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  • Mobile Chrome Office Hours: Tools for Mobile Web Development

    Mobile Chrome Office Hours: Tools for Mobile Web Development Ask and vote for questions at: goo.gl Are you building for the mobile web? Are you looking for easier and better tools to help you create great experiences? Join Boris Smus and Pete LePage as they show you some of the many tools available to mobile web developers. We'll take a look Chrome's remote debugging features, some of the emulation tools available to you within Chrome and take a deep dive into some of the advanced use cases of these tools to help you build for the mobile web. From: GoogleDevelopers Views: 1432 60 ratings Time: 42:16 More in Science & Technology

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  • Chrome Apps Office Hours: Networking APIs

    Chrome Apps Office Hours: Networking APIs Ask and vote for questions at goo.gl Writing a web server in a web browser is a little meta, but it's one of the many new scenarios unlocked by the new APIs available in Chrome Apps! Join Paul Kinlan and Pete LePage as they explore the networking APIs available to Chrome Apps. They'll show you how you you can write your own web server, and connect to other devices via the network. While the web server in a browser may not be a common scenario, accessing the TCP and UDP stack is extremely powerful and will allow your apps to connect to other hardware or services like never before. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Chrome Apps Office Hours

    Chrome Apps Office Hours Ask and vote for questions here: goo.gl Now that you've got a handle on what Chrome Apps are and what they can do, we're going to build an app live, and dive into the new Windowing API to show you how you can completely configure the look and feel of your Chrome App window. We'll also explain more about Content Security Policy, and how it might affect your development. Remember, we want to hear from you! What are the APIs that you're most interested and excited about? Tell us at goo.gl so we can cover the things you're most interested in first! Be sure to add this event to your calendar and tune in next Tuesday! From: GoogleDevelopers Views: 1504 36 ratings Time: 44:00 More in Science & Technology

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  • YouTube API Office Hours May 23, 2012

    YouTube API Office Hours May 23, 2012 This is a recording of the YouTube API Hangout on Air from Wednesday 5/23 at 10am PDT (UTC-7) Jeffrey Posnick spoke about the new CORS support in the YouTube API. JJ Shannon Behrens with Jarek Wilkiewicz covered YouTube sessions schedule at Google I/O (developers.google.com Our special guests were Dror Shimshowitz and Aj Crane from the YouTube Product Management team. Dror and AJ gave a short overview of an exciting session they have coming up at Google I/O. Topics: * YouTube Channels: Get with the Program! * Getting Direct Feedback from your YouTube Community * Mobile YouTube API Apps for Content Creators, Curators and Consumers * HTML5 at YouTube: Stories from the Front Line * YouTube API + Cloud Rendering = Happy Mobile Gamers * New YouTube Android Player Tools (Session + Codelab) * Master the Latest YouTube Data API (Codelab) * Webinar: YouTube for Your Business * Webinar: Using YouTube APIs and Ruby on Rails for Educational Apps From: GoogleDevelopers Views: 649 16 ratings Time: 46:44 More in Science & Technology

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  • Kinect office demo ideas

    - by Tedd Hansen
    I'm thinking of placing a Kinect (connected to a PC) in the office and have something fun on it. Just a small thing people can interact with. Basically I get a depthmap (image) and a color image from the Kinect which I can analyze and do stuff with. My limited imagination came up with: Count people passing by. Measure average width of people passing by. Some ball with physics people can play with. Audible alert when someone is walking too fast. Anyone have any good ideas? :)

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  • Chrome Apps Office Hours: Controlling an AR Parrot Drone

    Chrome Apps Office Hours: Controlling an AR Parrot Drone Ask and vote for questions: goo.gl Join us next week as we show you how we used a Chrome App to control an AR Parrot Drone! This is just one of the many cool things that you can do with Chrome Apps. Using the networking APIs, we were able to pilot the AR Parrot Drone, and get data back from its on-board sensors. We'll take the app apart, show you how were were able to get everything to work, and maybe even take it for a live spin on air! From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Libre Office Impress opens in 11.10, but not in the launcher

    - by Ruben
    I double click my presentation to open it w/Impress and it opens, but there is no icon in the launcher (or alt-tab switcher) to indicate that its open. I tried keeping the Impress icon in the launcher, then opening my presentation, but the same thing happened. Then I tried opening Impress from the launcher and opening my file from inside impress...no luck either. What's up with that? btw, im using 11.10 and the file was made with office 2010 and saved as a .ppt if that has anything to do with it. Any help is appreciated

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  • Trying to configure samba share with office server

    - by tomphelps
    Hi, i'm trying to set up fstab to automatically connect to my office shared server. I'm undoubtedly doing something silly here as the username and password and server name work fine in the first code snippet below, just not the second - any help would be appreciated! The following command works as expected... tom@tom-desktop: sudo /usr/bin/smbclient -L Server.local -Uguest Enter guest's password: Domain=[WORKGROUP] OS=[Unix] Server=[Samba 3.0.10] Sharename Type Comment --------- ---- ------- Lacie Disk Disk macosx Server Disk macosx IPC$ IPC IPC Service (Server) ADMIN$ IPC IPC Service (Server) Domain=[WORKGROUP] OS=[Unix] Server=[Samba 3.0.10] Server Comment --------- ------- ACER-9D60040D10 SERVER Server Workgroup Master --------- ------- WORKGROUP ACER-9D60040D10 But when i add the following line to /etc/fstab, i get this error: cifs_mount failed w/return code = -22 //Server.local/Server /media/maguires cifs username=guest,password=password 0 0

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  • Keeping It Real With Microsoft Office: Asking Questions About Solution Design

    I just finished a whirlwind swing through Amsterdam, The Hague, Antwerp, and finally Vienna Austria. I've already blogged about the first three cities, but this last one is the focus of this post. I went to Vienna mainly to meet with some customers in order to provide guidance around Office solutions and also to gather input and feedback. Most of my time on Friday 2 April was spent meeting with Rubicon, one of our Gold Partners based in Vienna. Thomas Kuhta, CEO for Rubicon, and his team including...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Patch Tuesday : Microsoft corrige 40 failles de sécurité dans Windows, Office, Internet Explorer, SharePoint et Exchange

    Microsoft corrige 40 failles de sécurité liées à Windows, Office, Internet Explorer, SharePoint Server et Exchange, dans son dernier Patch Tuesday de l'année Mise à jour du 15.12.2010 par Katleen Microsoft a rendu disponible hier son Patch Tuesday de décembre. Moins fourni que celui du mois dernier, il corrige tout de même 40 failles de sécurité. Composée de 17 bulletins (de MS10-090 à MS10-106), cette mise à jour est la dernière de l'année 2010 pour l'éditeur américain. Le premier bulletin de la série (MS10-090), l'un des plus cruciaux du lot, corrige sept failles touchant Internet Explorer (dans des environnements Windows et Windows Server uniquement). Parmi elles, cinq sont critique...

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  • G+ Platform Office Hours -- Retrieving Profile Information with the Sign In Button

    G+ Platform Office Hours -- Retrieving Profile Information with the Sign In Button Join us for a live coding demo of the sign in button and how to retrieve profile information using it! Or skip ahead to what you really care about: Meet your presenters: goo.gl Render the Sign-In Button: goo.gl Add a Client ID: goo.gl See Sign-In Render: goo.gl Grab the user resource (with live XHR/REST debugging*!): goo.gl Retrieve and render the user resource: goo.gl *If you don't feel you need a debugging crash course, feel free to skip from 10:14 to 18:30. :) From: GoogleDevelopers Views: 659 17 ratings Time: 29:39 More in Science & Technology

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  • Apps Script Office Hours - November 9, 2012

    Apps Script Office Hours - November 9, 2012 In this episode Ikai and Eric ... - Plugged the upcoming hackathon in Los Angeles. - Covered the release notes from the past week, which included some great enchancements to the Gmail and Drive services. - Discussed the new Google Cloud SQL integration in Apps Script. - Hyped the upcoming special episode with the creator of the "Google Analytics Report Automation (Magic)" script. - Answered questions about integrating Apps Script with Google Docs and Forms. The schedule of future episodes can be found at: developers.google.com From: GoogleDevelopers Views: 61 2 ratings Time: 31:24 More in Science & Technology

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  • Creating a new instance, C#

    - by Dave Voyles
    This sounds like a very n00b question, but bear with me here: I'm trying to access the position of my bat (paddle) in my pong game and use it in my ball class. I'm doing this because I want a particle effect to go off at the point of contact where the ball hits the bat. Each time the ball hits the bat, I receive an error stating that I haven't created an instance of the bat. I understand that I have to (or can use a static class), but I'm not sure of how to do so in this example. I've included both my Bat and Ball classes. namespace Pong { #region Using Statements using System; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; #endregion public class Ball { #region Fields private readonly Random rand; private readonly Texture2D texture; private readonly SoundEffect warp; private double direction; private bool isVisible; private float moveSpeed; private Vector2 position; private Vector2 resetPos; private Rectangle size; private float speed; private bool isResetting; private bool collided; private Vector2 oldPos; private ParticleEngine particleEngine; private ContentManager contentManager; private SpriteBatch spriteBatch; private bool hasHitBat; private AIBat aiBat; private Bat bat; #endregion #region Constructors and Destructors /// <summary> /// Constructor for the ball /// </summary> public Ball(ContentManager contentManager, Vector2 ScreenSize) { moveSpeed = 15f; speed = 0; texture = contentManager.Load<Texture2D>(@"gfx/balls/redBall"); direction = 0; size = new Rectangle(0, 0, texture.Width, texture.Height); resetPos = new Vector2(ScreenSize.X / 2, ScreenSize.Y / 2); position = resetPos; rand = new Random(); isVisible = true; hasHitBat = false; // Everything to do with particles List<Texture2D> textures = new List<Texture2D>(); textures.Add(contentManager.Load<Texture2D>(@"gfx/particle/circle")); textures.Add(contentManager.Load<Texture2D>(@"gfx/particle/star")); textures.Add(contentManager.Load<Texture2D>(@"gfx/particle/diamond")); particleEngine = new ParticleEngine(textures, new Vector2()); } #endregion #region Public Methods and Operators /// <summary> /// Checks for the collision between the bat and the ball. Sends ball in the appropriate /// direction /// </summary> public void BatHit(int block) { if (direction > Math.PI * 1.5f || direction < Math.PI * 0.5f) { hasHitBat = true; particleEngine.EmitterLocation = new Vector2(aiBat.Position.X, aiBat.Position.Y); switch (block) { case 1: direction = MathHelper.ToRadians(200); break; case 2: direction = MathHelper.ToRadians(195); break; case 3: direction = MathHelper.ToRadians(180); break; case 4: direction = MathHelper.ToRadians(180); break; case 5: direction = MathHelper.ToRadians(165); break; } } else { hasHitBat = true; particleEngine.EmitterLocation = new Vector2(bat.Position.X, bat.Position.Y); switch (block) { case 1: direction = MathHelper.ToRadians(310); break; case 2: direction = MathHelper.ToRadians(345); break; case 3: direction = MathHelper.ToRadians(0); break; case 4: direction = MathHelper.ToRadians(15); break; case 5: direction = MathHelper.ToRadians(50); break; } } if (rand.Next(2) == 0) { direction += MathHelper.ToRadians(rand.Next(3)); } else { direction -= MathHelper.ToRadians(rand.Next(3)); } AudioManager.Instance.PlaySoundEffect("hit"); } /// <summary> /// JEP - added method to slow down ball after powerup deactivates /// </summary> public void DecreaseSpeed() { moveSpeed -= 0.6f; } /// <summary> /// Draws the ball on the screen /// </summary> public void Draw(SpriteBatch spriteBatch) { if (isVisible) { spriteBatch.Begin(); spriteBatch.Draw(texture, size, Color.White); spriteBatch.End(); // Draws sprites for particles when contact is made particleEngine.Draw(spriteBatch); } } /// <summary> /// Checks for the current direction of the ball /// </summary> public double GetDirection() { return direction; } /// <summary> /// Checks for the current position of the ball /// </summary> public Vector2 GetPosition() { return position; } /// <summary> /// Checks for the current size of the ball (for the powerups) /// </summary> public Rectangle GetSize() { return size; } /// <summary> /// Grows the size of the ball when the GrowBall powerup is used. /// </summary> public void GrowBall() { size = new Rectangle(0, 0, texture.Width * 2, texture.Height * 2); } /// <summary> /// Was used to increased the speed of the ball after each point is scored. /// No longer used, but am considering implementing again. /// </summary> public void IncreaseSpeed() { moveSpeed += 0.6f; } /// <summary> /// Check for the ball to return normal size after the Powerup has expired /// </summary> public void NormalBallSize() { size = new Rectangle(0, 0, texture.Width, texture.Height); } /// <summary> /// Check for the ball to return normal speed after the Powerup has expired /// </summary> public void NormalSpeed() { moveSpeed += 15f; } /// <summary> /// Checks to see if ball went out of bounds, and triggers warp sfx /// </summary> public void OutOfBounds() { // Checks if the player is still alive or not if (isResetting) { AudioManager.Instance.PlaySoundEffect("warp"); { // Used to stop the the issue where the ball hit sfx kept going off when detecting collison isResetting = false; AudioManager.Instance.Dispose(); } } } /// <summary> /// Speed for the ball when Speedball powerup is activated /// </summary> public void PowerupSpeed() { moveSpeed += 20.0f; } /// <summary> /// Check for where to reset the ball after each point is scored /// </summary> public void Reset(bool left) { if (left) { direction = 0; } else { direction = Math.PI; } // Used to stop the the issue where the ball hit sfx kept going off when detecting collison isResetting = true; position = resetPos; // Resets the ball to the center of the screen isVisible = true; speed = 15f; // Returns the ball back to the default speed, in case the speedBall was active if (rand.Next(2) == 0) { direction += MathHelper.ToRadians(rand.Next(30)); } else { direction -= MathHelper.ToRadians(rand.Next(30)); } } /// <summary> /// Shrinks the ball when the ShrinkBall powerup is activated /// </summary> public void ShrinkBall() { size = new Rectangle(0, 0, texture.Width / 2, texture.Height / 2); } /// <summary> /// Stops the ball each time it is reset. Ex: Between points / rounds /// </summary> public void Stop() { isVisible = true; speed = 0; } /// <summary> /// Updates position of the ball /// </summary> public void UpdatePosition() { size.X = (int)position.X; size.Y = (int)position.Y; oldPos.X = position.X; oldPos.Y = position.Y; position.X += speed * (float)Math.Cos(direction); position.Y += speed * (float)Math.Sin(direction); bool collided = CheckWallHit(); particleEngine.Update(); // Stops the issue where ball was oscillating on the ceiling or floor if (collided) { position.X = oldPos.X + speed * (float)Math.Cos(direction); position.Y = oldPos.Y + speed * (float)Math.Sin(direction); } } #endregion #region Methods /// <summary> /// Checks for collision with the ceiling or floor. 2*Math.pi = 360 degrees /// </summary> private bool CheckWallHit() { while (direction > 2 * Math.PI) { direction -= 2 * Math.PI; return true; } while (direction < 0) { direction += 2 * Math.PI; return true; } if (position.Y <= 0 || (position.Y > resetPos.Y * 2 - size.Height)) { direction = 2 * Math.PI - direction; return true; } return true; } #endregion } } namespace Pong { using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using System; public class Bat { public Vector2 Position; public float moveSpeed; public Rectangle size; private int points; private int yHeight; private Texture2D leftBat; public float turbo; public float recharge; public float interval; public bool isTurbo; /// <summary> /// Constructor for the bat /// </summary> public Bat(ContentManager contentManager, Vector2 screenSize, bool side) { moveSpeed = 7f; turbo = 15f; recharge = 100f; points = 0; interval = 5f; leftBat = contentManager.Load<Texture2D>(@"gfx/bats/batGrey"); size = new Rectangle(0, 0, leftBat.Width, leftBat.Height); // True means left bat, false means right bat. if (side) Position = new Vector2(30, screenSize.Y / 2 - size.Height / 2); else Position = new Vector2(screenSize.X - 30, screenSize.Y / 2 - size.Height / 2); yHeight = (int)screenSize.Y; } public void IncreaseSpeed() { moveSpeed += .5f; } /// <summary> /// The speed of the bat when Turbo is activated /// </summary> public void Turbo() { moveSpeed += 8.0f; } /// <summary> /// Returns the speed of the bat back to normal after Turbo is deactivated /// </summary> public void DisableTurbo() { moveSpeed = 7.0f; isTurbo = false; } /// <summary> /// Returns the bat to the nrmal size after the Grow/Shrink powerup has expired /// </summary> public void NormalSize() { size = new Rectangle(0, 0, leftBat.Width, leftBat.Height); } /// <summary> /// Checks for the size of the bat /// </summary> public Rectangle GetSize() { return size; } /// <summary> /// Adds point to the player or the AI after scoring. Currently Disabled. /// </summary> public void IncrementPoints() { points++; } /// <summary> /// Checks for the number of points at the moment /// </summary> public int GetPoints() { return points; } /// <summary> /// Sets thedefault starting position for the bats /// </summary> /// <param name="position"></param> public void SetPosition(Vector2 position) { if (position.Y < 0) { position.Y = 0; } if (position.Y > yHeight - size.Height) { position.Y = yHeight - size.Height; } this.Position = position; } /// <summary> /// Checks for the current position of the bat /// </summary> public Vector2 GetPosition() { return Position; } /// <summary> /// Controls the bat moving up the screen /// </summary> public void MoveUp() { SetPosition(Position + new Vector2(0, -moveSpeed)); } /// <summary> /// Controls the bat moving down the screen /// </summary> public void MoveDown() { SetPosition(Position + new Vector2(0, moveSpeed)); } /// <summary> /// Updates the position of the AI bat, in order to track the ball /// </summary> /// <param name="ball"></param> public virtual void UpdatePosition(Ball ball) { size.X = (int)Position.X; size.Y = (int)Position.Y; } /// <summary> /// Resets the bat to the center location after a new game starts /// </summary> public void ResetPosition() { SetPosition(new Vector2(GetPosition().X, yHeight / 2 - size.Height)); } /// <summary> /// Used for the Growbat powerup /// </summary> public void GrowBat() { // Doubles the size of the bat collision size = new Rectangle(0, 0, leftBat.Width * 2, leftBat.Height * 2); } /// <summary> /// Used for the Shrinkbat powerup /// </summary> public void ShrinkBat() { // 1/2 the size of the bat collision size = new Rectangle(0, 0, leftBat.Width / 2, leftBat.Height / 2); } /// <summary> /// Draws the bats /// </summary> public virtual void Draw(SpriteBatch batch) { batch.Draw(leftBat, size, Color.White); } } }

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  • Need to run Domain Prep after adding new domain in Forest where OCS 2007R2 already deployed + active

    - by Cybersylum
    Hello, We have just added a new domain in our forest. We have had OCS 2007 R2 (standard) up and running in our forest for some time. However those domains were already present when we did all of the prep work (schema, forest, & domain) We will not be adding a new OCS Server in the new domain (just pointing users to the existing box). Do I need to run the domain prep again for the new domain? Thanks.

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  • NO METHOD ERROR in rails i am new new for rails

    - by sharath
    the extracted source is below Showing /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/templates/rescues/diagnostics.erb where line # raised: private method `gsub' called for #<NoMethodError: undefined method `closed?' for nil:NilClass> Extracted source (around line #): RAILS_ROOT: /home/sharath/Desktop/RORWorkspace/ITPLOW1 It was working before installing Sunspot: A Solr-Powered Search Engine for Ruby i am working in ubuntu 10.4

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  • List view new line for new values

    - by Luke
    The following code produces a ListView with the names of the customers: private void displayDeliveries() { lstDeliveryDetails.Items.Clear(); foreach (Delivery d in mainForm.myDeliveries) { lstDeliveryDetails.Items.Add(d.DeliveryName); } } If I add, (d.DeliveryAddress), how can I get it to line up alongside the correct name?

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  • Layout Drawer doesn't add new view in a new line

    - by user547995
    Hy!! If i want to add a textview and a textedit, both are in the same line I have a Linear Layout <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content"> <TextView android:text="@+id/TextView01" android:id="@+id/TextView01" android:layout_width="wrap_content" android:layout_height="wrap_content"></TextView> <EditText android:text="@+id/EditText01" android:id="@+id/EditText01" android:layout_width="wrap_content" android:layout_height="wrap_content"></EditText> </LinearLayout> What i have made wrong?

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  • What's new in ASP.Net 4.5 and VS 2012 - part 2

    - by nikolaosk
    This is the second post in a series of posts titled "What's new in ASP.Net 4.5 and VS 2012".You can have a look at the first post in this series, here. Please find all my posts regarding VS 2012, here. In this post I will be looking into the various new features available in ASP.Net 4.5 and VS 2012.I will be looking into the enhancements in the HTML Editor,CSS Editor and Javascript Editor.In order to follow along this post you must have Visual Studio 2012 and .Net Framework 4.5 installed in your machine.Download and install VS 2012 using this link.My machine runs on Windows 8 and Visual Studio 2012 works just fine.I will work fine in Windows 7 as well so do not worry if you do not have the latest Microsoft operating system.1) Launch VS 2012 and create a new Web Forms application by going to File - >New Web Site - > ASP.Net Web Forms Site.2) Choose an appropriate name for your web site.3) I would like to point out the new enhancements in the CSS editor in VS 2012. In the Solution Explorer in the Content folder and open the Site.cssThen when I try to change the background-color property of the html element, I get a brand new handy color-picker. Have a look at the picture below  Please note that the color-picker shows all the colors that have been used in this website. Then you can expand the color-picker by clicking on the arrows. Opacity is also supported. Have a look at the picture below4) There are also mobile styles in the Site.css .These are based on media queries.Please have a look at another post of mine on CSS3 media queries. Have a look at the picture below In this case when the maximum width of the screen is less than 850px there will be a new layout that will be dictated by these new rules. Also CSS snippets are supported. Have a look at the picture below I am writing a new CSS rule for an image element. I write the property transform and hit tab and then I have cross-browser CSS handling all of the major vendors.Then I simply add the value rotate and it is applied to all the cross browser options.Have a look at the picture below.  I am sure you realise how productive you can become with all these CSS snippets. 5) Now let's have a look at the new HTML editor enhancements in VS 2012You can drag and drop a GridView web server control from the Toolbox in the Site.master file.You will see a smart tag (that was only available in the Design View) that you can expand and add fields, format the web server control.Have a look at the picture below 6) We also have available code snippets. I type <video and then press tab twice.By doing that I have the rest of the HTML 5 markup completed.Have a look at the picture below 7) I have new support for the input tag including all the HTML 5 types and all the new accessibility features.Have a look at the picture below   8) Another interesting feature is the new Intellisense capabilities. When I change the DocType to 4.01 and the type <audio>,<video> HTML 5 tags, Intellisense does not recognise them and add squiggly lines.Have a look at the picture below All these features support ASP.Net Web forms, ASP.Net MVC applications and Web Pages. 9) Finally I would like to show you the enhanced support that we have for Javascript in VS 2012. I have full Intellisense support and code snippets support.I create a sample javascript file. I type If and press tab. I type while and press tab.I type for and press tab.In all three cases code snippet support kicks in and completes the code stack. Have a look at the picture below We also have full Intellisense support.Have a look at the picture below I am creating a simple function and then type some sort of XML like comments for the input parameters. Have a look at the picture below. Then when I call this function, Intellisense has picked up the XML comments and shows the variables data types.Have a look at the picture below Hope it helps!!!

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  • Introducing the New Face of Fusion Applications

    - by mvaughan
    By Misha Vaughan and Kathy Miedema, Oracle Applications User Experience At OpenWorld 2012, the Oracle Applications User Experience (UX) team unveiled the new face of Fusion Applications. You may have seen it in sessions presented by Chris Leone, Anthony Lye, Jeremy Ashley or others, or you may have gotten a look on the demogrounds. This screenshot shows the new Oracle Fusion Applications entry experience.Why are we delivering a new face for Fusion Applications? Because, says Ashley, the vice president of the Oracle Applications User Experience team, we want to provide a simple, modern, productive way for users to complete their top quick-entry tasks. The idea is to provide a clear, productive user experience that is backed by the full functionality of Fusion Applications. The first release of the new face of Fusion focuses on three types of users. It provides a fully functional gateway to Fusion Applications for: New and casual users who need quick access to self-service tasks Professional users who need fast access to quick-entry, high-volume tasks Users who are looking for a way to quickly brand their portal for employees The new face of Fusion allows users to move easily from navigation to action, Ashley said, and it has been designed for any device -- Mac, PC, iPad, Android, SmartBoard -- in the browser. The Oracle Fusion Applications Employee Directory. How did we build it? The new face of Fusion essentially is a custom shell, developed by the Apps UX team, and a set of page templates that embodies a simple design aesthetic. It’s repeatable, providing consistency across its pages, and requires little to zero training. More specifically, the new face of Fusion has been built on ADF. The Applications UX team created pages in JDeveloper using local tasks flows bound to existing view objects. Three new components were commissioned from ADF, and existing Fusion components were re-skinned to deliver a simple, modern user experience. It really is that simple – and to prove that point, we’ve been sharing our story around the new face of Fusion on several Oracle channels such as this one. Want to know more? Check the VoX blog for our favorite highlights from OpenWorld, which included demos of the new face of Fusion. And take a look at these posts from Ace Directors Debra Lilley, and Floyd Teter. Special mention to Floyd for the first screen shot credit. Also a nod to Wilfred vander Deijl for capturing the demo to share as part 1 and part 2. We will also be hitting upcoming user group conferences with our demos, and you can always reach out to one of our Fusion User Experience Advocates for a look.

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  • Transfer websites and domains to new server

    - by Albert
    We have currently around 40 websites and 80+ domains/sub-domains in a shared 1&1 hosting package, and we just acquired a managed dedicated server with 1&1 as well. Now it's time to start transferring everything over to the new server. Transferring just the websites and databases wouldn't be a problem, it would take time but it's pretty straight forward. The problem comes when transferring the domains, let me explain why. Many of the websites we have are accessible via sub-domains of a parent domain. Ideally, we would like to transfer the sites one by one, in order to check for each one that everything works fine in the new server. However, since we also need to transfer the domain so it's managed in the new server, once we do that means that all the websites using that domain need to be already in the new server before transferring that domain, thus not allowing the "one by one" philosophy. Another issue is the downtime when transferring the domain, from the moment it stops working in the hosting package and becomes active in the new server. I believe there's nothing we can do here. So my question is if there's any way we can do the "one by one" transferring of the websites (and their corresponding sub-domains) in the circumstances described above. One idea I had would be: 1. Let's say we have website A, which is accessible using subdomain.mydomain.com (and there are many other websites accessible via other sub-domains of mydomain.com) 2. Transfer the files of website A to the new server 3. Point a test domain in the new server to the website A's folder (the new server comes with a "test" domain) 4. Test if website A works with that "test" domain 5. In the old hosting, somehow point the real sub-domain (subdomain.mydomain.com) to the new location of website A, in a way that user always see the same URL as always 6. Repeat 2-5 for every website belonging to the same domain 7. Once all are working in the new server, do the actual transfer of the domain to the new server, and then re-create all the sub-domains and point them to their corresponding website That way, users wouldn't notice that there's been a change (except for a small down time of the websites when doing the domain transfer). The part I'm not sure about is point 5 of the above. Is there any way to do that? I mean do it in a way that users see the original domain all the time in their browser, even for internal pages (so not only for the "home page", which would be sub-domain.mydomain.com, but also for example for the contact page, which would be sub-domain.mydomain.com/contact.php). Is there any way to do this? Or are we SOL and we're going to have to transfer all at the same time?

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  • Getting Started Integrating Windows Azure with Microsoft Office Solutions

    Nearly everyone starts learning anything new by beginning with something simple and adding incremental knowledge. One of the biggest challenges with Windows Azure and SQL Azure is that the simple beginning seems a bit more elusive. The "Hello World" application in the new world of cloud computing, while not overly complex in concept, requires a good measure of preparation and configuration. The following content is designed to aid you in getting started with Windows Azure and SQL Azure in the spirit...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • COM interop, Office 2010 x64 and Visual Studio 2010.

    - by Snake
    Hi, I just installed Offic 2010 x64 on my Windows 7 x64 laptop. It already had Visual Studio 2010 on it. Now I try to add Microsoft.Office.Interop.Excel or something to the project, but it just can't find the project. When I try to open a project from the website of Microsoft (a sample of Office development) Visual Studio says that that kind of project is not supported. How is this possible? Is it a problem that I installed x64 of Office? Or is the problem Visual Studio 2010? Thanks

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  • How to edit CSV file without changing or formatting values (ideally in Neo/Open-Office)?

    - by Scott Saunders
    I often need to edit CSV files that will later be imported into databases. I need to reorder columns, change values, delete lines, etc. I use NeoOffice for this now - it's basically Open Office with some Mac UI stuff tweaked. Often, though NeoOffice tries to be "helpful" and reformats fields it thinks are dates, rounds numbers to some number of decimals, etc. This breaks the file import and/or changes important data values. How can I prevent this from happening? I need to edit the fields exactly as they would appear in a text editor, with absolutely no changes to the data in the fields.

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  • sal3.dll is missing when launching a file pinned to an Open Office app.

    - by Ecyrb
    In Windows 7 you can pin a document to a program in the taskbar. I pinned an .xls document to Calc, but when I click on the shortcut I get the following error: soffice.bin - System Error The program can't start because sal3.dll is missing from your computer. Try reinstalling the program to fix this problem. I got the same error when I pinned a .txt file to Writer. I tried repairing Open Office, as suggested by the error, but that didn't fix the problem. Any ideas? Is sal3.dll part of something that isn't installed by default?

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  • Microsoft Office- I purchased it but it is telling me that my license has been used too many times.

    - by Lee Carlton
    I purchased a copy of Microsoft Office Student Edition last year. My computer's hard drive crashed which meant that I had to reinstall the software and use the serial code again. It is now telling me though that the number of uses has been exceeded. Is there a way to tell Microsoft that I'm trying to validate on the same machine that I was already operating on? I really don't want to have to purchase it again to run on the same machine that it was already running on.

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