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  • UUID in Mountain Lion

    - by Naji
    I am trying to find my external HDD UUID in Mountain Lion but diskutil info /dev/disk1s1 returns: Najis-MacBook-Air:~ ****$ diskutil info disk1s1 Device Identifier: disk1s1 Device Node: /dev/disk1s1 Part of Whole: disk1 Device / Media Name: Untitled 1 Volume Name: My Book Escaped with Unicode: My%FF%FE%20%00Book Mounted: Yes Mount Point: /Volumes/My Book Escaped with Unicode: /Volumes/My%FF%FE%20%00Book File System Personality: NTFS Type (Bundle): ntfs Name (User Visible): Windows NT File System (NTFS) Partition Type: Windows_NTFS OS Can Be Installed: No Media Type: Generic Protocol: USB SMART Status: Not Supported Total Size: 2.0 TB (2000364240896 Bytes) (exactly 3906961408 512-Byte-Blocks) Volume Free Space: 212.5 GB (212506509312 Bytes) (exactly 415051776 512-Byte-Blocks) Device Block Size: 512 Bytes Read-Only Media: No Read-Only Volume: Yes Ejectable: Yes Whole: No Internal: No And there is no UUID. What is wrong exactly? Thank you.

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  • WinRT WebView and Cookies

    - by javarg
    Turns out that WebView Control in WinRT is much more limited than it’s counterpart in WPF/Silverlight. There are some great articles out there in how to extend the control in order for it to support navigation events and some other features. For a personal project I'm working on, I needed to grab cookies a Web Site generated for the user. Basically, after a user authenticated to a Web Site I needed to get the authentication cookies and generate some extra requests on her behalf. In order to do so, I’ve found this great article about a similar case using SharePoint and Azure ACS. The secret is to use a p/invoke to native InternetGetCookieEx to get cookies for the current URL displayed in the WebView control.   void WebView_LoadCompleted(object sender, NavigationEventArgs e) { var urlPattern = "http://someserver.com/somefolder"; if (e.Uri.ToString().StartsWith(urlPattern)) { var cookies = InternetGetCookieEx(e.Uri.ToString()); // Do something with the cookies } } static string InternetGetCookieEx(string url) { uint sizeInBytes = 0; // Gets capacity length first InternetGetCookieEx(url, null, null, ref sizeInBytes, INTERNET_COOKIE_HTTPONLY, IntPtr.Zero); uint bufferCapacityInChars = (uint)Encoding.Unicode.GetMaxCharCount((int)sizeInBytes); // Now get cookie data var cookieData = new StringBuilder((int)bufferCapacityInChars); InternetGetCookieEx(url, null, cookieData, ref bufferCapacityInChars, INTERNET_COOKIE_HTTPONLY, IntPtr.Zero); return cookieData.ToString(); }   Function import using p/invoke follows: const int INTERNET_COOKIE_HTTPONLY = 0x00002000; [DllImport("wininet.dll", CharSet = CharSet.Unicode, SetLastError = true)] static extern bool InternetGetCookieEx(string pchURL, string pchCookieName, StringBuilder pchCookieData, ref System.UInt32 pcchCookieData, int dwFlags, IntPtr lpReserved); Enjoy!

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  • How to cross-reference many character encodings with ASCII OR UTFx?

    - by Garet Claborn
    I'm working with a binary structure, the goal of which is to index the significance of specific bits for any character encoding so that we may trigger events while doing specific checks against the profile. Each character encoding scheme has an associated system record. This record's leading value will be a C++ unsigned long long binary value and signifies the length, in bits, of encoded characters. Following the length are three values, each is a bit field of that length. offset_mask - defines the occurrence of non-printable characters within the min,max of print_mask range_mask - defines the occurrence of the most popular 50% of printable characters print_mask - defines the occurrence value of printable characters The structure of profiles has changed from the op of this question. Most likely I will try to factorize or compress these values in the long-term instead of starting out with ranges after reading more. I have to write some of the core functionality for these main reasons. It has to fit into a particular event architecture we are using, Better understanding of character encoding. I'm about to need it. Integrating into non-linear design is excluding many libraries without special hooks. I'm unsure if there is a standard, cross-encoding mechanism for communicating such data already. I'm just starting to look into how chardet might do profiling as suggested by @amon. The Unicode BOM would be easily enough (for my current project) if all encodings were Unicode. Of course ideally, one would like to support all encodings, but I'm not asking about implementation - only the general case. How can these profiles be efficiently populated, to produce a set of bitmasks which we can use to match strings with common characters in multiple languages? If you have any editing suggestions please feel free, I am a lightweight when it comes to localization, which is why I'm trying to reach out to the more experienced. Any caveats you may be able to help with will be appreciated.

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  • New Regular Expression Features in Java 8

    - by Jan Goyvaerts
    Java 8 brings a few changes to Java’s regular expression syntax to make it more consistent with Perl 5.14 and later in matching horizontal and vertical whitespace. \h is a new feature. It is a shorthand character class that matches any horizontal whitespace character as defined in the Unicode standard. In Java 4 to 7 \v is a character escape that matches only the vertical tab character. In Java 8 \v is a shorthand character class that matches any vertical whitespace, including the vertical tab. When upgrading to Java 8, make sure that any regexes that use \v still do what you want. Use \x0B or \cK to match just the vertical tab in any version of Java. \R is also a new feature. It matches any line break as defined by the Unicode standard. Windows-style CRLF pairs are always matched as a whole. So \R matches \r\n while \R\R fails to match \r\n. \R is equivalent to (?\r\n|[\n\cK\f\r\u0085\u2028\u2029]) with an atomic group that prevents it from matching only the CR in a CRLF pair. Oracle’s documentation for the Pattern class omits the atomic group when explaining \R, which is incorrect. You cannot use \R inside a character class. RegexBuddy and RegexMagic have been updated to support Java 8. Java 4, 5, 6, and 7 are still supported. When you upgrade to Java 8 you can compare or convert your regular expressions between Java 8 and the Java version you were using previously.

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  • Grub2 attempting to boot hd1 when it should boot hd0

    - by JoBu1324
    I'm attempting to perform a "normal" install on a USB3 SSD (I don't know if it is noteworthy, but I don't have a swap partition). The installation proceeds normally (I'm installing from a USB2 device I created using LiLi Boot, with a copy of Ubuntu 12.10 64bit that I downloaded directly from the source. The system I'm running Ubuntu on has had a more traditional installation of ubuntu running on it without issue (also 12.10), so I know that everything works A-OK when booting from a 7200RPM internal disk. There are a number of oddities that I've noticed so far, including graphics corruption, but the first and most pressing issue is that Grub2 refuses to recognize the correct hd. From /boot/grub/grub.cfg: if [ x$feature_default_font_path = xy ] ; then font=unicode else insmod part_msdos insmod ext2 set root='hd1,msdos1' if [ x$feature_platform_search_hint = xy ]; then search --no-floppy --fs-uuid --set=root --hint-bios=hd1,msdos1 --hint-efi=hd1,msdos1 --hint-baremetal=ahci1,msdos1 b58ee4f7-d41d-400a-b7b8-18bd1f0ae9d3 else search --no-floppy --fs-uuid --set=root b58ee4f7-d41d-400a-b7b8-18bd1f0ae9d3 fi font="/usr/share/grub/unicode.pf2" fi This is from a 100% fresh install of linux (first boot), which was installed while no hard drives were connected to the system, other than the USB2 LiLi drive. The system refuses to boot unless I change the hd1,msdos1 - hd0,msdos1 in the grub menu at boot, when it is the only disk device connected to the PC. What options are left for me to troubleshoot this issue? I've been racking my brains and taxing the internet trying to dig up something on this problem, but now I'd like to see if the Ubuntu community can rise to the challenge and help me fix this boot problem. This is the second time I've attempted this particular setup. The first time, after days of wasted time, I managed to get it to boot every other boot - i.e. every even boot it would boot into Ubuntu like it was happy; every odd boot it would boot into the BusyBox or Grub prompt. At one point it complained that it couldn't find /dev/disk/by-uuid/[the disk], which I found most perplexing, since the disk was there and booted before and after the occurrence (with intervention).

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  • Need some help on how to replay the last game of a java maze game

    - by Marty
    Hello, I am working on creating a Java maze game for a project. The maze is displayed on the console as standard output not in an applet. I have created most of hte code I need, however I am stuck at one problem and that is I need a user to be able to replay the last game i.e redraw the maze with the users moves but without any input from the user. I am not sure on what course of action to take, i was thinking about copying each users move or the position of each move into another array, as you can see i have 2 variables which hold the position of the player, plyrX and plyrY do you think copying these values into a new array after each move would solve my problem and how would i go about this? I have updated my code, apologies about the textIO.java class not being present, not sure how to resolve that exept post a link to TextIO.java [TextIO.java][1] My code below is updated with a new array of type char to hold values from the original maze (read in from text file and displayed using unicode characters) and also to new variables c_plyrX and c_plyrY which I am thinking should hold the values of plyrX and plyrY and copy them into the new array. When I try to call the replayGame(); method from the menu the maze loads for a second then the console exits so im not sure what I am doing wrong Thanks public class MazeGame { //unicode characters that will define the maze walls, //pathways, and in game characters. final static char WALL = '\u2588'; //wall final static char PATH = '\u2591'; //pathway final static char PLAYER = '\u25EF'; //player final static char ENTRANCE = 'E'; //entrance final static char EXIT = '\u2716'; //exit //declaring member variables which will hold the maze co-ordinates //X = rows, Y = columns static int entX = 0; //entrance X co-ordinate static int entY = 1; //entrance y co-ordinate static int plyrX = 0; static int plyrY = 1; static int exitX = 24; //exit X co-ordinate static int exitY = 37; //exit Y co-ordinate //static member variables which hold maze values //used so values can be accessed from different methods static int rows; //rows variable static int cols; //columns variable static char[][] maze; //defines 2 dimensional array to hold the maze //variables that hold player movement values static char dir; //direction static int spaces; //amount of spaces user can travel //variable to hold amount of moves the user has taken; static int movesTaken = 0; //new array to hold player moves for replaying game static char[][] mazeCopy; static int c_plyrX; static int c_plyrY; /** userMenu method for displaying the user menu which will provide various options for * the user to choose such as play a maze game, get instructions, etc. */ public static void userMenu(){ TextIO.putln("Maze Game"); TextIO.putln("*********"); TextIO.putln("Choose an option."); TextIO.putln(""); TextIO.putln("1. Play the Maze Game."); TextIO.putln("2. View Instructions."); TextIO.putln("3. Replay the last game."); TextIO.putln("4. Exit the Maze Game."); TextIO.putln(""); int option; //variable for holding users option TextIO.put("Type your choice: "); option = TextIO.getlnInt(); //gets users option //switch statement for processing menu options switch(option){ case 1: playMazeGame(); case 2: instructions(); case 3: if (c_plyrX == plyrX && c_plyrY == plyrY)replayGame(); else { TextIO.putln("Option not available yet, you need to play a game first."); TextIO.putln(); userMenu(); } case 4: System.exit(0); //exits the user out of the console default: TextIO.put("Option must be 1, 2, 3 or 4"); } } //end of userMenu /**main method, will call the userMenu and get the users choice and call * the relevant method to execute the users choice. */ public static void main(String[]args){ userMenu(); //calls the userMenu method } //end of main method /**instructions method, displays instructions on how to play * the game to the user/ */ public static void instructions(){ TextIO.putln("To beat the Maze Game you have to move your character"); TextIO.putln("through the maze and reach the exit in as few moves as possible."); TextIO.putln(""); TextIO.putln("Your characer is displayed as a " + PLAYER); TextIO.putln("The maze exit is displayed as a " + EXIT); TextIO.putln("Reach the exit and you have won escaped the maze."); TextIO.putln("To control your character type the direction you want to go"); TextIO.putln("and how many spaces you want to move"); TextIO.putln("for example 'D3' will move your character"); TextIO.putln("down 3 spaces."); TextIO.putln("Remember you can't walk through walls!"); boolean insOption; //boolean variable TextIO.putln(""); TextIO.put("Do you want to play the Maze Game now? (Y or N) "); insOption = TextIO.getlnBoolean(); if (insOption == true)playMazeGame(); else userMenu(); } //end of instructions method /**playMazeGame method, calls the loadMaze method and the charMove method * to start playing the Maze Game. */ public static void playMazeGame(){ loadMaze(); plyrMoves(); } //end of playMazeGame method /**loadMaze method, loads the 39x25 maze from the MazeGame.txt text file * and inserts values from the text file into the maze array and * displays the maze on screen using the unicode block characters. * plyrX and plyrY variables are set at their staring co ordinates so that when * a game is completed and the user selects to play a new game * the player character will always be at position 01. */ public static void loadMaze(){ plyrX = 0; plyrY = 1; TextIO.readFile("MazeGame.txt"); //now reads from the external MazeGame.txt file rows = TextIO.getInt(); //gets the number of rows from text file to create X dimensions cols = TextIO.getlnInt(); //gets number of columns from text file to create Y dimensions maze = new char[rows][cols]; //creates maze array of base type char with specified dimnensions //loop to process the array and read in values from the text file. for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ maze[i][j] = TextIO.getChar(); } TextIO.getln(); } //end for loop TextIO.readStandardInput(); //closes MazeGame.txt file and reads from //standard input. //loop to process the array values and display as unicode characters for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ if (i == plyrX && j == plyrY){ plyrX = i; plyrY = j; TextIO.put(PLAYER); //puts the player character at player co-ords } else{ if (maze[i][j] == '0') TextIO.putf("%c",WALL); //puts wall block if (maze[i][j] == '1') TextIO.putf("%c",PATH); //puts path block if (maze[i][j] == '2') { entX = i; entY = j; TextIO.putf("%c",ENTRANCE); //puts entrance character } if (maze[i][j] == '3') { exitX = i; //holds value of exit exitY = j; //co-ordinates TextIO.putf("%c",EXIT); //puts exit character } } } TextIO.putln(); } //end for loop } //end of loadMaze method /**redrawMaze method, method for redrawing the maze after each move. * */ public static void redrawMaze(){ TextIO.readFile("MazeGame.txt"); //now reads from the external MazeGame.txt file rows = TextIO.getInt(); //gets the number of rows from text file to create X dimensions cols = TextIO.getlnInt(); //gets number of columns from text file to create Y dimensions maze = new char[rows][cols]; //creates maze array of base type char with specified dimnensions //loop to process the array and read in values from the text file. for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ maze[i][j] = TextIO.getChar(); } TextIO.getln(); } //end for loop TextIO.readStandardInput(); //closes MazeGame.txt file and reads from //standard input. //loop to process the array values and display as unicode characters for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ if (i == plyrX && j == plyrY){ plyrX = i; plyrY = j; TextIO.put(PLAYER); //puts the player character at player co-ords } else{ if (maze[i][j] == '0') TextIO.putf("%c",WALL); //puts wall block if (maze[i][j] == '1') TextIO.putf("%c",PATH); //puts path block if (maze[i][j] == '2') { entX = i; entY = j; TextIO.putf("%c",ENTRANCE); //puts entrance character } if (maze[i][j] == '3') { exitX = i; //holds value of exit exitY = j; //co-ordinates TextIO.putf("%c",EXIT); //puts exit character } } } TextIO.putln(); } //end for loop } //end redrawMaze method /**replay game method * */ public static void replayGame(){ c_plyrX = plyrX; c_plyrY = plyrY; TextIO.readFile("MazeGame.txt"); //now reads from the external MazeGame.txt file rows = TextIO.getInt(); //gets the number of rows from text file to create X dimensions cols = TextIO.getlnInt(); //gets number of columns from text file to create Y dimensions mazeCopy = new char[rows][cols]; //creates maze array of base type char with specified dimnensions //loop to process the array and read in values from the text file. for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ mazeCopy[i][j] = TextIO.getChar(); } TextIO.getln(); } //end for loop TextIO.readStandardInput(); //closes MazeGame.txt file and reads from //standard input. //loop to process the array values and display as unicode characters for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ if (i == c_plyrX && j == c_plyrY){ c_plyrX = i; c_plyrY = j; TextIO.put(PLAYER); //puts the player character at player co-ords } else{ if (mazeCopy[i][j] == '0') TextIO.putf("%c",WALL); //puts wall block if (mazeCopy[i][j] == '1') TextIO.putf("%c",PATH); //puts path block if (mazeCopy[i][j] == '2') { entX = i; entY = j; TextIO.putf("%c",ENTRANCE); //puts entrance character } if (mazeCopy[i][j] == '3') { exitX = i; //holds value of exit exitY = j; //co-ordinates TextIO.putf("%c",EXIT); //puts exit character } } } TextIO.putln(); } //end for loop } //end replayGame method /**plyrMoves method, method for moving the players character * around the maze. */ public static void plyrMoves(){ int nplyrX = plyrX; int nplyrY = plyrY; int pMoves; direction(); //UP if (dir == 'U' || dir == 'u'){ nplyrX = plyrX; nplyrY = plyrY; for(pMoves = 0; pMoves <= spaces; pMoves++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again."); } else if (pMoves != spaces){ nplyrX =plyrX + 1; } else { plyrX = plyrX-spaces; c_plyrX = plyrX; movesTaken++; } } }//end UP if //DOWN if (dir == 'D' || dir == 'd'){ nplyrX = plyrX; nplyrY = plyrY; for (pMoves = 0; pMoves <= spaces; pMoves ++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again"); } else if (pMoves != spaces){ nplyrX = plyrX+1; } else{ plyrX = plyrX+spaces; c_plyrX = plyrX; movesTaken++; } } } //end DOWN if //LEFT if (dir == 'L' || dir =='l'){ nplyrX = plyrX; nplyrY = plyrY; for (pMoves = 0; pMoves <= spaces; pMoves++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again"); } else if (pMoves != spaces){ nplyrY = plyrY + 1; } else{ plyrY = plyrY-spaces; c_plyrY = plyrY; movesTaken++; } } } //end LEFT if //RIGHT if (dir == 'R' || dir == 'r'){ nplyrX = plyrX; nplyrY = plyrY; for (pMoves = 0; pMoves <= spaces; pMoves++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again."); } else if (pMoves != spaces){ nplyrY += 1; } else{ plyrY = plyrY+spaces; c_plyrY = plyrY; movesTaken++; } } } //end RIGHT if //prints message if player escapes from the maze. if (maze[plyrX][plyrY] == '3'){ TextIO.putln("****Congratulations****"); TextIO.putln(); TextIO.putln("You have escaped from the maze."); TextIO.putln(); userMenu(); } else{ movesTaken++; redrawMaze(); plyrMoves(); } } //end of plyrMoves method /**direction, method * */ public static char direction(){ TextIO.putln("Enter the direction you wish to move in and the distance"); TextIO.putln("i.e D3 = move down 3 spaces"); TextIO.putln("U - Up, D - Down, L - Left, R - Right: "); dir = TextIO.getChar(); if (dir =='U' || dir == 'D' || dir == 'L' || dir == 'R' || dir == 'u' || dir == 'd' || dir == 'l' || dir == 'r'){ spacesMoved(); } else{ loadMaze(); TextIO.putln("Invalid direction!"); TextIO.put("Direction must be one of U, D, L or R"); direction(); } return dir; //returns the value of dir (direction) } //end direction method /**spaces method, gets the amount of spaces the user wants to move * */ public static int spacesMoved(){ TextIO.putln(" "); spaces = TextIO.getlnInt(); if (spaces <= 0){ loadMaze(); TextIO.put("Invalid amount of spaces, try again"); spacesMoved(); } return spaces; } //end spacesMoved method } //end of MazeGame class

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  • Debugging ASP.NET Strings Downloaded to Browser (Montréal instead of Montréal)

    - by jdk
    I'm downloading a vCard to the browser using Response.Write to output .NET strings with special accented characters. Mime type is text/x-vcard and French characters are appearing wrong in Outlook, for example Montréal;Québec .NET string shows as Montréal Québec in browser. I'm using this vCard generator code from CodeProject.com I've played with the System.Encoding sample code at the bottom of this linked MSDN page to convert the unicode string into bytes and then write the ascii bytes but then I get Montr?al Qu?bec (progress but not a win). Also I've tried setting content type to both us-ascii and utf-8 of the response. If I open the downloaded vCard in Windows Notepad and save it as ANSI text (instead of default unicode format) and open in Outlook it's okay. So my assumption is I need to cause download of ANSI charset but am unsure if I'm doing it wrong or have a misunderstanding of where to start. Update: Looking at the raw HTTP, it appears my French characters are being downloaded in the unexpected format so it looks like I need to do some work on the server side... (full size)

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  • Django QuerySet filter method returns multiple entries for one record

    - by Yaroslav
    Trying to retrieve blogs (see model description below) that contain entries satisfying some criteria: Blog.objects.filter(entries__title__contains='entry') The results is: [<Blog: blog1>, <Blog: blog1>] The same blog object is retrieved twice because of JOIN performed to filter objects on related model. What is the right syntax for filtering only unique objects? Data model: class Blog(models.Model): name = models.CharField(max_length=100) def __unicode__(self): return self.name class Entry(models.Model): title = models.CharField(max_length=100) blog = models.ForeignKey(Blog, related_name='entries') def __unicode__(self): return self.title Sample data: b1 = Blog.objects.create(name='blog1') e1 = Entry.objects.create(title='entry 1', blog=b1) e1 = Entry.objects.create(title='entry 2', blog=b1)

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  • Programmatically change the default code page in Windows XP? (from Delphi)

    - by Duncan
    Could anyone advise how to programmatically change the default Windows XP code page (I'm doing this from Delphi)? (This would be the equivalent of going into Control Panel - Regional Settings - Language for non-Unicode applications). In this case, I want to switch to Chinese (PRC) and so am writing to the following registry strings: HKLM\SYSTEM\CurrentControlSet\Control\Nls\CodePage\ ACP=936 MACCP=10008 OEMCP=936 (Which is exactly what changing the non-Unicode codepage drop down in Control Panel does). There must be another setting which I need to change - and I'd prefer to use a Win API call (if available) rather than writing to the registry myself. I've also tried setting HKLM\SYSTEM\CurrentControlSet\Control\Nls\Language\ Default=0804 (Chinese PRC) to no avail. I don't want to change the 'locale' per se as this will also change time / date settings, separators, etc. etc. This is because I'm using an ANSI application that needs to render Chinese characters, and I'm writing a tool to automatically switch the system show the characters (while leaving other aspects of the UI intact). Thanks! Duncan

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  • Resulting .exe from PyInstaller with wxPython crashing

    - by Helgi Hrafn Gunnarsson
    I'm trying to compile a very simple wxPython script into an executable by using PyInstaller on Windows Vista. The Python script is nothing but a Hello World in wxPython. I'm trying to get that up and running as a Windows executable before I add any of the features that the program needs to have. But I'm already stuck. I've jumped through some loops in regards to MSVCR90.DLL, MSVCP90.DLL and MSVCPM90.DLL, which I ended up copying from my Visual Studio installation (C:\Program Files\Microsoft Visual Studio 9.0\VC\redist\x86\Microsoft.VC90.CRT). As according to the instructions for PyInstaller, I run: Command: Configure.py Output: I: computing EXE_dependencies I: Finding TCL/TK... I: could not find TCL/TK I: testing for Zlib... I: ... Zlib available I: Testing for ability to set icons, version resources... I: ... resource update available I: Testing for Unicode support... I: ... Unicode available I: testing for UPX... I: ...UPX available I: computing PYZ dependencies... So far, so good. I continue. Command: Makespec.py -F guitest.py Output: wrote C:\Code\PromoUSB\guitest.spec now run Build.py to build the executable Then there's the final command. Command: Build.py guitest.spec Output: checking Analysis building Analysis because out0.toc non existent running Analysis out0.toc Analyzing: C:\Python26\pyinstaller-1.3\support\_mountzlib.py Analyzing: C:\Python26\pyinstaller-1.3\support\useUnicode.py Analyzing: guitest.py Warnings written to C:\Code\PromoUSB\warnguitest.txt checking PYZ rebuilding out1.toc because out1.pyz is missing building PYZ out1.toc checking PKG rebuilding out3.toc because out3.pkg is missing building PKG out3.pkg checking ELFEXE rebuilding out2.toc because guitest.exe missing building ELFEXE out2.toc I get the resulting 'guitest.exe' file, but upon execution, it "simply crashes"... and there is no debug info. It's just one of those standard Windows Vista crashes. The script itself, guitest.py runs just fine by itself. It only crashes as an executable, and I'm completely lost. I don't even know what to look for, since nothing I've tried has returned any relevant results. Another file is generated as a result of the compilation process, called 'warnguitest.txt'. Here are its contents. W: no module named posix (conditional import by os) W: no module named optik.__all__ (top-level import by optparse) W: no module named readline (delayed, conditional import by cmd) W: no module named readline (delayed import by pdb) W: no module named pwd (delayed, conditional import by posixpath) W: no module named org (top-level import by pickle) W: no module named posix (delayed, conditional import by iu) W: no module named fcntl (conditional import by subprocess) W: no module named org (top-level import by copy) W: no module named _emx_link (conditional import by os) W: no module named optik.__version__ (top-level import by optparse) W: no module named fcntl (top-level import by tempfile) W: __all__ is built strangely at line 0 - collections (C:\Python26\lib\collections.pyc) W: delayed exec statement detected at line 0 - collections (C:\Python26\lib\collections.pyc) W: delayed conditional __import__ hack detected at line 0 - doctest (C:\Python26\lib\doctest.pyc) W: delayed exec statement detected at line 0 - doctest (C:\Python26\lib\doctest.pyc) W: delayed conditional __import__ hack detected at line 0 - doctest (C:\Python26\lib\doctest.pyc) W: delayed __import__ hack detected at line 0 - encodings (C:\Python26\lib\encodings\__init__.pyc) W: __all__ is built strangely at line 0 - optparse (C:\Python26\pyinstaller-1.3\optparse.pyc) W: __all__ is built strangely at line 0 - dis (C:\Python26\lib\dis.pyc) W: delayed eval hack detected at line 0 - os (C:\Python26\lib\os.pyc) W: __all__ is built strangely at line 0 - __future__ (C:\Python26\lib\__future__.pyc) W: delayed conditional __import__ hack detected at line 0 - unittest (C:\Python26\lib\unittest.pyc) W: delayed conditional __import__ hack detected at line 0 - unittest (C:\Python26\lib\unittest.pyc) W: __all__ is built strangely at line 0 - tokenize (C:\Python26\lib\tokenize.pyc) W: __all__ is built strangely at line 0 - wx (C:\Python26\lib\site-packages\wx-2.8-msw-unicode\wx\__init__.pyc) W: __all__ is built strangely at line 0 - wx (C:\Python26\lib\site-packages\wx-2.8-msw-unicode\wx\__init__.pyc) W: delayed exec statement detected at line 0 - bdb (C:\Python26\lib\bdb.pyc) W: delayed eval hack detected at line 0 - bdb (C:\Python26\lib\bdb.pyc) W: delayed eval hack detected at line 0 - bdb (C:\Python26\lib\bdb.pyc) W: delayed __import__ hack detected at line 0 - pickle (C:\Python26\lib\pickle.pyc) W: delayed __import__ hack detected at line 0 - pickle (C:\Python26\lib\pickle.pyc) W: delayed conditional exec statement detected at line 0 - iu (C:\Python26\pyinstaller-1.3\iu.pyc) W: delayed conditional exec statement detected at line 0 - iu (C:\Python26\pyinstaller-1.3\iu.pyc) W: delayed eval hack detected at line 0 - gettext (C:\Python26\lib\gettext.pyc) W: delayed __import__ hack detected at line 0 - optik.option_parser (C:\Python26\pyinstaller-1.3\optik\option_parser.pyc) W: delayed conditional eval hack detected at line 0 - warnings (C:\Python26\lib\warnings.pyc) W: delayed conditional __import__ hack detected at line 0 - warnings (C:\Python26\lib\warnings.pyc) W: __all__ is built strangely at line 0 - optik (C:\Python26\pyinstaller-1.3\optik\__init__.pyc) W: delayed exec statement detected at line 0 - pdb (C:\Python26\lib\pdb.pyc) W: delayed conditional eval hack detected at line 0 - pdb (C:\Python26\lib\pdb.pyc) W: delayed eval hack detected at line 0 - pdb (C:\Python26\lib\pdb.pyc) W: delayed conditional eval hack detected at line 0 - pdb (C:\Python26\lib\pdb.pyc) W: delayed eval hack detected at line 0 - pdb (C:\Python26\lib\pdb.pyc) I don't know what the heck to make of any of that. Again, my searches have been fruitless.

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  • Debugging ASP.NET Strings Downloaded to Browser

    - by jdk
    I'm downloading a vCard to the browser using Response.Write to output .NET strings with special accented characters. Mime type is text/x-vcard and French characters are appearing wrong in Outlook, for example Montréal;Québec .NET string shows as Montréal Québec in browser. I'm using this vCard code from CodeProject.com I've played with the System.Encoding sample code at the bottom of this linked MSDN page to convert the unicode string into bytes and then write the ascii bytes but then I get Montr?al Qu?bec (progress but not a win). Also I've tried setting content type to both us-ascii and utf-8 of the response. Apparently the vcard file downloads as unicode. If I save it as ASCII text and open in Outlook it's okay. So my assumption is I need to cause download of ASCII but am unsure if I'm doing it wrong or have a misunderstanding of where to start.

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  • Pylons paginator question

    - by Timmy
    Only comments associated with the current page should be listed, so once again the query is modified to include the page ID. In this case, though, we also have to pass the pageid argument, which will in turn get passed to any h.url_for() calls in the paginator. from http://pylonsbook.com/en/1.1/simplesite-tutorial-part-2.html i cannot get this to work, the paginator does not pass things to the h.url_for, i followed the tutorial. i had to add pageid to the h.url_for in list.html. how do i solve? part of the code: ${h.link_to( comment.id, h.url_for( controller=u'comment', action='view', id=unicode(comment.id) ) )} but it does not work properly until i put in ${h.link_to( comment.id, h.url_for( controller=u'comment', action='view', id=unicode(comment.id), pageid = c.page.id ) )}

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  • 'NoneType' object has no attribute 'day'

    - by Asinox
    Hi guy, i dont know where is my error, but Django 1.2.1 is give this error: 'NoneType' object has no attribute 'day' when i try to save form from the Administrator Area models.py from django.db import models from django.contrib.auth.models import User class Editorial(models.Model): titulo = models.CharField(max_length=250,help_text='Titulo del editorial') editorial = models.TextField(help_text='Editorial') slug = models.SlugField(unique_for_date='pub_date') autor = models.ForeignKey(User) pub_date = models.DateTimeField(auto_now_add=True) activa = models.BooleanField(verbose_name="Activa") enable_comments = models.BooleanField(verbose_name="Aceptar Comentarios",default=False) editorial_html = models.TextField(editable=False,blank=True) def __unicode__(self): return unicode(self.titulo) def get_absolute_url(self): return "/editorial/%s/%s/" % (self.pub_date.strftime("%Y/%b/%d").lower(), self.slug) class Meta: ordering=['-pub_date'] verbose_name_plural ='Editoriales' def save(self,force_insert=False, force_update=False): from markdown import markdown if self.editorial: self.editorial_html = markdown(self.editorial) super(Editorial,self).save(force_insert,force_update) i dont know why this error, thanks guys sorry with my English

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  • ComboBox's Selected Value Changed On Lost Focus in VB.NET

    - by tunwn
    I have a datagridview(dgv) with a DataGridViewComboBoxColumn(colLocation) colLocation.AutoComplete = False colLocation.HeaderText = "Stored to" colLocation.DataSource = DB.getLocation() colLocation.DisplayMember = "description" colLocation.ValueMember = "id" I added the colLocation to dgv. "descirption" contains Unicode characters. I can see the comboBox correctly and choose the item. The problem is when the comboBox lost the focus, the value is changed to first item of the comboBox. Any suggestion? Updated: I found out that the ComboBox doesn't change the data when the DisplayMember is in English characters. It changes only when the DisplayMember is in Unicode chracter. Any idea for how could solve this? – tunwn 0 secs ago

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  • xml with special character, encoding utf-8

    - by Sergio Morieca
    I have a few simple questions, because I got confused reading all difference responses. 1) If I have an xml with prolog: and I'm going to unmarshall it with Java (for example: JaXB). I suppose, that I can't put CROSS OF LORRAINE (http://www.fileformat.info/info/unicode/char/2628/index.htm) inside, but I can put "\u2628", correct? 2) I've also heard that UTF-8 doesn't contain it, but anything in Unicode can be saved with encoding UTF-8 (or UTF-16), and here is an example from this page: UTF-8 (hex) 0xE2 0x98 0xA8 (e298a8) Is my reasoning correct? Can I use this form and put it in the xml with utf-8 encoding?

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  • Should I deal with files longer than MAX_PATH?

    - by John
    Just had an interesting case. My software reported back a failure caused by a path being longer than MAX_PATH. The path was just a plain old document in My Documents, e.g.: C:\Documents and Settings\Bill\Some Stupid FOlder Name\A really ridiculously long file thats really very very very..........very long.pdf Total length 269 characters (MAX_PATH==260). The user wasn't using a external hard drive or anything like that. This was a file on an Windows managed drive. So my question is this. Should I care? I'm not saying can I deal with the long paths, I'm asking should I. Yes I'm aware of the "\?\" unicode hack on some Win32 APIs, but it seems this hack is not without risk (as it's changing the behaviour of the way the APIs parse paths) and also isn't supported by all APIs . So anyway, let me just state my position/assertions: First presumably the only way the user was able to break this limit is if the app she used uses the special Unicode hack. It's a PDF file, so maybe the PDF tool she used uses this hack. I tried to reproduce this (by using the unicode hack) and experimented. What I found was that although the file appears in Explorer, I can do nothing with it. I can't open it, I can't choose "Properties" (Windows 7). Other common apps can't open the file (e.g. IE, Firefox, Notepad). Explorer will also not let me create files/dirs which are too long - it just refuses. Ditto for command line tool cmd.exe. So basically, one could look at it this way: a rouge tool has allowed the user to create a file which is not accessible by a lot of Windows (e.g. Explorer). I could take the view that I shouldn't have to deal with this. (As an aside, this isn't an vote of approval for a short max path length: I think 260 chars is a joke, I'm just saying that if Windows shell and some APIs can't handle 260 then why should I?). So, is this a fair view? Should I say "Not my problem"? Thanks! John

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  • Finding text's bounding rect in Core Text

    - by Mo
    I'm trying to find the boundaries of a line of text in Core Text. For simplicity, assume it has a single character. At the moment I'm using the following method: line = CTLineCreateWithAttributedString(attrString); rect = CTLineGetImageBounds(line, context); It works most of the times, but for some characters, like math italic d (Unicode: 0x1D451) or math italic q (Unicode: 0x1D45E), the width is a bit short. I tried using CTLineGetTypographicBounds() or CTFramesetterSuggestFrameSizeWithConstraints, but they didn't help either (I think they use glyph's advance to find the width, not its graphical width.) As the font itself isn't italic, I also can't use slant angle to correct this. I tried accessing the glyphs directly and using CTFontCreatePathForGlyph(), but failed as CGGlyph and UniChar are both 16-bits and I need 32-bit characters. Does anyone know if I'm doing anything wrong? If so, what's the right way?

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  • In writing games that deal with scancodes, what do I need to know to support international keyboards

    - by sludge
    I am writing an input system for a game that needs to be able to handle keyboard schemes that are not just qwerty. In designing the system, I must take into consideration: Two types of input: standard shooter controls (lots of buttons being pressed and raw samples collected) and flight sim controls (the button's label is what the user presses to toggle something) Alternative software keyboard layouts (dvorak, azerty, etc) as supplied by the OS Alternative hardware keyboard layouts that supply Unicode characters My initial inclination is to sample the USB HID unicode scancodes. Interested on thoughts on what I need to do to be compatible with the world's input devices and recommendation of input APIs on both platforms.

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  • is there a downside to putting N in front of strings in scripts? Is it considered a "best practice"?

    - by jcollum
    Let's say I have a table that has a varchar field. If I do an insert like this: INSERT MyTable SELECT N'the string goes here' Is there any fundamental difference between that and: INSERT MyTable SELECT 'the string goes here' My understanding was that you'd only have a problem if the string contained a Unicode character and the target column wasn't unicode. Other than that, SQL deals with it just fine and converts the string with the N'' into a varchar field (basically ignores the N). I was under the impression that N in front of strings was a good practice, but I'm unable to find any discussion of it that I'd consider definitive. Title may need improvement, feel free.

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  • How to Programmatically Identify a PI Font (a Dingbat) under OS X

    - by Glenn Howes
    There is a class of fonts called Pi fonts whose glyphs, under OS X, get mapped to the private Unicode space 0xF021-0xF0FF such that if you subtract 0xF000 from each unicode character to retrieve the 8-bit version of the character and be able to draw that character as if it were a standard Roman character. My question is how do I recognize these fonts? It's obvious the system can do so because there is a category on the Special Characters palette called "Pi Fonts" which apparently has the various such fonts installed on my system. In my case they are BookshelSymbolSeven, MSReferenceSpeciality, MT-Extras, Marlett, MonotypeSorts, Webdings, and various Wingdings. If I use the old fashioned QuickDraw routines to ask for the TextEncoding of these fonts, I get a value of 0x20000 which I do not see in the system header file TextCommon.h. Am I supposed to treat any font with a TextEncoding of 0x20000 as a Pi Font? And I'd rather not use any QuickDraw font handling routines for obvious reasons.

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  • Django: Determining if a user has voted or not

    - by TheLizardKing
    I have a long list of links that I spit out using the below code, total votes, submitted by, the usual stuff but I am not 100% on how to determine if the currently logged in user has voted on a link or not. I know how to do this from within my view but do I need to alter my below view code or can I make use of the way templates work to determine it? I have read http://stackoverflow.com/questions/1528583/django-vote-up-down-method but I don't quite understand what's going on ( and don't need any ofjavascriptery). Models (snippet): class Link(models.Model): category = models.ForeignKey(Category, blank=False, default=1) user = models.ForeignKey(User) created = models.DateTimeField(auto_now_add=True) modified = models.DateTimeField(auto_now=True) url = models.URLField(max_length=1024, unique=True, verify_exists=True) name = models.CharField(max_length=512) def __unicode__(self): return u'%s (%s)' % (self.name, self.url) class Vote(models.Model): link = models.ForeignKey(Link) user = models.ForeignKey(User) created = models.DateTimeField(auto_now_add=True) def __unicode__(self): return u'%s vote for %s' % (self.user, self.link) Views (snippet): links = Link.objects.select_related().annotate(votes=Count('vote')).order_by('-created')

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  • Reading files using Windows API

    - by Eli Polonsky
    Hi I'm trying to write a console program that reads characters from a file. i want it to be able to read from a Unicode file as well as an ANSI one. how should i address this issue? do i need to programatically distinguish the type of file and read acoordingly? or can i somehow use the windows API data types like TCHAR and stuff like that. The only differnce between reading from the files is that in Unicode i have to read 2 bytes for a character and in ASNSI its 1 byte? im a little lost with this windows API. would appretiate any help thanks

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  • [Django] Change state of obiects

    - by gameboy
    hi I have following problem. I have model: class Towar(models.Model): nrSeryjny=models.CharField(max_length=100) opis=models.CharField(max_length=255) naStanie=models.NullBooleanField(null=True) def __unicode__(self): return "%s" % self.opis def lowerName(self): return self.__class__.__name__.lower() def checkState(self): return self.naStanie def changeState(self,state): self.naStanie=state class Meta: ordering=['nrSeryjny'] app_label = 'baza' permissions=(("view_towar","mozna miec podglad dla towar"),) and model : class Wypozyczenie(models.Model): dataPobrania=models.DateField() pracownik=models.ForeignKey(User,null=True) kontrahent=models.ForeignKey(Kontrahenci,null=True) towar=models.ForeignKey(Towar,null=True) objects=WypozyczenieManager() default_objects=models.Manager() ZwrotyObjects=WypozyczenieZwrotyManager() def lowerName(self): return self.__class__.__name__.lower() def __unicode__(self): if self.towar == None: return "Dla:%s -- Kto:%s -- Kiedy:%s -- Co:%s" % (self.kontrahent,self.pracownik,self.dataPobrania,"Brak") else: return "Dla:%s -- Kto:%s -- Kiedy:%s -- Co:%s" % (self.kontrahent,self.pracownik,self.dataPobrania,self.towar) class Meta: ordering=['dataPobrania'] app_label = 'baza' permissions=(("view_wypozyczenie","mozna miec podglad dla wypozyczenie"),) and view to adding models: def modelAdd(request,model,modelForm): mod=model() if request.user.has_perm('baza.add_%s' % mod.lowerName()): if request.method=='POST': form=modelForm(request.POST) if form.is_valid(): form.save() return HttpResponseRedirect('/'+ mod.lowerName() + '/') else: form=modelForm() v=RequestContext(request,{'form':form}) return render_to_response('add_form.html',v) and i whant do that, when i add Wypozyczenie and save it then the Towar that is stored by Wypozyczenie change his na stanie from True to False Greets

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  • proper Django ORM syntax to make this code work in MySQL

    - by gtujan
    I have the following django code working on an sqlite database but for some unknown reason I get a syntax error if I change the backend to MySQL...does django's ORM treat filtering differently in MySQL? def wsjson(request,imei): wstations = WS.objects.annotate(latest_wslog_date=Max('wslog__date'),latest_wslog_time=Max('wslog__time')) logs = WSLog.objects.filter(date__in=[b.latest_wslog_date for b in wstations],time__in=[b.latest_wslog_time for b in wstations],imei__exact=imei) data = serializers.serialize('json',logs) return HttpResponse(data,'application/javascript') The code basically gets the latest logs from WSlog corresponding to each record in WS and serializes it to json. Models are defined as: class WS(models.Model): name = models.CharField(max_length=20) imei = models.CharField(max_length=15) description = models.TextField() def __unicode__(self): return self.name class WSLog(models.Model): imei = models.CharField(max_length=15) date = models.DateField() time = models.TimeField() data1 = models.DecimalField(max_digits=8,decimal_places=3) data2 = models.DecimalField(max_digits=8,decimal_places=3) WS = models.ForeignKey(WS) def __unicode__(self): return self.imei

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