the time until they logout. How can i add this ? Please kindly help me out. Thank you.

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  • Boost multi_index_container crash in release mode

    - by Zan Lynx
    I have a program that I just changed to using a boost::multi_index_container collection. After I did that and tested my code in debug mode, I was feeling pretty good about myself. However, then I compiled a release build with NDEBUG set, and the code crashed. Not immediately, but sometimes in single-threaded tests and often in multi-threaded tests. The segmentation faults happen deep inside boost insert and rotate functions related to the index updates and they are happening because a node has NULL left and right pointers. My code looks a bit like this: struct Implementation { typedef std::pair<uint32_t, uint32_t> update_pair_type; struct watch {}; struct update {}; typedef boost::multi_index_container< update_pair_type, boost::multi_index::indexed_by< boost::multi_index::ordered_unique< boost::multi_index::tag<watch>, boost::multi_index::member<update_pair_type, uint32_t, &update_pair_type::first> >, boost::multi_index::ordered_non_unique< boost::multi_index::tag<update>, boost::multi_index::member<update_pair_type, uint32_t, &update_pair_type::second> > > > update_map_type; typedef std::vector< update_pair_type > update_list_type; update_map_type update_map; update_map_type::iterator update_hint; void register_update(uint32_t watch, uint32_t update); void do_updates(uint32_t start, uint32_t end); }; void Implementation::register_update(uint32_t watch, uint32_t update) { update_pair_type new_pair( watch_offset, update_offset ); update_hint = update_map.insert(update_hint, new_pair); if( update_hint->second != update_offset ) { bool replaced _unused_ = update_map.replace(update_hint, new_pair); assert(replaced); } }

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  • Problem with .release behavior in file_operations

    - by Yannick
    Hello, I'm dealing with a problem in a kernel module that get data from userspace using a /proc entry. I set open/write/release entries for my own defined /proc entry, and manage well to use it to get data from userspace. I handle errors in open/write functions well, and they are visible to user as open/fopen or write/fwrite/fprintf errors. But some of the errors can only be checked at close (because it's the time all the data is available). In these cases I return something different than 0, which I supposed to be in some way the value 'close' or 'fclose' will return to user. But whatever the value I return my close behave like if all is fine. To be sure I replaced all the release() code by a simple 'return(-1);' and wrote a program that open/write/close the /proc entry, and prints the close return value (and the errno). It always return '0' whatever the value I give. Behavior is the same with 'fclose', or by using shell mechanism (echo "..." /proc/my/entry). Any clue about this strange behavior that is not the one claimed in many tutorials I found? BTW I'm using RHEL5 kernel (2.6.18, redhat modified), on a 64bit system. Thanks. Regards, Yannick

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  • How to mimic polymorphism in classes with template methods (c++)?

    - by davide
    in the problem i am facing i need something which works more or less like a polymorphic class, but which would allow for virtual template methods. the point is, i would like to create an array of subproblems, each one being solved by a different technique implemented in a different class, but holding the same interface, then pass a set of parameters (which are functions/functors - this is where templates jump up) to all the subproblems and get back a solution. if the parameters would be, e.g., ints, this would be something like: struct subproblem { ... virtual void solve (double& solution, double parameter)=0; } struct subproblem0: public subproblem { ... virtual void solve (double& solution, double parameter){...}; } struct subproblem1: public subproblem { ... virtual void solve (double* solution, double parameter){...}; } int main{ subproblem problem[2]; subproblem[0] = new subproblem0(); subproblem[1] = new subproblem1(); double argument0(0), argument1(1), sol0[2], sol1[2]; for(unsigned int i(0);i<2;++i) { problem[i]->solve( &(sol0[i]) , argument0); problem[i]->solve( &(sol1[i]) , argument1); } return 0; } but the problem is, i need the arguments to be something like Arg<T1,T2> argument0(f1,f2) and thus the solve method to be something of the likes of template<T1,T2> solve (double* solution, Arg<T1,T2> parameter) which cant obviously be declared virtual ( so cant be called from a pointer to the base class)... now i'm pretty stuck and don't know how to procede...

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  • Strange Effect with Overridden Properties and Reflection

    - by naacal
    I've come across a strange behaviour in .NET/Reflection and cannot find any solution/explanation for this: Class A { public string TestString { get; set; } } Class B : A { public override string TestString { get { return "x"; } } } Since properties are just pairs of functions (get_PropName(), set_PropName()) overriding only the "get" part should leave the "set" part as it is in the base class. And this is just what happens if you try to instanciate class B and assign a value to TestString, it uses the implementation of class A. But what happens if I look at the instantiated object of class B in reflection is this: PropertyInfo propInfo = b.GetType().GetProperty("TestString"); propInfo.CanRead ---> true propInfo.CanWrite ---> false(!) And if I try to invoke the setter from reflection with: propInfo.SetValue("test", b, null); I'll even get an ArgumentException with the following message: Property set method not found. Is this as expected? Because I don't seem to find a combination of BindingFlags for the GetProperty() method that returns me the property with a working get/set pair from reflection.

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  • QObject::connect not connecting signal to slot

    - by user1662800
    I am using C++ and Qt in my project and my problem is QObject::connect function doesn't connect signal to a slot. I have the following classes: class AddCommentDialog : public QDialog { Q_OBJECT public: ...some functions signals: void snippetAdded(); private slots: void on_buttonEkle_clicked(); private: Ui::AddCommentDialog *ui; QString snippet; }; A part of my Main window: class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow(QWidget *parent = 0); ~MainWindow(); private slots: void commentAddedSlot(); void variableAddedSlot(); ... private: AddCommentDialog *addCommentDialog; ... }; Ant the last dialog; class AddDegiskenDialog : public QDialog { Q_OBJECT public: ... signals: void variableAdded(); private slots: void on_buttonEkle_clicked(); private: Ui::AddDegiskenDialog *ui; ... }; In the main window constructor i connect signals and slots: addCommentDialog=new AddCommentDialog(); addDegiskenDialog=new AddDegiskenDialog(); connect(addDegiskenDialog, SIGNAL(variableAdded()), this, SLOT(variableAddedSlot())); connect(addCommentDialog, SIGNAL(snippetAdded()), this, SLOT(commentAddedSlot())); The point is my commentAddedSlot is connected to it's signal successfully, but commentAddedSlot is failed. There is the Q_OBJECT macros, no warning such as about no x slot. In addition to this, receivers(SIGNAL(snippetAdded())) gives me 1 but receivers(SIGNAL(variableAdded())) gives me 0 and i used commands qmake -project; qmake and make to fully compile. What am i missing?

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  • PHP/MySQL time zone migration

    - by El Yobo
    I have an application that currently stores timestamps in MySQL DATETIME and TIMESTAMP values. However, the application needs to be able to accept data from users in multiple time zones and show the timestamps in the time zone of other users. As such, this is how I plan to amend the application; I would appreciate any suggestions to improve the approach. Database modifications All TIMESTAMPs will be converted to DATETIME values; this is to ensure consistency in approach and to avoid having MySQL try to do clever things and convert time zones (I want to keep the conversion in PHP, as it involves less modification to the application, and will be more portable when I eventually manage to escape from MySQL). All DATETIME values will be adjusted to convert them to UTC time (currently all in Australian EST) Query modifications All usage of NOW() to be replaced with UTC_TIMESTAMP() in queries, triggers, functions, etc. Application modifications The application must store the time zone and preferred date format (e.g. US vs the rest of the world) All timestamps will be converted according to the user settings before being displayed All input timestamps will be converted to UTC according to the user settings before being input Additional notes Converting formats will be done at the application level for several main reasons The approach to converting time zones varies from DB to DB, so handing it there will be non-portable (and I really hope to be migrating away from MySQL some time in the not-to-distant future). MySQL TIMESTAMPs have limited ranges to the permitted dates (~1970 to ~2038) MySQL TIMESTAMPs have other undesirable attributes, including bizarre auto-update behaviour (if not carefully disabled) and sensitivity to the server zone settings (and I suspect I might screw these up when I migrate to Amazon later in the year). Is there anything that I'm missing here, or does anyone have better suggestions for the approach?

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  • is it better to test if a function is needed inside or outside of it?

    - by b0x0rz
    what is the best practice? call a function then return if you test for something, or test for something then call? i prefer the test inside of function because it makes an easier viewing of what functions are called. for example: protected void Application_BeginRequest(object sender, EventArgs e) { this.FixURLCosmetics(); } and private void FixURLCosmetics() { HttpContext context = HttpContext.Current; if (!context.Request.HttpMethod.ToString().Equals("GET", StringComparison.OrdinalIgnoreCase)) { // if not a GET method cancel url cosmetics return; }; string url = context.Request.RawUrl.ToString(); bool doRedirect = false; // remove > default.aspx if (url.EndsWith("/default.aspx", StringComparison.OrdinalIgnoreCase)) { url = url.Substring(0, url.Length - 12); doRedirect = true; } // remove > www if (url.Contains("//www")) { url = url.Replace("//www", "//"); doRedirect = true; } // redirect if necessary if (doRedirect) { context.Response.Redirect(url); } } is this good: if (!context.Request.HttpMethod.ToString().Equals("GET", StringComparison.OrdinalIgnoreCase)) { // if not a GET method cancel url cosmetics return; }; or should that test be done in Application_BeginRequest? what is better? thnx

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  • Is it poor design to create objects that only execute code during the constructor?

    - by Curtix
    In my design I am using objects that evaluate a data record. The constructor is called with the data record and type of evaluation as parameters and then the constructor calls all of the object's code necessary to evaluate the record. This includes using the type of evaluation to find additional parameter-like data in a text file. There are in the neighborhood of 250 unique evaluation types that use the same or similar code and unique parameters coming from the text file. Some of these evaluations use different code so I benefit a lot from this model because I can use inheritance and polymorphism. Once the object is created there isn't any need to execute additional code on the object (at least for now) and it is used more like a struct; its kept on a list and 3 properties are used later. I think this design is the easiest to understand, code, and read. A logical alternative I guess would be using functions that return score structs, but you can't inherit from methods so it would make it kind of sloppy imo. I am using vb.net and these classes will be used in an asp.net web app as well as in a distributed app. thanks for your input

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  • Aggregate path counts using HierarchyID

    - by austincav
    Business problem - understand process fallout using analytics data. Here is what we have done so far: Build a dictionary table with every possible process step Find each process "start" Find the last step for each start Join dictionary table to last step to find path to final step In the final report output we end up with a list of paths for each start to each final step: User Fallout Step HierarchyID.ToString() A 1/1/1 B 1/1/1/1/1 C 1/1/1/1 D 1/1/1 E 1/1 What this means is that five users (A-E) started the process. Assume only User B finished, the other four did not. Since this is a simple example (without branching) we want the output to look as follows: Step Unique Users 1 5 2 5 3 4 4 2 5 1 The easiest solution I could think of is to take each hierarchyID.ToString(), parse that out into a set of subpaths, JOIN back to the dictionary table, and output using GROUP BY. Given the volume of data, I'd like to use the built-in HierarchyID functions, e.g. IsAncestorOf. Any ideas or thoughts how I could write this? Maybe a recursive CTE?

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  • Help with an RSS Feed

    - by Pete Herbert Penito
    Hi Everyone! I've spent ages on this, all I'm trying to do is extract the "title" contents from an rss feed, everything else can be ignored. I've looked into simplepie, magpie and all that stuff, but I feel its kind of overkill for what I need to do. I realise there are google gadgets that are made that can do this, but I didn't want all the google logo stuff, and I wanted to personally make this. theres a whole bunch of unneeded tags thats coming in from the rss feed all I need is the title tag, it looks like this <title> My Title 3.0 </title> My server has PHP 5+ so I know I can use some of these simple xml functions which look promising. so far I've got <?php $blogfeed = file_get_contents("http://myblog.blogspot.com/feeds/posts/default?alt=rss"); echo $blogfeed; ?> And it gives me all the data, I was thinking of running through it with strpos and searching for <title> but is there any easier way to do this?? Thanks alot!

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  • How to programmatically create a node in Drupal 8?

    - by chapka
    I'm designing a new module in Drupal 8. It's a long-term project that won't be going public for a few months at least, so I'm using it as a way to figure out what's new. In this module, I want to be able to programmatically create nodes. In Drupal 7, I would do this by creating the object, then calling "node_submit" and "node_save". These functions no longer exist in Drupal 8. Instead, according to the documentation, "Modules and scripts may programmatically submit nodes using the usual form API pattern." I'm at a loss. What does this mean? I've used Form API to create forms in Drupal 7, but I don't get what the docs are saying here. What I'm looking to do is programmatically create at least one and possibly multiple new nodes, based on information not taken directly from a user-presented form. I need to be able to: 1) Specify the content type 2) Specify the URL path 3) Set any other necessary variables that would previously have been handled by the now-obsolete node_object_prepare() 4) Commit the new node object I would prefer to be able to do this in an independent, highly abstracted function not tied to a specific block or form. So what am I missing?

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  • Cross-platform general purpose C++ RPC library

    - by iUm
    Here's the task: Imagine, we have an applications and a plug-in for it (dynamic library). Interface between the application and the plug-in is completely defined. Now I need to run the application and the plug-in on different computers. I wrote a stub for the plug-in on a computer where the real applications is running. And the application loads it and calls its functions like if it were a native plug-in. On the other computer there's a stub instead of the real application, which loads the native plug-in. Now I need to organize RPCs between my stubs over the network, regardless the very transport. Usually, it's not difficult. But there're some restrictions: Application-plug-in interaction can be reenterable (e.g. application calls f1() from plug-in, in f1() plug-in calls g1() from application, in g1() application calls f2() from plug-in and so on...) Any such reenteration should be executed exactly by the same thread, which started the sequence Where can I find a cross-platform C++ RPC library with such features?

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  • Faster quadrature decoder loops with Python code

    - by Kelei
    I'm working with a BeagleBone Black and using Adafruit's IO Python library. Wrote a simple quadrature decoding function and it works perfectly fine when the motor runs at about 1800 RPM. But when the motor runs at higher speeds, the code starts missing some of the interrupts and the encoder counts start to accumulate errors. Do you guys have any suggestions as to how I can make the code more efficient or if there are functions which can cycle the interrupts at a higher frequency. Thanks, Kel Here's the code: # Define encoder count function def encodercount(term): global counts global Encoder_A global Encoder_A_old global Encoder_B global Encoder_B_old global error Encoder_A = GPIO.input('P8_7') # stores the value of the encoders at time of interrupt Encoder_B = GPIO.input('P8_8') if Encoder_A == Encoder_A_old and Encoder_B == Encoder_B_old: # this will be an error error += 1 print 'Error count is %s' %error elif (Encoder_A == 1 and Encoder_B_old == 0) or (Encoder_A == 0 and Encoder_B_old == 1): # this will be clockwise rotation counts += 1 print 'Encoder count is %s' %counts print 'AB is %s %s' % (Encoder_A, Encoder_B) elif (Encoder_A == 1 and Encoder_B_old == 1) or (Encoder_A == 0 and Encoder_B_old == 0): # this will be counter-clockwise rotation counts -= 1 print 'Encoder count is %s' %counts print 'AB is %s %s' % (Encoder_A, Encoder_B) else: #this will be an error as well error += 1 print 'Error count is %s' %error Encoder_A_old = Encoder_A # store the current encoder values as old values to be used as comparison in the next loop Encoder_B_old = Encoder_B # Initialize the interrupts - these trigger on the both the rising and falling GPIO.add_event_detect('P8_7', GPIO.BOTH, callback = encodercount) # Encoder A GPIO.add_event_detect('P8_8', GPIO.BOTH, callback = encodercount) # Encoder B # This is the part of the code which runs normally in the background while True: time.sleep(1)

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  • Replacing symbol from object file at compile time. For example swapping out main

    - by Anthony Sottile
    Here's the use case: I have a .cpp file which has functions implemented in it. For sake of example say it has the following: [main.cpp] #include <iostream> int foo(int); int foo(int a) { return a * a; } int main() { for (int i = 0; i < 5; i += 1) { std::cout << foo(i) << std::endl; } return 0; } I want to perform some amount of automated testing on the function foo in this file but would need to replace out the main() function to do my testing. Preferably I'd like to have a separate file like this that I could link in over top of that one: [mymain.cpp] #include <iostream> #include <cassert> extern int foo(int); int main() { assert(foo(1) == 1); assert(foo(2) == 4); assert(foo(0) == 0); assert(foo(-2) == 4); return 0; } I'd like (if at all possible) to avoid changing the original .cpp file in order to do this -- though this would be my approach if this is not possible: do a replace for "(\s)main\s*\(" == "\1__oldmain\(" compile as usual. The environment I am targeting is a linux environment with g++.

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  • Cleaning up when exiting an OpenGL app

    - by Daniel
    This might be a dumb question but I've spent some time asking Google and haven't been able to find anything. I have an an OSX OpenGL app I'm trying to modify. When I create the app a whole bunch of initialisation functions are called -- including methods where I can specify my own mouse and keyboard handlers etc. For example: glutInit(&argc, argv); glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA); glutInitWindowPosition(100, 100); glutInitWindowSize(700, 700); glutCreateWindow("Map Abstraction"); glutReshapeFunc(resizeWindow); glutDisplayFunc(renderScene); glutIdleFunc(renderScene); glutMouseFunc(mousePressedButton); glutMotionFunc(mouseMovedButton); glutKeyboardFunc(keyPressed); At some point I pass control to glutMainLoop and my application runs. In the process of running I create a whole bunch of objects. I'd like to clean these up. Is there any way I can tell GLUT to call a cleanup method before it quits?

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  • Django Aggregation Across Reverse Relationship

    - by Tom
    Given these two models: class Profile(models.Model): user = models.ForeignKey(User, unique=True, verbose_name=_('user')) about = models.TextField(_('about'), blank=True) zip = models.CharField(max_length=10, verbose_name='zip code', blank=True) website = models.URLField(_('website'), blank=True, verify_exists=False) class ProfileView(models.Model): profile = models.ForeignKey(Profile) viewer = models.ForeignKey(User, blank=True, null=True) created = models.DateTimeField(auto_now_add=True) I want to get all profiles sorted by total views. I can get a list of profile ids sorted by total views with: ProfileView.objects.values('profile').annotate(Count('profile')).order_by('-profile__count') But that's just a dictionary of profile ids, which means I then have to loop over it and put together a list of profile objects. Which is a number of additional queries and still doesn't result in a QuerySet. At that point, I might as well drop to raw SQL. Before I do, is there a way to do this from the Profile model? ProfileViews are related via a ForeignKey field, but it's not as though the Profile model knows that, so I'm not sure how to tie the two together. As an aside, I realize I could just store views as a property on the Profile model and that may turn out to be what I do here, but I'm still interested in learning how to better use the Aggregation functions.

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  • How can i mock or test my deferred execution functionality?

    - by cottsak
    I have what could be seen as a bizarre hybrid of IQueryable<T> and IList<T> collections of domain objects passed up my application stack. I'm trying to maintain as much of the 'late querying' or 'lazy loading' as possible. I do this in two ways: By using a LinqToSql data layer and passing IQueryable<T>s through by repositories and to my app layer. Then after my app layer passing IList<T>s but where certain elements in the object/aggregate graph are 'chained' with delegates so as to defer their loading. Sometimes even the delegate contents rely on IQueryable<T> sources and the DataContext are injected. This works for me so far. What is blindingly difficult is proving that this design actually works. Ie. If i defeat the 'lazy' part somewhere and my execution happens early then the whole thing is a waste of time. I'd like to be able to TDD this somehow. I don't know a lot about delegates or thread safety as it applies to delegates acting on the same source. I'd like to be able to mock the DataContext and somehow trace both methods of deferring (IQueryable<T>'s SQL and the delegates) the loading so that i can have tests that prove that both functions are working at different levels/layers of the app/stack. As it's crucial that the deferring works for the design to be of any value, i'd like to see tests fail when i break the design at a given level (separate from the live implementation). Is this possible?

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  • Python: why does this code take forever (infinite loop?)

    - by Rosarch
    I'm developing an app in Google App Engine. One of my methods is taking never completing, which makes me think it's caught in an infinite loop. I've stared at it, but can't figure it out. Disclaimer: I'm using http://code.google.com/p/gaeunitlink text to run my tests. Perhaps it's acting oddly? This is the problematic function: def _traverseForwards(course, c_levels): ''' Looks forwards in the dependency graph ''' result = {'nodes': [], 'arcs': []} if c_levels == 0: return result model_arc_tails_with_course = set(_getListArcTailsWithCourse(course)) q_arc_heads = DependencyArcHead.all() for model_arc_head in q_arc_heads: for model_arc_tail in model_arc_tails_with_course: if model_arc_tail.key() in model_arc_head.tails: result['nodes'].append(model_arc_head.sink) result['arcs'].append(_makeArc(course, model_arc_head.sink)) # rec_result = _traverseForwards(model_arc_head.sink, c_levels - 1) # _extendResult(result, rec_result) return result Originally, I thought it might be a recursion error, but I commented out the recursion and the problem persists. If this function is called with c_levels = 0, it runs fine. The models it references: class Course(db.Model): dept_code = db.StringProperty() number = db.IntegerProperty() title = db.StringProperty() raw_pre_reqs = db.StringProperty(multiline=True) original_description = db.StringProperty() def getPreReqs(self): return pickle.loads(str(self.raw_pre_reqs)) def __repr__(self): return "%s %s: %s" % (self.dept_code, self.number, self.title) class DependencyArcTail(db.Model): ''' A list of courses that is a pre-req for something else ''' courses = db.ListProperty(db.Key) def equals(self, arcTail): for this_course in self.courses: if not (this_course in arcTail.courses): return False for other_course in arcTail.courses: if not (other_course in self.courses): return False return True class DependencyArcHead(db.Model): ''' Maintains a course, and a list of tails with that course as their sink ''' sink = db.ReferenceProperty() tails = db.ListProperty(db.Key) Utility functions it references: def _makeArc(source, sink): return {'source': source, 'sink': sink} def _getListArcTailsWithCourse(course): ''' returns a LIST, not SET there may be duplicate entries ''' q_arc_heads = DependencyArcHead.all() result = [] for arc_head in q_arc_heads: for key_arc_tail in arc_head.tails: model_arc_tail = db.get(key_arc_tail) if course.key() in model_arc_tail.courses: result.append(model_arc_tail) return result Am I missing something pretty obvious here, or is GAEUnit acting up?

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  • Is there a way to log every gui event in Delphi?

    - by awmross
    The Delphi debugger is great for debugging linear code, where one function calls other functions in a predictable, linear manner, and we can step through the program line by line. I find the debugger less useful when dealing with event driven gui code, where a single line of code can cause new events to be trigerred, which may in turn trigger other events. In this situation, the 'step through the code' approach doesn't let me see everything that is going on. The way I usually solve this is to 1) guess which events might be part of the problem, then 2) add breakpoints or logging to each of those events. The problem is that this approach is haphazard and time consuming. Is there a switch I can flick in the debugger to say 'log all gui events'? Or is there some code I can add to trap events, something like procedure GuiEventCalled(ev:Event) begin log(ev); ev.call(); end The end result I'm looking for is something like this (for example): FieldA.KeyDown FieldA.KeyPress FieldA.OnChange FieldA.OnExit FieldB.OnEnter This would take all the guesswork out of Delphi gui debugging. I am using Delphi 2010

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  • Backbone.js routes not firing

    - by drale2k
    I have a Base Router where i define some functions that need to be run everywhere. Every Router extends this Router. Now my problem is, that none of my routes defined in this Base router, actually fire. Every other route in other Routers work fine. I have created a test route called 'a' which calls method 'b', which should fire an alert but nothing happens. Here is the code: (This is Coffeescript, don't pay attention to the indentation, it's fine in my file) class Etaxi.Routers.Base extends Backbone.Router routes: 'register' : 'registerDevice' 'a' : 'b' b: -> alert "a" initialize: -> @registerDevice() unless localStorage.device_id? @getGeolocation() registerDevice: -> @collection = new Etaxi.Collections.Devices() @collection.fetch() view = new Etaxi.Views.RegisterDevice(collection: @collection) $('#wrapper').append(view.render().el) getGeolocation: -> navigator.geolocation.getCurrentPosition (position) -> lat = position.coords.latitude lng = position.coords.longitude #$('#apphead').tap -> # alert 'Position: ' + lat + " ," + lng So when i visit '/register' or '/a' it should fire the appropriate method but it does not. I wonder if it has something to do with the fact that other Router extend from this Router? Would be wired but it is the only thing i can think of because every other Router works fine.

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  • Is there any class in the .NET Framework to represent a holding container for objects?

    - by Charles Prakash Dasari
    I am looking for a class that defines a holding structure for an object. The value for this object could be set at a later time than when this container is created. It is useful to pass such a structure in lambdas or in callback functions etc. Say: class HoldObject<T> { public T Value { get; set; } public bool IsValueSet(); public void WaitUntilHasValue(); } // and then we could use it like so ... HoldObject<byte[]> downloadedBytes = new HoldObject<byte[]>(); DownloadBytes("http://www.stackoverflow.com", sender => downloadedBytes.Value = sender.GetBytes()); It is rather easy to define this structure, but I am trying to see if one is available in FCL. I also want this to be an efficient structure that has all needed features like thread safety, efficient waiting etc. Any help is greatly appreciated.

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  • Should I use a binary or a text file for storing protobuf messages?

    - by nbolton
    Using Google protobuf, I am saving my serialized messaged data to a file - in each file there are several messages. We have both C++ and Python versions of the code, so I need to use protobuf functions that are available in both languages. I have experimented with using SerializeToArray and SerializeAsString and there seems to be the following unfortunate conditions: SerializeToArray: As suggested in one answer, the best way to use this is to prefix each message with it's data size. This would work great for C++, but in Python it doesn't look like this is possible - am I wrong? SerializeAsString: This generates a serialized string equivalent to it's binary counterpart - which I can save to a file, but what happens if one of the characters in the serialization result is \n - how do we find line endings, or the ending of messages for that matter? Update: Please allow me to rephrase slightly. As I understand it, I cannot write binary data in C++ because then our Python application cannot read the data, since it can only parse string serialized messages. Should I then instead use SerializeAsString in both C++ and Python? If yes, then is it best practice to store such data in a text file rather than a binary file? My gut feeling is binary, but as you can see this doesn't look like an option.

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