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  • Would it be better to have 10 GB PC5300 or 8 GB PC PC6400?

    - by jayrdub
    My development machine is heavy on memory usage. It currently only has 4GB of PC5300. I'm going to buy 8 GB of RAM, but should I take out all my existing memory and install just PC6400 or leave some of the original and stick with 5300? I don't know if I'll ever need more than 8GB, I might, I'm just wondering if the speed difference between 5300 and 6400 is worth trashing the 2 or 3 GB of old RAM I would still have room for after adding the new RAM.

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  • Periodic Slowdowns During Games

    - by Daniel
    Hi, I am having trouble with my laptop. A problem that happens is a slowdown that occurs every 5 minutes or so (problem can be seen during games). The fan will start to speed up and the laptop will slow down to about 50% of its original fps. This will persist for about 30 seconds and then continue back. Here are my specs: Intel T3400 (2.16GHz, 2 cores, 1M cache) 3 GB RAM (PC2-5300 333MHz) Mobile Intel 4 Series Express (1.26 GB VRAM)

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  • Would it be better to have 10 GB PC5300 or 8 GB PC6400?

    - by jayrdub
    My development machine is heavy on memory usage. It currently only has 4GB of PC5300. I'm going to buy 8 GB of RAM, but should I take out all my existing memory and install just PC6400 or leave some of the original and stick with 5300? I don't know if I'll ever need more than 8GB, I might, I'm just wondering if the speed difference between 5300 and 6400 is worth trashing the 2 or 3 GB of old RAM I would still have room for after adding the new RAM.

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  • Clean install vs disk image

    - by Thanos
    Once a year I am making a clean install on windows, in order to keep my system fast. After posting a question on making a bootable windows usb with exe programs where I was adviced to make a disk image, a new question rose. What is the difference in making a disk image and performing a clean install on windows? Which is better in terms of speed, general performance, value for time and transfering between different computers?

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  • Would it be better to have 10 GB PC5300 or 8 GB PC6400?

    - by jayrdub
    My development machine is heavy on memory usage. It currently only has 4GB of PC5300. I'm going to buy 8 GB of RAM, but should I take out all my existing memory and install just PC6400 or leave some of the original and stick with 5300? I don't know if I'll ever need more than 8GB, I might, I'm just wondering if the speed difference between 5300 and 6400 is worth trashing the 2 or 3 GB of old RAM I would still have room for after adding the new RAM.

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  • Is it possible to download A torrent file completely and quickly with no uploading, but let the file be uploaded by other users after it has finished?

    - by B-Ballerl
    Is it possible to download A torrent file completely and quickly with no uploading, and then after seed the file to be uploaded by other users? I'm finding that the downloading process is incredibly slow while downloading some torrent file with incredibly high upload rates. Is it possible to speed up the downloading rate by cutting off uploading completley until the file has been completely downloaded??

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  • How much it costs to run own hosting server

    - by Mirage
    I currently have VPS in my company and there i host about 20 websites. My company wants to set up server locally where they can host all websites rather using 3rd party VPS How it will cost e,g about upload ,download speed from data centre. Cpanel license IP registration, hardware , backups, electricity backups, Any other costs etc I would prefer centos

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  • What is the best SSD deal available right now ?

    - by paulgreg
    What is the best 2.5" SSD deal (best performance for a reasonable price and a good size) available right now ? The question is in 'community wiki' mode, so feel free to post the "winner" below : And the winner is... : currently the OCZ Vertex. Prices: * 30GB - $149.99 * 60GB - $239.99 * 120GB - $389.00 * 250GB - $829.00 Speed: * Read: up to 270MBps * Write: up to 210MBps

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  • Benchmark virtual machines?

    - by evan
    I'm looking for a good way to benchmark the performance of Ubuntu machines (preferably from the command line - only care about harddrive speed, memory, and cpu - not graphics). Are there any programs that could also be used on Mac or Windows so I could compare the results against an Apple or PC Desktop? Ultimately I'd like to use these benchmarks to compare different virtual machine configurations (speeds on different hosts and different hardware to get practical idea of the differences between different setups a rigs). Thanks!

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  • Is a 1TB drive too big for a boot drive?

    - by CT
    Can the drive you choose to boot off affect performance? Would I receive faster boot/shutdown times if I were to choose a smaller drive? How would partitions affect performance/boot speed? Assuming all drives are the same RPM, lets say 7200.

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  • Linux Terminal I/O via SPI Device

    - by crankshaft
    Is it possible to create a console using the SPI device (/dev/spidev0.0) in a similar way that you would create a serial console, or if not is this possible ?? GRUB_TERMINAL=serial GRUB_SERIAL_COMMAND="serial --speed=38400 --unit=0 --word=8 --parity=no --stop=1" GRUB_CMDLINE_LINUX_DEFAULT="console=tty0 console=ttyS0,38400n8 ipv6.disable=1" Or would it be possible to redirect input and output to a script or .c binary and have that handle the SPI ?

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  • How to reduce the Windows 7 menu expansion delay?

    - by ChrisA
    Ok, so you hover over the items pinned to the Win 7 menu, and wait all month for it to pop out the sub menu containing recent items opened with the selected app. Is there a registry hack to speed this up? I want the sub menus quicker. Same applies to the delay before things Control Panel and Administrative Tools pop out their sub menus too. It just takes too long, so how to reduce that delay?

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  • Music player for Linux which remembers the playback position

    - by pts
    I'm looking for a music player for my Ubuntu Karmic desktop. I need the following features: supports multiple playlists remembers the playback position (file and time) for each playlist preferably, remembers playback position even when the process is killed lets the user adjust playback speed, without changing the pitch I don't care if it's a GUI or command-line player or it uses a client-server model. I've tried Rhythmbox, which doesn't have features 2., 3. and 4. Which player would you recommend?

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  • Super slow Western Digial External hard drive

    - by shinokada
    I have 2TB of WD external hard drive. I use windows Vista 32x. on DELL laptop Latitude D630 and connect through USB cable. When I transfer from my C drive to external hard drive it transfer only 3KB/sec. It take 30min to transfer 6MB. It is useless at the moment. Can anyone help me how to speed up please. Thanks in advance.

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  • Determining temporary Internet file type (Chrome)

    - by DJoyce
    My broadband speed is sometimes lacking, and therefore it can be difficult to view Flash streams of programmes. So my idea is to start a Flash stream, let it run to completion no matter how long it takes, and then view the temporary .swf file. I've discovered the location of my Google Chrome temporary files. However, there is no file type associated with these files. Therefore, I'm wondering if the idea above will work, and how can I retrieve only .swf files?

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  • How to run 2 SSD drives in RAID-0?

    - by jasondavis
    I am wanting to replace my Operating sytem hard drive with 2 SSD drives. Well possibly just 1 but I am curious about doing 2 in a RAID-0 setup for even more improved speed. What exactly would I need to run 2 SSD drives in a raid0 setup?

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  • Partitioning Windows 8.1 in order to have data partition first and system partitions at HDD end

    - by LivingSilver94
    How can I have recovery partition at the HDD end? My aim is to have data partition installed on fastest sectors of my hard drive, as I don't really care if restoring operations are slow... During Windows installation, when I create a partition, I get immediately created EFI and recovery ones just before the actual data partition. EFI position is good, I want my PC boot fast, but I want to move partitions I don't care about speed. I've also considered GParted, but I think I'm not able to use it :P

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  • Virtual PC in Remote Desktop session runs very slowly??

    - by Michael Bray
    I have a VPN to my work which is quite fast... I Remote Desktop to my work PC, which is running a Microsoft Virtual PC. Working with the PC while I'm actually at work isn't too bad, but when I try to interact with it over the remote desktop, it is VERY slow to respond. Even simple typing can be slow, but screen painting and response time is painfully obvious. Any suggestions to help speed it up?

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  • explorer.exe opens slowly

    - by d9k
    explorer.exe opens veeeery slow when I press [Win+R] key or type "explorer ." in command prompt etc. But it opens with normal speed when I just click on the shortcut to any folder. When I click on the URL in IM like ICQ, already openned browser (firefox) takes too long to process link too. I have this problem for some months and I'm very tired of this. OS: WinXP SP3.

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  • Ball to Ball Collision - Detection and Handling

    - by Simucal
    With the help of the Stack Overflow community I've written a pretty basic-but fun physics simulator. You click and drag the mouse to launch a ball. It will bounce around and eventually stop on the "floor". My next big feature I want to add in is ball to ball collision. The ball's movement is broken up into a x and y speed vector. I have gravity (small reduction of the y vector each step), I have friction (small reduction of both vectors each collision with a wall). The balls honestly move around in a surprisingly realistic way. I guess my question has two parts: What is the best method to detect ball to ball collision? Do I just have an O(n^2) loop that iterates over each ball and checks every other ball to see if it's radius overlaps? What equations do I use to handle the ball to ball collisions? Physics 101 How does it effect the two balls speed x/y vectors? What is the resulting direction the two balls head off in? How do I apply this to each ball? Handling the collision detection of the "walls" and the resulting vector changes were easy but I see more complications with ball-ball collisions. With walls I simply had to take the negative of the appropriate x or y vector and off it would go in the correct direction. With balls I don't think it is that way. Some quick clarifications: for simplicity I'm ok with a perfectly elastic collision for now, also all my balls have the same mass right now, but I might change that in the future. In case anyone is interested in playing with the simulator I have made so far, I've uploaded the source here (EDIT: Check the updated source below). Edit: Resources I have found useful 2d Ball physics with vectors: 2-Dimensional Collisions Without Trigonometry.pdf 2d Ball collision detection example: Adding Collision Detection Success! I have the ball collision detection and response working great! Relevant code: Collision Detection: for (int i = 0; i < ballCount; i++) { for (int j = i + 1; j < ballCount; j++) { if (balls[i].colliding(balls[j])) { balls[i].resolveCollision(balls[j]); } } } This will check for collisions between every ball but skip redundant checks (if you have to check if ball 1 collides with ball 2 then you don't need to check if ball 2 collides with ball 1. Also, it skips checking for collisions with itself). Then, in my ball class I have my colliding() and resolveCollision() methods: public boolean colliding(Ball ball) { float xd = position.getX() - ball.position.getX(); float yd = position.getY() - ball.position.getY(); float sumRadius = getRadius() + ball.getRadius(); float sqrRadius = sumRadius * sumRadius; float distSqr = (xd * xd) + (yd * yd); if (distSqr <= sqrRadius) { return true; } return false; } public void resolveCollision(Ball ball) { // get the mtd Vector2d delta = (position.subtract(ball.position)); float d = delta.getLength(); // minimum translation distance to push balls apart after intersecting Vector2d mtd = delta.multiply(((getRadius() + ball.getRadius())-d)/d); // resolve intersection -- // inverse mass quantities float im1 = 1 / getMass(); float im2 = 1 / ball.getMass(); // push-pull them apart based off their mass position = position.add(mtd.multiply(im1 / (im1 + im2))); ball.position = ball.position.subtract(mtd.multiply(im2 / (im1 + im2))); // impact speed Vector2d v = (this.velocity.subtract(ball.velocity)); float vn = v.dot(mtd.normalize()); // sphere intersecting but moving away from each other already if (vn > 0.0f) return; // collision impulse float i = (-(1.0f + Constants.restitution) * vn) / (im1 + im2); Vector2d impulse = mtd.multiply(i); // change in momentum this.velocity = this.velocity.add(impulse.multiply(im1)); ball.velocity = ball.velocity.subtract(impulse.multiply(im2)); } Source Code: Complete source for ball to ball collider. Binary: Compiled binary in case you just want to try bouncing some balls around. If anyone has some suggestions for how to improve this basic physics simulator let me know! One thing I have yet to add is angular momentum so the balls will roll more realistically. Any other suggestions? Leave a comment!

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  • Bandwidth Limit Php Not working

    - by Saxtor
    Hey How are you doing guys, i am trying to limit bandwidth per users not by ipaddress for some reason my code doesnt work i need some help, what i am trying to do is to limit the download of the user that they would only have 10Gb per day to download however it seems to me that my buffer is not working when i use multiple connections it doesnt work, but when i use one connect it works 80% here is my code can you debug the error for me thanks. /** * @author saxtor if you can improve this code email me [email protected] * @copyright 2010 */ /** * CREATE TABLE IF NOT EXISTS `max_traffic` ( `id` int(255) NOT NULL AUTO_INCREMENT, `limit` int(255) NOT NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=0 ; */ //SQL Connection [this is hackable for testing] date_default_timezone_set("America/Guyana"); mysql_connect("localhost", "root", "") or die(mysql_error()); mysql_select_db("Quota") or die(mysql_error()); function quota($id) { $result = mysql_query("SELECT `limit` FROM max_traffic WHERE id='$id' ") or die(error_log(mysql_error()));; $row = mysql_fetch_array($result); return $row[0]; } function update_quota($id,$value) { $result = mysql_query("UPDATE `max_traffic` SET `limit`='$value' WHERE id='$id'") or die(mysql_error()); return $value; } if ( quota(1) != 0) $limit = quota(1); else $limit = 0; $multipart = false; //was a part of the file requested? (partial download) $range = $_SERVER["HTTP_RANGE"]; if ($range) { $cookie .= "\r\nRange: $range"; $multipart = true; header("X-UR-RANGE-Range: $range"); } $url = 'http://127.0.0.1/puppy.iso'; $filename = basename($url); //octet-stream + attachment => client always stores file header('Content-type: application/octet-stream'); header('Content-Disposition: attachment; filename="'.$filename.'"'); //always included so clients know this script supports resuming header("Accept-Ranges: bytes"); $user_agent = ini_get("user_agent"); ini_set("user_agent", $user_agent . "\r\nCookie: enc=$cookie"); $httphandle = fopen($url, "r"); $headers = stream_get_meta_data($httphandle); $size = $headers["wrapper_data"][6]; $sizer = explode(' ',$size); $size = $sizer[1]; //let's check the return header of rapidshare for range / length indicators //we'll just pass these to the client foreach ($headers["wrapper_data"] as $header) { $header = trim($header); if (substr(strtolower($header), 0, strlen("content-range")) == "content-range") { // _insert($range); header($header); header("X-RS-RANGE-" . $header); $multipart = true; //content-range indicates partial download } elseif (substr(strtolower($header), 0, strlen("Content-Length")) == "content-length") { // _insert($range); header($header); header("X-RS-CL-" . $header); } } if ($multipart) header('HTTP/1.1 206 Partial Content'); flush(); $speed = 4128; $packet = 1; //this is private dont touch. $bufsize = 128; //this is private dont touch/ $bandwidth = 0; //this is private dont touch. while (!(connection_aborted() || connection_status() == 1) && $size > 0) { while (!feof($httphandle) && $size > 0) { if ($limit <= 0 ) $size = 0; if ( $size < $bufsize && $size != 0 && $limit != 0) { echo fread($httphandle,$size); $bandwidth += $size; } else { if( $limit != 0) echo fread($httphandle,$bufsize); $bandwidth += $bufsize; } $size -= $bufsize; $limit -= $bufsize; flush(); if ($speed > 0 && ($bandwidth > $speed*$packet*103)) { usleep(100000); $packet++; //update_quota(1,$limit); } error_log(update_quota(1,$limit)); $limit = quota(1); //if( $size <= 0 ) // exit; } fclose($httphandle); } exit;

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