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  • Structure of a Git repository

    - by Luke Puplett
    Sorry if this is a duplicate, I looked. We're moving to Git. In Subversion, I'm used to having \trunk, \branches and \tags folders. With Git, switching between branches will replace the contents of the working directory, so am I right to assume that the way we used to work just doesn't apply with Git? My guess is that I'd have a repo folder with maybe a gitignore and readme.txt, then the folders for the projects that make up the repo, and that's it.

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  • Why not commit unresolved changes?

    - by Explosion Pills
    In a traditional VCS, I can understand why you would not commit unresolved files because you could break the build. However, I don't understand why you shouldn't commit unresolved files in a DVCS (some of them will actually prevent you from committing the files). Instead, I think that your repository should be locked from pushing and pulling, but not committing. Being able to commit during the merging process has several advantages (as I see it): The actual merge changes are in history. If the merge was very large, you could make periodic commits. If you made a mistake, it would be much easier to roll back (without having to redo the entire merge). The files could remain flagged as unresolved until they were marked as resolved. This would prevent pushing/pulling. You could also potentially have a set of changesets act as the merge instead of just a single one. This would allow you to still use tools such as git rerere. So why is committing with unresolved files frowned upon/prevented? Is there any reason other than tradition?

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  • What Part of Your Project Should be in Source Code Control?

    - by muffinista
    A fellow developer has started work on a new Drupal project, and the sysadmin has suggested that they should only put the sites/default subdirectory in source control, because it "will make updates easily scriptable." Setting aside that somewhat dubious claim, it raises another question -- what files should be under source control? And is there a situation where some large chunk of files should be excluded? My opinion is that the entire tree for the project should be under control, and this would be true for a Drupal project, rails, or anything else. This seems like a no-brainer -- you clearly need versioning for your framework as much as you do for any custom code you write. That said, I would love to get other opinions on this. Are there any arguments for not having everything under control? Is this sysadmin a BOFH?

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  • What is the term for a really BIG source code commit?

    - by Ida
    Sometimes when we check the commit history of a software, we may see that there are a few commits that are really BIG - they may change 10 or 20 files with hundreds of changed source code lines (delta). I remember that there is a commonly used term for such BIG commit but I can't recall exactly what that term is. Can anyone help me? What is the term that programmers usually use to refer to such BIG and giant commit? BTW, is committing a lot of changes all together a good practice? UPDATE: thank you guys for the inspiring discussion! But I think "code bomb" is the term that I'm looking for.

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  • what are the duties of a software control management (scm) engineer in a large company?

    - by Alex. S.
    I'm curious about what are the canonical responsibilities of such specialized role. Normally, I expected this to be part of the tasks of a normal developer, but in large companies I know this role is to be fulfilled by an engineer in his own. In my current company, there is a possibility for a new opening in a SCM position, so I could apply, but first I would like to hear about what, in your experience, characterize best this role.

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  • Should Git be used for documentation and project management? Should the code be in a separate repository?

    - by EmpireJones
    I'm starting up a Git repository for a group project. Does it make sense to store documents in the same Git repository as code - it seems like this conflicts with the nature of the git revision flow. Here is a summary of my question(s): Is the Git revisioning style going to be confusing if both code and documents are checked into the same repository? Experiences with this? Is Git a good fit for documentation revision control? I am NOT asking if a Revision Control System in general should or shouldn't be used for documentation - it should. Thanks for the feedback so far!

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  • Using gerrit (or similar tool) on a team where multiple devs work on a single feature

    - by Bacon
    We have a team of roughly ~8 devs who regularly work on the same feature over the course of a 3 week sprint. It isn't quite pair programming, but in our current workflow devs regularly push up incomplete code for a colleague to complete. This worked fine before we introduced Gerrit, but now our commits need to represent chunks of test-passing, complete, logical functionality, and so the model breaks. My only idea is to have everybody push up to a separate, untracked branch up until the functionality is ready for review, then squash everything into commits that make sense and push up. Is there another Gerrit-ized workflow that could work? I know this is a widely discussed topic on Google Groups, and that there has recently been some discussion of Gerrit topic reviews, but I wanted to see if there is anybody out there using Gerrit in this way, and what the suggested workflow would be.

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  • Upgrading an app to support iOS5, 6 and 7

    - by drekka
    We are looking at an app that needs an upgrade. Currently it runs on iOS4, 5 & 6. The upgrade will move to iOS5, 6 & 7. It will also involve some UI changes and new features. I've been reading stuff on iOS7 and looking at things like auto-layout. What we are trying to figure out is the best way to handle the differences between the various iOS versions. Auto-layout seems like a good idea, but it's not available on iOS 5. There are also API changes to consider between all 3 versions and other new features of iOS7. So the questions: How would you handle auto layout given iOS5 does not have it? Are there any significant differences between the SDKs that you think would cause issues? Would we be better off with separate code bases?

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  • Fixing a bug while working on a different part of the code base

    - by imgx64
    This happened at least once to me. I'm working on some part of the code base and find a small bug in a different part, and the bug stops me from completing what I'm currently trying to do. Fixing the bug could be as simple as changing a single statement. What do you do in that situation? Fix the bug and commit it together with your current work Save your current work elsewhere, fix the bug in a separate commit, then continue your work [1] Continue what you're supposed to do, commit the code (even if it breaks the build fails some tests), then fix the bug (and the build make tests pass) in a separate commit [1] In practice, this would mean: clone the original repository elsewhere, fix the bug, commit/push the changes, pull the commit to the repository you're working on, merge the changes, and continue your work. Edit: I changed number three to reflect what I really meant.

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  • What is Google's repository like?

    - by Ricket
    I heard Google has a giant private (internal) repository of all of their code and their employees have access to it so that when they are developing things they don't have to reinvent the wheel. I'd like to know more about it! Is there anyone here from Google that can describe it in a bit more detail, or do you know a bit more about it? I'm interested in knowing mainly about how it's organized and how they can make it easy for an employee to find something in such a giant codebase as it must be.

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  • Why is git-svn useful?

    - by Wes
    I have read these related questions: I'm a Subversion geek, why should I consider or not consider Mercurial or Git or any other DVCS? git for personal (one-man) projects. Overkill? ...and I understand why git is useful. What I don't understand is why tools like git-svn that allow git to integrate with svn are useful. When, for example, a team is working with svn, or any other centralised SCM, why would a member of the team opt to use git-svn? Are there any practical advantages for a developer that has to synchronize with a centralized repository?

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  • Disable updates on certain softwares

    - by tadatma
    When on trying to update an ubuntu distro (or for that matter any linux distribution) I often find a list of updates amounting to more than 150 mb or so. To my displeasure I find that the culprit more often than not has to do with libreoffice. I know I can untick those connected with libreoffice but I wonder if there is an elegant way; may be a small program in between that helps me untick those programs that I wish to stay un-updated.

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  • Which Git-based MIS to track workflow like Trac/Redmine but on console minimastically?

    - by hhh
    Definitions MIS = management information system Some list about console based solutions here and some GUI-hacks here. Been fed up to install all those dependencies and no make -files with GUI -things so which console-based MIS would you suggest for a game-development team with graphical -repo, animation -repo, code -repo, stories -repo, etc ? P.s. I do use Git -submodules and the reason for repo -fragmentation is due to roles and size, certain repos such as graphic -repos tend to be quite large so better to keep them separate. Perhaps useful to readers interested about this http://stackoverflow.com/questions/5881578/trac-vs-redmine https://github.com/jchris/sofa

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  • What is the preferred tool/approach to putting a SQL Server database under source control?

    - by msigman
    I've evaluated RedGate SQL Source Control tool (http://www.red-gate.com/products/sql-development/sql-source-control/), and I believe that Team Foundation Server 2010 offers a way to do this as well (as touched on here http://blog.discountasp.net/using-team-foundation-server-2010-source-control-from-sql-server-management-studio/). Are there alternatives, or is one of these considered the preferred/standard solution?

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  • Are there any reasons to use Bazaar over Hg or Git?

    - by NeuronQ
    The world of DVCSs seems split between Git and Mercurial nowadays, but lots of projects and places (like my new employer) use Bazaar. And it's not a thing of inertia where people just use something because "that's how it's always been done", these guys are agile and sometimes seem to embrace change just for the fun of having more things to fix. Yet no one gave me any convincing arguments for using Bzr over Hg or Git. I can get seeing Git as "too complicated" but you can't use this king of judgement between Hg and Bzr. So then, what are the features of Bazaar that would justify its use over Mercurial (or Git) in any given situation?

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  • Tracking work history in a git repo

    - by Code-Guru
    Previous related questions: Code bases for desktop and mobile versions of the same app Git branching and tagging best practices Question: I have split my repo into three directories (swing, android, and common) as suggested by @KarlBielefeldt in response to my previous question. Now I am jumping back and forth between developing my Android port and tweaking/adding features to my original Swing app. All of my commits are linear (fast-forward) and only my commit messages give hints indicating whether I'm working on my Swing app or my Android app. Is there a better way to keep track of the work flow in my git repo?

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  • Help my graphists sharing their work

    - by Andy M
    As a developer I'm used to Subversion for source control and I think it's great for sharing source code between developers. Now thinking about my graphists and game designers, they need to have a slightly different approach I think. They need to share binary files They need to be able to have a thumbnail and preview of their work I don't want to include their binaries into my game repository (would be much too heavy for developer when updating) I've seen that some graphists uses personally created website to share their work but I was wondering if some "standard" application existed in order to provide my graphists a cool way of working together. Is there a common way of dealing with this? Is the way I want to do (only final sprites on my game repo) correct? How do you guys do this as game developers?

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  • What is the canonical approach to using a VCS right from a project's infancy?

    - by Anonymous -
    Background I've used VCS (mainly git) in the past to manage many existing projects and it works great. Typically with an existing project, I would check in each change I make to the code that either optimizes or changes the overall functionality (you know what I mean, in suitable steps, not every single line I change). Problem One thing I've not had so much practise at is creating new projects. I'm in the process of starting a new project of my own that will probably grow quite large, but I'm finding that there is a lot to do and a lot changing in the first few days/hours/weeks/the period up until the product is actually functioning in it's most basic form. Is there any point in me checking in each step of the process as I would with an existing project? I'm not breaking the project with changes I make since it isn't working yet. At the moment I've simply been using VCS as a backup at the end of each day, when I leave the computer. My first few commits were things like "Basic directory structure in place" and "DB tables created". How should I use a VCS when starting a new project?

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  • The need for source control software - Team Foundation Server? or something different?

    - by l0Ft
    Recently, Here at the company, more than one programmer was appointed in charge for a LightSwitch(C#) software development project and immediately there was a need of some sort of source control/sync. We have never used Team Foundation Server but we'd gladly use it if it's worth it. Is it the right tool to use for synchronising code between programmers? Does it have the needed features? Do you have any other tool in mind? (I have used TortoiseSVN but it was too simple and 'texty' if you know what I mean, we need a professional tool) What other features does Team Foundation has that we can use? (if you did not understand any of the above please ask me to clarify further)

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  • Branching strategy for parallel development that won't be in the same release?

    - by Telastyn
    My team is working on a product, which for business reasons needs to be released on a regular schedule. An issue has arisen where we want to do development in parallel for the upcoming release, as well as the 'next' release. This is to become standard practice, so it's not as straightforward as cutting a feature branch for the new work. We'll continually have 2+ teams working on different releases of the same product. Is there an SCM best practice for this sort of arrangement?

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  • Can I associate a github gist with an organization?

    - by yc01
    My team has a GitHub organization account. A lot of the work I do results in one-off scripts that we want to be able to have on our organization page, but that aren't big enough projects to justify their own repository. Is there any way to associates Gists with GitHub organization accounts? If not, what's the best way to 'check-in' or associate smaller scripts into Github's shared organizational repository?

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  • Looking for best approach to create new projects for enviroment specifics files

    - by Ness
    ClearCase Question... Overview of requirements: There are 3 diff environments (DEV, TEST and PROD) which have a folder called 'common' that users across all envs. There are multiple servers in those 3 envs and we want to store their server environment specific configuration files in Clearcase. The executables files are different for each environment. Thus there will not be cross delivery require between dev/test/prod. Any thoughts on how we can approach this? Is keeping it simplest is the best approach here? One component to one vobs as (DEV_Serv1, TEST_Serv1, PROD_Serv1, Dev_Serv2, Test_Serv2 and etc)? OR Have multiple components VOB? One other thing is developers here like to use snapshots views.

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  • Why use binary files to stack up different versions on DMSs?

    - by edgarator
    I've used both Liferay and Alfresco trying to use them as the Document Management System for an intranet. I noticed the following: They use the file system and the database to store files They use a GUID to name the file on the filesystem and that GUID is used as an Id in the database. The GUID-named file is a binary file The GUID-named binary file stores all versions for a given file The path for the file in the DMS doesn't match the one in the file system The URL makes reference to the GUID when a certain file is requested What I want to know is why is this, and what would be the best way of doing it. Like how to would you create the binary file (zip?), and what parts would you keep in the binary file and what parts would you store in the database (meta-data, path?). I'm assuming some of the benefits of doing it like this. As having the same URL for a file, regardless of its current document path. And having only one file even if the file has changed names over time.

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  • Did a bunch of wrong work, should I keep it?

    - by Droogans
    I have forked a repo and branched that clone to code a story, and because I didn't understand the problem, wrote code that isn't solving my task at hand, but may prove useful later. Should I: Delete it, and don't worry about it. Then commit without the extra code. Make yet another branch for just that work, commit it, but don't post a pull request on it. Just commit it with the existing code, and worry about the extra "fluff" later. I was thinking #2. If I understand correctly, I could just keep the extra code on a branch I never use on my clone, and dig it up later if something comes up that may benefit from using it.

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  • FreeBSD with Vagrant - don't know how to check guest additions version

    - by joelmaranhao
    On Mac OS X 10.9.3 Picked a box from the VagrantCloud Init the vagrant box $ vagrant init chef/freebsd-9.2-i386 A `Vagrantfile` has been placed in this directory. You are now ready to `vagrant up` your first virtual environment! Please read the comments in the Vagrantfile as well as documentation on `vagrantup.com` for more information on using Vagrant. List the files $ ls -al -rw-r--r-- 1 joel staff 4831 Jun 5 17:17 Vagrantfile Vagrantfile content VAGRANTFILE_API_VERSION = "2" Vagrant.configure(VAGRANTFILE_API_VERSION) do |config| config.vm.box = "chef/freebsd-9.2-i386" end Starting my virtual box leads to Errors $ vagrant up Bringing machine 'default' up with 'virtualbox' provider... ==> default: Box 'chef/freebsd-9.2-i386' could not be found. Attempting to find and install... default: Box Provider: virtualbox default: Box Version: >= 0 ==> default: Loading metadata for box 'chef/freebsd-9.2-i386' default: URL: https://vagrantcloud.com/chef/freebsd-9.2-i386 ==> default: Adding box 'chef/freebsd-9.2-i386' (v1.0.0) for provider: virtualbox default: Downloading: https://vagrantcloud.com/chef/freebsd-9.2-i386/version/1/provider/virtualbox.box ==> default: Successfully added box 'chef/freebsd-9.2-i386' (v1.0.0) for 'virtualbox'! ==> default: Importing base box 'chef/freebsd-9.2-i386'... ==> default: Matching MAC address for NAT networking... ==> default: Checking if box 'chef/freebsd-9.2-i386' is up to date... ==> default: Setting the name of the VM: freebsd92-i386_default_1401982167145_49633 ==> default: Fixed port collision for 22 => 2222. Now on port 2201. ==> default: Clearing any previously set network interfaces... ==> default: Preparing network interfaces based on configuration... default: Adapter 1: nat ==> default: Forwarding ports... default: 22 => 2201 (adapter 1) ==> default: Booting VM... ==> default: Waiting for machine to boot. This may take a few minutes... default: SSH address: 127.0.0.1:2201 default: SSH username: vagrant default: SSH auth method: private key default: Warning: Connection timeout. Retrying... default: Warning: Connection timeout. Retrying... ==> default: Machine booted and ready! Sorry, don't know how to check guest version of Virtualbox Guest Additions on this platform. Stopping installation. ==> default: Checking for guest additions in VM... default: The guest additions on this VM do not match the installed version of default: VirtualBox! In most cases this is fine, but in rare cases it can default: prevent things such as shared folders from working properly. If you see default: shared folder errors, please make sure the guest additions within the default: virtual machine match the version of VirtualBox you have installed on default: your host and reload your VM. default: default: Guest Additions Version: 4.2.16 default: VirtualBox Version: 4.3 ==> default: Mounting shared folders... default: /vagrant => /Users/joel/Code/anybots/operations/robot/freebsd92-i386 Vagrant attempted to execute the capability 'mount_virtualbox_shared_folder' on the detect guest OS 'freebsd', but the guest doesn't support that capability. This capability is required for your configuration of Vagrant. Please either reconfigure Vagrant to avoid this capability or fix the issue by creating the capability. Note that I have recently installed the latest version of VirtualBox, but somehow I can't find the Guest Additions.

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