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  • Consolidating multiple domain names

    - by Mike
    I have a client that has three separately hosted copies of their website, each on a separate domain name. The websites are all essentially the same, bar a few discrepancies caused by badly managed updates in the past. I will soon be launching a completely new website for them, at which point, all three domain names are to resolve to the same web server. One domain name will become the default domain name that they refer to in all their literature, and the other two will simply be used as catch-alls for old links, bookmarks, and so on. I would like to know what people consider the best route to achieve this. My plan so far is: Get the new site up and running on the new webserver. Change the relevant A record of the default domain name to point to the new webserver. a) Keep the existing hosting accounts in operation. Create a list of 301 redirects from old page names on the old site to new page names on the new site. or b) Configure CNAME records for the non-default domain names, each pointing to the new webserver. Create a list of 301 redirects on the new site that redirect from old page names to new page names. If my understanding is correct, 3a will help to maintain whatever search engine rankings the sites already have (I know it's not going to be perfect), while at the same time informing search engines that the old domain names are no longer in use. What's a good approach to take here?

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  • Rotation and translation like in GTA 1 OpenGL

    - by user1876377
    Okay, so I have a figure in XZ plain. I want to move it forward/backward and rotate at it's own Y axis, then move forward again in the rotation's direction, like the character in GTA 1. Code so far: Init: spaceship_position = glm::vec3(0,0,0); spaceship_rotation = glm::vec3(0,0,0); spaceship_scale = glm::vec3(1, 1, 1); Draw: glm::mat4 transform = glm::scale<float>(spaceship_scale) * glm::rotate<float>(spaceship_rotation.x, 1, 0, 0) * glm::rotate<float>(spaceship_rotation.y, 0, 1, 0) * glm::rotate<float>(spaceship_rotation.z, 0, 0, 1) * glm::translate<float>(spaceship_position); drawMesh(spaceship, texture, transform); Update: switch (key.keysym.sym) { case SDLK_UP: spaceship_position.z += 0.1; break; case SDLK_DOWN: spaceship_position.z -= 0.1; break; case SDLK_LEFT: spaceship_rotation.y += 1; break; case SDLK_RIGHT: spaceship_rotation.y -= 1; break; } So this only moves on the Z axis, but how can I move the object on both Z and X axis where the object is facing?

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  • Windows 7 can't copy file - Error 0x800700DF: The file size exceeds the limit allowed and cannot be saved

    - by JJGroover
    Any attempt to copy files larger than about 40 MB from a network share (a SAN running open filer / Samba) to my local machine running Windows 7 always results in the following error and the copy fails: Error 0x800700DF: The file size exceeds the limit allowed and cannot be saved. I've tried copying to my C: drive and a USB drive with the same results. Smaller files copy just fine. Clearly 40 MB is not that big of a file so I'm assuming it is some buggy interaction between windows 7 and Samba perhaps. Google has so far turned up nothing. Can anyone point me in the right direction?

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  • Optimal sprite size for rotations

    - by Panda Pajama
    I am making a sprite based game, and I have a bunch of images that I get in a ridiculously large resolution and I scale them to the desired sprite size (for example 64x64 pixels) before converting them to a game resource, so when draw my sprite inside the game, I don't have to scale it. However, if I rotate this small sprite inside the game (engine agnostically), some destination pixels will get interpolated, and the sprite will look smudged. This is of course dependent on the rotation angle as well as the interpolation algorithm, but regardless, there is not enough data to correctly sample a specific destination pixel. So there are two solutions I can think of. The first is to use the original huge image, rotate it to the desired angles, and then downscale all the reaulting variations, and put them in an atlas, which has the advantage of being quite simple to implement, but naively consumes twice as much sprite space for each rotation (each rotation must be inscribed in a circle whose diameter is the diagonal of the original sprite's rectangle, whose area is twice of that original rectangle, supposing square sprites). It also has the disadvantage of only having a predefined set of rotations available, which may be okay or not depending on the game. So the other choice would be to store a larger image, and rotate and downscale while rendering, which leads to my question. What is the optimal size for this sprite? Optimal meaning that a larger image will have no effect in the resulting image. This is definitely dependent on the image size, the amount of desired rotations without data loss down to 1/256, which is the minimum representable color difference. I am looking for a theoretical general answer to this problem, because trying a bunch of sizes may be okay, but is far from optimal.

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  • How to disable System service from listening on port 80 in Windows Server 2003

    - by Miky D
    I'm trying to install a service on a Windows Server 2003 machine which is supposed to listen on port 80 but it fails to start because some other service is already listening on that port. So far I've disabled the IIS Admin service and the HTTP SSL service but no luck. When I run netstat -a -n -o | findstr 0.0:80 it gives me the process id 4 as the culprit, but when I look at the running processes that process id points to the "System" process. What can I do to get the System process to stop listening on port 80 and get my service to listen instead?

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  • Freebsd 7.2: View firmware version for disks?

    - by Stefan Lasiewski
    I'm running FreeBSD 7.2, with Seagate Cheetah (Model ST####) drives. We are having some problems with the SCSI drives on these machines. Our vendor says that updating the firmware on the drives may fix the problems, and a firmware update did seem to fix some SCSI problems on another FreeBSD host. How can I view the firmware version of these drives? I tried some tips from nixCraft, but nothing has worked so far. In dmesg, I see the Make and Model, but In Linux, this information is often in /var/log/dmesg (Although /var/log/dmesg is sometimes out of date), or I often find this information with something like sudo lshw -class disk, lshal or dmidecode.

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  • How to create an UEFI bootable USB stick from an ISO

    - by shiin
    I have an ISO image of my backup solution's recovery cd. When I burn the image to a CD-ROM, I can boot from it in UEFI or normal mode without problems. Unfortunately, this is no solution for my laptop, as it does not have an optical drive. Thus, I tried to create a bootable USB stick that can also boot in UEFI mode, but so far I have not been successful (note that the laptop has UEFI and boots Windows 7 in UEFI mode). So my question is, if anyone knows how I can get said ISO on my USB stick so that it boots as if I would use a CD-ROM?

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  • What functionality should a (basic) mock framework have?

    - by user1175327
    If i would start on writing a simple Mock framework, then what are the things that a basic mock framework MUST have? Obviously mocking any object, but what about assertions and perhaps other things? When I think of how I would write my own mock framework then I realise how much I really know (or don't know) and what I would trip up on. So this is more for educational purposes. Of course I did research and this is what i've come up with that a minimal mocking framework should be able to do. Now my question in this whole thing is, am I missing some important details in my ideas? Mocking Mocking a class: Should be able to mock any class. The Mock should preserve the properties and their original values as they were set in the original class. All method implementations are empty. Calls to methods of Mock: The Mock framework must be able to define what a mocked method must return. IE: $MockObj->CallTo('SomeMethod')->Returns('some value'); Assertions To my understanding mocking frameworks also have a set of assertions. These are the ones I think are most important (taken from SimpleTest). expect($method, $args) Arguments must match if called expectAt($timing, $method, $args) Arguments must match when called on the $timing'th time expectCallCount($method, $count) The method must be called exactly this many times expectMaximumCallCount($method, $count) Call this method no more than $count times expectMinimumCallCount($method, $count) Must be called at least $count times expectNever($method) Must never be called expectOnce($method, $args) Must be called once and with the expected arguments if supplied expectAtLeastOnce($method, $args) Must be called at least once, and always with any expected arguments And that's basically, as far as I understand, what a mock framework should be able to do. But is this really everything? Because it currently doesn't seem like a big deal to build something like this. But that's also the reason why I have the feeling that i'm missing some important details about such a framework. So is my understanding right about a mock framework? Or am i missing alot of details?

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  • What is meant by, "A user shouldn't decide whether it is an Admin or not. The Privileges or Security system should."

    - by GlenPeterson
    The example used in the question pass bare minimum data to a function touches on the best way to determine whether the user is an administrator or not. One common answer was: user.isAdmin() This prompted a comment which was repeated several times and up-voted many times: A user shouldn't decide whether it is an Admin or not. The Privileges or Security system should. Something being tightly coupled to a class doesn't mean it is a good idea to make it part of that class. I replied, The user isn't deciding anything. The User object/table stores data about each user. Actual users don't get to change everything about themselves. But this was not productive. Clearly there is an underlying difference of perspective which is making communication difficult. Can someone explain to me why user.isAdmin() is bad, and paint a brief sketch of what it looks like done "right"? Really, I fail to see the advantage of separating security from the system that it protects. Any security text will say that security needs to be designed into a system from the beginning and considered at every stage of development, deployment, maintenance, and even end-of-life. It is not something that can be bolted on the side. But 17 up-votes so far on this comment says that I'm missing something important.

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  • Country specific content vs global content

    - by Ando
    I have a global product presentation website myproduct.com For certain countries I also own the country domain: myproduct.co.uk, myproduct.com.au, myproduct.es, myproduct.de, etc. The presentation website is translated in multiple languages and I set up redirects: myproduct.es will redirect to myproduct.com/es/, myproduct.de will redirect to myproduct.com/de/, etc. . The content so far is the same, just translated in different languages. The advantages are that it's easy to keep the content aligned - everything is managed from one centralized dashboard (I'm using Wordpress with qtranslate). Now I'm running into trouble as for different countries I want localized content - for UK I want to run different promotions and use a different reseller than for .com.au so I would like that users coming from myproduct.co.uk see something different than those coming from myproduct.com.au (and not be redirected to myproduct.com as they are right now). How can I achieve this? I could duplicate the whole main website and modify only certain parts but then I would have a lot of duplicate content (e.g. info about how the product works) and I would have pages that are likely to change (FAQ page) that I would have to keep updated over all websites. I can duplicate only partially the main website: on the localized website I would have only the pages that are different and then all other links would point to the .com site. This would solve the duplication problem but would cause confusion for the user as you would navigate from .co.uk to .com without noticing and then wonder how to get back. Other, better option?

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  • How to make it so units don't stack up in one location?

    - by Daggio
    So I'm making a game in AS3, it's a strategy DotA-like game (for flash game equivalent, there's UDE) so far so good, I have the A* pathfinding algorithm all sorted out and the minion units move to the desired location as I want them to be. The problem a rise when a unit stops in a node that has already occupied by another friendly unit. Both (or more than two) of them stacks up in one location, it looks like they're one unit. I want to add collision detection so when they collide they don't stack up together. But now they stop when they collide on they way to a node. This isn't good because they won't move at all midway (they won't respond to enemy attacks like that). I've added a deltatime so they only stopped for 2 seconds before they move again to their designated designation. This moves them again but they flicker. Not how I want it. So, like the title said. How to make more than one units don't stack up in a node? And if possible, how to make them not flicker while moving (it's good if they can tell other friendly units on the way and avoid them accordingly)?

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  • Recommended storage scheme for home server? (LVM/JBOD/RAID 5...)

    - by j-g-faustus
    Are there any guidelines for which storage scheme(s) makes most sense for a multiple-disk home server? I am assuming a separate boot/OS disk (so bootability is not a concern, this is for data storage only) and 4-6 storage disks of 1-2 TB each, for a total storage capacity in the range 4-12 TB. The file system is ext4, I expect there will be only one big partition spanning all disks. As far as I can tell, the alternatives are individual disks pros: works with any combination of disk sizes; losing a disk loses only the data on that disk; no need for volume management. cons: data management is clumsy when logical units (like a "movies" folder) are larger than the capacity of any single drive. JBOD span pros: can merge disks of any size. cons: losing a disk loses all data on all disks LVM pros: can merge disks of any size; relatively simple to add and remove disks. cons: losing a disk loses all data on all disks RAID 0 pros: speed cons: losing one drive loses all data; disks must be same size RAID 5 pros: data survives losing one disk cons: gives up one disk worth of capacity; disks must be same size RAID 6 pros: data survives losing two disks cons: gives up two disks worth of capacity; disks must be same size I'm primarily considering either LVM or JBOD span simply because it will let me reuse older, smaller-capacity disks when I upgrade the system. The runner-up is RAID 0 for speed. I'm planning on having full backups to a separate system, so I expect the extra redundancy from RAID levels 5 or 6 won't be important. Is this a fair representation of the alternatives? Are there other considerations or alternatives I have missed? And what would you recommend?

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  • What is wrong with my game loop/mechanic?

    - by elias94xx
    I'm currently working on a 2d sidescrolling game prototype in HTML5 canvas. My implementations so far include a sprite, vector, loop and ticker class/object. Which can be viewed here: http://elias-schuett.de/apps/_experiments/2d_ssg/js/ So my game essentially works well on todays lowspec PC's and laptops. But it does not on an older win xp machine I own and on my Android 2.3 device. I tend to get ~10 FPS with these devices which results in a too high delta value, which than automaticly gets fixed to 1.0 which results in a slow loop. Now I know for a fact that there is a way to implement a super smooth 60 or 30 FPS loop on both devices. Best example would be: http://playbiolab.com/ I don't need all the chunk and debugging technology impact.js offers. I could even write a super simple game where you just control a damn square and it still wouldn't run on a equally fast 30 or 60 fps. Here is the Loop class/object I'm using. It requires a requestAnimationFrame unify function. Both devices I've tested my game on support requestAnimationFrame, so there is no interval fallback. var Loop = function(callback) { this.fps = null; this.delta = 1; this.lastTime = +new Date; this.callback = callback; this.request = null; }; Loop.prototype.start = function() { var _this = this; this.request = requestAnimationFrame(function(now) { _this.start(); _this.delta = (now - _this.lastTime); _this.fps = 1000/_this.delta; _this.delta = _this.delta / (1000/60) > 2 ? 1 : _this.delta / (1000/60); _this.lastTime = now; _this.callback(); }); }; Loop.prototype.stop = function() { cancelAnimationFrame(this.request); };

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  • Gigabyte u24f Touchpad (elantech) not detected

    - by user314973
    A new Ubuntu user here. I just installed Ubuntu 14.04 on my gigabyte U24F laptop. At first the touch-pad (I believe it's elantech) was working fine but one day I turned it off using fn+f10 key from the keyboard. The next day I could no longer turn it back on and it has since been undetected by the system. xinput returns Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? Logitech USB Optical Mouse id=11 [slave pointer (2)] ? Virtual core keyboard id=3 [master keyboard (2)] ? Virtual core XTEST keyboard id=5 [slave keyboard (3)] ? Power Button id=6 [slave keyboard (3)] ? Video Bus id=7 [slave keyboard (3)] ? Sleep Button id=8 [slave keyboard (3)] ? Video Bus id=9 [slave keyboard (3)] ? Power Button id=10 [slave keyboard (3)] ? AT Translated Set 2 keyboard id=12 [slave keyboard (3)] so there's no touch-pad detected. I'm using a USB mouse at the moment. Attempting to run synclient gives "Couldn't find synaptics properties. No synaptics driver loaded?" Things I've tried so far to no avail Reinstalling xserver-xorg-input-synaptics. Checking dconf.editor settings, touchpad is enabled. Booting into a live usb session, touchpad no longer even works in this case. (Does this mean a fresh install wouldn't even solve the problem?) Any help is greatly appreciated!

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  • Remapping characters in xmodmap

    - by Jacob R
    I am using a Swedish keyboard, and I want to be able to type braces easier. I planned to map AltGr + å to '}' and AltGr + ä to '{'. However, nothing really changes. I have some other stuff in my .Xmodmap so I know that it gets loaded allright. Here's what I have so far: keycode 35 = slash asciitilde dead_ogonek section dead_ogonek section keycode 49 = asciicircum onehalf keycode 66 = F10 clear Lock keycode 34 = aring Aring braceleft keycode 48 = adiaeresis Adiaeresis braceright where the 2 last lines are the one that should be related to this. What could I be doing wrong?

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  • Why do the GNOME symbolic icons appear darker in a running application?

    - by David Planella
    I'm creating an application that uses symbolic icons from the default theme. However, there are a few icons that I need that cannot be represented by those from the default theme, so I'm creating my own ones. What I did was to simply go to /usr/share/icons/gnome/scalable/actions/, copied a few locally into my app's source tree that could serve as a basis, and started editing them. So far so good. But I've noticed the following: all symbolic icons are of a light grey color when looking at the original .svg file, but when they are put onto a widget, they become darker. Here's an example, using the /usr/share/icons/gnome/scalable/actions/view-refresh-symbolic.svg icon from the default theme: Here's what it looks like when opening the original with Inkscape: And here's what it looks like on a toolbar on a running application: Notice the icon being much darker at runtime. That happens both with the Ambiance and Radiance themes. I wouldn't mind much, but I noticed it affects my custom icon, whereby parts of it become darker (the inner fill), whereas parts of it remain the same color as the original (the stroke). So what causes the default symbolic icons to darken and how should implement that for my custom icons?

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  • How to scroll hex tiles?

    - by Chris Evans
    I don't seem to be able to find an answer to this one. I have a map of hex tiles. I wish to implement scrolling. Code at present: drawTilemap = function() { actualX = Math.floor(viewportX / hexWidth); actualY = Math.floor(viewportY / hexHeight); offsetX = -(viewportX - (actualX * hexWidth)); offsetY = -(viewportY - (actualY * hexHeight)); for(i = 0; i < (10); i++) { for(j = 0; j < 10; j++) { if(i % 2 == 0) { x = (hexOffsetX * i) + offsetX; y = j * sourceHeight; } else { x = (hexOffsetX * i) + offsetX; y = hexOffsetY + (j * sourceHeight); } var tileselected = mapone[actualX + i][j]; drawTile(x, y, tileselected); } } } The code I've written so far only handles X movement. It doesn't yet work the way it should do. If you look at my example on jsfiddle.net below you will see that when moving to the right, when you get to the next hex tile along, there is a problem with the X position and calculations that have taken place. It seems it is a simple bit of maths that is missing. Unfortunately I've been unable to find an example that includes scrolling yet. http://jsfiddle.net/hd87E/1/ Make sure there is no horizontal scroll bar then trying moving right using the - right arrow on the keyboard. You will see the problem as you reach the end of the first tile. Apologies for the horrid code, I'm learning! Cheers

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  • Mount encrypted hfs in ubuntu

    - by pagid
    I try to mount an encrypted hfs+ partition in ubuntu. An older post described quite good how to do it, but lacks the information how to use encrypted partitions. What I found so far is: # install required packages sudo apt-get install hfsprogs hfsutils hfsplus loop-aes-utils # try to mount it mount -t hfsplus -o encryption=aes-256 /dev/xyz /mount/xyz But once I run this I get the following error: Error: Password must be at least 20 characters. So I tried to type it in twice, but that results in this: ioctl: LOOP_SET_STATUS: Invalid argument, requested cipher or key (256 bits) not supported by kernel Any suggestions? Thx Edit: One thing I'm not sure about is whether I use the right password. My assumption is that it is my default one for these situations. But I'm not sure whether Max OSX choose another password (internally) for that.

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  • Deleting Unused Swaps Partions

    - by Nikita Kononov
    Good evening everyone , I got a little issue with Swap Partitions. Due to some issues after installing Ubuntu first time, I reinstalled it and now I have 3 Swaps. Here is sudo fdisk -l result Disk /dev/sda: 750.2 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders, total 1465149168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 4096 bytes I/O size (minimum/optimal): 4096 bytes / 4096 bytes Disk identifier: 0xaa9693fe Device Boot Start End Blocks Id System /dev/sda1 2048 52430847 26214400 1c Hidden W95 FAT32 (LBA) /dev/sda2 * 52430848 540677076 244123114+ 7 HPFS/NTFS/exFAT /dev/sda3 540678142 1465147391 462234625 5 Extended Partition 3 does not start on physical sector boundary. /dev/sda5 1452750848 1465147391 6198272 82 Linux swap / Solaris /dev/sda6 1440352256 1452742655 6195200 82 Linux swap / Solaris /dev/sda7 540678144 1427951615 443636736 83 Linux /dev/sda8 1427953664 1440339967 6193152 82 Linux swap / Solaris So Swaps in /dev/sda5 and /dev/sda6 are no longer in use as far as I understand and thus I was planning to delete them, however faced a problem. What I did is download and burn Gparted Live CD and boot it up, tried to delete those partitions but I have no idea how to add 12GB unallocated memory to the existing OS partition in this case to /dev/sda7 Is there anyway I can delete 2 swaps and extend unallocated memory to /dev/sda7 partion? Thank you in advance!

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  • Include requested hostname in access_log

    - by Aaron J Spetner
    I would like my access_log to list the host name that the client is requesting (e.g. when requesting http://www.example.com/test I should see "www.example.com" in the log). The only thing I have found so far is to use %v in the LogFormat directive, but this only gives "the canonical ServerName of the server serving the request" (as described by Apache at http://httpd.apache.org/docs/2.0/mod/mod_log_config.html#formats). This does not help me for requests that use a hostname that is not specified in a ServerName directive. Is there any way to log the requested hostname? Thanks

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  • When module calling gets ugly

    - by Pete
    Has this ever happened to you? You've got a suite of well designed, single-responsibility modules, covered by unit tests. In any higher-level function you code, you are (95% of the code) simply taking output from one module and passing it as input to the next. Then, you notice this higher-level function has turned into a 100+ line script with multiple responsibilities. Here is the problem. It is difficult (impossible) to test that script. At least, it seems so. Do you agree? In my current project, all of the bugs came from this script. Further detail: each script represents a unique solution, or algorithm, formed by using different modules in different ways. Question: how can you remedy this situation? Knee-jerk answer: break the script up into single-responsibility modules. Comment on knee-jerk answer: it already is! Best answer I can come up with so far: create higher-level connector objects which "wire" modules together in particular ways (take output from one module, feed it as input to another module). Thus if our script was: FooInput fooIn = new FooInput(1, 2); FooOutput fooOutput = fooModule(fooIn); Double runtimevalue = getsomething(fooOutput.whatever); BarInput barIn = new BarInput( runtimevalue, fooOutput.someOtherValue); BarOutput barOut = barModule(BarIn); It would become with a connector: FooBarConnectionAlgo fooBarConnector = new fooBarConnector(fooModule, barModule); FooInput fooIn = new FooInput(1, 2); BarOutput barOut = fooBarConnector(fooIn); So the advantage is, besides hiding some code and making things clearer, we can test FooBarConnectionAlgo. I'm sure this situation comes up a lot. What do you do?

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  • How can I setup a group writeable directory?

    - by meder
    $ whoami meder $ cd /var/www $ sudo mkdir html $ sudo groupadd web $ sudo usermod -a -G web meder $ sudo usermod -a -G web medertest $ sudo chown meder:web html $ sudo chmod -R g+rwx html The problem is, anytime I create a new file in /var/www/html even though the group is set to web, it is only writeable by the original user. I was given the advice of setting the umask to be 002 because the default is what causes the problems. But I would have to do this for all users in that group, and as far as I know it would be tedious having all of them modify ~/.bashrc to have umask 002. Even if I can do it myself with a shell command for all of those users, it still seems too tedious. Can anyone offer any advice on having a group writeable directory?

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  • Ubuntu 12.04LTS stuck at login mouse and keyboard not responding

    - by user169954
    I have Ubuntu 12.04LTS installed on a dual-booted machine (i5 dual core 8G ram) and it's been working fine, but today for some reason when I logged out and tried to log back in it is stuck at the login page, i.e. the mouse and the keyboard are not responding. The mouse is stuck at the top left corner of my screen, and I can do nothing but to turn the machine off. (I have been using logitech wireless mouse and keyboard.) I can not access the virtual console (Alt-F1 or Cntrl-Alt-F1) either! Here is what I have tried so far: Verified it is not a H/W problem since the mouse and keyboard work fine with windows7 Booted with ubuntu installation dvd and ran trial mode and mouse and keyboard worked fine. Tried bypassing the login screen by booting into recovery mode and editing tty1.conf, but to no avail. I moved .Xauthority .profile and .bashrc from my $HOME to another location so my login would proceed completely by system defaults. But this did not help From recovery mode commandline used to dpkg-reconfigure to switch between gdm and lightgdm. This did not help either. By the way, when in recovery mode as root from command line I mount the filesystem, all apps work fine. Python is Ok, octave is ok, vi is ok etc. I have a feeling if I could only bypass the login screen, and automatically get into the desktop, I will be ok. But I haven't been able to accomplish this either. I desperately need help please. Thank you in advance. Update: So I tried to switch to lightdm by dpkg-configure lightdm. This at least brings me up to the classical linux commandline login prompt but without a gui. Should I install startx? Should I install ubuntu-desktop?

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  • What are some Java patterns well-suited for fast, algorithmic coding?

    - by Casey Chu
    I'm in college, and I've recently started competing in programming competitions with my friends. These competitions involve solving algorithmic problems quickly. It's a lot of fun, but there's one problem: I'm forced to use Java. (My teammates use Java.) Background: I'm a self-taught JavaScript programmer, and it hurts to write Java code. I find it very verbose and inflexible, and I feel slowed down when having to declare types and decide which of the eighty list data structure to use. I'm also frustrated about the lack of functional programming features and how verbose using regular expressions, arrays, and dictionaries are. As an example, consider the problem of finding the length of the longest string of consecutive characters in a given string. So the string XX22BBBBccXX222 would give 4, for the string of four Bs. In Java, I'd have to loop through and manually count characters and manually keep track of the maximum. (That's at least as far as I'm aware -- I'm not as familiar with Java as I am with JavaScript.) In JavaScript, I'd find it like this: var max = Math.max.apply(Math, str.match(/(.)\1*/g).map(function (s) { return s.length; })); Much quicker and simpler, in my book. The question: what are some Java features, techniques, or patterns well-suited for fast, algorithmic coding?

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  • Date header returned by IIS7 is wrong

    - by James Hollingworth
    I am serving an ASP.NET application from IIS 7 but we are experiencing some weird cookie issues. The code works fine in other environments so we are assuming this is specific to this server (related question). We have been looking at the http headers returned and someone pointed out that the date http header is showing the 1st of Jan rather than today's date (so far it always shows that date regardless of what the current date is). The system clock is set correctly (and we can print out the current time/date via DateTime.Now correctly as well) so we can't work out why it's now working. Does anyone have any ideas? Is this a red-herring? Thanks, James

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