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  • PC runs very slowly for no apparent reason

    - by GalacticCowboy
    I have a Dell Latitude D820 that I've owned for about 2.5 years. It is a Core 2 Duo T7200 2.0GHz, with 2 GB of RAM, an 80 GB hard drive and an NVidia Quadro 120M video card. The computer was purchased in late November of 2006 with XP Pro, and included a free upgrade to Vista Business. (Vista was available on MSDN but not yet via retail, so the Vista Business upgrades weren't shipped until March of '07.) Since we had an MSDN subscription at the time, I installed Vista Ultimate on it pretty much as soon as I got it. It ran happily until sometime in the spring of 2007 when Media Center (which I had never used except to watch DVDs) started throwing some kind of bizarre SQL (CE?) error. This error would pop up at random times just while using the computer. Furthermore, Media Center would no longer start. I never identified the cause of this error. I had the Vista Business upgrade by this time, so I nuked the machine, installed XP and all the drivers, and then the Vista Business upgrade. Again, it ran happily for a few months and then started behaving badly once again. Vista Business doesn't have Media Center, so this exhibited completely unrelated symptoms. For no apparent reason and at fairly random times, the machine would suddenly appear to freeze up or run very slowly. For example, launching a new application window (any app) might take 30-45 seconds to paint fully. However, Task Manager showed very low CPU load, memory, etc. I tried all the normal stuff (chkdsk, defrag, etc.) and ran several diagnostic programs to try to identify any problems, but none found anything. It eventually reached the point that the computer was all but unusable, so I nuked it again and installed XP. This time I decided to stick with XP instead of going to Vista. However, within the past couple of months it has started to exhibit the same symptoms in XP that I used to see in Vista. The computer is still under Dell warranty until December, but so far they aren't any help unless I can identify a specific problem. A friend (partner in a now-dead business) has an identical machine that was purchased at the same time. His machine exhibits none of these symptoms, which leads me to believe it is a hardware issue, but I can't figure out how to identify it. Any ideas? Utilities? Seen something similar? At this point I can't even identify any pattern to the behavior, but would be willing to run a "stress test"-style app for as long as a couple days if I had any hope that it would find something. EDIT July 17 I'm testing jerryjvl's answer regarding the video card, though I'm not sure it fully explains the symptoms yet. This morning I ran a video stress test. The test itself ran fine, but immediately afterward the PC started acting up again. I left ProcExp open and various system processes were consuming 50-60% of the CPU but with no apparent reason. For example, "services.exe" was eating about 40%, but the sum of its child processes wasn't higher than about 5%. I left it alone for several minutes to settle down, and then it was fine again. I used the "video card stability test" from firestone-group.com. Its output isn't very detailed, but it at least exercises the hardware pretty hard. EDIT July 22 Thanks for your excellent suggestions. Here is an update on what I have tried so far. Ran memtest86, SeaTools (Seagate), Hitachi drive fitness test, video card stability test (mentioned above). The video card test was the only one that seemed to produce any results, though it didn't occur during the actual test. I defragged the drive (again...) with JkDefrag I dropped the video card

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  • How to undo a changeset using tf.exe rollback

    - by Tarun Arora
    Technorati Tags: Team Foundation Server 2010,Team Foundation Utilities,TFS2010   Oh no! Did you just check in a changeset in to TFS and realized that you need to roll back the changeset because the changes were suppose to go in a different branch? Or did you just accidently merge a wrong changeset in your release branch? There are several ways to undo the damage, Manual: Yes, we all just hate this word but for the record you could manually rollback the changes. Get Specific version on the branch and chose the changeset prior to the one you checked in. After that check out all the files in the changeset and check them in. During the check in you will receive a conflict. At this point choose ‘Keep local changes’ in the conflict resolution window and check in the files. Automated: Yes, we just love it! TFS comes with a very powerful command line utility ‘tf.exe’ that gives you the ability to rollback the effects of one or more changesets to one or more version-controlled items. This command does not remove the changesets from an item's version history. Instead, this command creates in your workspace a set of pending changes that negate the effects of the changesets that you specify. Syntax tf rollback /toversion:VersionSpec ItemSpec [/recursive] [/lock:none|checkin|checkout] [/version:versionspec] [/keepmergehistory] [/login:username,[password]] [/noprompt] tf rollback /changeset:ChangesetFrom~ChangesetTo [ItemSpec] [/recursive] [/lock:none|checkin|checkout] [/version:VersionSpec] [/keepmergehistory] [/noprompt] [/login:username,[password]]   I’ll explain this with an example. Your workspace is at the location C:\myWorkspace You want to rollback changeset # 145621 C:\Workspace\MyBranch>tf.exe rollback /changeset:145621 /recursive How do i rollback/undo a series of changesets? You can also rollback a range of changesets by using the following C:\Workspace\MyBranch>tf.exe rollback /changeset:145601~145621 /recursive This will check out the files in the version control and you should be able to see them in the pending changes. Go on check them in to undo the specific changeset that you just rolled back. Do you completely want to get rid of the changeset from all future merges between the two branches? /KeepMergeHistory: This option has an effect only if one or more of the changesets that you are rolling back include a branch or merge change. Specify this option if you want future merges between the same source and the same target to exclude the changes that you are rolling back. Errors “If you get the message ‘Unable to determine the workspace.’ You may be able to correct this by running ‘tf worksapces /collection:TeamProjectCollectionUrl’” you are in the wrong directory. Make sure that you run the ‘tf rollback’ command from the directory of your workspace.   Status Exit Code Description 0 The operation rolled back all items successfully. 1 The operation rolled back at least one item successfully but could not roll back one or more items. 100 The operation could not roll back any items.   To use the command you must have the Read, Check Out, and Check In permissions set to Allow. So, have you been in a rollback undo situation before?   Share this post :

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  • Windows Service SearchIndexer.exe Crashes on Indexing

    - by Josh Jay
    Relevant Specs: Windows 7 Professional 64-bit SP1 Outlook 2010 Version 14.0.7116.5000 (32-bit) Original Symptom: In outlook, I attempted to search for an email but nothing ever returned and the indicator kept going like it was searching. Attempted Resolutions: I investigated the search options and with some research noticed the Windows Service "Windows Search" (SearchIndexer.exe) was not running. I attempted to start it but I receive this error message: "Windows could not start the Windows Search service on Local Computer. Error 1067: The process terminated unexpectedly." The Event Viewer gives this error entry: Log Name: Application Source: Application Error Date: 6/3/2014 11:02:05 AM Event ID: 1000 Task Category: (100) Level: Error Keywords: Classic User: N/A Computer: ***REMOVED FOR POST*** Description: Faulting application name: SearchIndexer.exe, version: 7.0.7601.17610, time stamp: 0x4dc0d019 Faulting module name: KERNELBASE.dll, version: 6.1.7601.18229, time stamp: 0x51fb1677 Exception code: 0xc0000005 Fault offset: 0x000000000000940d Faulting process id: 0x6a0 Faulting application start time: 0x01cf7f3cc83757c6 Faulting application path: C:\Windows\system32\SearchIndexer.exe Faulting module path: C:\Windows\system32\KERNELBASE.dll Report Id: 06424160-eb30-11e3-9555-843a4b07b336 Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Application Error" /> <EventID Qualifiers="0">1000</EventID> <Level>2</Level> <Task>100</Task> <Keywords>0x80000000000000</Keywords> <TimeCreated SystemTime="2014-06-03T15:02:05.000000000Z" /> <EventRecordID>602923</EventRecordID> <Channel>Application</Channel> <Computer>M6700-12011.ncaa.org</Computer> <Security /> </System> <EventData> <Data>SearchIndexer.exe</Data> <Data>7.0.7601.17610</Data> <Data>4dc0d019</Data> <Data>KERNELBASE.dll</Data> <Data>6.1.7601.18229</Data> <Data>51fb1677</Data> <Data>c0000005</Data> <Data>000000000000940d</Data> <Data>6a0</Data> <Data>01cf7f3cc83757c6</Data> <Data>C:\Windows\system32\SearchIndexer.exe</Data> <Data>C:\Windows\system32\KERNELBASE.dll</Data> <Data>06424160-eb30-11e3-9555-843a4b07b336</Data> </EventData> </Event> The regular windows search (from start menu) works fine, and if I reboot the machine the service starts up OK but as soon as it kicks off when I let the machine idle for long enough it crashes (same Event Viewer entry). We also tried the Microsoft Utility to no avail. Has anyone seen this issue before?

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  • Where to download replacement "Explorerframe.DLL" Files for x64 Windows 7 Pro?

    - by Ben Franchuk
    After posting this question, I did some research to reveal what the problem likely was, and found what I need to fix. Following this is the original post, then my updated question. A few months ago I ended up requiring to change my computer's SID to fix a problem it had been having- Instead of fixing the problem, though, it screwed up my at-the-time current install of windows, to the point of me needing to do a fresh install. As I am in possession of an OEM copy of Windows 7 Pro 64 Bit, I successfully reinstalled over the dead copy with that (all the files that were on the computer previous to this windows install were put in a Windows.old folder). Everything installed and worked absolutely fine, except for one thing. The problem I am experiencing is that, in some Windows Explorer windows, the explorer pane doesn't show. Instead, it simply shows a white area where the pane would show. This makes some software not usable, I recently realized; Software such as Cubase, which use just the explorer pane to select file save locations, cannot save at all as the pane itself is... not operational. Below is a screenshot of this problem as it occurs in cubase; ...and again as it shows in UTorrent in the save location selector window. The highlighted area is where the sidebar would NORMALLY be. Pardon my scribbling over some of the things in the window- I would personally rather the internet did not get a glimpse of my files. I have yet to find a common reason why the pane works in some applications when they pull explorer, and others not. I have yet to see it go away, and the software affected by it has been affected since I reinstalled my copy of windows. Initially, I was able to live with it as I can type out save locations in the file name bar to navigate, but with software like Cubase, I do not have this option. Reinstalling windows again is NOT an option. Here's the updated question. After posting this question originally, I did some research on the problem in question, and it turns out that this is extremely easily fixable via replacing the file "ExplorerFrame.DLL" which is located in the System32 and SystemWOW64 Folders, in the windows folder, on the C:\ drive. As I quite frequently customize my computer, this is a normal thing for me to do and I know exactly how to safely and properly replace this file. The only problem is that I cannot for the life of me find a download of this file that actually works with my computer. I tried a couple from some different sites but they all caused explorer to not restart (I was given an error when starting the application from Task Manager) and was forced to revert to the broken .DLL files. Since there are 2 separate "ExplorerFrame.DLL" files; one for 64 bit and the other for 32 bit, I am assuming that I will need to download 2 separate versions to replace the corrupted ones. Where can I acquire these files? I am currently running Windows 7 Professional x64 Bit.

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  • What *exactly* gets screwed when I kill -9 or pull the power?

    - by Mike
    Set-Up I've been a programmer for quite some time now but I'm still a bit fuzzy on deep, internal stuff. Now. I am well aware that it's not a good idea to either: kill -9 a process (bad) spontaneously pull the power plug on a running computer or server (worse) However, sometimes you just plain have to. Sometimes a process just won't respond no matter what you do, and sometimes a computer just won't respond, no matter what you do. Let's assume a system running Apache 2, MySQL 5, PHP 5, and Python 2.6.5 through mod_wsgi. Note: I'm most interested about Mac OS X here, but an answer that pertains to any UNIX system would help me out. My Concern Each time I have to do either one of these, especially the second, I'm very worried for a period of time that something has been broken. Some file somewhere could be corrupt -- who knows which file? There are over 1,000,000 files on the computer. I'm often using OS X, so I'll run a "Verify Disk" operation through the Disk Utility. It will report no problems, but I'm still concerned about this. What if some configuration file somewhere got screwed up. Or even worse, what if a binary file somewhere is corrupt. Or a script file somewhere is corrupt now. What if some hardware is damaged? What if I don't find out about it until next month, in a critical scenario, when the corruption or damage causes a catastrophe? Or, what if valuable data is already lost? My Hope My hope is that these concerns and worries are unfounded. After all, after doing this many times before, nothing truly bad has happened yet. The worst is I've had to repair some MySQL tables, but I don't seem to have lost any data. But, if my worries are not unfounded, and real damage could happen in either situation 1 or 2, then my hope is that there is a way to detect it and prevent against it. My Question(s) Could this be because modern operating systems are designed to ensure that nothing is lost in these scenarios? Could this be because modern software is designed to ensure that nothing lost? What about modern hardware design? What measures are in place when you pull the power plug? My question is, for both of these scenarios, what exactly can go wrong, and what steps should be taken to fix it? I'm under the impression that one thing that can go wrong is some programs might not have flushed their data to the disk, so any highly recent data that was supposed to be written to the disk (say, a few seconds before the power pull) might be lost. But what about beyond that? And can this very issue of 5-second data loss screw up a system? What about corruption of random files hiding somewhere in the huge forest of files on my hard drives? What about hardware damage? What Would Help Me Most Detailed descriptions about what goes on internally when you either kill -9 a process or pull the power on the whole system. (it seems instant, but can someone slow it down for me?) Explanations of all things that could go wrong in these scenarios, along with (rough of course) probabilities (i.e., this is very unlikely, but this is likely)... Descriptions of measures in place in modern hardware, operating systems, and software, to prevent damage or corruption when these scenarios occur. (to comfort me) Instructions for what to do after a kill -9 or a power pull, beyond "verifying the disk", in order to truly make sure nothing is corrupt or damaged somewhere on the drive. Measures that can be taken to fortify a computer setup so that if something has to be killed or the power has to be pulled, any potential damage is mitigated. Thanks so much!

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  • How do you re-mount an ext3 fs readwrite after it gets mounted readonly from a disk error?

    - by cagenut
    Its a relatively common problem when something goes wrong in a SAN for ext3 to detect the disk write errors and remount the filesystem read-only. Thats all well and good, only when the SAN is fixed I can't figure out how to re-re-mount the filesystem read-write without rebooting. Behold: [root@localhost ~]# multipath -ll mpath0 (36001f93000a310000299000200000000) dm-2 XIOTECH,ISE1400 [size=1.1T][features=1 queue_if_no_path][hwhandler=0][rw] \_ round-robin 0 [prio=2][active] \_ 1:0:0:1 sdb 8:16 [active][ready] \_ 2:0:0:1 sdc 8:32 [active][ready] [root@localhost ~]# mount /dev/mapper/mpath0 /mnt/foo [root@localhost ~]# touch /mnt/foo/blah All good, now I yank the LUN out from under it. [root@localhost ~]# touch /mnt/foo/blah [root@localhost ~]# touch /mnt/foo/blah touch: cannot touch `/mnt/foo/blah': Read-only file system [root@localhost ~]# tail /var/log/messages Mar 18 13:17:33 localhost multipathd: sdb: tur checker reports path is down Mar 18 13:17:34 localhost multipathd: sdc: tur checker reports path is down Mar 18 13:17:35 localhost kernel: Aborting journal on device dm-2. Mar 18 13:17:35 localhost kernel: Buffer I/O error on device dm-2, logical block 1545 Mar 18 13:17:35 localhost kernel: lost page write due to I/O error on dm-2 Mar 18 13:17:36 localhost kernel: ext3_abort called. Mar 18 13:17:36 localhost kernel: EXT3-fs error (device dm-2): ext3_journal_start_sb: Detected aborted journal Mar 18 13:17:36 localhost kernel: Remounting filesystem read-only It only thinks its read-only, in reality its not even there. [root@localhost ~]# multipath -ll sdb: checker msg is "tur checker reports path is down" sdc: checker msg is "tur checker reports path is down" mpath0 (36001f93000a310000299000200000000) dm-2 XIOTECH,ISE1400 [size=1.1T][features=0][hwhandler=0][rw] \_ round-robin 0 [prio=0][enabled] \_ 1:0:0:1 sdb 8:16 [failed][faulty] \_ 2:0:0:1 sdc 8:32 [failed][faulty] [root@localhost ~]# ll /mnt/foo/ ls: reading directory /mnt/foo/: Input/output error total 20 -rw-r--r-- 1 root root 0 Mar 18 13:11 bar How it still remembers that 'bar' file being there... mystery, but not important right now. Now I re-present the LUN: [root@localhost ~]# tail /var/log/messages Mar 18 13:23:58 localhost multipathd: sdb: tur checker reports path is up Mar 18 13:23:58 localhost multipathd: 8:16: reinstated Mar 18 13:23:58 localhost multipathd: mpath0: queue_if_no_path enabled Mar 18 13:23:58 localhost multipathd: mpath0: Recovered to normal mode Mar 18 13:23:58 localhost multipathd: mpath0: remaining active paths: 1 Mar 18 13:23:58 localhost multipathd: dm-2: add map (uevent) Mar 18 13:23:58 localhost multipathd: dm-2: devmap already registered Mar 18 13:23:59 localhost multipathd: sdc: tur checker reports path is up Mar 18 13:23:59 localhost multipathd: 8:32: reinstated Mar 18 13:23:59 localhost multipathd: mpath0: remaining active paths: 2 Mar 18 13:23:59 localhost multipathd: dm-2: add map (uevent) Mar 18 13:23:59 localhost multipathd: dm-2: devmap already registered [root@localhost ~]# multipath -ll mpath0 (36001f93000a310000299000200000000) dm-2 XIOTECH,ISE1400 [size=1.1T][features=1 queue_if_no_path][hwhandler=0][rw] \_ round-robin 0 [prio=2][enabled] \_ 1:0:0:1 sdb 8:16 [active][ready] \_ 2:0:0:1 sdc 8:32 [active][ready] Great right? It says [rw] right there. Not so fast: [root@localhost ~]# touch /mnt/foo/blah touch: cannot touch `/mnt/foo/blah': Read-only file system OK, doesn't do it automatically, I'll just give it a little push: [root@localhost ~]# mount -o remount /mnt/foo mount: block device /dev/mapper/mpath0 is write-protected, mounting read-only The hell you are: [root@localhost ~]# mount -o remount,rw /mnt/foo mount: block device /dev/mapper/mpath0 is write-protected, mounting read-only Noooooooooo. I have tried all sorts of different mount/tune2fs/dmsetup commands and I cannot figure out how to get it to un-flag the block device as write-protected. Rebooting will fix it, but I'd much rather do it on-line. An hour of googling has gotten me nowhere either. Save me ServerFault.

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  • Windows 7, file properties - Is "date accessed" ALWAYS 100% accurate?

    - by Robert
    Hello, Here's the situation: I went on vacation for a couple of weeks, but before I left, I took the harddrive out of my computer and hid it in a different location. Upon coming back on Monday and putting the harddrive back in my computer, I right-clicked on different files to see their properties. Interestingly enough, several files had been accessed during the time I was gone! I right-clicked different files in various locations on the harddrive, and all of these suspect files had been accessed within a certain time range (Sunday, ?January ?09, ?2011, approximately ??between 6:52:16 PM - 7:16:25 PM). Some of them had been accessed at the exact same time--down to the very second. This makes me think that someone must have done a search on my harddrive for certain types of files and then copied all those files to some other medium. The Windows 7 installation on this harddrive is password protected, but NOT encrypted, so they could have easily put the harddrive into an enclosure/toaster to access it from a different computer. Of course I did not right-click every single file on my computer, but did so in different folders. For instance, one of the folders I went through has different types of files: .mp3, ,prproj, .3gp, .mpg, .wmv, .xmp, .txt with file-sizes ranging from 2 KB to 29.7 MB (there is also a sub-folder in this folder which contains only .jpg files); however, of all these different types of files in this folder and its subfolder, all of them had been accessed (including the .jpg files from the sub-folder) EXCEPT the .mp3 files (if it makes any difference, the .mp3 files in this folder range in size from 187 KB to 4881 KB). Additionally, this sub-folder which contained only .jpg files (48 .jpg files to be exact) was not accessed during this time--only the .jpg files within it were accessed-- (between 6:57:03 PM - 6:57:08 PM). I thought that perhaps this was some kind of Windows glitch that was displaying the wrong access date, but then I looked at the "date created" and "date modified" for all of these files in question, and their created/modified dates and times were spot on correct. My first thought was that someone put the harddrive into an enclosure/toaster and viewed the files; but then I realized that this was impossible because several of the files had been accessed at the same exact time down to the second. So this made me think that the only other way the "date accessed" could have changed would have been if someone copied the files. Is there any chance at all whatsoever that this is some kind of Windows glitch or something, or is it a fact that someone was indeed accessing my files (and if someone was accessing my files, am I right about the files in question having been copied)? Is there any other possibility for what could have happened? Do I need to use any kinds of forensics tools to further investigate this matter (and if so, which tools), or is there any other way in which I can be certain of what took place in that timeframe the day before I got back? Or is what I see with Windows 7 good enough (i.e. accurate and truthful)? Thanks in advance, and please let me know if any other details are required on my part.

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  • Working with Subversion the same as with Visual Source Safe in Visual Studio

    - by Para
    Hi, At work I just started using subversion with ankhsvn instead of visual source safe. I managed to integrate it well enough but it doesn't seem the same. Using VSS the following would happen: A user check out a file by right clicking and selecting "check out" or by editing it. If another user tried to modify the same file he would get an error. No 2 users could edit the same file at the same time. No fancy merging. No conflicts and no conflict resolutions. I understand the the philosophy behind subversion is different but is there any way that this behavior described above could be duplicated with subversion? There is an option in ankhSVN called "Automatically lock files on change..." but even if I activate this option when I edit a file it never gets automatically locked. Even if this option worked the other users wouldn't see the lock until they comited the file. They wouldn't get an error when they tried to edit it like they would in Visual Source Safe. So basically: can Visual Source Safe's behavior be duplicated using Subversion and ankhSVN?

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  • MPNowPlayingInfoCenter defaultCenter will not update or retrieve information

    - by Jayson Lane
    I'm working to update the MPNowPlayingInfoCenter and having a bit of trouble. I've tried quite a bit to the point where I'm at a loss. The following is my code: self.audioPlayer.allowsAirPlay = NO; Class playingInfoCenter = NSClassFromString(@"MPNowPlayingInfoCenter"); if (playingInfoCenter) { NSMutableDictionary *songInfo = [[NSMutableDictionary alloc] init]; MPMediaItemArtwork *albumArt = [[MPMediaItemArtwork alloc] initWithImage:[UIImage imageNamed:@"series_placeholder"]]; [songInfo setObject:thePodcast.title forKey:MPMediaItemPropertyTitle]; [songInfo setObject:thePodcast.author forKey:MPMediaItemPropertyArtist]; [songInfo setObject:@"NCC" forKey:MPMediaItemPropertyAlbumTitle]; [songInfo setObject:albumArt forKey:MPMediaItemPropertyArtwork]; [[MPNowPlayingInfoCenter defaultCenter] setNowPlayingInfo:songInfo]; } This isn't working, I've also tried: [[MPNowPlayingInfoCenter defaultCenter] setNowPlayingInfo:nil]; In an attempt to get it to remove the existing information from the iPod app (or whatever may have info there). In addition, just to see if I could find out the problem, I've tried retrieving the current information on app launch: NSDictionary *info = [[MPNowPlayingInfoCenter defaultCenter] nowPlayingInfo]; NSString *title = [info valueForKey:MPMediaItemPropertyTitle]; NSString *author = [info valueForKey:MPMediaItemPropertyArtist]; NSLog(@"Currently playing: %@ // %@", title, author); and I get Currently playing: (null) // (null) I've researched this quite a bit and the following articles explain it pretty thoroughly, however, I am still unable to get this working properly. Am I missing something? Would there be anything interfering with this? Is this a service something my app needs to register to access (didn't see this in any docs)? Apple's Docs Change lock screen background audio controls Now playing info ignored UPDATE: I've created a tutorial outlining how I was able to get this functioning properly: http://jaysonlane.net/tech-blog/2012/04/lock-screen-now-playing-with-mpnowplayinginfocenter/

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  • Add file using SharpSVN

    - by jan
    Hi, I would like to add all unversioned files under a directory to SVN using SharpSVN. I tried regular svn commands on the command line first: C:\temp\CheckoutDir> svn status -v I see all subdirs, all the files that are already checked in, a few new files labeled "?", nothing with the "L" lock indication C:\temp\CheckoutDir> svn add . --force This results in all new files in the subdirs ,that are already under version control themselves, to be added. I'd like to do the same using SharpSVN. I copy a few extra files into the same directory and run this code: ... using ( SharpSvn.SvnClient svn = new SvnClient() ) { SvnAddArgs saa = new SvnAddArgs(); saa.Force = true; saa.Depth = SvnDepth.Infinity; try { svn.Add(@"C:\temp\CheckoutDir\." , saa); } catch (SvnException exc) { Log(@"SVN Exception: " + exc.Message + " - " + exc.File); } } But an SvnException is raised: SvnException.Message: Working copy 'C:\temp\CheckoutDir' locked SvnException.File: ..\..\..\subversion\libsvn_wc\lock.c" No other svnclient instance is running in my code, I also tried calling svn.cleanup() right before the Add, but to no avail. Since the documentation is rather vague ;), I was wondering if anyone here knew the answer. Thanks in advance! Jan

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  • Thread-safe data structures

    - by Inso Reiges
    Hello, I have to design a data structure that is to be used in a multi-threaded environment. The basic API is simple: insert element, remove element, retrieve element, check that element exists. The structure's implementation uses implicit locking to guarantee the atomicity of a single API call. After i implemented this it became apparent, that what i really need is atomicity across several API calls. For example if a caller needs to check the existence of an element before trying to insert it he can't do that atomically even if each single API call is atomic: if(!data_structure.exists(element)) { data_structure.insert(element); } The example is somewhat awkward, but the basic point is that we can't trust the result of exists call anymore after we return from atomic context (the generated assembly clearly shows a minor chance of context switch between the two calls). What i currently have in mind to solve this is exposing the lock through the data structure's public API. This way clients will have to explicitly lock things, but at least they won't have to create their own locks. Is there a better commonly-known solution to these kinds of problems? And as long as we're at it, can you advise some good literature on thread-safe design? Thank you.

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  • Selenium error on Win7

    - by hawkeye
    I'm starting Selenium server with the following on a command line: java -jar selenium-server.jar Here is the code: import com.thoughtworks.selenium.*; import java.util.regex.Pattern; import org.openqa.selenium.server.SeleniumServer; import junit.framework.*; public class orkut extends SeleneseTestCase { public void setUp() throws Exception { //SeleniumServer server = new SeleniumServer(); //server.start(); setUp("https://www.google.com/", "*firefox C:\\Program Files (x86)\\Mozilla Firefox\\firefox.exe"); } public void testOrkut() throws Exception { selenium.setTimeout("10000"); selenium.open("/accounts/ServiceLogin?service=orkut&hl=en-US&rm=false&continue=http%3A%2F%2Fwww.orkut.com%2FRedirLogin%3Fmsg%3D0&cd=IN&skipvpage=true&sendvemail=false"); selenium.type("Email", "username"); selenium.type("Passwd", "password"); selenium.click("signIn"); selenium.selectFrame("orkutFrame"); selenium.click("link=Communities"); selenium.waitForPageToLoad("10000"); } public static Test suite() { return new TestSuite(orkut.class); } public void tearDown(){ selenium.stop(); } public static void main(String args[]) { junit.textui.TestRunner.run(suite()); } } Here is the error: .E Time: 33.386 There was 1 error: 1) testOrkut(orkut)java.lang.RuntimeException: Could not start Selenium session: Failed to start new browser session: Unable to delete file C:\Users\user\AppData\Local\Temp\customProfileDir78cf02e3efca4772a71525c4a7523cac\parent.lock at com.thoughtworks.selenium.DefaultSelenium.start(DefaultSelenium.java:89) at com.thoughtworks.selenium.SeleneseTestBase.setUp(SeleneseTestBase.java:123) at com.thoughtworks.selenium.SeleneseTestBase.setUp(SeleneseTestBase.java:104) at com.thoughtworks.selenium.SeleneseTestCase.setUp(SeleneseTestCase.java:78) at orkut.setUp(orkut.java:14) at com.thoughtworks.selenium.SeleneseTestCase.runBare(SeleneseTestCase.java:212) at orkut.main(orkut.java:37) Caused by: com.thoughtworks.selenium.SeleniumException: Failed to start new browser session: Unable to delete file C:\Users\M022534\AppData\Local\Temp\customProfileDir78cf02e3efca4772a71525c4a7523cac\parent.lock at com.thoughtworks.selenium.HttpCommandProcessor.throwAssertionFailureExceptionOrError(HttpCommandProcessor.java:97) at com.thoughtworks.selenium.HttpCommandProcessor.doCommand(HttpCommandProcessor.java:91) at com.thoughtworks.selenium.HttpCommandProcessor.getString(HttpCommandProcessor.java:262) at com.thoughtworks.selenium.HttpCommandProcessor.start(HttpCommandProcessor.java:223) at com.thoughtworks.selenium.DefaultSelenium.start(DefaultSelenium.java:81) ... 16 more FAILURES!!! Tests run: 1, Failures: 0, Errors: 1

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  • Objective C - displaying data in NSTextView

    - by Leo
    Hi, I'm having difficulties displaying data in a TextView in iPhone programming. I'm analyzing incoming audio data (from the microphone). In order to do that, I create an object "analyzer" from my SignalAnalyzer class which performs analysis of the incoming data. What I would like to do is to display each new incoming data in a TextView in realtime. So when I push a button, I create the object "analyzer" whiwh analyze the incoming data. Each time there is new data, I need to display it on the screen in a TextView. My problem is that I'm getting an error because (I think) I'm trying to send a message to the parent class (the one taking care of displaying stuff in my TextView : it has a TexView instance variable linked in Interface Builder). What should I do in order to tell my parent class what it needs to display ? Or how sohould I design my classes to display automaticlally something ? Thank you for your help. PS : Here is my error : 2010-04-19 14:59:39.360 MyApp[1421:5003] void WebThreadLockFromAnyThread(), 0x14a890: Obtaining the web lock from a thread other than the main thread or the web thread. UIKit should not be called from a secondary thread. 2010-04-19 14:59:39.369 MyApp[1421:5003] bool _WebTryThreadLock(bool), 0x14a890: Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread. Crashing now... Program received signal: “EXC_BAD_ACCESS”.

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  • Singletons, thread safety and structuremap

    - by Ben
    Hi, Currently I have the following class: public class PluginManager { private static bool s_initialized; private static object s_lock = new object(); public static void Initialize() { if (!s_initialized) { lock (s_lock) { if (!s_initialized) { // initialize s_initialized = true; } } } } } The important thing here is that Initialize() should only be executed once whilst the application is running. I thought that I would refactor this into a singleton class since this would be more thread safe?: public sealed class PluginService { static PluginService() { } private static PluginService _instance = new PluginService(); public static PluginService Instance { get { return _instance; } } private bool s_initialized; public void Initialize() { if (!s_initialized) { // initialize s_initialized = true; } } } Question one, is it still necessary to have the lock here (I have removed it) since we will only ever be working on the same instance? Finally, I want to use DI and structure map to initialize my servcices so I have refactored as below: public interface IPluginService { void Initialize(); } public class NewPluginService : IPluginService { private bool s_initialized; public void Initialize() { if (!s_initialized) { // initialize s_initialized = true; } } } And in my registry: ForRequestedType<IPluginService>() .TheDefaultIsConcreteType<NewPluginService>().AsSingletons(); This works as expected (singleton returning true in the following code): var instance1 = ObjectFactory.GetInstance<IPluginService>(); var instance2 = ObjectFactory.GetInstance<IPluginService>(); bool singleton = (instance1 == instance2); So my next question, is the structure map solution as thread safe as the singleton class (second example). The only downside is that this would still allow NewPluginService to be instantiated directly (if not using structure map). Many thanks, Ben

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  • trying to get the most accurate device location from GPS or Network in Android

    - by arc
    I am trying to determine the most accurate location of a device, in the shortest time possible. I am storing the data as a geopoint, and have it displayed on a mapview. The last time I activated the GPS on my device and let it get a location lock, i was approx 80 miles from where I am now. I have a location manager setup and a location listener. If I do this, I get NULL. myLocOverlay = new MyLocationOverlay(this, mapView); GeoPoint test = myLocOverlay.getMyLocation(); but in the next couple of lines; myLocOverlay.enableMyLocation(); mapView.getOverlays().add(myLocOverlay); With this, the overlay on the map shows the current location. It is using the Network provider, but is also attempting to get a GPS fix (it can't as I am indoors and no where near the top floor). If I construct the geopoint like this; if(lm.getLastKnownLocation("gps") != null) { test = new GeoPoint( (int) (lm.getLastKnownLocation("gps").getLatitude() * 1E6), (int) (lm.getLastKnownLocation("gps").getLongitude() * 1E6)); } else { if(lm.getLastKnownLocation("network") != null) { test = new GeoPoint( (int) (lm.getLastKnownLocation("network").getLatitude() * 1E6), (int) (lm.getLastKnownLocation("network").getLongitude() * 1E6)); } //bad things } Then I get confusing results. If I disable the devices GPS provider then the code moves onto the Network Provider and gives me a fairly accurate result. If I enable the GPS provider, then the geopoint comes back as the last place I allowed the device to get a GPS lock. I want to avoid the above results, and so was looking at using; GeoPoint test = myLocOverlay.getMyLocation(); BUT as I said above, I just get NULL from that. Short of getting the geopoints from both GPS and Network and then comparing them, and disregarding the GPS result if it is say 1 mile out of the Network location - i'm a bit stuck. why doesn't getMyLocation() work, shouldnt that return the GeoPoint of what myLocOverlay is showing on the mapview?

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  • C# Working with Locking and Threads

    - by aherrick
    Work on this small test application to learn threading/locking. I have the following code, I would think that the line should only write to console once. However it doesn't seem to be working as expected. Any thoughts on why? What I'm trying to do is add this Lot object to a List, then if any other threads try and hit that list, it would block. Am i completely misusing lock here? class Program { static void Main(string[] args) { int threadCount = 10; //spin up x number of test threads Thread[] threads = new Thread[threadCount]; Work w = new Work(); for (int i = 0; i < threadCount; i++) { threads[i] = new Thread(new ThreadStart(w.DoWork)); } for (int i = 0; i < threadCount; i++) { threads[i].Start(); } // don't let the console close Console.ReadLine(); } } public class Work { List<Lot> lots = new List<Lot>(); private static readonly object thisLock = new object(); public void DoWork() { Lot lot = new Lot() { LotID = 1, LotNumber = "100" }; LockLot(lot); } private void LockLot(Lot lot) { // i would think that "Lot has been added" should only print once? lock (thisLock) { if(!lots.Contains(lot)) { lots.Add(lot); Console.WriteLine("Lot has been added"); } } } }

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  • UIAlertViewDelegate method didDismissWithButtonIndex gets called while the phone is sleeping/locked.

    - by Rob
    I have a UIAlertView who's didDismissWithButtonIndex delegate method calls pops the view controller (same class, it's the alertview delegate and the viewcontroller) to return the user to the previous screen. The issue is that when you lock the phone before the [alert show]; is called, something is calling didDismissWithButtonIndex while the phone is locked. Since the response to that is to pop the view controller, which releases and deallocs it, I crash on the callback. What is causing this phantom button press? Seems like a framework bug, but I hate jumping to that conclusion. I'm definitely not hitting the button, because I hit a breakpoint in my code right before it's displayed. Then I lock the phone. Then I continue. I see it do the show, return to the event loop, and then, while the phone is still locked, hit my breakpoint in didDismissWithButtonIndex. There are a few internet/forum postings about similar spurious delegate calls, but no concrete answers. This is on the simulator, and the device, both OS 2.2 and OS 3.0. I'm assuming I'm missing something, but what? Update: Yeah, I created a simple project with just two view controllers, where when the 2nd view controller displays it creates the alert, and shows it. Then I NSLog in the delegate method, and when the phone is locked, it fires once while locked, and then again when it's unlocked and the button is clicked...2 log messages. But when not locked, there's only one. I guess I'll open an issue, but it seems awfully obvious to have survived this long without anyone complaining. :-) I'm going to try and work around it by making an isActive flag value when the willResignActive/didBecomeActive notifications arrive, and if the app isn't active skipping the delegate body. Update I went ahead in July after I posted this and created radar 7097363 for this issue. There's been no response. The workaround in practice works quite well, checking the active status when processing the delegate, and skipping the action if the the app is inactive.

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  • Implementation review for a MVC.NET app with custom membership

    - by mrjoltcola
    I'd like to hear if anyone sees any problems with how I implemented the security in this Oracle based MVC.NET app, either security issues, concurrency issues or scalability issues. First, I implemented a CustomOracleMembershipProvider to handle the database interface to the membership store. I implemented a custom Principal named User which implements IPrincipal, and it has a hashtable of Roles. I also created a separate class named AuthCache which has a simple cache for User objects. Its purpose is simple to avoid return trips to the database, while decoupling the caching from either the web layer or the data layer. (So I can share the cache between MVC.NET, WCF, etc.) The MVC.NET stock MembershipService uses the CustomOracleMembershipProvider (configured in web.config), and both MembershipService and FormsService share access to the singleton AuthCache. My AccountController.LogOn() method: 1) Validates the user via the MembershipService.Validate() method, also loads the roles into the User.Roles container and then caches the User in AuthCache. 2) Signs the user into the Web context via FormsService.SignIn() which accesses the AuthCache (not the database) to get the User, sets HttpContext.Current.User to the cached User Principal. In global.asax.cs, Application_AuthenticateRequest() is implemented. It decrypts the FormsAuthenticationTicket, accesses the AuthCache by the ticket.Name (Username) and sets the Principal by setting Context.User = user from the AuthCache. So in short, all these classes share the AuthCache, and I have, for thread synchronization, a lock() in the cache store method. No lock in the read method. The custom membership provider doesn't know about the cache, the MembershipService doesn't know about any HttpContext (so could be used outside of a web app), and the FormsService doesn't use any custom methods besides accessing the AuthCache to set the Context.User for the initial login, so it isn't dependent on a specific membership provider. The main thing I see now is that the AuthCache will be sharing a User object if a user logs in from multiple sessions. So I may have to change the key from just UserId to something else (maybe using something in the FormsAuthenticationTicket for the key?).

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  • System.Threading.Timer keep reference to it.

    - by Daniel Bryars
    According to [http://msdn.microsoft.com/en-us/library/system.threading.timer.aspx][1] you need to keep a reference to a System.Threading.Timer to prevent it from being disposed. I've got a method like this: private void Delay(Action action, Int32 ms) { if (ms <= 0) { action(); } System.Threading.Timer timer = new System.Threading.Timer( (o) => action(), null, ms, System.Threading.Timeout.Infinite); } Which I don't think keeps a reference to the timer, I've not seen any problems so far, but that's probably because the delay periods used have been pretty small. Is the code above wrong? And if it is, how to I keep a reference to the Timer? I'm thinking something like this might work: class timerstate { internal volatile System.Threading.Timer Timer; }; private void Delay2(Action action, Int32 ms) { if (ms <= 0) { action(); } timerstate state = new timerstate(); lock (state) { state.Timer = new System.Threading.Timer( (o) => { lock (o) { action(); ((timerstate)o).Timer.Dispose(); } }, state, ms, System.Threading.Timeout.Infinite); } The locking business is so I can get the timer into the timerstate class before the delegate gets invoked. It all looks a little clunky to me. Perhaps I should regard the chance of the timer firing before it's finished constructing and assigned to the property in the timerstace instance as negligible and leave the locking out.

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  • C# Win Forms Access Violation Exception

    - by Goober
    I keep getting the following error: System.AccessViolationException was unhandled Message="Attempted to read or write protected memory. This is often an indication that other memory is corrupt." Source="FEDivaNET" StackTrace: at Diva.Handles.FEDivaObject.dropReference() at Diva.Handles.FEDivaObject.!FEDivaObject() at Diva.Handles.FEDivaObject.Dispose(Boolean ) at Diva.Handles.FEDivaObject.Finalize() InnerException: Any ideas what the issue could be? - I'm using a library that is written in C++ and isn't designed for multithreading, yet I'm hammering it about 3000 times with requests every 6 minutes. CODE delegate void SetTextCallback(string mxID, string text); public void UpdateLog(string mxID, string text) { //lock (thisLock) //{ if (listBoxProcessLog.InvokeRequired) { SetTextCallback d = new SetTextCallback(UpdateLog); this.BeginInvoke(d, new object[] { mxID, text }); } else { //Get a reference to the datatable assigned as the datasource. //DataTable logDT = (DataTable)listBoxProcessLog.DataSource; //logDT.Rows.Add(DateTime.Now + " - " + mxID + ": " + text); if (text.Contains("COMPLETE") || (text.Contains("FAILED"))) { if (progressBar1.Value <= progressBar1.MaxValue) { progressBar1.Value += 1; } } } //} } Baring in mind that even when the Lock and the DataTable weren't commented out, the error still occurred!

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  • Lost Update Anomaly in Sql Server Update Command

    - by Javed
    Hi, I am very much confused. I have a transaction in ReadCommitted Isolation level. Among other things I am also updating a counter value in it, something similar to below: Update tblCount set counter = counter + 1 My application is a desktop application and this transaction happens to occur quite frequently and concurrently. We recently noticed an error that sometimes the counter value doesn't get updated or is missed. We also insert one record on each counter update so we are sure that records have been inserted but somehow counter fails to update. This happens once in 2000 simulaneous transactions. I seriously doubt it is a lost update anomaly I am facing but if you look at the command above, it's just update the counter from its own value: if I have started a transaction and the transaction has reached this statement, it should have locked the row. This should not cause lost update, but it's happening somehow. Is the thing that this update command works in two parts? Like first it reads the counter value (during which it doesn't get the exclusive lock) and then writes the new calculated value (when it does get an exclusive lock)? Please help, I have got really confused.

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  • .NET Working with Locking and Threads

    - by aherrick
    Work on this small test application to learn threading/locking. I have the following code, I would think that the line should only write to console once. However it doesn't seem to be working as expected. Any thoughts on why? What I'm trying to do is add this Lot object to a List, then if any other threads try and hit that list, it would block. Am i completely misusing lock here? class Program { static void Main(string[] args) { int threadCount = 10; //spin up x number of test threads Thread[] threads = new Thread[threadCount]; Work w = new Work(); for (int i = 0; i < threadCount; i++) { threads[i] = new Thread(new ThreadStart(w.DoWork)); } for (int i = 0; i < threadCount; i++) { threads[i].Start(); } // don't let the console close Console.ReadLine(); } } public class Work { List<Lot> lots = new List<Lot>(); private static readonly object thisLock = new object(); public void DoWork() { Lot lot = new Lot() { LotID = 1, LotNumber = "100" }; LockLot(lot); } private void LockLot(Lot lot) { // i would think that "Lot has been added" should only print once? lock (thisLock) { if(!lots.Contains(lot)) { lots.Add(lot); Console.WriteLine("Lot has been added"); } } } }

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  • IHttpAsyncHandler and IObservable web requests

    - by McLovin
    Within Async handler I'm creating an IObservable from webrequest which returns a redirect string. I'm subscribing to that observable and calling AsyncResult.CompleteCall() but I'm forced to use Thread.Sleep(100) in order to get it executed. And it doesn't work every time. I'm pretty sure this is not correct. Could you please shine some light. Thank you! public IAsyncResult BeginProcessRequest(HttpContext context, AsyncCallback cb, object state) { _context = context; _ar = new AsyncResult(cb, state); _tweet = context.Request["tweet"]; string url = context.Request["url"]; if(String.IsNullOrEmpty(_tweet) || String.IsNullOrEmpty(url)) { DisplayError("<h2>Tweet or url cannot be empty</h2>"); return _ar; } _oAuth = new oAuthTwitterRx(); using (_oAuth.AuthorizationLinkGet().Subscribe(p => { _context.Response.Redirect(p); _ar.CompleteCall(); }, exception => DisplayError("<h2>Unable to connect to twitter, please try again</h2>") )) return _ar; } public class AsyncResult : IAsyncResult { private AsyncCallback _cb; private object _state; private ManualResetEvent _event; private bool _completed = false; private object _lock = new object(); public AsyncResult(AsyncCallback cb, object state) { _cb = cb; _state = state; } public Object AsyncState { get { return _state; } } public bool CompletedSynchronously { get { return false; } } public bool IsCompleted { get { return _completed; } } public WaitHandle AsyncWaitHandle { get { lock (_lock) { if (_event == null) _event = new ManualResetEvent(IsCompleted); return _event; } } } public void CompleteCall() { lock (_lock) { _completed = true; if (_event != null) _event.Set(); } if (_cb != null) _cb(this); } }

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  • Delphi: Alternative to using Assign/ReadLn for text file reading

    - by Ian Boyd
    i want to process a text file line by line. In the olden days i loaded the file into a StringList: slFile := TStringList.Create(); slFile.LoadFromFile(filename); for i := 0 to slFile.Count-1 do begin oneLine := slFile.Strings[i]; //process the line end; Problem with that is once the file gets to be a few hundred megabytes, i have to allocate a huge chunk of memory; when really i only need enough memory to hold one line at a time. (Plus, you can't really indicate progress when you the system is locked up loading the file in step 1). The i tried using the native, and recommended, file I/O routines provided by Delphi: var f: TextFile; begin Assign(filename, f); while ReadLn(f, oneLine) do begin //process the line end; Problem withAssign is that there is no option to read the file without locking (i.e. fmShareDenyNone). The former stringlist example doesn't support no-lock either, unless you change it to LoadFromStream: slFile := TStringList.Create; stream := TFileStream.Create(filename, fmOpenRead or fmShareDenyNone); slFile.LoadFromStream(stream); stream.Free; for i := 0 to slFile.Count-1 do begin oneLine := slFile.Strings[i]; //process the line end; So now even though i've gained no locks being held, i'm back to loading the entire file into memory. Is there some alternative to Assign/ReadLn, where i can read a file line-by-line, without taking a sharing lock? i'd rather not get directly into Win32 CreateFile/ReadFile, and having to deal with allocating buffers and detecting CR, LF, CRLF's. i thought about memory mapped files, but there's the difficulty if the entire file doesn't fit (map) into virtual memory, and having to maps views (pieces) of the file at a time. Starts to get ugly. i just want Assign with fmShareDenyNone!

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  • Syncronization Exception

    - by Kurru
    Hi I have two threads, one thread processes a queue and the other thread adds stuff into the queue. I want to put the queue processing thread to sleep when its finished processing the queue I want to have the 2nd thread tell it to wake up when it has added an item to the queue However these functions call System.Threading.SynchronizationLockException: Object synchronization method was called from an unsynchronized block of code on the Monitor.PulseAll(waiting); call, because I havent syncronized the function with the waiting object. [which I dont want to do, i want to be able to process while adding items to the queue]. How can I achieve this? Queue<object> items = new Queue<object>(); object waiting = new object(); 1st Thread public void ProcessQueue() { while (true) { if (items.Count == 0) Monitor.Wait(waiting); object real = null; lock(items) { object item = items.Dequeue(); real = item; } if(real == null) continue; .. bla bla bla } } 2nd Thread involves public void AddItem(object o) { ... bla bla bla lock(items) { items.Enqueue(o); } Monitor.PulseAll(waiting); }

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