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  • SATA Devices not showing up when in UEFI mode

    - by Dan Barzilay
    I'm trying to install Windows and the bios should be set to UEFI mode. The problem is that all SATA devices aren't showing up (shows as if there aren't any) so I can't boot from the installation CD (it's just not there). The weird thing is that when set to LEGACY mode they all show up.. SATA mode is set to AHCI and I'm on Lenovo Y510P. I have a Linux OS installed that is accessible only when BIOS is in LEGACY mode (otherwise the hard drive it's on is not available) I also tried reseting the BIOS settings which didn't help.. Comment please if more details needed Extra details: Computer model: Lenovo IdeaPad Y510P (not overcloacked) Installed Linux OS version: Linux 3.7-trunk-amd64 x86_64 Trying to install Windows: Windows 7 Ultimate 64bit BIOS Information: Vendor: LENOVO Version: 74CN26WW(V1.07) Update: Using user1608638 answer and suggestion of using the USB flash drive as the boot device instead of the CD/DVD method I succeeded in installing Windows 7! (Thanks alot user1608638)

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  • Virtualbox in Headless mode

    - by ask
    I used the virtual machines in virtualbox in a "headless" mode instead of a GUI mode. what are the advantages of using it in a headless mode?? by headless does it mean that the server doesnt have a keyboard or monitor attached or does it mean that no window will "pop up" , denoting that it is ON(or any other status), when a virtual machine is worked with? what exactly does it mean? pls reply...

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  • Go Directly to Desktop Mode in Windows 8 on Login (Without Installing Extra Software)

    - by Asian Angel
    A lot of people are unhappy with being forced to interact with the new Start Screen in Windows 8 first thing once they have logged into their system. But their is a quick and simple work-around to go directly to Desktop Mode that does not require installing extra software or making changes to your system. The first thing that you will need to do is make sure that the Desktop Tile is in the left uppermost position on the Start Screen as seen here. Once the tile has been moved to that position you will need to restart/reboot your system. Once your system has restarted and you are back at the Login Screen, type in your password but do NOT click on the Arrow Button or tap the Enter Key. Instead of tapping the Enter Key simply press down on it and hold it down until you see the regular desktop. Keep in mind that you may see the Start Screen become visible for just a short moment as it is being bypassed for the desktop. How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • Unity stuck in 2D mode, Nvidia Quadro graphics "unknown", Nvidia-Current active but not in use

    - by Jordan Lund
    I've seen this problem reported under several questions, but I haven't been able to resolve any of it so I thought I'd bring it all in under one umbrella. I started a new job and was given a Dell Precision M6400 laptop with Nvidia Quadro FX 2700M graphics card. It had a previous version of Ubuntu on it, but nobody had any passwords for it so I wiped the drive and did a fresh install of 11.10 from scratch. I didn't do any updates during installation, preferring to do them after boot. Updates ran fine and the system works... except Unity is in 2D mode. System Settings - Additional Drivers shows that Nvidia-Current is active but not in use. System Settings - System Info shows Graphics Driver Unknown, Experience Standard Nvidia X Server Settings is installed and working, re-writing the xorg.conf did nothing. /usr/lib/nux/unity_support_test -p OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: Quadro FX 2700M/PCI/SSE2 OpenGL version string: 3.3.0 NVIDIA 285.05.09 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes One suggestion was to do a sudo apt-get --purge remove nvidia* and that resulted in a scrambled screen on boot and a non-bootable installation. Pressing the Delete key on boot allowed me to access the recovery console and do a sudo apt-get install nvidia-current, which brought me back to a working, bootable system. Another suggestion was to edit /etc/default/grub and change the line reading "GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" to read "GRUB_CMDLINE_LINUX_DEFAULT="quiet splash vmalloc=192MB" thus allocating more video RAM. I did that, followed by a sudo update-grub and a re-boot. No change. Created a brand new standard user and logged on with that account, no change.

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  • SQL SERVER – How to Set Variable and Use Variable in SQLCMD Mode

    - by Pinal Dave
    Here is the question which I received the other day on SQLAuthority Facebook page. Social media is a wonderful thing and I love the active conversation between blog readers and myself – actually I think social media adds lots of human factor to any conversation. Here is the question - “I am using sqlcmd in SSMS – I am not sure how to declare variable and pass it, for example I have a database and it has table, how can I make the table variable dynamic and pass different value everytime?” Fantastic question, and here is its very simple answer. First of all, enable sqlcmd mode in SQL Server Management Studio as described in following image. Now in query editor type following SQL. :SETVAR DatabaseName “AdventureWorks2012″ :SETVAR SchemaName “Person” :SETVAR TableName “EmailAddress“ USE $(DatabaseName); SELECT * FROM $(SchemaName).$(TableName); Note that I have set the value of the database, schema and table as a sqlcmd variable and I am executing the query using the same parameters. Well, that was it, sqlcmd is a very simple language to master and it also aids in doing various tasks easily. If you have any other sqlcmd tips, please leave a comment and I will publish it with due credit. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Server Management Studio, SQL Tips and Tricks, T SQL, Technology Tagged: sqlcmd

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  • System in low-graphics mode

    - by Artem Moskalev
    I am totally new to Linux, and Ubuntu. I bought ASUS X53E Notebook, erased Windows and installed Ubuntu. First it worked ok. Then when I started working with it, i opened the terminal, entered sudo chmod 666 usr and then all the icons from the main panel disappeared + the whole system stopped responding. I decided to restart the system. When restarted, a message appears: the system is running in low graphics mode and below it: Your screen, graphics card and input device setting could not be detected correctly. You will need to configure it yourself. But the "OK" button is disabled and if I press any buttons nothing happens. If I enter Ctrl-Alt-F2 it opens the bash terminal. But there commands sudo or apt-get are not found and it says that permission denied if i try to enter any folder like cd /usr If I enter the su command it asks for the password I don't know. When encountering this problem first, I reinstalled the whole Ubuntu. but today it happened again just the same. What shall I do? maybe there is something wrong with the hardware? If I need to install another distribution of Linux could you recommend one? but I'd rather stick to Debian releases like Ubuntu. so how do I fix the problem? PS: Please give answers in simple terms because am a newbie so i don't know what goes where yet.

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  • Solutions for "Maintenance Mode"

    - by Ka Lyse
    Given a web application running across 10+ servers, what techniques have you put in place for doing things like altering the state of your website so that you can implement certain features. For instance, you might want to: Restrict Logins/Disable Certain Features Turn Site to "Read Only" Turn Site to Single "Maintenance Mode" page. Doing any of the above is pretty trivial. You can throw a particular "flag" in an .ini file, or add a row/value to a site_options table in your database and just read that value and do the appropriate thing. But these solutions have their problems. Disadvantages/Problems For instance, if you use a file for your application, and you want to switch off a certain feature temporarily, then you need to update this file on all servers. So then you might want to look at running something like ZooKeeper, but you are probably overcomplicating things. So then, you might decide that you want to store these "feature" flags in a database. But then you are obviously adding unncessary queries to each page request. So you think to yourself, that you will throw memcached in to the mix and just cache the query. Then you just retrieve all of your "Features" from memcached and add a 2ms~ latency to your application on every page. So to get around this, you decide to use a two tier-cache system, whereby you use an inmemory cache on each machine, (like Apc/Redis etc). This would work, but then it gets complicated, because you would have to set the key/hash life to perhaps 60 seconds, so that when you purge/invalidate the memcached object storing your "Features" result, your on machine cache is prompt enough to get the the new states. What suggestions might you have? Keeping in mind that optimization/efficiency is the priority here.

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  • "drm:[drm_crtc_helper_set_config] *ERROR* failed to set mode on [CRTC6]" during install

    - by Warez J. Coxtrong
    I have a desktop PC which I built a while back. It has an Athlon XP 2500+, 2.5GB RAM, and an Nvidia (PNY Verto) Geforce 6200. I removed the CD drive to add another hard drive so I install from a USB flash drive. When I try to install 12.04 it seems to work just fine. The GUI boots up and wifi even connects to my router. I go through the language screen, the partition screen, the keyboard screen, the location screen, and the import my Windows settings screen just fine. But as soon as I'm done with all that the next screen goes black and displays this message: drm:[drm_crtc_helper_set_config] *ERROR* failed to set mode on [CRTC6] Since the GUI starts just fine earlier during the install, I know I shouldn't be having any display problems, but I am. How do I get Ubuntu to install properly? I have four IDE hard drives, all Western Digital: a 250GB, a 160GB, a 40GB occupied by Windows XP, and a 120GB that I'm trying to use for Ubuntu. 3GB of the 120GB drive are formatted for swap. I have checked the MD5sum of install image file and it all matches up. d791352694374f1c478779f7f4447a3f ubuntu-12.04-desktop-i386.iso

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  • Force File Reload Before Build

    - by Byron Ross
    We have a tool that generates some code (.cs) files that are used to build the project. The tool is run during the pre-build step, but the files are updated in the solution only after the build, which means the build needs to be performed twice to clear the errors after a change to the input. Example: Modify Tool Input File Run Build Tool Runs and changes source file Build Fails Run Build Tool Runs and changes source file (but it doesn's actually change, because the input remains the same) Build Succeeds Any ideas how we can do away with the double build, and still let our tool be run from VS? Thanks guys!

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  • Importing war file into eclipse and build path problem

    - by Todd
    Hi, I am facing some weird problem when importing .war file into eclipse. The problem is, the build folder does not contain any necessary class folder. So when I try to set the build path, eclipse reports "Error while adding to build path. Reason: cannot nest output folder 'projectName/build/class' inside 'projectName/build'. From what I understand, 'build' folder is what classes get collected(as build version) right? I tried to ignore build path and just export .war file into tomcat server, but somehow servlet file keeps showing old code, which I changed in eclipse. So, I am thinking without proper build folder, exported .war will not contain modified servlect code.( I am sorry if this doesn't sound clear) What can I do to fix this problem? I already tried to create a whole new workspace and restarted eclipse several times and it didn't solve the problem.

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  • Incrementing Assembly Version in TFS Builds and its affect over Other Build Definitions

    - by ssmantha
    A very common scenario while performing TFS builds is to increment version number of the assemblies. There are quite a few approaches of which I would like to share two links: Ewald Hofman’s Approach: http://www.ewaldhofman.nl/post/2010/05/13/Customize-Team-Build-2010-e28093-Part-5-Increase-AssemblyVersion.aspx#id_02e7b082-ce95-49a9-92e9-7dc88887b377 Richard Bank’s Approach : http://www.richard-banks.org/2010/07/how-to-versioning-builds-with-tfs-2010.html   Both these approaches work well, however there are scenarios where Editing and Checking–in the Assembly version information can create problems with Build Definitions meant for Continuous Integration, or gated Check-ins. You can suppress the Continuous Integration Builds while checking in the Assembly info file by just putting a comment “***NO_CI***” as specified by Ewald in his blog. However, if you have Gated Checkin in place, this can turn out to be difficult to suppress, I myself tried to suppress the Build Trigger during the check in process but things doesn’t turn out well. That’s where Richard’s solution comes as handy. Both the solutions have their own pros and cons, which I believe can only be experienced over a period of time. In case of Richard’s solution I believe that we don’t have any history of the Assembly Version Info file and when you take latest of the solution the information will be lost. If you notice closely, that suppressing the Continuous Integration (the NO_CI approach in check in comments) is a workaround provided by Microsoft, however I didn’t find anything to suppress the gated Checkin so far. Suggestions or Findings are most welcome.

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  • BUILD apps that use C++ AMP

    - by Daniel Moth
    If you are a developer on the Microsoft platform, you are hopefully attending (live or virtually) the sessions of the BUILD conference, aka //build/ in Anaheim, CA. The conference sold out not long after it opened registration, and it achieved that without sharing *any* session details nor a meaningful agenda up until after the keynote today – impressive! I am speaking at BUILD and hope you'll catch my talk at 9am on Friday (the last day of the conference) at Marriott Elite 2 Ballroom. Session details follow. 802 - Taming GPU compute with C++ AMP Developers today inject parallelism into their compute-intensive applications in order to take advantage of multi-core CPU hardware. Beyond CPUs, however, compute accelerators such as general-purpose GPUs can provide orders of magnitude speed-ups for data parallel algorithms. How can you as a C++ developer fully utilize this heterogeneous hardware from your Visual Studio environment?  How can you benefit from this tremendous performance boost in your Visual C++ solutions without sacrificing developer productivity?  The answers will be presented in this session about C++ Accelerated Massive Parallelism. I'll be covering a lot of the material I've been recently blogging about on my blog that you are reading, which I have also indexed over on our team blog under the title: "C++ AMP in a nutshell". Comments about this post by Daniel Moth welcome at the original blog.

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  • Why doesn't Gradle include transitive dependencies in compile / runtime classpath?

    - by Francis Toth
    I'm learning how Gradle works, and I can't understand how it resolves a project transitive dependencies. For now, I have two projects : projectA : which has a couple of dependencies on external libraries projectB : which has only one dependency on projectA No matter how I try, when I build projectB, gradle doesn't include any projectA dependencies (X and Y) in projectB's compile or runtime classpath. I've only managed to make it work by including projectA's dependencies in projectB's build script, which, in my opinion does not make any sense. These dependencies should be automatically attached to projectB. I'm pretty sure I'm missing something but I can't figure out what. I've read about "lib dependencies", but it seems to apply only to local projects like described here, not on external dependencies. Here is the build.gradle I use in the root project (the one that contains both projectA and projectB) : buildscript { repositories { mavenCentral() } dependencies { classpath 'com.android.tools.build:gradle:0.3' } } subprojects { apply plugin: 'java' apply plugin: 'idea' group = 'com.company' repositories { mavenCentral() add(new org.apache.ivy.plugins.resolver.SshResolver()) { name = 'customRepo' addIvyPattern "ssh://.../repository/[organization]/[module]/[revision]/[module].xml" addArtifactPattern "ssh://.../[organization]/[module]/[revision]/[module](-[classifier]).[ext]" } } sourceSets { main { java { srcDir 'src/' } } } idea.module { downloadSources = true } // task that create sources jar task sourceJar(type: Jar) { from sourceSets.main.java classifier 'sources' } // Publishing configuration uploadArchives { repositories { add project.repositories.customRepo } } artifacts { archives(sourceJar) { name "$name-sources" type 'source' builtBy sourceJar } } } This one concerns projectA only : version = '1.0' dependencies { compile 'com.company:X:1.0' compile 'com.company:B:1.0' } And this is the one used by projectB : version = '1.0' dependencies { compile ('com.company:projectA:1.0') { transitive = true } } Thank you in advance for any help, and please, apologize me for my bad English.

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  • Rendering another screen on top of main game screen in fullscreen mode

    - by wolf
    my game runs in fullscreen mode and uses active rendering. The graphics are drawn on the fullscreen window in each game loop: public void render() { Window w = screen.getFullScreenWindow(); Graphics2D g = screen.getGraphics(); renderer.render(g, level, w.getWidth(), w.getHeight()); g.dispose(); screen.update(); } This is the screen.update() method: public void update(){ Window w = device.getFullScreenWindow(); if(w != null){ BufferStrategy s = w.getBufferStrategy(); if(!s.contentsLost()){ s.show(); } } } I want to display another screen on my main game screen (menu, inventory etc). Lets say I have a JPanel inventory, which has a grid of inventory cells (manually drawn) and some Swing components like JPopupMenu. So i tried adding that to my window and repainting it in the game loop, which worked okay most of the time... but sometimes the panel wouldn't get displayed. Blindly moving things around in the inventory worked, but it just didn't display. When i alt-tabbed out and back again, it displayed properly. I also tried drawing the rest of the inventory on my full screen window and using a JPanel to display only the buttons and popupmenus. The inventory displayed properly, but the Swing components keep flickering. I'm guessing this is because I don't know how to combine active and passive rendering. public void render() { Graphics2D g = screen.getGraphics(); invManager.render(g); g.dispose(); screen.update(); invPanel.repaint(); } Should i use something else instead of a JPanel? I don't really need active rendering for these screens, but I don't understand why they sometimes just don't display. Or maybe I should just make my own custom components instead of using Swing? I also read somewhere that using multiple panels/frames in a game is bad practice so should I draw everything on one window/frame/panel? If I CAN use JPanels for this, should I add and remove them every time the inventory is toggled? Or just change their visibility?

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  • Oracle VM 3.1.1 build 365 released

    - by wcoekaer
    A few days ago we released a patch update for Oracle VM 3.1.1 (build 365). Oracle VM Manager 3.1.1 Build 365 is now available from My Oracle Support patch ID 14227416 Oracle VM Server 3.1.1 errata updates are, as usual, released on ULN in the ovm3_3.1.1_x86_64_patch channel. Just a reminder, when we publish errata for Oracle VM, the notifications are sent through the oraclevm-errata maillist. You can sign up here. Some of the bugfixes in 3.1.1 : 14054162 - Removes unnecessary locks when creating VNICs in a multi-threaded operation. 14111234 - Fixes the issue when discovering a virtual machine that has disks in a un-discovered repository or has un-discovered physical disks. 14054133 - Fixes a bug of object not found where vdisks are left stale in certain multi-thread operations. 14176607 - Fixes the issue where Oracle VM Manager would hang after a restart due to various tasks running jobs in the global context. 14136410 - Fixes the stale lock issue on multithreaded server where object not found error happens in some rare situations. 14186058 - Fixes the issue where Oracle VM Manager fails to discover the server or start the server after the server hardware configuration (i.e. BIOS) was modified. 14198734 - Fixes the issue where HTTP cannot be disabled. 14065401 - Fixes Oracle VM Manager UI time-out issue where the default value was not long enough for storage repository creation. 14163755 - Fixes the issue when migrating a virtual machine the list of target servers (and "other servers") was not ordered by name. 14163762 - Fixes the size of the "Edit Vlan Group" window to display all information correctly. 14197783 - Fixes the issue that navigation tree (servers) was not ordered by name. I strongly suggest everyone to use this latest build and also update the server to the latest version. have at it.

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  • Recommend a CMS and extension to build an Event Manager [closed]

    - by Haris
    I posted this question on SO but good friends there told me that SE is the better place for these kind of questions and the post was locked there by community. Hence, posting the question here as well: I have a lead to build an event manager solution in LAMP with following functionality: It should handle events by country, city, locality in city, type of event, venue type etc. following are a few user features: to see details of city, venue, event, performer etc. to purchase tickets and reserve tables. to search for events by city, venue, type, performer etc. to manage favorite venues and performers, save events etc. the venues should be able to add their events I plan to use a CMS (Joomla, Drupal etc.) with some ready made extension that provides most of the functionality or provide framework to build upon. Could you guys suggest me a CMS and an extension to build this. I know it is possible to do this in both Joomla or Drupal. What I am looking is the extension that is closest to my requirements whether it is done in Joomla or Drupal, or as a matter of fact any other CMS. Thanks in anticipation!

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  • Please recommend the best tools to build a test plan management tool

    - by fzkl
    I have mostly worked on hardware testing in my professional career and would like to get onto the software development side. I thought working on a practically usable project will help motivate me and help acquire some skills. I have decided to build a test plan management tool for the QA team I work in (We use excel sheets!). The test plan management tool should be browser based and should support this: There would be many test plans, each test plan having test sets, test sets having test cases and test cases having instructions, attachments and Pass/fail status marking and bug info in case of failure. It should also have an export to excel option. I have a visual picture of the tool I am looking to build but I don't have enough experience to figure our where to start. My current programming skills are limited to C and shell programming and I want to pick up python. What tools (programming language, database and anything else?) would you recommend for me to get this done? Also what are the key concepts in the recommended programming language that I should focus on to build a browser based tool like this?

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  • Community TFS Build Manager available for Visual Studio 2012 RC

    - by Jakob Ehn
    I finally got around to push out a version of the Community TFS Build Manager that is compatible with Visual Studio 2012 RC. Unfortunately I had to do this as a separate extension, it references different versions of the TFS assemblies and also some properties and methods that the 2010 version uses are now obsolete in the TFS 2012 API. To download it, just open the Extension Manager, select Online and search for TFS Build:   You can also download it from this link: http://visualstudiogallery.msdn.microsoft.com/cfdb84b4-285e-4eeb-9fa9-dad9bfe2cd10 The functionality is identical to the 2010 version, the only difference is that you can’t start it from the Team Explorer Builds node (since the TE has been completely rewritten and the extension API’s are not yet published). So, to start it you must use the Tools menu: We will continue shipping updates to both versions in the future, as long as it functionality that is compatible with both TFS 2010 and TFS 2012. You might also note that the color scheme used for the build manager doesn’t look as good with the VS2012 theme….   Hope you will enjoy the tool in Visual Studio 2012 as well. I want to thank all the people who have downloaded and used the 2010 version! For feedback, feature requests, bug reports please post this to the CodePlex site: http://tfsbuildextensions.codeplex.com

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  • Build 2013&ndash;Keynote Thoughts

    - by D'Arcy Lussier
    Originally posted on: http://geekswithblogs.net/dlussier/archive/2013/06/26/153243.aspxSome thoughts on the Build 2013 keynote. They Listened to Feedback while Keeping to their Plans I am one of the people in the “bring back the start menu” camp. I want my start menu. I *like* my start menu. Microsoft heard that and put it back, fantastic. But they implemented it in a way that still pushes the Windows 8 UI – and I’m actually pretty happy with it. When you hit the Start menu, you get the live-tiles displayed overlaying the desktop. But you can also swipe from the bottom to get the “all-applications” view. This, in essense, is really what those that like the Start Menu want. I believe it was mentioned that you can configure the all-applications view to be the default. They’re Committed to Improving Windows 8 The commitment to rapid deployments Ballmer talked about is crucial to Windows 8’s success. They need to keep it evolving quickly to maintain the interest of users and developers. I think the little improvements they showed are excellent (hands-free mode, multi window docking, better multi-monitor support, new developer controls, etc.). Hardware Vendors are Committed to Windows 8 They showed off a number of new hardware products (Windows 8 and Windows Phone). The Surface’s introduction to the market has done nothing to dissuade their hardware partners. Bing as a Platform is Huge for Developers!!! This was the biggest take-away from the keynote! What the team is doing with Bing not as a search engine but as a developer API is very impressive! I’m going to be diving into this over the rest of Build so watch more blog posts coming on it. Azure, Office 365, and other topics will be covered at tomorrow’s keynote. So far, great kick off to Build. Now on to sessions! D

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  • Coping with build order requirements in automated builds

    - by Derecho
    I have three Scala packages being built as separate sbt projects in separate repos with a dependency graph like this: M---->D ^ ^ | | +--+--+ ^ | S S is a service. M is a set of message classes shared between S and another service. D is a DAL used by S and the other service, and some of its model appears in the shared messages. If I make a breaking change to all three, and push them up to my Git repo, a build of S will be kicked off in Jenkins. The build will only be successful if, when S is pushed, M and D have already been pushed. Otherwise, Jenkins will find it doesn't have the right dependent package versions available. Even pushing them simultaneously wouldn't be enough -- the dependencies would have to be built and published before the dependent job was even started. Making the jobs dependent in Jenkins isn't enough, because that would just cause the previous version to be built, resulting in an artifact that doesn't have the needed version. Is there a way to set things up so that I don't have to remember to push things in the right order? The only way I can see it working is if there was a way that a build could go into a pending state if its dependencies weren't available yet. I feel like there's a simple solution I'm missing. Surely people deal with this a lot?

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  • Xcode 4 and cocos2D 1.0.0 beta Uncategorized errors and Info.plist doesn't exist

    - by badben
    I just installed the xcode 4 sdk and the cocos2d 1.0.0 beta template. I just created a new project with the cocos2d template. But when I build I got these errors : (for information my previous projects developed with xcode 3 have the same problem) warning: couldn't add 'com.apple.XcodeGenerated' tag to '/Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build': Error Domain=NSPOSIXErrorDomain Code=2 UserInfo=0x201dde680 "The operation couldn’t be completed. No such file or directory" error: unable to create '/Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates' (Permission denied) error: unable to create '/Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Products' (Permission denied) Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build/Debug-iphonesimulator/xcode4.build/Objects-normal/i386 Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/PrecompiledHeaders/Prefix-dflnzjtztxdgjwhistrvvjxetfrg Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build/Debug-iphonesimulator/xcode4.build Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build/Debug-iphonesimulator/xcode4.build Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build/Debug-iphonesimulator/xcode4.build Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build/Debug-iphonesimulator/xcode4.build Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/PrecompiledHeaders/Prefix-fqemzerugrwojibbegzkffljkxqs Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build/Debug-iphonesimulator/xcode4.build Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Index/PrecompiledHeaders/Prefix-dbtcglhksokwygezixirqkgfipsr_ast Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Index/PrecompiledHeaders/Prefix-gdirtpasdqzasnclnkzguimarjpd_ast error: couldn't create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Products/Debug-iphonesimulator/xcode4.app: Permission denied error: couldn't create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Products/Debug-iphonesimulator/xcode4.app: Permission denied The file “Info.plist” doesn’t exist. Please help !!

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  • Why does Tfs2010 build my Wix project before anything else?

    - by bwerks
    Hi all, A similar question was asked and answered about a year ago, but was either a different issue (everything was in beta) or misdiagnosed. It's located here: http://stackoverflow.com/questions/688162/msbuild-task-fails-because-any-cpu-solution-is-built-out-of-order. My issue is that I have a wix installer project, and after upgrading to Tfs2010 on monday, the build fails on linking because it can't find the build product of the Wpf application in the project. After some digging, it's because it hasn't been built yet. Building in Vs2010 works as normal. The wix project is set to depend on the Wpf project, and when viewing Project Build Order in the IDE, everything looks as normal. The problem was originally encountered with only two platform definitions in the solution; x86 and x64. There are also two flavors, Debug and Release, and TFSBuild.proj is set to build all four combinations. There was no occurence of AnyCPU anywhere. Per the referenced question above, I tried changing the Wpf project to use AnyCPU so that it would be built first. At this point, the wix project used the exact configuration and the Wpf project used the flavor with AnyCPU. However, doing so didn't seem to change anything. I'm using the Tfs2010 RTM, Vs2010 RTM, and the most recent version of Wix, which at the time of this writing is 3.5.1602.0, from 2010-04-02. Anyone else running into this?

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  • Problems with Continuous Integration (CI) in TFS during Build Automation?

    - by Steve Johnson
    Hi all, I am using TFS 2008 and Visual Studio and my boss has instructed me to implement Build Automation for Development and Release builds for a web Project. I am a total newbie in Build Automation. There are multiple developers working on the project on different machines using Visual Studio 2008 team System. Source is already being maintained on TFS 2008. SQL Server in Use is SQL Server 2000 and hosted IIS is IIS 7.5 on Windows Server 2008 x64. I have searched over the net and found Continuous Integration and Nightly Builds as two important Build Automation techniques. I was just wondering of any disadvantages associated with both the methodologies (CI and Nightly Builds). If someone could guide me to a working tutorial that explains both techniques the it would be quite helpful. Please also tell the requirements of IIS, SQL Server and any other that might be pre-requisite to implement build automation. Also i would like to know whether there are other techniques that are better then CI? Replies and discussion much appreciated. Thanks

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  • Is there a detailed description of optimizations in the Android build process?

    - by Daniel Lew
    I've been curious as to all the optimizations that go into the building of an .apk. I'm curious because of two things I've tried in the past to bring down the size of my .apk: I have had a few large json assets in projects before, as well as a static sqlite database. I tried bringing down the size of the apk by gzipping them before the build process, but the resulting size is exactly the same. I just today tried pngcrush on my /drawable/ folders. The resulting build was exactly the same size as before. I would think that perhaps #1 could be explained by the zip process, but simply zipping the /drawable/ folders in #2 result in different-sized files. Perhaps the build process runs something akin to pngcrush? Regardless, I was wondering if anyone knew where to find a detailed description of all the optimizations in the Android build process. I don't want to waste my time trying to optimize what is already automated, and also I think it'd help my understanding of the resulting apk. Does anyone know if this is documented anywhere?

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  • How can I force a major upgrade to not switch to maintenance mode using the old installation package

    - by Brian
    I have an installer that I would like to use for a major upgrade. I have done the following: Increased the version number (from a.b.c to a.b.c+1) Changed the ProductCode Kept the same UpgradeCode Made the appropriate entry in the Upgrade table Changed the component ID of an existing component Changed the name of the installer package Changed the PackageCode Basically I've done everything I can think of to force MSI to treat this as a major upgrade. However, when I attempt to install this new package, the installer log says "Product registered: entering maintenance mode" and proceeds to try to find the old installer file (which fails, since the new installer is in a different folder than was used for the original installation, and wasn't even what I wanted to happen). What am I missing? Why does the installer switch to maintenance mode right away rather than perform the major upgrade? Thanks!

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