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  • Using wget to download pdf files from a site that requires cookies to be set

    - by matt74tm
    I want to access a newspaper site and then download their epaper copies (in PDF). The site requires me to login using my email address and password and then it permits me to access those PDF URLs. I'm having trouble 'setting my session' in wget. When I login into the site from my browser, it sets two cookie values: [email protected] Password=12345 I tried: wget --post-data "[email protected]&Password=12345" http://epaper.abc.com/login.aspx However, that just downloaded the login page and saved it locally The FORM on the login page has two fields: txtUserID txtPassword and radiobuttons like this: <input id="rbtnManchester" type="radio" checked="checked" name="txtpub" value="44"> Another button: <input id="rbtnLondon" type="radio" name="txtpub" value="64"> If I post this to the login.aspx page, I get the same output wget --post-data "[email protected]&txtPassword=12345&txtpub=44" http://epaper.abc.com/login.aspx If I do: --save-cookies abc_cookies.txt it doesnt seem to have anything other than the default content. For the last if I do --debug as well it says: ... Set-Cookie: ASP.NET_SessionId=05kphcn4hjmblq45qgnjoe41; path=/; HttpOnly ... Stored cookie epaper.abc.com -1 (ANY) / <session> <insecure> [expiry none] ASP.NET_SessionId 05kphcn4hjmblq45qgnjoe41 Length: 107253 (105K) [text/html] Saving to: `login.aspx' ... Saving cookies to abc_cookies.txt. However, abc_cookies.txt shows ONLY the following: # HTTP cookie file. # Generated by Wget on 2011-08-16 08:03:05. # Edit at your own risk. (Not sure why I'm not getting any responses on SO - perhaps SU is a better forum - http://stackoverflow.com/questions/7064171/using-wget-to-download-pdf-files-from-a-site-that-requires-cookies-to-be-set) EDIT 1 C:\Temp>wget --cookies=on --keep-session-cookies --save-cookies abc_cookies.txt --post-data "txtUserID=abc%40gmail.com&txtPassword=password&txtpub=44&chkbox=checkbox&submit.x=48&submit.y=7" http://epaper.abc.com/login.aspx --debug SYSTEM_WGETRC = c:/progra~1/wget/etc/wgetrc syswgetrc = C:\Program Files (x86)\GnuWin32/etc/wgetrc DEBUG output created by Wget 1.11.4 on Windows-MinGW. --2011-08-18 08:15:59-- http://epaper.abc.com/login.aspx Resolving epaper.abc.com... seconds 0.00, 999.999.99.99 Caching epaper.abc.com => 999.999.99.99 Connecting to epaper.abc.com|999.999.99.99|:80... seconds 0.00, connected. Created socket 300. Releasing 0x00a2ae80 (new refcount 1). ---request begin--- POST /login.aspx HTTP/1.0 User-Agent: Wget/1.11.4 Accept: */* Host: epaper.abc.com Connection: Keep-Alive Content-Type: application/x-www-form-urlencoded Content-Length: 100 ---request end--- [POST data: txtUserID=abc%40gmail.com&txtPassword=password&txtpub=44&chkbox=checkbox&submit.x=48&submit.y=7] HTTP request sent, awaiting response... ---response begin--- HTTP/1.1 200 OK Connection: keep-alive Date: Thu, 18 Aug 2011 02:46:17 GMT Server: Microsoft-IIS/6.0 X-Powered-By: ASP.NET X-AspNet-Version: 2.0.50727 Set-Cookie: ASP.NET_SessionId=owcrje55yl45kgmhn43gq145; path=/; HttpOnly Cache-Control: private Content-Type: text/html; charset=utf-8 Content-Length: 107253 ---response end--- 200 OK Registered socket 300 for persistent reuse. Stored cookie epaper.abc.com -1 (ANY) / <session> <insecure> [expiry none] ASP.NET_SessionId owcrje55yl45kgmhn43gq145 Length: 107253 (105K) [text/html] Saving to: `login.aspx.1' 100%[======================================================================================================================>] 107,253 24.9K/s in 4.2s 2011-08-18 08:16:05 (24.9 KB/s) - `login.aspx.1' saved [107253/107253] Saving cookies to abc_cookies.txt. Done saving cookies. C:\Temp>wget --referer=http://epaper.abc.com/login.aspx --cookies=on --load-cookies abc_cookies.txt --keep-session-cookies --save-cookies abc_cookies.txt http://epaper.abc.com/PagePrint/16_08_2011_001.pdf --debug SYSTEM_WGETRC = c:/progra~1/wget/etc/wgetrc syswgetrc = C:\Program Files (x86)\GnuWin32/etc/wgetrc DEBUG output created by Wget 1.11.4 on Windows-MinGW. Stored cookie epaper.abc.com -1 (ANY) / <session> <insecure> [expiry none] ASP.NET_SessionId owcrje55yl45kgmhn43gq145 --2011-08-18 08:16:12-- http://epaper.abc.com/PagePrint/16_08_2011_001.pdf Resolving epaper.abc.com... seconds 0.00, 999.999.99.99 Caching epaper.abc.com => 999.999.99.99 Connecting to epaper.abc.com|999.999.99.99|:80... seconds 0.00, connected. Created socket 300. Releasing 0x00598290 (new refcount 1). ---request begin--- GET /PagePrint/16_08_2011_001.pdf HTTP/1.0 Referer: http://epaper.abc.com/login.aspx User-Agent: Wget/1.11.4 Accept: */* Host: epaper.abc.com Connection: Keep-Alive Cookie: ASP.NET_SessionId=owcrje55yl45kgmhn43gq145 ---request end--- HTTP request sent, awaiting response... ---response begin--- HTTP/1.1 200 OK Connection: keep-alive Date: Thu, 18 Aug 2011 02:46:30 GMT Server: Microsoft-IIS/6.0 X-Powered-By: ASP.NET X-AspNet-Version: 2.0.50727 content-disposition: attachement; filename=Default_logo.gif Cache-Control: private Content-Type: image/GIF Content-Length: 4568 ---response end--- 200 OK Registered socket 300 for persistent reuse. Length: 4568 (4.5K) [image/GIF] Saving to: `16_08_2011_001.pdf' 100%[======================================================================================================================>] 4,568 7.74K/s in 0.6s 2011-08-18 08:16:14 (7.74 KB/s) - `16_08_2011_001.pdf' saved [4568/4568] Saving cookies to abc_cookies.txt. Done saving cookies. Contents of abc_cookies.txt epaper.abc.com FALSE / FALSE 0 ASP.NET_SessionId owcrje55yl45kgmhn43gq145

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  • Arguments for a coding standard?

    - by acidzombie24
    A few friends and i are planning to work on a project together and we want a COMPLETELY DIFFERENT coding standard. We do NOT want to use the coding standard the libraries/language uses. Its our project and we want to mess around. So i came here to ask what you guys think are good standards and arguments for it (or what not to do and arguments against it). The styles i remember most are Upper casing the entire word Camel and Pascal casing Using '_' to separate each word pre or postfixing letters or words (i hate m for member but i think IsCond() is a good func name. SomethingException as a postfix example) Using '_' at the start or end of words Brace placement. On a new or same line? I know of libs that use Pascal casing on all public and protected members. But would you ever get confused if something is a func, var or even property if the lang supports it? What about if you decide a public member to be private (or vice versa) wouldnt that great a lot of fix up work or inconsistencies? Is prefixing C to every class a good idea? I ask what do you think and why?

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  • Mutating Programming Language?

    - by MattiasK
    For fun I was thinking about how one could build a programming language that differs from OOP and came up with this concept. I don't have a strong foundation in computer science so it might be common place without me knowing it (more likely it's just a stupid idea :) I apologize in advance for this somewhat rambling question :) Anyways here goes: In normal OOP methods and classes are variant only upon parameters, meaning if two different classes/methods call the same method they get the same output. My, perhaps crazy idea, is that the calling method and class could be an "invisible" part of it's signature and the response could vary depending on who call's an method. Say that we have a Window object with a Break() method, now anyone (who has access) could call this method on Window with the same result. Now say that we have two different objects, Hammer and SledgeHammer. If Break need to produce different results based on these we'd pass them as parameters Break(IBluntObject bluntObject) With a mutating programming language (mpl) the operating objects on the method would be visible to the Break Method without begin explicitly defined and it could adopt itself based on them). So if SledgeHammer calls Window.Break() it would generate vastly different results than if Hammer did so. If OOP classes are black boxes then MPL are black boxes that knows who's (trying) to push it's buttons and can adapt accordingly. You could also have different permission sets on methods depending who's calling them rather than having absolute permissions like public and private. Does this have any advantage over OOP? Or perhaps I should say, would it add anything to it since you should be able to simply add this aspect to methods (just give access to a CallingMethod and CallingClass variable in context) I'm not sure, might be to hard to wrap one's head around, it would be kinda interesting to have classes that adopted themselves to who uses them though. Still it's an interesting concept, what do you think, is it viable?

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  • windows firewall and network location switch after establishing a vpn connection

    - by Konrads
    I am looking for a reasonable solution for network location switching after VPN connection is established for Windows 7. The scenario is as follows: For location public (employee plugging in his laptop in hotel, public wi-fi,etc) all inbound connections are restricted, only outbound VPN + www is enabled. Employee then initiates a VPN connection, VPN pushes routes to 10.0.0.0/8 subnet Now I would like to have lax security rules for traffic from/to 10.0.0.0/8 that comes through the VPN interface, while still protecting the laptop from traffic that comes via uplink interface as if it was private. How to achieve this switching and duality? One option I see is switching to IPSec...

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  • Bridge 2 routers

    - by Nathan Adams
    I have 2 Linksys WRT54GL routers flashed with DD-WRT. On each I have a different ISP, and thus a different private network. I would like to be able to talk to either network regardless of what network I am on. Example: ISP1 - Router1 - Client ISP2 - Router2 - Client What I would like to do is something like: ISP1 - Router1 - Client              ^              |              v ISP2 - Router2 - Client This would be ideally because then I don't need to introduce another device in the mix, unless I have to. But I guess the first question is - is this even possible?

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  • We have moved to larger offices

    - by Chris Houston
    First of all we should probably apologise for the complete lack of blogging over the last 6 months! As web developers we are constantly telling our clients that they should keep their blogs up to date and it seems we have been ignoring our own advice.That being said, we have been very busy moving offices and helping our new host QV Offices setup their new business. As well as all the moving we have not been sitting on our hands, we have built the new site for DairyMaster over in Ireland as well as a separate private website for their global distributor network.As Umbraco Gold Partners we have found more and more that we are working on projects where we are the silent development partners, so although we cannot talk publicly about a lot of the sites we develop, we have some real beauties now in our portfolio :)Now that the dust has settled in our new office ( and has been hovered up! ) we are read for the new year and are looking forward to working on some exciting projects that are currently in the pipeline.We are also intending to run some Hacking sessions for Umbraco as we now have lots of space for developers to come and work with us, so if you have any ideas of a theme for an Umbraco Hackathon then do let us know.And with that it just remains to say Happy Christmas to you all and see you in the new year!

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  • Random World Generation

    - by Alex Larsen
    I'm making a game like minecraft (although a different idea) but I need a random world generator for a 1024 block wide and 256 block tall map. Basically so far I have a multidimensional array for each layer of blocks (a total of 262,114 blocks). This is the code I have now: Block[,] BlocksInMap = new Block[1024, 256]; public bool IsWorldGenerated = false; Random r = new Random(); private void RunThread() { for (int BH = 0; BH <= 256; BH++) { for (int BW = 0; BW <= 1024; BW++) { Block b = new Block(); if (BH >= 192) { } BlocksInMap[BW, BH] = b; } } IsWorldGenerated = true; } public void GenWorld() { new Thread(new ThreadStart(RunThread)).Start(); } I want to make tunnels and water but the way blocks are set is like this: Block MyBlock = new Block(); MyBlock.BlockType = Block.BlockTypes.Air; How would I manage to connect blocks so the land is not a bunch of floating dirt and stone?

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  • Why unhandled exceptions are useful

    - by Simon Cooper
    It’s the bane of most programmers’ lives – an unhandled exception causes your application or webapp to crash, an ugly dialog gets displayed to the user, and they come complaining to you. Then, somehow, you need to figure out what went wrong. Hopefully, you’ve got a log file, or some other way of reporting unhandled exceptions (obligatory employer plug: SmartAssembly reports an application’s unhandled exceptions straight to you, along with the entire state of the stack and variables at that point). If not, you have to try and replicate it yourself, or do some psychic debugging to try and figure out what’s wrong. However, it’s good that the program crashed. Or, more precisely, it is correct behaviour. An unhandled exception in your application means that, somewhere in your code, there is an assumption that you made that is actually invalid. Coding assumptions Let me explain a bit more. Every method, every line of code you write, depends on implicit assumptions that you have made. Take this following simple method, that copies a collection to an array and includes an item if it isn’t in the collection already, using a supplied IEqualityComparer: public static T[] ToArrayWithItem( ICollection<T> coll, T obj, IEqualityComparer<T> comparer) { // check if the object is in collection already // using the supplied comparer foreach (var item in coll) { if (comparer.Equals(item, obj)) { // it's in the collection already // simply copy the collection to an array // and return it T[] array = new T[coll.Count]; coll.CopyTo(array, 0); return array; } } // not in the collection // copy coll to an array, and add obj to it // then return it T[] array = new T[coll.Count+1]; coll.CopyTo(array, 0); array[array.Length-1] = obj; return array; } What’s all the assumptions made by this fairly simple bit of code? coll is never null comparer is never null coll.CopyTo(array, 0) will copy all the items in the collection into the array, in the order defined for the collection, starting at the first item in the array. The enumerator for coll returns all the items in the collection, in the order defined for the collection comparer.Equals returns true if the items are equal (for whatever definition of ‘equal’ the comparer uses), false otherwise comparer.Equals, coll.CopyTo, and the coll enumerator will never throw an exception or hang for any possible input and any possible values of T coll will have less than 4 billion items in it (this is a built-in limit of the CLR) array won’t be more than 2GB, both on 32 and 64-bit systems, for any possible values of T (again, a limit of the CLR) There are no threads that will modify coll while this method is running and, more esoterically: The C# compiler will compile this code to IL according to the C# specification The CLR and JIT compiler will produce machine code to execute the IL on the user’s computer The computer will execute the machine code correctly That’s a lot of assumptions. Now, it could be that all these assumptions are valid for the situations this method is called. But if this does crash out with an exception, or crash later on, then that shows one of the assumptions has been invalidated somehow. An unhandled exception shows that your code is running in a situation which you did not anticipate, and there is something about how your code runs that you do not understand. Debugging the problem is the process of learning more about the new situation and how your code interacts with it. When you understand the problem, the solution is (usually) obvious. The solution may be a one-line fix, the rewrite of a method or class, or a large-scale refactoring of the codebase, but whatever it is, the fix for the crash will incorporate the new information you’ve gained about your own code, along with the modified assumptions. When code is running with an assumption or invariant it depended on broken, then the result is ‘undefined behaviour’. Anything can happen, up to and including formatting the entire disk or making the user’s computer sentient and start doing a good impression of Skynet. You might think that those can’t happen, but at Halting problem levels of generality, as soon as an assumption the code depended on is broken, the program can do anything. That is why it’s important to fail-fast and stop the program as soon as an invariant is broken, to minimise the damage that is done. What does this mean in practice? To start with, document and check your assumptions. As with most things, there is a level of judgement required. How you check and document your assumptions depends on how the code is used (that’s some more assumptions you’ve made), how likely it is a method will be passed invalid arguments or called in an invalid state, how likely it is the assumptions will be broken, how expensive it is to check the assumptions, and how bad things are likely to get if the assumptions are broken. Now, some assumptions you can assume unless proven otherwise. You can safely assume the C# compiler, CLR, and computer all run the method correctly, unless you have evidence of a compiler, CLR or processor bug. You can also assume that interface implementations work the way you expect them to; implementing an interface is more than simply declaring methods with certain signatures in your type. The behaviour of those methods, and how they work, is part of the interface contract as well. For example, for members of a public API, it is very important to document your assumptions and check your state before running the bulk of the method, throwing ArgumentException, ArgumentNullException, InvalidOperationException, or another exception type as appropriate if the input or state is wrong. For internal and private methods, it is less important. If a private method expects collection items in a certain order, then you don’t necessarily need to explicitly check it in code, but you can add comments or documentation specifying what state you expect the collection to be in at a certain point. That way, anyone debugging your code can immediately see what’s wrong if this does ever become an issue. You can also use DEBUG preprocessor blocks and Debug.Assert to document and check your assumptions without incurring a performance hit in release builds. On my coding soapbox… A few pet peeves of mine around assumptions. Firstly, catch-all try blocks: try { ... } catch { } A catch-all hides exceptions generated by broken assumptions, and lets the program carry on in an unknown state. Later, an exception is likely to be generated due to further broken assumptions due to the unknown state, causing difficulties when debugging as the catch-all has hidden the original problem. It’s much better to let the program crash straight away, so you know where the problem is. You should only use a catch-all if you are sure that any exception generated in the try block is safe to ignore. That’s a pretty big ask! Secondly, using as when you should be casting. Doing this: (obj as IFoo).Method(); or this: IFoo foo = obj as IFoo; ... foo.Method(); when you should be doing this: ((IFoo)obj).Method(); or this: IFoo foo = (IFoo)obj; ... foo.Method(); There’s an assumption here that obj will always implement IFoo. If it doesn’t, then by using as instead of a cast you’ve turned an obvious InvalidCastException at the point of the cast that will probably tell you what type obj actually is, into a non-obvious NullReferenceException at some later point that gives you no information at all. If you believe obj is always an IFoo, then say so in code! Let it fail-fast if not, then it’s far easier to figure out what’s wrong. Thirdly, document your assumptions. If an algorithm depends on a non-trivial relationship between several objects or variables, then say so. A single-line comment will do. Don’t leave it up to whoever’s debugging your code after you to figure it out. Conclusion It’s better to crash out and fail-fast when an assumption is broken. If it doesn’t, then there’s likely to be further crashes along the way that hide the original problem. Or, even worse, your program will be running in an undefined state, where anything can happen. Unhandled exceptions aren’t good per-se, but they give you some very useful information about your code that you didn’t know before. And that can only be a good thing.

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  • iSCSI - what's faster?

    - by Unplugme71
    I have a DroboPro that is currently connected to a GS748TS switch. Also connected to the switch is a server and few workstations. Which method would be better in performance? Add a NIC to the server. Direct connect the DroboPro via iSCSI to the new NIC. Add a NIC to the server. Create a dedicated VLAN for the new NIC and Drobo. Add a NIC to the server and attach it to a separate switch. DroboPro connects to the switch. Becomes a private network, similar to a VLAN. DroboPro has a single ethernet connection. Server has a single ethernet connection (currently). Workstations each have a single ethernet connection.

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  • Matching the superclass's constructor's parameter list, is treating a null default value as a non-null value within a constructor a violation of LSP?

    - by Panzercrisis
    I kind of ran into this when messing around with FlashPunk, and I'm going to use it as an example. Essentially the main sprite class is pretty much class Entity. Entity's constructor has four parameters, each with a default value. One of them is graphic, whose default value is null. Entity is designed to be inherited from, with many such subclasses providing their own graphic within their own internal workings. Normally these subclasses would not have graphic in their constructor's parameter lists, but would simply pick something internally and go with it. However I was looking into possibly still adhering to the Liskov Substitution Principal. Which led me to the following example: package com.blank.graphics { import net.flashpunk.*; import net.flashpunk.graphics.Image; public class SpaceGraphic extends Entity { [Embed(source = "../../../../../../assets/spaces/blank.png")] private const BLANK_SPACE:Class; public function SpaceGraphic(x:Number = 0, y:Number = 0, graphic:Graphic = null, mask:Mask = null) { super(x, y, graphic, mask); if (!graphic) { this.graphic = new Image(BLANK_SPACE); } } } } Alright, so now there's a parameter list in the constructor that perfectly matches the one in the super class's constructor. But if the default value for graphic is used, it'll exhibit two different behaviors, depending on whether you're using the subclass or the superclass. In the superclass, there won't be a graphic, but in the subclass, it'll choose the default graphic. Is this a violation of the Liskov Substitution Principal? Does the fact that subclasses are almost intended to use different parameter lists have any bearing on this? Would minimizing the parameter list violate it in a case like this? Thanks.

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  • Reusable skill class structure

    - by Martino Wullems
    Hello, Pretty new to the whole game development scene, but I have experience in other branches of programming. Anyway, I was wondering what methods are used to implement a skill structure. I imagine a skill in itself would a class. I'm using actionscript 3 for this project btw. public class Skill { public var power:int; public var delay:int; public var cooldown:int; public function Attack(user:Mob, target:Mob) { } } } Each skill would extend the Skill class and add it's own functionality. public class Tackle extends Skill { public function Tackle(user:Mob, target:Mob) { super(user, target); executeAttack(); } private function executeAttack():void { //multiply user.strength with power etc //play attack animation } } } This where I get stuck. How do I termine which mobs has which skills? And which skill will they later be able to retrieve (by reaching a certain level etc). How does the player actually execute the skill and how is it determine if it hits. It's all very new to me so I have no idea where to begin. Any links would also be appreciated. Thanks in advance.

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  • When creating an library published on CodePlex, how "bad" would it be for the unit-test projects to rely on commercial products?

    - by Lasse V. Karlsen
    I have started a project on CodePlex for a WebDAV server implementation for .NET, so that I can host a WebDAV server in my own programs. This is both a learning/research project (WebDAV + server portion) as well as a project I think I can have much fun with, both in terms of making it and using it. However, I see a need to do mocking of types here in order to unit-testing properly. For instance, I will be relying on HttpListener for the web server portion of the WebDAV server, and since this type has no interface, and is sealed, I cannot easily make mocks or stubs out of it. Unless I use something like TypeMock. So if I used TypeMock in the unit-test projects on this library, how bad would this be for potential users? The projects are made in C# 3.5 for .NET 3.5 and 4.0, and the project files was created with Visual Studio 2010 Professional. The actual class libraries you would end up referencing in your software would of course not be encumbered with anything remotely like this, only the unit-test libraries. What's your thoughts on this? As an example, I have in my old code-base, which is private, the ability to just initiate a WebDAV server with just this: var server = new WebDAVServer(); This constructs, and owns, a HttpListener instance internally, and I would like to verify through unit-tests that if I dispose of this server object, the internal listener is disposed of. If, on the other hand, I use the overload where I hand it a listener object, this object should not be disposed of. Short of exposing the internal listener object to the outside world, something I'm a bit loath to do, how can I in a good way ensure that the object was disposed of? With TypeMock I can mock away parts of this object even though it isn't accessed through interfaces. The alternative would be for me to wrap everything in wrapper classes, where I have complete control.

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  • Self-referencing anonymous closures: is JavaScript incomplete?

    - by Tom Auger
    Does the fact that anonymous self-referencing function closures are so prevelant in JavaScript suggest that JavaScript is an incomplete specification? We see so much of this: (function () { /* do cool stuff */ })(); and I suppose everything is a matter of taste, but does this not look like a kludge, when all you want is a private namespace? Couldn't JavaScript implement packages and proper classes? Compare to ActionScript 3, also based on EMACScript, where you get package com.tomauger { import bar; class Foo { public function Foo(){ // etc... } public function show(){ // show stuff } public function hide(){ // hide stuff } // etc... } } Contrast to the convolutions we perform in JavaScript (this, from the jQuery plugin authoring documentation): (function( $ ){ var methods = { init : function( options ) { // THIS }, show : function( ) { // IS }, hide : function( ) { // GOOD }, update : function( content ) { // !!! } }; $.fn.tooltip = function( method ) { // Method calling logic if ( methods[method] ) { return methods[ method ].apply( this, Array.prototype.slice.call( arguments, 1 )); } else if ( typeof method === 'object' || ! method ) { return methods.init.apply( this, arguments ); } else { $.error( 'Method ' + method + ' does not exist on jQuery.tooltip' ); } }; })( jQuery ); I appreciate that this question could easily degenerate into a rant about preferences and programming styles, but I'm actually very curious to hear how you seasoned programmers feel about this and whether it feels natural, like learning different idiosyncrasies of a new language, or kludgy, like a workaround to some basic programming language components that are just not implemented?

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  • Box2D how to implement a camera?

    - by Romeo
    By now i have this Camera class. package GameObjects; import main.Main; import org.jbox2d.common.Vec2; public class Camera { public int x; public int y; public int sx; public int sy; public static final float PIXEL_TO_METER = 50f; private float yFlip = -1.0f; public Camera() { x = 0; y = 0; sx = x + Main.APPWIDTH; sy = y + Main.APPHEIGHT; } public Camera(int x, int y) { this.x = x; this.y = y; sx = x + Main.APPWIDTH; sy = y + Main.APPHEIGHT; } public void update() { sx = x + Main.APPWIDTH; sy = y + Main.APPHEIGHT; } public void moveCam(int mx, int my) { if(mx >= 0 && mx <= 80) { this.x -= 2; } else if(mx <= Main.APPWIDTH && mx >= Main.APPWIDTH - 80) { this.x += 2; } if(my >= 0 && my <= 80) { this.y += 2; } else if(my <= Main.APPHEIGHT && my >= Main.APPHEIGHT - 80) { this.y -= 2; } this.update(); } public float meterToPixel(float meter) { return meter * PIXEL_TO_METER; } public float pixelToMeter(float pixel) { return pixel / PIXEL_TO_METER; } public Vec2 screenToWorld(Vec2 screenV) { return new Vec2(screenV.x + this.x, yFlip * screenV.y + this.y); } public Vec2 worldToScreen(Vec2 worldV) { return new Vec2(worldV.x - this.x, yFlip * worldV.y - this.y); } } I need to know how to modify the screenToWorld and worldToScreen functions to include the PIXEL_TO_METER scaling.

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  • Avoiding Object Oriented Pitfalls, Migrating from C, What Worked for You?

    - by Stephen
    I've been programming in procedural languages for quite some time now, and my first reaction to a problem is to start breaking it down into tasks to perform rather than to consider the different entities (objects) that exist and their relationships. I have had a university course in OOP, and understand the fundamentals of encapsulation, data abstraction, polymorphism, modularity and inheritance. I read Learning to think in the Object Oriented Way and Learning object oriented thinking, and will be looking at some of the books pointed to in those answers. I think that several of my medium to large sized projects will benefit from effective use of OOP but as a novice I would like to avoid time consuming, common errors. Based on your experiences, what are these pitfalls and what are reasonable ways around them? If you could explain why they are pitfalls, and how your suggestion is effective in addressing the issue it'd be appreciated. I'm thinking along the lines of something like "Is it common to have a fair number of observer and modifier methods and use private variables or are there techniques for consolidating/reducing them?" I'm not worried about using C++ as a pure OO language, if there are good reasons to mix methods. (Reminiscent of the reasons to use GOTOs, albeit sparingly.) Thank you!

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  • How can I change the location of my ip address to Orlando, FL from other city where I live and using forum/chat-room? [on hold]

    - by MSEUCF
    I live in West Palm Beach, Florida. However, I am attending to school at University of Center Florida for materials science and engineering. Right now, I am on vacation and live in WPB, FL. There is one certainly problem when I login at private forum I'm getting error for not same the ip-address so I had to make new account with false information in city and still unable to success. Of course, it won't do that due to policy from forum required the ip-address has to be same in Orlando, FL. local only. How can I change the location of my ip address to Orlando? Also, in chat-room from forum it would show my ip-address so I'd be in trouble if they find out that I am not live in Orlando. Please help with me. Tell me how to change ip adress step and step. Thank you. *I use AT&T and Belkin Router Wifi. Forgiven me for my English is not very well. ESL. I am a foreign student.

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  • What is an SSH key?

    - by acidzombie24
    I signed up for github and notice the ssh key option which looked interesting. I originally expected something like an ssl key (name, co name, etc). After going through it i notice i only put a password and it is always myuser@comp-name (this is windows). Why? I thought it was a user/pass id and i can create separate keys for separate purpose for privacy reasons. Now i see i am required to use one to create a repository. Also i see something about a 'private key file' when looking at options. What exactly is an SSH Key and how can i create a separate user without creating a separate login in windows.

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  • Question about separating game core engine from game graphics engine...

    - by Conrad Clark
    Suppose I have a SquareObject class, which implements IDrawable, an interface which contains the method void Draw(). I want to separate drawing logic itself from the game core engine. My main idea is to create a static class which is responsible to dispatch actions to the graphic engine. public static class DrawDispatcher<T> { private static Action<T> DrawAction = new Action<T>((ObjectToDraw)=>{}); public static void SetDrawAction(Action<T> action) { DrawAction = action; } public static void Dispatch(this T Obj) { DrawAction(Obj); } } public static class Extensions { public static void DispatchDraw<T>(this object Obj) { DrawDispatcher<T>.DispatchDraw((T)Obj); } } Then, on the core side: public class SquareObject: GameObject, IDrawable { #region Interface public void Draw() { this.DispatchDraw<SquareObject>(); } #endregion } And on the graphics side: public static class SquareRender{ //stuff here public static void Initialize(){ DrawDispatcher<SquareObject>.SetDrawAction((Square)=>{//my square rendering logic}); } } Do this "pattern" follow best practices? And a plus, I could easily change the render scheme of each object by changing the DispatchDraw parameter, as in: public class SuperSquareObject: GameObject, IDrawable { #region Interface public void Draw() { this.DispatchDraw<SquareObject>(); } #endregion } public class RedSquareObject: GameObject, IDrawable { #region Interface public void Draw() { this.DispatchDraw<RedSquareObject>(); } #endregion } RedSquareObject would have its own render method, but SuperSquareObject would render as a normal SquareObject I'm just asking because i do not want to reinvent the wheel, and there may be a design pattern similar (and better) to this that I may be not acknowledged of. Thanks in advance!

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  • How to configure sendmail to relay local user mail to public host?

    - by Chau Chee Yang
    I am using Linux/Fedora's sendmail as my mail server. The server do not has a public domain name. It connect to Internet via dial-up. There are few users in the server. I have successfully configure my sendmail to relay mail to public host (via smart_host): # mail <user>@gmail.com [email protected] receive mail from this private host. However, if I send a mail to local user (without domain name): # mail <user> All mails are deliver to my server's mail spooler (/var/spool/mail). I wish all mails send to local user may relay to a public domain that I have registered, is that possible to do so with sendmail? mail user1 will send mail to [email protected] mail user2 will send mail to [email protected]

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  • Configuring WS-Security with PeopleSoft Web Services

    - by Dave Bain
    I was speaking with a customer a few days ago about PeopleSoft Web Services.  The customer created a web service but when they went to deploy it, they had so many problems configuring ws-security, they pulled the service.  They spent several days trying to get it working but never got it working so they've put it on hold until they have time to work through the issues. Having gone through the process of configuring ws-security myself, I understand the complexity.  There is no magic 'easy' button to push.  If you are not familiar with all the moving parts like policies, certificates, public and private keys, credential stores, and so on, it can be a daunting task.  PeopleBooks documentation is good but does not offer a step-by-step example to follow.  Fear not, for those that want more help, there is a place to go. PeopleSoft released a Mobile Inventory Management application over a year ago.  It is a mobile app built with Oracle Fusion Application Development Framework (ADF) that accesses PeopleSoft content through standard web services.  Part of the installation of this app is configuring ws-security for the web services used in the application.  Appendix A of the PeopleSoft FSCM91 Mobile Inventory Management Installation Guide is called Configuring WS-Security for Mobile Inventory Management.  It is a step-by-step guide to configure ws-security between a server running Oracle Web Server Management (OWSM) and PeopleSoft Integration Broker.  Your environment might be different, but the steps will be similar, and on the PeopleSoft side, Integration Broker will remain a constant. You can find the installation guide on Oracle Suport.  Sign in to https://support.us.oracle.com and search for document 1290972.1.  Read through Appendix A for more details about how to set up ws-security with PeopleSoft web services.

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  • Connect to RDS inside a VPC using Opsworks located in another VPC

    - by Consuelo Merino
    I have a RDS instance (mysql) inside a VPC called vpc-a (10.0.0.0/16). This instance is private, it can only be accessed from vpc-a. We created a stack on opsworks inside another VPC called vpc-b (10.1.0.0). We want to connect opsworks to the RDS but it doesn't work. It refuses to connect. I tried adding said subnet to the RDS security group. Also read a lot of documentation but I haven't stumbled across the answer. Any help would be greatly appreciated.

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  • Better way to generate enemies of different sub-classes

    - by KDiTraglia
    So lets pretend I have an enemy class that has some generic implementation and inheriting from it I have all the specific enemies of my game. There are points in my code that I need to check whether an enemy is a specific type, but in Java I have found no easier way than this monstrosity... //Must be a better way to do this if ( enemy.class.isAssignableFrom(Ninja.class) ) { ... } My partner on the project saw these and changed them to use an enum system instead public class Ninja extends Enemy { //EnemyType is an enum containing all our enemy types public EnemyType = EnemyTypes.NINJA; } if (enemy.EnemyType = EnemyTypes.NINJA) { ... } I also have found no way to generate enemies on varying probabilities besides this for (EnemyTypes types : enemyTypes) { if ( (randomNext = (randomNext - types.getFrequency())) < 0 ) { enemy = createEnemy(types.getEnemyType()); break; } } private static Enemy createEnemy(EnemyType type) { switch (type) { case NINJA: return new Ninja(new Vector2D(rand.nextInt(getScreenWidth()), 0), determineSpeed()); case GORILLA: return new Gorilla(new Vector2D(rand.nextInt(getScreenWidth()), 0), determineSpeed()); case TREX: return new TRex(new Vector2D(rand.nextInt(getScreenWidth()), 0), determineSpeed()); //etc } return null } I know java is a little weak at dynamic object creation, but is there a better way to implement this in a way such like this for (EnemyTypes types : enemyTypes) { if ( (randomNext = (randomNext - types.getFrequency())) < 0 ) { //Change enemyTypes to hold the classes of the enemies I can spawn enemy = types.getEnemyType().class.newInstance() break; } } Is the above possible? How would I declare enemyTypes to hold the classes if so? Everything I have tried so far as generated compile errors and general frustration, but I figured I might ask here before I completely give up to the huge mass that is the createEveryEnemy() method. All the enemies do inherit from the Enemy class (which is what the enemy variable is declared as). Also is there a better way to check which type a particular enemy that is shorter than enemy.class.isAssignableFrom(Ninja.class)? I'd like to ditch the enums entirely if possible, since they seem repetitive when the class name itself holds that information.

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  • Can I create an SSH user which can access only certain directory?

    - by RiMMER
    I have a Virtual Private Server which I can connect to using SSH with my root account, being able to execute any linux command and access all the disk area, obviously. I would like to create another user account, which would be able to access this server using SSH too, but only to a certain directory, for example /var/www/example.com/ For example, imagine this user has a HUGE error.log file (500 MB) located in /var/www/example.com/logs/error.log When accessing this file using FTP, this user needs to download 500 MB to view the last lines of the log, but I'd like him to be able to execute something like this: tail error.log Therefore I need him to be able to access the server using SSH, but I don't want to grant him access to all server areas. How can I do this?

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  • Need Help with fixing permissions in mounted Drive

    - by Master
    I am trying a lot still my problem is not solved. I have a partion called Server and inside it i have 5 folders like Folder 1 FOlder 2 Folder 3 I am mounting the drive on startup by using following command as told to me by some senoir members and it works but with some problems /dev/sdb1 /media/Server ntfs defaults,umask=006,fmask=000,dmask=007,uid=1000,gid=1001 0 0 The problem is with this command the permission are applied to all folders like Folder 1 , Folder 2 , FOlder3 But i want that only FOlder 3 should be publicly readable and writable while all other should be private and no one should have access to that. How can i achieve that

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  • Which platform to choose, Java or .NET?

    - by salman
    I am working in a private bank, a leading mid size bank in local market. We are going to create our core banking solution. Existing solution has been developed on Java using IBM Visual Age 4.0. It is very important to discuss architecture first, we have currently more than 350 branches working in standalone mode, and it means they are working in self contained environment. They have their own database server (IBM DB2 9.7) and they are communicating with other branches via sockets to send and receive data. Having experience of .NET for more than 5 years I am trying to convince my superiors to choose .NET platform, but they are reluctant and unwilling. It is my job to encourage them for choosing best available platform to create large scale enterprise application. In simple word, we are going to create a very large scale enterprise financial application, a centralize and integrated which connects all branch networks plus having scalable, solid architecture that easily evolve over time. I want professional people to comment on above scenarios. Which platform to choose .NET or Java? Our all resource is currently working in Java, we have homogeneous environment (no Linux, no Mac and no UNIX). Any idea, any thoughts, any points technical or non-technical i.e. administrative or management point of view will be really appreciated.

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