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  • How to set text above and below a JButton icon?

    - by mre
    I want to set text above and below a JButton's icon. At the moment, in order to achieve this, I override the layout manager and use three JLabel instances (i.e. 2 for text and 1 for the icon). But this seems like a dirty solution. Is there a more direct way of doing this? Note -I'm not looking for a multi-line solution, I'm looking for a multi-label solution. Although this article refers to it as a multi-line solution, it actually seems to refer to a multi-label solution. EXAMPLE import java.awt.Component; import java.awt.FlowLayout; import javax.swing.BoxLayout; import javax.swing.Icon; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.SwingUtilities; import javax.swing.UIManager; public final class JButtonDemo { public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable(){ @Override public void run() { createAndShowGUI(); } }); } private static void createAndShowGUI(){ final JFrame frame = new JFrame(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setLayout(new FlowLayout()); frame.add(new JMultiLabelButton()); frame.pack(); frame.setLocationRelativeTo(null); frame.setVisible(true); } private static final class JMultiLabelButton extends JButton { private static final long serialVersionUID = 7650993517602360268L; public JMultiLabelButton() { super(); setLayout(new BoxLayout(this, BoxLayout.Y_AXIS)); add(new JCenterLabel("Top Label")); add(new JCenterLabel(UIManager.getIcon("OptionPane.informationIcon"))); add(new JCenterLabel("Bottom Label")); } } private static final class JCenterLabel extends JLabel { private static final long serialVersionUID = 5502066664726732298L; public JCenterLabel(final String s) { super(s); setAlignmentX(Component.CENTER_ALIGNMENT); } public JCenterLabel(final Icon i) { super(i); setAlignmentX(Component.CENTER_ALIGNMENT); } } }

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  • How to set header font style as bold for the header of the table in a pdf file, in jsf

    - by Radhika
    Hi I have used PdfPTable to convert table data into a pdf file using com.itextpdf.text.pdf.PdfPTable. Table is displaying, but table data and the header are in same style. To make difference i have to set the header font style to bold. can anybody help me out in this, I have attached my code here.. Thanks in advance import java.awt.Color; import java.util.ArrayList; import java.util.List; import javax.faces.model.ListDataModel; import com.mypackage.core.filter.domainobject.FilterResultDO; import com.itextpdf.text.Font; import com.itextpdf.text.FontFactory; import com.itextpdf.text.Phrase; import com.itextpdf.text.pdf.PdfPTable; public class PDFGenerator { //This method will generate PDF for Filter Result Screen (only DataTable level) @SuppressWarnings("unchecked") public static PdfPTable generatePDF(PdfPTable table,List filterResultDOList ,List filterResultHeaderList ) { //Initialize the table with number of columns required for the Datatable header int numberOfFilterLabelCols = filterResultHeaderList.size(); //PDF Table Frame table = new PdfPTable(numberOfFilterLabelCols); //Getting Filter Detail Table Heading for(int i = 0 ; i < numberOfFilterLabelCols; i++) { ColumnHeader commandHeaderObj = filterResultHeaderList.get(i); table.addCell(commandHeaderObj.getLabel()); } //Getting Filter Detail Data (Rows X Cols) FilterResultDO filterResultDOObj = filterResultDOList.get(0); List filterResultDataList = filterResultDOObj.getFilterResultLst(); int numberOfFilterDataRows = filterResultDataList.size(); //each row iteration for(int row = 0; row < numberOfFilterDataRows; row++) { List filterResultCols = filterResultDataList.get(row); int numberOfFilterDataCols = filterResultCols.size(); //columns iteration of each row for(int col = 0; col < numberOfFilterDataCols ; col++) { String filterColumnsValues = (String) filterResultCols.get(col); table.addCell(filterColumnsValues); } } return table; }//generatePDF }

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  • Transposing a matrix

    - by ZaZu
    Hello, I want to transpose a matrix, its a very easy task but its not working with me : int testtranspose(testing *test,testing *test2){ int i,j; (*test2).colsmat2=(*test).rowsmat1; (*test2).rowsmat2=(*test).colsmat1 for(i=0;i<(*test).rowsmat1;i++){ for(j=0;j<(*test).colsmat1;j++){ ((*test2).mat[i][j])=((*test).mat[i][j]); } printf("\n"); } } I thought this is the correct method of doing it, but apparently for a matrix such as : 1 2 3 4 5 6 7 8 I get : 1 2 0 0 3 4 0 0 What is the problem ? Please help, Thanks !

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  • Reference to a pointer question

    - by Yogesh Arora
    Please refer to the code below. In this code i am storing the const char* returned by test.c_str() into a reference. My question is Will the data be correctly refering to the contents of test. I am thinking that ptr returned by test.c_str() will be a temporary and if i bound it to a reference that reference will not be valid. Is my thinking correct class RefPtrTest { std::string test; StoringClass storingClass; public: RefPtrTest(): test("hello"), storingClass(test.c_str()) { } } where StoringClass is class StoringClass { const char*& data; public: StoringClass (const char*& input): data(input) { } }

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  • JavaScript To Strip Page For URL

    - by Russell C.
    We have a javascript function we use to track page stats internally. However, the URLs it reports many times include the page numbers for search results pages which we would rather not be reported. The pages that are reports are of the form: http://www.test.com/directory1/2 http://www.test.com/directory1/subdirectory1/15 http://www.test.com/directory3/1113 Instead we'd like the above reported as: http://www.test.com/directory1 http://www.test.com/directory1/subdirectory1 http://www.test.com/directory3 Please note that the numbered 'directory' and 'subdirectory' names above are just for example purposes and that the actual subdirectory names are all different, don't necessarily include numbers at the end of the directory name, and can be many levels deep. Currently our JavaScript function produces these URLs using the code: var page = location.hostname+document.location.pathname; I believe we need to use the JavaScript replace function in combination with some regex but I'm at a complete loss as to what that would look like. Any help would be much appreciated! Thanks in advance!

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  • Is this a valid pattern for raising events in C#?

    - by Will Vousden
    Update: For the benefit of anyone reading this, since .NET 4, the lock is unnecessary due to changes in synchronization of auto-generated events, so I just use this now: public static void Raise<T>(this EventHandler<T> handler, object sender, T e) where T : EventArgs { if (handler != null) { handlerCopy(sender, e); } } And to raise it: SomeEvent.Raise(this, new FooEventArgs()); Having been reading one of Jon Skeet's articles on multithreading, I've tried to encapsulate the approach he advocates to raising an event in an extension method like so (with a similar generic version): public static void Raise(this EventHandler handler, object @lock, object sender, EventArgs e) { EventHandler handlerCopy; lock (@lock) { handlerCopy = handler; } if (handlerCopy != null) { handlerCopy(sender, e); } } This can then be called like so: protected virtual void OnSomeEvent(EventArgs e) { this.someEvent.Raise(this.eventLock, this, e); } Are there any problems with doing this? Also, I'm a little confused about the necessity of the lock in the first place. As I understand it, the delegate is copied in the example in the article to avoid the possibility of it changing (and becoming null) between the null check and the delegate call. However, I was under the impression that access/assignment of this kind is atomic, so why is the lock necessary? Update: With regards to Mark Simpson's comment below, I threw together a test: static class Program { private static Action foo; private static Action bar; private static Action test; static void Main(string[] args) { foo = () => Console.WriteLine("Foo"); bar = () => Console.WriteLine("Bar"); test += foo; test += bar; test.Test(); Console.ReadKey(true); } public static void Test(this Action action) { action(); test -= foo; Console.WriteLine(); action(); } } This outputs: Foo Bar Foo Bar This illustrates that the delegate parameter to the method (action) does not mirror the argument that was passed into it (test), which is kind of expected, I guess. My question is will this affect the validity of the lock in the context of my Raise extension method? Update: Here is the code I'm now using. It's not quite as elegant as I'd have liked, but it seems to work: public static void Raise<T>(this object sender, ref EventHandler<T> handler, object eventLock, T e) where T : EventArgs { EventHandler<T> copy; lock (eventLock) { copy = handler; } if (copy != null) { copy(sender, e); } }

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  • Capistrano 3, Rails 4, database configuration does not specify adapter

    - by Kazmin
    When I start cap production deploy it fails like this: DEBUG [4ee8fa7a] Command: cd /home/deploy/myapp/releases/releases/20131025212110 && (RVM_BIN_PATH=~/.rvm/bin RAILS_ENV= ~/.rvm/bin/myapp_rake assets:precompile ) DEBUG [4ee8fa7a] rake aborted! DEBUG [4ee8fa7a] database configuration does not specify adapter You can see that "RAILS_ENV=" is actually empty and I'm wondering why that might be happening? I assume that this is the reason for the latter error that I don't have a database configuration. The deploy.rb file is below: set :application, 'myapp' set :repo_url, '[email protected]:developer/myapp.git' set :branch, :master set :deploy_to, '/home/deploy/myapp/releases' set :scm, :git set :devpath, "/home/deploy/myapp_development" set :user, "deploy" set :use_sudo, false set :default_env, { rvm_bin_path: '~/.rvm/bin' } set :keep_releases, 5 namespace :deploy do desc 'Restart application' task :restart do on roles(:app), in: :sequence, wait: 5 do # Your restart mechanism here, for example: within release_path do execute " bundle exec thin restart -O -C config/thin/production.yml" end end end after :restart, :clear_cache do on roles(:web), in: :groups, limit: 3, wait: 10 do within release_path do end end end after :finishing, 'deploy:cleanup' end?

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  • Can't access font resource in Silverlight class library

    - by Matt
    I have a reasonably large Silveright 3.0 project on the go, and I'm having issues accessing a couple of custom font resources from within one of the assemblies. I've got a working test solution where I have added a custom font as a resource, and can access it fine from XAML using: <TextBlock Text="Test" FontFamily="FontName.ttf#Font Name" /> The test solution consists of the TestProject.Application and the TestProject.Application.Web projects, with all the fun and games obviously in the TestProject.Application project However, when I try this in my main solution, the fonts refuse to show in the correct type face (instead showing in the default font). There's no difference in the way the font has been added to project between the test solution and the main solution, and the XAML is identical. However, there is a solution layout difference. In the main solution, as well as having a MainApp.Application and MainApp.Application.Web project, I also have a MainApp.Application.ViewModel project and a MainApp.Application.Views project, and the problem piece of XAML is the in the MainApp.Application.Views project (not the .Application project like the test solution). I've tried putting the font into either the .Application or .Application.Views project, tried changing the Build Action to Content, Embedded Resource etc, all to no avail. So, is there an issue accessing font resources from a child assembly that I don't know about, or has anyone successfully done this? My long term need will be to have the valid custom fonts being stored as resources in a separate .Application.FontLibrary assembly that will be on-demand downloaded and cached, and the XAML controls in the .Application.Views project will need to reference this FontLibrary assembly to get the valid fonts. I've also tried xcreating this separate font library assembly, and I can't seem to get the fonts from the second assembly. As some additional information, I've also tried the following font referencing approaches: <TextBlock Text="Test" FontFamily="/FontName.ttf#Font Name" /> <TextBlock Text="Test" FontFamily="pack:application,,,/FontName.ttf#Font Name" /> <TextBlock Text="Test" FontFamily="pack:application,,,/MainApp.Application.Views;/FontName.ttf#Font Name" /> <TextBlock Text="Test" FontFamily="pack:application,,,/MainApp.Application.Views;component/FontName.ttf#Font Name" /> And a few similar variants with different assembly references/sub directories/random semi colons. And so far nothing works... anyone struck this (and preferably solved it)?

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  • Javascript instanceof & typeof in GWT (JSNI)

    - by rybz
    Hi, I've encountered an curious problem while trying to use some objects through JSNI in GWT. Let's say we have javscript file with the function defined: test.js: function test(arg){ var type = typeof(arg); if (arg instanceof Array) alert('Array'); if (arg instanceof Object) alert('Object'); if (arg instanceof String) alert('String'); } And the we want to call this function user JSNI: public static native void testx()/ *-{ $wnd.test( new Array(1, 2, 3) ); $wnd.test( [ 1, 2, 3 ] ); $wnd.test( {val:1} ); $wnd.test( "Some text" ); }-*/; The questions are: why instanceof instructions will always return false? why typeof will always return "object" ? how to pass these objects so that they were recognized properly?

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  • Continuous Form, how to add/update records with external connection

    - by Mohgeroth
    EDIT After some more research I found that I cannot use a continuous form with an unbound form since it can only reference a single record at a time. Given that I've altered my question... I have a sample form that pulls out data to enter into a table as an intermediary. Initially the form is unbound and I open connections to two main recordsets. I set the listbox's recordset equal to one of them and the forms recordset equal to the other. The problem is that I cannot add records or update existing ones. Attempting to key into the fields does nothing almost as if the field was locked (Which it is not). Settings of the recordsets are OpenKeyset and LockPessimistic. Tables are not linked, they come from an outside access database seperate from this project and must remain that way. I am using an adodb connection to get the data. Could the separation of the data from the project be causing this? Sample Code from the Form Option Compare Database Option Explicit Private conn As CRobbers_Connections Private exception As CError_Trapping Private mClient_Translations As ADODB.Recordset Private mUnmatched_Clients As ADODB.Recordset Private mExcluded_Clients As ADODB.Recordset //Construction Private Sub Form_Open(Cancel As Integer) Set conn = New CRobbers_Connections Set exception = New CError_Trapping Set mClient_Translations = New ADODB.Recordset Set mUnmatched_Clients = New ADODB.Recordset Set mExcluded_Clients = New ADODB.Recordset mClient_Translations.Open "SELECT * FROM Client_Translation" _ , conn.RBRS_Conn, adOpenKeyset, adLockPessimistic mUnmatched_Clients.Open "SELECT DISTINCT(a.Client) as Client" _ & " FROM Master_Projections a " _ & " WHERE Client NOT IN ( " _ & " SELECT DISTINCT ClientID " _ & " FROM Client_Translation);" _ , conn.RBRS_Conn, adOpenKeyset, adLockPessimistic mExcluded_Clients.Open "SELECT * FROM Clients_Excluded" _ , conn.RBRS_Conn, adOpenKeyset, adLockPessimistic End Sub //Add new record to the client translations Private Sub cmdAddNew_Click() If lstUnconfirmed <> "" Then AddRecord End If End Sub Private Function AddRecord() With mClient_Translations .AddNew .Fields("ClientID") = Me.lstUnconfirmed .Fields("ClientAbbr") = Me.txtTmpShort .Fields("ClientName") = Me.txtTmpLong .Update End With UpdateRecords End Function Private Function UpdateRecords() Me.lstUnconfirmed.Requery End Function //Load events (After construction) Private Sub Form_Load() Set lstUnconfirmed.Recordset = mUnmatched_Clients //Link recordset into listbox Set Me.Recordset = mClient_Translations End Sub //Destruction method Private Sub Form_Close() Set conn = Nothing Set exception = Nothing Set lstUnconfirmed.Recordset = Nothing Set Me.Recordset = Nothing Set mUnmatched_Clients = Nothing Set mExcluded_Clients = Nothing Set mClient_Translations = Nothing End Sub

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  • NSPredicate confusion. Ignoring spaces.

    - by Mr. McPepperNuts
    NSPredicate *predicate = [NSPredicate predicateWithFormat:@"name contains [cd] %@", passdTextToSearchFor]; I have two entries in name: "Test One" and "Test Two." If I search for "test," I get 0 results. But if I search for "test one" or "test two" I get the proper result. The search is ignoring the space. In reality I want both results if the user searches for "test." Any ideas? I tried contain and like.

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  • Display `pretty output` of directory content from array

    - by user275074
    Hi, I'm using the following code to get an array of directories and their sub-directories where each contain file type extension: png. It works great but I need to be able to output the results of the array in a list style format e.g. Test - test2.png - test1.png subfolder - test3.png sub sub folder - test4.png etc Code: $filter=".png"; $directory='../test'; $it=new RecursiveDirectoryIterator("$directory"); foreach(new RecursiveIteratorIterator($it) as $file){ if(!((strpos(strtolower($file),$filter))===false)||empty($filter)){ $items[]=preg_replace("#\\\#", "/", $file); } } Example array of results: array ( 0 => '../test/test2.png', 1 => '../test/subfolder/subsubfolder/test3.png', 2 => '../test/subfolder/test3.png', 3 => '../test/test1.png', ) What would be the best way of achieving the desired result?

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  • Explain a block of crazy JS code inside Sizzle(the CSS selector engine)

    - by Andy Li
    So, here is the function for pre-filtering "CHILD": function(match){ if ( match[1] === "nth" ) { // parse equations like 'even', 'odd', '5', '2n', '3n+2', '4n-1', '-n+6' var test = /(-?)(\d*)n((?:\+|-)?\d*)/.exec( match[2] === "even" && "2n" || match[2] === "odd" && "2n+1" || !/\D/.test( match[2] ) && "0n+" + match[2] || match[2]); // calculate the numbers (first)n+(last) including if they are negative match[2] = (test[1] + (test[2] || 1)) - 0; match[3] = test[3] - 0; } // TODO: Move to normal caching system match[0] = done++; return match; } The code is extracted from line 442-458 of sizzle.js. So, why is the line var test = ..., have the exec inputing a boolean? Or is that really a string? Can someone explain it by splitting it into a few more lines of code?

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  • CMake: Mac OS X: ld: unknown option: -soname

    - by Alex Ivasyuv
    I try to build my app with CMake on Mac OS X, I get the following error: Linking CXX shared library libsml.so ld: unknown option: -soname collect2: ld returned 1 exit status make[2]: *** [libsml.so] Error 1 make[1]: *** [CMakeFiles/sml.dir/all] Error 2 make: *** [all] Error 2 This is strange, as Mac has .dylib extension instead of .so. There's my CMakeLists.txt: cmake_minimum_required(VERSION 2.6) PROJECT (SilentMedia) SET(SourcePath src/libsml) IF (DEFINED OSS) SET(OSS_src ${SourcePath}/Media/Audio/SoundSystem/OSS/DSP/DSP.cpp ${SourcePath}/Media/Audio/SoundSystem/OSS/Mixer/Mixer.cpp ) ENDIF(DEFINED OSS) IF (DEFINED ALSA) SET(ALSA_src ${SourcePath}/Media/Audio/SoundSystem/ALSA/DSP/DSP.cpp ${SourcePath}/Media/Audio/SoundSystem/ALSA/Mixer/Mixer.cpp ) ENDIF(DEFINED ALSA) SET(SilentMedia_src ${SourcePath}/Utils/Base64/Base64.cpp ${SourcePath}/Utils/String/String.cpp ${SourcePath}/Utils/Random/Random.cpp ${SourcePath}/Media/Container/FileLoader.cpp ${SourcePath}/Media/Container/OGG/OGG.cpp ${SourcePath}/Media/PlayList/XSPF/XSPF.cpp ${SourcePath}/Media/PlayList/XSPF/libXSPF.cpp ${SourcePath}/Media/PlayList/PlayList.cpp ${OSS_src} ${ALSA_src} ${SourcePath}/Media/Audio/Audio.cpp ${SourcePath}/Media/Audio/AudioInfo.cpp ${SourcePath}/Media/Audio/AudioProxy.cpp ${SourcePath}/Media/Audio/SoundSystem/SoundSystem.cpp ${SourcePath}/Media/Audio/SoundSystem/libao/AO.cpp ${SourcePath}/Media/Audio/Codec/WAV/WAV.cpp ${SourcePath}/Media/Audio/Codec/Vorbis/Vorbis.cpp ${SourcePath}/Media/Audio/Codec/WavPack/WavPack.cpp ${SourcePath}/Media/Audio/Codec/FLAC/FLAC.cpp ) SET(SilentMedia_LINKED_LIBRARY sml vorbisfile FLAC++ wavpack ao #asound boost_thread-mt boost_filesystem-mt xspf gtest ) INCLUDE_DIRECTORIES( /usr/include /usr/local/include /usr/include/c++/4.4 /Users/alex/Downloads/boost_1_45_0 ${SilentMedia_SOURCE_DIR}/src ${SilentMedia_SOURCE_DIR}/${SourcePath} ) #link_directories( # /usr/lib # /usr/local/lib # /Users/alex/Downloads/boost_1_45_0/stage/lib #) IF(LibraryType STREQUAL "static") ADD_LIBRARY(sml-static STATIC ${SilentMedia_src}) # rename library from libsml-static.a => libsml.a SET_TARGET_PROPERTIES(sml-static PROPERTIES OUTPUT_NAME "sml") SET_TARGET_PROPERTIES(sml-static PROPERTIES CLEAN_DIRECT_OUTPUT 1) ELSEIF(LibraryType STREQUAL "shared") ADD_LIBRARY(sml SHARED ${SilentMedia_src}) # change compile optimization/debug flags # -Werror -pedantic IF(BuildType STREQUAL "Debug") SET_TARGET_PROPERTIES(sml PROPERTIES COMPILE_FLAGS "-pipe -Wall -W -ggdb") ELSEIF(BuildType STREQUAL "Release") SET_TARGET_PROPERTIES(sml PROPERTIES COMPILE_FLAGS "-pipe -Wall -W -O3 -fomit-frame-pointer") ENDIF() SET_TARGET_PROPERTIES(sml PROPERTIES CLEAN_DIRECT_OUTPUT 1) ENDIF() ### TEST ### IF(Test STREQUAL "true") ADD_EXECUTABLE (bin/TestXSPF ${SourcePath}/Test/Media/PlayLists/XSPF/TestXSPF.cpp) TARGET_LINK_LIBRARIES (bin/TestXSPF ${SilentMedia_LINKED_LIBRARY}) ADD_EXECUTABLE (bin/test1 ${SourcePath}/Test/test.cpp) TARGET_LINK_LIBRARIES (bin/test1 ${SilentMedia_LINKED_LIBRARY}) ADD_EXECUTABLE (bin/TestFileLoader ${SourcePath}/Test/Media/Container/FileLoader/TestFileLoader.cpp) TARGET_LINK_LIBRARIES (bin/TestFileLoader ${SilentMedia_LINKED_LIBRARY}) ADD_EXECUTABLE (bin/testMixer ${SourcePath}/Test/testMixer.cpp) TARGET_LINK_LIBRARIES (bin/testMixer ${SilentMedia_LINKED_LIBRARY}) ENDIF (Test STREQUAL "true") ### TEST ### ADD_CUSTOM_TARGET(doc COMMAND doxygen ${SilentMedia_SOURCE_DIR}/doc/Doxyfile) There was no error on Linux. Build process: cmake -D BuildType=Debug -D LibraryType=shared . make I found, that incorrect command generate in CMakeFiles/sml.dir/link.txt. But why, as the goal of CMake is cross-platforming.. How to fix it?

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  • How to enable absolute paths in LaTeX

    - by Matthias Günther
    Hey, I have one document under ~/my_files/test.tex and want to include in test.tex some styling informations, which can be found under ~/latex/styles/info_hypersetup.tex. When I include the following statement into my test.tex: %% setting the infos for the pdf \include{home/helex/latex/styles/info_hypersetup.tex} I get the following error when running pdflatex test.test: ! I can't write on file `~/latex/styles/info_hypersetup.tex.aux'. I set the rights to 777 but this doesn't changed anything. It works, if I put info_hypersetup.tex in the directory-structure where test.tex is. But I want to use this styleinformation as a global setting for all my documents and don't want to copy it into every project. Thanks for your help.

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  • Django many-to-many relationship to self with extra data, how do I select from a certain direction?

    - by Jake
    I have some hierarchical data where each Set can have many members and can belong to more than one Set(group) Here are the models: class Set(models.Model): ... groups = models.ManyToManyField('self', through='Membership', symmetrical=False) members = models.ManyToManyField('self', through='Membership', symmetrical=False) class Membership(models.Model): group = models.ForeignKey( Set, related_name='Members' ) member = models.ForeignKey( Set, related_name='Groups' ) order = models.IntegerField( default=-1 ) I want to know how to get all the members or all the groups for a Set instance. I think I can do it as follows, but it's not very logical, can anyone tell me what's going on and how I should be doing it? # This gives me a set of Sets # Which seems to be the groups this Set belongs to set_instance.set_set.all() # These give me a set of Memberships, not Sets set_instance.Members.all() set_instance.Groups.all() # These they both return a set of Sets # which seem to be the members of this one set_instance.members.all() set_instance.groups.all()

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  • How to configure Jetty to reload a WebAppContext when classes are changed

    - by Guss
    I'm developing a web application and I run Jetty as the development and testing environment when I develop under Eclipse. When I make changes to Java classes, Eclipse automatically compiles them to the build directory, but Jetty won't see the changes until I stop and start the server. I know that Jetty supports "hot deployment" using ContextDeployer that will refresh updated application contexts, but it relies on a context file in a context directory being updated - which is not very useful in my case. Is there a way to set up Jetty so that it will reload the web app when any of the classes it uses is updated? My current jetty.xml looks something like this: <?xml version="1.0"?> <!DOCTYPE Configure PUBLIC "-//Jetty//Configure//EN" "http://www.eclipse.org/jetty/configure.dtd"> <Configure id="Server" class="org.eclipse.jetty.server.Server"> <Set name="ThreadPool"><!-- bla bla --></Set> <Call name="addConnector"><!-- bla bla --></Call> <Set name="handler"> <New id="Handlers" class="org.eclipse.jetty.server.handler.HandlerCollection"> <Set name="handlers"> <Array type="org.eclipse.jetty.server.Handler"> <Item> <New id="webapp" class="org.eclipse.jetty.webapp.WebAppContext"> <Set name="displayName">My Web App</Set> <Set name="resourceBase">src/main/webapp</Set> <Set name="descriptor">src/main/webapp/WEB-INF/web.xml</Set> <Set name="contextPath">/mywebapp</Set> </New> </Item> <Item> <New id="DefaultHandler" class="org.eclipse.jetty.server.handler.DefaultHandler"/> </Item> </Array> </Set> </New> </Set> </Configure>

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  • How do i modify the text content within a specified set of nodes using XSL?

    - by user323719
    I have a list of node ids. I want to append "-Selected" to all the text nodes within the given set of node ids. Please let me know how we can achieve the same using XSL? Input: <node1 id="a"> <node2 id="b"> <node3 id="c" /> <node4 id="d"> <node5 id="e">Text node1</node5> <node6 id="f">Text node2</node6> </node4> </node2> <node7 id="g">Text node3 <node8 id="h" align="center">Text node4</node8> <node9 id="i">Text node5</node9> </node7> <node10 id="j">Text node6 </node10> <node11 id="h">Text node7 </node11> Input Param: List of node ids <xsl:param name="pNodes"> <nodes> <node>4</node> <node>7</node> <node>11</node> </nodes> Expected output: <node1 id="a"> <node2 id="b"> <node3 id="c" /> <node4 id="d"> <node5 id="e">Text node1 - Selected</node5> <node6 id="f">Text node2 - Selected</node6> </node4> </node2> <node7 id="g">Text node3 <node8 id="h" align="center">Text node4 - Selected</node8> <node9 id="i">Text node5 - Selected</node9> </node7> <node10 id="j">Text node6 </node10> <node11 id="h">Text node7 - Selected </node11>

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  • Ruby on Rails: Unit Testing non activerecord models and still load fixtures

    - by Vaibhav Gumashta
    I may be missing something but I am stuck in this scenario: I have a non activerecord model, which I want to test. I have derived its test case class from: Test::Unit::TestCase. However, the test case class for the model, uses within itself, other activerecord model classes and I want to load fixtures for them. My problem is that the fixtures class method is available only when I subclass the test case class from ActiveSupport::TestCase (it is defined within ActiveRecord::TestFixtures which gets included in ActiveSupport::TestCase). Any help, coz running the tests gives me the error: undefined method "fixtures" (which is understandable) and in case I derive my test case class from ActiveSupport::TestCase it complains that there is no corresponding DB table. Also, I don't want to create a dummy table for backing my model class. Thanks a ton!

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  • Restricting access to a website by IP address range / domain

    - by test
    Hi, I would like advice on the best way to restrict access to a weba pplication (using .net 2.0 and II6) based on the clients IP address. The two ways I am considering: 1) Through the server side code - check the client I.P against a list of IP addresses within the web.config. 2) Through IIS by creating a virtual directory and restricting the I.P addresses on this virtual directory. My question is if I go the virtual directory route there are a lot of users that access this website and I have read reverse domain lookups made during each client request can be very expensive on server resources. How much of a risj is this? Any other suggestions /ideas to doing this would be much appreciated Thanks advance,

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  • OpenGL, how to set a monochrome texture to a colored shape?

    - by Santiago
    I'm developing on Android with OpenGL ES, I draw some cubes and I change its colors with glColor4f. Now, what I want is to give a more realistic effect on the cubes, so I create a monochromatic 8bit depth, 64x64 pixel size PNG file. I loaded on a texture, and here is my problem, witch is the way to combine the color and the texture to get a colorized and textured cubes onto the screen? I'm not an expert on OpenGL, I tried this: On create: public void asignBitmap(GL10 gl, Bitmap bitmap) { int[] textures = new int[1]; gl.glGenTextures(1, textures, 0); mTexture = textures[0]; gl.glBindTexture(GL10.GL_TEXTURE_2D, mTexture); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_REPLACE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_ALPHA, bitmap, 0); ByteBuffer tbb = ByteBuffer.allocateDirect(texCoords.length * 4); tbb.order(ByteOrder.nativeOrder()); mTexBuffer = tbb.asFloatBuffer(); for (int i = 0; i < 48; i++) mTexBuffer.put(texCoords[i]); mTexBuffer.position(0); } And OnDraw: public void draw(GL10 gl, int alphawires) { gl.glColor4f(1.0f, 0.0f, 0.0f, 0.5f); //RED gl.glBindTexture(GL10.GL_TEXTURE_2D, mTexture); gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, mTexBuffer); //Set the face rotation gl.glFrontFace(GL10.GL_CW); //Point to our buffers gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); //Enable the vertex and color state gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); //Draw the vertices as triangles, based on the Index Buffer information gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glDisable(GL10.GL_BLEND); gl.glDisable(GL10.GL_TEXTURE_2D); } I'm even not sure if I have to use a blend option, because I don't need transparency, but is a plus :)

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  • error handling strategies in C?

    - by Leo
    Given the code below: typedef struct {int a;} test_t; arbitrary_t test_dosomething(test_t* test) { if (test == NULL) { //options: //1. print an error and let it crash //e.g. fprintf(stderr, "null ref at %s:%u", __FILE__, __LINE__); //2. stop the world //e.g. exit(1); //3. return (i.e. function does nothing) //4. attempt to re-init test } printf("%d", test->a); //do something w/ test } I want to get a compiler error if test is ever NULL, but I guess that's not possible in C. Since I need to do null checking at runtime, what option is the most proper way to handle it?

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  • How can I combine xsl:attribute and xsl:use-attribute-sets to conditionally use an attribute set?

    - by Peter
    We have an xml node "item" with an attribute "style", which is "Header1". This style can change however. We have an attribute set named Header1 which defines how this should look in a PDF, generated through xsl:fo. This works (the use-attribute-sets is mentioned inline, in the fo:table-cell node): <xsl:template match="item[@type='label']"> <fo:table-row> <fo:table-cell xsl:use-attribute-sets="Header1"> <fo:block> <fo:inline font-size="8pt" > <xsl:value-of select="." /> </fo:inline> </fo:block> </fo:table-cell> </fo:table-row> </xsl:template> But this doesn't (using xsl:attribute, because the attribute @style can also be Header2 for example). It doesn't generate an error, the PDF is created, but the attributes aren't applied. <xsl:template match="item[@type='label']"> <fo:table-row> <fo:table-cell> <xsl:attribute name="xsl:use-attribute-sets"> <xsl:value-of select="@style" /> </xsl:attribute> <fo:block> <fo:inline font-size="8pt" > <xsl:value-of select="." /> </fo:inline> </fo:block> </fo:table-cell> </fo:table-row> </xsl:template> Does anyone know why? And how we could achieve this, preferably without long xsl:if or xsl:when stuff?

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  • How can I make grub2 boot into Windows 7?

    - by Grzenio
    I had Windows 7 installed on my system, then I installed Debian testing with grub2 as its boot manager. Initially I couldn't see windows entry in grub at all, so I ran: aptitude install os-prober kcpuload update-grub Now I can see the entry, but when I select it I get only Win7 system restore, instead of the the real thing. Any ides how to make it work? EDIT: I tried the suggested approach to add a new file to /etc/grub.d, which generated an entry in grub.cfg, but it does not appear in the grub menu on boot :( I have this: grzes:/home/ga# cat /etc/grub.d/11_Windows #! /bin/sh -e echo Adding Windows >&2 cat << EOF menuentry “Windows 7? { set root=(hd0,2) chainloader +1 } And I have the following grub.cfg file: grzes:/home/ga# cat /boot/grub/grub.cfg # # DO NOT EDIT THIS FILE # # It is automatically generated by /usr/sbin/grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then load_env fi set default="0" if [ ${prev_saved_entry} ]; then set saved_entry=${prev_saved_entry} save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z ${boot_once} ]; then saved_entry=${chosen} save_env saved_entry fi } insmod ext2 set root=(hd0,3) search --no-floppy --fs-uuid --set 6ce3ff31-0ef7-41df-a6f5-b6b886db3a94 if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=640x480 insmod gfxterm insmod vbe if terminal_output gfxterm ; then true ; else # For backward compatibility with versions of terminal.mod that don't # understand terminal_output terminal gfxterm fi fi set locale_dir=/boot/grub/locale set lang=en insmod gettext set timeout=5 ### END /etc/grub.d/00_header ###

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  • OpenGL, how to set a monocrome texture to a colored shape?

    - by Santiago
    I'm developing on Android with OpenGL ES, I draw some cubes and I change its colors with glColor4f. Now, what I want is to give a more realistic effect on the cubes, so I create a monochromatic 8bit depth, 64x64 pixel size PNG file. I loaded on a texture, and here is my problem, witch is the way to combine the color and the texture to get a colorized and textured cubes onto the screen? I'm not an expert on OpenGL, I tried this: On create: public void asignBitmap(GL10 gl, Bitmap bitmap) { int[] textures = new int[1]; gl.glGenTextures(1, textures, 0); mTexture = textures[0]; gl.glBindTexture(GL10.GL_TEXTURE_2D, mTexture); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_REPLACE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_ALPHA, bitmap, 0); ByteBuffer tbb = ByteBuffer.allocateDirect(texCoords.length * 4); tbb.order(ByteOrder.nativeOrder()); mTexBuffer = tbb.asFloatBuffer(); for (int i = 0; i < 48; i++) mTexBuffer.put(texCoords[i]); mTexBuffer.position(0); } And OnDraw: public void draw(GL10 gl, int alphawires) { gl.glColor4f(1.0f, 0.0f, 0.0f, 0.5f); //RED gl.glBindTexture(GL10.GL_TEXTURE_2D, mTexture); gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, mTexBuffer); //Set the face rotation gl.glFrontFace(GL10.GL_CW); //Point to our buffers gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); //Enable the vertex and color state gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); //Draw the vertices as triangles, based on the Index Buffer information gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glDisable(GL10.GL_BLEND); gl.glDisable(GL10.GL_TEXTURE_2D); } I'm even not sure if I have to use a blend option, because I don't need transparency, but is a plus :) Thank's

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