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  • Can I user a layout on the android to render just part of an image at a time?

    - by gamernb
    I have an image file that has all the character sprites that I will be using in a game, and I want to make a layout that will allow the user to cycle through each image to be able to pick which one they want. So, I have one large image, and I need to render just a small (32 x 32) section of it at a time. Is that possible with the layouts or will I have to use a canvas, and manually do most of this?

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  • Does Android XML Layout's 'include' Tag Really Work?

    - by Eric Burke
    I am unable to override attributes when using <include> in my Android layout files. When I searched for bugs, I found Declined Issue 2863: "include tag is broken (overriding layout params never works)" Since Romain indicates this works in the test suites and his examples, I must be doing something wrong. My project is organized like this: res/layout buttons.xml res/layout-land receipt.xml res/layout-port receipt.xml The buttons.xml contains something like this: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content" android:orientation="horizontal"> <Button .../> <Button .../> </LinearLayout> And the portrait and landscape receipt.xml files look something like: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical"> ... <!-- Overridden attributes never work. Nor do attributes like the red background, which is specified here. --> <include android:id="@+id/buttons_override" android:background="#ff0000" android:layout_width="fill_parent" layout="@layout/buttons"/> </LinearLayout> What am I missing?

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  • Does Android XML Layout's 'include' Tag Really Work?

    - by Eric Burke
    I am unable to override attributes when using <include> in my Android layout files. When I searched for bugs, I found Declined Issue 2863: "include tag is broken (overriding layout params never works)" Since Romain indicates this works in the test suites and his examples, I must be doing something wrong. My project is organized like this: res/layout buttons.xml res/layout-land receipt.xml res/layout-port receipt.xml The buttons.xml contains something like this: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content" android:orientation="horizontal"> <Button .../> <Button .../> </LinearLayout> And the portrait and landscape receipt.xml files look something like: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical"> ... <!-- Overridden attributes never work. Nor do attributes like the red background, which is specified here. --> <include android:id="@+id/buttons_override" android:background="#ff0000" android:layout_width="fill_parent" layout="@layout/buttons"/> </LinearLayout> What am I missing?

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  • Reserve space for initially hidden widget in QVBoxLayout

    - by Skinniest Man
    I am using a QVBoxLayout to arrange a vertical stack of widgets. I want some of them to be initially hidden and only show up when a check box is checked. Here is an example of the code I'm using. MyWidget::MyWidget(QWidget *parent) : QWidget(parent) { QVBoxLayout *layout = new QVBoxLayout(this); QLabel *labelLogTypes = new QLabel(tr("Log Types")); m_checkBoxCsv = new QCheckBox(tr("&Delimited File (CSV)")); m_labelDelimiter = new QLabel(tr("Delimiter:")); m_lineEditDelimiter = new QLineEdit(","); checkBoxCsv_Toggled(m_checkBoxCsv-isChecked()); connect(m_checkBoxCsv, SIGNAL(toggled(bool)), SLOT(checkBoxCsv_Toggled(bool))); QHBoxLayout *layoutDelimitedChar = new QHBoxLayout(); layoutDelimitedChar-addWidget(m_labelDelimiter); layoutDelimitedChar-addWidget(m_lineEditDelimiter); m_checkBoxXml = new QCheckBox(tr("&XML File")); m_checkBoxText = new QCheckBox(tr("Plain &Text File")); // Now that everything is constructed, put it all together // in the main layout. layout-addWidget(labelLogTypes); layout-addWidget(m_checkBoxCsv); layout-addLayout(layoutDelimitedChar); layout-addWidget(m_checkBoxXml); layout-addWidget(m_checkBoxText); layout-addStretch(); } MyWidget::checkBoxCsv_Toggled(bool checked) { m_labelDelimiter-setVisible(checked); m_lineEditDelimiter-setVisible(checked); } I want m_labelDelimiter and m_lineEditDelimiter both to be initially invisible and I want their visibility to toggle with the state of m_checkBoxCsv. This code acheives the functionality I desire, but it doesn't seem to reserve space for the two initially hidden widgets. When I check the checkbox, they become visible, but everything is kind of scrunched to accomodate them. If I leave them initially visible, everything is laid out just the way I would like it. Is there any way to make the QVBoxLayout reserve space for these widgets even if they're initially invisible?

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  • Seperating two graphs based on connectivity and coordinates

    - by martin
    I would like to separate existing data of vertices and edges into two or more graphs that are not connected. I would like to give the following as example: Imagine two hexagons on top of each other but are lying in different Z. Hexagon 1 has the following vertices A(0,0,1), B(1,0,2), C(2,1,2), D(1,2,1), E(0,2,1), F(-1,2,1). The connectivity is as following: A-B, B-C, C-D, D-E, E-F, F-A. This part of Graph 1 as all the vertices are connected in this layer. Hexagon2 has the following vertices A1(0,0,6), B1(1,0,7), C1(2,1,7), D1(1,2,8), E1(0,2,7), F1(-1,2,6). The connectivity is as following: A1-B1, B1-C1, C1-D1, D1-E1, E1-F1, F1-A1. This is part of Graph 2 My data is in the following form: list of Vertices and list of Edges that i can form graphs with. I would like to eliminate graph 2 and give only vertices and connectivity of graph 1 to polygon determination part of my algorithm. My real data contains around 1000 connected polygons as graph 1 and around 100 (much larger in area) polygons as graph 2. I would like to eliminate graph 2. I am programming this in python. Thanks in advance.

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  • Dojo's nested BorderContainer disappear in IE

    - by h4b0
    I have this terrible problem with IE 7/8/9. I wrote an app using Dojo toolkit 1.8.0 and Play! framework. It works fine in all browser except for IE. Its 'developers tools' show no error, so does firebug. The problematic code section is here: <div data-dojo-type="dijit.layout.BorderContainer" data-dojo-props="design: 'headline'"> <div data-dojo-type="dijit.layout.ContentPane" id="head" region="top"> </div> <div data-dojo-type="dijit.layout.BorderContainer" data-dojo-props="region: 'center'"> <div data-dojo-type="dijit.layout.ContentPane" id="menu" region="left"> </div> <div data-dojo-type="dijit.layout.BorderContainer" data-dojo-props="region: 'center'"> <div data-dojo-type="dijit.layout.ContentPane" id="content_1" region="top"> </div> <div data-dojo-type="dijit.layout.ContentPane" id="content_2" region="bottom"> </div> </div> </div> <div data-dojo-type="dijit.layout.ContentPane" id="foot" region="bottom"> </div> </div> The result, in all browsers except for IE is like that: But in IE it is shown like that: Can anyone explain why there are such differences? At first I thought that in IE content is hidden, so I set overflow: auto, but no scrollbar appeared after page load.

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  • Algorithm to use for shop floor layout?

    - by jkohlhepp
    I ran into a classroom problem yesterday (business oriented class, not computer science) and I found it interesting from an algorithmic perspective. The problem goes something like this: Assume there is a shop floor with N different rooms, and you have N different departments that need to go in those rooms. The departments and the rooms are all the same size, so any department could go in any room. There is a known travel distance from each room to each other room. There is also a known amount of trips necessary from one department to another (trips are counted the same regardless which room they originate from, so a trip from A to B is equivalent to a trip from B to A). Given those inputs, determine a layout of departments into rooms which minimizes travel time. What is the best way to approach this problem algorithmically? Is there already a particular algorithm or class of algorithms designed to solve this type of problem? Does this type of problem have a name in computer science? I am not looking for you to design an algorithm to solve this, although feel free to do so if you would like. I'm wondering if this is a problem space that has already been well defined and studied algorithmically and if so get some links to research further. I can see a lot of different data structures and algorithms that might apply to this and I'm curious which approach would be "best". And don't worry, you are not doing my homework for me. This is not a homework problem per se, as this is a business course and we were simply discussing the concepts and not trying to solve the problem algorithmically.

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  • Nifty GUI Layout

    - by Jason Crosby
    I am new to JME3 game engine but I know Android XML GUI layouts pretty good. I have a simple layout here and I cant figure out what is wrong. Here is my XML code: <?xml version="1.0" encoding="UTF-8"?> <nifty xmlns="http://nifty-gui.sourceforge.net/nifty-1.3.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://nifty-gui.sourceforge.net/nifty-1.3.xsd http://nifty-gui.sourceforge.net/nifty-1.3.xsd"> <useControls filename="nifty-default-controls.xml" /> <useStyles filename="nifty-default-styles.xml" /> <screen id="start" controller="com.jasoncrosby.game.farkle.gui.MenuScreenGui"> <layer id="layer" backgroundColor="#66CD00" childLayout="center"> <panel id="panel" align="center" valign="center" childLayout="center" visibleToMouse="true"> <image filename="Textures/wood_floor.png" height="95%" width="95%"/> <panel id="panel" align="center" valign="center" childLayout="center" visibleToMouse="true"> <text text="test" font="Interface/Fonts/Eraser.fnt"></text> </panel> </panel> </layer> </screen> Everything works good until I get to displaying the text. I have tried different alignments and tried moving the text into different panels but no matter what I do the text is never in the center of the screen. Its always in the upper left corner so far I can only see the lower right part of the text. I'm sure it has to be something simple but since I'm new to this I'm not noticing anything. Thanks for the help in advance.

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  • Remapping keyboard to get extra cursor keys - but why stick to VIM standard hjkl

    - by Carlo V. Dango
    Inspired from VIM I recently remapped my keyboard layout to get extra keys for cursor movement. Being fluent in both QWERTY and DVORAK, it came quite natural to me to remap the DF and JK keys rather than the VIM standard hjkl keys. Here is my reasoning It enables me to quickly identify cursor keys since F and J are physically marked on my keyboard I'm using two hands for movement rather than one. I guess from DVORAK I learned to appreciate shifting between hands rather than using primarily one hand. It maps well with the Kinesis keyboard mapping http://www.kinesis-ergo.com/advantage.htm that I use occasionally. I feel I'm using my strongest fingers. I don't have to stretch my right index finger to read H as I would using the VIM layout. However, since I am still doing green field explorations on the cursor key remapping, I'd like others to share their experiences and/or criticize my suggested mapping. PS. If you want to toy around with my remapping using Autohotkey here is my script ; extra cursor keys. !d:: Send {Left} <^>!d:: Send {Left} !f:: Send {Right} <^>!f:: Send {Right} !j:: Send {Up} <^>!j:: Send {Up} !k:: Send {Down} <^>!k:: Send {Down} The question Is this mapping sane or is the VIM mapping superior?

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  • xmodmap modifications aren't enough - anything else I can do?

    - by Codemonkey
    I'm using an Apple keyboard which has some annoyances compared to other keyboards. Namely, the Alt_L and Super_L keys are swapped, and the bar and less keys are swapped ("|" and "<"). I've written an Xmodmap file to swap the keys back: keycode 49 = less greater less greater onehalf threequarters keycode 64 = Super_L NoSymbol Super_L keycode 94 = bar section bar section brokenbar paragraph keycode 108 = Super_R NoSymbol Super_R keycode 133 = Alt_L Meta_L Alt_L Meta_L keycode 134 = Alt_R Meta_R Alt_R Meta_R I did this by identifying the keys using xev and the default modmap xmodmap -pke and swapping the keycodes. xev now identifies all my keys as correct, which is awesome! I can also use the correct keys to type the bar and less than symbols. (I followed this answer on askubuntu: How do I remap certain keys?) But it seems the change isn't very deep. For instance, the Super key is now broken in the Compiz Settings Manager. No shortcuts involving the Super key works (but the Alt key does). Also the settings dialog for Gnome Do doesn't heed the changes in xmodmap, and I can't open the Gnome Do window anymore if I use any of the remapped keys. So to summarize, everything broke. I would like a deeper way of telling Ubuntu (or any other Linux distro for that matter) which keys are which on the keyboard. Is there a way to edit the Keyboard Layout directly? I'm using the Norwegian Bokmål keyboard layout. Does it reside in a file somewhere I could edit? Any comments, previous experiences or relevant stray thoughts would be greatly appreciated - Thanks

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  • Does anyone know how to layout a JToolBar that does't move or re-size any components placed in it?

    - by S1.Mac
    Can anyone help with this problem i'm trying to create a JToolBar and I want all its components to be fixed in size and position. I'v tried a few different layout managers but they all center and/or re-size the components when the frame its in is re-sized. here is an example using GridbagLayout, I have also used the default layout manager using the toolbar.add( component ) method but the result is the same : ' import java.awt.BorderLayout; import java.awt.Component; import java.awt.Dimension; import java.awt.GridBagConstraints; import java.awt.GridBagLayout; import javax.swing.*; public class ToolBarTest extends JFrame { private JToolBar toolbar; private JPanel mainPanel; private JPanel toolBarPanel; private JButton aButton; private JCheckBox aCheckBox; private JList aList; private Box toolbarBox; private GridBagConstraints toolbarConstraints; private GridBagLayout toolbarLayout; private JLabel shapeLabel; private JComboBox<ImageIcon> shapeChooser; private JLabel colorLabel; private JComboBox colorChooser; private String colorNames[] = { "Black" , "Blue", "Cyan", "Dark Gray", "Gray", "Green", "Light Gray", "Magenta", "Orange", "Pink", "Red", "White", "Yellow", "Custom" }; private String shapeNames[] = { "Line", "Oval", "Rectangle", "3D Rectangle","Paint Brush", "Rounded Rectangle" }; public ToolBarTest() { setLayout( new BorderLayout() ); setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE ); setSize( 500, 500 ); add( createToolBar(), BorderLayout.PAGE_START ); setVisible( true ); } public void addToToolbar( Component component, int row, int column ) { toolbarConstraints.gridx = column; toolbarConstraints.gridy = row; toolbarConstraints.anchor = GridBagConstraints.WEST; toolbarConstraints.fill = GridBagConstraints.NONE; toolbarConstraints.weightx = 0; toolbarConstraints.weighty = 0; toolbarConstraints.gridwidth = 1; toolbarConstraints.gridheight = 1; toolbarLayout.setConstraints( component, toolbarConstraints ); toolbar.add( component ); }// end addToToolbar public final JToolBar createToolBar() { toolbarLayout = new GridBagLayout(); toolbarConstraints = new GridBagConstraints(); // create the tool bar which holds the items to draw toolbar = new JToolBar(); toolbar.setBorderPainted(true); toolbar.setLayout( toolbarLayout ); toolbar.setFloatable( true ); shapeLabel = new JLabel( "Shapes: " ); addToToolbar( shapeLabel, 0, 1 ); String iconNames[] = { "PaintImages/Line.jpg", "PaintImages/Oval.jpg", "PaintImages/Rect.jpg", "PaintImages/3DRect.jpg","PaintImages/PaintBrush.jpg", "PaintImages/RoundRect.jpg"}; ImageIcon shapeIcons[] = new ImageIcon[ shapeNames.length ]; // create image icons for( int shapeButton = 0; shapeButton < shapeNames.length; shapeButton++ ) { shapeIcons[ shapeButton ] = new ImageIcon( iconNames[ shapeButton ] ); }// end for shapeChooser = new JComboBox< ImageIcon >( shapeIcons ); shapeChooser.setSize( new Dimension( 50, 20 )); shapeChooser.setPrototypeDisplayValue( shapeIcons[ 0 ] ); shapeChooser.setSelectedIndex( 0 ); addToToolbar( shapeChooser, 0, 2 ); colorLabel = new JLabel( "Colors: " ); addToToolbar( colorLabel, 0, 3 ); colorChooser = new JComboBox( colorNames ); addToToolbar( colorChooser, 0, 4 ); return toolbar; }// end createToolBar public static void main( String args[] ) { new ToolBarTest(); }// end main }// end class ToolBarTest'

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  • Evaluate a Munin graph defined in munin.conf

    - by Ztyx
    Hi, I have defined an additional graph (in Munin, munin.conf) that calculates the total size of my MySQL database. The index and data sizes are extracted from an external plugin. The definition looks like this: [...] [Database;my.host.com] address my.host.com use_node_name yes dbsize.update no dbsize.graph_args --base 1024 -l 0 dbsize.graph_title Total database size dbsize.graph_vlabel bytes dbsize.graph_category mysql dbsize.graph_info The total database size. dbsize.graph_order the_sum dbsize.the_sum.sum \ my.host.com:mysql_size.index \ my.host.com:mysql_size.datas dbsize.the_sum.label data+index dbsize.the_sum.type GAUGE dbsize.the_sum.min 0 [...] Now, is it possible to extract the current value of this graph? Running # munin-run dbsize or # munin-run my.host.com:dbsize does not seem to work.

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  • Extracting the Layout of all the Data Forms from the Relational Database

    - by RahulS
    Today I came across a question from one of our clients that: "what members are used on each data form WITHOUT having to go through the report generated out of our Planning app". We worked with client on this and reached to a simple query. All the form related information is stored in the following tables: HSP_FORM HSP_FORMOBJ_DEF HSP_FORMOBJ_DEF_MBR HSP_FORM_ATTRIBUTES HSP_FORM_CALCS HSP_FORM_DV_CONDITION HSP_FORM_DV_PM_RULE HSP_FORM_DV_RULE HSP_FORM_DV_USER_IN_PM_RULE HSP_FORM_LAYOUT HSP_FORM_MENUS HSP_FORM_VARIABLES If we want to retrieve just the members included, we can concentrate on: HSP_OBJECT to get the Object_ID for form, Object_Type is 7 for forms. (Ex: Select * from HSP_OBJECT where OBJECT_TYPE = 7) HSP_FORMOBJ_DEF Find the OBJDEF_ID for a particular form HSP_FORMOBJ_DEF_MBR Use the above OBJDEF_ID to find the members: Here the Mbr_ID is the Id of the member and Query_Type is the Function like Idesc, Level0 etc and Sequce is you sequence, And the final table we can use is HSP_FORM_LAYOUT: Layout_Type: 0->Pov 1-> Page, 2->Row, 3->Col, DIM_ID is the dimension ID and Ordinal is position. Here is the Query: SELECT HSP_OBJECT.OBJECT_NAME AS 'Form',  HSP_OBJECT_2.OBJECT_NAME AS 'Dimension',  HSP_OBJECT_1.OBJECT_NAME AS 'Member',  HSP_FORMOBJ_DEF_MBR.QUERY_TYPE FROM  <DatabaseName>.dbo.HSP_FORM_LAYOUT HSP_FORM_LAYOUT,  <DatabaseName>.dbo.HSP_FORMOBJ_DEF HSP_FORMOBJ_DEF,  <DatabaseName>.dbo.HSP_FORMOBJ_DEF_MBR HSP_FORMOBJ_DEF_MBR,  <DatabaseName>.dbo.HSP_MEMBER HSP_MEMBER,  <DatabaseName>.dbo.HSP_OBJECT HSP_OBJECT,  <DatabaseName>.dbo.HSP_OBJECT HSP_OBJECT_1,  <DatabaseName>.dbo.HSP_OBJECT HSP_OBJECT_2 WHERE  HSP_OBJECT.OBJECT_ID = HSP_FORMOBJ_DEF.FORM_ID AND  HSP_FORMOBJ_DEF_MBR.OBJDEF_ID = HSP_FORMOBJ_DEF.OBJDEF_ID AND  HSP_MEMBER.MEMBER_ID = HSP_FORMOBJ_DEF_MBR.MBR_ID AND  HSP_OBJECT_1.OBJECT_ID = HSP_MEMBER.MEMBER_ID AND  HSP_OBJECT_2.OBJECT_ID = HSP_MEMBER.DIM_ID AND  HSP_FORM_LAYOUT.DIM_ID = HSP_MEMBER.DIM_ID AND  HSP_FORM_LAYOUT.FORM_ID = HSP_FORMOBJ_DEF.FORM_ID AND  ((HSP_OBJECT.OBJECT_TYPE=7)) ORDER BY HSP_OBJECT.OBJECT_NAME  Concentrate on Test1 data form and Actual Layout of it as follows: Corresponding Query_type for few of the functions: 9  for Idesc, 3  for Ancestors, -9 for ILvl0Des, 8  for Desc, 4  for IAncestors Its just a basic idea you can do lot on the basis of this. Cheers..!!! Rahul S. http://www.facebook.com/pages/HyperionPlanning/117320818374228

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  • QAS custom address layout

    - by DaveC
    I have been given a new format to add to the QAS ini file Qawserve.ini and want to use this format in the GetFormattedAddress() method call. How do I specify that I want to use this new custom layout? I have tried using the name as specified above the layout in [Custom Layout], for example: objAddress = new QuickAddress(AppSettings.ReadSetting("qasServer")) { Engine = QuickAddress.EngineTypes.Singleline, Flatten = false }.GetFormattedAddress(Picklist.Items[selectedValue].Moniker, "Custom Layout");

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  • Can't change the layout of alternatives keys show on android keyboard

    - by Tebam
    I want to change the default layout which Android uses for show the alternative keys when performs a long-press on a key. Keys have an attribute "android:popupKeyboard" used for define the layout of the alternative key list (which could be a Keyboard reference) but when I use it the Android's default layout still appears. Is possible to change or override this layout?

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  • How do I copy the layout from a header of a JTabbedPane onto a JPanel?

    - by Snail
    I have created a "CollapsingPanel"class/sort of a JTabbedPane (code skeleton can be found at http://www.coderanch.com/t/341737/Swing-AWT-SWT-JFace/java/Expand-Collapse-Panels). It is in other words a lot of headers which you click on to show a hidden Panel. At the moment these header-panels are a rectangular box with a LineBorder around them. That is ugly! I'm wondering if there is a way to copy the layout that the JTabbedPane uses for its headers/titles (which is inhierted from Look&Feel I assume) and use it on my JPanel-based headers? So that my headers get a smooth look which is in line with the rest of the program (based on Look&Feel!) instead of looking like alien flat blocks. Illustrated below with the headers nicely circled in green ;) I want to apply the header-look from 2nd picture over the red header JPanel in picture 1: Picture 1: hxxp://img7.imageshack.us/img7/2319/34158982.png - change to http, I got <10 rep :( Pictrue 2: hxxp://img46.imageshack.us/img46/2572/jtabpane.png

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  • How can I make a custom layout / change header background color … with Tex, Latex, ConTeXt ?

    - by harobed
    Hi, currently I produce dynamically this document http://download.stephane-klein.info/exemple_document.png with Python Report Labs… to produce pdf documents. Now, I would like try to produce this document with Tex / Latex / ConTeXt… I've some questions : how can I make the layout ? how can I make header background color ? how can I define my custom title (with blue box) ? what is the better choice for my project : Latex or ConTeXt ? What package I need to use ? geometry ? fancyhdr ? Have you some example ? some resource ? Yesterday, I've read many many documentation… and I don't found a solution / example for my questions. Thanks for your help, Stephane

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  • Is it correct that blueprint css allows you to formulate your layout as a grid instead of in terms o

    - by brian
    One of the arguments I've heard about blueprint css is that it lets you think of your layout in terms of a grid rather than in terms of floats. This seems like a big advantage to me because I always get confused about where my floats are going to end up - sometimes a float will unexpectedly drop down below some other floats and I have a hard time figuring out how to reposition everything. Does this make blueprint css a good choice for me - or should I just put the time in to learn how to use floats properly and do all of my layouts manually?

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  • How do I create an ImageView in java code, within an existing Layout?

    - by Dan T
    I'm looking for an easy way for the user to see how many drinks they've had for a BAC calculator. PICTURE OF THE APP, for reference On button press, I would like an image to be added to the screen, directly under the spinner and with left alignment. When I press the button again, I want another image to be added to the screen. So if I pressed the add beer button, a drawable of a beer would appear below the spinner. If I pressed the add beer button again, I want there to be TWO drawables of beers under the spinner, preferably with them being added from the right. (Also, having them reach their width limit, wrapping around, and starting again on the left, but below a full line, would be AWESOME) I can't figure out how to do this. I assume adding a ImageView in code to a relative layout (because it needs to be positioned to the right) would be the best route, but if it's possible in xml I'd be more than happy to use that. Any help?

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