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  • How to install (old) packages for Ubuntu 9.04?

    - by wchrisjohnson
    Based on some excellent feedback by Mark here (http://serverfault.com/questions/285598/should-i-clone-a-physical-server-to-create-a-vm-for-a-staging-server), today I was able to use the vmware converter to clone my production server for a staging server. However the nic won't come up no matter what I do. I attempted to inistall vmware tools, as I suspect that the fact that it is not installed might prevent the nic from working. (I have the nic set as a vmxnet3 card in the vm settings). The install failed because there were several dependencies missing as well as the Linux headers. Given that Ubuntu 9.04 has been EOL'd, the packages I need to install to get the vmware tools to install are no longer available. I doubt the ubuntu 9.04 install CD has the packages on it. What are my options? I'd rather not upgrade the version of Ubuntu yet, as the point of the vm right now is to maintain parity with the production server. Might I have better luck resetting the driver to use vmxnet2 instead of the vmxnet3? Thanks in advance! Chris

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  • How to stream your images/files with VLC?

    - by Ole Jak
    So I know there are lot of wrapers of libVLC.dll . But I just do not know what one is ready to do what I need... What I need is simple... in my C# programm I create some bitmap (once or twice per second)... I now want to stream bitmaps live as video (in some format VLC can to offer me) to some http:localhost:port/ using VLC... How to do that?

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  • How can i create a stable checksum of a media file?

    - by nemster
    how can i create a checksum of only the media data without the tags to get a stable identification for a media file. preferably an cross platform approach with a library that has support for many formats. e.g. vlc, ffmpeg or mplayer. (media files should be audio and video in common formats, images would be nice to have too)

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  • Auto Size Embed Code

    - by Belgin Fish
    Hey, I'm just wondering what code I could use to auto change the size of the video being embedded before it gets displayed. Example, I need to have it find all instances of this width="any value" height="any value" and replace them with this width="540" height="405"

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  • how to use ffmpeg

    - by Moayyad Yaghi
    hello .. im trying to extract frames from a video .. and i picked ffmpeg ( tell me if you know something better ) for this task i downloaded it's source .. and i don't know how to use it ?? how do i compile it ?? what is the recommended language for it ?? i know python and C++ please note that i use windows vista 64x .

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  • Example of a RoboCup 3D Soccer bot?

    - by Drew Noakes
    I'd like to write a bot to play in the 3D RoboCup simulated soccer league. Can anyone point me at some code that already deals with communication with the server, etc? Ideally this would be .NET code, but an example produced in any language would still be useful. EDIT For anyone who is not familiar with the RoboCup 3D Soccer league, check out this YouTube video. It has some pretty funny moments, if you're into that sort of thing...

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  • AviSaveOptions() dialog window is distorted!

    - by Roey
    Hi All. I'm using windows XP , hebrew version. I am trying to save an AVI file using the Video For Windows API in C++, when I run the AviSaveOptions() function, the dialog opens as a thin unclickable strip at the corner of the screen. Would it have anything to do with the language (Hebrew)? maybe with the vfw driver itself? what might cause a windows dialog window to be distorted/invisible? thanks Roey

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  • need help to solve the sql error.

    - by hina
    i want to send SMS using SQL server 2008 express, and using the video tutorial for help. i found an error while testing, i.e. ERROR: Microsoft SQL native client: communication link failure. kindly tell me how to resolve this error. i used the SQL command: "sqlcmd -S np:\127.0.0.1\pipe\MSSQL$SQLEXPRESS\sql\qurey"

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  • How to create named pipe acsessible Only on your machin? (VS08 C++)

    - by Ole Jak
    Hello, I have created a program that write video stream to a named pipe on windows, using Visual Studio C++ 2008 . how to be sequre that no one exept programms on this computer can acsess this pipe? npipe = CreateNamedPipe("\\\\.\\pipe\\TestChannel", PIPE_ACCESS_DUPLEX, PIPE_TYPE_MESSAGE | PIPE_WAIT, PIPE_UNLIMITED_INSTANCES , 1024, 1024,5000,NULL);

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  • Is there a way to use rsync and exclude files greater than a certain size?

    - by milesmeow
    I've checked out the man pages and did some searching but can't find info on ways to have rsync skip files greater than a certain size. We're doing rsync to an offline location and when someone puts a hug video file, the rsync jobs run into work hours. I've looked at the 'exclude' syntax and didn't see anything for excluding based on file size. Can I do it with rsync or should I look for other offline synching alternatives?

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  • problem in listbox value and mysql database in vb.net

    - by testkhan
    i have a problem in inserting the listbox value into mysql database in vb 2008 i.e if i select a video file i.e D:\videos\video1.mpg and add a msgbox() event before inserting into data base it shows the exact path i.e D:\videos\video1.mpg but when i check my database it shows me as D:videosvideo1.mpg how can i solve that

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  • Need a TV/Movie API with associated trailers

    - by Paul
    Looking for a movie/TV API that offers previews (trailers), via widgets or links, as well. I know IMDB has an API, but it only has metadata. Internet Video Archive also has an API, but, well, lets just say they seem a bit incompetent. I could use YouTube, but I'd get a lot of cruft and unofficial results. Anyone else have any ideas?

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  • Updating Textures on Runtime in OpenSceneGraph

    - by Abhishek Bansal
    I am working on a project in which i am required to capture frames from external device video and render them on openSceneGraph Node. I am also using GLSL shaders. But i dont know how to update textures on runtime. For other uniforms we need to make callbacks but do we also need to make callbacks for samplers in glsl and openSceneGraph ? My code looks like this. All i am getting right now is a black window. osg::ref_ptr<osg::Geometry> pictureQuad = osg::createTexturedQuadGeometry(osg::Vec3(0.0f,0.0f,0.0f), osg::Vec3(_deviceNameToImageFrameMap[deviceName].frame->s(),0.0f,0.0f), osg::Vec3(0.0f,0.0f,_deviceNameToImageFrameMap[deviceName].frame->t()), 0.0f, 1.0f,_deviceNameToImageFrameMap[deviceName].frame->s(), _deviceNameToImageFrameMap[deviceName].frame->t()); //creating texture and setting up parameters for video frame osg::ref_ptr<osg::TextureRectangle> myTex= new osg::TextureRectangle(_deviceNameToImageFrameMap[deviceName].frame.get()); myTex->setFilter(osg::Texture::MIN_FILTER,osg::Texture::LINEAR); myTex->setFilter(osg::Texture::MAG_FILTER,osg::Texture::LINEAR); myTex->setWrap(osg::Texture::WRAP_S, osg::Texture::CLAMP_TO_EDGE); myTex->setWrap(osg::Texture::WRAP_T, osg::Texture::CLAMP_TO_EDGE); _videoSourceNameToNodeMap[sourceName].geode = new osg::Geode(); _videoSourceNameToNodeMap[sourceName].geode->setDataVariance(osg::Object::DYNAMIC); _videoSourceNameToNodeMap[sourceName].geode->addDrawable(pictureQuad.get()); //apply texture to node _videoSourceNameToNodeMap[sourceName].geode->getOrCreateStateSet()->setTextureAttributeAndModes(0, myTex.get(), osg::StateAttribute::ON); _videoSourceNameToNodeMap[sourceName].geode->getOrCreateStateSet()->setMode(GL_DEPTH_TEST, osg::StateAttribute::OFF); _videoSourceNameToNodeMap[sourceName].geode->setDataVariance(osg::Object::DYNAMIC); //Set uniform sampler osg::Uniform* srcFrame = new osg::Uniform( osg::Uniform::SAMPLER_2D, "srcFrame" ); srcFrame->set(0); //Set Uniform Alpha osg::Uniform* alpha = new osg::Uniform( osg::Uniform::FLOAT, "alpha" ); alpha->set(.5f); alpha->setUpdateCallback(new ExampleCallback()); //Enable blending _videoSourceNameToNodeMap[sourceName].geode->getOrCreateStateSet()->setMode( GL_BLEND, osg::StateAttribute::ON); //Adding blend function to node osg::BlendFunc *bf = new osg::BlendFunc(); bf->setFunction(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); _videoSourceNameToNodeMap[sourceName].geode->getOrCreateStateSet()->setAttributeAndModes(bf); //apply shader to quad _videoSourceNameToNodeMap[sourceName].geode->getOrCreateStateSet()->setAttributeAndModes(program, osg::StateAttribute::ON); //add Uniform to shader _videoSourceNameToNodeMap[sourceName].geode->getOrCreateStateSet()->addUniform( srcFrame ); _videoSourceNameToNodeMap[sourceName].geode->getOrCreateStateSet()->addUniform( alpha );

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  • Image overlay on external window

    - by user295848
    I'm writing a C# WPF application that creates a video capture of the active window. What I want to do is overlay a transparent .png file in the corner of the active window while a capture is in progress so that all the videos created by my application are watermarked. If I have the IntPntr handle of the window I am capturing and an image file - what is the best way to go about this? Thanks

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  • Same script, different behavior [migrated]

    - by Antoine_935
    I just stumbled upon an interesting bug... Still trying to figure out what is exactly happening. Maybe you can help. First, the context. I'm currently building yet another man to html converter (for some reasons I won't motivate here, but I need it). So, have a look at the screenshot below (see the link), more precisely at the outlined spots. See? On the upper shell, I have &lt ; and &gt ;, that is, escaped html. While on the shell below I have < and directly. But as you can see (or do I seriously need looking glass ?), the command man 2 semget | webmanneris the same on both sides, as is the which webmanner. The two are executed roughly at the same moment, with no modification made to the script between. [Oops, cannot post pictures just yet... Here comes the link] http://aspyct.org/media/webmanner-bug.png But the shell below is older (open about 1 hour ago). Newer shells all print out &lt ;. So my first guess was that it somehow had a cached reference to the old inode of the file, or old blocks or whatever. So I modified parts of the script, at the start and then at the end, to print different messages. And, surprise, the message shown up on both terminals. But still, same difference between &lt ; and <. I'm confused... How to explain that behavior? I'm working on a OSX 10.8 (Mountain Lion) EDIT: OK, there is one big difference: the shell below uses ruby 1.9.3, while above is 1.8.7. Is there any known difference in string handling between the two versions ?

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