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  • Synchronizing ODSEE and OUD

    - by Etienne Remillon
    When it comes to synchronizing between ODSEE and OUD, what should be the best options ? Couple  options are available - Use one of OUD internal capability called Replication Gateway - Use our synchronization tool called Directory Integration Platform part of Oracle Directory Services Plus - Manuel export and import Let's check pro and cons on each method. Replication Gateway is the natural, out of the box solution to perform the task. We created this as a feature of OUD because it works at our replication protocol level. The gateway perform the required adaptation between the ODSEE's replication protocol and OUD's one. The benefits of doing this is that it provide strong consistency between the to type of directories. This fully leverage conflict management implemented in the replication protocols to ensure that changes are applied in a coherent and ordered manner. It does not require specific modification on existing ODSEE production instances such as turning on "retro changelog". Changes are propagated at near speed of replication in both directions. Replication Gateway can also synchronize information that are stored internally in the directory server such as "xxxxx" account locking managed at ODSEE server level and not via the nsyyyy attribute. OUD replication gateway does no require any specific tools or installation specific procedure. It is manged like other OUD component with monitoring and configuration via the standard console. OUD Replication Gateway does not perform adaptation between ODSEE and OUD. Using Directory Integration Protocol as external component to OUD, brings flexibility in remapping and transformations between ODSEE and OUD. There is a price to pay in using DIP to perform the synchronization task. You will have to turn on the retro change log to get access to changes on the ODSEE side (this will impact disk and CPU usage and performances which could be a serious challenge for your existing ODSEE environment (if you have not provisioned additional hardware and instances). You will not benefits of conflict resolution management and this might have to be addressed at application level, which is not always possible to implement. Using export and import seams very simple, but this methodology cannot ensure an highly available deployment with up to date entries on booth sides. This solution can be used if full HA with up-to-date data is not needed (during synchronization time). It often used  if data-cleaning need to take place to avoid polluting a new environment with old un-necessary data.

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  • Memory is free, but still swapping?

    - by japancheese
    Hello, I'm sure this is a pretty basic question, but I'm just trying to get a grasp of what's going on with my Ubuntu (Hardy Herron) server (running a Rails-based site). It seems that I have free memory available, yet the system is reporting that it is still swapping memory (unless I'm reading this incorrectly?). Here is the "free -m" output total used free shared buffers cached Mem: 1024 905 118 0 33 409 -/+ buffers/cache: 462 561 Swap: 2047 95 1952 Could anyone explain to me some possible reasons that it is maintaining 95mb of swap at all times (it is never less)? I'm just looking for some leads on things I could check out that would explain to me exactly how memory is utilized in Linux.

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  • Strange and erratic transformations when using OpenGL VBOs to render scene

    - by janoside
    I have an existing iOS game with fairly simple scenes (all textured quads) and I'm using Apple's "Texture2D" class. I'm trying to convert this class to use VBOs since the vertices of my objects basically never change so I may as well not re-create them for every object every frame. I have the scene rendering using VBOs but the sizes and orientations of all rendered objects are strange and erratic - though locations seem generally correct. I've been toying with this code for a few days now, and I've found something odd: if I re-create all of my VBOs each frame, everything looks correct, even though I'm almost certain my vertices are not changing. Other notes I'm basing my work on this tutorial, and therefore am also using "IBOs" I create my buffers before rendering begins My buffers include vertex and texture data I'm using OpenGL ES 1.1 Fearing some strange effect of the current matrix GL state at the time of buffer creation I've also tried wrapping my buffer-setup code in a "pushMatrix-loadIdentity-popMatrix" block which (as expected) had no effect I'm aware that various articles have been published demonstrating that VBOs may not help performance, but I want to understand this problem and at least have the option to use them. I realize this is a shot in the dark, but has anyone else experienced this type of strange behavior? What might I be doing to result in this behavior? It's rather difficult for me to isolate the problem since I'm working in an existing, moderately complex project, so suggestions about how to approach the problem are also quite welcome.

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  • How to keep a generic process unique?

    - by Steve Van Opstal
    I'm currently working on a project that makes connection between different banks which send us information on which that project replies. A part of that project configures the different protocols that are used (not every bank uses the same protocol), this runs on a separate server. These processes all have unique id's which are stored in a database. But to save time and money on configurations and new processes, we want to make a generic protocol that banks can use. Because of PCI requirements we have to make a separate process for every bank we connect to. But the generic process has only 1 unique identifier and therefor we cannot keep them apart. Giving every copy of that process a different identifier is as I see it impossible because they run entirely separate. So how do I keep my generic process unique?

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  • Cryptswap boot error - can't mount?

    - by woody
    I believe i have my swap set up but am not sure because on start up it says that it is something along the lines of "could not mount /dev/mapper/cryptswap1 M for manual S for skip". But it appears to be mounted? I have already tried this solution with no success. When i run free -m the output is: total used free shared buffers cached Mem: 3887 769 3117 0 54 348 -/+ buffers/cache: 366 3520 Swap: 4026 0 4026 and sudo bklid is: /dev/sda1: UUID="9fb3ccd6-3732-4989-bfa4-e943a09f1153" TYPE="ext4" /dev/mapper/cryptswap1: UUID="bd9fe154-8621-48b3-95d2-ae5c91f373fd" TYPE="swap" and cat /etc/crypttab is: cryptswap1 /dev/sda5 /dev/urandom swap,cipher=aes-cbc-essiv:sha256 my /etc/fstab is: # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda1 during installation UUID=9fb3ccd6-3732-4989-bfa4-e943a09f1153 / ext4 errors=remount-ro 0 1 # swap was on /dev/sda5 during installation #UUID=bb0e378e-8742-435a-beda-ae7788a7c1b0 none swap sw 0 0 /dev/mapper/cryptswap1 none swap sw 0 0 cat /proc/swaps output is: Filename Type Size Used Priority /dev/dm-0 partition 4123644 0 -1 Is my swap not setup correctly or how can i fix my boot message?

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  • Oh snap! My RPi was upgraded to 512MB! Woo-hoo!

    - by hinkmond
    I ordered a Raspberry Pi Model B (256MB) over 4 months ago on backorder. When it finally came I saw it was upgraded to the new half a gig model! Woot! But, all was not perfect. Gary C. told me the shipped configuration of the new RPi models didn't have the right firmware for 512MB, and I had to upgrade the start.elf in the /boot directory to recognize all of the 512MB RAM. I did a "free" command, and sure enough saw only 240MB. Sadness. But, Gary gave me a copy of his start.elf which worked after some trail and error. For anyone ordering the new RPi Model B w/512MB, here are the steps to get you going with full 512MB RAM: sudo apt-get update --fix-missing sudo apt-get upgrade --fix-missing # NOTE: This step takes at least a couple hours on a # fast network wget https://raw.github.com/raspberrypi/firmware/\ 164b0fe2b3b56081c7510df93bc1440aebe45f7e/boot/\ arm496_start.elf sudo mv /boot/start.elf /boot/orig-start.elf sudo mv arm496_start.elf /boot/start.elf sudo reboot free total used free shared buffers cached Mem: 497768 210596 287172 0 16892 169624 -/+ buffers/cache: 24080 473688 Swap: 102396 0 102396 So of course this means... (drumroll) there is now 498MB available for the Java Embedded heap! java -Xmx400m -version java version "1.7.0_06" Java(TM) SE Embedded Runtime Environment (build 1.7.0_06-b24, headless) Java HotSpot(TM) Embedded Client VM (build 23.2-b09, mixed mode) Yeah, baby! Hinkmond

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  • Running out of LowMem with Ubuntu PAE Kernel and 32GB of RAM

    - by magneticMonster
    I'm running a Java data import process on a 32-bit Ubuntu 10 PAE kernel machine. After running the process for a while, the oom-killer zaps my Java process. After some Googling and digging through docs, it looks like the system is running out of LowMem. I started the process for the third time and am watching free -lm show me Low: 464 386 77 with the free value (77MB) slowly decreasing. Why am I running out of lowmem and how do I increase it? Some details: $ cat /proc/sys/vm/lowmem_reserve_ratio 256 256 32 $ free -lm total used free shared buffers cached Mem: 32086 24611 7475 0 0 24012 Low: 464 407 57 High: 31621 24204 7417 -/+ buffers/cache: 598 31487 Swap: 2047 0 2047

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  • Compilation of Etherpad fails in an OpenVZ VE

    - by ulf
    Hi everyone. I’m almost giving up, this will be my last try: I try to compile Etherpad on my OpenVZ server. It’s running a Debian 5.0 as the host system, in the VE I’ve got Ubuntu 10.04. I installed Etherpad in this VE with the instructions from the official Ubuntu Wiki: https://wiki.ubuntu.com/Etherpad. Everything runs fine until it comes to compilation. After calling bin/build.sh as described in the wiki the first steps are running fine. But then I’m running into a memory error: java.io.IOException: Cannot run program "cp": java.io.IOException: error=12, Cannot allocate memory Well, I understand the error message but don’t see the cause. The command free tells me that there’s plenty memory left in this VE: total used free shared buffers cached Mem: 2415236 1140872 1274364 0 0 0 -/+ buffers/cache: 1140872 1274364 Swap: 0 0 0 Beautiful. But even repeating the compilation process doesn’t bring me any further. Any help would be appreciated.

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  • Microsoft veut connecter producteurs de données et développeurs webs avec un SDK pour son protocole

    Un SDK pour l'Open Data Protocol et une CTP2 pour Dallas Microsoft tente de mettre en contact producteurs de données et développeurs de services webs Pour concevoir des services webs, il faut des données. C'est à ce problème que Microsoft entend apporter une solution avec l'Open Data Protocol et Dallas, une place de marché qui s'appuie sur la plateforme Web Microsoft Azure. Pour pouvoir concevoir des applications (mobiles, Web et multiplateformes) capables d'utiliser des données en provenance du Cloud, Microsoft a décidé de mettre à disposition développeurs des SDK (kits de développement logiciel ) pour OData. L'approche est fondée sur Atom et HTTP pour la portabilité des ...

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  • "Cannot allocate memory" while no process seems to be using up memory

    - by omat
    I am not competent on server issues, any help is much appreciated. When try to start a python/django shell on a linux box, I am getting OSError: [Errno 12] Cannot allocate memory. free -m seems to confirm I am out of memory: total used free shared buffers cached Mem: 590 560 29 0 3 37 -/+ buffers/cache: 518 71 Swap: 0 0 0 But I cannot see what is eating up the memory with top or ps aux: PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 1 root 20 0 24336 908 0 S 0.0 0.2 0:00.68 init 2 root 20 0 0 0 0 S 0.0 0.0 0:00.00 kthreadd 3 root 20 0 0 0 0 S 0.0 0.0 0:04.85 ksoftirqd/0 How can I identify the leak? Thanks. BTW, I am not sure if it is relevant, but the machine I am talking about is an AWS EC2 instance with Ubuntu 12 running.

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  • nginx static file buffer

    - by Philip
    I have a nfs which several frontend-servers are connected to for making the files stored on the nfs available for http downloads. It looks like I have problems with the way apache is serving the files, there seems to be a very small buffer or no buffer at all which results in a lot disk seeks. I did some testing with loading the whole requested file into memory at once and serve it to the client from memory. With this technique I need less disk seeks for a download stream. Since I don't want to implement this by myself for production use I thought that I could maybe use nginx for that because the documentation says that it uses buffers for static file serving. Is it possible to increase the buffer size to a few mb, if so which config parameter do I have to change for this? Has anyone experience with large buffers for static file serving? Is there a better way to reduce disk seeks?

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  • Ubuntu Linux: Process swap memory and memory usage

    - by David Halter
    My Ubuntu eats more memory than the task manager is showing: sudo ps -e --format rss | awk 'BEGIN{c=0} {c+=$1} END{print c/1024}' 1043.84 free -m total used free shared buffers cached Mem: 3860 1878 1982 0 20 679 -/+ buffers/cache: 1178 2681 Swap: 2729 1035 1693 That's strange. Can someone explain this difference? But what is more important: I'd like to know how much memory a process is really using. I don't want to know the virtual memory size, but rather the resident memory plus swap of a process. I have also tried to output the format param "sz" of 'ps', but the sum of this is to high (5450 MB) (param 'size' gives 8323.45 MB). Are there any other options? I really want to use this, to determine which programs/processes are eating to much memory (and swap), to kill them, because hibernate might not be working if the swap partition is to little.

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  • Cryptswap not mounted?

    - by woody
    I believe i have my swap set up but am not sure because on start up it says that it is something along the lines of "could not mount /dev/mapper/cryptswap1 M for manual S for skip". But it appears to be mounted. When i run free -m the output is: total used free shared buffers cached Mem: 3887 769 3117 0 54 348 -/+ buffers/cache: 366 3520 Swap: 4026 0 4026 and sudo bklid is: /dev/sda1: UUID="9fb3ccd6-3732-4989-bfa4-e943a09f1153" TYPE="ext4" /dev/mapper/cryptswap1: UUID="bd9fe154-8621-48b3-95d2-ae5c91f373fd" TYPE="swap" and cat /etc/crypttab is: cryptswap1 /dev/sda5 /dev/urandom swap,cipher=aes-cbc-essiv:sha256 my /etc/fstab is: # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda1 during installation UUID=9fb3ccd6-3732-4989-bfa4-e943a09f1153 / ext4 errors=remount-ro 0 1 # swap was on /dev/sda5 during installation #UUID=bb0e378e-8742-435a-beda-ae7788a7c1b0 none swap sw 0 0 /dev/mapper/cryptswap1 none swap sw 0 0 The file /etc/polkit-1/localauthority/50-local.d/com.ubuntu.enable-hibernate.pkla already exists and its contents are: [Re-enable hibernate by default] Identity=unix-user:* Action=org.freedesktop.upower.hibernate ResultActive=yes Is my swap not setup correctly or is it not mounting?

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  • How can state changes be batched while adhering to opaque-front-to-back/alpha-blended-back-to-front?

    - by Sion Sheevok
    This is a question I've never been able to find the answer to. Batching objects with similar states is a major performance gain when rendering many objects. However, I've been learned various rules when drawing objects in the game world. Draw all opaque objects, front-to-back. Draw all alpha-blended objects, back-to-front. Some of the major parameters to batch by, as I understand it, are textures, vertex buffers, and index buffers. It seems that, as long as you are adhering to the above two rules, there's little to be done in regards to batching. I see one possibility to batch, while still adhering to the above two rules. Opaque objects can still be drawn out of depth-order, because drawing them front-to-back is merely a fillrate optimization, meanwhile state changes may very well be far more expensive than the overdraw of drawing out of depth-order. However, non-opaque objects, those that require alpha-blending at least, must be drawn back-to-front in order to avoid rendering artifacts. Is the loss of the fillrate optimization for opaques worth the state batching optimization?

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  • Tuning MySQL to consume less memory

    - by Alex
    I have a VM which has 2GB Ram, (full specs) And I am setting up a site which has one table in particular with over a million records. There's little or no usage of this particular database (perhaps once or twice a day) but simply running mysql grinds the whole server to a halt. I've looked through the top results but nothing is really denting the CPU however the memory seems to be the issue. The site isnt even live of taking requests yet. the memory situation looks like this: # free -m total used free shared buffers cached Mem: 2006 1880 126 0 3 53 -/+ buffers/cache: 1823 183 Swap: 2047 345 1702 Are there any good pointers to tune mysql to stop hogging the system memory? Thanks very much EDIT: (requested by 8bit): http://tny.cz/b41a0b12

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  • Am I using too much memory? (Rails on EC2 with Resque)

    - by Stpn
    I am looking at the memory usage of the Rails application (it uses background processes via Resque) and since the common answer to the question, "how many workers is too many" was "test and see", I ran some memory commands and wonder if someone can help figuring if the memory usage is high enough already, or I can still add some extra workers.. so (this is all under the maximum load): $ free -t -m total used free shared buffers cached Mem: 1756 1532 223 0 12 229 -/+ buffers/cache: 1291 464 Swap: 895 10 885 Total: 2652 1543 1108 $ vmstat procs -----------memory---------- ---swap-- -----io---- -system-- ----cpu---- r b swpd free buff cache si so bi bo in cs us sy id wa 0 0 10588 156172 13400 326476 1 6 4 0 5 4 1 0 99 0 If there is any extra info I can provide to help answer this, I would be happy to do so. If the question is strange in some way, please let me know I'd be glad to fix etc..

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  • Recurring Apache 2.0.52 error on CentOS 4 - 'could not create `rewrite_log_lock`'

    - by warren
    I have been seeing a recurring issue on my web server: [Sun May 16 03:10:19 2010] [crit] (28)No space left on device: mod_rewrite: could not create rewrite_log_lock Configuration Failed [Sun May 16 04:10:05 2010] [crit] (28)No space left on device: mod_rewrite: could not create rewrite_log_lock Configuration Failed [Sun May 16 05:10:04 2010] [crit] (28)No space left on device: mod_rewrite: could not create rewrite_log_lock Configuration Failed [Sun May 16 05:17:13 2010] [crit] (28)No space left on device: mod_rewrite: could not create rewrite_log_lock Configuration Failed So far, the only fix I have found to this when it happens is to reboot my server. This is non-ideal :-\ Restarting httpd does not clear the error. df indicates I have 20+ gigs free, and top and free both report 800+ megs (or 1.2 gigs) > df -h Filesystem Size Used Avail Use% Mounted on /dev/simfs 40G 18G 23G 44% / # > free total used free shared buffers cached Mem: 1474560 300832 1173728 0 0 0 -/+ buffers/cache: 300832 1173728 Any ideas on why this would recur, and how to prevent/fix it?

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  • Is there an equivalent of RDP?

    - by detly
    The "Desktop Sharing" settings that come installed by default seem to use VNC. VNC is a bit of a bandwidth hog, can only work at the resolution of whatever screen is attached to the host, and mirrors every action on the host. (It also seems to work poorly with compositing, but maybe that's been fixed.) I know about X tunnelling, but that's annoying to use and doesn't always work properly (or, more accurately, some apps don't work properly). Is there any kind of protocol in between the two, similar to RDP used for Windows? Specifically, something that can run at a different resolution to the host screen and is a little lighter on the network? (Ideally, the more the protocol could have in common with RDP, the better.)

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  • vim: sending tab-completion key against a mapped keystroke

    - by CDR
    To switch between buffers without installing any plugins, a good way is to type :b <tab> Which shows all the current buffers names in status bar and you can pick one using cursor keys and enter. But :b <tab> is 5 keystrokes and I would like to map it to a <leader>. But setting the following is not working. :nnoremap <Leader>. :b <Tab> It shows ":b ^I" in status bar and doesn't actually open the buffer names on status bar. Anyone knows why?

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  • Is using a dedicated thread just for sending gpu commands a good idea?

    - by tigrou
    The most basic game loop is like this : while(1) { update(); draw(); swapbuffers(); } This is very simple but have a problem : some drawing commands can be blocking and cpu will wait while he could do other things (like processing next update() call). Another possible solution i have in mind would be to use two threads : one for updating and preparing commands to be sent to gpu, and one for sending these commands to the gpu : //first thread while(1) { update(); render(); // use gamestate to generate all needed triangles and commands for gpu // put them in a buffer, no command is send to gpu // two buffers will be used, see below pulse(); //signal the other thread data is ready } //second thread while(1) { wait(); // wait for second thread for data to come send_data_togpu(); // send prepared commands from buffer to graphic card swapbuffers(); } also : two buffers would be used, so one buffer could be filled with gpu commands while the other would be processed by gpu. Do you thing such a solution would be effective ? What would be advantages and disadvantages of such a solution (especially against a simpler solution (eg : single threaded with triple buffering enabled) ?

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  • How to close buffer without closing the window?

    - by progo
    I usually open a few windows and keep some buffers open. Since my MO in buffer exploring is to use quick shortcuts to :bn and :bp, I want to close unneeded buffers from distracting my buffer surfing. But the pain is, issuing :bd and :bw results in closing the window as well, in case I have multiple ones open. How do I close (delete) a buffer and leave the windows intact? Solution inspired by @peth's answer :command! BW :bn|:bd# It is simple. Doesn't work well with only one buffer open (I get different behaviour depending on the way I open the files) but it isn't a big issue. :)

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  • What is the best way to configure the number of workers in Apache?

    - by rbm
    My site receives a lot of traffic for 2 hours during the day (2000 hits per minute). The rest of the day receives less traffic(500e hits per minute). I have been experimenting with the MaxClients and MaxSpareServers values but I still get some downtime during peek hours. How can I calculate the best values for my configuration based on the amount of ram that I have ? Each process is like 36-40 M of Memory total used free shared buffers cached Mem: 3096 793 2302 0 0 0 -/+ buffers/cache: 793 2302 Swap: 0 0 0 Values that I am using now <IfModule prefork.c> StartServers 10 MinSpareServers 22 MaxSpareServers 60 ServerLimit 90 MaxClients 90 MaxRequestsPerChild 400 </IfModule>

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