Search Results

Search found 785 results on 32 pages for 'gettype'.

Page 31/32 | < Previous Page | 27 28 29 30 31 32  | Next Page >

  • Error when call 'qb.query(db, projection, selection, selectionArgs, null, null, orderBy);'

    - by smalltalk1960s
    Hi all, I make a content provider named 'DictionaryProvider' (Based on NotepadProvider). When my program run to command 'qb.query(db, projection, selection, selectionArgs, null, null, orderBy);', error happen. I don't know how to fix. please help me. Below is my code // file main calling DictionnaryProvider @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.dictionary); final String[] PROJECTION = new String[] { DicColumns._ID, // 0 DicColumns.KEY_WORD, // 1 DicColumns.KEY_DEFINITION // 2 }; Cursor c = managedQuery(DicColumns.CONTENT_URI, PROJECTION, null, null, DicColumns.DEFAULT_SORT_ORDER); String str = ""; if (c.moveToFirst()) { int wordColumn = c.getColumnIndex("KEY_WORD"); int defColumn = c.getColumnIndex("KEY_DEFINITION"); do { // Get the field values str = ""; str += c.getString(wordColumn); str +="\n"; str +=c.getString(defColumn); } while (c.moveToNext()); } Toast.makeText(this, str, Toast.LENGTH_SHORT).show(); } // file DictionaryProvider.java package com.example.helloandroid; import java.util.HashMap; import android.content.ContentProvider; import android.content.ContentValues; import android.content.UriMatcher; import android.database.Cursor; import android.database.sqlite.SQLiteDatabase; import android.database.sqlite.SQLiteQueryBuilder; import android.net.Uri; import android.text.TextUtils; import com.example.helloandroid.Dictionary.DicColumns; public class DictionaryProvider extends ContentProvider { //private static final String TAG = "DictionaryProvider"; private DictionaryOpenHelper dbdic; static final int DATABASE_VERSION = 1; static final String DICTIONARY_DATABASE_NAME = "dictionarydb"; static final String DICTIONARY_TABLE_NAME = "dictionary"; private static final UriMatcher sUriMatcher; private static HashMap<String, String> sDicProjectionMap; @Override public int delete(Uri arg0, String arg1, String[] arg2) { // TODO Auto-generated method stub return 0; } @Override public String getType(Uri arg0) { // TODO Auto-generated method stub return null; } @Override public Uri insert(Uri arg0, ContentValues arg1) { // TODO Auto-generated method stub return null; } @Override public boolean onCreate() { // TODO Auto-generated method stub dbdic = new DictionaryOpenHelper(getContext(), DICTIONARY_DATABASE_NAME, null, DATABASE_VERSION); return true; } @Override public Cursor query(Uri uri, String[] projection, String selection, String[] selectionArgs, String sortOrder) { SQLiteQueryBuilder qb = new SQLiteQueryBuilder(); qb.setTables(DICTIONARY_TABLE_NAME); switch (sUriMatcher.match(uri)) { case 1: qb.setProjectionMap(sDicProjectionMap); break; case 2: qb.setProjectionMap(sDicProjectionMap); qb.appendWhere(DicColumns._ID + "=" + uri.getPathSegments().get(1)); break; default: throw new IllegalArgumentException("Unknown URI " + uri); } // If no sort order is specified use the default String orderBy; if (TextUtils.isEmpty(sortOrder)) { orderBy = DicColumns.DEFAULT_SORT_ORDER; } else { orderBy = sortOrder; } // Get the database and run the query SQLiteDatabase db = dbdic.getReadableDatabase(); Cursor c = qb.query(db, projection, selection, selectionArgs, null, null, orderBy); // Tell the cursor what uri to watch, so it knows when its source data changes c.setNotificationUri(getContext().getContentResolver(), uri); return c; } @Override public int update(Uri uri, ContentValues values, String selection, String[] selectionArgs) { // TODO Auto-generated method stub return 0; } static { sUriMatcher = new UriMatcher(UriMatcher.NO_MATCH); sUriMatcher.addURI(Dictionary.AUTHORITY, "dictionary", 1); sUriMatcher.addURI(Dictionary.AUTHORITY, "dictionary/#", 2); sDicProjectionMap = new HashMap<String, String>(); sDicProjectionMap.put(DicColumns._ID, DicColumns._ID); sDicProjectionMap.put(DicColumns.KEY_WORD, DicColumns.KEY_WORD); sDicProjectionMap.put(DicColumns.KEY_DEFINITION, DicColumns.KEY_DEFINITION); // Support for Live Folders. /*sLiveFolderProjectionMap = new HashMap<String, String>(); sLiveFolderProjectionMap.put(LiveFolders._ID, NoteColumns._ID + " AS " + LiveFolders._ID); sLiveFolderProjectionMap.put(LiveFolders.NAME, NoteColumns.TITLE + " AS " + LiveFolders.NAME);*/ // Add more columns here for more robust Live Folders. } } // file Dictionary.java package com.example.helloandroid; import android.net.Uri; import android.provider.BaseColumns; /** * Convenience definitions for DictionaryProvider */ public final class Dictionary { public static final String AUTHORITY = "com.example.helloandroid.provider.Dictionary"; // This class cannot be instantiated private Dictionary() {} /** * Dictionary table */ public static final class DicColumns implements BaseColumns { // This class cannot be instantiated private DicColumns() {} /** * The content:// style URL for this table */ public static final Uri CONTENT_URI = Uri.parse("content://" + AUTHORITY + "/dictionary"); /** * The MIME type of {@link #CONTENT_URI} providing a directory of notes. */ //public static final String CONTENT_TYPE = "vnd.android.cursor.dir/vnd.google.note"; /** * The MIME type of a {@link #CONTENT_URI} sub-directory of a single note. */ //public static final String CONTENT_ITEM_TYPE = "vnd.android.cursor.item/vnd.google.note"; /** * The default sort order for this table */ public static final String DEFAULT_SORT_ORDER = "modified DESC"; /** * The key_word of the dictionary * <P>Type: TEXT</P> */ public static final String KEY_WORD = "KEY_WORD"; /** * The key_definition of word * <P>Type: TEXT</P> */ public static final String KEY_DEFINITION = "KEY_DEFINITION"; } } thanks so much

    Read the article

  • suppose there is a class which contains 4 data fields.i have to read these value from xml file and s

    - by SunilRai86
    suppose there is a class which contains 4 fields.i have to read these value from xml file and set that value to fields the xml file is like that <Root> <Application > <AppName>somevalue</AppName> <IdMark>somevalue</IdMark> <ClassName>ABC</ClassName> <ExecName>XYZ</ExecName> </Application> <Application> <AppName>somevalue</AppName> <IdMark>somevalue</IdMark> <ClassName>abc</ClassName> <ExecName>xyz</ExecName> </Application> </Root> now i have to read all the values from xml file and set each value to particular fields. i hav done reading of the xml file and i saved the retrieved value in arraylist. the code is like that public class CXmlFileHook { string appname; string classname; string idmark; string execname; string ctor; public CXmlFileHook() { this.appname = "Not Set"; this.idmark = "Not Set"; this.classname = "Not Set"; this.execname = "Not Set"; this.ctor = "CXmlFileHook()"; } public void readFromXmlFile(string path) { XmlTextReader oRreader = new XmlTextReader(@"D:\\Documents and Settings\\sunilr\\Desktop\\MLPACK.xml"); //string[] strNodeValues = new string[4] { "?","?","?","?"}; ArrayList oArrayList = new ArrayList(); while (oRreader.Read()) { if (oRreader.NodeType == XmlNodeType.Element) { switch (oRreader.Name) { case "AppName": oRreader.Read(); //strNodeValues[0] =oRreader.Value; oArrayList.Add(oRreader.Value); break; case "IdMark": oRreader.Read(); //strNodeValues[1] = oRreader.Value; oArrayList.Add(oRreader.Value); break; case "ClassName": oRreader.Read(); //strNodeValues[2] = oRreader.Value; oArrayList.Add(oRreader.Value); break; case "ExecName": oRreader.Read(); //strNodeValues[3] = oRreader.Value; oArrayList.Add(oRreader.Value); break; } } } Console.WriteLine("Reading from arraylist"); Console.WriteLine("-------------------------"); for (int i = 0; i < oArrayList.Count; i++) { //Console.WriteLine("Reading from Sting[]"+ strNodeValues[i]); Console.WriteLine(oArrayList[i]); } //this.appname = strNodeValues[0]; //this.idmark = strNodeValues[1]; //this.classname = strNodeValues[2]; //this.execname = strNodeValues[3]; this.appname = oArrayList[0].ToString(); this.idmark = oArrayList[1].ToString(); this.classname = oArrayList[2].ToString(); this.execname = oArrayList[3].ToString(); } static string vInformation; public void showCurrentState(string path) { FileStream oFileStream = new FileStream(path, FileMode.Append, FileAccess.Write); StreamWriter oStreamWriter = new StreamWriter(oFileStream); oStreamWriter.WriteLine("****************************************************************"); oStreamWriter.WriteLine(" Log File "); oStreamWriter.WriteLine("****************************************************************"); CXmlFileHook oFilehook = new CXmlFileHook(); //Type t = Type.GetType(this._classname); //Type t = typeof(CConfigFileHook); DateTime oToday = DateTime.Now; vInformation += "Logfile created on : "; vInformation += oToday + Environment.NewLine; vInformation += "Public " + Environment.NewLine; vInformation += "----------------------------------------------" + Environment.NewLine; vInformation += "Private " + Environment.NewLine; vInformation += "-----------------------------------------------" + Environment.NewLine; vInformation += "ctor = " + this.ctor + Environment.NewLine; vInformation += "appname = " + this.appname + Environment.NewLine; vInformation += "idmark = " + this.idmark + Environment.NewLine; vInformation += "classname = " + this.classname + Environment.NewLine; vInformation += "execname = " + this.execname + Environment.NewLine; vInformation += "------------------------------------------------" + Environment.NewLine; vInformation += "Protected" + Environment.NewLine; vInformation += "------------------------------------------------" + Environment.NewLine; oStreamWriter.WriteLine(vInformation); oStreamWriter.Flush(); oStreamWriter.Close(); oFileStream.Close(); } } here i set set the fields according to arraylist index but i dont want is there any another solution for this....

    Read the article

  • Introducing the Earthquake Locator – A Bing Maps Silverlight Application, part 1

    - by Bobby Diaz
    Update: Live demo and source code now available!  The recent wave of earthquakes (no pun intended) being reported in the news got me wondering about the frequency and severity of earthquakes around the world. Since I’ve been doing a lot of Silverlight development lately, I decided to scratch my curiosity with a nice little Bing Maps application that will show the location and relative strength of recent seismic activity. Here is a list of technologies this application will utilize, so be sure to have everything downloaded and installed if you plan on following along. Silverlight 3 WCF RIA Services Bing Maps Silverlight Control * Managed Extensibility Framework (optional) MVVM Light Toolkit (optional) log4net (optional) * If you are new to Bing Maps or have not signed up for a Developer Account, you will need to visit www.bingmapsportal.com to request a Bing Maps key for your application. Getting Started We start out by creating a new Silverlight Application called EarthquakeLocator and specify that we want to automatically create the Web Application Project with RIA Services enabled. I cleaned up the web app by removing the Default.aspx and EarthquakeLocatorTestPage.html. Then I renamed the EarthquakeLocatorTestPage.aspx to Default.aspx and set it as my start page. I also set the development server to use a specific port, as shown below. RIA Services Next, I created a Services folder in the EarthquakeLocator.Web project and added a new Domain Service Class called EarthquakeService.cs. This is the RIA Services Domain Service that will provide earthquake data for our client application. I am not using LINQ to SQL or Entity Framework, so I will use the <empty domain service class> option. We will be pulling data from an external Atom feed, but this example could just as easily pull data from a database or another web service. This is an important distinction to point out because each scenario I just mentioned could potentially use a different Domain Service base class (i.e. LinqToSqlDomainService<TDataContext>). Now we can start adding Query methods to our EarthquakeService that pull data from the USGS web site. Here is the complete code for our service class: using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.ServiceModel.Syndication; using System.Web.DomainServices; using System.Web.Ria; using System.Xml; using log4net; using EarthquakeLocator.Web.Model;   namespace EarthquakeLocator.Web.Services {     /// <summary>     /// Provides earthquake data to client applications.     /// </summary>     [EnableClientAccess()]     public class EarthquakeService : DomainService     {         private static readonly ILog log = LogManager.GetLogger(typeof(EarthquakeService));           // USGS Data Feeds: http://earthquake.usgs.gov/earthquakes/catalogs/         private const string FeedForPreviousDay =             "http://earthquake.usgs.gov/earthquakes/catalogs/1day-M2.5.xml";         private const string FeedForPreviousWeek =             "http://earthquake.usgs.gov/earthquakes/catalogs/7day-M2.5.xml";           /// <summary>         /// Gets the earthquake data for the previous week.         /// </summary>         /// <returns>A queryable collection of <see cref="Earthquake"/> objects.</returns>         public IQueryable<Earthquake> GetEarthquakes()         {             var feed = GetFeed(FeedForPreviousWeek);             var list = new List<Earthquake>();               if ( feed != null )             {                 foreach ( var entry in feed.Items )                 {                     var quake = CreateEarthquake(entry);                     if ( quake != null )                     {                         list.Add(quake);                     }                 }             }               return list.AsQueryable();         }           /// <summary>         /// Creates an <see cref="Earthquake"/> object for each entry in the Atom feed.         /// </summary>         /// <param name="entry">The Atom entry.</param>         /// <returns></returns>         private Earthquake CreateEarthquake(SyndicationItem entry)         {             Earthquake quake = null;             string title = entry.Title.Text;             string summary = entry.Summary.Text;             string point = GetElementValue<String>(entry, "point");             string depth = GetElementValue<String>(entry, "elev");             string utcTime = null;             string localTime = null;             string depthDesc = null;             double? magnitude = null;             double? latitude = null;             double? longitude = null;             double? depthKm = null;               if ( !String.IsNullOrEmpty(title) && title.StartsWith("M") )             {                 title = title.Substring(2, title.IndexOf(',')-3).Trim();                 magnitude = TryParse(title);             }             if ( !String.IsNullOrEmpty(point) )             {                 var values = point.Split(' ');                 if ( values.Length == 2 )                 {                     latitude = TryParse(values[0]);                     longitude = TryParse(values[1]);                 }             }             if ( !String.IsNullOrEmpty(depth) )             {                 depthKm = TryParse(depth);                 if ( depthKm != null )                 {                     depthKm = Math.Round((-1 * depthKm.Value) / 100, 2);                 }             }             if ( !String.IsNullOrEmpty(summary) )             {                 summary = summary.Replace("</p>", "");                 var values = summary.Split(                     new string[] { "<p>" },                     StringSplitOptions.RemoveEmptyEntries);                   if ( values.Length == 3 )                 {                     var times = values[1].Split(                         new string[] { "<br>" },                         StringSplitOptions.RemoveEmptyEntries);                       if ( times.Length > 0 )                     {                         utcTime = times[0];                     }                     if ( times.Length > 1 )                     {                         localTime = times[1];                     }                       depthDesc = values[2];                     depthDesc = "Depth: " + depthDesc.Substring(depthDesc.IndexOf(":") + 2);                 }             }               if ( latitude != null && longitude != null )             {                 quake = new Earthquake()                 {                     Id = entry.Id,                     Title = entry.Title.Text,                     Summary = entry.Summary.Text,                     Date = entry.LastUpdatedTime.DateTime,                     Url = entry.Links.Select(l => Path.Combine(l.BaseUri.OriginalString,                         l.Uri.OriginalString)).FirstOrDefault(),                     Age = entry.Categories.Where(c => c.Label == "Age")                         .Select(c => c.Name).FirstOrDefault(),                     Magnitude = magnitude.GetValueOrDefault(),                     Latitude = latitude.GetValueOrDefault(),                     Longitude = longitude.GetValueOrDefault(),                     DepthInKm = depthKm.GetValueOrDefault(),                     DepthDesc = depthDesc,                     UtcTime = utcTime,                     LocalTime = localTime                 };             }               return quake;         }           private T GetElementValue<T>(SyndicationItem entry, String name)         {             var el = entry.ElementExtensions.Where(e => e.OuterName == name).FirstOrDefault();             T value = default(T);               if ( el != null )             {                 value = el.GetObject<T>();             }               return value;         }           private double? TryParse(String value)         {             double d;             if ( Double.TryParse(value, out d) )             {                 return d;             }             return null;         }           /// <summary>         /// Gets the feed at the specified URL.         /// </summary>         /// <param name="url">The URL.</param>         /// <returns>A <see cref="SyndicationFeed"/> object.</returns>         public static SyndicationFeed GetFeed(String url)         {             SyndicationFeed feed = null;               try             {                 log.Debug("Loading RSS feed: " + url);                   using ( var reader = XmlReader.Create(url) )                 {                     feed = SyndicationFeed.Load(reader);                 }             }             catch ( Exception ex )             {                 log.Error("Error occurred while loading RSS feed: " + url, ex);             }               return feed;         }     } }   The only method that will be generated in the client side proxy class, EarthquakeContext, will be the GetEarthquakes() method. The reason being that it is the only public instance method and it returns an IQueryable<Earthquake> collection that can be consumed by the client application. GetEarthquakes() calls the static GetFeed(String) method, which utilizes the built in SyndicationFeed API to load the external data feed. You will need to add a reference to the System.ServiceModel.Web library in order to take advantage of the RSS/Atom reader. The API will also allow you to create your own feeds to serve up in your applications. Model I have also created a Model folder and added a new class, Earthquake.cs. The Earthquake object will hold the various properties returned from the Atom feed. Here is a sample of the code for that class. Notice the [Key] attribute on the Id property, which is required by RIA Services to uniquely identify the entity. using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using System.ComponentModel.DataAnnotations;   namespace EarthquakeLocator.Web.Model {     /// <summary>     /// Represents an earthquake occurrence and related information.     /// </summary>     [DataContract]     public class Earthquake     {         /// <summary>         /// Gets or sets the id.         /// </summary>         /// <value>The id.</value>         [Key]         [DataMember]         public string Id { get; set; }           /// <summary>         /// Gets or sets the title.         /// </summary>         /// <value>The title.</value>         [DataMember]         public string Title { get; set; }           /// <summary>         /// Gets or sets the summary.         /// </summary>         /// <value>The summary.</value>         [DataMember]         public string Summary { get; set; }           // additional properties omitted     } }   View Model The recent trend to use the MVVM pattern for WPF and Silverlight provides a great way to separate the data and behavior logic out of the user interface layer of your client applications. I have chosen to use the MVVM Light Toolkit for the Earthquake Locator, but there are other options out there if you prefer another library. That said, I went ahead and created a ViewModel folder in the Silverlight project and added a EarthquakeViewModel class that derives from ViewModelBase. Here is the code: using System; using System.Collections.ObjectModel; using System.ComponentModel.Composition; using System.ComponentModel.Composition.Hosting; using Microsoft.Maps.MapControl; using GalaSoft.MvvmLight; using EarthquakeLocator.Web.Model; using EarthquakeLocator.Web.Services;   namespace EarthquakeLocator.ViewModel {     /// <summary>     /// Provides data for views displaying earthquake information.     /// </summary>     public class EarthquakeViewModel : ViewModelBase     {         [Import]         public EarthquakeContext Context;           /// <summary>         /// Initializes a new instance of the <see cref="EarthquakeViewModel"/> class.         /// </summary>         public EarthquakeViewModel()         {             var catalog = new AssemblyCatalog(GetType().Assembly);             var container = new CompositionContainer(catalog);             container.ComposeParts(this);             Initialize();         }           /// <summary>         /// Initializes a new instance of the <see cref="EarthquakeViewModel"/> class.         /// </summary>         /// <param name="context">The context.</param>         public EarthquakeViewModel(EarthquakeContext context)         {             Context = context;             Initialize();         }           private void Initialize()         {             MapCenter = new Location(20, -170);             ZoomLevel = 2;         }           #region Private Methods           private void OnAutoLoadDataChanged()         {             LoadEarthquakes();         }           private void LoadEarthquakes()         {             var query = Context.GetEarthquakesQuery();             Context.Earthquakes.Clear();               Context.Load(query, (op) =>             {                 if ( !op.HasError )                 {                     foreach ( var item in op.Entities )                     {                         Earthquakes.Add(item);                     }                 }             }, null);         }           #endregion Private Methods           #region Properties           private bool autoLoadData;         /// <summary>         /// Gets or sets a value indicating whether to auto load data.         /// </summary>         /// <value><c>true</c> if auto loading data; otherwise, <c>false</c>.</value>         public bool AutoLoadData         {             get { return autoLoadData; }             set             {                 if ( autoLoadData != value )                 {                     autoLoadData = value;                     RaisePropertyChanged("AutoLoadData");                     OnAutoLoadDataChanged();                 }             }         }           private ObservableCollection<Earthquake> earthquakes;         /// <summary>         /// Gets the collection of earthquakes to display.         /// </summary>         /// <value>The collection of earthquakes.</value>         public ObservableCollection<Earthquake> Earthquakes         {             get             {                 if ( earthquakes == null )                 {                     earthquakes = new ObservableCollection<Earthquake>();                 }                   return earthquakes;             }         }           private Location mapCenter;         /// <summary>         /// Gets or sets the map center.         /// </summary>         /// <value>The map center.</value>         public Location MapCenter         {             get { return mapCenter; }             set             {                 if ( mapCenter != value )                 {                     mapCenter = value;                     RaisePropertyChanged("MapCenter");                 }             }         }           private double zoomLevel;         /// <summary>         /// Gets or sets the zoom level.         /// </summary>         /// <value>The zoom level.</value>         public double ZoomLevel         {             get { return zoomLevel; }             set             {                 if ( zoomLevel != value )                 {                     zoomLevel = value;                     RaisePropertyChanged("ZoomLevel");                 }             }         }           #endregion Properties     } }   The EarthquakeViewModel class contains all of the properties that will be bound to by the various controls in our views. Be sure to read through the LoadEarthquakes() method, which handles calling the GetEarthquakes() method in our EarthquakeService via the EarthquakeContext proxy, and also transfers the loaded entities into the view model’s Earthquakes collection. Another thing to notice is what’s going on in the default constructor. I chose to use the Managed Extensibility Framework (MEF) for my composition needs, but you can use any dependency injection library or none at all. To allow the EarthquakeContext class to be discoverable by MEF, I added the following partial class so that I could supply the appropriate [Export] attribute: using System; using System.ComponentModel.Composition;   namespace EarthquakeLocator.Web.Services {     /// <summary>     /// The client side proxy for the EarthquakeService class.     /// </summary>     [Export]     public partial class EarthquakeContext     {     } }   One last piece I wanted to point out before moving on to the user interface, I added a client side partial class for the Earthquake entity that contains helper properties that we will bind to later: using System;   namespace EarthquakeLocator.Web.Model {     /// <summary>     /// Represents an earthquake occurrence and related information.     /// </summary>     public partial class Earthquake     {         /// <summary>         /// Gets the location based on the current Latitude/Longitude.         /// </summary>         /// <value>The location.</value>         public string Location         {             get { return String.Format("{0},{1}", Latitude, Longitude); }         }           /// <summary>         /// Gets the size based on the Magnitude.         /// </summary>         /// <value>The size.</value>         public double Size         {             get { return (Magnitude * 3); }         }     } }   View Now the fun part! Usually, I would create a Views folder to place all of my View controls in, but I took the easy way out and added the following XAML code to the default MainPage.xaml file. Be sure to add the bing prefix associating the Microsoft.Maps.MapControl namespace after adding the assembly reference to your project. The MVVM Light Toolkit project templates come with a ViewModelLocator class that you can use via a static resource, but I am instantiating the EarthquakeViewModel directly in my user control. I am setting the AutoLoadData property to true as a way to trigger the LoadEarthquakes() method call. The MapItemsControl found within the <bing:Map> control binds its ItemsSource property to the Earthquakes collection of the view model, and since it is an ObservableCollection<T>, we get the automatic two way data binding via the INotifyCollectionChanged interface. <UserControl x:Class="EarthquakeLocator.MainPage"     xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"     xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"     xmlns:d="http://schemas.microsoft.com/expression/blend/2008"     xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"     xmlns:bing="clr-namespace:Microsoft.Maps.MapControl;assembly=Microsoft.Maps.MapControl"     xmlns:vm="clr-namespace:EarthquakeLocator.ViewModel"     mc:Ignorable="d" d:DesignWidth="640" d:DesignHeight="480" >     <UserControl.Resources>         <DataTemplate x:Key="EarthquakeTemplate">             <Ellipse Fill="Red" Stroke="Black" StrokeThickness="1"                      Width="{Binding Size}" Height="{Binding Size}"                      bing:MapLayer.Position="{Binding Location}"                      bing:MapLayer.PositionOrigin="Center">                 <ToolTipService.ToolTip>                     <StackPanel>                         <TextBlock Text="{Binding Title}" FontSize="14" FontWeight="Bold" />                         <TextBlock Text="{Binding UtcTime}" />                         <TextBlock Text="{Binding LocalTime}" />                         <TextBlock Text="{Binding DepthDesc}" />                     </StackPanel>                 </ToolTipService.ToolTip>             </Ellipse>         </DataTemplate>     </UserControl.Resources>       <UserControl.DataContext>         <vm:EarthquakeViewModel AutoLoadData="True" />     </UserControl.DataContext>       <Grid x:Name="LayoutRoot">           <bing:Map x:Name="map" CredentialsProvider="--Your-Bing-Maps-Key--"                   Center="{Binding MapCenter, Mode=TwoWay}"                   ZoomLevel="{Binding ZoomLevel, Mode=TwoWay}">             <bing:MapItemsControl ItemsSource="{Binding Earthquakes}"                                   ItemTemplate="{StaticResource EarthquakeTemplate}" />         </bing:Map>       </Grid> </UserControl>   The EarthquakeTemplate defines the Ellipse that will represent each earthquake, the Width and Height that are determined by the Magnitude, the Position on the map, and also the tooltip that will appear when we mouse over each data point. Running the application will give us the following result (shown with a tooltip example): That concludes this portion of our show but I plan on implementing additional functionality in later blog posts. Be sure to come back soon to see the next installments in this series. Enjoy!   Additional Resources USGS Earthquake Data Feeds Brad Abrams shows how RIA Services and MVVM can work together

    Read the article

  • Rendering ASP.NET Script References into the Html Header

    - by Rick Strahl
    One thing that I’ve come to appreciate in control development in ASP.NET that use JavaScript is the ability to have more control over script and script include placement than ASP.NET provides natively. Specifically in ASP.NET you can use either the ClientScriptManager or ScriptManager to embed scripts and script references into pages via code. This works reasonably well, but the script references that get generated are generated into the HTML body and there’s very little operational control for placement of scripts. If you have multiple controls or several of the same control that need to place the same scripts onto the page it’s not difficult to end up with scripts that render in the wrong order and stop working correctly. This is especially critical if you load script libraries with dependencies either via resources or even if you are rendering referenced to CDN resources. Natively ASP.NET provides a host of methods that help embedding scripts into the page via either Page.ClientScript or the ASP.NET ScriptManager control (both with slightly different syntax): RegisterClientScriptBlock Renders a script block at the top of the HTML body and should be used for embedding callable functions/classes. RegisterStartupScript Renders a script block just prior to the </form> tag and should be used to for embedding code that should execute when the page is first loaded. Not recommended – use jQuery.ready() or equivalent load time routines. RegisterClientScriptInclude Embeds a reference to a script from a url into the page. RegisterClientScriptResource Embeds a reference to a Script from a resource file generating a long resource file string All 4 of these methods render their <script> tags into the HTML body. The script blocks give you a little bit of control by having a ‘top’ and ‘bottom’ of the document location which gives you some flexibility over script placement and precedence. Script includes and resource url unfortunately do not even get that much control – references are simply rendered into the page in the order of declaration. The ASP.NET ScriptManager control facilitates this task a little bit with the abililty to specify scripts in code and the ability to programmatically check what scripts have already been registered, but it doesn’t provide any more control over the script rendering process itself. Further the ScriptManager is a bear to deal with generically because generic code has to always check and see if it is actually present. Some time ago I posted a ClientScriptProxy class that helps with managing the latter process of sending script references either to ClientScript or ScriptManager if it’s available. Since I last posted about this there have been a number of improvements in this API, one of which is the ability to control placement of scripts and script includes in the page which I think is rather important and a missing feature in the ASP.NET native functionality. Handling ScriptRenderModes One of the big enhancements that I’ve come to rely on is the ability of the various script rendering functions described above to support rendering in multiple locations: /// <summary> /// Determines how scripts are included into the page /// </summary> public enum ScriptRenderModes { /// <summary> /// Inherits the setting from the control or from the ClientScript.DefaultScriptRenderMode /// </summary> Inherit, /// Renders the script include at the location of the control /// </summary> Inline, /// <summary> /// Renders the script include into the bottom of the header of the page /// </summary> Header, /// <summary> /// Renders the script include into the top of the header of the page /// </summary> HeaderTop, /// <summary> /// Uses ClientScript or ScriptManager to embed the script include to /// provide standard ASP.NET style rendering in the HTML body. /// </summary> Script, /// <summary> /// Renders script at the bottom of the page before the last Page.Controls /// literal control. Note this may result in unexpected behavior /// if /body and /html are not the last thing in the markup page. /// </summary> BottomOfPage } This enum is then applied to the various Register functions to allow more control over where scripts actually show up. Why is this useful? For me I often render scripts out of control resources and these scripts often include things like a JavaScript Library (jquery) and a few plug-ins. The order in which these can be loaded is critical so that jQuery.js always loads before any plug-in for example. Typically I end up with a general script layout like this: Core Libraries- HeaderTop Plug-ins: Header ScriptBlocks: Header or Script depending on other dependencies There’s also an option to render scripts and CSS at the very bottom of the page before the last Page control on the page which can be useful for speeding up page load when lots of scripts are loaded. The API syntax of the ClientScriptProxy methods is closely compatible with ScriptManager’s using static methods and control references to gain access to the page and embedding scripts. For example, to render some script into the current page in the header: // Create script block in header ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function", "function helloWorld() { alert('hello'); }", true, ScriptRenderModes.Header); // Same again - shouldn't be rendered because it's the same id ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function", "function helloWorld() { alert('hello'); }", true, ScriptRenderModes.Header); // Create a second script block in header ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function2", "function helloWorld2() { alert('hello2'); }", true, ScriptRenderModes.Header); // This just calls ClientScript and renders into bottom of document ClientScriptProxy.Current.RegisterStartupScript(this,typeof(ControlResources), "call_hello", "helloWorld();helloWorld2();", true); which generates: <html xmlns="http://www.w3.org/1999/xhtml" > <head><title> </title> <script type="text/javascript"> function helloWorld() { alert('hello'); } </script> <script type="text/javascript"> function helloWorld2() { alert('hello2'); } </script> </head> <body> … <script type="text/javascript"> //<![CDATA[ helloWorld();helloWorld2();//]]> </script> </form> </body> </html> Note that the scripts are generated into the header rather than the body except for the last script block which is the call to RegisterStartupScript. In general I wouldn’t recommend using RegisterStartupScript – ever. It’s a much better practice to use a script base load event to handle ‘startup’ code that should fire when the page first loads. So instead of the code above I’d actually recommend doing: ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "call_hello", "$().ready( function() { alert('hello2'); });", true, ScriptRenderModes.Header); assuming you’re using jQuery on the page. For script includes from a Url the following demonstrates how to embed scripts into the header. This example injects a jQuery and jQuery.UI script reference from the Google CDN then checks each with a script block to ensure that it has loaded and if not loads it from a server local location: // load jquery from CDN ClientScriptProxy.Current.RegisterClientScriptInclude(this, typeof(ControlResources), "http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js", ScriptRenderModes.HeaderTop); // check if jquery loaded - if it didn't we're not online string scriptCheck = @"if (typeof jQuery != 'object') document.write(unescape(""%3Cscript src='{0}' type='text/javascript'%3E%3C/script%3E""));"; string jQueryUrl = ClientScriptProxy.Current.GetWebResourceUrl(this, typeof(ControlResources), ControlResources.JQUERY_SCRIPT_RESOURCE); ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "jquery_register", string.Format(scriptCheck,jQueryUrl),true, ScriptRenderModes.HeaderTop); // Load jquery-ui from cdn ClientScriptProxy.Current.RegisterClientScriptInclude(this, typeof(ControlResources), "http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/jquery-ui.min.js", ScriptRenderModes.Header); // check if we need to load from local string jQueryUiUrl = ResolveUrl("~/scripts/jquery-ui-custom.min.js"); ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "jqueryui_register", string.Format(scriptCheck, jQueryUiUrl), true, ScriptRenderModes.Header); // Create script block in header ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function", "$().ready( function() { alert('hello'); });", true, ScriptRenderModes.Header); which in turn generates this HTML: <html xmlns="http://www.w3.org/1999/xhtml" > <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js" type="text/javascript"></script> <script type="text/javascript"> if (typeof jQuery != 'object') document.write(unescape("%3Cscript src='/WestWindWebToolkitWeb/WebResource.axd?d=DIykvYhJ_oXCr-TA_dr35i4AayJoV1mgnQAQGPaZsoPM2LCdvoD3cIsRRitHKlKJfV5K_jQvylK7tsqO3lQIFw2&t=633979863959332352' type='text/javascript'%3E%3C/script%3E")); </script> <title> </title> <script src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/jquery-ui.min.js" type="text/javascript"></script> <script type="text/javascript"> if (typeof jQuery != 'object') document.write(unescape("%3Cscript src='/WestWindWebToolkitWeb/scripts/jquery-ui-custom.min.js' type='text/javascript'%3E%3C/script%3E")); </script> <script type="text/javascript"> $().ready(function() { alert('hello'); }); </script> </head> <body> …</body> </html> As you can see there’s a bit more control in this process as you can inject both script includes and script blocks into the document at the top or bottom of the header, plus if necessary at the usual body locations. This is quite useful especially if you create custom server controls that interoperate with script and have certain dependencies. The above is a good example of a useful switchable routine where you can switch where scripts load from by default – the above pulls from Google CDN but a configuration switch may automatically switch to pull from the local development copies if your doing development for example. How does it work? As mentioned the ClientScriptProxy object mimicks many of the ScriptManager script related methods and so provides close API compatibility with it although it contains many additional overloads that enhance functionality. It does however work against ScriptManager if it’s available on the page, or Page.ClientScript if it’s not so it provides a single unified frontend to script access. There are however many overloads of the original SM methods like the above to provide additional functionality. The implementation of script header rendering is pretty straight forward – as long as a server header (ie. it has to have runat=”server” set) is available. Otherwise these routines fall back to using the default document level insertions of ScriptManager/ClientScript. Given that there is a server header it’s relatively easy to generate the script tags and code and append them to the header either at the top or bottom. I suspect Microsoft didn’t provide header rendering functionality precisely because a runat=”server” header is not required by ASP.NET so behavior would be slightly unpredictable. That’s not really a problem for a custom implementation however. Here’s the RegisterClientScriptBlock implementation that takes a ScriptRenderModes parameter to allow header rendering: /// <summary> /// Renders client script block with the option of rendering the script block in /// the Html header /// /// For this to work Header must be defined as runat="server" /// </summary> /// <param name="control">any control that instance typically page</param> /// <param name="type">Type that identifies this rendering</param> /// <param name="key">unique script block id</param> /// <param name="script">The script code to render</param> /// <param name="addScriptTags">Ignored for header rendering used for all other insertions</param> /// <param name="renderMode">Where the block is rendered</param> public void RegisterClientScriptBlock(Control control, Type type, string key, string script, bool addScriptTags, ScriptRenderModes renderMode) { if (renderMode == ScriptRenderModes.Inherit) renderMode = DefaultScriptRenderMode; if (control.Page.Header == null || renderMode != ScriptRenderModes.HeaderTop && renderMode != ScriptRenderModes.Header && renderMode != ScriptRenderModes.BottomOfPage) { RegisterClientScriptBlock(control, type, key, script, addScriptTags); return; } // No dupes - ref script include only once const string identifier = "scriptblock_"; if (HttpContext.Current.Items.Contains(identifier + key)) return; HttpContext.Current.Items.Add(identifier + key, string.Empty); StringBuilder sb = new StringBuilder(); // Embed in header sb.AppendLine("\r\n<script type=\"text/javascript\">"); sb.AppendLine(script); sb.AppendLine("</script>"); int? index = HttpContext.Current.Items["__ScriptResourceIndex"] as int?; if (index == null) index = 0; if (renderMode == ScriptRenderModes.HeaderTop) { control.Page.Header.Controls.AddAt(index.Value, new LiteralControl(sb.ToString())); index++; } else if(renderMode == ScriptRenderModes.Header) control.Page.Header.Controls.Add(new LiteralControl(sb.ToString())); else if (renderMode == ScriptRenderModes.BottomOfPage) control.Page.Controls.AddAt(control.Page.Controls.Count-1,new LiteralControl(sb.ToString())); HttpContext.Current.Items["__ScriptResourceIndex"] = index; } Note that the routine has to keep track of items inserted by id so that if the same item is added again with the same key it won’t generate two script entries. Additionally the code has to keep track of how many insertions have been made at the top of the document so that entries are added in the proper order. The RegisterScriptInclude method is similar but there’s some additional logic in here to deal with script file references and ClientScriptProxy’s (optional) custom resource handler that provides script compression /// <summary> /// Registers a client script reference into the page with the option to specify /// the script location in the page /// </summary> /// <param name="control">Any control instance - typically page</param> /// <param name="type">Type that acts as qualifier (uniqueness)</param> /// <param name="url">the Url to the script resource</param> /// <param name="ScriptRenderModes">Determines where the script is rendered</param> public void RegisterClientScriptInclude(Control control, Type type, string url, ScriptRenderModes renderMode) { const string STR_ScriptResourceIndex = "__ScriptResourceIndex"; if (string.IsNullOrEmpty(url)) return; if (renderMode == ScriptRenderModes.Inherit) renderMode = DefaultScriptRenderMode; // Extract just the script filename string fileId = null; // Check resource IDs and try to match to mapped file resources // Used to allow scripts not to be loaded more than once whether // embedded manually (script tag) or via resources with ClientScriptProxy if (url.Contains(".axd?r=")) { string res = HttpUtility.UrlDecode( StringUtils.ExtractString(url, "?r=", "&", false, true) ); foreach (ScriptResourceAlias item in ScriptResourceAliases) { if (item.Resource == res) { fileId = item.Alias + ".js"; break; } } if (fileId == null) fileId = url.ToLower(); } else fileId = Path.GetFileName(url).ToLower(); // No dupes - ref script include only once const string identifier = "script_"; if (HttpContext.Current.Items.Contains( identifier + fileId ) ) return; HttpContext.Current.Items.Add(identifier + fileId, string.Empty); // just use script manager or ClientScriptManager if (control.Page.Header == null || renderMode == ScriptRenderModes.Script || renderMode == ScriptRenderModes.Inline) { RegisterClientScriptInclude(control, type,url, url); return; } // Retrieve script index in header int? index = HttpContext.Current.Items[STR_ScriptResourceIndex] as int?; if (index == null) index = 0; StringBuilder sb = new StringBuilder(256); url = WebUtils.ResolveUrl(url); // Embed in header sb.AppendLine("\r\n<script src=\"" + url + "\" type=\"text/javascript\"></script>"); if (renderMode == ScriptRenderModes.HeaderTop) { control.Page.Header.Controls.AddAt(index.Value, new LiteralControl(sb.ToString())); index++; } else if (renderMode == ScriptRenderModes.Header) control.Page.Header.Controls.Add(new LiteralControl(sb.ToString())); else if (renderMode == ScriptRenderModes.BottomOfPage) control.Page.Controls.AddAt(control.Page.Controls.Count-1, new LiteralControl(sb.ToString())); HttpContext.Current.Items[STR_ScriptResourceIndex] = index; } There’s a little more code here that deals with cleaning up the passed in Url and also some custom handling of script resources that run through the ScriptCompressionModule – any script resources loaded in this fashion are automatically cached based on the resource id. Raw urls extract just the filename from the URL and cache based on that. All of this to avoid doubling up of scripts if called multiple times by multiple instances of the same control for example or several controls that all load the same resources/includes. Finally RegisterClientScriptResource utilizes the previous method to wrap the WebResourceUrl as well as some custom functionality for the resource compression module: /// <summary> /// Returns a WebResource or ScriptResource URL for script resources that are to be /// embedded as script includes. /// </summary> /// <param name="control">Any control</param> /// <param name="type">A type in assembly where resources are located</param> /// <param name="resourceName">Name of the resource to load</param> /// <param name="renderMode">Determines where in the document the link is rendered</param> public void RegisterClientScriptResource(Control control, Type type, string resourceName, ScriptRenderModes renderMode) { string resourceUrl = GetClientScriptResourceUrl(control, type, resourceName); RegisterClientScriptInclude(control, type, resourceUrl, renderMode); } /// <summary> /// Works like GetWebResourceUrl but can be used with javascript resources /// to allow using of resource compression (if the module is loaded). /// </summary> /// <param name="control"></param> /// <param name="type"></param> /// <param name="resourceName"></param> /// <returns></returns> public string GetClientScriptResourceUrl(Control control, Type type, string resourceName) { #if IncludeScriptCompressionModuleSupport // If wwScriptCompression Module through Web.config is loaded use it to compress // script resources by using wcSC.axd Url the module intercepts if (ScriptCompressionModule.ScriptCompressionModuleActive) { string url = "~/wwSC.axd?r=" + HttpUtility.UrlEncode(resourceName); if (type.Assembly != GetType().Assembly) url += "&t=" + HttpUtility.UrlEncode(type.FullName); return WebUtils.ResolveUrl(url); } #endif return control.Page.ClientScript.GetWebResourceUrl(type, resourceName); } This code merely retrieves the resource URL and then simply calls back to RegisterClientScriptInclude with the URL to be embedded which means there’s nothing specific to deal with other than the custom compression module logic which is nice and easy. What else is there in ClientScriptProxy? ClientscriptProxy also provides a few other useful services beyond what I’ve already covered here: Transparent ScriptManager and ClientScript calls ClientScriptProxy includes a host of routines that help figure out whether a script manager is available or not and all functions in this class call the appropriate object – ScriptManager or ClientScript – that is available in the current page to ensure that scripts get embedded into pages properly. This is especially useful for control development where controls have no control over the scripting environment in place on the page. RegisterCssLink and RegisterCssResource Much like the script embedding functions these two methods allow embedding of CSS links. CSS links are appended to the header or to a form declared with runat=”server”. LoadControlScript Is a high level resource loading routine that can be used to easily switch between different script linking modes. It supports loading from a WebResource, a url or not loading anything at all. This is very useful if you build controls that deal with specification of resource urls/ids in a standard way. Check out the full Code You can check out the full code to the ClientScriptProxyClass here: ClientScriptProxy.cs ClientScriptProxy Documentation (class reference) Note that the ClientScriptProxy has a few dependencies in the West Wind Web Toolkit of which it is part of. ControlResources holds a few standard constants and script resource links and the ScriptCompressionModule which is referenced in a few of the script inclusion methods. There’s also another useful ScriptContainer companion control  to the ClientScriptProxy that allows scripts to be placed onto the page’s markup including the ability to specify the script location and script minification options. You can find all the dependencies in the West Wind Web Toolkit repository: West Wind Web Toolkit Repository West Wind Web Toolkit Home Page© Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  JavaScript  

    Read the article

  • XNA Screen Manager problem with transitions

    - by NexAddo
    I'm having issues using the game statemanagement example in the game I am developing. I have no issues with my first three screens transitioning between one another. I have a main menu screen, a splash screen and a high score screen that cycle: mainMenuScreen->splashScreen->highScoreScreen->mainMenuScreen The screens change every 15 seconds. Transition times public MainMenuScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.0); currentCreditAmount = Global.CurrentCredits; } public SplashScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public HighScoreScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public GamePlayScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } When a user inserts credits they can play the game after pressing start mainMenuScreen->splashScreen->highScoreScreen->(loops forever) || || || ===========Credits In============= || Start || \/ LoadingScreen || Start || \/ GamePlayScreen During each of these transitions, between screens, the same code is used, which exits(removes) all current active screens and respects transitions, then adds the new screen to the screen manager: foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); //AddScreen takes a new screen to manage and the controlling player ScreenManager.AddScreen(new NameOfScreenHere(), null); Each screen is removed from the ScreenManager with ExitScreen() and using this function, each screen transition is respected. The problem I am having is with my gamePlayScreen. When the current game is finished and the transition is complete for the gamePlayScreen, it should be removed and the next screens should be added to the ScreenManager. GamePlayScreen Code Snippet private void FinishCurrentGame() { AudioManager.StopSounds(); this.UnloadContent(); if (Global.SaveDevice.IsReady) Stats.Save(); if (HighScoreScreen.IsInHighscores(timeLimit)) { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); Global.TimeRemaining = timeLimit; ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MessageBoxScreen("Enter your Initials", true), null); } else { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MainMenuScreen(), null); } } The problem is that when isExiting is set to true by screen.ExitScreen() for the gamePlayScreen, the transition never completes the transition and removes the screen from the ScreenManager. Every other screen that I use the same technique to add and remove each screen fully transitions On/Off and is removed at the appropriate time from the ScreenManager, but noy my GamePlayScreen. Has anyone that has used the GameStateManagement example experienced this issue or can someone see the mistake I am making? EDIT This is what I tracked down. When the game is done, I call foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); to start the transition off process for the gameplay screen. At this point there is only 1 screen on the ScreenManager stack. The gamePlay screen gets isExiting set to true and starts to transition off. Right after the above call to ExitScreen() I add a background screen and menu screen to the screenManager: ScreenManager.AddScreen(new background(), null); ScreenManager.AddScreen(new Menu(), null); The count of the ScreenManager is now 3. What I noticed while stepping through the updates for GameScreen and ScreenManager, the gameplay screen never gets to the point where the transistion process finishes so the ScreenManager can remove it from the stack. This anomaly does not happen to any of my other screens when I switch between them. Screen Manager Code #region File Description //----------------------------------------------------------------------------- // ScreenManager.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #define DEMO #region Using Statements using System; using System.Diagnostics; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using PerformanceUtility.GameDebugTools; #endregion namespace GameStateManagement { /// <summary> /// The screen manager is a component which manages one or more GameScreen /// instances. It maintains a stack of screens, calls their Update and Draw /// methods at the appropriate times, and automatically routes input to the /// topmost active screen. /// </summary> public class ScreenManager : DrawableGameComponent { #region Fields List<GameScreen> screens = new List<GameScreen>(); List<GameScreen> screensToUpdate = new List<GameScreen>(); InputState input = new InputState(); SpriteBatch spriteBatch; SpriteFont font; Texture2D blankTexture; bool isInitialized; bool getOut; bool traceEnabled; #if DEBUG DebugSystem debugSystem; Stopwatch stopwatch = new Stopwatch(); bool debugTextEnabled; #endif #endregion #region Properties /// <summary> /// A default SpriteBatch shared by all the screens. This saves /// each screen having to bother creating their own local instance. /// </summary> public SpriteBatch SpriteBatch { get { return spriteBatch; } } /// <summary> /// A default font shared by all the screens. This saves /// each screen having to bother loading their own local copy. /// </summary> public SpriteFont Font { get { return font; } } public Rectangle ScreenRectangle { get { return new Rectangle(0, 0, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height); } } /// <summary> /// If true, the manager prints out a list of all the screens /// each time it is updated. This can be useful for making sure /// everything is being added and removed at the right times. /// </summary> public bool TraceEnabled { get { return traceEnabled; } set { traceEnabled = value; } } #if DEBUG public bool DebugTextEnabled { get { return debugTextEnabled; } set { debugTextEnabled = value; } } public DebugSystem DebugSystem { get { return debugSystem; } } #endif #endregion #region Initialization /// <summary> /// Constructs a new screen manager component. /// </summary> public ScreenManager(Game game) : base(game) { // we must set EnabledGestures before we can query for them, but // we don't assume the game wants to read them. //TouchPanel.EnabledGestures = GestureType.None; } /// <summary> /// Initializes the screen manager component. /// </summary> public override void Initialize() { base.Initialize(); #if DEBUG debugSystem = DebugSystem.Initialize(Game, "Fonts/MenuFont"); #endif isInitialized = true; } /// <summary> /// Load your graphics content. /// </summary> protected override void LoadContent() { // Load content belonging to the screen manager. ContentManager content = Game.Content; spriteBatch = new SpriteBatch(GraphicsDevice); font = content.Load<SpriteFont>(@"Fonts\menufont"); blankTexture = content.Load<Texture2D>(@"Textures\Backgrounds\blank"); // Tell each of the screens to load their content. foreach (GameScreen screen in screens) { screen.LoadContent(); } } /// <summary> /// Unload your graphics content. /// </summary> protected override void UnloadContent() { // Tell each of the screens to unload their content. foreach (GameScreen screen in screens) { screen.UnloadContent(); } } #endregion #region Update and Draw /// <summary> /// Allows each screen to run logic. /// </summary> public override void Update(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Update", Color.Blue); if (debugTextEnabled && getOut == false) { debugSystem.FpsCounter.Visible = true; debugSystem.TimeRuler.Visible = true; debugSystem.TimeRuler.ShowLog = true; getOut = true; } else if (debugTextEnabled == false) { getOut = false; debugSystem.FpsCounter.Visible = false; debugSystem.TimeRuler.Visible = false; debugSystem.TimeRuler.ShowLog = false; } #endif // Read the keyboard and gamepad. input.Update(); // Make a copy of the master screen list, to avoid confusion if // the process of updating one screen adds or removes others. screensToUpdate.Clear(); foreach (GameScreen screen in screens) screensToUpdate.Add(screen); bool otherScreenHasFocus = !Game.IsActive; bool coveredByOtherScreen = false; // Loop as long as there are screens waiting to be updated. while (screensToUpdate.Count > 0) { // Pop the topmost screen off the waiting list. GameScreen screen = screensToUpdate[screensToUpdate.Count - 1]; screensToUpdate.RemoveAt(screensToUpdate.Count - 1); // Update the screen. screen.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); if (screen.ScreenState == ScreenState.TransitionOn || screen.ScreenState == ScreenState.Active) { // If this is the first active screen we came across, // give it a chance to handle input. if (!otherScreenHasFocus) { screen.HandleInput(input); otherScreenHasFocus = true; } // If this is an active non-popup, inform any subsequent // screens that they are covered by it. if (!screen.IsPopup) coveredByOtherScreen = true; } } // Print debug trace? if (traceEnabled) TraceScreens(); #if DEBUG debugSystem.TimeRuler.EndMark("Update"); #endif } /// <summary> /// Prints a list of all the screens, for debugging. /// </summary> void TraceScreens() { List<string> screenNames = new List<string>(); foreach (GameScreen screen in screens) screenNames.Add(screen.GetType().Name); Debug.WriteLine(string.Join(", ", screenNames.ToArray())); } /// <summary> /// Tells each screen to draw itself. /// </summary> public override void Draw(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Draw", Color.Yellow); #endif foreach (GameScreen screen in screens) { if (screen.ScreenState == ScreenState.Hidden) continue; screen.Draw(gameTime); } #if DEBUG debugSystem.TimeRuler.EndMark("Draw"); #endif #if DEMO SpriteBatch.Begin(); SpriteBatch.DrawString(font, "DEMO - NOT FOR RESALE", new Vector2(20, 80), Color.White); SpriteBatch.End(); #endif } #endregion #region Public Methods /// <summary> /// Adds a new screen to the screen manager. /// </summary> public void AddScreen(GameScreen screen, PlayerIndex? controllingPlayer) { screen.ControllingPlayer = controllingPlayer; screen.ScreenManager = this; screen.IsExiting = false; // If we have a graphics device, tell the screen to load content. if (isInitialized) { screen.LoadContent(); } screens.Add(screen); } /// <summary> /// Removes a screen from the screen manager. You should normally /// use GameScreen.ExitScreen instead of calling this directly, so /// the screen can gradually transition off rather than just being /// instantly removed. /// </summary> public void RemoveScreen(GameScreen screen) { // If we have a graphics device, tell the screen to unload content. if (isInitialized) { screen.UnloadContent(); } screens.Remove(screen); screensToUpdate.Remove(screen); } /// <summary> /// Expose an array holding all the screens. We return a copy rather /// than the real master list, because screens should only ever be added /// or removed using the AddScreen and RemoveScreen methods. /// </summary> public GameScreen[] GetScreens() { return screens.ToArray(); } /// <summary> /// Helper draws a translucent black fullscreen sprite, used for fading /// screens in and out, and for darkening the background behind popups. /// </summary> public void FadeBackBufferToBlack(float alpha) { Viewport viewport = GraphicsDevice.Viewport; spriteBatch.Begin(); spriteBatch.Draw(blankTexture, new Rectangle(0, 0, viewport.Width, viewport.Height), Color.Black * alpha); spriteBatch.End(); } #endregion } } Game Screen Parent of GamePlayScreen #region File Description //----------------------------------------------------------------------------- // GameScreen.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #region Using Statements using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; //using Microsoft.Xna.Framework.Input.Touch; using System.IO; #endregion namespace GameStateManagement { /// <summary> /// Enum describes the screen transition state. /// </summary> public enum ScreenState { TransitionOn, Active, TransitionOff, Hidden, } /// <summary> /// A screen is a single layer that has update and draw logic, and which /// can be combined with other layers to build up a complex menu system. /// For instance the main menu, the options menu, the "are you sure you /// want to quit" message box, and the main game itself are all implemented /// as screens. /// </summary> public abstract class GameScreen { #region Properties /// <summary> /// Normally when one screen is brought up over the top of another, /// the first screen will transition off to make room for the new /// one. This property indicates whether the screen is only a small /// popup, in which case screens underneath it do not need to bother /// transitioning off. /// </summary> public bool IsPopup { get { return isPopup; } protected set { isPopup = value; } } bool isPopup = false; /// <summary> /// Indicates how long the screen takes to /// transition on when it is activated. /// </summary> public TimeSpan TransitionOnTime { get { return transitionOnTime; } protected set { transitionOnTime = value; } } TimeSpan transitionOnTime = TimeSpan.Zero; /// <summary> /// Indicates how long the screen takes to /// transition off when it is deactivated. /// </summary> public TimeSpan TransitionOffTime { get { return transitionOffTime; } protected set { transitionOffTime = value; } } TimeSpan transitionOffTime = TimeSpan.Zero; /// <summary> /// Gets the current position of the screen transition, ranging /// from zero (fully active, no transition) to one (transitioned /// fully off to nothing). /// </summary> public float TransitionPosition { get { return transitionPosition; } protected set { transitionPosition = value; } } float transitionPosition = 1; /// <summary> /// Gets the current alpha of the screen transition, ranging /// from 1 (fully active, no transition) to 0 (transitioned /// fully off to nothing). /// </summary> public float TransitionAlpha { get { return 1f - TransitionPosition; } } /// <summary> /// Gets the current screen transition state. /// </summary> public ScreenState ScreenState { get { return screenState; } protected set { screenState = value; } } ScreenState screenState = ScreenState.TransitionOn; /// <summary> /// There are two possible reasons why a screen might be transitioning /// off. It could be temporarily going away to make room for another /// screen that is on top of it, or it could be going away for good. /// This property indicates whether the screen is exiting for real: /// if set, the screen will automatically remove itself as soon as the /// transition finishes. /// </summary> public bool IsExiting { get { return isExiting; } protected internal set { isExiting = value; } } bool isExiting = false; /// <summary> /// Checks whether this screen is active and can respond to user input. /// </summary> public bool IsActive { get { return !otherScreenHasFocus && (screenState == ScreenState.TransitionOn || screenState == ScreenState.Active); } } bool otherScreenHasFocus; /// <summary> /// Gets the manager that this screen belongs to. /// </summary> public ScreenManager ScreenManager { get { return screenManager; } internal set { screenManager = value; } } ScreenManager screenManager; public KeyboardState KeyboardState { get {return Keyboard.GetState();} } /// <summary> /// Gets the index of the player who is currently controlling this screen, /// or null if it is accepting input from any player. This is used to lock /// the game to a specific player profile. The main menu responds to input /// from any connected gamepad, but whichever player makes a selection from /// this menu is given control over all subsequent screens, so other gamepads /// are inactive until the controlling player returns to the main menu. /// </summary> public PlayerIndex? ControllingPlayer { get { return controllingPlayer; } internal set { controllingPlayer = value; } } PlayerIndex? controllingPlayer; /// <summary> /// Gets whether or not this screen is serializable. If this is true, /// the screen will be recorded into the screen manager's state and /// its Serialize and Deserialize methods will be called as appropriate. /// If this is false, the screen will be ignored during serialization. /// By default, all screens are assumed to be serializable. /// </summary> public bool IsSerializable { get { return isSerializable; } protected set { isSerializable = value; } } bool isSerializable = true; #endregion #region Initialization /// <summary> /// Load graphics content for the screen. /// </summary> public virtual void LoadContent() { } /// <summary> /// Unload content for the screen. /// </summary> public virtual void UnloadContent() { } #endregion #region Update and Draw /// <summary> /// Allows the screen to run logic, such as updating the transition position. /// Unlike HandleInput, this method is called regardless of whether the screen /// is active, hidden, or in the middle of a transition. /// </summary> public virtual void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { this.otherScreenHasFocus = otherScreenHasFocus; if (isExiting) { // If the screen is going away to die, it should transition off. screenState = ScreenState.TransitionOff; if (!UpdateTransition(gameTime, transitionOffTime, 1)) { // When the transition finishes, remove the screen. ScreenManager.RemoveScreen(this); } } else if (coveredByOtherScreen) { // If the screen is covered by another, it should transition off. if (UpdateTransition(gameTime, transitionOffTime, 1)) { // Still busy transitioning. screenState = ScreenState.TransitionOff; } else { // Transition finished! screenState = ScreenState.Hidden; } } else { // Otherwise the screen should transition on and become active. if (UpdateTransition(gameTime, transitionOnTime, -1)) { // Still busy transitioning. screenState = ScreenState.TransitionOn; } else { // Transition finished! screenState = ScreenState.Active; } } } /// <summary> /// Helper for updating the screen transition position. /// </summary> bool UpdateTransition(GameTime gameTime, TimeSpan time, int direction) { // How much should we move by? float transitionDelta; if (time == TimeSpan.Zero) transitionDelta = 1; else transitionDelta = (float)(gameTime.ElapsedGameTime.TotalMilliseconds / time.TotalMilliseconds); // Update the transition position. transitionPosition += transitionDelta * direction; // Did we reach the end of the transition? if (((direction < 0) && (transitionPosition <= 0)) || ((direction > 0) && (transitionPosition >= 1))) { transitionPosition = MathHelper.Clamp(transitionPosition, 0, 1); return false; } // Otherwise we are still busy transitioning. return true; } /// <summary> /// Allows the screen to handle user input. Unlike Update, this method /// is only called when the screen is active, and not when some other /// screen has taken the focus. /// </summary> public virtual void HandleInput(InputState input) { } public KeyboardState currentKeyState; public KeyboardState lastKeyState; public bool IsKeyHit(Keys key) { if (currentKeyState.IsKeyDown(key) && lastKeyState.IsKeyUp(key)) return true; return false; } /// <summary> /// This is called when the screen should draw itself. /// </summary> public virtual void Draw(GameTime gameTime) { } #endregion #region Public Methods /// <summary> /// Tells the screen to serialize its state into the given stream. /// </summary> public virtual void Serialize(Stream stream) { } /// <summary> /// Tells the screen to deserialize its state from the given stream. /// </summary> public virtual void Deserialize(Stream stream) { } /// <summary> /// Tells the screen to go away. Unlike ScreenManager.RemoveScreen, which /// instantly kills the screen, this method respects the transition timings /// and will give the screen a chance to gradually transition off. /// </summary> public void ExitScreen() { if (TransitionOffTime == TimeSpan.Zero) { // If the screen has a zero transition time, remove it immediately. ScreenManager.RemoveScreen(this); } else { // Otherwise flag that it should transition off and then exit. isExiting = true; } } #endregion #region Helper Methods /// <summary> /// A helper method which loads assets using the screen manager's /// associated game content loader. /// </summary> /// <typeparam name="T">Type of asset.</typeparam> /// <param name="assetName">Asset name, relative to the loader root /// directory, and not including the .xnb extension.</param> /// <returns></returns> public T Load<T>(string assetName) { return ScreenManager.Game.Content.Load<T>(assetName); } #endregion } }

    Read the article

  • Using the ASP.NET Cache to cache data in a Model or Business Object layer, without a dependency on System.Web in the layer - Part One.

    - by Rhames
    ASP.NET applications can make use of the System.Web.Caching.Cache object to cache data and prevent repeated expensive calls to a database or other store. However, ideally an application should make use of caching at the point where data is retrieved from the database, which typically is inside a Business Objects or Model layer. One of the key features of using a UI pattern such as Model-View-Presenter (MVP) or Model-View-Controller (MVC) is that the Model and Presenter (or Controller) layers are developed without any knowledge of the UI layer. Introducing a dependency on System.Web into the Model layer would break this independence of the Model from the View. This article gives a solution to this problem, using dependency injection to inject the caching implementation into the Model layer at runtime. This allows caching to be used within the Model layer, without any knowledge of the actual caching mechanism that will be used. Create a sample application to use the caching solution Create a test SQL Server database This solution uses a SQL Server database with the same Sales data used in my previous post on calculating running totals. The advantage of using this data is that it gives nice slow queries that will exaggerate the effect of using caching! To create the data, first create a new SQL database called CacheSample. Next run the following script to create the Sale table and populate it: USE CacheSample GO   CREATE TABLE Sale(DayCount smallint, Sales money) CREATE CLUSTERED INDEX ndx_DayCount ON Sale(DayCount) go INSERT Sale VALUES (1,120) INSERT Sale VALUES (2,60) INSERT Sale VALUES (3,125) INSERT Sale VALUES (4,40)   DECLARE @DayCount smallint, @Sales money SET @DayCount = 5 SET @Sales = 10   WHILE @DayCount < 5000  BEGIN  INSERT Sale VALUES (@DayCount,@Sales)  SET @DayCount = @DayCount + 1  SET @Sales = @Sales + 15  END Next create a stored procedure to calculate the running total, and return a specified number of rows from the Sale table, using the following script: USE [CacheSample] GO   SET ANSI_NULLS ON GO   SET QUOTED_IDENTIFIER ON GO   -- ============================================= -- Author:        Robin -- Create date: -- Description:   -- ============================================= CREATE PROCEDURE [dbo].[spGetRunningTotals]       -- Add the parameters for the stored procedure here       @HighestDayCount smallint = null AS BEGIN       -- SET NOCOUNT ON added to prevent extra result sets from       -- interfering with SELECT statements.       SET NOCOUNT ON;         IF @HighestDayCount IS NULL             SELECT @HighestDayCount = MAX(DayCount) FROM dbo.Sale                   DECLARE @SaleTbl TABLE (DayCount smallint, Sales money, RunningTotal money)         DECLARE @DayCount smallint,                   @Sales money,                   @RunningTotal money         SET @RunningTotal = 0       SET @DayCount = 0         DECLARE rt_cursor CURSOR       FOR       SELECT DayCount, Sales       FROM Sale       ORDER BY DayCount         OPEN rt_cursor         FETCH NEXT FROM rt_cursor INTO @DayCount,@Sales         WHILE @@FETCH_STATUS = 0 AND @DayCount <= @HighestDayCount        BEGIN        SET @RunningTotal = @RunningTotal + @Sales        INSERT @SaleTbl VALUES (@DayCount,@Sales,@RunningTotal)        FETCH NEXT FROM rt_cursor INTO @DayCount,@Sales        END         CLOSE rt_cursor       DEALLOCATE rt_cursor         SELECT DayCount, Sales, RunningTotal       FROM @SaleTbl   END   GO   Create the Sample ASP.NET application In Visual Studio create a new solution and add a class library project called CacheSample.BusinessObjects and an ASP.NET web application called CacheSample.UI. The CacheSample.BusinessObjects project will contain a single class to represent a Sale data item, with all the code to retrieve the sales from the database included in it for simplicity (normally I would at least have a separate Repository or other object that is responsible for retrieving data, and probably a data access layer as well, but for this sample I want to keep it simple). The C# code for the Sale class is shown below: using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient;   namespace CacheSample.BusinessObjects {     public class Sale     {         public Int16 DayCount { get; set; }         public decimal Sales { get; set; }         public decimal RunningTotal { get; set; }           public static IEnumerable<Sale> GetSales(int? highestDayCount)         {             List<Sale> sales = new List<Sale>();               SqlParameter highestDayCountParameter = new SqlParameter("@HighestDayCount", SqlDbType.SmallInt);             if (highestDayCount.HasValue)                 highestDayCountParameter.Value = highestDayCount;             else                 highestDayCountParameter.Value = DBNull.Value;               string connectionStr = System.Configuration.ConfigurationManager .ConnectionStrings["CacheSample"].ConnectionString;               using(SqlConnection sqlConn = new SqlConnection(connectionStr))             using (SqlCommand sqlCmd = sqlConn.CreateCommand())             {                 sqlCmd.CommandText = "spGetRunningTotals";                 sqlCmd.CommandType = CommandType.StoredProcedure;                 sqlCmd.Parameters.Add(highestDayCountParameter);                   sqlConn.Open();                   using (SqlDataReader dr = sqlCmd.ExecuteReader())                 {                     while (dr.Read())                     {                         Sale newSale = new Sale();                         newSale.DayCount = dr.GetInt16(0);                         newSale.Sales = dr.GetDecimal(1);                         newSale.RunningTotal = dr.GetDecimal(2);                           sales.Add(newSale);                     }                 }             }               return sales;         }     } }   The static GetSale() method makes a call to the spGetRunningTotals stored procedure and then reads each row from the returned SqlDataReader into an instance of the Sale class, it then returns a List of the Sale objects, as IEnnumerable<Sale>. A reference to System.Configuration needs to be added to the CacheSample.BusinessObjects project so that the connection string can be read from the web.config file. In the CacheSample.UI ASP.NET project, create a single web page called ShowSales.aspx, and make this the default start up page. This page will contain a single button to call the GetSales() method and a label to display the results. The html mark up and the C# code behind are shown below: ShowSales.aspx <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="ShowSales.aspx.cs" Inherits="CacheSample.UI.ShowSales" %>   <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">   <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server">     <title>Cache Sample - Show All Sales</title> </head> <body>     <form id="form1" runat="server">     <div>         <asp:Button ID="btnTest1" runat="server" onclick="btnTest1_Click"             Text="Get All Sales" />         &nbsp;&nbsp;&nbsp;         <asp:Label ID="lblResults" runat="server"></asp:Label>         </div>     </form> </body> </html>   ShowSales.aspx.cs using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls;   using CacheSample.BusinessObjects;   namespace CacheSample.UI {     public partial class ShowSales : System.Web.UI.Page     {         protected void Page_Load(object sender, EventArgs e)         {         }           protected void btnTest1_Click(object sender, EventArgs e)         {             System.Diagnostics.Stopwatch stopWatch = new System.Diagnostics.Stopwatch();             stopWatch.Start();               var sales = Sale.GetSales(null);               var lastSales = sales.Last();               stopWatch.Stop();               lblResults.Text = string.Format( "Count of Sales: {0}, Last DayCount: {1}, Total Sales: {2}. Query took {3} ms", sales.Count(), lastSales.DayCount, lastSales.RunningTotal, stopWatch.ElapsedMilliseconds);         }       } }   Finally we need to add a connection string to the CacheSample SQL Server database, called CacheSample, to the web.config file: <?xmlversion="1.0"?>   <configuration>    <connectionStrings>     <addname="CacheSample"          connectionString="data source=.\SQLEXPRESS;Integrated Security=SSPI;Initial Catalog=CacheSample"          providerName="System.Data.SqlClient" />  </connectionStrings>    <system.web>     <compilationdebug="true"targetFramework="4.0" />  </system.web>   </configuration>   Run the application and click the button a few times to see how long each call to the database takes. On my system, each query takes about 450ms. Next I shall look at a solution to use the ASP.NET caching to cache the data returned by the query, so that subsequent requests to the GetSales() method are much faster. Adding Data Caching Support I am going to create my caching support in a separate project called CacheSample.Caching, so the next step is to add a class library to the solution. We shall be using the application configuration to define the implementation of our caching system, so we need a reference to System.Configuration adding to the project. ICacheProvider<T> Interface The first step in adding caching to our application is to define an interface, called ICacheProvider, in the CacheSample.Caching project, with methods to retrieve any data from the cache or to retrieve the data from the data source if it is not present in the cache. Dependency Injection will then be used to inject an implementation of this interface at runtime, allowing the users of the interface (i.e. the CacheSample.BusinessObjects project) to be completely unaware of how the caching is actually implemented. As data of any type maybe retrieved from the data source, it makes sense to use generics in the interface, with a generic type parameter defining the data type associated with a particular instance of the cache interface implementation. The C# code for the ICacheProvider interface is shown below: using System; using System.Collections.Generic;   namespace CacheSample.Caching {     public interface ICacheProvider     {     }       public interface ICacheProvider<T> : ICacheProvider     {         T Fetch(string key, Func<T> retrieveData, DateTime? absoluteExpiry, TimeSpan? relativeExpiry);           IEnumerable<T> Fetch(string key, Func<IEnumerable<T>> retrieveData, DateTime? absoluteExpiry, TimeSpan? relativeExpiry);     } }   The empty non-generic interface will be used as a type in a Dictionary generic collection later to store instances of the ICacheProvider<T> implementation for reuse, I prefer to use a base interface when doing this, as I think the alternative of using object makes for less clear code. The ICacheProvider<T> interface defines two overloaded Fetch methods, the difference between these is that one will return a single instance of the type T and the other will return an IEnumerable<T>, providing support for easy caching of collections of data items. Both methods will take a key parameter, which will uniquely identify the cached data, a delegate of type Func<T> or Func<IEnumerable<T>> which will provide the code to retrieve the data from the store if it is not present in the cache, and absolute or relative expiry policies to define when a cached item should expire. Note that at present there is no support for cache dependencies, but I shall be showing a method of adding this in part two of this article. CacheProviderFactory Class We need a mechanism of creating instances of our ICacheProvider<T> interface, using Dependency Injection to get the implementation of the interface. To do this we shall create a CacheProviderFactory static class in the CacheSample.Caching project. This factory will provide a generic static method called GetCacheProvider<T>(), which shall return instances of ICacheProvider<T>. We can then call this factory method with the relevant data type (for example the Sale class in the CacheSample.BusinessObject project) to get a instance of ICacheProvider for that type (e.g. call CacheProviderFactory.GetCacheProvider<Sale>() to get the ICacheProvider<Sale> implementation). The C# code for the CacheProviderFactory is shown below: using System; using System.Collections.Generic;   using CacheSample.Caching.Configuration;   namespace CacheSample.Caching {     public static class CacheProviderFactory     {         private static Dictionary<Type, ICacheProvider> cacheProviders = new Dictionary<Type, ICacheProvider>();         private static object syncRoot = new object();           ///<summary>         /// Factory method to create or retrieve an implementation of the  /// ICacheProvider interface for type <typeparamref name="T"/>.         ///</summary>         ///<typeparam name="T">  /// The type that this cache provider instance will work with  ///</typeparam>         ///<returns>An instance of the implementation of ICacheProvider for type  ///<typeparamref name="T"/>, as specified by the application  /// configuration</returns>         public static ICacheProvider<T> GetCacheProvider<T>()         {             ICacheProvider<T> cacheProvider = null;             // Get the Type reference for the type parameter T             Type typeOfT = typeof(T);               // Lock the access to the cacheProviders dictionary             // so multiple threads can work with it             lock (syncRoot)             {                 // First check if an instance of the ICacheProvider implementation  // already exists in the cacheProviders dictionary for the type T                 if (cacheProviders.ContainsKey(typeOfT))                     cacheProvider = (ICacheProvider<T>)cacheProviders[typeOfT];                 else                 {                     // There is not already an instance of the ICacheProvider in       // cacheProviders for the type T                     // so we need to create one                       // Get the Type reference for the application's implementation of       // ICacheProvider from the configuration                     Type cacheProviderType = Type.GetType(CacheProviderConfigurationSection.Current. CacheProviderType);                     if (cacheProviderType != null)                     {                         // Now get a Type reference for the Cache Provider with the                         // type T generic parameter                         Type typeOfCacheProviderTypeForT = cacheProviderType.MakeGenericType(new Type[] { typeOfT });                         if (typeOfCacheProviderTypeForT != null)                         {                             // Create the instance of the Cache Provider and add it to // the cacheProviders dictionary for future use                             cacheProvider = (ICacheProvider<T>)Activator. CreateInstance(typeOfCacheProviderTypeForT);                             cacheProviders.Add(typeOfT, cacheProvider);                         }                     }                 }             }               return cacheProvider;                 }     } }   As this code uses Activator.CreateInstance() to create instances of the ICacheProvider<T> implementation, which is a slow process, the factory class maintains a Dictionary of the previously created instances so that a cache provider needs to be created only once for each type. The type of the implementation of ICacheProvider<T> is read from a custom configuration section in the application configuration file, via the CacheProviderConfigurationSection class, which is described below. CacheProviderConfigurationSection Class The implementation of ICacheProvider<T> will be specified in a custom configuration section in the application’s configuration. To handle this create a folder in the CacheSample.Caching project called Configuration, and add a class called CacheProviderConfigurationSection to this folder. This class will extend the System.Configuration.ConfigurationSection class, and will contain a single string property called CacheProviderType. The C# code for this class is shown below: using System; using System.Configuration;   namespace CacheSample.Caching.Configuration {     internal class CacheProviderConfigurationSection : ConfigurationSection     {         public static CacheProviderConfigurationSection Current         {             get             {                 return (CacheProviderConfigurationSection) ConfigurationManager.GetSection("cacheProvider");             }         }           [ConfigurationProperty("type", IsRequired=true)]         public string CacheProviderType         {             get             {                 return (string)this["type"];             }         }     } }   Adding Data Caching to the Sales Class We now have enough code in place to add caching to the GetSales() method in the CacheSample.BusinessObjects.Sale class, even though we do not yet have an implementation of the ICacheProvider<T> interface. We need to add a reference to the CacheSample.Caching project to CacheSample.BusinessObjects so that we can use the ICacheProvider<T> interface within the GetSales() method. Once the reference is added, we can first create a unique string key based on the method name and the parameter value, so that the same cache key is used for repeated calls to the method with the same parameter values. Then we get an instance of the cache provider for the Sales type, using the CacheProviderFactory, and pass the existing code to retrieve the data from the database as the retrievalMethod delegate in a call to the Cache Provider Fetch() method. The C# code for the modified GetSales() method is shown below: public static IEnumerable<Sale> GetSales(int? highestDayCount) {     string cacheKey = string.Format("CacheSample.BusinessObjects.GetSalesWithCache({0})", highestDayCount);       return CacheSample.Caching.CacheProviderFactory. GetCacheProvider<Sale>().Fetch(cacheKey,         delegate()         {             List<Sale> sales = new List<Sale>();               SqlParameter highestDayCountParameter = new SqlParameter("@HighestDayCount", SqlDbType.SmallInt);             if (highestDayCount.HasValue)                 highestDayCountParameter.Value = highestDayCount;             else                 highestDayCountParameter.Value = DBNull.Value;               string connectionStr = System.Configuration.ConfigurationManager. ConnectionStrings["CacheSample"].ConnectionString;               using (SqlConnection sqlConn = new SqlConnection(connectionStr))             using (SqlCommand sqlCmd = sqlConn.CreateCommand())             {                 sqlCmd.CommandText = "spGetRunningTotals";                 sqlCmd.CommandType = CommandType.StoredProcedure;                 sqlCmd.Parameters.Add(highestDayCountParameter);                   sqlConn.Open();                   using (SqlDataReader dr = sqlCmd.ExecuteReader())                 {                     while (dr.Read())                     {                         Sale newSale = new Sale();                         newSale.DayCount = dr.GetInt16(0);                         newSale.Sales = dr.GetDecimal(1);                         newSale.RunningTotal = dr.GetDecimal(2);                           sales.Add(newSale);                     }                 }             }               return sales;         },         null,         new TimeSpan(0, 10, 0)); }     This example passes the code to retrieve the Sales data from the database to the Cache Provider as an anonymous method, however it could also be written as a lambda. The main advantage of using an anonymous function (method or lambda) is that the code inside the anonymous function can access the parameters passed to the GetSales() method. Finally the absolute expiry is set to null, and the relative expiry set to 10 minutes, to indicate that the cache entry should be removed 10 minutes after the last request for the data. As the ICacheProvider<T> has a Fetch() method that returns IEnumerable<T>, we can simply return the results of the Fetch() method to the caller of the GetSales() method. This should be all that is needed for the GetSales() method to now retrieve data from a cache after the first time the data has be retrieved from the database. Implementing a ASP.NET Cache Provider The final step is to actually implement the ICacheProvider<T> interface, and add the implementation details to the web.config file for the dependency injection. The cache provider implementation needs to have access to System.Web. Therefore it could be placed in the CacheSample.UI project, or in its own project that has a reference to System.Web. Implementing the Cache Provider in a separate project is my favoured approach. Create a new project inside the solution called CacheSample.CacheProvider, and add references to System.Web and CacheSample.Caching to this project. Add a class to the project called AspNetCacheProvider. Make the class a generic class by adding the generic parameter <T> and indicate that the class implements ICacheProvider<T>. The C# code for the AspNetCacheProvider class is shown below: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Caching;   using CacheSample.Caching;   namespace CacheSample.CacheProvider {     public class AspNetCacheProvider<T> : ICacheProvider<T>     {         #region ICacheProvider<T> Members           public T Fetch(string key, Func<T> retrieveData, DateTime? absoluteExpiry, TimeSpan? relativeExpiry)         {             return FetchAndCache<T>(key, retrieveData, absoluteExpiry, relativeExpiry);         }           public IEnumerable<T> Fetch(string key, Func<IEnumerable<T>> retrieveData, DateTime? absoluteExpiry, TimeSpan? relativeExpiry)         {             return FetchAndCache<IEnumerable<T>>(key, retrieveData, absoluteExpiry, relativeExpiry);         }           #endregion           #region Helper Methods           private U FetchAndCache<U>(string key, Func<U> retrieveData, DateTime? absoluteExpiry, TimeSpan? relativeExpiry)         {             U value;             if (!TryGetValue<U>(key, out value))             {                 value = retrieveData();                 if (!absoluteExpiry.HasValue)                     absoluteExpiry = Cache.NoAbsoluteExpiration;                   if (!relativeExpiry.HasValue)                     relativeExpiry = Cache.NoSlidingExpiration;                   HttpContext.Current.Cache.Insert(key, value, null, absoluteExpiry.Value, relativeExpiry.Value);             }             return value;         }           private bool TryGetValue<U>(string key, out U value)         {             object cachedValue = HttpContext.Current.Cache.Get(key);             if (cachedValue == null)             {                 value = default(U);                 return false;             }             else             {                 try                 {                     value = (U)cachedValue;                     return true;                 }                 catch                 {                     value = default(U);                     return false;                 }             }         }           #endregion       } }   The two interface Fetch() methods call a private method called FetchAndCache(). This method first checks for a element in the HttpContext.Current.Cache with the specified cache key, and if so tries to cast this to the specified type (either T or IEnumerable<T>). If the cached element is found, the FetchAndCache() method simply returns it. If it is not found in the cache, the method calls the retrievalMethod delegate to get the data from the data source, and then adds this to the HttpContext.Current.Cache. The final step is to add the AspNetCacheProvider class to the relevant custom configuration section in the CacheSample.UI.Web.Config file. To do this there needs to be a <configSections> element added as the first element in <configuration>. This will match a custom section called <cacheProvider> with the CacheProviderConfigurationSection. Then we add a <cacheProvider> element, with a type property set to the fully qualified assembly name of the AspNetCacheProvider class, as shown below: <?xmlversion="1.0"?>   <configuration>  <configSections>     <sectionname="cacheProvider" type="CacheSample.Base.Configuration.CacheProviderConfigurationSection, CacheSample.Base" />  </configSections>    <connectionStrings>     <addname="CacheSample"          connectionString="data source=.\SQLEXPRESS;Integrated Security=SSPI;Initial Catalog=CacheSample"          providerName="System.Data.SqlClient" />  </connectionStrings>    <cacheProvidertype="CacheSample.CacheProvider.AspNetCacheProvider`1, CacheSample.CacheProvider, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">  </cacheProvider>    <system.web>     <compilationdebug="true"targetFramework="4.0" />  </system.web>   </configuration>   One point to note is that the fully qualified assembly name of the AspNetCacheProvider class includes the notation `1 after the class name, which indicates that it is a generic class with a single generic type parameter. The CacheSample.UI project needs to have references added to CacheSample.Caching and CacheSample.CacheProvider so that the actual application is aware of the relevant cache provider implementation. Conclusion After implementing this solution, you should have a working cache provider mechanism, that will allow the middle and data access layers to implement caching support when retrieving data, without any knowledge of the actually caching implementation. If the UI is not ASP.NET based, if for example it is Winforms or WPF, the implementation of ICacheProvider<T> would be written around whatever technology is available. It could even be a standalone caching system that takes full responsibility for adding and removing items from a global store. The next part of this article will show how this caching mechanism may be extended to provide support for cache dependencies, such as the System.Web.Caching.SqlCacheDependency. Another possible extension would be to cache the cache provider implementations instead of storing them in a static Dictionary in the CacheProviderFactory. This would prevent a build up of seldom used cache providers in the application memory, as they could be removed from the cache if not used often enough, although in reality there are probably unlikely to be vast numbers of cache provider implementation instances, as most applications do not have a massive number of business object or model types.

    Read the article

  • Custom ASP.NET Routing to an HttpHandler

    - by Rick Strahl
    As of version 4.0 ASP.NET natively supports routing via the now built-in System.Web.Routing namespace. Routing features are automatically integrated into the HtttpRuntime via a few custom interfaces. New Web Forms Routing Support In ASP.NET 4.0 there are a host of improvements including routing support baked into Web Forms via a RouteData property available on the Page class and RouteCollection.MapPageRoute() route handler that makes it easy to route to Web forms. To map ASP.NET Page routes is as simple as setting up the routes with MapPageRoute:protected void Application_Start(object sender, EventArgs e) { RegisterRoutes(RouteTable.Routes); } void RegisterRoutes(RouteCollection routes) { routes.MapPageRoute("StockQuote", "StockQuote/{symbol}", "StockQuote.aspx"); routes.MapPageRoute("StockQuotes", "StockQuotes/{symbolList}", "StockQuotes.aspx"); } and then accessing the route data in the page you can then use the new Page class RouteData property to retrieve the dynamic route data information:public partial class StockQuote1 : System.Web.UI.Page { protected StockQuote Quote = null; protected void Page_Load(object sender, EventArgs e) { string symbol = RouteData.Values["symbol"] as string; StockServer server = new StockServer(); Quote = server.GetStockQuote(symbol); // display stock data in Page View } } Simple, quick and doesn’t require much explanation. If you’re using WebForms most of your routing needs should be served just fine by this simple mechanism. Kudos to the ASP.NET team for putting this in the box and making it easy! How Routing Works To handle Routing in ASP.NET involves these steps: Registering Routes Creating a custom RouteHandler to retrieve an HttpHandler Attaching RouteData to your HttpHandler Picking up Route Information in your Request code Registering routes makes ASP.NET aware of the Routes you want to handle via the static RouteTable.Routes collection. You basically add routes to this collection to let ASP.NET know which URL patterns it should watch for. You typically hook up routes off a RegisterRoutes method that fires in Application_Start as I did in the example above to ensure routes are added only once when the application first starts up. When you create a route, you pass in a RouteHandler instance which ASP.NET caches and reuses as routes are matched. Once registered ASP.NET monitors the routes and if a match is found just prior to the HttpHandler instantiation, ASP.NET uses the RouteHandler registered for the route and calls GetHandler() on it to retrieve an HttpHandler instance. The RouteHandler.GetHandler() method is responsible for creating an instance of an HttpHandler that is to handle the request and – if necessary – to assign any additional custom data to the handler. At minimum you probably want to pass the RouteData to the handler so the handler can identify the request based on the route data available. To do this you typically add  a RouteData property to your handler and then assign the property from the RouteHandlers request context. This is essentially how Page.RouteData comes into being and this approach should work well for any custom handler implementation that requires RouteData. It’s a shame that ASP.NET doesn’t have a top level intrinsic object that’s accessible off the HttpContext object to provide route data more generically, but since RouteData is directly tied to HttpHandlers and not all handlers support it it might cause some confusion of when it’s actually available. Bottom line is that if you want to hold on to RouteData you have to assign it to a custom property of the handler or else pass it to the handler via Context.Items[] object that can be retrieved on an as needed basis. It’s important to understand that routing is hooked up via RouteHandlers that are responsible for loading HttpHandler instances. RouteHandlers are invoked for every request that matches a route and through this RouteHandler instance the Handler gains access to the current RouteData. Because of this logic it’s important to understand that Routing is really tied to HttpHandlers and not available prior to handler instantiation, which is pretty late in the HttpRuntime’s request pipeline. IOW, Routing works with Handlers but not with earlier in the pipeline within Modules. Specifically ASP.NET calls RouteHandler.GetHandler() from the PostResolveRequestCache HttpRuntime pipeline event. Here’s the call stack at the beginning of the GetHandler() call: which fires just before handler resolution. Non-Page Routing – You need to build custom RouteHandlers If you need to route to a custom Http Handler or other non-Page (and non-MVC) endpoint in the HttpRuntime, there is no generic mapping support available. You need to create a custom RouteHandler that can manage creating an instance of an HttpHandler that is fired in response to a routed request. Depending on what you are doing this process can be simple or fairly involved as your code is responsible based on the route data provided which handler to instantiate, and more importantly how to pass the route data on to the Handler. Luckily creating a RouteHandler is easy by implementing the IRouteHandler interface which has only a single GetHttpHandler(RequestContext context) method. In this method you can pick up the requestContext.RouteData, instantiate the HttpHandler of choice, and assign the RouteData to it. Then pass back the handler and you’re done.Here’s a simple example of GetHttpHandler() method that dynamically creates a handler based on a passed in Handler type./// <summary> /// Retrieves an Http Handler based on the type specified in the constructor /// </summary> /// <param name="requestContext"></param> /// <returns></returns> IHttpHandler IRouteHandler.GetHttpHandler(RequestContext requestContext) { IHttpHandler handler = Activator.CreateInstance(CallbackHandlerType) as IHttpHandler; // If we're dealing with a Callback Handler // pass the RouteData for this route to the Handler if (handler is CallbackHandler) ((CallbackHandler)handler).RouteData = requestContext.RouteData; return handler; } Note that this code checks for a specific type of handler and if it matches assigns the RouteData to this handler. This is optional but quite a common scenario if you want to work with RouteData. If the handler you need to instantiate isn’t under your control but you still need to pass RouteData to Handler code, an alternative is to pass the RouteData via the HttpContext.Items collection:IHttpHandler IRouteHandler.GetHttpHandler(RequestContext requestContext) { IHttpHandler handler = Activator.CreateInstance(CallbackHandlerType) as IHttpHandler; requestContext.HttpContext.Items["RouteData"] = requestContext.RouteData; return handler; } The code in the handler implementation can then pick up the RouteData from the context collection as needed:RouteData routeData = HttpContext.Current.Items["RouteData"] as RouteData This isn’t as clean as having an explicit RouteData property, but it does have the advantage that the route data is visible anywhere in the Handler’s code chain. It’s definitely preferable to create a custom property on your handler, but the Context work-around works in a pinch when you don’t’ own the handler code and have dynamic code executing as part of the handler execution. An Example of a Custom RouteHandler: Attribute Based Route Implementation In this post I’m going to discuss a custom routine implementation I built for my CallbackHandler class in the West Wind Web & Ajax Toolkit. CallbackHandler can be very easily used for creating AJAX, REST and POX requests following RPC style method mapping. You can pass parameters via URL query string, POST data or raw data structures, and you can retrieve results as JSON, XML or raw string/binary data. It’s a quick and easy way to build service interfaces with no fuss. As a quick review here’s how CallbackHandler works: You create an Http Handler that derives from CallbackHandler You implement methods that have a [CallbackMethod] Attribute and that’s it. Here’s an example of an CallbackHandler implementation in an ashx.cs based handler:// RestService.ashx.cs public class RestService : CallbackHandler { [CallbackMethod] public StockQuote GetStockQuote(string symbol) { StockServer server = new StockServer(); return server.GetStockQuote(symbol); } [CallbackMethod] public StockQuote[] GetStockQuotes(string symbolList) { StockServer server = new StockServer(); string[] symbols = symbolList.Split(new char[2] { ',',';' },StringSplitOptions.RemoveEmptyEntries); return server.GetStockQuotes(symbols); } } CallbackHandler makes it super easy to create a method on the server, pass data to it via POST, QueryString or raw JSON/XML data, and then retrieve the results easily back in various formats. This works wonderful and I’ve used these tools in many projects for myself and with clients. But one thing missing has been the ability to create clean URLs. Typical URLs looked like this: http://www.west-wind.com/WestwindWebToolkit/samples/Rest/StockService.ashx?Method=GetStockQuote&symbol=msfthttp://www.west-wind.com/WestwindWebToolkit/samples/Rest/StockService.ashx?Method=GetStockQuotes&symbolList=msft,intc,gld,slw,mwe&format=xml which works and is clear enough, but also clearly very ugly. It would be much nicer if URLs could look like this: http://www.west-wind.com//WestwindWebtoolkit/Samples/StockQuote/msfthttp://www.west-wind.com/WestwindWebtoolkit/Samples/StockQuotes/msft,intc,gld,slw?format=xml (the Virtual Root in this sample is WestWindWebToolkit/Samples and StockQuote/{symbol} is the route)(If you use FireFox try using the JSONView plug-in make it easier to view JSON content) So, taking a clue from the WCF REST tools that use RouteUrls I set out to create a way to specify RouteUrls for each of the endpoints. The change made basically allows changing the above to: [CallbackMethod(RouteUrl="RestService/StockQuote/{symbol}")] public StockQuote GetStockQuote(string symbol) { StockServer server = new StockServer(); return server.GetStockQuote(symbol); } [CallbackMethod(RouteUrl = "RestService/StockQuotes/{symbolList}")] public StockQuote[] GetStockQuotes(string symbolList) { StockServer server = new StockServer(); string[] symbols = symbolList.Split(new char[2] { ',',';' },StringSplitOptions.RemoveEmptyEntries); return server.GetStockQuotes(symbols); } where a RouteUrl is specified as part of the Callback attribute. And with the changes made with RouteUrls I can now get URLs like the second set shown earlier. So how does that work? Let’s find out… How to Create Custom Routes As mentioned earlier Routing is made up of several steps: Creating a custom RouteHandler to create HttpHandler instances Mapping the actual Routes to the RouteHandler Retrieving the RouteData and actually doing something useful with it in the HttpHandler In the CallbackHandler routing example above this works out to something like this: Create a custom RouteHandler that includes a property to track the method to call Set up the routes using Reflection against the class Looking for any RouteUrls in the CallbackMethod attribute Add a RouteData property to the CallbackHandler so we can access the RouteData in the code of the handler Creating a Custom Route Handler To make the above work I created a custom RouteHandler class that includes the actual IRouteHandler implementation as well as a generic and static method to automatically register all routes marked with the [CallbackMethod(RouteUrl="…")] attribute. Here’s the code:/// <summary> /// Route handler that can create instances of CallbackHandler derived /// callback classes. The route handler tracks the method name and /// creates an instance of the service in a predictable manner /// </summary> /// <typeparam name="TCallbackHandler">CallbackHandler type</typeparam> public class CallbackHandlerRouteHandler : IRouteHandler { /// <summary> /// Method name that is to be called on this route. /// Set by the automatically generated RegisterRoutes /// invokation. /// </summary> public string MethodName { get; set; } /// <summary> /// The type of the handler we're going to instantiate. /// Needed so we can semi-generically instantiate the /// handler and call the method on it. /// </summary> public Type CallbackHandlerType { get; set; } /// <summary> /// Constructor to pass in the two required components we /// need to create an instance of our handler. /// </summary> /// <param name="methodName"></param> /// <param name="callbackHandlerType"></param> public CallbackHandlerRouteHandler(string methodName, Type callbackHandlerType) { MethodName = methodName; CallbackHandlerType = callbackHandlerType; } /// <summary> /// Retrieves an Http Handler based on the type specified in the constructor /// </summary> /// <param name="requestContext"></param> /// <returns></returns> IHttpHandler IRouteHandler.GetHttpHandler(RequestContext requestContext) { IHttpHandler handler = Activator.CreateInstance(CallbackHandlerType) as IHttpHandler; // If we're dealing with a Callback Handler // pass the RouteData for this route to the Handler if (handler is CallbackHandler) ((CallbackHandler)handler).RouteData = requestContext.RouteData; return handler; } /// <summary> /// Generic method to register all routes from a CallbackHandler /// that have RouteUrls defined on the [CallbackMethod] attribute /// </summary> /// <typeparam name="TCallbackHandler">CallbackHandler Type</typeparam> /// <param name="routes"></param> public static void RegisterRoutes<TCallbackHandler>(RouteCollection routes) { // find all methods var methods = typeof(TCallbackHandler).GetMethods(BindingFlags.Instance | BindingFlags.Public); foreach (var method in methods) { var attrs = method.GetCustomAttributes(typeof(CallbackMethodAttribute), false); if (attrs.Length < 1) continue; CallbackMethodAttribute attr = attrs[0] as CallbackMethodAttribute; if (string.IsNullOrEmpty(attr.RouteUrl)) continue; // Add the route routes.Add(method.Name, new Route(attr.RouteUrl, new CallbackHandlerRouteHandler(method.Name, typeof(TCallbackHandler)))); } } } The RouteHandler implements IRouteHandler, and its responsibility via the GetHandler method is to create an HttpHandler based on the route data. When ASP.NET calls GetHandler it passes a requestContext parameter which includes a requestContext.RouteData property. This parameter holds the current request’s route data as well as an instance of the current RouteHandler. If you look at GetHttpHandler() you can see that the code creates an instance of the handler we are interested in and then sets the RouteData property on the handler. This is how you can pass the current request’s RouteData to the handler. The RouteData object also has a  RouteData.RouteHandler property that is also available to the Handler later, which is useful in order to get additional information about the current route. In our case here the RouteHandler includes a MethodName property that identifies the method to execute in the handler since that value no longer comes from the URL so we need to figure out the method name some other way. The method name is mapped explicitly when the RouteHandler is created and here the static method that auto-registers all CallbackMethods with RouteUrls sets the method name when it creates the routes while reflecting over the methods (more on this in a minute). The important point here is that you can attach additional properties to the RouteHandler and you can then later access the RouteHandler and its properties later in the Handler to pick up these custom values. This is a crucial feature in that the RouteHandler serves in passing additional context to the handler so it knows what actions to perform. The automatic route registration is handled by the static RegisterRoutes<TCallbackHandler> method. This method is generic and totally reusable for any CallbackHandler type handler. To register a CallbackHandler and any RouteUrls it has defined you simple use code like this in Application_Start (or other application startup code):protected void Application_Start(object sender, EventArgs e) { // Register Routes for RestService CallbackHandlerRouteHandler.RegisterRoutes<RestService>(RouteTable.Routes); } If you have multiple CallbackHandler style services you can make multiple calls to RegisterRoutes for each of the service types. RegisterRoutes internally uses reflection to run through all the methods of the Handler, looking for CallbackMethod attributes and whether a RouteUrl is specified. If it is a new instance of a CallbackHandlerRouteHandler is created and the name of the method and the type are set. routes.Add(method.Name,           new Route(attr.RouteUrl, new CallbackHandlerRouteHandler(method.Name, typeof(TCallbackHandler) )) ); While the routing with CallbackHandlerRouteHandler is set up automatically for all methods that use the RouteUrl attribute, you can also use code to hook up those routes manually and skip using the attribute. The code for this is straightforward and just requires that you manually map each individual route to each method you want a routed: protected void Application_Start(objectsender, EventArgs e){    RegisterRoutes(RouteTable.Routes);}void RegisterRoutes(RouteCollection routes) { routes.Add("StockQuote Route",new Route("StockQuote/{symbol}",                     new CallbackHandlerRouteHandler("GetStockQuote",typeof(RestService) ) ) );     routes.Add("StockQuotes Route",new Route("StockQuotes/{symbolList}",                     new CallbackHandlerRouteHandler("GetStockQuotes",typeof(RestService) ) ) );}I think it’s clearly easier to have CallbackHandlerRouteHandler.RegisterRoutes() do this automatically for you based on RouteUrl attributes, but some people have a real aversion to attaching logic via attributes. Just realize that the option to manually create your routes is available as well. Using the RouteData in the Handler A RouteHandler’s responsibility is to create an HttpHandler and as mentioned earlier, natively IHttpHandler doesn’t have any support for RouteData. In order to utilize RouteData in your handler code you have to pass the RouteData to the handler. In my CallbackHandlerRouteHandler when it creates the HttpHandler instance it creates the instance and then assigns the custom RouteData property on the handler:IHttpHandler handler = Activator.CreateInstance(CallbackHandlerType) as IHttpHandler; if (handler is CallbackHandler) ((CallbackHandler)handler).RouteData = requestContext.RouteData; return handler; Again this only works if you actually add a RouteData property to your handler explicitly as I did in my CallbackHandler implementation:/// <summary> /// Optionally store RouteData on this handler /// so we can access it internally /// </summary> public RouteData RouteData {get; set; } and the RouteHandler needs to set it when it creates the handler instance. Once you have the route data in your handler you can access Route Keys and Values and also the RouteHandler. Since my RouteHandler has a custom property for the MethodName to retrieve it from within the handler I can do something like this now to retrieve the MethodName (this example is actually not in the handler but target is an instance pass to the processor): // check for Route Data method name if (target is CallbackHandler) { var routeData = ((CallbackHandler)target).RouteData; if (routeData != null) methodToCall = ((CallbackHandlerRouteHandler)routeData.RouteHandler).MethodName; } When I need to access the dynamic values in the route ( symbol in StockQuote/{symbol}) I can retrieve it easily with the Values collection (RouteData.Values["symbol"]). In my CallbackHandler processing logic I’m basically looking for matching parameter names to Route parameters: // look for parameters in the routeif(routeData != null){    string parmString = routeData.Values[parameter.Name] as string;    adjustedParms[parmCounter] = ReflectionUtils.StringToTypedValue(parmString, parameter.ParameterType);} And with that we’ve come full circle. We’ve created a custom RouteHandler() that passes the RouteData to the handler it creates. We’ve registered our routes to use the RouteHandler, and we’ve utilized the route data in our handler. For completeness sake here’s the routine that executes a method call based on the parameters passed in and one of the options is to retrieve the inbound parameters off RouteData (as well as from POST data or QueryString parameters):internal object ExecuteMethod(string method, object target, string[] parameters, CallbackMethodParameterType paramType, ref CallbackMethodAttribute callbackMethodAttribute) { HttpRequest Request = HttpContext.Current.Request; object Result = null; // Stores parsed parameters (from string JSON or QUeryString Values) object[] adjustedParms = null; Type PageType = target.GetType(); MethodInfo MI = PageType.GetMethod(method, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); if (MI == null) throw new InvalidOperationException("Invalid Server Method."); object[] methods = MI.GetCustomAttributes(typeof(CallbackMethodAttribute), false); if (methods.Length < 1) throw new InvalidOperationException("Server method is not accessible due to missing CallbackMethod attribute"); if (callbackMethodAttribute != null) callbackMethodAttribute = methods[0] as CallbackMethodAttribute; ParameterInfo[] parms = MI.GetParameters(); JSONSerializer serializer = new JSONSerializer(); RouteData routeData = null; if (target is CallbackHandler) routeData = ((CallbackHandler)target).RouteData; int parmCounter = 0; adjustedParms = new object[parms.Length]; foreach (ParameterInfo parameter in parms) { // Retrieve parameters out of QueryString or POST buffer if (parameters == null) { // look for parameters in the route if (routeData != null) { string parmString = routeData.Values[parameter.Name] as string; adjustedParms[parmCounter] = ReflectionUtils.StringToTypedValue(parmString, parameter.ParameterType); } // GET parameter are parsed as plain string values - no JSON encoding else if (HttpContext.Current.Request.HttpMethod == "GET") { // Look up the parameter by name string parmString = Request.QueryString[parameter.Name]; adjustedParms[parmCounter] = ReflectionUtils.StringToTypedValue(parmString, parameter.ParameterType); } // POST parameters are treated as methodParameters that are JSON encoded else if (paramType == CallbackMethodParameterType.Json) //string newVariable = methodParameters.GetValue(parmCounter) as string; adjustedParms[parmCounter] = serializer.Deserialize(Request.Params["parm" + (parmCounter + 1).ToString()], parameter.ParameterType); else adjustedParms[parmCounter] = SerializationUtils.DeSerializeObject( Request.Params["parm" + (parmCounter + 1).ToString()], parameter.ParameterType); } else if (paramType == CallbackMethodParameterType.Json) adjustedParms[parmCounter] = serializer.Deserialize(parameters[parmCounter], parameter.ParameterType); else adjustedParms[parmCounter] = SerializationUtils.DeSerializeObject(parameters[parmCounter], parameter.ParameterType); parmCounter++; } Result = MI.Invoke(target, adjustedParms); return Result; } The code basically uses Reflection to loop through all the parameters available on the method and tries to assign the parameters from RouteData, QueryString or POST variables. The parameters are converted into their appropriate types and then used to eventually make a Reflection based method call. What’s sweet is that the RouteData retrieval is just another option for dealing with the inbound data in this scenario and it adds exactly two lines of code plus the code to retrieve the MethodName I showed previously – a seriously low impact addition that adds a lot of extra value to this endpoint callback processing implementation. Debugging your Routes If you create a lot of routes it’s easy to run into Route conflicts where multiple routes have the same path and overlap with each other. This can be difficult to debug especially if you are using automatically generated routes like the routes created by CallbackHandlerRouteHandler.RegisterRoutes. Luckily there’s a tool that can help you out with this nicely. Phill Haack created a RouteDebugging tool you can download and add to your project. The easiest way to do this is to grab and add this to your project is to use NuGet (Add Library Package from your Project’s Reference Nodes):   which adds a RouteDebug assembly to your project. Once installed you can easily debug your routes with this simple line of code which needs to be installed at application startup:protected void Application_Start(object sender, EventArgs e) { CallbackHandlerRouteHandler.RegisterRoutes<StockService>(RouteTable.Routes); // Debug your routes RouteDebug.RouteDebugger.RewriteRoutesForTesting(RouteTable.Routes); } Any routed URL then displays something like this: The screen shows you your current route data and all the routes that are mapped along with a flag that displays which route was actually matched. This is useful – if you have any overlap of routes you will be able to see which routes are triggered – the first one in the sequence wins. This tool has saved my ass on a few occasions – and with NuGet now it’s easy to add it to your project in a few seconds and then remove it when you’re done. Routing Around Custom routing seems slightly complicated on first blush due to its disconnected components of RouteHandler, route registration and mapping of custom handlers. But once you understand the relationship between a RouteHandler, the RouteData and how to pass it to a handler, utilizing of Routing becomes a lot easier as you can easily pass context from the registration to the RouteHandler and through to the HttpHandler. The most important thing to understand when building custom routing solutions is to figure out how to map URLs in such a way that the handler can figure out all the pieces it needs to process the request. This can be via URL routing parameters and as I did in my example by passing additional context information as part of the RouteHandler instance that provides the proper execution context. In my case this ‘context’ was the method name, but it could be an actual static value like an enum identifying an operation or category in an application. Basically user supplied data comes in through the url and static application internal data can be passed via RouteHandler property values. Routing can make your application URLs easier to read by non-techie types regardless of whether you’re building Service type or REST applications, or full on Web interfaces. Routing in ASP.NET 4.0 makes it possible to create just about any extensionless URLs you can dream up and custom RouteHanmdler References Sample ProjectIncludes the sample CallbackHandler service discussed here along with compiled versionsof the Westwind.Web and Westwind.Utilities assemblies.  (requires .NET 4.0/VS 2010) West Wind Web Toolkit includes full implementation of CallbackHandler and the Routing Handler West Wind Web Toolkit Source CodeContains the full source code to the Westwind.Web and Westwind.Utilities assemblies usedin these samples. Includes the source described in the post.(Latest build in the Subversion Repository) CallbackHandler Source(Relevant code to this article tree in Westwind.Web assembly) JSONView FireFoxPluginA simple FireFox Plugin to easily view JSON data natively in FireFox.For IE you can use a registry hack to display JSON as raw text.© Rick Strahl, West Wind Technologies, 2005-2011Posted in ASP.NET  AJAX  HTTP  

    Read the article

  • A first look at ConfORM - Part 1

    - by thangchung
    All source codes for this post can be found at here.Have you ever heard of ConfORM is not? I have read it three months ago when I wrote an post about NHibernate and Autofac. At that time, this project really has just started and still in beta version, so I still do not really care much. But recently when reading a book by Jason Dentler NHibernate 3.0 Cookbook, I started to pay attention to it. Author have mentioned quite a lot of OSS in his book. And now again I have reviewed ConfORM once again. I have been involved in ConfORM development group on google and read some articles about it. Fabio Maulo spent a lot of work for the OSS, and I hope it will adapt a great way for NHibernate (because he contributed to NHibernate that). So what is ConfORM? It is stand for Configuration ORM, and it was trying to use a lot of heuristic model for identifying entities from C# code. Today, it's mostly Model First Driven development, so the first thing is to build the entity model. This is really important and we can see it is the heart of business software. Then we have to tell DB about the entity of this model. We often will use Inversion Engineering here, Database Schema is will create based on recently Entity Model. From now we will absolutely not interested in the DB again, only focus on the Entity Model.Fluent NHibenate really good, I liked this OSS. Sharp Architecture and has done so well in Fluent NHibernate integration with applications. A Multiple Database technical in Sharp Architecture is truly awesome. It can receive configuration, a connection string and a dll containing entity model, which would then create a SessionFactory, finally caching inside the computer memory. As the number of SessionFactory can be very large and will full of the memory, it has also devised a way of caching SessionFactory in the file. This post I hope this will not completely explain about and building a model of multiple databases. I just tried to mount a number of posts from the community and apply some of my knowledge to build a management model Session for ConfORM.As well as Fluent NHibernate, ConfORM also supported on the interface mapping, see this to understand it. So the first thing we will build the Entity Model for it, and here is what I will use the model for this article. A simple model for managing news and polls, it will be too easy for a number of people, but I hope not to bring complexity to this post.I will then have some code to build super type for the Entity Model. public interface IEntity<TId>    {        TId Id { get; set; }    } public abstract class EntityBase<TId> : IEntity<TId>    {        public virtual TId Id { get; set; }         public override bool Equals(object obj)        {            return Equals(obj as EntityBase<TId>);        }         private static bool IsTransient(EntityBase<TId> obj)        {            return obj != null &&            Equals(obj.Id, default(TId));        }         private Type GetUnproxiedType()        {            return GetType();        }         public virtual bool Equals(EntityBase<TId> other)        {            if (other == null)                return false;            if (ReferenceEquals(this, other))                return true;            if (!IsTransient(this) &&            !IsTransient(other) &&            Equals(Id, other.Id))            {                var otherType = other.GetUnproxiedType();                var thisType = GetUnproxiedType();                return thisType.IsAssignableFrom(otherType) ||                otherType.IsAssignableFrom(thisType);            }            return false;        }         public override int GetHashCode()        {            if (Equals(Id, default(TId)))                return base.GetHashCode();            return Id.GetHashCode();        }    } Database schema will be created as:The next step is to build the ConORM builder to create a NHibernate Configuration. Patrick have a excellent article about it at here. Contract of it below: public interface IConfigBuilder    {        Configuration BuildConfiguration(string connectionString, string sessionFactoryName);    } The idea here is that I will pass in a connection string and a set of the DLL containing the Entity Model and it makes me a NHibernate Configuration (shame that I stole this ideas of Sharp Architecture). And here is its code: public abstract class ConfORMConfigBuilder : RootObject, IConfigBuilder    {        private static IConfigurator _configurator;         protected IEnumerable<Type> DomainTypes;         private readonly IEnumerable<string> _assemblies;         protected ConfORMConfigBuilder(IEnumerable<string> assemblies)            : this(new Configurator(), assemblies)        {            _assemblies = assemblies;        }         protected ConfORMConfigBuilder(IConfigurator configurator, IEnumerable<string> assemblies)        {            _configurator = configurator;            _assemblies = assemblies;        }         public abstract void GetDatabaseIntegration(IDbIntegrationConfigurationProperties dBIntegration, string connectionString);         protected abstract HbmMapping GetMapping();         public Configuration BuildConfiguration(string connectionString, string sessionFactoryName)        {            Contract.Requires(!string.IsNullOrEmpty(connectionString), "ConnectionString is null or empty");            Contract.Requires(!string.IsNullOrEmpty(sessionFactoryName), "SessionFactory name is null or empty");            Contract.Requires(_configurator != null, "Configurator is null");             return CatchExceptionHelper.TryCatchFunction(                () =>                {                    DomainTypes = GetTypeOfEntities(_assemblies);                     if (DomainTypes == null)                        throw new Exception("Type of domains is null");                     var configure = new Configuration();                    configure.SessionFactoryName(sessionFactoryName);                     configure.Proxy(p => p.ProxyFactoryFactory<ProxyFactoryFactory>());                    configure.DataBaseIntegration(db => GetDatabaseIntegration(db, connectionString));                     if (_configurator.GetAppSettingString("IsCreateNewDatabase").ConvertToBoolean())                    {                        configure.SetProperty("hbm2ddl.auto", "create-drop");                    }                     configure.Properties.Add("default_schema", _configurator.GetAppSettingString("DefaultSchema"));                    configure.AddDeserializedMapping(GetMapping(),                                                     _configurator.GetAppSettingString("DocumentFileName"));                     SchemaMetadataUpdater.QuoteTableAndColumns(configure);                     return configure;                }, Logger);        }         protected IEnumerable<Type> GetTypeOfEntities(IEnumerable<string> assemblies)        {            var type = typeof(EntityBase<Guid>);            var domainTypes = new List<Type>();             foreach (var assembly in assemblies)            {                var realAssembly = Assembly.LoadFrom(assembly);                 if (realAssembly == null)                    throw new NullReferenceException();                 domainTypes.AddRange(realAssembly.GetTypes().Where(                    t =>                    {                        if (t.BaseType != null)                            return string.Compare(t.BaseType.FullName,                                          type.FullName) == 0;                        return false;                    }));            }             return domainTypes;        }    } I do not want to dependency on any RDBMS, so I made a builder as an abstract class, and so I will create a concrete instance for SQL Server 2008 as follows: public class SqlServerConfORMConfigBuilder : ConfORMConfigBuilder    {        public SqlServerConfORMConfigBuilder(IEnumerable<string> assemblies)            : base(assemblies)        {        }         public override void GetDatabaseIntegration(IDbIntegrationConfigurationProperties dBIntegration, string connectionString)        {            dBIntegration.Dialect<MsSql2008Dialect>();            dBIntegration.Driver<SqlClientDriver>();            dBIntegration.KeywordsAutoImport = Hbm2DDLKeyWords.AutoQuote;            dBIntegration.IsolationLevel = IsolationLevel.ReadCommitted;            dBIntegration.ConnectionString = connectionString;            dBIntegration.LogSqlInConsole = true;            dBIntegration.Timeout = 10;            dBIntegration.LogFormatedSql = true;            dBIntegration.HqlToSqlSubstitutions = "true 1, false 0, yes 'Y', no 'N'";        }         protected override HbmMapping GetMapping()        {            var orm = new ObjectRelationalMapper();             orm.Patterns.PoidStrategies.Add(new GuidPoidPattern());             var patternsAppliers = new CoolPatternsAppliersHolder(orm);            //patternsAppliers.Merge(new DatePropertyByNameApplier()).Merge(new MsSQL2008DateTimeApplier());            patternsAppliers.Merge(new ManyToOneColumnNamingApplier());            patternsAppliers.Merge(new OneToManyKeyColumnNamingApplier(orm));             var mapper = new Mapper(orm, patternsAppliers);             var entities = new List<Type>();             DomainDefinition(orm);            Customize(mapper);             entities.AddRange(DomainTypes);             return mapper.CompileMappingFor(entities);        }         private void DomainDefinition(IObjectRelationalMapper orm)        {            orm.TablePerClassHierarchy(new[] { typeof(EntityBase<Guid>) });            orm.TablePerClass(DomainTypes);             orm.OneToOne<News, Poll>();            orm.ManyToOne<Category, News>();             orm.Cascade<Category, News>(Cascade.All);            orm.Cascade<News, Poll>(Cascade.All);            orm.Cascade<User, Poll>(Cascade.All);        }         private static void Customize(Mapper mapper)        {            CustomizeRelations(mapper);            CustomizeTables(mapper);            CustomizeColumns(mapper);        }         private static void CustomizeRelations(Mapper mapper)        {        }         private static void CustomizeTables(Mapper mapper)        {        }         private static void CustomizeColumns(Mapper mapper)        {            mapper.Class<Category>(                cm =>                {                    cm.Property(x => x.Name, m => m.NotNullable(true));                    cm.Property(x => x.CreatedDate, m => m.NotNullable(true));                });             mapper.Class<News>(                cm =>                {                    cm.Property(x => x.Title, m => m.NotNullable(true));                    cm.Property(x => x.ShortDescription, m => m.NotNullable(true));                    cm.Property(x => x.Content, m => m.NotNullable(true));                });             mapper.Class<Poll>(                cm =>                {                    cm.Property(x => x.Value, m => m.NotNullable(true));                    cm.Property(x => x.VoteDate, m => m.NotNullable(true));                    cm.Property(x => x.WhoVote, m => m.NotNullable(true));                });             mapper.Class<User>(                cm =>                {                    cm.Property(x => x.UserName, m => m.NotNullable(true));                    cm.Property(x => x.Password, m => m.NotNullable(true));                });        }    } As you can see that we can do so many things in this class, such as custom entity relationships, custom binding on the columns, custom table name, ... Here I only made two so-Appliers for OneToMany and ManyToOne relationships, you can refer to it here public class ManyToOneColumnNamingApplier : IPatternApplier<PropertyPath, IManyToOneMapper>    {        #region IPatternApplier<PropertyPath,IManyToOneMapper> Members         public void Apply(PropertyPath subject, IManyToOneMapper applyTo)        {            applyTo.Column(subject.ToColumnName() + "Id");        }         #endregion         #region IPattern<PropertyPath> Members         public bool Match(PropertyPath subject)        {            return subject != null;        }         #endregion    } public class OneToManyKeyColumnNamingApplier : OneToManyPattern, IPatternApplier<PropertyPath, ICollectionPropertiesMapper>    {        public OneToManyKeyColumnNamingApplier(IDomainInspector domainInspector) : base(domainInspector) { }         #region Implementation of IPattern<PropertyPath>         public bool Match(PropertyPath subject)        {            return Match(subject.LocalMember);        }         #endregion Implementation of IPattern<PropertyPath>         #region Implementation of IPatternApplier<PropertyPath,ICollectionPropertiesMapper>         public void Apply(PropertyPath subject, ICollectionPropertiesMapper applyTo)        {            applyTo.Key(km => km.Column(GetKeyColumnName(subject)));        }         #endregion Implementation of IPatternApplier<PropertyPath,ICollectionPropertiesMapper>         protected virtual string GetKeyColumnName(PropertyPath subject)        {            Type propertyType = subject.LocalMember.GetPropertyOrFieldType();            Type childType = propertyType.DetermineCollectionElementType();            var entity = subject.GetContainerEntity(DomainInspector);            var parentPropertyInChild = childType.GetFirstPropertyOfType(entity);            var baseName = parentPropertyInChild == null ? subject.PreviousPath == null ? entity.Name : entity.Name + subject.PreviousPath : parentPropertyInChild.Name;            return GetKeyColumnName(baseName);        }         protected virtual string GetKeyColumnName(string baseName)        {            return string.Format("{0}Id", baseName);        }    } Everyone also can download the ConfORM source at google code and see example inside it. Next part I will write about multiple database factory. Hope you enjoy about it. happy coding and see you next part.

    Read the article

  • How to print PCL Directly to the printer? Vb.net VS 2010

    - by Justin
    Good day, I've been trying to upgrade an old Print Program that prints raw pcl directly to the printer. The print program takes a PCL Mask and a PCL Batch Spool File (just pcl with page turn commands, I think) merges them and sends them off to the printer. I'm able to send to the Printer a file stream of PCL but I get mixed results and i do not understand why printing is so difficult under .net. I mean yes there is the PrintDocument class, but to print PCL... Let's just say I'm ready to detach my printer from the network and burn it a live. Here is my class PrintDirect (rather a hybrid class) Imports System Imports System.Text Imports System.Runtime.InteropServices <StructLayout(LayoutKind.Sequential)> _ Public Structure DOCINFO <MarshalAs(UnmanagedType.LPWStr)> _ Public pDocName As String <MarshalAs(UnmanagedType.LPWStr)> _ Public pOutputFile As String <MarshalAs(UnmanagedType.LPWStr)> _ Public pDataType As String End Structure 'DOCINFO Public Class PrintDirect <DllImport("winspool.drv", CharSet:=CharSet.Unicode, ExactSpelling:=False, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function OpenPrinter(ByVal pPrinterName As String, ByRef phPrinter As IntPtr, ByVal pDefault As Integer) As Long End Function <DllImport("winspool.drv", CharSet:=CharSet.Unicode, ExactSpelling:=False, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function StartDocPrinter(ByVal hPrinter As IntPtr, ByVal Level As Integer, ByRef pDocInfo As DOCINFO) As Long End Function <DllImport("winspool.drv", CharSet:=CharSet.Unicode, ExactSpelling:=True, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function StartPagePrinter(ByVal hPrinter As IntPtr) As Long End Function <DllImport("winspool.drv", CharSet:=CharSet.Ansi, ExactSpelling:=True, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function WritePrinter(ByVal hPrinter As IntPtr, ByVal data As String, ByVal buf As Integer, ByRef pcWritten As Integer) As Long End Function <DllImport("winspool.drv", CharSet:=CharSet.Unicode, ExactSpelling:=True, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function EndPagePrinter(ByVal hPrinter As IntPtr) As Long End Function <DllImport("winspool.drv", CharSet:=CharSet.Unicode, ExactSpelling:=True, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function EndDocPrinter(ByVal hPrinter As IntPtr) As Long End Function <DllImport("winspool.drv", CharSet:=CharSet.Unicode, ExactSpelling:=True, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function ClosePrinter(ByVal hPrinter As IntPtr) As Long End Function 'Helps uses to work with the printer Public Class PrintJob ''' <summary> ''' The address of the printer to print to. ''' </summary> ''' <remarks></remarks> Public PrinterName As String = "" Dim lhPrinter As New System.IntPtr() ''' <summary> ''' The object deriving from the Win32 API, Winspool.drv. ''' Use this object to overide the settings defined in the PrintJob Class. ''' </summary> ''' <remarks>Only use this when absolutly nessacary.</remarks> Public OverideDocInfo As New DOCINFO() ''' <summary> ''' The PCL Control Character or the ascii escape character. \x1b ''' </summary> ''' <remarks>ChrW(27)</remarks> Public Const PCL_Control_Character As Char = ChrW(27) ''' <summary> ''' Opens a connection to a printer, if false the connection could not be established. ''' </summary> ''' <returns></returns> ''' <remarks></remarks> Public Function OpenPrint() As Boolean Dim rtn_val As Boolean = False PrintDirect.OpenPrinter(PrinterName, lhPrinter, 0) If Not lhPrinter = 0 Then rtn_val = True End If Return rtn_val End Function ''' <summary> ''' The name of the Print Document. ''' </summary> ''' <value></value> ''' <returns></returns> ''' <remarks></remarks> Public Property DocumentName As String Get Return OverideDocInfo.pDocName End Get Set(ByVal value As String) OverideDocInfo.pDocName = value End Set End Property ''' <summary> ''' The type of Data that will be sent to the printer. ''' </summary> ''' <value>Send the print data type, usually "RAW" or "LPR". To overide use the OverideDocInfo Object</value> ''' <returns>The DataType as it was provided, if it is not part of the enumeration it is set to "UNKNOWN".</returns> ''' <remarks></remarks> Public Property DocumentDataType As PrintDataType Get Select Case OverideDocInfo.pDataType.ToUpper Case "RAW" Return PrintDataType.RAW Case "LPR" Return PrintDataType.LPR Case Else Return PrintDataType.UNKOWN End Select End Get Set(ByVal value As PrintDataType) OverideDocInfo.pDataType = [Enum].GetName(GetType(PrintDataType), value) End Set End Property Public Property DocumentOutputFile As String Get Return OverideDocInfo.pOutputFile End Get Set(ByVal value As String) OverideDocInfo.pOutputFile = value End Set End Property Enum PrintDataType UNKOWN = 0 RAW = 1 LPR = 2 End Enum ''' <summary> ''' Initializes the printing matrix ''' </summary> ''' <param name="PrintLevel">I have no idea what the hack this is...</param> ''' <remarks></remarks> Public Sub OpenDocument(Optional ByVal PrintLevel As Integer = 1) PrintDirect.StartDocPrinter(lhPrinter, PrintLevel, OverideDocInfo) End Sub ''' <summary> ''' Starts the next page. ''' </summary> ''' <remarks></remarks> Public Sub StartPage() PrintDirect.StartPagePrinter(lhPrinter) End Sub ''' <summary> ''' Writes a string to the printer, can be used to write out a section of the document at a time. ''' </summary> ''' <param name="data">The String to Send out to the Printer.</param> ''' <returns>The pcWritten as an integer, 0 may mean the writter did not write out anything.</returns> ''' <remarks>Warning the buffer is automatically created by the lenegth of the string.</remarks> Public Function WriteToPrinter(ByVal data As String) As Integer Dim pcWritten As Integer = 0 PrintDirect.WritePrinter(lhPrinter, data, data.Length - 1, pcWritten) Return pcWritten End Function Public Sub EndPage() PrintDirect.EndPagePrinter(lhPrinter) End Sub Public Sub CloseDocument() PrintDirect.EndDocPrinter(lhPrinter) End Sub Public Sub ClosePrint() PrintDirect.ClosePrinter(lhPrinter) End Sub ''' <summary> ''' Opens a connection to a printer and starts a new document. ''' </summary> ''' <returns>If false the connection could not be established. </returns> ''' <remarks></remarks> Public Function Open() As Boolean Dim rtn_val As Boolean = False rtn_val = OpenPrint() If rtn_val Then OpenDocument() End If Return rtn_val End Function ''' <summary> ''' Closes the document and closes the connection to the printer. ''' </summary> ''' <remarks></remarks> Public Sub Close() CloseDocument() ClosePrint() End Sub End Class End Class 'PrintDirect Here is how I print my file. I'm simple printing the PCL Masks, to show proof of concept. But I can't even do that. I can effectively create PCL and send it the printer without reading the file and it works fine... Plus I get mixed results with different stream reader text encoding as well. Dim pJob As New PrintDirect.PrintJob pJob.DocumentName = " test doc" pJob.DocumentDataType = PrintDirect.PrintJob.PrintDataType.RAW pJob.PrinterName = sPrinter.GetDevicePath '//This is where you'd stick your device name, sPrinter stands for Selected Printer from a dropdown (combobox). 'pJob.DocumentOutputFile = "C:\temp\test-spool.txt" If Not pJob.OpenPrint() Then MsgBox("Unable to connect to " & pJob.PrinterName, MsgBoxStyle.OkOnly, "Print Error") Exit Sub End If pJob.OpenDocument() pJob.StartPage() Dim sr As New IO.StreamReader(Me.txtFile.Text, Text.Encoding.ASCII) '//I've got best results with ASCII before, but only mized. Dim line As String = sr.ReadLine 'Fix for fly code on first run 'If line = 27 Then line = PrintDirect.PrintJob.PCL_Control_Character Do While (Not line Is Nothing) pJob.WriteToPrinter(line) line = sr.ReadLine Loop 'pJob.WriteToPrinter(ControlChars.FormFeed) pJob.EndPage() pJob.CloseDocument() sr.Close() sr.Dispose() sr = Nothing pJob.Close() I was able to get to print the mask, in the morning... now I'm getting strange printer characters scattered through 5 pages... I'm totally clueless. I must have changed something or the printer is at fault. You can access my test Check Mask, here http://kscserver.com/so/chk_mask.zip .

    Read the article

  • How to configure a Custom Datacontract Serializer or XMLSerializer

    - by user364445
    Im haveing some xml that have this structure <Person Id="*****" Name="*****"> <AccessControlEntries> <AccessControlEntry Id="*****" Name="****"/> </AccessControlEntries> <AccessControls /> <IdentityGroups> <IdentityGroup Id="****" Name="*****" /> </IdentityGroups></Person> and i also have this entities [DataContract(IsReference = true)] public abstract class EntityBase { protected bool serializing; [DataMember(Order = 1)] [XmlAttribute()] public string Id { get; set; } [DataMember(Order = 2)] [XmlAttribute()] public string Name { get; set; } [OnDeserializing()] public void OnDeserializing(StreamingContext context) { this.Initialize(); } [OnSerializing()] public void OnSerializing(StreamingContext context) { this.serializing = true; } [OnSerialized()] public void OnSerialized(StreamingContext context) { this.serializing = false; } public abstract void Initialize(); public string ToXml() { var settings = new System.Xml.XmlWriterSettings(); settings.Indent = true; settings.OmitXmlDeclaration = true; var sb = new System.Text.StringBuilder(); using (var writer = System.Xml.XmlWriter.Create(sb, settings)) { var serializer = new XmlSerializer(this.GetType()); serializer.Serialize(writer, this); } return sb.ToString(); } } [DataContract()] public abstract class Identity : EntityBase { private EntitySet<AccessControlEntry> accessControlEntries; private EntitySet<IdentityGroup> identityGroups; public Identity() { Initialize(); } [DataMember(Order = 3, EmitDefaultValue = false)] [Association(Name = "AccessControlEntries")] public EntitySet<AccessControlEntry> AccessControlEntries { get { if ((this.serializing && (this.accessControlEntries==null || this.accessControlEntries.HasLoadedOrAssignedValues == false))) { return null; } return accessControlEntries; } set { accessControlEntries.Assign(value); } } [DataMember(Order = 4, EmitDefaultValue = false)] [Association(Name = "IdentityGroups")] public EntitySet<IdentityGroup> IdentityGroups { get { if ((this.serializing && (this.identityGroups == null || this.identityGroups.HasLoadedOrAssignedValues == false))) { return null; } return identityGroups; } set { identityGroups.Assign(value); } } private void attach_accessControlEntry(AccessControlEntry entity) { entity.Identities.Add(this); } private void dettach_accessControlEntry(AccessControlEntry entity) { entity.Identities.Remove(this); } private void attach_IdentityGroup(IdentityGroup entity) { entity.MemberIdentites.Add(this); } private void dettach_IdentityGroup(IdentityGroup entity) { entity.MemberIdentites.Add(this); } public override void Initialize() { this.accessControlEntries = new EntitySet<AccessControlEntry>( new Action<AccessControlEntry>(this.attach_accessControlEntry), new Action<AccessControlEntry>(this.dettach_accessControlEntry)); this.identityGroups = new EntitySet<IdentityGroup>( new Action<IdentityGroup>(this.attach_IdentityGroup), new Action<IdentityGroup>(this.dettach_IdentityGroup)); } } [XmlType(TypeName = "AccessControlEntry")] public class AccessControlEntry : EntityBase, INotifyPropertyChanged { private EntitySet<Service> services; private EntitySet<Identity> identities; private EntitySet<Permission> permissions; public AccessControlEntry() { services = new EntitySet<Service>(new Action<Service>(attach_Service), new Action<Service>(dettach_Service)); identities = new EntitySet<Identity>(new Action<Identity>(attach_Identity), new Action<Identity>(dettach_Identity)); permissions = new EntitySet<Permission>(new Action<Permission>(attach_Permission), new Action<Permission>(dettach_Permission)); } [DataMember(Order = 3, EmitDefaultValue = false)] public EntitySet<Permission> Permissions { get { if ((this.serializing && (this.permissions.HasLoadedOrAssignedValues == false))) { return null; } return permissions; } set { permissions.Assign(value); } } [DataMember(Order = 4, EmitDefaultValue = false)] public EntitySet<Identity> Identities { get { if ((this.serializing && (this.identities.HasLoadedOrAssignedValues == false))) { return null; } return identities; } set { identities.Assign(identities); } } [DataMember(Order = 5, EmitDefaultValue = false)] public EntitySet<Service> Services { get { if ((this.serializing && (this.services.HasLoadedOrAssignedValues == false))) { return null; } return services; } set { services.Assign(value); } } private void attach_Permission(Permission entity) { entity.AccessControlEntires.Add(this); } private void dettach_Permission(Permission entity) { entity.AccessControlEntires.Remove(this); } private void attach_Identity(Identity entity) { entity.AccessControlEntries.Add(this); } private void dettach_Identity(Identity entity) { entity.AccessControlEntries.Remove(this); } private void attach_Service(Service entity) { entity.AccessControlEntries.Add(this); } private void dettach_Service(Service entity) { entity.AccessControlEntries.Remove(this); } #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; protected void OnPropertyChanged(string name) { PropertyChangedEventHandler handler = PropertyChanged; if (handler != null) handler(this, new PropertyChangedEventArgs(name)); } #endregion public override void Initialize() { throw new NotImplementedException(); } } [DataContract()] [XmlType(TypeName = "Person")] public class Person : Identity { private EntityRef<Login> login; [DataMember(Order = 3)] [XmlAttribute()] public string Nombre { get; set; } [DataMember(Order = 4)] [XmlAttribute()] public string Apellidos { get; set; } [DataMember(Order = 5)] public Login Login { get { return login.Entity; } set { var previousValue = this.login.Entity; if (((previousValue != value) || (this.login.HasLoadedOrAssignedValue == false))) { if ((previousValue != null)) { this.login.Entity = null; previousValue.Person = null; } this.login.Entity = value; if ((value != null)) value.Person = this; } } } public override void Initialize() { base.Initialize(); } } [DataContract()] [XmlType(TypeName = "Login")] public class Login : EntityBase { private EntityRef<Person> person; [DataMember(Order = 3)] public string UserID { get; set; } [DataMember(Order = 4)] public string Contrasena { get; set; } [DataMember(Order = 5)] public Domain Dominio { get; set; } public Person Person { get { return person.Entity; } set { var previousValue = this.person.Entity; if (((previousValue != value) || (this.person.HasLoadedOrAssignedValue == false))) { if ((previousValue != null)) { this.person.Entity = null; previousValue.Login = null; } this.person.Entity = value; if ((value != null)) value.Login = this; } } } public override void Initialize() { throw new NotImplementedException(); } } [DataContract()] [XmlType(TypeName = "IdentityGroup")] public class IdentityGroup : Identity { private EntitySet<Identity> memberIdentities; public IdentityGroup() { Initialize(); } public override void Initialize() { this.memberIdentities = new EntitySet<Identity>(new Action<Identity>(this.attach_Identity), new Action<Identity>(this.dettach_Identity)); } [DataMember(Order = 3, EmitDefaultValue = false)] [Association(Name = "MemberIdentities")] public EntitySet<Identity> MemberIdentites { get { if ((this.serializing && (this.memberIdentities.HasLoadedOrAssignedValues == false))) { return null; } return memberIdentities; } set { memberIdentities.Assign(value); } } private void attach_Identity(Identity entity) { entity.IdentityGroups.Add(this); } private void dettach_Identity(Identity entity) { entity.IdentityGroups.Remove(this); } } [DataContract()] [XmlType(TypeName = "Group")] public class Group : Identity { public override void Initialize() { throw new NotImplementedException(); } } but the ToXml() response something like this <Person xmlns:xsi="************" xmlns:xsd="******" ID="******" Name="*****"/><AccessControlEntries/></Person> but what i want is something like this <Person Id="****" Name="***" Nombre="****"> <AccessControlEntries/> <IdentityGroups/> </Person>

    Read the article

  • Some problems with GridView in webpart with multiple filters.

    - by NF_81
    Hello, I'm currently working on a highly configurable Database Viewer webpart for WSS 3.0 which we are going to need for several customized sharepoint sites. Sorry in advance for the large wall of text, but i fear it's necessary to recap the whole issue. As background information and to describe my problem as good as possible, I'll start by telling you what the webpart shall do: Basically the webpart contains an UpdatePanel, which contains a GridView and an SqlDataSource. The select-query the Datasource uses can be set via webbrowseable properties or received from a consumer method from another webpart. Now i wanted to add a filtering feature to the webpart, so i want a dropdownlist in the headerrow for each column that should be filterable. As the select-query is completely dynamic and i don't know at design time which columns shall be filterable, i decided to add a webbrowseable property to contain an xml-formed string with filter information. So i added the following into OnRowCreated of the gridview: void gridView_RowCreated(object sender, GridViewRowEventArgs e) { if (e.Row.RowType == DataControlRowType.Header) { for (int i = 0; i < e.Row.Cells.Count; i++) { if (e.Row.Cells[i].GetType() == typeof(DataControlFieldHeaderCell)) { string headerText = ((DataControlFieldHeaderCell)e.Row.Cells[i]).ContainingField.HeaderText; // add sorting functionality if (_allowSorting && !String.IsNullOrEmpty(headerText)) { Label l = new Label(); l.Text = headerText; l.ForeColor = Color.Blue; l.Font.Bold = true; l.ID = "Header" + i; l.Attributes["title"] = "Sort by " + headerText; l.Attributes["onmouseover"] = "this.style.cursor = 'pointer'; this.style.color = 'red'"; l.Attributes["onmouseout"] = "this.style.color = 'blue'"; l.Attributes["onclick"] = "__doPostBack('" + panel.UniqueID + "','SortBy$" + headerText + "');"; e.Row.Cells[i].Controls.Add(l); } // check if this column shall be filterable if (!String.IsNullOrEmpty(filterXmlData)) { XmlNode columnNode = GetColumnNode(headerText); if (columnNode != null) { string dataValueField = columnNode.Attributes["DataValueField"] == null ? "" : columnNode.Attributes["DataValueField"].Value; string filterQuery = columnNode.Attributes["FilterQuery"] == null ? "" : columnNode.Attributes["FilterQuery"].Value; if (!String.IsNullOrEmpty(dataValueField) && !String.IsNullOrEmpty(filterQuery)) { SqlDataSource ds = new SqlDataSource(_conStr, filterQuery); DropDownList cbx = new DropDownList(); cbx.ID = "FilterCbx" + i; cbx.Attributes["onchange"] = "__doPostBack('" + panel.UniqueID + "','SelectionChange$" + headerText + "$' + this.options[this.selectedIndex].value);"; cbx.Width = 150; cbx.DataValueField = dataValueField; cbx.DataSource = ds; cbx.DataBound += new EventHandler(cbx_DataBound); cbx.PreRender += new EventHandler(cbx_PreRender); cbx.DataBind(); e.Row.Cells[i].Controls.Add(cbx); } } } } } } } GetColumnNode() checks in the filter property, if there is a node for the current column, which contains information about the Field the DropDownList should bind to, and the query for filling in the items. In cbx_PreRender() i check ViewState and select an item in case of a postback. In cbx_DataBound() i just add tooltips to the list items as the dropdownlist has a fixed width. Previously, I used AutoPostback and SelectedIndexChanged of the DDL to filter the grid, but to my disappointment it was not always fired. Now i check __EVENTTARGET and __EVENTARGUMENT in OnLoad and call a function when the postback event was due to a selection change in a DDL: private void FilterSelectionChanged(string columnName, string selectedValue) { columnName = "[" + columnName + "]"; if (selectedValue.IndexOf("--") < 0 ) // "-- All --" selected { if (filter.ContainsKey(columnName)) filter[columnName] = "='" + selectedValue + "'"; else filter.Add(columnName, "='" + selectedValue + "'"); } else { filter.Remove(columnName); } gridView.PageIndex = 0; } "filter" is a HashTable which is stored in ViewState for persisting the filters (got this sample somewhere on the web, don't remember where). In OnPreRender of the webpart, i call a function which reads the ViewState and apply the filterExpression to the datasource if there is one. I assume i had to place it here, because if there is another postback (e.g. for sorting) the filters are not applied any more. private void ApplyGridFilter() { string args = " "; int i = 0; foreach (object key in filter.Keys) { if (i == 0) args = key.ToString() + filter[key].ToString(); else args += " AND " + key.ToString() + filter[key].ToString(); i++; } dataSource.FilterExpression = args; ViewState.Add("FilterArgs", filter); } protected override void OnPreRender(EventArgs e) { EnsureChildControls(); if (WebPartManager.DisplayMode.Name == "Edit") { errMsg = "Webpart in Edit mode..."; return; } if (useWebPartConnection == true) // get select-query from consumer webpart { if (provider != null) { dataSource.SelectCommand = provider.strQuery; } } try { int currentPageIndex = gridView.PageIndex; if (!String.IsNullOrEmpty(m_SortExpression)) { gridView.Sort("[" + m_SortExpression + "]", m_SortDirection); } gridView.PageIndex = currentPageIndex; // for some reason, the current pageindex resets after sorting ApplyGridFilter(); gridView.DataBind(); } catch (Exception ex) { Functions.ShowJavaScriptAlert(Page, ex.Message); } base.OnPreRender(e); } So i set the filterExpression and the call DataBind(). I don't know if this is ok on this late stage.. don't have a lot of asp.net experience after all. If anyone can suggest a better solution, please give me a hint. This all works great so far, except when i have two or more filters and set them to a combination that returns zero records. Bam ... gridview gone, completely - without a possiblity of changing the filters back. So i googled and found out that i have to subclass gridview in order to always show the headerrow. I found this solution and implemented it with some modifications. The headerrow get's displayed and i can change the filters even if the returned result contains no rows. But finally to my current problem: When i have two or more filters set which return zero rows, and i change back one filter to something that should return rows, the gridview remains empty (although the pager is rendered). I have to completly refresh the page to reset the filters. When debugging, i can see in the overridden CreateChildControls of the grid, that the base method indeed returns 0, but anyway... the gridView.RowCount remains 0 after databinding. Anyone have an idea what's going wrong here?

    Read the article

  • How to use Ninject with XNA?

    - by Rosarch
    I'm having difficulty integrating Ninject with XNA. static class Program { /** * The main entry point for the application. */ static void Main(string[] args) { IKernel kernel = new StandardKernel(NinjectModuleManager.GetModules()); CachedContentLoader content = kernel.Get<CachedContentLoader>(); // stack overflow here MasterEngine game = kernel.Get<MasterEngine>(); game.Run(); } } // constructor for the game public MasterEngine(IKernel kernel) : base(kernel) { this.inputReader = kernel.Get<IInputReader>(); graphicsDeviceManager = kernel.Get<GraphicsDeviceManager>(); Components.Add(kernel.Get<GamerServicesComponent>()); // Tell the loader to look for all files relative to the "Content" directory. Assets = kernel.Get<CachedContentLoader>(); //Sets dimensions of the game window graphicsDeviceManager.PreferredBackBufferWidth = 800; graphicsDeviceManager.PreferredBackBufferHeight = 600; graphicsDeviceManager.ApplyChanges(); IsMouseVisible = false; } Ninject.cs: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Ninject.Modules; using HWAlphaRelease.Controller; using Microsoft.Xna.Framework; using Nuclex.DependencyInjection.Demo.Scaffolding; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace HWAlphaRelease { public static class NinjectModuleManager { public static NinjectModule[] GetModules() { return new NinjectModule[1] { new GameModule() }; } /// <summary>Dependency injection rules for the main game instance</summary> public class GameModule : NinjectModule { #region class ServiceProviderAdapter /// <summary>Delegates to the game's built-in service provider</summary> /// <remarks> /// <para> /// When a class' constructor requires an IServiceProvider, the dependency /// injector cannot just construct a new one and wouldn't know that it has /// to create an instance of the Game class (or take it from the existing /// Game instance). /// </para> /// <para> /// The solution, then, is this small adapter that takes a Game instance /// and acts as if it was a freely constructable IServiceProvider implementation /// while in reality, it delegates all lookups to the Game's service container. /// </para> /// </remarks> private class ServiceProviderAdapter : IServiceProvider { /// <summary>Initializes a new service provider adapter for the game</summary> /// <param name="game">Game the service provider will be taken from</param> public ServiceProviderAdapter(Game game) { this.gameServices = game.Services; } /// <summary>Retrieves a service from the game service container</summary> /// <param name="serviceType">Type of the service that will be retrieved</param> /// <returns>The service that has been requested</returns> public object GetService(Type serviceType) { return this.gameServices; } /// <summary>Game services container of the Game instance</summary> private GameServiceContainer gameServices; } #endregion // class ServiceProviderAdapter #region class ContentManagerAdapter /// <summary>Delegates to the game's built-in ContentManager</summary> /// <remarks> /// This provides shared access to the game's ContentManager. A dependency /// injected class only needs to require the ISharedContentService in its /// constructor and the dependency injector will automatically resolve it /// to this adapter, which delegates to the Game's built-in content manager. /// </remarks> private class ContentManagerAdapter : ISharedContentService { /// <summary>Initializes a new shared content manager adapter</summary> /// <param name="game">Game the content manager will be taken from</param> public ContentManagerAdapter(Game game) { this.contentManager = game.Content; } /// <summary>Loads or accesses shared game content</summary> /// <typeparam name="AssetType">Type of the asset to be loaded or accessed</typeparam> /// <param name="assetName">Path and name of the requested asset</param> /// <returns>The requested asset from the the shared game content store</returns> public AssetType Load<AssetType>(string assetName) { return this.contentManager.Load<AssetType>(assetName); } /// <summary>The content manager this instance delegates to</summary> private ContentManager contentManager; } #endregion // class ContentManagerAdapter /// <summary>Initializes the dependency configuration</summary> public override void Load() { // Allows access to the game class for any components with a dependency // on the 'Game' or 'DependencyInjectionGame' classes. Bind<MasterEngine>().ToSelf().InSingletonScope(); Bind<NinjectGame>().To<MasterEngine>().InSingletonScope(); Bind<Game>().To<MasterEngine>().InSingletonScope(); // Let the dependency injector construct a graphics device manager for // all components depending on the IGraphicsDeviceService and // IGraphicsDeviceManager interfaces Bind<GraphicsDeviceManager>().ToSelf().InSingletonScope(); Bind<IGraphicsDeviceService>().To<GraphicsDeviceManager>().InSingletonScope(); Bind<IGraphicsDeviceManager>().To<GraphicsDeviceManager>().InSingletonScope(); // Some clever adapters that hand out the Game's IServiceProvider and allow // access to its built-in ContentManager Bind<IServiceProvider>().To<ServiceProviderAdapter>().InSingletonScope(); Bind<ISharedContentService>().To<ContentManagerAdapter>().InSingletonScope(); Bind<IInputReader>().To<UserInputReader>().InSingletonScope().WithConstructorArgument("keyMapping", Constants.DEFAULT_KEY_MAPPING); Bind<CachedContentLoader>().ToSelf().InSingletonScope().WithConstructorArgument("rootDir", "Content"); } } } } NinjectGame.cs /// <summary>Base class for Games making use of Ninject</summary> public class NinjectGame : Game { /// <summary>Initializes a new Ninject game instance</summary> /// <param name="kernel">Kernel the game has been created by</param> public NinjectGame(IKernel kernel) { Type ownType = this.GetType(); if(ownType != typeof(Game)) { kernel.Bind<NinjectGame>().To<MasterEngine>().InSingletonScope(); } kernel.Bind<Game>().To<NinjectGame>().InSingletonScope(); } } } // namespace Nuclex.DependencyInjection.Demo.Scaffolding When I try to get the CachedContentLoader, I get a stack overflow exception. I'm basing this off of this tutorial, but I really have no idea what I'm doing. Help?

    Read the article

  • Silverlight 2.0 - Can't get the text wrapping behaviour that I want

    - by Anthony
    I am having trouble getting Silverlight 2.0 to lay out text exactly how I want. I want text with line breaks and embedded links, with wrapping, like HTML text in a web page. Here's the closest that I have come: <UserControl x:Class="FlowPanelTest.Page" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Controls="clr-namespace:Microsoft.Windows.Controls;assembly=Microsoft.Windows.Controls" Width="250" Height="300"> <Border BorderBrush="Black" BorderThickness="2" > <Controls:WrapPanel> <TextBlock x:Name="tb1" TextWrapping="Wrap">Short text. </TextBlock> <TextBlock x:Name="tb2" TextWrapping="Wrap">A bit of text. </TextBlock> <TextBlock x:Name="tb3" TextWrapping="Wrap">About half of a line of text.</TextBlock> <TextBlock x:Name="tb4" TextWrapping="Wrap">More than half a line of longer text.</TextBlock> <TextBlock x:Name="tb5" TextWrapping="Wrap">More than one line of text, so it will wrap onto the following line.</TextBlock> </Controls:WrapPanel> </Border> </UserControl> But the issue is that although the text blocks tb1 and tb2 will go onto the same line because there is room enough for them completely, tb3 onwards will not start on the same line as the previous block, even though it will wrap onto following lines. I want each text block to start where the previous one ends, on the same line. I want to put click event handlers on some of the text. I also want paragraph breaks. Essentially I'm trying to work around the lack of FlowDocument and Hyperlink controls in Silverlight 2.0's subset of XAML. To answer the questions posed in the answers: Why not use runs for the non-clickable text? If I just use individual TextBlocks only on the clickable text, then those bits of text will still suffer from the wrapping problem illustrated above. And the TextBlock just before the link, and the TextBlock just after. Essentially all of it. It doesn't look like I have many opportunities for putting multiple runs in the same TextBlock. Dividing the links from the other text with RegExs and loops is not the issue at all, the issue is display layout. Why not put each word in an individual TextBlock in a WrapPanel Aside from being an ugly hack, this does not play at all well with linebreaks - the layout is incorrect. It would also make the underline style of linked text into a broken line. Here's an example with each word in its own TextBlock. Try running it, note that the linebreak isn't shown in the right place at all. <UserControl x:Class="SilverlightApplication2.Page" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Controls="clr-namespace:Microsoft.Windows.Controls;assembly=Microsoft.Windows.Controls" Width="300" Height="300"> <Controls:WrapPanel> <TextBlock TextWrapping="Wrap">Short1 </TextBlock> <TextBlock TextWrapping="Wrap">Longer1 </TextBlock> <TextBlock TextWrapping="Wrap">Longerest1 </TextBlock> <TextBlock TextWrapping="Wrap"> <Run>Break</Run> <LineBreak></LineBreak> </TextBlock> <TextBlock TextWrapping="Wrap">Short2</TextBlock> <TextBlock TextWrapping="Wrap">Longer2</TextBlock> <TextBlock TextWrapping="Wrap">Longerest2</TextBlock> <TextBlock TextWrapping="Wrap">Short3</TextBlock> <TextBlock TextWrapping="Wrap">Longer3</TextBlock> <TextBlock TextWrapping="Wrap">Longerest3</TextBlock> </Controls:WrapPanel> </UserControl> What about The LinkLabelControl as here and here. It has the same problems as the approach above, since it's much the same. Try running the sample, and make the link text longer and longer until it wraps. Note that the link starts on a new line, which it shouldn't. Make the link text even longer, so that the link text is longer than a line. Note that it doesn't wrap at all, it cuts off. This control doesn't handle line breaks and paragraph breaks either. Why not put the text all in runs, detect clicks on the containing TextBlock and work out which run was clicked Runs do not have mouse events, but the containing TextBlock does. I can't find a way to check if the run is under the mouse (IsMouseOver is not present in SilverLight) or to find the bounding geometry of the run (no clip property). There is VisualTreeHelper.FindElementsInHostCoordinates() The code below uses VisualTreeHelper.FindElementsInHostCoordinates to get the controls under the click. The output lists the TextBlock but not the Run, since a Run is not a UiElement. private void theText_MouseLeftButtonDown(object sender, System.Windows.Input.MouseButtonEventArgs e) { // get the elements under the click UIElement uiElementSender = sender as UIElement; Point clickPos = e.GetPosition(uiElementSender); var UiElementsUnderClick = VisualTreeHelper.FindElementsInHostCoordinates(clickPos, uiElementSender); // show the controls string outputText = ""; foreach (var uiElement in UiElementsUnderClick) { outputText += uiElement.GetType().ToString() + "\n"; } this.outText.Text = outputText; } Use an empty text block with a margin to space following content onto a following line I'm still thinking about this one. How do you calculate the right width for a line-breaking block to force following content onto the following line? Too short and the following content will still be on the same line, at the right. Too long and the "linebreak" will be on the following line, with content after it. You would have to resize the breaks when the control is resized. Some of the code for this is: TextBlock lineBreak = new TextBlock(); lineBreak.TextWrapping = TextWrapping.Wrap; lineBreak.Text = " "; // need adaptive width lineBreak.Margin = new Thickness(0, 0, 200, 0);

    Read the article

  • ASP.NET Creating a Rich Repeater, DataBind wiping out custom added controls...

    - by tonyellard
    So...I had this clever idea that I'd create my own Repeater control that implements paging and sorting by inheriting from Repeater and extending it's capabilities. I found some information and bits and pieces on how to go about this and everything seemed ok... I created a WebControlLibrary to house my custom controls. Along with the enriched repeater, I created a composite control that would act as the "pager bar", having forward, back and page selection. My pager bar works 100% on it's own, properly firing a paged changed event when the user interacts with it. The rich repeater databinds without issue, but when the databind fires (when I call base.databind()), the control collection is cleared out and my pager bars are removed. This screws up the viewstate for the pager bars making them unable to fire their events properly or maintain their state. I've tried adding the controls back to the collection after base.databind() fires, but that doesn't solve the issue. I start to get very strange results including problems with altering the hierarchy of the control tree (resolved by adding [ViewStateModeById]). Before I go back to the drawing board and create a second composite control which contains a repeater and the pager bars (so that the repeater isn't responsible for the pager bars viewstate) are there any thoughts about how to resolve the issue? In the interest of share and share alike, the code for the repeater itself is below, the pagerbars aren't as significant as the issue is really the maintaining of state for any additional child controls. (forgive the roughness of some of the code...it's still a work in progress) using System; using System.Collections.Generic; using System.ComponentModel; using System.Text; using System.Data; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; [ViewStateModeById] public class SortablePagedRepeater : Repeater, INamingContainer { private SuperRepeaterPagerBar topBar = new SuperRepeaterPagerBar(); private SuperRepeaterPagerBar btmBar = new SuperRepeaterPagerBar(); protected override void OnInit(EventArgs e) { Page.RegisterRequiresControlState(this); InitializeControls(); base.OnInit(e); EnsureChildControls(); } protected void InitializeControls() { topBar.ID = this.ID + "__topPagerBar"; topBar.NumberOfPages = this._currentProperties.numOfPages; topBar.CurrentPage = this.CurrentPageNumber; topBar.PageChanged += new SuperRepeaterPagerBar.PageChangedEventHandler(PageChanged); btmBar.ID = this.ID + "__btmPagerBar"; btmBar.NumberOfPages = this._currentProperties.numOfPages; btmBar.CurrentPage = this.CurrentPageNumber; btmBar.PageChanged += new SuperRepeaterPagerBar.PageChangedEventHandler(PageChanged); } protected override void CreateChildControls() { EnsureDataBound(); this.Controls.Add(topBar); this.Controls.Add(btmBar); //base.CreateChildControls(); } private void PageChanged(object sender, int newPage) { this.CurrentPageNumber = newPage; } public override void DataBind() { //pageDataSource(); //DataBind removes all controls from control collection... base.DataBind(); Controls.Add(topBar); Controls.Add(btmBar); } private void pageDataSource() { //Create paged data source PagedDataSource pds = new PagedDataSource(); pds.PageSize = this.ItemsPerPage; pds.AllowPaging = true; // first get a PagedDataSource going and perform sort if possible... if (base.DataSource is System.Collections.IEnumerable) { pds.DataSource = (System.Collections.IEnumerable)base.DataSource; } else if (base.DataSource is System.Data.DataView) { DataView data = (DataView)DataSource; if (this.SortBy != null && data.Table.Columns.Contains(this.SortBy)) { data.Sort = this.SortBy; } pds.DataSource = data.Table.Rows; } else if (base.DataSource is System.Data.DataTable) { DataTable data = (DataTable)DataSource; if (this.SortBy != null && data.Columns.Contains(this.SortBy)) { data.DefaultView.Sort = this.SortBy; } pds.DataSource = data.DefaultView; } else if (base.DataSource is System.Data.DataSet) { DataSet data = (DataSet)DataSource; if (base.DataMember != null && data.Tables.Contains(base.DataMember)) { if (this.SortBy != null && data.Tables[base.DataMember].Columns.Contains(this.SortBy)) { data.Tables[base.DataMember].DefaultView.Sort = this.SortBy; } pds.DataSource = data.Tables[base.DataMember].DefaultView; } else if (data.Tables.Count > 0) { if (this.SortBy != null && data.Tables[0].Columns.Contains(this.SortBy)) { data.Tables[0].DefaultView.Sort = this.SortBy; } pds.DataSource = data.Tables[0].DefaultView; } else { throw new Exception("DataSet doesn't have any tables."); } } else if (base.DataSource == null) { // don't do anything? } else { throw new Exception("DataSource must be of type System.Collections.IEnumerable. The DataSource you provided is of type " + base.DataSource.GetType().ToString()); } if (pds != null && base.DataSource != null) { //Make sure that the page doesn't exceed the maximum number of pages //available if (this.CurrentPageNumber >= pds.PageCount) { this.CurrentPageNumber = pds.PageCount - 1; } //Set up paging values... btmBar.CurrentPage = topBar.CurrentPage = pds.CurrentPageIndex = this.CurrentPageNumber; this._currentProperties.numOfPages = btmBar.NumberOfPages = topBar.NumberOfPages = pds.PageCount; base.DataSource = pds; } } public override object DataSource { get { return base.DataSource; } set { //init(); //reset paging/sorting values since we've potentially changed data sources. base.DataSource = value; pageDataSource(); } } protected override void Render(HtmlTextWriter writer) { topBar.RenderControl(writer); base.Render(writer); btmBar.RenderControl(writer); } [Serializable] protected struct CurrentProperties { public int pageNum; public int itemsPerPage; public int numOfPages; public string sortBy; public bool sortDir; } protected CurrentProperties _currentProperties = new CurrentProperties(); protected override object SaveControlState() { return this._currentProperties; } protected override void LoadControlState(object savedState) { this._currentProperties = (CurrentProperties)savedState; } [Category("Status")] [Browsable(true)] [NotifyParentProperty(true)] [DefaultValue("")] [Localizable(false)] public string SortBy { get { return this._currentProperties.sortBy; } set { //If sorting by the same column, swap the sort direction. if (this._currentProperties.sortBy == value) { this.SortAscending = !this.SortAscending; } else { this.SortAscending = true; } this._currentProperties.sortBy = value; } } [Category("Status")] [Browsable(true)] [NotifyParentProperty(true)] [DefaultValue(true)] [Localizable(false)] public bool SortAscending { get { return this._currentProperties.sortDir; } set { this._currentProperties.sortDir = value; } } [Category("Status")] [Browsable(true)] [NotifyParentProperty(true)] [DefaultValue(25)] [Localizable(false)] public int ItemsPerPage { get { return this._currentProperties.itemsPerPage; } set { this._currentProperties.itemsPerPage = value; } } [Category("Status")] [Browsable(true)] [NotifyParentProperty(true)] [DefaultValue(1)] [Localizable(false)] public int CurrentPageNumber { get { return this._currentProperties.pageNum; } set { this._currentProperties.pageNum = value; pageDataSource(); } } }

    Read the article

  • Reflect.Emit Dynamic Type Memory Blowup

    - by Firestrand
    Using C# 3.5 I am trying to generate dynamic types at runtime using reflection emit. I used the Dynamic Query Library sample from Microsoft to create a class generator. Everything works, my problem is that 100 generated types inflate the memory usage by approximately 25MB. This is a completely unacceptable memory profile as eventually I want to support having several hundred thousand types generated in memory. Memory profiling shows that the memory is apparently being held by various System.Reflection.Emit types and methods though I can't figure out why. I haven't found others talking about this problem so I am hoping someone in this community either knows what I am doing wrong or if this is expected behavior. Contrived Example below: using System; using System.Collections.Generic; using System.Text; using System.Reflection; using System.Reflection.Emit; namespace SmallRelfectExample { class Program { static void Main(string[] args) { int typeCount = 100; int propCount = 100; Random rand = new Random(); Type dynType = null; for (int i = 0; i < typeCount; i++) { List<DynamicProperty> dpl = new List<DynamicProperty>(propCount); for (int j = 0; j < propCount; j++) { dpl.Add(new DynamicProperty("Key" + rand.Next().ToString(), typeof(String))); } SlimClassFactory scf = new SlimClassFactory(); dynType = scf.CreateDynamicClass(dpl.ToArray(), i); //Optionally do something with the type here } Console.WriteLine("SmallRelfectExample: {0} Types generated.", typeCount); Console.ReadLine(); } } public class SlimClassFactory { private readonly ModuleBuilder module; public SlimClassFactory() { AssemblyName name = new AssemblyName("DynamicClasses"); AssemblyBuilder assembly = AppDomain.CurrentDomain.DefineDynamicAssembly(name, AssemblyBuilderAccess.Run); module = assembly.DefineDynamicModule("Module"); } public Type CreateDynamicClass(DynamicProperty[] properties, int Id) { string typeName = "DynamicClass" + Id.ToString(); TypeBuilder tb = module.DefineType(typeName, TypeAttributes.Class | TypeAttributes.Public, typeof(DynamicClass)); FieldInfo[] fields = GenerateProperties(tb, properties); GenerateEquals(tb, fields); GenerateGetHashCode(tb, fields); Type result = tb.CreateType(); return result; } static FieldInfo[] GenerateProperties(TypeBuilder tb, DynamicProperty[] properties) { FieldInfo[] fields = new FieldBuilder[properties.Length]; for (int i = 0; i < properties.Length; i++) { DynamicProperty dp = properties[i]; FieldBuilder fb = tb.DefineField("_" + dp.Name, dp.Type, FieldAttributes.Private); PropertyBuilder pb = tb.DefineProperty(dp.Name, PropertyAttributes.HasDefault, dp.Type, null); MethodBuilder mbGet = tb.DefineMethod("get_" + dp.Name, MethodAttributes.Public | MethodAttributes.SpecialName | MethodAttributes.HideBySig, dp.Type, Type.EmptyTypes); ILGenerator genGet = mbGet.GetILGenerator(); genGet.Emit(OpCodes.Ldarg_0); genGet.Emit(OpCodes.Ldfld, fb); genGet.Emit(OpCodes.Ret); MethodBuilder mbSet = tb.DefineMethod("set_" + dp.Name, MethodAttributes.Public | MethodAttributes.SpecialName | MethodAttributes.HideBySig, null, new Type[] { dp.Type }); ILGenerator genSet = mbSet.GetILGenerator(); genSet.Emit(OpCodes.Ldarg_0); genSet.Emit(OpCodes.Ldarg_1); genSet.Emit(OpCodes.Stfld, fb); genSet.Emit(OpCodes.Ret); pb.SetGetMethod(mbGet); pb.SetSetMethod(mbSet); fields[i] = fb; } return fields; } static void GenerateEquals(TypeBuilder tb, FieldInfo[] fields) { MethodBuilder mb = tb.DefineMethod("Equals", MethodAttributes.Public | MethodAttributes.ReuseSlot | MethodAttributes.Virtual | MethodAttributes.HideBySig, typeof(bool), new Type[] { typeof(object) }); ILGenerator gen = mb.GetILGenerator(); LocalBuilder other = gen.DeclareLocal(tb); Label next = gen.DefineLabel(); gen.Emit(OpCodes.Ldarg_1); gen.Emit(OpCodes.Isinst, tb); gen.Emit(OpCodes.Stloc, other); gen.Emit(OpCodes.Ldloc, other); gen.Emit(OpCodes.Brtrue_S, next); gen.Emit(OpCodes.Ldc_I4_0); gen.Emit(OpCodes.Ret); gen.MarkLabel(next); foreach (FieldInfo field in fields) { Type ft = field.FieldType; Type ct = typeof(EqualityComparer<>).MakeGenericType(ft); next = gen.DefineLabel(); gen.EmitCall(OpCodes.Call, ct.GetMethod("get_Default"), null); gen.Emit(OpCodes.Ldarg_0); gen.Emit(OpCodes.Ldfld, field); gen.Emit(OpCodes.Ldloc, other); gen.Emit(OpCodes.Ldfld, field); gen.EmitCall(OpCodes.Callvirt, ct.GetMethod("Equals", new Type[] { ft, ft }), null); gen.Emit(OpCodes.Brtrue_S, next); gen.Emit(OpCodes.Ldc_I4_0); gen.Emit(OpCodes.Ret); gen.MarkLabel(next); } gen.Emit(OpCodes.Ldc_I4_1); gen.Emit(OpCodes.Ret); } static void GenerateGetHashCode(TypeBuilder tb, FieldInfo[] fields) { MethodBuilder mb = tb.DefineMethod("GetHashCode", MethodAttributes.Public | MethodAttributes.ReuseSlot | MethodAttributes.Virtual | MethodAttributes.HideBySig, typeof(int), Type.EmptyTypes); ILGenerator gen = mb.GetILGenerator(); gen.Emit(OpCodes.Ldc_I4_0); foreach (FieldInfo field in fields) { Type ft = field.FieldType; Type ct = typeof(EqualityComparer<>).MakeGenericType(ft); gen.EmitCall(OpCodes.Call, ct.GetMethod("get_Default"), null); gen.Emit(OpCodes.Ldarg_0); gen.Emit(OpCodes.Ldfld, field); gen.EmitCall(OpCodes.Callvirt, ct.GetMethod("GetHashCode", new Type[] { ft }), null); gen.Emit(OpCodes.Xor); } gen.Emit(OpCodes.Ret); } } public abstract class DynamicClass { public override string ToString() { PropertyInfo[] props = GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public); StringBuilder sb = new StringBuilder(); sb.Append("{"); for (int i = 0; i < props.Length; i++) { if (i > 0) sb.Append(", "); sb.Append(props[i].Name); sb.Append("="); sb.Append(props[i].GetValue(this, null)); } sb.Append("}"); return sb.ToString(); } } public class DynamicProperty { private readonly string name; private readonly Type type; public DynamicProperty(string name, Type type) { if (name == null) throw new ArgumentNullException("name"); if (type == null) throw new ArgumentNullException("type"); this.name = name; this.type = type; } public string Name { get { return name; } } public Type Type { get { return type; } } } }

    Read the article

  • asp.net grid view hyper link pass values to new window

    - by srihari
    hai guys here is my question please help me I have a gridview with hyperlink fields here my requirement is if I click on hyperlink of particular row I need to display that particular row values into other page in that page user will edit record values after that if he clicks on update button I need to update that record values and get back to previous home page. if iam clicking hyper link in first window new window should open with out any url tool bar and minimize close buttons like popup modular Ajax ModalPopUpExtender but iam un able to ge that that one please help me the fillowing code is defalut.aspx <head runat="server"> <title>PassGridviewRow values </title> <style type="text/css"> #gvrecords tr.rowHover:hover { background-color:Yellow; font-family:Arial; } </style> </head> <body> <form id="form1" runat="server"> <div> <asp:GridView runat="server" ID="gvrecords" AutoGenerateColumns="false" HeaderStyle-BackColor="#7779AF" HeaderStyle-ForeColor="White" DataKeyNames="UserId" RowStyle-CssClass="rowHover"> <Columns> <asp:TemplateField HeaderText="Change Password" > <ItemTemplate> <a href ='<%#"UpdateGridviewvalues.aspx?UserId="+DataBinder.Eval(Container.DataItem,"UserId") %>'> <%#Eval("UserName") %> </a> </ItemTemplate> </asp:TemplateField> <asp:BoundField DataField="FirstName" HeaderText="FirstName" /> <asp:BoundField DataField="LastName" HeaderText="LastName" /> <asp:BoundField DataField="Email" HeaderText="Email" /> </Columns> </asp:GridView> </div> </form> </body> </html> following code default.aspx.cs code using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { BindGridview(); } } protected void BindGridview() { SqlConnection con = new SqlConnection("Data Source=.;Integrated Security=SSPI;Initial Catalog=testdb1"); con.Open(); SqlCommand cmd = new SqlCommand("select * from UserDetails", con); SqlDataAdapter da = new SqlDataAdapter(cmd); cmd.ExecuteNonQuery(); con.Close(); DataSet ds = new DataSet(); da.Fill(ds); gvrecords.DataSource = ds; gvrecords.DataBind(); } } this is updategridviewvalues.aspx <head runat="server"> <title>Update Gridview Row Values</title> <script type="text/javascript"> function Showalert(username) { alert(username + ' details updated successfully.'); if (alert) { window.location = 'Default.aspx'; } } </script> </head> <body> <form id="form1" runat="server"> <div> <table> <tr> <td colspan="2" align="center"> <b> Edit User Details</b> </td> </tr> <tr> <td> User Name: </td> <td> <asp:Label ID="lblUsername" runat="server"/> </td> </tr> <tr> <td> First Name: </td> <td> <asp:TextBox ID="txtfname" runat="server"></asp:TextBox> </td> </tr> <tr> <td> Last Name: </td> <td> <asp:TextBox ID="txtlname" runat="server"></asp:TextBox> </td> </tr> <tr> <td> Email: </td> <td> <asp:TextBox ID="txtemail" runat="server"></asp:TextBox> </td> </tr> <tr> <td> </td> <td> <asp:Button ID="btnUpdate" runat="server" Text="Update" onclick="btnUpdate_Click" /> <asp:Button ID="btnCancel" runat="server" Text="Cancel" onclick="btnCancel_Click"/> </td> </tr> </table> </div> </form> </body> </html> and my updategridviewvalues.aspx.cs code is follows using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class UpdateGridviewvalues : System.Web.UI.Page { SqlConnection con = new SqlConnection("Data Source=.;Integrated Security=SSPI;Initial Catalog=testdb1"); private int userid=0; protected void Page_Load(object sender, EventArgs e) { userid = Convert.ToInt32(Request.QueryString["UserId"].ToString()); if(!IsPostBack) { BindControlvalues(); } } private void BindControlvalues() { con.Open(); SqlCommand cmd = new SqlCommand("select * from UserDetails where UserId=" + userid, con); SqlDataAdapter da = new SqlDataAdapter(cmd); cmd.ExecuteNonQuery(); con.Close(); DataSet ds = new DataSet(); da.Fill(ds); lblUsername.Text = ds.Tables[0].Rows[0][1].ToString(); txtfname.Text = ds.Tables[0].Rows[0][2].ToString(); txtlname.Text = ds.Tables[0].Rows[0][3].ToString(); txtemail.Text = ds.Tables[0].Rows[0][4].ToString(); } protected void btnUpdate_Click(object sender, EventArgs e) { con.Open(); SqlCommand cmd = new SqlCommand("update UserDetails set FirstName='" + txtfname.Text + "',LastName='" + txtlname.Text + "',Email='" + txtemail.Text + "' where UserId=" + userid, con); SqlDataAdapter da = new SqlDataAdapter(cmd); int result= cmd.ExecuteNonQuery(); con.Close(); if(result==1) { ScriptManager.RegisterStartupScript(this, this.GetType(), "ShowSuccess", "javascript:Showalert('"+lblUsername.Text+"')", true); } } protected void btnCancel_Click(object sender, EventArgs e) { Response.Redirect("~/Default.aspx"); } } My requirement is new window should come like pop window as new window with out having url and close button my database tables is ColumnName DataType ------------------------------------------- UserId Int(set identity property=true) UserName varchar(50) FirstName varchar(50) LastName varchar(50) Email Varchar(50)

    Read the article

  • Weblogic 10.0: SAMLSignedObject.verify() failed to validate signature value

    - by joshea
    I've been having this problem for a while and it's driving me nuts. I'm trying to create a client (in C# .NET 2.0) that will use SAML 1.1 to sign on to a WebLogic 10.0 server (i.e., a Single Sign-On scenario, using browser/post profile). The client is on a WinXP machine and the WebLogic server is on a RHEL 5 box. I based my client largely on code in the example here: http://www.codeproject.com/KB/aspnet/DotNetSamlPost.aspx (the source has a section for SAML 1.1). I set up WebLogic based on instructions for SAML Destination Site from here:http://www.oracle.com/technology/pub/articles/dev2arch/2006/12/sso-with-saml4.html I created a certificate using makecert that came with VS 2005. makecert -r -pe -n "CN=whatever" -b 01/01/2010 -e 01/01/2011 -sky exchange whatever.cer -sv whatever.pvk pvk2pfx.exe -pvk whatever.pvk -spc whatever.cer -pfx whatever.pfx Then I installed the .pfx to my personal certificate directory, and installed the .cer into the WebLogic SAML Identity Asserter V2. I read on another site that formatting the response to be readable (ie, adding whitespace) to the response after signing would cause this problem, so I tried various combinations of turning on/off .Indent XMLWriterSettings and turning on/off .PreserveWhiteSpace when loading the XML document, and none of it made any difference. I've printed the SignatureValue both before the message is is encoded/sent and after it arrives/gets decoded, and they are the same. So, to be clear: the Response appears to be formed, encoded, sent, and decoded fine (I see the full Response in the WebLogic logs). WebLogic finds the certificate I want it to use, verifies that a key was supplied, gets the signed info, and then fails to validate the signature. Code: public string createResponse(Dictionary<string, string> attributes){ ResponseType response = new ResponseType(); // Create Response response.ResponseID = "_" + Guid.NewGuid().ToString(); response.MajorVersion = "1"; response.MinorVersion = "1"; response.IssueInstant = System.DateTime.UtcNow; response.Recipient = "http://theWLServer/samlacs/acs"; StatusType status = new StatusType(); status.StatusCode = new StatusCodeType(); status.StatusCode.Value = new XmlQualifiedName("Success", "urn:oasis:names:tc:SAML:1.0:protocol"); response.Status = status; // Create Assertion AssertionType assertionType = CreateSaml11Assertion(attributes); response.Assertion = new AssertionType[] {assertionType}; //Serialize XmlSerializerNamespaces ns = new XmlSerializerNamespaces(); ns.Add("samlp", "urn:oasis:names:tc:SAML:1.0:protocol"); ns.Add("saml", "urn:oasis:names:tc:SAML:1.0:assertion"); XmlSerializer responseSerializer = new XmlSerializer(response.GetType()); StringWriter stringWriter = new StringWriter(); XmlWriterSettings settings = new XmlWriterSettings(); settings.OmitXmlDeclaration = true; settings.Indent = false;//I've tried both ways, for the fun of it settings.Encoding = Encoding.UTF8; XmlWriter responseWriter = XmlTextWriter.Create(stringWriter, settings); responseSerializer.Serialize(responseWriter, response, ns); responseWriter.Close(); string samlString = stringWriter.ToString(); stringWriter.Close(); // Sign the document XmlDocument doc = new XmlDocument(); doc.PreserveWhiteSpace = true; //also tried this both ways to no avail doc.LoadXml(samlString); X509Certificate2 cert = null; X509Store store = new X509Store(StoreName.My, StoreLocation.CurrentUser); store.Open(OpenFlags.ReadOnly); X509Certificate2Collection coll = store.Certificates.Find(X509FindType.FindBySubjectDistinguishedName, "distName", true); if (coll.Count < 1) { throw new ArgumentException("Unable to locate certificate"); } cert = coll[0]; store.Close(); //this special SignDoc just overrides a function in SignedXml so //it knows to look for ResponseID rather than ID XmlElement signature = SamlHelper.SignDoc( doc, cert, "ResponseID", response.ResponseID); doc.DocumentElement.InsertBefore(signature, doc.DocumentElement.ChildNodes[0]); // Base64Encode and URL Encode byte[] base64EncodedBytes = Encoding.UTF8.GetBytes(doc.OuterXml); string returnValue = System.Convert.ToBase64String( base64EncodedBytes); return returnValue; } private AssertionType CreateSaml11Assertion(Dictionary<string, string> attributes){ AssertionType assertion = new AssertionType(); assertion.AssertionID = "_" + Guid.NewGuid().ToString(); assertion.Issuer = "madeUpValue"; assertion.MajorVersion = "1"; assertion.MinorVersion = "1"; assertion.IssueInstant = System.DateTime.UtcNow; //Not before, not after conditions ConditionsType conditions = new ConditionsType(); conditions.NotBefore = DateTime.UtcNow; conditions.NotBeforeSpecified = true; conditions.NotOnOrAfter = DateTime.UtcNow.AddMinutes(10); conditions.NotOnOrAfterSpecified = true; //Name Identifier to be used in Saml Subject NameIdentifierType nameIdentifier = new NameIdentifierType(); nameIdentifier.NameQualifier = domain.Trim(); nameIdentifier.Value = subject.Trim(); SubjectConfirmationType subjectConfirmation = new SubjectConfirmationType(); subjectConfirmation.ConfirmationMethod = new string[] { "urn:oasis:names:tc:SAML:1.0:cm:bearer" }; // // Create some SAML subject. SubjectType samlSubject = new SubjectType(); AttributeStatementType attrStatement = new AttributeStatementType(); AuthenticationStatementType authStatement = new AuthenticationStatementType(); authStatement.AuthenticationMethod = "urn:oasis:names:tc:SAML:1.0:am:password"; authStatement.AuthenticationInstant = System.DateTime.UtcNow; samlSubject.Items = new object[] { nameIdentifier, subjectConfirmation}; attrStatement.Subject = samlSubject; authStatement.Subject = samlSubject; IPHostEntry ipEntry = Dns.GetHostEntry(System.Environment.MachineName); SubjectLocalityType subjectLocality = new SubjectLocalityType(); subjectLocality.IPAddress = ipEntry.AddressList[0].ToString(); authStatement.SubjectLocality = subjectLocality; attrStatement.Attribute = new AttributeType[attributes.Count]; int i=0; // Create SAML attributes. foreach (KeyValuePair<string, string> attribute in attributes) { AttributeType attr = new AttributeType(); attr.AttributeName = attribute.Key; attr.AttributeNamespace= domain; attr.AttributeValue = new object[] {attribute.Value}; attrStatement.Attribute[i] = attr; i++; } assertion.Conditions = conditions; assertion.Items = new StatementAbstractType[] {authStatement, attrStatement}; return assertion; } private static XmlElement SignDoc(XmlDocument doc, X509Certificate2 cert2, string referenceId, string referenceValue) { // Use our own implementation of SignedXml SamlSignedXml sig = new SamlSignedXml(doc, referenceId); // Add the key to the SignedXml xmlDocument. sig.SigningKey = cert2.PrivateKey; // Create a reference to be signed. Reference reference = new Reference(); reference.Uri= String.Empty; reference.Uri = "#" + referenceValue; // Add an enveloped transformation to the reference. XmlDsigEnvelopedSignatureTransform env = new XmlDsigEnvelopedSignatureTransform(); reference.AddTransform(env); // Add the reference to the SignedXml object. sig.AddReference(reference); // Add an RSAKeyValue KeyInfo (optional; helps recipient find key to validate). KeyInfo keyInfo = new KeyInfo(); keyInfo.AddClause(new KeyInfoX509Data(cert2)); sig.KeyInfo = keyInfo; // Compute the signature. sig.ComputeSignature(); // Get the XML representation of the signature and save // it to an XmlElement object. XmlElement xmlDigitalSignature = sig.GetXml(); return xmlDigitalSignature; } To open the page in my client app, string postData = String.Format("SAMLResponse={0}&APID=ap_00001&TARGET={1}", System.Web.HttpUtility.UrlEncode(builder.buildResponse("http://theWLServer/samlacs/acs",attributes)), "http://desiredURL"); webBrowser.Navigate("http://theWLServer/samlacs/acs", "_self", Encoding.UTF8.GetBytes(postData), "Content-Type: application/x-www-form-urlencoded");

    Read the article

  • Network Data Packet connectivity intent

    - by Rakesh
    I am writing an Android application which can enable and disable the Network Data packet connection. I am also using one broadcast receiver to check the Network Data packet connection. I have registered broadcast receiver and provided required permission in Manifest file. But when I run this application it changes the connection state and after that it crashes. But when I don't include this broadcast receiver it works fine. I am not able to see any kind of log which can provide some clue. Here is my code for broadcast receiver. <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.rakesh.simplewidget" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="10" /> <!-- Permissions --> <uses-permission android:name="android.permission.CHANGE_NETWORK_STATE" /> <uses-permission android:name="android.permission.MODIFY_PHONE_STATE" /> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" > <activity android:name=".SimpleWidgetExampleActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <!-- <receiver android:name=".ExampleAppWidgetProvider" android:label="Widget ErrorBuster" > <intent-filter> <action android:name="android.appwidget.action.APPWIDGET_UPDATE" /> </intent-filter> <meta-data android:name="android.appwidget.provider" android:resource="@xml/widget1_info" /> </receiver> --> <receiver android:name=".ConnectivityReceiver" > <intent-filter> <action android:name="android.net.conn.CONNECTIVITY_CHANGE" /> </intent-filter> </receiver> </application> </manifest> My Broadcast receiver class is as following. import android.content.BroadcastReceiver; import android.content.Context; import android.content.Intent; import android.net.ConnectivityManager; import android.net.NetworkInfo; import android.util.Log; public class ConnectivityReceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { NetworkInfo info = (NetworkInfo)intent.getParcelableExtra(ConnectivityManager.EXTRA_NETWORK_INFO); if(info.getType() == ConnectivityManager.TYPE_MOBILE){ if(info.isConnectedOrConnecting()){ Log.e("RK","Mobile data is connected"); }else{ Log.e("RK","Mobile data is disconnected"); } } } } my Main activity file. package com.rakesh.simplewidget; import java.lang.reflect.Field; import java.lang.reflect.Method; import android.app.Activity; import android.content.Context; import android.content.Intent; import android.graphics.Color; import android.net.ConnectivityManager; import android.os.Bundle; import android.telephony.TelephonyManager; import android.util.Log; import android.view.View; import android.widget.Button; import android.widget.Toast; public class SimpleWidgetExampleActivity extends Activity { private Button btNetworkSetting; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); btNetworkSetting = (Button)findViewById(R.id.btNetworkSetting); if(checkConnectivityState(getApplicationContext())){ btNetworkSetting.setBackgroundColor(Color.GREEN); }else{ btNetworkSetting.setBackgroundColor(Color.GRAY); } } public void openNetworkSetting(View view){ Method dataConnSwitchmethod; Class telephonyManagerClass; Object ITelephonyStub; Class ITelephonyClass; Context context = view.getContext(); boolean enabled = !checkConnectivityState(context); final ConnectivityManager conman = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE); try{ final Class conmanClass = Class.forName(conman.getClass().getName()); final Field iConnectivityManagerField = conmanClass.getDeclaredField("mService"); iConnectivityManagerField.setAccessible(true); final Object iConnectivityManager = iConnectivityManagerField.get(conman); final Class iConnectivityManagerClass = Class.forName(iConnectivityManager.getClass().getName()); final Method setMobileDataEnabledMethod = iConnectivityManagerClass.getDeclaredMethod("setMobileDataEnabled", Boolean.TYPE); setMobileDataEnabledMethod.setAccessible(true); setMobileDataEnabledMethod.invoke(iConnectivityManager, enabled); if(enabled){ Toast.makeText(view.getContext(), "Enabled Network Data", Toast.LENGTH_LONG).show(); view.setBackgroundColor(Color.GREEN); } else{ Toast.makeText(view.getContext(), "Disabled Network Data", Toast.LENGTH_LONG).show(); view.setBackgroundColor(Color.LTGRAY); } }catch(Exception e){ Log.e("Error", "some error"); Toast.makeText(view.getContext(), "It didn't work", Toast.LENGTH_LONG).show(); } } private boolean checkConnectivityState(Context context){ final TelephonyManager telephonyManager = (TelephonyManager) context .getSystemService(Context.TELEPHONY_SERVICE); ConnectivityManager af ; return telephonyManager.getDataState() == TelephonyManager.DATA_CONNECTED; } } Log file: java.lang.RuntimeException: Unable to instantiate receiver com.rakesh.simplewidget.ConnectivityReceiver: java.lang.ClassNotFoundException: com.rakesh.simplewidget.ConnectivityReceiver in loader dalvik.system.PathClassLoader[/data/app/com.rakesh.simplewidget-2.apk] E/AndroidRuntime(26094): at android.app.ActivityThread.handleReceiver(ActivityThread.java:1777) E/AndroidRuntime(26094): at android.app.ActivityThread.access$2400(ActivityThread.java:117) E/AndroidRuntime(26094): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:985) E/AndroidRuntime(26094): at android.os.Handler.dispatchMessage(Handler.java:99) E/AndroidRuntime(26094): at android.os.Looper.loop(Looper.java:130) E/AndroidRuntime(26094): at android.app.ActivityThread.main(ActivityThread.java:3691) E/AndroidRuntime(26094): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime(26094): at java.lang.reflect.Method.invoke(Method.java:507) E/AndroidRuntime(26094): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:907) E/AndroidRuntime(26094): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:665) E/AndroidRuntime(26094): at dalvik.system.NativeStart.main(Native Method) It seems Android is not able to recognize file Broadcast Receiver class. Any idea why I am getting this error? PS: Some information about Android environment and platform. - Android API 10. - Running on Samsung Galaxy II which has android 2.3.6 Edit: my broadcast receiver file ConnectivityReceiver.java was present in default package and it was not being recognized by Android. Android was looking for this file in current package i.e com.rakesh.simplewidget; I just moved connectivityReciever.java file to com.rakesh.simplewidget package and problem was solved.

    Read the article

  • Namespaces and deserialization issue

    - by CaffGeek
    UPDATE: You can run the code at the end of this to recreate and see the error I am having and hopefully solve it! UPDATE2: It's not the removal of the xmlns="" that's the issue... as you can remove it from the initial xml string. The problem is with the [XmlType(TypeName = "Systems")] somehow causing it to be added... UPDATE3: Turns out the problem is in here, I need to set the TypeName based on what is in the existing, XmlTypeAttribute if it already exists on the class.... xmlAttributes.XmlType = new XmlTypeAttribute { Namespace = "" }; I get the following XML as a string from a webservice <Systems xmlns=""> <System id="1"> <sys_name>ALL</sys_name> </System> <System id="2"> <sys_name>asdfasdf</sys_name> </System> <System id="3"> <sys_name>fasdfasf</sys_name> </System> <System id="4"> <sys_name>asdfasdfasdf</sys_name> </System> </Systems> I then execute this, to convert it to an object result = XElement.Parse(xmlResult.OuterXml).Deserialize<AwayRequestSystems>(); Strangely though, in the Deserialize method, while the RemoveAllNamespaces works and returns the xml without the namespace I get the error <Systems xmlns=''> was not expected. in the catch when return (T) serializer.Deserialize(reader); executes! Why is it doing this? The xmlns is GONE!!! EXECUTABLE CODE! (Just put it in a test project) using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Xml; using System.Xml.Linq; using Microsoft.VisualStudio.TestTools.UnitTesting; using System.Xml.Serialization; namespace DeserializationTest { [TestClass] public class UnitTest1 { public TestContext TestContext { get; set; } [TestMethod] public void RemoveXmlnsFromSystems() { var xml = XElement.Parse(@"<Systems xmlns=""""> <System id=""1""> <sys_name>ALL</sys_name> </System> <System id=""2""> <sys_name>ePO</sys_name> </System> <System id=""3""> <sys_name>iEFT</sys_name> </System> <System id=""4""> <sys_name>Away Requests</sys_name> </System> <System id=""5""> <sys_name>RP3</sys_name> </System> </Systems>"); var systems = xml.Deserialize<AwayRequestSystems>(); Assert.IsInstanceOfType(systems, typeof(AwayRequestSystems)); var xmlnsFree = xml.RemoveAllNamespaces(); var str = xmlnsFree.ToString(); Debug.WriteLine(str); Assert.AreNotEqual("Error", xmlnsFree.Name.ToString(), "Serialization Error"); Assert.IsFalse(str.Contains("xmlns"), "Xmlns still exists"); } } [XmlType(TypeName = "Systems")] public class AwayRequestSystems : List<AwayRequestSystem> { } [XmlType(TypeName = "System")] public class AwayRequestSystem { [XmlAttribute("id")] public int ID { get; set; } [XmlElement("sys_name")] public string Name { get; set; } } public static class XmlSerializerFactory { private static Dictionary<Type, XmlSerializer> _serializers = new Dictionary<Type, XmlSerializer>(); public static void ResetCache() { _serializers = new Dictionary<Type, XmlSerializer>(); } public static XmlSerializer GetSerializerFor(Type typeOfT) { if (!_serializers.ContainsKey(typeOfT)) { var xmlAttributes = new XmlAttributes(); var xmlAttributeOverrides = new XmlAttributeOverrides(); Debug.WriteLine(string.Format("XmlSerializerFactory.GetSerializerFor(typeof({0}));", typeOfT)); xmlAttributes.XmlType = new XmlTypeAttribute { Namespace = "" }; xmlAttributes.Xmlns = false; var types = new List<Type> { typeOfT, typeOfT.BaseType }; foreach (var property in typeOfT.GetProperties()) { types.Add(property.PropertyType); } types.RemoveAll(t => t.ToString().StartsWith("System.")); foreach (var type in types) { if (xmlAttributeOverrides[type] == null) xmlAttributeOverrides.Add(type, xmlAttributes); } var newSerializer = new XmlSerializer(typeOfT, xmlAttributeOverrides); //var newSerializer = new XmlSerializer(typeOfT, xmlAttributeOverrides, types.ToArray(), new XmlRootAttribute(), string.Empty); //var newSerializer = new XmlSerializer(typeOfT, string.Empty); _serializers.Add(typeOfT, newSerializer); } return _serializers[typeOfT]; } } public static class XElementExtensions { public static XElement RemoveAllNamespaces(this XElement source) { if (source.HasAttributes) source.Attributes().Where(a => a.Name.LocalName.Equals("xmlns")).Remove(); return source.HasElements ? new XElement(source.Name.LocalName, source.Attributes()/*.Where(a => !a.Name.LocalName.Equals("xmlns"))*/, source.Elements().Select(el => RemoveAllNamespaces(el)) ) : new XElement(source.Name.LocalName) { Value = source.Value }; } } public static class SerializationExtensions { public static XElement Serialize(this object source) { try { var serializer = XmlSerializerFactory.GetSerializerFor(source.GetType()); var xdoc = new XDocument(); using (var writer = xdoc.CreateWriter()) { serializer.Serialize(writer, source, new XmlSerializerNamespaces(new[] { new XmlQualifiedName("", "") })); } var result = (xdoc.Document != null) ? xdoc.Document.Root : new XElement("Error", "Document Missing"); return result.RemoveAllNamespaces(); } catch (Exception x) { return new XElement("Error", x.ToString()); } } public static T Deserialize<T>(this XElement source) where T : class { //try //{ var serializer = XmlSerializerFactory.GetSerializerFor(typeof(T)); var cleanxml = source.RemoveAllNamespaces(); var reader = cleanxml.CreateReader(); return (T)serializer.Deserialize(reader); //} //catch (Exception x) //{ // return null; //} } } }

    Read the article

  • Java homework help, Error <identifier> expected

    - by user2900126
    Help with java homework this is my assignment that I have, this assignment code I've tried. But when I try to compile it I keep getting errors which I cant seem to find soloutions too: Error says <identifier> expected for Line 67 public static void () Assignment brief To write a simple java classMobile that models a mobile phone. Details the information stored about each mobile phone will include • Its type e.g. “Sony ericsson x90” or “Samsung Galaxy S”; • Its screen size in inches; You may assume that this a whole number from the scale 3 to 5 inclusive. • Its memory card capacity in gigabytes You may assume that this a whole number • The name of its present service provider You may assume this is a single line of text. • The type of contract with service provider You may assume this is a single line of text. • Its camera resolution in megapixels; You should not assume that this a whole number; • The percentage of charge left on the phone e.g. a fully charged phone will have a charge of 100. You may assume that this a whole number • Whether the phone has GPS or not. Your class will have fields corresponding to these attributes . Start by opening BlueJ, creating a new project called myMobile which has a classMobile and set up the fields that you need, Next you will need to write a Constructor for the class. Assume that each phone is manufactured by creating an object and specifying its type, its screen size, its memory card capacity, its camera resolution and whether it has GPS or not. Therefore you will need a constructor that allows you to pass arguments to initialise these five attributes. Other fields should be set to appropriate default values. You may assume that a new phone comes fully charged. When the phone is sold to its owner, you will need to set the service provider and type of contract with that provider so you will need mutator methods • setProvider () - - to set service provider. • setContractType - - to set the type of contract These methods will be used when the phones provider is changed. You should also write a mutator method ChargeUp () which simulates fully charging the phone. To obtain information about your mobile object you should write • accessor methods corresponding to four of its fields: • getType () – which returns the type of mobile; • getProvider () – which returns the present service provider; • getContractType () – which returns its type of contract; • getCharge () – which returns its remaining charge. An accessor method to printDetails () to print, to the terminal window, a report about the phone e.g. This mobile phone is a sony Erricsson X90 with Service provider BigAl and type of contract PAYG. At present it has 30% of its battery charge remaining. Check that the new method works correctly by for example, • creating a Mobile object and setting its fields; • calling printDetails () and t=checking the report corresponds to the details you have just given the mobile; • changing the service provider and contract type by calling setprovider () and setContractType (); • calling printDetails () and checking the report now prints out the new details. Challenging excercises • write a mutator methodswitchedOnFor () =which simulates using the phone for a specified period. You may assume the phone loses 1% of its charge for each hour that it is switched on . • write an accessor method checkcharge () whichg checks the phone remaing charge. If this charge has a value less than 25%, then this method returns a string containg the message Be aware that you will soon need to re-charge your phone, otherwise it returns a string your phone charge is sufficient. • Write a method changeProvider () which simulates changing the provider (and presumably also the type of service contract). Finally you may add up to four additional fields, with appropriate methods, that might be required in a more detailed model. above is my assignment that I have, this assignment code I've tried. But when I try to oompile it I keep getting errors which I cant seem to find soloutions too: Error says <identifier> expected for Line 67 public static void () /** * to write a simple java class Mobile that models a mobile phone. * * @author (Lewis Burte-Clarke) * @version (14/10/13) */ public class Mobile { // type of phone private String phonetype; // size of screen in inches private int screensize; // menory card capacity private int memorycardcapacity; // name of present service provider private String serviceprovider; // type of contract with service provider private int typeofcontract; // camera resolution in megapixels private int cameraresolution; // the percentage of charge left on the phone private int checkcharge; // wether the phone has GPS or not private String GPS; // instance variables - replace the example below with your own private int x; // The constructor method public Mobile(String mobilephonetype, int mobilescreensize, int mobilememorycardcapacity,int mobilecameraresolution,String mobileGPS, String newserviceprovider) { this.phonetype = mobilephonetype; this.screensize = mobilescreensize; this.memorycardcapacity = mobilememorycardcapacity; this.cameraresolution = mobilecameraresolution; this.GPS = mobileGPS; // you do not use this ones during instantiation,you can remove them if you do not need or assign them some default values //this.serviceprovider = newserviceprovider; //this.typeofcontract = 12; //this.checkcharge = checkcharge; Mobile samsungPhone = new Mobile("Samsung", "1024", "2", "verizon", "8", "GPS"); 1024 = screensize; 2 = memorycardcapacity; 8 = resolution; GPS = gps; "verizon"=serviceprovider; //typeofcontract = 12; //checkcharge = checkcharge; } // A method to display the state of the object to the screen public void displayMobileDetails() { System.out.println("phonetype: " + phonetype); System.out.println("screensize: " + screensize); System.out.println("memorycardcapacity: " + memorycardcapacity); System.out.println("cameraresolution: " + cameraresolution); System.out.println("GPS: " + GPS); System.out.println("serviceprovider: " + serviceprovider); System.out.println("typeofcontract: " + typeofcontract); } /** * The mymobile class implements an application that * simply displays "new Mobile!" to the standard output. */ public class mymobile { public static void main(String[] args) { System.out.println("new Mobile!"); //Display the string. } } public static void buildPhones(){ Mobile Samsung = new Mobile("Samsung", "3.0", "4gb", "8mega pixels", "GPS"); Mobile Blackberry = new Mobile("Blackberry", "3.0", "4gb", "8mega pixels", "GPS"); Samsung.displayMobileDetails(); Blackberry.displayMobileDetails(); } public static void main(String[] args) { buildPhones(); } } any answers.replies and help would be greatly appreciated as I really lost!

    Read the article

  • Designer issue in VS: Events cannot be set on the object passed to the event binding service ...

    - by serhio
    I have a little problem: the Winform control (that contains between others WPF) suddenly stopped to be displayed in Designer. Message: Events cannot be set on the object passed to the event binding service because a site associated with the object could not be located. Call Stack: at System.ComponentModel.Design.EventBindingService.EventPropertyDescriptor.SetValue(Object component, Object value) at System.ComponentModel.Design.Serialization.CodeDomSerializerBase.DeserializeAttachEventStatement(IDesignerSerializationManager manager, CodeAttachEventStatement statement) at System.ComponentModel.Design.Serialization.CodeDomSerializerBase.DeserializeStatement(IDesignerSerializationManager manager, CodeStatement statement) Where could be the problem? InitializeComponent code Private Sub InitializeComponent() Dim resources As System.ComponentModel.ComponentResourceManager = New System.ComponentModel.ComponentResourceManager(GetType(PlanDeLigne)) Dim Appearance1 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance2 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance3 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance4 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance5 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance6 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance7 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance8 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance9 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance10 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance11 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance12 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Me.mnbMenu = New System.Windows.Forms.ToolStrip() Me.mncMode = New System.Windows.Forms.ToolStripComboBox() Me.mnbSeparator1 = New System.Windows.Forms.ToolStripSeparator() Me.mnbAdd = New System.Windows.Forms.ToolStripButton() Me.mnbDelete = New System.Windows.Forms.ToolStripButton() Me.mnbSeparator2 = New System.Windows.Forms.ToolStripSeparator() Me.mnbDropDownAction = New System.Windows.Forms.ToolStripDropDownButton() Me.mnbDropDownActionSens = New System.Windows.Forms.ToolStripMenuItem() Me.mnbDropDownActionSeparator1 = New System.Windows.Forms.ToolStripSeparator() Me.mnbDropDownActionDistances = New System.Windows.Forms.ToolStripMenuItem() Me.mnbDropDownActionSeparator2 = New System.Windows.Forms.ToolStripSeparator() Me.mnbDropDownActionArretsPhysiques = New System.Windows.Forms.ToolStripMenuItem() Me.mnbSeparator3 = New System.Windows.Forms.ToolStripSeparator() Me.mnbSelectionZoom = New System.Windows.Forms.ToolStripButton() Me.mnbCancelZoom = New System.Windows.Forms.ToolStripButton() Me.mnbSeparator4 = New System.Windows.Forms.ToolStripSeparator() Me.mnbParametrage = New System.Windows.Forms.ToolStripButton() Me.mncSPlacerArret = New System.Windows.Forms.ToolStripMenuItem() Me.mncSSeparator1 = New System.Windows.Forms.ToolStripSeparator() Me.mncSImage = New System.Windows.Forms.ToolStripMenuItem() Me.mncSDefinirLastArret = New System.Windows.Forms.ToolStripMenuItem() Me.mncSSeparator2 = New System.Windows.Forms.ToolStripSeparator() Me.mncSSupprimerArrets = New System.Windows.Forms.ToolStripMenuItem() Me.mncSInsererArret = New System.Windows.Forms.ToolStripMenuItem() Me.mncSSeparator3 = New System.Windows.Forms.ToolStripSeparator() Me.mncSInformations = New System.Windows.Forms.ToolStripMenuItem() Me.mncSSupprimerSegment = New System.Windows.Forms.ToolStripMenuItem() Me.mncSSeparator4 = New System.Windows.Forms.ToolStripSeparator() Me.mncSBatirTroncon = New System.Windows.Forms.ToolStripMenuItem() Me.mncTInformations = New System.Windows.Forms.ToolStripMenuItem() Me.mncTDistances = New System.Windows.Forms.ToolStripMenuItem() Me.mncTSeparator1 = New System.Windows.Forms.ToolStripSeparator() Me.mncTTempsDeParcours = New System.Windows.Forms.ToolStripMenuItem() Me.mncTSeparator2 = New System.Windows.Forms.ToolStripSeparator() Me.mncTCreerSensInverse = New System.Windows.Forms.ToolStripMenuItem() Me.mncTSeparator3 = New System.Windows.Forms.ToolStripSeparator() Me.mncTSupprimerTroncon = New System.Windows.Forms.ToolStripMenuItem() Me.mncTBatirItineraire = New System.Windows.Forms.ToolStripMenuItem() Me.mncIInformations = New System.Windows.Forms.ToolStripMenuItem() Me.mncISeparator1 = New System.Windows.Forms.ToolStripSeparator() Me.mncISupprimerItineraire = New System.Windows.Forms.ToolStripMenuItem() Me.SplitContainer = New System.Windows.Forms.SplitContainer() Me.ElementHost1 = New System.Windows.Forms.Integration.ElementHost() Me._StopsCanvas = New Keolis.ctlWpfPlanDeLigne.StopsCanvas() Me.lblTitreCreation = New Keolis.ctlComponents.Label() Me.Panel1 = New System.Windows.Forms.Panel() Me.btnOk = New Keolis.ctlComponents.Button() Me.btnAnnuler = New Keolis.ctlComponents.Button() Me.grdCreation = New Keolis.ctlWinGrid.WinGrid() Me.mnbMenu.SuspendLayout() CType(Me.SplitContainer, System.ComponentModel.ISupportInitialize).BeginInit() Me.SplitContainer.Panel1.SuspendLayout() Me.SplitContainer.Panel2.SuspendLayout() Me.SplitContainer.SuspendLayout() Me.Panel1.SuspendLayout() CType(Me.grdCreation, System.ComponentModel.ISupportInitialize).BeginInit() Me.SuspendLayout() ' 'mnbMenu ' Me.mnbMenu.GripStyle = System.Windows.Forms.ToolStripGripStyle.Hidden Me.mnbMenu.Items.AddRange(New System.Windows.Forms.ToolStripItem() {Me.mncMode, Me.mnbSeparator1, Me.mnbAdd, Me.mnbDelete, Me.mnbSeparator2, Me.mnbDropDownAction, Me.mnbSeparator3, Me.mnbSelectionZoom, Me.mnbCancelZoom, Me.mnbSeparator4, Me.mnbParametrage}) Me.mnbMenu.Location = New System.Drawing.Point(0, 0) Me.mnbMenu.Name = "mnbMenu" Me.mnbMenu.Size = New System.Drawing.Size(605, 25) Me.mnbMenu.TabIndex = 2 ' 'mncMode ' Me.mncMode.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList Me.mncMode.Name = "mncMode" Me.mncMode.Size = New System.Drawing.Size(121, 25) Me.mncMode.ToolTipText = "Mode du plan de ligne" ' 'mnbSeparator1 ' Me.mnbSeparator1.AutoSize = False Me.mnbSeparator1.Name = "mnbSeparator1" Me.mnbSeparator1.Size = New System.Drawing.Size(20, 25) ' 'mnbAdd ' Me.mnbAdd.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image Me.mnbAdd.Image = CType(resources.GetObject("mnbAdd.Image"), System.Drawing.Image) Me.mnbAdd.ImageTransparentColor = System.Drawing.Color.Magenta Me.mnbAdd.Name = "mnbAdd" Me.mnbAdd.Size = New System.Drawing.Size(23, 22) Me.mnbAdd.Text = "Création Tronçon / Itinéraire" ' 'mnbDelete ' Me.mnbDelete.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image Me.mnbDelete.Image = CType(resources.GetObject("mnbDelete.Image"), System.Drawing.Image) Me.mnbDelete.ImageTransparentColor = System.Drawing.Color.Magenta Me.mnbDelete.Name = "mnbDelete" Me.mnbDelete.Size = New System.Drawing.Size(23, 22) Me.mnbDelete.Text = "Supprimer les éléments sélectionnés" ' 'mnbSeparator2 ' Me.mnbSeparator2.AutoSize = False Me.mnbSeparator2.Name = "mnbSeparator2" Me.mnbSeparator2.Size = New System.Drawing.Size(20, 25) ' 'mnbDropDownAction ' Me.mnbDropDownAction.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image Me.mnbDropDownAction.DropDownItems.AddRange(New System.Windows.Forms.ToolStripItem() {Me.mnbDropDownActionSens, Me.mnbDropDownActionSeparator1, Me.mnbDropDownActionDistances, Me.mnbDropDownActionSeparator2, Me.mnbDropDownActionArretsPhysiques}) Me.mnbDropDownAction.Image = CType(resources.GetObject("mnbDropDownAction.Image"), System.Drawing.Image) Me.mnbDropDownAction.ImageTransparentColor = System.Drawing.Color.Magenta Me.mnbDropDownAction.Name = "mnbDropDownAction" Me.mnbDropDownAction.Size = New System.Drawing.Size(29, 22) Me.mnbDropDownAction.Text = "Action sur le plan de ligne" ' 'mnbDropDownActionSens ' Me.mnbDropDownActionSens.Checked = True Me.mnbDropDownActionSens.CheckOnClick = True Me.mnbDropDownActionSens.CheckState = System.Windows.Forms.CheckState.Checked Me.mnbDropDownActionSens.Name = "mnbDropDownActionSens" Me.mnbDropDownActionSens.Size = New System.Drawing.Size(222, 22) Me.mnbDropDownActionSens.Text = "Afficher le sens" ' 'mnbDropDownActionSeparator1 ' Me.mnbDropDownActionSeparator1.Name = "mnbDropDownActionSeparator1" Me.mnbDropDownActionSeparator1.Size = New System.Drawing.Size(219, 6) ' 'mnbDropDownActionDistances ' Me.mnbDropDownActionDistances.Checked = True Me.mnbDropDownActionDistances.CheckOnClick = True Me.mnbDropDownActionDistances.CheckState = System.Windows.Forms.CheckState.Checked Me.mnbDropDownActionDistances.Name = "mnbDropDownActionDistances" Me.mnbDropDownActionDistances.Size = New System.Drawing.Size(222, 22) Me.mnbDropDownActionDistances.Text = "Afficher les distances" ' 'mnbDropDownActionSeparator2 ' Me.mnbDropDownActionSeparator2.Name = "mnbDropDownActionSeparator2" Me.mnbDropDownActionSeparator2.Size = New System.Drawing.Size(219, 6) ' 'mnbDropDownActionArretsPhysiques ' Me.mnbDropDownActionArretsPhysiques.Checked = True Me.mnbDropDownActionArretsPhysiques.CheckOnClick = True Me.mnbDropDownActionArretsPhysiques.CheckState = System.Windows.Forms.CheckState.Checked Me.mnbDropDownActionArretsPhysiques.Name = "mnbDropDownActionArretsPhysiques" Me.mnbDropDownActionArretsPhysiques.Size = New System.Drawing.Size(222, 22) Me.mnbDropDownActionArretsPhysiques.Text = "Afficher les arrêts physiques" ' 'mnbSeparator3 ' Me.mnbSeparator3.AutoSize = False Me.mnbSeparator3.Name = "mnbSeparator3" Me.mnbSeparator3.Size = New System.Drawing.Size(20, 25) ' 'mnbSelectionZoom ' Me.mnbSelectionZoom.CheckOnClick = True Me.mnbSelectionZoom.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image Me.mnbSelectionZoom.Image = CType(resources.GetObject("mnbSelectionZoom.Image"), System.Drawing.Image) Me.mnbSelectionZoom.ImageTransparentColor = System.Drawing.Color.Magenta Me.mnbSelectionZoom.Name = "mnbSelectionZoom" Me.mnbSelectionZoom.Size = New System.Drawing.Size(23, 22) Me.mnbSelectionZoom.Text = "Zoom par sélection" ' 'mnbCancelZoom ' Me.mnbCancelZoom.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image Me.mnbCancelZoom.Image = CType(resources.GetObject("mnbCancelZoom.Image"), System.Drawing.Image) Me.mnbCancelZoom.ImageTransparentColor = System.Drawing.Color.Magenta Me.mnbCancelZoom.Name = "mnbCancelZoom" Me.mnbCancelZoom.Size = New System.Drawing.Size(23, 22) Me.mnbCancelZoom.Text = "Annuler le zoom" ' 'mnbSeparator4 ' Me.mnbSeparator4.AutoSize = False Me.mnbSeparator4.Name = "mnbSeparator4" Me.mnbSeparator4.Size = New System.Drawing.Size(20, 25) ' 'mnbParametrage ' Me.mnbParametrage.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image Me.mnbParametrage.Image = CType(resources.GetObject("mnbParametrage.Image"), System.Drawing.Image) Me.mnbParametrage.ImageTransparentColor = System.Drawing.Color.Magenta Me.mnbParametrage.Name = "mnbParametrage" Me.mnbParametrage.Size = New System.Drawing.Size(23, 22) Me.mnbParametrage.Text = "Paramétrage" ' 'mncSPlacerArret ' Me.mncSPlacerArret.Name = "mncSPlacerArret" Me.mncSPlacerArret.Size = New System.Drawing.Size(216, 22) Me.mncSPlacerArret.Text = "Placer un arrêt" ' 'mncSSeparator1 ' Me.mncSSeparator1.Name = "mncSSeparator1" Me.mncSSeparator1.Size = New System.Drawing.Size(213, 6) ' 'mncSImage ' Me.mncSImage.Name = "mncSImage" Me.mncSImage.Size = New System.Drawing.Size(216, 22) Me.mncSImage.Text = "Image..." ' 'mncSDefinirLastArret ' Me.mncSDefinirLastArret.Name = "mncSDefinirLastArret" Me.mncSDefinirLastArret.Size = New System.Drawing.Size(216, 22) Me.mncSDefinirLastArret.Text = "Définir comme dernier arrêt" ' 'mncSSeparator2 ' Me.mncSSeparator2.Name = "mncSSeparator2" Me.mncSSeparator2.Size = New System.Drawing.Size(213, 6) ' 'mncSSupprimerArrets ' Me.mncSSupprimerArrets.Name = "mncSSupprimerArrets" Me.mncSSupprimerArrets.Size = New System.Drawing.Size(216, 22) Me.mncSSupprimerArrets.Text = "Supprimer le ou les arrêts" ' 'mncSInsererArret ' Me.mncSInsererArret.Name = "mncSInsererArret" Me.mncSInsererArret.Size = New System.Drawing.Size(216, 22) Me.mncSInsererArret.Text = "Insérer un arrêt" ' 'mncSSeparator3 ' Me.mncSSeparator3.Name = "mncSSeparator3" Me.mncSSeparator3.Size = New System.Drawing.Size(213, 6) ' 'mncSInformations ' Me.mncSInformations.Name = "mncSInformations" Me.mncSInformations.Size = New System.Drawing.Size(216, 22) Me.mncSInformations.Text = "Modifier les informations" ' 'mncSSupprimerSegment ' Me.mncSSupprimerSegment.Name = "mncSSupprimerSegment" Me.mncSSupprimerSegment.Size = New System.Drawing.Size(216, 22) Me.mncSSupprimerSegment.Text = "Supprimer le segment" ' 'mncSSeparator4 ' Me.mncSSeparator4.Name = "mncSSeparator4" Me.mncSSeparator4.Size = New System.Drawing.Size(213, 6) ' 'mncSBatirTroncon ' Me.mncSBatirTroncon.Name = "mncSBatirTroncon" Me.mncSBatirTroncon.Size = New System.Drawing.Size(216, 22) Me.mncSBatirTroncon.Text = "Bâtir un tronçon" ' 'mncTInformations ' Me.mncTInformations.Name = "mncTInformations" Me.mncTInformations.Size = New System.Drawing.Size(201, 22) Me.mncTInformations.Text = "Modifier les informations" ' 'mncTDistances ' Me.mncTDistances.Name = "mncTDistances" Me.mncTDistances.Size = New System.Drawing.Size(201, 22) Me.mncTDistances.Text = "Modifier les distances" ' 'mncTSeparator1 ' Me.mncTSeparator1.Name = "mncTSeparator1" Me.mncTSeparator1.Size = New System.Drawing.Size(198, 6) ' 'mncTTempsDeParcours ' Me.mncTTempsDeParcours.Name = "mncTTempsDeParcours" Me.mncTTempsDeParcours.Size = New System.Drawing.Size(201, 22) Me.mncTTempsDeParcours.Text = "Temps de parcours" ' 'mncTSeparator2 ' Me.mncTSeparator2.Name = "mncTSeparator2" Me.mncTSeparator2.Size = New System.Drawing.Size(198, 6) ' 'mncTCreerSensInverse ' Me.mncTCreerSensInverse.Name = "mncTCreerSensInverse" Me.mncTCreerSensInverse.Size = New System.Drawing.Size(201, 22) Me.mncTCreerSensInverse.Text = "Créer le sens inverse" ' 'mncTSeparator3 ' Me.mncTSeparator3.Name = "mncTSeparator3" Me.mncTSeparator3.Size = New System.Drawing.Size(198, 6) ' 'mncTSupprimerTroncon ' Me.mncTSupprimerTroncon.Name = "mncTSupprimerTroncon" Me.mncTSupprimerTroncon.Size = New System.Drawing.Size(201, 22) Me.mncTSupprimerTroncon.Text = "Supprimer le tronçon" ' 'mncTBatirItineraire ' Me.mncTBatirItineraire.Name = "mncTBatirItineraire" Me.mncTBatirItineraire.Size = New System.Drawing.Size(201, 22) Me.mncTBatirItineraire.Text = "Bâtir un itinéraire" ' 'mncIInformations ' Me.mncIInformations.Name = "mncIInformations" Me.mncIInformations.Size = New System.Drawing.Size(201, 22) Me.mncIInformations.Text = "Modifier les informations" ' 'mncISeparator1 ' Me.mncISeparator1.Name = "mncISeparator1" Me.mncISeparator1.Size = New System.Drawing.Size(198, 6) ' 'mncISupprimerItineraire ' Me.mncISupprimerItineraire.Name = "mncISupprimerItineraire" Me.mncISupprimerItineraire.Size = New System.Drawing.Size(201, 22) Me.mncISupprimerItineraire.Text = "Supprimer l'itinéraires" ' 'SplitContainer ' Me.SplitContainer.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D Me.SplitContainer.Dock = System.Windows.Forms.DockStyle.Fill Me.SplitContainer.FixedPanel = System.Windows.Forms.FixedPanel.Panel2 Me.SplitContainer.Location = New System.Drawing.Point(0, 25) Me.SplitContainer.Name = "SplitContainer" ' 'SplitContainer.Panel1 ' Me.SplitContainer.Panel1.AutoScroll = True Me.SplitContainer.Panel1.Controls.Add(Me.ElementHost1) ' 'SplitContainer.Panel2 ' Me.SplitContainer.Panel2.Controls.Add(Me.lblTitreCreation) Me.SplitContainer.Panel2.Controls.Add(Me.Panel1) Me.SplitContainer.Panel2.Controls.Add(Me.grdCreation) Me.SplitContainer.Panel2MinSize = 0 Me.SplitContainer.Size = New System.Drawing.Size(605, 418) Me.SplitContainer.SplitterDistance = 428 Me.SplitContainer.SplitterWidth = 2 Me.SplitContainer.TabIndex = 1 ' 'ElementHost1 ' Me.ElementHost1.Dock = System.Windows.Forms.DockStyle.Fill Me.ElementHost1.Location = New System.Drawing.Point(0, 0) Me.ElementHost1.Name = "ElementHost1" Me.ElementHost1.Size = New System.Drawing.Size(424, 414) Me.ElementHost1.TabIndex = 0 Me.ElementHost1.Text = "ElementHost1" Me.ElementHost1.Child = Me._StopsCanvas ' 'lblTitreCreation ' Me.lblTitreCreation.Anchor = CType(((System.Windows.Forms.AnchorStyles.Top Or System.Windows.Forms.AnchorStyles.Left) _ Or System.Windows.Forms.AnchorStyles.Right), System.Windows.Forms.AnchorStyles) Me.lblTitreCreation.Location = New System.Drawing.Point(3, 4) Me.lblTitreCreation.Name = "lblTitreCreation" Me.lblTitreCreation.Size = New System.Drawing.Size(167, 16) Me.lblTitreCreation.TabIndex = 4 ' 'Panel1 ' Me.Panel1.AutoSize = True Me.Panel1.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink Me.Panel1.Controls.Add(Me.btnOk) Me.Panel1.Controls.Add(Me.btnAnnuler) Me.Panel1.Dock = System.Windows.Forms.DockStyle.Bottom Me.Panel1.Location = New System.Drawing.Point(0, 385) Me.Panel1.Name = "Panel1" Me.Panel1.Size = New System.Drawing.Size(171, 29) Me.Panel1.TabIndex = 3 ' 'btnOk ' Me.btnOk.Anchor = CType((System.Windows.Forms.AnchorStyles.Top Or System.Windows.Forms.AnchorStyles.Right), System.Windows.Forms.AnchorStyles) Me.btnOk.BackColor = System.Drawing.SystemColors.Control Me.btnOk.FlatAppearance.MouseDownBackColor = System.Drawing.Color.LightSlateGray Me.btnOk.FlatAppearance.MouseOverBackColor = System.Drawing.Color.LightSteelBlue Me.btnOk.FlatStyle = System.Windows.Forms.FlatStyle.Flat Me.btnOk.Font = New System.Drawing.Font("Microsoft Sans Serif", 8.25!, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, CType(0, Byte)) Me.btnOk.ForeColor = System.Drawing.SystemColors.ControlText Me.btnOk.Location = New System.Drawing.Point(12, 3) Me.btnOk.Name = "btnOk" Me.btnOk.Size = New System.Drawing.Size(75, 23) Me.btnOk.TabIndex = 6 Me.btnOk.Text = "OK" Me.btnOk.UseVisualStyleBackColor = True ' 'btnAnnuler ' Me.btnAnnuler.Anchor = CType((System.Windows.Forms.AnchorStyles.Top Or System.Windows.Forms.AnchorStyles.Right), System.Windows.Forms.AnchorStyles) Me.btnAnnuler.BackColor = System.Drawing.SystemColors.Control Me.btnAnnuler.DialogResult = System.Windows.Forms.DialogResult.Cancel Me.btnAnnuler.FlatAppearance.MouseDownBackColor = System.Drawing.Color.LightSlateGray Me.btnAnnuler.FlatAppearance.MouseOverBackColor = System.Drawing.Color.LightSteelBlue Me.btnAnnuler.FlatStyle = System.Windows.Forms.FlatStyle.Flat Me.btnAnnuler.Font = New System.Drawing.Font("Microsoft Sans Serif", 8.25!, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, CType(0, Byte)) Me.btnAnnuler.ForeColor = System.Drawing.SystemColors.ControlText Me.btnAnnuler.Location = New System.Drawing.Point(93, 3) Me.btnAnnuler.Name = "btnAnnuler" Me.btnAnnuler.Size = New System.Drawing.Size(75, 23) Me.btnAnnuler.TabIndex = 7 Me.btnAnnuler.Text = "Annuler" Me.btnAnnuler.UseVisualStyleBackColor = True ' 'grdCreation ' Me.grdCreation.Anchor = CType((((System.Windows.Forms.AnchorStyles.Top Or System.Windows.Forms.AnchorStyles.Bottom) _ Or System.Windows.Forms.AnchorStyles.Left) _ Or System.Windows.Forms.AnchorStyles.Right), System.Windows.Forms.AnchorStyles) Me.grdCreation.AutoResizeColumns = False Me.grdCreation.ColumnsFiltreActif = False Appearance1.BackColor = System.Drawing.SystemColors.Window Appearance1.BorderColor = System.Drawing.SystemColors.InactiveCaption Me.grdCreation.DisplayLayout.Appearance = Appearance1 Me.grdCreation.DisplayLayout.BorderStyle = Infragistics.Win.UIElementBorderStyle.Solid Me.grdCreation.DisplayLayout.CaptionVisible = Infragistics.Win.DefaultableBoolean.[False] Appearance2.BackColor = System.Drawing.SystemColors.ActiveBorder Appearance2.BackColor2 = System.Drawing.SystemColors.ControlDark Appearance2.BackGradientStyle = Infragistics.Win.GradientStyle.Vertical Appearance2.BorderColor = System.Drawing.SystemColors.Window Me.grdCreation.DisplayLayout.GroupByBox.Appearance = Appearance2 Appearance3.ForeColor = System.Drawing.SystemColors.GrayText Me.grdCreation.DisplayLayout.GroupByBox.BandLabelAppearance = Appearance3 Me.grdCreation.DisplayLayout.GroupByBox.BorderStyle = Infragistics.Win.UIElementBorderStyle.Solid Appearance4.BackColor = System.Drawing.SystemColors.ControlLightLight Appearance4.BackColor2 = System.Drawing.SystemColors.Control Appearance4.BackGradientStyle = Infragistics.Win.GradientStyle.Horizontal Appearance4.ForeColor = System.Drawing.SystemColors.GrayText Me.grdCreation.DisplayLayout.GroupByBox.PromptAppearance = Appearance4 Me.grdCreation.DisplayLayout.MaxColScrollRegions = 1 Me.grdCreation.DisplayLayout.MaxRowScrollRegions = 1 Appearance5.BackColor = System.Drawing.SystemColors.Window Appearance5.ForeColor = System.Drawing.SystemColors.ControlText Me.grdCreation.DisplayLayout.Override.ActiveCellAppearance = Appearance5 Appearance6.BackColor = System.Drawing.SystemColors.Highlight Appearance6.ForeColor = System.Drawing.SystemColors.HighlightText Me.grdCreation.DisplayLayout.Override.ActiveRowAppearance = Appearance6 Me.grdCreation.DisplayLayout.Override.AllowRowFiltering = Infragistics.Win.DefaultableBoolean.[False] Me.grdCreation.DisplayLayout.Override.BorderStyleCell = Infragistics.Win.UIElementBorderStyle.Dotted Me.grdCreation.DisplayLayout.Override.BorderStyleRow = Infragistics.Win.UIElementBorderStyle.Dotted Appearance7.BackColor = System.Drawing.SystemColors.Window Me.grdCreation.DisplayLayout.Override.CardAreaAppearance = Appearance7 Appearance8.BorderColor = System.Drawing.Color.Silver Appearance8.TextTrimming = Infragistics.Win.TextTrimming.EllipsisCharacter Me.grdCreation.DisplayLayout.Override.CellAppearance = Appearance8 Me.grdCreation.DisplayLayout.Override.CellPadding = 0 Appearance9.BackColor = System.Drawing.SystemColors.Control Appearance9.BackColor2 = System.Drawing.SystemColors.ControlDark Appearance9.BackGradientAlignment = Infragistics.Win.GradientAlignment.Element Appearance9.BackGradientStyle = Infragistics.Win.GradientStyle.Horizontal Appearance9.BorderColor = System.Drawing.SystemColors.Window Me.grdCreation.DisplayLayout.Override.GroupByRowAppearance = Appearance9 Appearance10.TextHAlignAsString = "Left" Me.grdCreation.DisplayLayout.Override.HeaderAppearance = Appearance10 Me.grdCreation.DisplayLayout.Override.HeaderClickAction = Infragistics.Win.UltraWinGrid.HeaderClickAction.SortMulti Me.grdCreation.DisplayLayout.Override.HeaderStyle = Infragistics.Win.HeaderStyle.WindowsXPCommand Appearance11.BackColor = System.Drawing.SystemColors.Window Appearance11.BorderColor = System.Drawing.Color.Silver Me.grdCreation.DisplayLayout.Override.RowAppearance = Appearance11 Me.grdCreation.DisplayLayout.Override.RowSelectors = Infragistics.Win.DefaultableBoolean.[False] Appearance12.BackColor = System.Drawing.SystemColors.ControlLight Me.grdCreation.DisplayLayout.Override.TemplateAddRowAppearance = Appearance12 Me.grdCreation.DisplayLayout.ScrollBounds = Infragistics.Win.UltraWinGrid.ScrollBounds.ScrollToFill Me.grdCreation.DisplayLayout.ScrollStyle = Infragistics.Win.UltraWinGrid.ScrollStyle.Immediate Me.grdCreation.DisplayLayout.ViewStyleBand = Infragistics.Win.UltraWinGrid.ViewStyleBand.OutlookGroupBy Me.grdCreation.Font = New System.Drawing.Font("Times New Roman", 8.25!, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, CType(0, Byte)) Me.grdCreation.Location = New System.Drawing.Point(0, 23) Me.grdCreation.Name = "grdCreation" Me.grdCreation.PrintColumnsKey = Nothing Me.grdCreation.PrintRowsIndex = Nothing Me.grdCreation.PrintTitle = Nothing Me.grdCreation.RowsActivation = Infragistics.Win.UltraWinGrid.Activation.AllowEdit Me.grdCreation.Size = New System.Drawing.Size(175, 391) Me.grdCreation.TabIndex = 5 Me.grdCreation.Tag = "" ' 'PlanDeLigne ' Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!) Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font Me.Controls.Add(Me.SplitContainer) Me.Controls.Add(Me.mnbMenu) Me.MinimumSize = New System.Drawing.Size(605, 431) Me.Name = "PlanDeLigne" Me.Size = New System.Drawing.Size(605, 443) Me.mnbMenu.ResumeLayout(False) Me.mnbMenu.PerformLayout() Me.SplitContainer.Panel1.ResumeLayout(False) Me.SplitContainer.Panel2.ResumeLayout(False) Me.SplitContainer.Panel2.PerformLayout() CType(Me.SplitContainer, System.ComponentModel.ISupportInitialize).EndInit() Me.SplitContainer.ResumeLayout(False) Me.Panel1.ResumeLayout(False) CType(Me.grdCreation, System.ComponentModel.ISupportInitialize).EndInit() Me.ResumeLayout(False) Me.PerformLayout() End Sub

    Read the article

  • Replacing instructions in a method's MethodBody

    - by Alix
    Hi, (First of all, this is a very lengthy post, but don't worry: I've already implemented all of it, I'm just asking your opinion.) I'm having trouble implementing the following; I'd appreciate some help: I get a Type as parameter. I define a subclass using reflection. Notice that I don't intend to modify the original type, but create a new one. I create a property per field of the original class, like so: public class OriginalClass { private int x; } public class Subclass : OriginalClass { private int x; public int X { get { return x; } set { x = value; } } } For every method of the superclass, I create an analogous method in the subclass. The method's body must be the same except that I replace the instructions ldfld x with callvirt this.get_X, that is, instead of reading from the field directly I call the get accessor. I'm having trouble with step 4. I know you're not supposed to manipulate code like this, but I really need to. Here's what I've tried: Attempt #1: Use Mono.Cecil. This would allow me to parse the body of the method into human-readable Instructions, and easily replace instructions. However, the original type isn't in a .dll file, so I can't find a way to load it with Mono.Cecil. Writing the type to a .dll, then load it, then modify it and write the new type to disk (which I think is the way you create a type with Mono.Cecil), and then load it seems like a huge overhead. Attempt #2: Use Mono.Reflection. This would also allow me to parse the body into Instructions, but then I have no support for replacing instructions. I've implemented a very ugly and inefficient solution using Mono.Reflection, but it doesn't yet support methods that contain try-catch statements (although I guess I can implement this) and I'm concerned that there may be other scenarios in which it won't work, since I'm using the ILGenerator in a somewhat unusual way. Also, it's very ugly ;). Here's what I've done: private void TransformMethod(MethodInfo methodInfo) { // Create a method with the same signature. ParameterInfo[] paramList = methodInfo.GetParameters(); Type[] args = new Type[paramList.Length]; for (int i = 0; i < args.Length; i++) { args[i] = paramList[i].ParameterType; } MethodBuilder methodBuilder = typeBuilder.DefineMethod( methodInfo.Name, methodInfo.Attributes, methodInfo.ReturnType, args); ILGenerator ilGen = methodBuilder.GetILGenerator(); // Declare the same local variables as in the original method. IList<LocalVariableInfo> locals = methodInfo.GetMethodBody().LocalVariables; foreach (LocalVariableInfo local in locals) { ilGen.DeclareLocal(local.LocalType); } // Get readable instructions. IList<Instruction> instructions = methodInfo.GetInstructions(); // I first need to define labels for every instruction in case I // later find a jump to that instruction. Once the instruction has // been emitted I cannot label it, so I'll need to do it in advance. // Since I'm doing a first pass on the method's body anyway, I could // instead just create labels where they are truly needed, but for // now I'm using this quick fix. Dictionary<int, Label> labels = new Dictionary<int, Label>(); foreach (Instruction instr in instructions) { labels[instr.Offset] = ilGen.DefineLabel(); } foreach (Instruction instr in instructions) { // Mark this instruction with a label, in case there's a branch // instruction that jumps here. ilGen.MarkLabel(labels[instr.Offset]); // If this is the instruction that I want to replace (ldfld x)... if (instr.OpCode == OpCodes.Ldfld) { // ...get the get accessor for the accessed field (get_X()) // (I have the accessors in a dictionary; this isn't relevant), MethodInfo safeReadAccessor = dataMembersSafeAccessors[((FieldInfo) instr.Operand).Name][0]; // ...instead of emitting the original instruction (ldfld x), // emit a call to the get accessor, ilGen.Emit(OpCodes.Callvirt, safeReadAccessor); // Else (it's any other instruction), reemit the instruction, unaltered. } else { Reemit(instr, ilGen, labels); } } } And here comes the horrible, horrible Reemit method: private void Reemit(Instruction instr, ILGenerator ilGen, Dictionary<int, Label> labels) { // If the instruction doesn't have an operand, emit the opcode and return. if (instr.Operand == null) { ilGen.Emit(instr.OpCode); return; } // Else (it has an operand)... // If it's a branch instruction, retrieve the corresponding label (to // which we want to jump), emit the instruction and return. if (instr.OpCode.FlowControl == FlowControl.Branch) { ilGen.Emit(instr.OpCode, labels[Int32.Parse(instr.Operand.ToString())]); return; } // Otherwise, simply emit the instruction. I need to use the right // Emit call, so I need to cast the operand to its type. Type operandType = instr.Operand.GetType(); if (typeof(byte).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (byte) instr.Operand); else if (typeof(double).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (double) instr.Operand); else if (typeof(float).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (float) instr.Operand); else if (typeof(int).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (int) instr.Operand); ... // you get the idea. This is a pretty long method, all like this. } Branch instructions are a special case because instr.Operand is SByte, but Emit expects an operand of type Label. Hence the need for the Dictionary labels. As you can see, this is pretty horrible. What's more, it doesn't work in all cases, for instance with methods that contain try-catch statements, since I haven't emitted them using methods BeginExceptionBlock, BeginCatchBlock, etc, of ILGenerator. This is getting complicated. I guess I can do it: MethodBody has a list of ExceptionHandlingClause that should contain the necessary information to do this. But I don't like this solution anyway, so I'll save this as a last-resort solution. Attempt #3: Go bare-back and just copy the byte array returned by MethodBody.GetILAsByteArray(), since I only want to replace a single instruction for another single instruction of the same size that produces the exact same result: it loads the same type of object on the stack, etc. So there won't be any labels shifting and everything should work exactly the same. I've done this, replacing specific bytes of the array and then calling MethodBuilder.CreateMethodBody(byte[], int), but I still get the same error with exceptions, and I still need to declare the local variables or I'll get an error... even when I simply copy the method's body and don't change anything. So this is more efficient but I still have to take care of the exceptions, etc. Sigh. Here's the implementation of attempt #3, in case anyone is interested: private void TransformMethod(MethodInfo methodInfo, Dictionary<string, MethodInfo[]> dataMembersSafeAccessors, ModuleBuilder moduleBuilder) { ParameterInfo[] paramList = methodInfo.GetParameters(); Type[] args = new Type[paramList.Length]; for (int i = 0; i < args.Length; i++) { args[i] = paramList[i].ParameterType; } MethodBuilder methodBuilder = typeBuilder.DefineMethod( methodInfo.Name, methodInfo.Attributes, methodInfo.ReturnType, args); ILGenerator ilGen = methodBuilder.GetILGenerator(); IList<LocalVariableInfo> locals = methodInfo.GetMethodBody().LocalVariables; foreach (LocalVariableInfo local in locals) { ilGen.DeclareLocal(local.LocalType); } byte[] rawInstructions = methodInfo.GetMethodBody().GetILAsByteArray(); IList<Instruction> instructions = methodInfo.GetInstructions(); int k = 0; foreach (Instruction instr in instructions) { if (instr.OpCode == OpCodes.Ldfld) { MethodInfo safeReadAccessor = dataMembersSafeAccessors[((FieldInfo) instr.Operand).Name][0]; // Copy the opcode: Callvirt. byte[] bytes = toByteArray(OpCodes.Callvirt.Value); for (int m = 0; m < OpCodes.Callvirt.Size; m++) { rawInstructions[k++] = bytes[put.Length - 1 - m]; } // Copy the operand: the accessor's metadata token. bytes = toByteArray(moduleBuilder.GetMethodToken(safeReadAccessor).Token); for (int m = instr.Size - OpCodes.Ldfld.Size - 1; m >= 0; m--) { rawInstructions[k++] = bytes[m]; } // Skip this instruction (do not replace it). } else { k += instr.Size; } } methodBuilder.CreateMethodBody(rawInstructions, rawInstructions.Length); } private static byte[] toByteArray(int intValue) { byte[] intBytes = BitConverter.GetBytes(intValue); if (BitConverter.IsLittleEndian) Array.Reverse(intBytes); return intBytes; } private static byte[] toByteArray(short shortValue) { byte[] intBytes = BitConverter.GetBytes(shortValue); if (BitConverter.IsLittleEndian) Array.Reverse(intBytes); return intBytes; } (I know it isn't pretty. Sorry. I put it quickly together to see if it would work.) I don't have much hope, but can anyone suggest anything better than this? Sorry about the extremely lengthy post, and thanks.

    Read the article

  • Parsing concatenated, non-delimited XML messages from TCP-stream using C#

    - by thaller
    I am trying to parse XML messages which are send to my C# application over TCP. Unfortunately, the protocol can not be changed and the XML messages are not delimited and no length prefix is used. Moreover the character encoding is not fixed but each message starts with an XML declaration <?xml>. The question is, how can i read one XML message at a time, using C#. Up to now, I tried to read the data from the TCP stream into a byte array and use it through a MemoryStream. The problem is, the buffer might contain more than one XML messages or the first message may be incomplete. In these cases, I get an exception when trying to parse it with XmlReader.Read or XmlDocument.Load, but unfortunately the XmlException does not really allow me to distinguish the problem (except parsing the localized error string). I tried using XmlReader.Read and count the number of Element and EndElement nodes. That way I know when I am finished reading the first, entire XML message. However, there are several problems. If the buffer does not yet contain the entire message, how can I distinguish the XmlException from an actually invalid, non-well-formed message? In other words, if an exception is thrown before reading the first root EndElement, how can I decide whether to abort the connection with error, or to collect more bytes from the TCP stream? If no exception occurs, the XmlReader is positioned at the start of the root EndElement. Casting the XmlReader to IXmlLineInfo gives me the current LineNumber and LinePosition, however it is not straight forward to get the byte position where the EndElement really ends. In order to do that, I would have to convert the byte array into a string (with the encoding specified in the XML declaration), seek to LineNumber,LinePosition and convert that back to the byte offset. I try to do that with StreamReader.ReadLine, but the stream reader gives no public access to the current byte position. All this seams very inelegant and non robust. I wonder if you have ideas for a better solution. Thank you. EDIT: I looked around and think that the situation is as follows (I might be wrong, corrections are welcome): I found no method so that the XmlReader can continue parsing a second XML message (at least not, if the second message has an XmlDeclaration). XmlTextReader.ResetState could do something similar, but for that I would have to assume the same encoding for all messages. Therefor I could not connect the XmlReader directly to the TcpStream. After closing the XmlReader, the buffer is not positioned at the readers last position. So it is not possible to close the reader and use a new one to continue with the next message. I guess the reason for this is, that the reader could not successfully seek on every possible input stream. When XmlReader throws an exception it can not be determined whether it happened because of an premature EOF or because of a non-wellformed XML. XmlReader.EOF is not set in case of an exception. As workaround I derived my own MemoryBuffer, which returns the very last byte as a single byte. This way I know that the XmlReader was really interested in the last byte and the following exception is likely due to a truncated message (this is kinda sloppy, in that it might not detect every non-wellformed message. However, after appending more bytes to the buffer, sooner or later the error will be detected. I could cast my XmlReader to the IXmlLineInfo interface, which gives access to the LineNumber and the LinePosition of the current node. So after reading the first message I remember these positions and use it to truncate the buffer. Here comes the really sloppy part, because I have to use the character encoding to get the byte position. I am sure you could find test cases for the code below where it breaks (e.g. internal elements with mixed encoding). But up to now it worked for all my tests. The parser class follows here -- may it be useful (I know, its very far from perfect...) class XmlParser { private byte[] buffer = new byte[0]; public int Length { get { return buffer.Length; } } // Append new binary data to the internal data buffer... public XmlParser Append(byte[] buffer2) { if (buffer2 != null && buffer2.Length > 0) { // I know, its not an efficient way to do this. // The EofMemoryStream should handle a List<byte[]> ... byte[] new_buffer = new byte[buffer.Length + buffer2.Length]; buffer.CopyTo(new_buffer, 0); buffer2.CopyTo(new_buffer, buffer.Length); buffer = new_buffer; } return this; } // MemoryStream which returns the last byte of the buffer individually, // so that we know that the buffering XmlReader really locked at the last // byte of the stream. // Moreover there is an EOF marker. private class EofMemoryStream: Stream { public bool EOF { get; private set; } private MemoryStream mem_; public override bool CanSeek { get { return false; } } public override bool CanWrite { get { return false; } } public override bool CanRead { get { return true; } } public override long Length { get { return mem_.Length; } } public override long Position { get { return mem_.Position; } set { throw new NotSupportedException(); } } public override void Flush() { mem_.Flush(); } public override long Seek(long offset, SeekOrigin origin) { throw new NotSupportedException(); } public override void SetLength(long value) { throw new NotSupportedException(); } public override void Write(byte[] buffer, int offset, int count) { throw new NotSupportedException(); } public override int Read(byte[] buffer, int offset, int count) { count = Math.Min(count, Math.Max(1, (int)(Length - Position - 1))); int nread = mem_.Read(buffer, offset, count); if (nread == 0) { EOF = true; } return nread; } public EofMemoryStream(byte[] buffer) { mem_ = new MemoryStream(buffer, false); EOF = false; } protected override void Dispose(bool disposing) { mem_.Dispose(); } } // Parses the first xml message from the stream. // If the first message is not yet complete, it returns null. // If the buffer contains non-wellformed xml, it ~should~ throw an exception. // After reading an xml message, it pops the data from the byte array. public Message deserialize() { if (buffer.Length == 0) { return null; } Message message = null; Encoding encoding = Message.default_encoding; //string xml = encoding.GetString(buffer); using (EofMemoryStream sbuffer = new EofMemoryStream (buffer)) { XmlDocument xmlDocument = null; XmlReaderSettings settings = new XmlReaderSettings(); int LineNumber = -1; int LinePosition = -1; bool truncate_buffer = false; using (XmlReader xmlReader = XmlReader.Create(sbuffer, settings)) { try { // Read to the first node (skipping over some element-types. // Don't use MoveToContent here, because it would skip the // XmlDeclaration too... while (xmlReader.Read() && (xmlReader.NodeType==XmlNodeType.Whitespace || xmlReader.NodeType==XmlNodeType.Comment)) { }; // Check for XML declaration. // If the message has an XmlDeclaration, extract the encoding. switch (xmlReader.NodeType) { case XmlNodeType.XmlDeclaration: while (xmlReader.MoveToNextAttribute()) { if (xmlReader.Name == "encoding") { encoding = Encoding.GetEncoding(xmlReader.Value); } } xmlReader.MoveToContent(); xmlReader.Read(); break; } // Move to the first element. xmlReader.MoveToContent(); // Read the entire document. xmlDocument = new XmlDocument(); xmlDocument.Load(xmlReader.ReadSubtree()); } catch (XmlException e) { // The parsing of the xml failed. If the XmlReader did // not yet look at the last byte, it is assumed that the // XML is invalid and the exception is re-thrown. if (sbuffer.EOF) { return null; } throw e; } { // Try to serialize an internal data structure using XmlSerializer. Type type = null; try { type = Type.GetType("my.namespace." + xmlDocument.DocumentElement.Name); } catch (Exception e) { // No specialized data container for this class found... } if (type == null) { message = new Message(); } else { // TODO: reuse the serializer... System.Xml.Serialization.XmlSerializer ser = new System.Xml.Serialization.XmlSerializer(type); message = (Message)ser.Deserialize(new XmlNodeReader(xmlDocument)); } message.doc = xmlDocument; } // At this point, the first XML message was sucessfully parsed. // Remember the lineposition of the current end element. IXmlLineInfo xmlLineInfo = xmlReader as IXmlLineInfo; if (xmlLineInfo != null && xmlLineInfo.HasLineInfo()) { LineNumber = xmlLineInfo.LineNumber; LinePosition = xmlLineInfo.LinePosition; } // Try to read the rest of the buffer. // If an exception is thrown, another xml message appears. // This way the xml parser could tell us that the message is finished here. // This would be prefered as truncating the buffer using the line info is sloppy. try { while (xmlReader.Read()) { } } catch { // There comes a second message. Needs workaround for trunkating. truncate_buffer = true; } } if (truncate_buffer) { if (LineNumber < 0) { throw new Exception("LineNumber not given. Cannot truncate xml buffer"); } // Convert the buffer to a string using the encoding found before // (or the default encoding). string s = encoding.GetString(buffer); // Seek to the line. int char_index = 0; while (--LineNumber > 0) { // Recognize \r , \n , \r\n as newlines... char_index = s.IndexOfAny(new char[] {'\r', '\n'}, char_index); // char_index should not be -1 because LineNumber>0, otherwise an RangeException is // thrown, which is appropriate. char_index++; if (s[char_index-1]=='\r' && s.Length>char_index && s[char_index]=='\n') { char_index++; } } char_index += LinePosition - 1; var rgx = new System.Text.RegularExpressions.Regex(xmlDocument.DocumentElement.Name + "[ \r\n\t]*\\>"); System.Text.RegularExpressions.Match match = rgx.Match(s, char_index); if (!match.Success || match.Index != char_index) { throw new Exception("could not find EndElement to truncate the xml buffer."); } char_index += match.Value.Length; // Convert the character offset back to the byte offset (for the given encoding). int line1_boffset = encoding.GetByteCount(s.Substring(0, char_index)); // remove the bytes from the buffer. buffer = buffer.Skip(line1_boffset).ToArray(); } else { buffer = new byte[0]; } } return message; } }

    Read the article

  • Inserting instructions into method.

    - by Alix
    Hi, (First of all, this is a very lengthy post, but don't worry: I've already implemented all of it, I'm just asking your opinion.) I'm having trouble implementing the following; I'd appreciate some help: I get a Type as parameter. I define a subclass using reflection. Notice that I don't intend to modify the original type, but create a new one. I create a property per field of the original class, like so: [- ignore this text here; I had to add something or the formatting wouldn't work <-] public class OriginalClass { private int x; } public class Subclass : OriginalClass { private int x; public int X { get { return x; } set { x = value; } } } [This is number 4! Numbered lists don't work if you add code in between; sorry] For every method of the superclass, I create an analogous method in the subclass. The method's body must be the same except that I replace the instructions ldfld x with callvirt this.get_X, that is, instead of reading from the field directly I call the get accessor. I'm having trouble with step 4. I know you're not supposed to manipulate code like this, but I really need to. Here's what I've tried: Attempt #1: Use Mono.Cecil. This would allow me to parse the body of the method into human-readable Instructions, and easily replace instructions. However, the original type isn't in a .dll file, so I can't find a way to load it with Mono.Cecil. Writing the type to a .dll, then load it, then modify it and write the new type to disk (which I think is the way you create a type with Mono.Cecil), and then load it seems like a huge overhead. Attempt #2: Use Mono.Reflection. This would also allow me to parse the body into Instructions, but then I have no support for replacing instructions. I've implemented a very ugly and inefficient solution using Mono.Reflection, but it doesn't yet support methods that contain try-catch statements (although I guess I can implement this) and I'm concerned that there may be other scenarios in which it won't work, since I'm using the ILGenerator in a somewhat unusual way. Also, it's very ugly ;). Here's what I've done: private void TransformMethod(MethodInfo methodInfo) { // Create a method with the same signature. ParameterInfo[] paramList = methodInfo.GetParameters(); Type[] args = new Type[paramList.Length]; for (int i = 0; i < args.Length; i++) { args[i] = paramList[i].ParameterType; } MethodBuilder methodBuilder = typeBuilder.DefineMethod( methodInfo.Name, methodInfo.Attributes, methodInfo.ReturnType, args); ILGenerator ilGen = methodBuilder.GetILGenerator(); // Declare the same local variables as in the original method. IList<LocalVariableInfo> locals = methodInfo.GetMethodBody().LocalVariables; foreach (LocalVariableInfo local in locals) { ilGen.DeclareLocal(local.LocalType); } // Get readable instructions. IList<Instruction> instructions = methodInfo.GetInstructions(); // I first need to define labels for every instruction in case I // later find a jump to that instruction. Once the instruction has // been emitted I cannot label it, so I'll need to do it in advance. // Since I'm doing a first pass on the method's body anyway, I could // instead just create labels where they are truly needed, but for // now I'm using this quick fix. Dictionary<int, Label> labels = new Dictionary<int, Label>(); foreach (Instruction instr in instructions) { labels[instr.Offset] = ilGen.DefineLabel(); } foreach (Instruction instr in instructions) { // Mark this instruction with a label, in case there's a branch // instruction that jumps here. ilGen.MarkLabel(labels[instr.Offset]); // If this is the instruction that I want to replace (ldfld x)... if (instr.OpCode == OpCodes.Ldfld) { // ...get the get accessor for the accessed field (get_X()) // (I have the accessors in a dictionary; this isn't relevant), MethodInfo safeReadAccessor = dataMembersSafeAccessors[((FieldInfo) instr.Operand).Name][0]; // ...instead of emitting the original instruction (ldfld x), // emit a call to the get accessor, ilGen.Emit(OpCodes.Callvirt, safeReadAccessor); // Else (it's any other instruction), reemit the instruction, unaltered. } else { Reemit(instr, ilGen, labels); } } } And here comes the horrible, horrible Reemit method: private void Reemit(Instruction instr, ILGenerator ilGen, Dictionary<int, Label> labels) { // If the instruction doesn't have an operand, emit the opcode and return. if (instr.Operand == null) { ilGen.Emit(instr.OpCode); return; } // Else (it has an operand)... // If it's a branch instruction, retrieve the corresponding label (to // which we want to jump), emit the instruction and return. if (instr.OpCode.FlowControl == FlowControl.Branch) { ilGen.Emit(instr.OpCode, labels[Int32.Parse(instr.Operand.ToString())]); return; } // Otherwise, simply emit the instruction. I need to use the right // Emit call, so I need to cast the operand to its type. Type operandType = instr.Operand.GetType(); if (typeof(byte).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (byte) instr.Operand); else if (typeof(double).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (double) instr.Operand); else if (typeof(float).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (float) instr.Operand); else if (typeof(int).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (int) instr.Operand); ... // you get the idea. This is a pretty long method, all like this. } Branch instructions are a special case because instr.Operand is SByte, but Emit expects an operand of type Label. Hence the need for the Dictionary labels. As you can see, this is pretty horrible. What's more, it doesn't work in all cases, for instance with methods that contain try-catch statements, since I haven't emitted them using methods BeginExceptionBlock, BeginCatchBlock, etc, of ILGenerator. This is getting complicated. I guess I can do it: MethodBody has a list of ExceptionHandlingClause that should contain the necessary information to do this. But I don't like this solution anyway, so I'll save this as a last-resort solution. Attempt #3: Go bare-back and just copy the byte array returned by MethodBody.GetILAsByteArray(), since I only want to replace a single instruction for another single instruction of the same size that produces the exact same result: it loads the same type of object on the stack, etc. So there won't be any labels shifting and everything should work exactly the same. I've done this, replacing specific bytes of the array and then calling MethodBuilder.CreateMethodBody(byte[], int), but I still get the same error with exceptions, and I still need to declare the local variables or I'll get an error... even when I simply copy the method's body and don't change anything. So this is more efficient but I still have to take care of the exceptions, etc. Sigh. Here's the implementation of attempt #3, in case anyone is interested: private void TransformMethod(MethodInfo methodInfo, Dictionary<string, MethodInfo[]> dataMembersSafeAccessors, ModuleBuilder moduleBuilder) { ParameterInfo[] paramList = methodInfo.GetParameters(); Type[] args = new Type[paramList.Length]; for (int i = 0; i < args.Length; i++) { args[i] = paramList[i].ParameterType; } MethodBuilder methodBuilder = typeBuilder.DefineMethod( methodInfo.Name, methodInfo.Attributes, methodInfo.ReturnType, args); ILGenerator ilGen = methodBuilder.GetILGenerator(); IList<LocalVariableInfo> locals = methodInfo.GetMethodBody().LocalVariables; foreach (LocalVariableInfo local in locals) { ilGen.DeclareLocal(local.LocalType); } byte[] rawInstructions = methodInfo.GetMethodBody().GetILAsByteArray(); IList<Instruction> instructions = methodInfo.GetInstructions(); int k = 0; foreach (Instruction instr in instructions) { if (instr.OpCode == OpCodes.Ldfld) { MethodInfo safeReadAccessor = dataMembersSafeAccessors[((FieldInfo) instr.Operand).Name][0]; byte[] bytes = toByteArray(OpCodes.Callvirt.Value); for (int m = 0; m < OpCodes.Callvirt.Size; m++) { rawInstructions[k++] = bytes[put.Length - 1 - m]; } bytes = toByteArray(moduleBuilder.GetMethodToken(safeReadAccessor).Token); for (int m = instr.Size - OpCodes.Ldfld.Size - 1; m >= 0; m--) { rawInstructions[k++] = bytes[m]; } } else { k += instr.Size; } } methodBuilder.CreateMethodBody(rawInstructions, rawInstructions.Length); } private static byte[] toByteArray(int intValue) { byte[] intBytes = BitConverter.GetBytes(intValue); if (BitConverter.IsLittleEndian) Array.Reverse(intBytes); return intBytes; } private static byte[] toByteArray(short shortValue) { byte[] intBytes = BitConverter.GetBytes(shortValue); if (BitConverter.IsLittleEndian) Array.Reverse(intBytes); return intBytes; } (I know it isn't pretty. Sorry. I put it quickly together to see if it would work.) I don't have much hope, but can anyone suggest anything better than this? Sorry about the extremely lengthy post, and thanks.

    Read the article

  • Accessing XML file using JavaScript And ASP.net |VB code

    - by Bubba
    Am trying to read in data from an xml file but using javascript which is embedded into my asp.net|vb code. I am new to asp.net but coming from a programming background. so I declared the xml objects for the appropriate browsers, as well as the name of the local xml to read data from, I then start by appending the create the table tag and then append it to the div tag in hack5.aspx I declare the variable that will represent/ hold the xml returned data object. I then run a for loop , before creating a row tag and then appending it to the div tag in hack5.aspx I then create the a row tag and then appending it to the div tag in hack5.aspx | then create a TextNode which is passed to variable, then create a td and append to div . then lastly append the textnode to td this format is the same for creating another 13 td tags that are to hold the data. The main problem is when I run the script - I see nothing display on my screen . no errors are shown, but with your sample code runs smoothly. So the first file hack5.aspx is as follows: <%@ Page Language="VB" AutoEventWireup="false" CodeFile="hack5.aspx.vb" Inherits="_Default" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head runat="server"> <title>Diplaying MessageBox from ASP.NET</title> </head> <body> <form id="form1" runat="server"> <div id="showtime" > </div> </form> </body> </html> The next file hack5.aspx.vb is as follows: Partial Class _Default Inherits System.Web.UI.Page Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load Dim scriptString as String = "<script language=JavaScript> if (window.XMLHttpRequest) " scriptString += " { " scriptString += " xhttp=new XMLHttpRequest(); " scriptString += " } " scriptString += " else " scriptString += " { " scriptString += " xhttp=new ActiveXObject('Microsoft.XMLHTTP'); " scriptString += " } " scriptString += " xhttp.open('GET','yes.xml',false); " scriptString += " xhttp.send(null);" scriptString += " xmlDoc= xhttp.responseXML; " scriptString += " var table1 = document.createElement('table'); " scriptString += " document.getElementById('showtime').appendChild(table1); " scriptString += " var x=xmlDoc.getElementsByTagName('Table'); " scriptString += " for (i=0;i<x.length;i++) " scriptString += " { " scriptString += " var assessment = document.createTextNode(x[i].getElementsByTagName('Assessment')[0].childNodes[0].nodeValue);" scriptString += " var row1 = document.createElement('tr'); " scriptString += " document.getElementById('showtime').appendChild(row1); " scriptString += " var column1 = document.createElement('td'); " scriptString += " document.getElementById('showtime').appendChild(column1); " scriptString += " column1.appendChild(assessment); " scriptString += " var Issue_Date = document.createTextNode(x[i].getElementsByTagName('Issue_Date')[0].childNodes[0].nodeValue);" scriptString += " var column2 = document.createElement('td'); " scriptString += " document.getElementById('showtime').appendChild(column2); " scriptString += " column2.appendChild(Issue_Date); " scriptString += " var Due_Date = document.createTextNode(x[i].getElementsByTagName('Due_Date')[0].childNodes[0].nodeValue);" scriptString += " var column3 = document.createElement('td'); " scriptString += " document.getElementById('showtime').appendChild(column3); " scriptString += " column3.appendChild(Due_Date); " scriptString += " var Interest = document.createTextNode(x[i].getElementsByTagName('Interest')[0].childNodes[0].nodeValue);" scriptString += " var column4 = document.createElement('td'); " scriptString += " document.getElementById('showtime').appendChild(column4); " scriptString += " column4.appendChild(Interest); " scriptString += " var Summary = document.createTextNode(x[i].getElementsByTagName('Summary')[0].childNodes[0].nodeValue);" scriptString += " var column5 = document.createElement('td'); " scriptString += " document.getElementById('showtime').appendChild(column5); " scriptString += " column5.appendChild(Summary);" scriptString += " var Amount_Due= document.createTextNode(x[i].getElementsByTagName('Amount_Due')[0].childNodes[0].nodeValue);" scriptString += " var column6 = document.createElement('td'); " scriptString += " document.getElementById('showtime').appendChild(column6); " scriptString += " column6.appendChild(Amount_Due);" scriptString += " var IEduty = document.createTextNode(x[i].getElementsByTagName('IEduty')[0].childNodes[0].nodeValue);" scriptString += " var column7 = document.createElement('td'); " scriptString += " document.getElementById('showtime').appendChild(column7); " scriptString += " column7.appendChild(IEduty);" scriptString += " var LEsurtax = document.createTextNode(x[i].getElementsByTagName('LEsurtax')[0].childNodes[0].nodeValue);" scriptString += " var column8 = document.createElement('td'); " scriptString += " document.getElementById('showtime').appendChild(column8); " scriptString += " column8.appendChild(LEsurtax);" scriptString += " var CEsurtax = document.createTextNode(x[i].getElementsByTagName('CEsurtax')[0].childNodes[0].nodeValue);" scriptString += " var column9 = document.createElement('td'); " scriptString += " document.getElementById('showtime').appendChild(column9); " scriptString += " column9.appendChild(CEsurtax);" scriptString += " var EXduty = document.createTextNode(x[i].getElementsByTagName('EXduty')[0].childNodes[0].nodeValue);" scriptString += " var column10 = document.createElement('td'); " scriptString += " document.getElementById('showtime').appendChild(column10); " scriptString += " column10.appendChild(EXduty);" scriptString += " var IMvat = document.createTextNode(x[i].getElementsByTagName('IMvat')[0].childNodes[0].nodeValue);" scriptString += " var column11 = document.createElement('td'); " scriptString += " document.getElementById('showtime').appendChild(column11); " scriptString += " column11.appendChild(IMvat);" scriptString += " var SYSfee = document.createTextNode(x[i].getElementsByTagName('SYSfee')[0].childNodes[0].nodeValue);" scriptString += " var column12 = document.createElement('td'); " scriptString += " document.getElementById('showtime').appendChild(column12); " scriptString += " column12.appendChild(SYSfee);" scriptString += " var AItax = document.createTextNode(x[i].getElementsByTagName('AItax')[0].childNodes[0].nodeValue);" scriptString += " var column13 = document.createElement('td'); " scriptString += " document.getElementById('showtime').appendChild(column13); " scriptString += " column13.appendChild(AItax);" scriptString += " var Cduty = document.createTextNode(x[i].getElementsByTagName('Cduty')[0].childNodes[0].nodeValue);" scriptString += " var column14 = document.createElement('td'); " scriptString += " document.getElementById('showtime').appendChild(column14); " scriptString += " column14.appendChild(Cduty);" scriptString += " } " scriptString += " <" scriptString += "/" scriptString += "script>" If(Not ClientScript.IsStartupScriptRegistered("clientScript")) ClientScript.RegisterClientScriptBlock(Me.GetType(),"clientScript", scriptString) End If End Sub End Class And finally the xml file is as follows: <?xml version="1.0" encoding="utf-8" ?> <DataSet xmlns="http://tempuri.org/"> <xs:schema id="NewDataSet" xmlns="" xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> <xs:element name="NewDataSet" msdata:IsDataSet="true" msdata:UseCurrentLocale="true"> <xs:complexType> <xs:choice minOccurs="0" maxOccurs="unbounded"> <xs:element name="Table"> <xs:complexType> <xs:sequence> <xs:element name="UserName" type="xs:string" minOccurs="0" /> <xs:element name="Password" type="xs:string" minOccurs="0" /> <xs:element name="UserLevel" type="xs:string" minOccurs="0" /> <xs:element name="FName" type="xs:string" minOccurs="0" /> <xs:element name="LName" type="xs:string" minOccurs="0" /> <xs:element name="Branch" type="xs:string" minOccurs="0" /> <xs:element name="Department" type="xs:string" minOccurs="0" /> </xs:sequence> </xs:complexType> </xs:element> </xs:choice> </xs:complexType> </xs:element> </xs:schema> <diffgr:diffgram xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" xmlns:diffgr="urn:schemas-microsoft-com:xml-diffgram-v1"> <NewDataSet xmlns=""> <Table diffgr:id="Table1" msdata:rowOrder="0"> <Assessment>CHR/A157/2009</Assessment> <Issue_Date>20/10/2009</Issue_Date> <Due_Date>01/11/2009</Due_Date> <Interest>2.00</Interest> <Summary>BENTLEY 2009</Summary> <Amount_Due>28000000.00</Amount_Due> <IEduty>3000000.00</IEduty> <LEsurtax>4000000.00</LEsurtax> <CEsurtax>5000000.00</CEsurtax> <EXduty>0.00</EXduty> <IMvat>5000000.00</IMvat> <SYSfee>8000000.00</SYSfee> <AItax>2000000.00</AItax> <Cduty>1000000.00</Cduty> </Table> <Table diffgr:id="Table1" msdata:rowOrder="1"> <Assessment>CHR/A167/2009</Assessment> <Issue_Date>20/10/2009</Issue_Date> <Due_Date>01/11/2009</Due_Date> <Interest>2.00</Interest> <Summary>BENTLEY 2009</Summary> <Amount_Due>24000000.00</Amount_Due> <IEduty>3000000.00</IEduty> <LEsurtax>4000000.00</LEsurtax> <CEsurtax>5000000.00</CEsurtax> <EXduty>0.00</EXduty> <IMvat>1000000.00</IMvat> <SYSfee>8000000.00</SYSfee> <AItax>2000000.00</AItax> <Cduty>1000000.00</Cduty> </Table> <Table diffgr:id="Table1" msdata:rowOrder="2"> <Assessment>CHR/A196/2009</Assessment> <Issue_Date>11/11/2009</Issue_Date> <Due_Date>21/11/2009</Due_Date> <Interest>2.00</Interest> <Summary>BENTLEY 2009</Summary> <Amount_Due>20000000.00</Amount_Due> <IEduty>3000000.00</IEduty> <LEsurtax>4000000.00</LEsurtax> <CEsurtax>5000000.00</CEsurtax> <EXduty>0.00</EXduty> <IMvat>1000000.00</IMvat> <SYSfee>4000000.00</SYSfee> <AItax>2000000.00</AItax> <Cduty>1000000.00</Cduty> </Table> </NewDataSet> </diffgr:diffgram> </DataSet>

    Read the article

< Previous Page | 27 28 29 30 31 32  | Next Page >