Search Results

Search found 1659 results on 67 pages for 'bandwidth throttling'.

Page 31/67 | < Previous Page | 27 28 29 30 31 32 33 34 35 36 37 38  | Next Page >

  • Windows 7 Service Pack 1 is Released: But Should You Install It?

    - by The Geek
    Microsoft has just released the final version of Service Pack 1 for Windows 7, but should you drop everything and go through the process of installing it? Where can you get it? We’ve got the answers for you. If you’ve never installed a service pack before, it’s just a big collection of fixes and changes for your operating system, bundled into a big fat download to make it more convenient if you reinstall—if you’ve kept Windows updated, it should have most of the fixes already installed through Windows Update Latest Features How-To Geek ETC How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Never Call Me at Work [Humorous Star Wars Video] Add an Image Properties Listing to the Context Menu in Chrome and Iron Add an Easy to View Notification Badge to Tabs in Firefox SpellBook Parks Bookmarklets in Chrome’s Context Menu Drag2Up Brings Multi-Source Drag and Drop Uploading to Firefox Enchanted Swing in the Forest Wallpaper

    Read the article

  • Referencing external javascript vs. hosting my own copy

    - by Mr. Jefferson
    Say I have a web app that uses jQuery. Is it better practice to host the necessary javascript files on my own servers along with my website files, or to reference them on jQuery's CDN (example: http://code.jquery.com/jquery-1.7.1.min.js)? I can see pros for both sides: If it's on my servers, that's one less external dependency; if jQuery went down or changed their hosting structure or something like that, then my app breaks. But I feel like that won't happen often; there must be lots of small-time sites doing this, and the jQuery team will want to avoid breaking them. If it's on my servers, that's one less external reference that someone could call a security issue If it's referenced externally, then I don't have to worry about the bandwidth to serve the files (though I know it's not that much). If it's referenced externally and I'm deploying this web site to lots of servers that need to have their own copies of all the files, then it's one less file I have to remember to copy/update.

    Read the article

  • Is shared hosting enough for feed reader app?

    - by Mahdi
    I'm developing an Feed reader app. Feeds are downloaded to my server when someone requests it. then they download to user's computer. There will be 1-2 minutes cache for popular feeds. We expect that there will be 1000-5000 users (that use our app) Is a shared hosting (which currently serves almost 100 website, and it will serve 500 websites at maximum) enough for this purpose? or we should look for VPS or Dedicated hosting? Note: Our shared hosting plan has unlimited disk space and unlimited bandwidth.

    Read the article

  • Google I/O 2012 - Making Good Apps Great: More Advanced Topics for Expert Android Developers

    Google I/O 2012 - Making Good Apps Great: More Advanced Topics for Expert Android Developers Reto Meier In a follow-up to last year's session, I'll demonstrate how to use advanced Android techniques to take a good app and transform it into a polished product, without being a resource hog. Features advanced coding tips and tricks, bandwidth-saving techniques, implementation patterns, exposure to some of the lesser-known API features, and insight into how to minimize battery drain by ensuring your app is a good citizen on the carrier network. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 2193 69 ratings Time: 58:35 More in Science & Technology

    Read the article

  • Can I speed up File Sync for Ubuntu One?

    - by tapan
    I am using ubuntu 11.04 on my home laptop and the same on my work laptop. I just wanted to sync the work folders on my home laptop to my office laptop which is ~300Mb of data. This would normally be a short download but ubuntu-one is taking forever to sync it. Any ideas what could cause this? I am not behind any firewall or anything of that sort. I have not checked the limit bandwidth box in the preferences.

    Read the article

  • How to use PostgreSQL on AWS - Ubuntu 11.10

    - by That1Guy
    I'm extremely new to cloud-computing, Linux, and PostgreSQL, so if this is a stupid question, I apologize. I've managed to create an m1.large instance running Ubuntu 11.10, connect via Putty SSH, and install PostgreSQL (sudo apt-get install postgresql), but that is as far as I've gotten. My goal is to run several python web-scraping scripts that I've written on this instance (so as not to eat up all of our bandwidth (smaller company at the moment)) and insert the scraped data into a PostgreSQL table on the instance and later retrieve that data to store on our local server (as I've heard AWS EBS is unreliable and I don't want to take chances). How can I configure PostgreSQL on my AWS instance? How can I access the data from my machine? I currently use PgAdmin3 to manage PosgreSQL on our local server. Can I use this same interface to manage PostgreSQL on my AWS instance? Any suggestions, solutions, links, etc is greatly appreciated. And again, if this is a dumb question, I apologize.

    Read the article

  • Configure application priority to access the network

    - by Mario
    I noticed that when I am running applications such BitTorrent all the other applications have trouble accessing the network. I am sure it would be possible to limit BitTorrent's network usage but what I really want is to be able to set priorities to applications (or protocols) accessing the network. For example, let's say I put max priority for the browser (or http) and then, no matter how much bandwidth was using at the time, the http packets would always go through. Is this possible? Is there an application for Ubuntu to do this or a way to configure this on Ubuntu directly?

    Read the article

  • Low CPU/Memory/Memory-bandwith Pathfinding (maybe like in Warcraft 1)

    - by Valmond
    Dijkstra and A* are all nice and popular but what kind of algorithm was used in Warcraft 1 for pathfinding? I remember that the enemy could get trapped in bowl-like caverns which means there were (most probably) no full-path calculations from "start to end". If I recall correctly, the algorithm could be something like this: A) Move towards enemy until success or hitting a wall B) If blocked by a wall, follow the wall until you can move towards the enemy without being blocked and then do A) But I'd like to know, if someone knows :-) [edit] As explained to Byte56, I'm searching for a low cpu/mem/mem-bandwidth algo and wanted to know if Warcraft had some special secrets to deliver (never seen that kind of pathfinding elsewhere), I hope that that is more concordant with the stackexchange rules.

    Read the article

  • XNA GameTime TotalGameTime slower than real time

    - by robasaurus
    I have set-up an empty test project consisting of a System.Diagnostics.Stopwatch and this in the draw method: spriteBatch.DrawString(font, gameTime.TotalGameTime.TotalSeconds.ToString(), new Vector2(100, 100), Color.White); spriteBatch.DrawString(font, stopwatch.Elapsed.TotalSeconds.ToString(), new Vector2(100, 200), Color.White); The GameTime.TotalGameTime displayed is slower than the stop watch (by about 5 seconds per minute) even though GameTime.IsRunningSlowly is always false, why is this? The reason this is an issue is because I have a server which uses stopwatch and it is faster than my client game. For instance my client notifies the server it has dropped a mine which explodes in one minute. Because the stopwatch is faster the server state explodes the mine before the client and they are out of sync. I don't want to have to notify the client when the server explodes it as this would use unnecessary bandwidth.

    Read the article

  • Geolocation Blocking and SEO

    - by Mahesh
    I'm in process to block a particular geolocation from accessing my site. But i am not sure if this is going to raise any flags on my website. Basically i'm getting lots of spam from particular state and there are some webmaster copying my content without any attribution or backlink. I feel that is enough and i wish to save my bandwidth on that state or geolocation. So my question is how to block particular geolocation ? Do you have any suggestions for php scripts that help block particular geolocation ? and another question: if there are any SEO disadvantages ?

    Read the article

  • HTML5 Audio: Which formats? Ditch Ogg Vorbis in favor of Ogg Opus? Is MP3 still needed?

    - by phoibos
    I'm currently working on a website which has to stream audio files. Since bandwidth is always an issue, the file size should be as small as possible. I wonder what audio formats I should provide. MP3 - Most common format but low quality, I don't know if it's even required, since AAC is well supported by the browsers incapable of playing free codecs MP4 AAC - Nice quality / small filesize, supported by Safari / Mobile Devices / IE9 / Flash / Chrome A free codec - well, until recently, there only was Ogg Vorbis, but Ogg Opus is standardized now and it's really good! Questions: Is it time yet to use Opus instead if Vorbis? Firefox supports Opus since version 15, and Opera has support on its roadmap - I guess Chrome will follow in the future too. Do I still have to provide an MP3 file?

    Read the article

  • How to Use Google Chrome as Your Default PDF Reader (the Easy Way)

    - by The Geek
    If you’re anything like 99% of everybody, you have some sort of PDF viewing software installed on your PC—but did you realize that you can use Google Chrome to view PDFs from your PC? It’s easy! We’re showing off how to do this in Windows, but theoretically it would work for OS X or Linux as well. If you’ve tried it, let us know in the comments Latest Features How-To Geek ETC How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Final Man vs. Machine Round of Jeopardy Unfolds; Watson Dominates The Legend of Zelda – 1980s High School Style [Video] Suspended Sentence is a Free Cross-Platform Point and Click Game Build a Batman-Style Hidden Bust Switch Make Your Clock Creates a Custom Clock for your Android Homescreen Download the Anime Angels Theme for Windows 7

    Read the article

  • place to host a simple php socket server

    - by bonusbox
    i am running a small project that occasionally requires me to run a php socket script through ssh. it uses a few bytes of bandwidth (just some text) which activates my art installation project. i tried a simple web hosting plan but that didn't support sockets, so know i am using a 32$ vps plan on namecheap.com just to run a simple php script. i don't really need to host anything else on it. i find it kind of excessive for such a simple thing. is there a place i can run my script for a lower cost? any servers that support php sockets and ssh?

    Read the article

  • Is there an equivalent of RDP?

    - by detly
    The "Desktop Sharing" settings that come installed by default seem to use VNC. VNC is a bit of a bandwidth hog, can only work at the resolution of whatever screen is attached to the host, and mirrors every action on the host. (It also seems to work poorly with compositing, but maybe that's been fixed.) I know about X tunnelling, but that's annoying to use and doesn't always work properly (or, more accurately, some apps don't work properly). Is there any kind of protocol in between the two, similar to RDP used for Windows? Specifically, something that can run at a different resolution to the host screen and is a little lighter on the network? (Ideally, the more the protocol could have in common with RDP, the better.)

    Read the article

  • Is an in-app purchase required to unlock game in order to bypass pirating acceptable?

    - by digitaljoel
    I'm considering writing a mobile game and looking at distribution. The game will have a server requirement, which means I will have to pay for bandwidth, hosting, processor time, etc. Because of that I'll need to make at least a little money off this thing. According to the press piracy is rampant in the android community. To get around this, I'm thinking of implementing a simple model where the game is free, perhaps allowing play for X number of turns or something, and then requiring an in-app purchase to continue to play. I would clearly explain this in the app description, and the in-app purchase would be managed per account so it would be linked to your google play account so you wouldn't have to re-purchase every time you get a new device. Would gamers accept this model or see it as unreasonable?

    Read the article

  • How to design Character,Game Background.,Which Software to use?

    - by TicTech
    Yesterday i Downloaded 4 GB of Videos & ZBrush for Character design but now i realize that i want to make 2D Character and background for my Android Game. so it was a waste for me i don't want to waste my other bandwidth and my Energy on some other Tut. So i am Here for a advice my Question is. 1.Which software to draw and color Character, making Background ? 2.Is there any Video Tut or Ebook for the software to draw Character .i know Basic of Photoshop i learned from Lynda Please help me i am experienced in Android SDK so that's not a prob. for me but in designing i don't know anything any Help will be Really Appreciated Thanks.

    Read the article

  • YouSendIt Alternative?

    - by user4855
    Looking for a reasonably priced alternative to YouSendIt's exorbitant pricing for an embedded, unbranded (i.e. no "Uploads by SomeCompany" or at the very least, discrete, subtle co-branding) file upload solution for my client's print shop Website. To do what we want to do with YouSendIt, we're looking at a corporate account of $995 USD plus $29.99 USD monthly fee, that is only sold pro-rated, so you have to buy the entire year's worth. To me, this is just unacceptable considering the commodity pricing of storage and bandwidth nowadays. For data, we're looking at roughly 10MB per upload, with perhaps 250-1000 uploads per month, with transient data storage of no more than 30 days (and more than likely 1-2 business days) for a total of 10 GB transfer (upload) and 10 GB transfer (download, to the print shop) at the very max each month. Any ideas? Everything I've found through searching seems to be geared more towards personal file sharing and not for embedding into Websites. Thanks

    Read the article

  • How to implement custom texture formats in Android?

    - by random1337
    What I know: Android can load PNG, BMP, WEBP,... via BitmapFactory. What I want to achive: Load my own 2D file format (e.g. 1-bit texture with a 1-bit alpha channel) and output a RGBA8888 texture. Question: Is there any interface to achieve this?(or any other way) The resulting image is used as a texture for a 3D model. Why would you do that? Saving phone memory and download bandwidth while expanding the texture at runtime to RAM seems reasonable for very simple textures.

    Read the article

  • How to Determine VPS Hosting Resources Needs for my upcoming Wordpress blog? How much resources should i purchase? [closed]

    - by Ishwar dixit
    Possible Duplicate: How to find web hosting that meets my requirements? Decided to purchase VPS hosting but Getting confused on amount of Resources i need? Wordpress will be used as platform, The blog i want to setup is assumed to have a traffic between 20k - 25k Visits per day with a rate of 5 pageviews per visit... there is No Download Facility provided...the content of the blog will be Text, Images & videos (will be used rarely)... The main question is? For the above requirement: How much RAM will be enough? How much CPU usage i will need? How much Bandwidth will be enough? How much Disk Space? Any other Requirement? Thanx in Advance..

    Read the article

  • Storing Projects on Google Drive (Cloud)

    - by JamesKraw
    I've started using Google Drive for my cloud needs and backing up pretty much everything. I've got the app installed so it auto-sync's all my content in most things. My question is this, I am currently coding for iOS (although this applies to any coding project) and am split on storing my project files on Google Drive while using sync. My theory is that if I did use it, I'd never have to worry about system crashes or lost code before backups, but if I do use it it will be sync'ing a-lot and I thought there might be problems with it detecting changes and trying to sync for example half way through compiling. Bandwidth isn't an issue as I have fast connection and unlimited monthly allowance. Has anyone ever used this, or similar cloud-based sync'ing (dropbox etc) for this and knows whether it works or not or whether there are any potential problems etc.

    Read the article

  • When must arbitrary precision arithmetic functions be used in PHP?

    - by Tjorriemorrie
    My colleague uses the Binary Calculator functions in bandwidth calculations; as much as terrabytes, and with percentage splitting on allocation. His usage of these functions appears correct in order not to lose a byte; although he seems to be using them now for everything. The manual only says: For arbitrary precision mathematics PHP offers the Binary Calculator which supports numbers of any size and precision, represented as strings. How much is any size? Is it really necessary? How big is the default float in PHP? Are there any good advice regarding this or things to keep in mind?

    Read the article

  • VS2010 is a game changer with WPF & Silverlight/WP7 Silverlight.

    With the release of Visual Studio 2010 Microsoft makes crystal clear that they are pushing Silverlight to be the platform for developers to use to write it once, run everywhere. What started as a browser plug in, has become the Microsoft standard to provide developers the tools to write and distribute their applications. If you didnt attend the #MIX10 like me, you still can watch all the videos, hoping Microsoft fixed the bandwidth problem, to find for yourself about the common message from Microsoft...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Detecting when error image in PictureBox is used

    - by DMan
    I found this on Google, click here, which someone asked a similar question, receiving a response that they should check if their file exists. However, I'm loading images from web links, in which it displays an error image if A)The picture is not found or B)If, like in image hosting services like Photobucket, displays the 'Bandwidth exceeded' image. Is there a way to detect if either an error image is showing or if a image is invalid?

    Read the article

  • video file download issue

    - by George2
    Hello everyone, I am using VSTS 2008 + C# + .Net 3.5 + Silverlight 3.0 + ASP.Net to develop a Silverlight application (a video media player) in browser and the function is simple, just use MediaElement to play a remote video file. The remote server is Windows Server 2008 + IIS 7.0 + IIS Media Bit Rate Throttling Control. Since the request media URL can be discovered (e.g. from traffic sniffer), and I want to know how to prevent from download directly from the Url? i.e. I want end user to use my Silverlight media player application in browser to play the file, prevent them from download to local directly. Any easy and quick solution or reference code/documents? thanks in advance, George

    Read the article

  • Should we be using JQuery for Mobile AJAX Page Navigation?

    - by Brad
    I am developing a mobile site that will load page content using AJAX if JavaScript is enabled. I have been using the JQuery load() functionality to load page contents from other static pages but I feel I am wasting precious bandwidth loading the entire JQuery library when I'm only using a small piece of it. With this said should we be avoiding libraries when only using small pieces of them?

    Read the article

< Previous Page | 27 28 29 30 31 32 33 34 35 36 37 38  | Next Page >