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  • MacBook Pro screen goes dark

    - by Mike M
    I've had my MacBook Pro for two years now...no problems (it has had 3rd party RAM from the get go). Today, I'm copying a particularly large VM from an External disk drive to local MacBook disk. It has about 3GB to go and I take off to do some other things and when I come back my screen is "dark". The computer is still on but I can't see anything. I forced a reboot by holding down the power button, it starts up with the "chimes", but still no screen. I've done this several times. Any ideas? Do you think the hard disk activity caused it to get too hot?

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  • Colour output piped to less

    - by mmacaulay
    Operating system: Mac OS 10.6.2 I'd like to be able to see colour output when piping certain commands through less. Two examples: I've got ls aliased to ls --color=auto, so I'd like to be able to see colour when I do this: ls -l | less I've also got the color extension turned on in Mercurial, so I'd like to see colour output from: hg diff | less and hg st | less After some googling, it seems like some versions of less support either -r or -R to make this work, but no dice for me. I can't see anything in the man page that looks like what I need. (-r or -R SEEM to be the right options, but again, they don't seem to work)

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  • Unity's gone! How do I get it back?

    - by Kelley
    Earlier today my Unity desktop disappeared: I got a black screen with white text, but it disappeared too quickly for me to read. When the desktop reappeared, it was the Ubuntu Classic desktop. I used $ unity --reset but that did not do anything. I tried rebooting so I could choose unity from the list when I logged in, but although there was Ubuntu choice, there was no unity listed (but classic was listed). I was able to install Unity 2D and am using that, but really want to get 3D back. I had been using Ubuntu without problems for several weeks when this happened. My graphics card is onboard a Dell Latitude desktop - a couple years old - and is reported as an Intel G33/G31. I've looked at other requests for help here, and tried suggestions when they seemed to relate to similar problems, but nothing seems to work so far. Any ideas? Thanks! This is part of the output of my latest attempt to run unity --reset Window manager warning: 0x3e01c35 () appears to be one of the offending windows with a timestamp of 1309472834. Working around... Window manager warning: last_user_time (1309473695) is greater than comparison timestamp (1126160). This most likely represents a buggy client sending inaccurate timestamps in messages such as _NET_ACTIVE_WINDOW. Trying to work around... Window manager warning: 0x4c0046c (mdk@Habane) appears to be one of the offending windows with a timestamp of 1309473695. Working around... Window manager warning: Received a NET_CURRENT_DESKTOP message from a broken (outdated) client who sent a 0 timestamp Window manager warning: Buggy client sent a _NET_ACTIVE_WINDOW message with a timestamp of 0 for 0x4c0046c (mdk@Habane) Window manager warning: meta_window_activate called by a pager with a 0 timestamp; the pager needs to be fixed.

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  • Term for unit testing that separates test logic from test result data

    - by mario
    So I'm not doing any unit testing. But I've had an idea to make it more appropriate for my field of use. Yet it's not clear if something like this exists, and if, how it would possibly be called. Ordinary unit tests combine the test logic and the expected outcome. In essence the testing framework only checks for booleans (did this match, did the expected result result). To generalize, the test code itself references the audited functions, and also explicites the result values like so: unit::assert( test_me() == 17 ) What I'm looking for is a separation of concerns. The test itself should only contain the tested logic. The outcome and result data should be handled by the unit testing or assertion framework. As example: unit::probe( test_me() ) Here the probe actually doubles as collector in the first run, and afterwards as verification method. The expected 17 is not mentioned in the test code, but stored or managed elsewhere. How is this scheme called? Or how would you call it? I hope I can find some actual implementations with the proper terminology. Obviously such a pattern is unfit for TDD. It's strictly for regression testing. Also obviously, it cannot be used for all cases. Only the simpler test subjects can be analyzed that way, for anything else the ordinary unit test setup and assertion steps are required. And yes, this could be manually accomplished by crafting a ResultWhateverObject, but that would still require hardwiring that to the test logic. Also keep in mind that I'm inquiring for use with scripting languages, and not about Java. I'm aware that the xUnit pattern originates there, and why it's hence as elaborate as it is. Btw, I've discovered one test execution framework which allows for shortening simple test notations to: test_me(); // 17 While thus the result data is no longer coded in (it's a comment), that's still not a complete separation and of course would work only for scalar results.

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  • Old hard drive file permissions still there

    - by blsub6
    I have a new hard drive, put Windows 7 on it and want to get all the files off of my old hard drive. I put in my old hard drive as a slave drive. I can see the files but when I try to move 'em, it tells me that I'm not the owner of the file. I try to take ownership of the file and it doesn't work (it doesn't tell me that I can't take ownership of it, it goes through, just gives me the same error when I try and open the file again). I've tried modding the permissions, no dice. Anything else I can try?

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  • Power supply surges detected during previous power on

    - by Blastcore
    Message is this: "Power supply surges detected during previous power on" "ASUS Auto-Surge was triggered to protect system from unstable power supply" When i went to sleep yesterday and woke up, when i moved the mouse to go back from screen saver, it didn't do anything. So i left it, i came back from class and got this issue. (I didn't restart before going to class... So the screen was left like it was) Today there was a power cut in half of my house. (Computer is on the side that it didn't cut...) Voltages are fine, like always. How do i remove message? It's just maybe sensor glitch? Even disabling the Anti-Surge my PC "shuts down" (Only monitor, but maybe components do too.)

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  • How to find the computer name a user logged on to

    - by V. Romanov
    Is there a tool or script or some other way of knowing what computer name a specific user is currently logged on to? Or even was logged on to? Say the user "HRDrone" is working on his machine whose hostname is "HRStation01". I, sitting at my sysadmin desk, only know that the username is "HRDrone". Any way i can find out that he is logged on to "HRStation01" without asking the user? AD event viewer? anything? Thanks!

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  • alot questings since i wanted to make a new SSB game or mario game(that use 3d models) [closed]

    - by user20465
    i have just started to study programming and i know already ppl will say why make a so big project like as a SSB game for a noob game development? cuz i always wanted a SSB engine like as Mugen is a fighter game engine but is not like as SSB´s gameplay + is not using 3d models too so i will call it SSBmugen(until i find a better title for it i got afew ideas for titles) also i wanted to make this game so it can use SSBbrawl files(models+animations mainly) the moveset+Stage coding files i wanted to redo cuz so anything can be possible like make a teleporter or a pipe teleporter(like as Super mario bros game) on a stag e or make some stuff there is impossible in SSBbrawl for moveset coding but is not in SSBmugen like make so a char. summon a Clone and the clone will do a attack and then is gone or some attacks/moves also i will make a moveset/stage Coding editor so it will be really easy to make moveset/stages coding for yours 3d models/animations moveset+stage Coding i mean: hitboxes/hurtboxes/moving Stuff/moving bones like cape or hair bones that is moving by wind effects or falling or other stuff like that/other stuff that needed to be coded i have planed to make a editor(for moveset/char. coding) or add the editor in brawlbox for my game so other ppl can easy make moveset/stages Coding to they´s models/animations so it will be easy so even kids can make a custom movesets/stages why using SSBbrawl files?: cuz ppl have made alot of models or textures/custom movesets/custom stages like goku/other anime/not brawl stuff for super smash bros brawl hacking(a.k.a modding) so ppl dont have to redo anything if they wanted to have the custom models or textures/custom movesets/custom stages from SSBbrawl to SSBmugen +there is the program named brawlbox that can open brawl files like model/animations and can edit models or animations and import models from 3ds max to be the right model format for SSBbrawl and i also wanted it so easy to add(a.k.a installer) Recolours or alt. models(like as oneslot doctor mario model over mario´s boneset) or textures/Movesets/new char. slots/new stages so easy so you only needing to download themplace them in right foldername them the right nameStart the gameRecolours or alt. models or textures/Movesets/new char. slots/new stages works an loading right so you wont needing to edit any files for add something so kids/not so smart ppl can easy use the mods other ppl is making/uploading for this game here is the file format i wanted to know if they can be readed/opened if making a game that use these files: .mld0(brawl model file) .chr0(model animation for moving/scale/rota the bones) .srt0(animations for texture like moving eyes or blinking) .vis0(Animations for get polygons to hide/show with visibilitybones on the model there is also some polygons there ) .brres(a file format where stuff like model files or textures or animations is inside) .pac(a file format where the .brres is inside to keep model+textures+model for the shadow in 1 file) .wav (for SoundFX effects or voices to char. or stages) i am sure that one is possible the .wav files is inside a other file format for brawl but that file can´t you add more .wav files inside only replace so i wanted the .wav files outside so its easy to add/replace/remove SoundFX effects or voices to char. or stages .brstm(brawl music file so the music is looped perfect so it loop in middel of the music and not start over again then the music is done) afew more file formats (mainly for the Graphics effects like fire/aura/hit effects if not needing to redo them)so only coding in the editor i will make is needed to be done for port a SSBB hack(a.k.a mod)(moveset/stage coding) to this game wanted the game to be able to load these files and load them right like if loading wait1.chr0(idle animation) it will also load at same time wait1.srt0/wait1.vis0 and all kinda of animations is inside the same .brres file i am needing since it to be able to load the file format i wanted cuz: -the animations can´t be converted to any other animation file format and i dont think ppl want to redo these animations(inc. me for Goku to SSBbrawl) -models can be converted but then they lose all the shader/materials stuff like a shine effect or lighting on the model -.brstm can be converted to .wav but then there will be no loop so i prefer it can load this file format too for the music to stage/menu -brawlbox is really easy to use for make animation for the char. and import models from 3ds max so even around "not too stupid" 10 year kids can make SSBB mods(not try to be rude but to say how easy it is) also i wanted the folder setup for characters/stages/moveset/other stuff to be like this: https://www.dropbox.com/s/2oolm5z5ri234tz/SSBmugen%20Folder%20setup.txt just uploaded a txt file since it is a wall of text and this post is already a wall of test so it easy to place stuff (if not i do a program for to that so it auto place the stuff on right place) not 100% sure what to use of game engine to make this possible but i got a dll file from that brawlbox program that can open/read/edit these file formats if that helps i also got open source of brawlbox i have kinda learned programming(since its kinda the same thing but still not 100% same) from Super smash bros modding/hacking like coding a moveset for the new animations/models + have readed alittle about it but i am soon starting for real to study it for ppl who is alittle confuse for what i am asking for here is the list: -what game engine should i use to make a SSB clone? but at same time to make all this stuff i just said possible so ppl can make they own mods and share them and use the already made mods from SSBbrawl? and easy to use aswell so noob programmors can use it? -where to learning programming on internet to be even more ready to make a game like this? and dont wanted to start in the small like making small boring 2d games that no one care about anyway ps. i am also planing a other project like as SSBmugen but it will be Super mario bros open (again tittle unsure but open means open source) i will make a Mario game engine that also use 3d models and can have 2d or 3d gameplay with any mario powerups/gameplay(from any mario platform games) there is ever made multiplayer like as in New super mario bros wii maybe multiplay over lan or online but for now over 1 PC also alittle planed for that to my SSBmugen a Level/world map editor for it too(easy to use so even kids can use it and make levels for it) so it just place the objects/enemies and options for them enemies since they are not 100% same AI in all mario game like to choose a goomba have AI from SM64 the Editor will be able to change the gameplay on a level while have a other gameplay on a other level like this: 1 level have Super mario bros 3 gameplay (then it will be a 3d model remake) a other level have super mario galaxy gameplay but in a Super mario 3d land level yet a other level have super mario 64 gameplay but with powerups from a other mario game like powerups from mario 3d land or can ride on Yoshi so you can easy remake your fav. level from a old mario game in this mario engine/editor or just make a custom one with yours fav. mario gameplay/powerups so it will be like turn off/on: walljump/triple jump/other kinda or jumps/2x punch and 1 kick+Air kick/SMG spin attack/Fludd/other stuff like that so you can make the gameplay from the first mario game to the newest or make custom gameplay on a level also the star(from 64/sunshine/galaxy) will be replaced with the flag from new super mario bros/mario 3d land since the game is not so much about getting stars its more about making/download the levels you wanted and share them to other ppl and play these level so after have killed like the boss from SM64 bomb omb field(if one have made that) you will get the flag instead of star since i wanted it to be simple to make levels in the editor to make the bosses/new enemies/new powerups/custom char. idk what to do to make that simple yet also thinking the mario game will use brawl files since it almost already got all needed animations/models for this since i dont wanted to redo animations/models and if needing more animations i can just make them easy in brawlbox since thats the program i am most used to make animations but that will be after my SSBmugen project if not this game will be easyer then SSBmugen to make since i am planing then 1 of them is done i use the that game as base to make the other (since both is kinda platfrom games and possible using same file format for both) also wanted to ask what is best to start with out of these 2 games? also will maybe make a DLC site(or ingame) for both of these games if they get done so it wont end up like as Mugen where you needing to look all over the internet to find the stuff you wanted but for my game all the mods for my game is on same place not sure about online mode for SSBmugen or super mario bros open but i can always add that then i get better at programming both games also need to have options on controls/if using joystick also that i have planed these game for a long time and got even more ideas for them but first i wanted to get them to work so i can add the other stuff later(like DLC or online mode or some other stuff later) right now i know 0,0001% to programming(in my option) maybe i know more then that since i have been study it alittle but i learning while making stuff like this that was also my plan for make these game learn while making them and get better to programming so again i say it i kinda dont want to hear dont do these projects cuz i already know it will be hard so dont wanted so much to heard stuff like: you can´t do it since you just started learning programming or this project will fail since somewhere i needing to get started with programming and this is where i want to start to make my dream games(possible other´s dream games too) and i dont think this project will fail if i work hard on it (as i possible will) and ppl will maybe help i think this was all my questing/ideas for now (sorry for it sounds more like ideas then questings) but i needing to say my ideas so you ppl can see what i needing to use for make this possible

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  • early audio offset in Audacity and VLC, but not Banshee

    - by reek
    I'm editing audio files with speech in Audacity, marking particular types of speech. I just noticed that files edited in Windows have different intervals marked than files edited in Ubuntu. After testing and confirming this error, it seems that the audio playback in Ubuntu clips the sound too early from the end (early offset), which causes the person doing the editing to mark the interval wrongly. Interestingly, the error appears in Audacity and VLC (which I sometimes use for playback), but NOT Banshee. Since both Audacity and VLC have this problem, I assume it is not application-specific. I don't know why Banshee handles this without problem though... Are there any ALSA or Pulseaudio settings that are likely to cause this problem (I know very little about either)? The task itself does not appear to consume large amounts of resources, but I am on an old laptop, so here are my specs: Ubuntu 11.10. Dell XPS m1210 1.6 GHz Intel Core, 2 x 512 Mb 667 MHz RAM, Audio device: Intel Corporation N10/ICH 7 Family High Definition Audio Controller (rev 01). Audacity settings: Device Interface: ALSA (cannot select anything else)

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  • How do I stop my ethernet network connection from dropping?

    - by Sean Hill
    My ethernet-based network connection doesn't stay up consistently. I'm running a ping against the gateway and it will: Work for a minute Freeze, time out, or give multi-second response times Repeat If it's stuck and I disable/enable networking through the network manager applet everything will work fine again for a minute. After 280 packets transmitted I'm getting 41% packet loss. I've tried a different cable and connection to the gateway but this had no effect. The distance to the gateway is just about 3 feet. Seems to work fine if I switch over to Windows, but Ubuntu is my main OS and I can't even use it right now as I depend on the network. My setup... OS: Ubuntu 11.04, dual-booting Windows 7 Mobo: Gigabyte Z68X-UD4-B3 CPU: Intel Core i7 2600K Edit A little clarification... Network Manager is still showing me as connected, but I am unable to reach to gateway or anything beyond. At no point does NM suggest the connection is lost and calling ifconfig shows that I still have an IP address. I tried connecting to a different gateway with a different cable and the same problem arises. As requested: lspci | grep -i eth 07:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 06) dmesg | tail -f [ 14.024709] EXT4-fs (sda5): re-mounted. Opts: errors=remount-ro,commit=0 [ 14.026443] EXT4-fs (sda7): re-mounted. Opts: commit=0 [ 14.176101] hda-intel: IRQ timing workaround is activated for card #2. Suggest a bigger bdl_pos_adj. [ 23.917731] eth0: no IPv6 routers present [ 726.109697] r8169 0000:07:00.0: eth0: link up [ 733.169494] r8169 0000:07:00.0: eth0: link up [ 753.930119] r8169 0000:07:00.0: eth0: link up [ 880.787332] r8169 0000:07:00.0: eth0: link up [ 1159.161283] r8169 0000:07:00.0: eth0: link up [ 1406.623550] r8169 0000:07:00.0: eth0: link up Edit @roland-taylor: Network is always available under Windows. Pings do not timeout, applications do not complain of no network availability, large downloads are not interrupted or slowed.

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  • How to use the Nautilus search option

    - by Luis Alvarado
    In Nautilus if I press CTRL+F I get a search box that helps me search in the current directory and sub directories for specific names, but what if I want to: Find ALL files (including files without extensions) Find a file without an extension (Without the dot symbol or without any other name/extension separator) Find a file with/without a special character Find all files that start/not start with a character Find all files that end/not end with a character Find all files that start/no start with a character but end/not end with a character Find only files/folders Find files with specific text in them Find files with less/more/equal than/to X size Find files modified/created in X date All of this searches in the Nautilus search box I mentioned before. I ask this since the KDE's search is much better in this and gives pretty good freedom in searching for virtually anything, so I might not be learning how to use the Nautilus search option correctly. Note that I am talking about the first search done since some of this options show AFTER a search is done so the user can narrow it down more by doing a more specific search inside the Search results (for the first search). I am asking here how to do any of the search options I mentioned above in the first search.

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  • Is knowledge of hacking mechanisms required for an MMO?

    - by Gabe
    Say I was planning on, in the future (not now! There is alot I need to learn first) looking to participating in a group project that was going to make a massively multiplayer online game (mmo), and my job would be the networking portion. I'm not that familiar with network programming (I've read a very basic book on PHP, MYSQL and I messed around a bit with WAMP). In the course of my studying of PHP and MYSQL, should I look into hacking? Hacking as in port scanning, router hacking, etc. In MMOs people are always trying to cheat, bots and such, but the worst scenario would be having someone hack the databases. This is just my conception of this, I really don't know. I do however understand networking fairly well, like subnetting/ports/IP's (local/global)/etc. In your professional opinion, (If you understand the topic, enlighten me) Should I learn about these things in order to counter the possibility of this happening? Also, out of the things I mentioned (port scanning, router hacking) Is there anything else that pertains to hacking that I should look into? I'm not too familiar with the malicious/Security aspects of Networking. And a note: I'm not some kid trying to learn how to hack. I just want to learn as much as possible before I go to college, and I really need to know if I need to study this or not.

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  • Restore audio settings - cannot open mixer: No such file or directory

    - by Alfred M.
    The internal speaker of my laptop never functionned under Ubuntu. I tried to follow indication on the web and now the jack audio does not work either. The graphic interface for audio management now displays a 'dummy output' instead of the three possible outputs I used to have (one of them was working for the jack output). In a terminal alsamixer raises an error: cannot open mixer: No such file or directory I did try to remove and reinstall alsa-utils but it did not change anything. This happened after a failed atempt to install alsa-driver-linuxant_1.0.23.1_all.deb from here. My sound card seems to be not recognised anymore. After reboot I have no more the sound icon in menu bar the upper right corner. I think I have removed my sound card driver. Indeed, the command sudo lshw -class multimedia indicated audi device as unclaimed. Any idea how I could revert to a better situation (that is jack support and alsa working)? EDIT: The command lspci -nnk | grep -iEA3 audio gives lspci -nnk | grep -iEA3 audio 00:1b.0 Audio device [0403]: Intel Corporation 82801I (ICH9 Family) HD Audio Controller [8086:293e] (rev 03) Subsystem: ASUSTeK Computer Inc. Device [1043:1893] 00:1c.0 PCI bridge [0604]: Intel Corporation 82801I (ICH9 Family) PCI Express Port 1 [8086:2940] (rev 03)

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  • Choosing between PHP and Java

    - by user996459
    I've recently started University, studying Computing and IT. My Uni focuses on Java. My study will consist of mathematics, 'boring' IT related stuff and several Java units such as: -Software development with Java, -Object-oriented Java programming, -Relational databases: theory and practice (using Java), -Developing concurrent distributed systems (using Java), -Software engineering with objects (using Java). I'm trying to determine whenever I should focus on Java and self study it in my free time so that I can actually learn and become a competent Java programmer by the time I graduate, or, only do enough Java to get the degree but in my free time self study PHP and related web technologies. Job market in my area appears to be balanced for the two, salary and availability wise. Regardless of which patch I'd take getting a job should not be a problem however Java does seem to pay almost insignificantly more. In terms of my interest and career expectations, I don't have anything specific planned. I very much enjoy writing code but I don't really care what kind. So far I equally enjoyed writing C, AutoIT, vb.net, PHP and even Java. Basically, I'm happy as long as I get to type in code (be it low level programming or web back-end scripting). So the question really is, would my Uni and their Java focus profit me should I choose PHP? Or should I buy what my university is selling and stick to Java like a fly sticks to poop...? Apologies for cryptic writing, still learning English

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  • Auto-mount filesystems on boot fails (12.10)

    - by Joshua Pruitt
    I have a Compaq HP 8200 slim desktop running 12.10 with encrypted partitions (set up with the text-based installer). Everything's working fine, except... When I boot the computer, my /boot and /boot/efi directories refuse to mount automatically. I'm dropped to the root console, where I must enter 'mountall -v', and everything then continues on just fine. This was happening under 12.04. I've recently upgraded to 12.10, and the problem persists. Except now, in addition to /boot and /boot/efi not mounting, roughly 50% of the time /var will not be auto-mounted as well (and again, 'mountall -v' fixes allows me to boot and move on). I'm puzzled about this one. Running 'fsck' doesn't seem to do anything (the filesystems aren't damaged anyway). What can I try to solve this issue? Here's my /etc/fstab: http://paste.ubuntu.com/1338508/ Thanks in advance!!! Addendum: I have tried changing the entries in fstab from UUIDs to the actual devices, to no avail.

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  • Ubuntu and bumblebee and intel problem

    - by LnxSlck
    I have a brain teaser that i can't solve. When 12.04 (64bits) came out, i did a fresh install and then installed bumblebee with: sudo add-apt-repository ppa:bumblebee/stable sudo apt-get install bumblebee bumblebee-nvidia And Ubuntu recognized (System Settings - Details) Intel Card for primary card, and i could launch applications with optirun. I have: 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation GF119 [GeForce GT 520MX] (rev ff) Now, a few days back, i did the exact same thing, installed from the same DVD everything the same, installed bumblebee the same way. Nvidia with Optirun works fine, but Ubuntu doesn't have 3D effects: root@deathstar:~# optirun /usr/lib/nux/unity_support_test -p OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 520MX/PCIe/SSE2 OpenGL version string: 4.2.0 NVIDIA 295.40 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: no GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no I never did anything to install Intel drivers (except installing mesa-utils), before bumblebee got everything working, but now i can't get Ubuntu to get Unity with 3D. Can someone help me please get Unity 3d working? Your help will be much appreciated

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  • Should my program "be lenient" in what it accepts and "discard faulty input silently"?

    - by romkyns
    I was under the impression that by now everyone agrees this maxim was a mistake. But I recently saw this answer which has a "be lenient" comment upvoted 137 times (as of today). In my opinion, the leniency in what browsers accept was the direct cause of the utter mess that HTML and some other web standards were a few years ago, and have only recently begun to properly crystallize out of that mess. The way I see it, being lenient in what you accept will lead to this. The second part of the maxim is "discard faulty input silently, without returning an error message unless this is required by the specification", and this feels borderline offensive. Any programmer who has banged their head on the wall when something fails silently will know what I mean. So, am I completely wrong about this? Should my program be lenient in what it accepts and swallow errors silently? Or am I mis-interpreting what this is supposed to mean? Taken to the extreme, if Excel followed this maxim and I gave it an exe file to open, it would just show a blank spreadsheet without even mentioning that anything went wrong. Is this really a good principle to follow?

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  • Apple Co-founder Wozniak: Windows Phone is more beautiful and intuitive than Android

    - by Gopinath
    It’s a great day for Microsoft and Nokia who are working hard to resurrect Windows Phone. Steve Wozniak, the co-founder of Apple and gadget lover, has all praise for Windows Phone after using Nokia Lumia 900 for a while. He shared his experience of using Lumia powered by Windows Phone 7.5 in a interview and he is very impressed. Here are the few good quotes from the interview Just for looks and beauty, I definitely favor the Windows 7 Phone over Android. I’m kinda shocked how every screen is much more beautiful than the same apps on Android and iPhone. I’m just shocked, I haven’t seen anything yet that isn’t more beautiful than the other platforms. It’s more intuitive and beautiful. This is going to change the perception of Windows Phone  which is seen  as “not-so good” operating system for mobiles.  Along with these high profile endorsements, if Microsoft can manage to attract developers in building good apps then Windows Phone is going to be a fitting competitor to iOS and Android. via aNewDomain

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  • Ubuntu 12.04 LTS: Error message "Failed to execute child process"

    - by Ron
    I am an Ubuntu-newbie and just started working with Ubuntu (version 12.04 LTS) a couple of days ago. I wanted to add a launcher icon to desktop for launching an application I previously installed. Up to now I can only launch it by typing setsid matlab -desktop into my terminal. Now there is the following problem with the execution via the desktop icon: Whenever I click the desktop icon, I get the following error message: "Failed to execute child process" I would like to add a screenshot, but unfortunately as a new user, I am not allowed to... In the main menu from where I added the icon via drag'n'drop to desktop there is also a permission to execute the .desktop file. I also tried to look for advice on the error message "Failed to execute child process..." but could not find anything useful. Now does anybody have an idea what I am missing? Sorry if this is a stupid question ;) ...but as I just said: I just started with Ubuntu... Thanks to everybody in advance for their help! :) And let me know if you should need any more information... Regards, Ron

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  • Accessing SQL Server in Windows XP Mode Virtual Pc

    - by DavidStein
    I have a laptop running 64bit Windows 7 Ultimate. I created a Virtual PC using Microsoft XP Mode. I've installed SQL Server 2000 on the Virtual Machine. I have SQL Server 2008 R2 installed on the Windows 7 machine (laptop). I can browse to the SQL 2000 instance (it sees it), but I cannot successfully connect using either Windows or SQL Server Authentication. I don't get an error, the attempt just times out. I have the Windows XP Mode Firewall turned off, and there doesn't appear to be anything in the Event logs either. Any ideas how I can query the XP Mode SQL Server from the Windows 7 machine?

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  • Training Exchange junk filter via OS X Mail.app

    - by Doug Harris
    My company uses Exchange 2007 for our mail server (via 3rd party hosted service), I use OS X Mail.app on my MacBook Pro. When viewing my junk folder in the webmail interface, there's a "Not Junk" button which will move the email out of the Junk folder. I can mimic the basic functionality in Mail.app by dragging the message from the junk folder to another folder. But... does this train the server? Specific questions: Does pressing the "Not Junk" button in the webmail interface (or Outlook) do anything more on the server side? Does Exchange used any sort of statistical spam filtering (e.g. bayesian filtering) based on this action? If the answer to #1 is yes, does moving the folder out of the junk folder in Mail.app trigger the statistical learning? If the answer to #2 is no, is there a different way to trigger the learning?

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  • PHP: A config file in .ini or .php format?

    - by Tim Visee
    I'm working on a huge CMS system, and I asked myself what configuration format I should use. There are two common formats for configuration files. The first one is an INI file, containg all the configuration properties. Then you can simply parse this INI file using build in PHP functions. A second option is to use a PHP file containing a regular PHP array with these configuration properties. Now, it's easier to edit an INI file, but a PHP file give's you more options, for example it allows you to add a function which retrieves one of the configuration options while reading the configuration file. Note: The PHP configuration file would only contain an array of configuration, no initialization functions or anything. (This is possible of course, but it's not implemented by default) Now, what is recommend for me to use as configuration file? What is the most common format for a configuration file? Should I go for simplicity with the INI files, or with a more dynamic one using PHP. One thing to note, this is not for personal usage. I'm planning to release the CMS system soon, and a lot of websites are scheduled already to change to my CMS system.

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  • Using json as database with EF, how can I link EF and the json file during DbContext initialization?

    - by blacai
    For a personal testing-project I am considering to create a SPA with the following technologies: ASP.NET MVC + EF + WebAPI + AngularJS. The project will make use of small amount of data, so I was thinking I could use just a .json file as storage. But I am not sure about how to proceed with the link between EF and the json file in the initialization of the DbContext. I found a stackoverflow related question: http://stackoverflow.com/questions/13899342/can-we-use-json-as-a-database I know the basics of edit files and store data inside. What I tried is to get the data from the json file in the initilizer method and create the objects one by one. This is more a doubt about how this works if I save/update an object in the dbcontext, do I need to go through all the elements and add/update it manually? Is it better to rewrite the complete file? According to this http://stackoverflow.com/questions/7895335/append-data-to-a-json-file-with-php it is not a good practice to use json/XML for data wich will be manipulated. Anyone has experience with anything similar? Is this a really bad idea and I should use another kind of data-storage?

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  • Using IIS7 as a reverse proxy

    - by Jon
    Hi All, My question is pretty much identical to the question listed but they did not get an answer as they ended up using Linux as the reverse proxy. http://serverfault.com/questions/55309/using-iis7-as-a-reverse-proxy I need to have IIS the main site and linux (Apache) being the proxied site(s). so I have site1.com (IIS7) site2.com (Linux Apache) they have subdomains of sub1.site1.com sub2.site1.com sub3.site2.com I want all traffic to go to site1.com and to say anything that is site2.com should be proxied to linux box on internal network, (believe ARR can do this but not sure how). I can not have it running as Apache doing the proxying as I need IIS exposed directly. any and all advice would be great. Thanks

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  • Junior developer introduction to job industry

    - by lady_killer
    I am a junior developer at my second working experience, the first one using PHP with WordPress and currently on Groovy on Grails. I like coding, I attend meetup to discuss technology etc but I still did not understand how to become a real professional with the "know how" attitude. I read Clean Coder, the author advises to spend 20 hours per week of my spare time to learn new technologies and to keep myself up to date. I do not find this realistic, if you want to have a bit of a social life, and I also noticed that learning at work, at least in the places where I worked, is not ideal. No support from seniors for new projects, no pair programming and code reviews, no company trainings, one hour a week tech meetings where seniors walk away after a bit because they already know the topic discussed and so on. Sometimes is quite hard to keep the motivation... My questions are: Is our industry supposed to be like this? Is there real team working in the sense of sharing knowledge and help juniors to get up to speed? Are we supposed to learn new technologies or technology features just in our spare time?Clean Coder says football players do not train during official matches and our working hours are like official matches, we should just perform and learn in other moments. Is it really like this? How can I improve my skills with no support? Is it enough to read books and try out the exercises and perhaps some katas? In almost 5 month of Groovy on Grails experience at work, I have never had the opportunity to create anything from scratch, just worked on existing issues where it was even really difficult to get the domain knowledge from senior devs.

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