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  • linq: SQL performance on high loaded web applications

    - by Alex
    I started working with linq to SQL several weeks ago. I got really tired of working with SQL server directly through the SQL queries (sqldatareader, sqlcommand and all this good stuff).  After hearing about linq to SQL and mvc I quickly moved all my projects to these technologies. I expected linq to SQL work slower but it suprisongly turned out to be pretty fast, primarily because I always forgot to close my connections when using datareaders. Now I don't have to worry about it. But there's one problem that really bothers me. There's one page that's requested thousands of times a day. The system gets data in the beginning, works with it and updates it. Primarily the updates are ++ @ -- (increase and decrease values). I used to do it like this UPDATE table SET value=value+1 WHERE ID=@I'd It worked with no problems obviously. But with linq to SQL the data is taken in the beginning, moved to the class, changed and then saved. Stats.registeredusers++; Db.submitchanges(); Let's say there were 100 000 users. Linq will say "let it be 100 001" instead of "let it be increased by 1". But if there value of users has already been increased (that happens in my site all the time) then linq will be like oops, this value is already 100 001. Whatever I'll throw an exception" You can change this behavior so that it won't throw an exception but it still will not set the value to 100 002. Like I said, it happened with me all the time. The stas value was increased twice a second on average. I simply had to rewrite this chunk of code with classic ado net. So my question is how can you solve the problem with linq

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  • Very slow guards in my monadic random implementation (haskell)

    - by danpriduha
    Hi! I was tried to write one random number generator implementation, based on number class. I also add there Monad and MonadPlus instance. What mean "MonadPlus" and why I add this instance? Because of I want to use guards like here: -- test.hs -- import RandomMonad import Control.Monad import System.Random x = Rand (randomR (1 ::Integer, 3)) ::Rand StdGen Integer y = do a <-x guard (a /=2) guard (a /=1) return a here comes RandomMonad.hs file contents: -- RandomMonad.hs -- module RandomMonad where import Control.Monad import System.Random import Data.List data RandomGen g => Rand g a = Rand (g ->(a,g)) | RandZero instance (Show g, RandomGen g) => Monad (Rand g) where return x = Rand (\g ->(x,g)) (RandZero)>>= _ = RandZero (Rand argTransformer)>>=(parametricRandom) = Rand funTransformer where funTransformer g | isZero x = funTransformer g1 | otherwise = (getRandom x g1,getGen x g1) where x = parametricRandom val (val,g1) = argTransformer g isZero RandZero = True isZero _ = False instance (Show g, RandomGen g) => MonadPlus (Rand g) where mzero = RandZero RandZero `mplus` x = x x `mplus` RandZero = x x `mplus` y = x getRandom :: RandomGen g => Rand g a ->g ->a getRandom (Rand f) g = (fst (f g)) getGen :: RandomGen g => Rand g a ->g -> g getGen (Rand f) g = snd (f g) when I run ghci interpreter, and give following command getRandom y (mkStdGen 2000000000) I can see memory overflow on my computer (1G). It's not expected, and if I delete one guard, it works very fast. Why in this case it works too slow? What I do wrong?

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  • What are the fastest-performing options for a read-only, unordered collection of unique strings?

    - by Dan Tao
    Disclaimer: I realize the totally obvious answer to this question is HashSet<string>. It is absurdly fast, it is unordered, and its values are unique. But I'm just wondering, because HashSet<T> is a mutable class, so it has Add, Remove, etc.; and so I am not sure if the underlying data structure that makes these operations possible makes certain performance sacrifices when it comes to read operations -- in particular, I'm concerned with Contains. Basically, I'm wondering what are the absolute fastest-performing data structures in existence that can supply a Contains method for objects of type string. Within or outside of the .NET framework itself. I'm interested in all kinds of answers, regardless of their limitations. For example I can imagine that some structure might be restricted to strings of a certain length, or may be optimized depending on the problem domain (e.g., range of possible input values), etc. If it exists, I want to hear about it. One last thing: I'm not restricting this to read-only data structures. Obviously any read-write data structure could be embedded inside a read-only wrapper. The only reason I even mentioned the word "read-only" is that I don't have any requirement for a data structure to allow adding, removing, etc. If it has those functions, though, I won't complain.

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  • Moving from SVN to HG : branching and backup

    - by rorycl
    My company runs svn right now and we are very familiar with it. However, because we do a lot of concurrent development, merging can become very complicated.. We've been playing with hg and we really like the ability to make fast and effective clones on a per-feature basis. We've got two main issues we'd like to resolve before we move to hg: Branches for erstwhile svn users I'm familiar with the "4 ways to branch in Mercurial" as set out in Steve Losh's article. We think we should "materialise" the branches because I think the dev team will find this the most straightforward way of migrating from svn. Consequently I guess we should follow the "branching with clones" model which means that separate clones for branches are made on the server. While this means that every clone/branch needs to be made on the server and published separately, this isn't too much of an issue for us as we are used to checking out svn branches which come down as separate copies. I'm worried, however, that merging changes and following history may become difficult between branches in this model. Backup If programmers in our team make local clones of a branch, how do they backup the local clone? We're used to seeing svn commit messages like this on a feature branch "Interim commit: db function not yet working". I can't see a way of doing this easily in hg. Advice gratefully received. Rory

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  • ~1 second TcpListener Pending()/AcceptTcpClient() lag

    - by cpf
    Probably just watch this video: http://screencast.com/t/OWE1OWVkO As you see, the delay between a connection being initiated (via telnet or firefox) and my program first getting word of it. Here's the code that waits for the connection public IDLServer(System.Net.IPAddress addr,int port) { Listener = new TcpListener(addr, port); Listener.Server.NoDelay = true;//I added this just for testing, it has no impact Listener.Start(); ConnectionThread = new Thread(ConnectionListener); ConnectionThread.Start(); } private void ConnectionListener() { while (Running) { while (Listener.Pending() == false) { System.Threading.Thread.Sleep(1); }//this is the part with the lag Console.WriteLine("Client available");//from this point on everything runs perfectly fast TcpClient cl = Listener.AcceptTcpClient(); Thread proct = new Thread(new ParameterizedThreadStart(InstanceHandler)); proct.Start(cl); } } (I was having some trouble getting the code into a code block) I've tried a couple different things, could it be I'm using TcpClient/Listener instead of a raw Socket object? It's not a mandatory TCP overhead I know, and I've tried running everything in the same thread, etc.

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  • django: control json serialization

    - by abolotnov
    Is there a way to control json serialization in django? Simple code below will return serialized object in json: co = Collection.objects.all() c = serializers.serialize('json',co) The json will look similar to this: [ { "pk": 1, "model": "picviewer.collection", "fields": { "urlName": "architecture", "name": "\u0413\u043e\u0440\u043e\u0434 \u0438 \u0430\u0440\u0445\u0438\u0442\u0435\u043a\u0442\u0443\u0440\u0430", "sortOrder": 0 } }, { "pk": 2, "model": "picviewer.collection", "fields": { "urlName": "nature", "name": "\u041f\u0440\u0438\u0440\u043e\u0434\u0430", "sortOrder": 1 } }, { "pk": 3, "model": "picviewer.collection", "fields": { "urlName": "objects", "name": "\u041e\u0431\u044a\u0435\u043a\u0442\u044b \u0438 \u043d\u0430\u0442\u044e\u0440\u043c\u043e\u0440\u0442", "sortOrder": 2 } } ] You can see it's serializing it in a way that you are able to re-create the whole model, shall you want to do this at some point - fair enough, but not very handy for simple JS ajax in my case: I want bring the traffic to minimum and make the whole thing little clearer. What I did is I created a view that passes the object to a .json template and the template will do something like this to generate "nicer" json output: [ {% if collections %} {% for c in collections %} {"id": {{c.id}},"sortOrder": {{c.sortOrder}},"name": "{{c.name}}","urlName": "{{c.urlName}}"}{% if not forloop.last %},{% endif %} {% endfor %} {% endif %} ] This does work and the output is much (?) nicer: [ { "id": 1, "sortOrder": 0, "name": "????? ? ???????????", "urlName": "architecture" }, { "id": 2, "sortOrder": 1, "name": "???????", "urlName": "nature" }, { "id": 3, "sortOrder": 2, "name": "??????? ? ?????????", "urlName": "objects" } ] However, I'm bothered by the fast that my solution uses templates (an extra step in processing and possible performance impact) and it will take manual work to maintain shall I update the model, for example. I'm thinking json generating should be part of the model (correct me if I'm wrong) and done with either native python-json and django implementation but can't figure how to make it strip the bits that I don't want. One more thing - even when I restrict it to a set of fields to serialize, it will keep the id always outside the element container and instead present it as "pk" outside of it.

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  • Why is a NullReferenceException thrown when a ToolStrip button is clicked twice with code in the `Click` event handler?

    - by Patrick
    I created a clean WindowsFormsApplication solution, added a ToolStrip to the main form, and placed one button on it. I've added also an OpenFileDialog, so that the Click event of the ToolStripButton looks like the following: private void toolStripButton1_Click(object sender, EventArgs e) { openFileDialog1.ShowDialog(); } I didn't change any other properties or events. The funny thing is that when I double-click the ToolStripButton (the second click must be quite fast, before the dialog opens), then cancel both dialogs (or choose a file, it doesn't really matter) and then click in the client area of main form, a NullReferenceException crashes the application (error details attached at the end of the post). Please note that the Click event is implemented while DoubleClick is not. What's even more strange that when the OpenFileDialog is replaced by any user-implemented form, the ToolStripButton blocks from being clicked twice. I'm using VS2008 with .NET3.5. I didn't change many options in VS (only fontsize, workspace folder and line numbering). Does anyone know how to solve this? It is 100% replicable on my machine, is it on others too? One solution that I can think of is disabling the button before calling OpenFileDialog.ShowDialog() and then enabling the button back (but it's not nice). Any other ideas? And now the promised error details: System.NullReferenceException was unhandled Message="Object reference not set to an instance of an object." Source="System.Windows.Forms" StackTrace: at System.Windows.Forms.NativeWindow.WindowClass.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.UnsafeNativeMethods.PeekMessage(MSG& msg, HandleRef hwnd, Int32 msgMin, Int32 msgMax, Int32 remove) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at WindowsFormsApplication1.Program.Main() w C:\Users\Marchewek\Desktop\Workspaces\VisualStudio\WindowsFormsApplication1\Program.cs:line 20 at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() InnerException:

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  • How to speed up an already cached pip install?

    - by Maxime R.
    I frequently have to re-create virtual environments from a requirements.txt and I am already using $PIP_DOWNLOAD_CACHE. It still takes a lot of time and I noticed the following: Pip spends a lot of time between the following two lines: Downloading/unpacking SomePackage==1.4 (from -r requirements.txt (line 2)) Using download cache from $HOME/.pip_download_cache/cached_package.tar.gz Like ~20 seconds on average to decide it's going to use the cached package, then the install is fast. This is a lot of time when you have to install dozens of packages (actually enough to write this question). What is going on in the background? Are they some sort of integrity checks against the online package? Is there a way to speed this up? edit: Looking at: time pip install -v Django==1.4 I get: real 1m16.120s user 0m4.312s sys 0m1.280s The full output is here http://pastebin.com/e4Q2B5BA. Looks like pip is spending his time looking for a valid download link while it already has a valid cache of http://pypi.python.org/packages/source/D/Django/Django-1.4.tar.gz. Is there a way to look for the cache first and stop there if versions match?

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  • Updating ToolStripProgressBar and ToolStripStatusLabel along with with an action

    - by TChristian
    In a Windows Form, I have a search box that fires an event to search a remote database and display some results. The query is pretty fast, usually just a fraction of a second, but in case the delay is noticeable there is a progress bar and label in the form's status bar. When the user clicks "Search" the status label should appear and the progress bar show some progress. Then when the result comes back the label should disappear and the progress bar should be full. Pretty basic response. The problem is, I can't get those actions to happen in that order. Using the code below, I click "Search", nothing happens until the results are displayed, and then the progress bar fills up from 0 to 100. The label never appears. I even threw in a sleep command immediately after the event to be sure I wasn't just missing it, but it's as if the first 2 statements are not being executed. What am I doing wrong here? private void searchButton_Click(object sender, EventArgs e) { toolStripStatusLabel1.Visible = true; toolStripProgressBar1.Value = 20; m_changeRequestedEvents.Fire<String>("SearchTerm", searchTextBox.Text); toolStripProgressBar1.Value = 100; toolStripStatusLabel1.Visible = false; }

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  • Who likes #regions in Visual Studio?

    - by Nicholas
    Personally I can't stand region tags, but clearly they have wide spread appeal for organizing code, so I want to test the temperature of the water for other MS developer's take on this idea. My personal feeling is that any sort of silly trick to simplify code only acts to encourage terrible coding behavior, like lack of cohesion, unclear intention and poor or incomplete coding standards. One programmer told me that code regions helped encourage coding standards by making it clear where another programmer should put his or her contributions. But, to be blunt, this sounds like a load of horse manure to me. If you have a standard, it is the programmer's job to understand what that standard is... you should't need to define it in every single class file. And, nothing is more annoying than having all of your code collapsed when you open a file. I know that cntrl + M, L will open everything up, but then you have the hideous "hash region definition" open and closing lines to read. They're just irritating. My most stead fast coding philosophy is that all programmer should strive to create clear, concise and cohesive code. Region tags just serve to create noise and redundant intentions. Region tags would be moot in a well thought out and intentioned class. The only place they seem to make sense to me, is in automatically generated code, because you should never have to read that outside of personal curiosity.

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  • Why is this JLabel continuously repainting?

    - by Morinar
    I've got an item that appears to continuously repaint when it exists, causing the CPU to spike whenever it is in any of my windows. It directly inherits from a JLabel, and unlike the other JLabels on the screen, it has a red background and a border. I have NO idea why it would be different enough to continuously repaint. The callstack looks like this: Thread [AWT-EventQueue-1] (Suspended (breakpoint at line 260 in sItem)) sItem.paint(Graphics) line: 260 sItem(JComponent).paintToOffscreen(Graphics, int, int, int, int, int, int) line: 5124 RepaintManager$PaintManager.paintDoubleBuffered(JComponent, Image, Graphics, int, int, int, int) line: 1475 RepaintManager$PaintManager.paint(JComponent, JComponent, Graphics, int, int, int, int) line: 1406 RepaintManager.paint(JComponent, JComponent, Graphics, int, int, int, int) line: 1220 sItem(JComponent)._paintImmediately(int, int, int, int) line: 5072 sItem(JComponent).paintImmediately(int, int, int, int) line: 4882 RepaintManager.paintDirtyRegions(Map<Component,Rectangle>) line: 803 RepaintManager.paintDirtyRegions() line: 714 RepaintManager.seqPaintDirtyRegions() line: 694 [local variables unavailable] SystemEventQueueUtilities$ComponentWorkRequest.run() line: 128 InvocationEvent.dispatch() line: 209 summitEventQueue(EventQueue).dispatchEvent(AWTEvent) line: 597 summitEventQueue(SummitHackableEventQueue).dispatchEvent(AWTEvent) line: 26 summitEventQueue.dispatchEvent(AWTEvent) line: 62 EventDispatchThread.pumpOneEventForFilters(int) line: 269 EventDispatchThread.pumpEventsForFilter(int, Conditional, EventFilter) line: 184 EventDispatchThread.pumpEventsForHierarchy(int, Conditional, Component) line: 174 EventDispatchThread.pumpEvents(int, Conditional) line: 169 EventDispatchThread.pumpEvents(Conditional) line: 161 EventDispatchThread.run() line: 122 [local variables unavailable] It basically just continually hits that over and over again as fast as I can press continue. The code that is "unique" to this particular label looks approximately like this: bgColor = OurColors.clrWindowTextAlert; textColor = Color.white; setBackground(bgColor); setOpaque(true); setSize(150, getHeight()); Border border_warning = BorderFactory.createCompoundBorder( BorderFactory.createMatteBorder(1, 1, 1, 1, OurColors.clrXBoxBorder), Global.border_left_margin); setBorder(border_warning); It obviously does more, but that particular block only exists for these labels that are causing the spike/continuous repaint. Any ideas why it would keep repainting this particular label?

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  • Creating a cocoa Application without nib files/fully pragmatic

    - by Moddy
    Yes, I know this goes against the whole MVC principle! However, I'm just trying to whip up a pretty trivial application - and I've pretty much implemented it pragmatically. However, I have a problem... I create an Empty Project, copy all the frameworks over and set the build settings - and I get errors about the executable.. or lack of executable. The build settings all appear fine, but it tells me there is no executable - it will build + run fine.. however it doesn't run. There is no error either - it just appears to run very fast and cleanly! Unless I try and run gdb which politely tells me I need to give it a file first.. Running… No executable file specified. Use the "file" or "exec-file" command. So I created a Cocoa Application, removed all the stuff I didn't need (i.e the MainMenu.xib file..) and now I can compile my code perfectly.. however it dies with complaining that its "Unable to load nib file: MainMenu, exiting" I have gone through the Project Symbols and see that the code actually relies upon the nib file heavily, even if you don't touch it code-wise. (MVC again I guess..) So my question is - is there a simple way to compile just what you code, no added nib files, just the code you write and the frameworks you add? I assume it would be a blank project but my experience tells me otherwise?!

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  • how to get access to private members of nested class?

    - by macias
    Background: I have enclosed (parent) class E with nested class N with several instances of N in E. In the enclosed (parent) class I am doing some calculations and I am setting the values for each instance of nested class. Something like this: n1.field1 = ...; n1.field2 = ...; n1.field3 = ...; n2.field1 = ...; ... It is one big eval method (in parent class). My intention is -- since all calculations are in parent class (they cannot be done per nested instance because it would make code more complicated) -- make the setters only available to parent class and getters public. And now there is a problem: when I make the setters private, parent class cannot acces them when I make them public, everybody can change the values and C# does not have friend concept I cannot pass values in constructor because lazy evaluation mechanism is used (so the instances have to be created when referencing them -- I create all objects and the calculation is triggered on demand) I am stuck -- how to do this (limit access up to parent class, no more, no less)? I suspect I'll get answer-question first -- "but why you don't split the evaluation per each field" -- so I answer this by example: how do you calculate min and max value of a collection? In a fast way? The answer is -- in one pass. This is why I have one eval function which does calculations and sets all fields at once.

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  • Python: Access dictionary value inside of tuple and sort quickly by dict value

    - by Aquat33nfan
    I know that wasn't clear. Here's what I'm doing specifically. I have my list of dictionaries here: dict = [{int=0, value=A}, {int=1, value=B}, ... n] and I want to take them in combinations, so I used itertools and it gave me a tuple (Well, okay it gave me a memory object that I then used enumerate on so I could loop over it and enumerate gave ma tuple): for (index, tuple) in enumerate(combinations(dict, 2)): and this is where I have my problem. I want to identify which of the two items in the combination has the bigger 'int' value and which has the smaller value and assign them to variables (I'm actually using more than 2 in the combination so I can't just say if tuple[0]['int'] tuple[1]['int'] and do the assignment because I'd have to list this out a bunch of times and that's hard to manage). I was going to assign each 'int' value to a variable, sort it in a list, index the 'int' value in the list by 1, 2, 3, 4, 5 ... etc., then go back and access the dictionary I wanted by the int value and then assign the dictionary to a variable so I knew which was bigger. But I have a big list and lists and variable assignments are resource intensive and this is taking a long time (I had only a little bit of that written and it was taking forever to run). So I was hoping someone knew a fast way to do this. I actually could list out every possible combination of assignmnets using the if/thens but it's just like 5 pages of if/thens and assignments and is hard to read and manage when I want to change it. You've probably gathered this, but I"m new at programming. thx

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  • SQLite Databases and Grid Hosting

    - by jocull
    I'm considering moving my site from a GoDaddy shared hosting account to a Media Temple grid hosting account in anticipation of traffic. However, I first have some concerns with the grid hosting setup. My site stores a large personal set of data on a per-user basis (possibly 3-4MB per user). At this rate I was worried about blowing over a 1GB MySQL limit in no time. To deal with this I created distributed SQLite databases per user to store large data objects. It's worked wonderfully so far. SQLite is super fast and simple. I know that reading from and writing to files is different in a Grid Hosting environment. I need to know if this setup is going to cause serious problems. These databases are not (and will not be) highly trafficked. They are personal to the user and will only be touched maybe two locations at the same time (one updating the data hourly at the most, and one or more reading on demand). I'd like to keep this setup as getting additional space (beyond 4GB) on a MySQL database seems to be a real trouble point. Will Grid Hosting cause me serious problems? Thanks.

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  • Multiple queries using same datacontext throws SqlException

    - by Raj
    I've search control with which I'm trying to implement search as user types something. I'm using Linq to SQL to fire queries against the database. Though it works fine usually, when user types the queries really fast some random SqlException is thrown. These are the two different error message I stumbled across recently: A severe error occurred on the current command. The results, if any, should be discarded. Invalid attempt to call Read when reader is closed. Edit: Included code DataContextFactory class: public DataContextFactory(IConnectionStringFactory connectionStringFactory) { this.dataContext = new RegionDataContext(connectionStringFactory.ConnectionString); } public DataContext Context { get { return this.dataContext; } } public void SaveAll() { this.dataContext.SubmitChanges(); } Registering IDataContextFactory with Unity // Get connection string from Application.Current settings ConnectionInfo connectionInfo = Application.Current.Properties["ConnectionInfo"] as ConnectionInfo; // Register ConnectionStringFactory with Unity container as a Singleton this.container.RegisterType<IConnectionStringFactory, ConnectionStringFactory>(new ContainerControlledLifetimeManager(), new InjectionConstructor(connectionInfo.ConnectionString)); // Register DataContextFactory with Unity container this.container.RegisterType<IDataContextFactory, DataContextFactory>(); Connection string: Data Source=.\SQLEXPRESS2008;User Instance=true;Integrated Security=true;AttachDbFilename=C:\client.mdf;MultipleActiveResultSets=true; Using datacontext from a repository class: // IDataContextFactory dependency is injected by Unity public CompanyRepository(IDataContextFactory dataContextFactory) { this.dataContextFactory = dataContextFactory; } // return List<T> of companies var results = this.dataContextFactory.Context.GetTable<CompanyEntity>() .Join(this.dataContextFactory.Context.GetTable<RegionEntity>(), c => c.regioncode, r => r.regioncode, (c, r) => new { c = c, r = r }) .Where(t => t.c.summary_region != null) .Select(t => new { Id = t.c.compcode, Company = t.c.compname, Region = t.r.regionname }).ToList(); What is the work around?

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  • [jquery] multiple resizables acting strange

    - by Noweem
    Hi there everyone, I'm trying to place multiple resizable and draggable div's on one page that move (vertically) inside their own parent div. you can take a look at http://bit.ly/bCutBE However, these div's act really strange when I want to resize them, especially from the north side, they kind of move out of the screen very fast, while they shouldn't be able to get outside the parent div. I only want the div to be able to move and resize vertically inside it's parent, the dragging-part works pretty good, but the resize part give this problem. I can't really describe it better than this, but take a look for yourself and it will be clear immediately when you try to resize one of the coloured div's: move it a little downwards and try to resize it from the north side. the problem seems to be caused by the containment: 'parent', line of the resizable. when I delete this line it works fine, but then the coloured blocks don't stay in their parent, and I want them to stay inside their parent. I hope someone can help me with this... the jquery code I used: $(document).ready(function(){ $(".move") .draggable({ containment: 'parent', grid: [50,50], axis: 'y' }) .resizable({ containment: 'parent', grid: [50,50], handles: 'n, s', minHeight: 50 }); });

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  • ASP .NET page runs slow in production

    - by Brandi
    I have created an ASP .NET page that works flawlessly and quickly from Visual Studio. It does a very large database read from a database on our network to load a gridview inside of an update panel. It displays progress in an Ajax modalpopupextender. Of course I don't expect it to be instant what with the large db reads, but it takes on the order of seconds, not on the order of minutes. This is all working great until I put it up on the server - it is very, VERY slow when I access it via the internet - takes several minutes to load the database information into the gridview. I'm baffled why it would not perform the exact same as it had from Visual Studio. (It is in release mode and I have taken off the debug flag) I have since been trying things like eliminating unneeded update panels and throwing out the ajax tool. Nothing has made it any faster on production. It is not the database as far as I know, since it has been consistently fast from my computer (from visual studio) and consistently slow from the server. I am wondering, where do I look next? Has anyone else had this problem before? Could this be caused by update panels or Ajax modalpopupextenders in different parts of the application? Why would the live behaviour differ so much from the localhost behaviour? Both the server with the ASP .NET page and the server with the database are servers on our network. I'm using Visual Studio 2008. Thank you in advance for any insight or advice.

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  • Trying to write up a C daemon, but don't know enough C to continue

    - by JamesM-SiteGen
    Okay, so I want this daemon to run in the background with little to no interaction. I plan to have it work with Apache, lighttpd, etc to send the session & request information to allow C to generate a website from an object DB, saving will have to be an option so, you can start the daemon with an existing DB but will not save to it unless you login to the admin area and enable, and restart the daemon. Summary of the daemon: Load a database from file. Have a function to restart the daemon. Allow Apache, lighttpd, etc to get necessary data about the request and session. A varible to allow the database to be saved to the file, otherwise it will only be stored in ram. If it is set to save back to the file, then only have neccessary data in ram. Use sql-light for the database file. Build a webpage from some template files. $(myVar) for getting variables. Get templates from a directory. ./templates/01-test/{index.html,template.css,template.js} Live version of the code and more information: http://typewith.me/YbGB1h1g1p Also I am working on a website CMS in php, but I am tring to switch to C as it is faster than php. ( php is quite fast, but the fact that making a few mySQL requests for every webpage is quite unefficent and I'm sure that it can be far better, so an object that we can recall data from in C would have to be faster ) P.S I am using Arch-Linux not MS-Windows, with the package group base-devel for the common developer tools such as make and makepgk. Edit: Oupps, forgot the question ;) Okay, so the question is, how can I turn this basic C daemon into a base to what I am attempting to do here?

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  • Google app engine: Poor Performance with JDO + Datastore

    - by Bosh
    I have a simple data model that includes USERS: store basic information (key, name, phone # etc) RELATIONS: describe, e.g. a friendship between two users (supplying a relationship_type + two user keys) I'm getting very poor performance, for instance, if I try to print the first names of all of a user's friends. Say the user has 500 friends: I can fetch the list of friend user_ids very easily in a single query. But then, to pull out first names, I have to do 500 back-and-forth trips to the Datastore, each of which seems to take on the order of 30 ms. If this were SQL, I'd just do a JOIN and get the answer out fast. I understand there are rudimentary facilities for performing joins across un-owned relations in a relaxed implementation of JDO (as described at http://gae-java-persistence.blogspot.com) but they sound experimental and non-standard (e.g. my code won't work in any other JDO implementation). Is this really my best bet? Otherwise, how do people extract satisfactory performance from JDO/Datastore in this kind of (very common) situation? -Bosh

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  • Detecting an online poker cheat

    - by Tom Gullen
    It recently emerged on a large poker site that some players were possibly able to see all opponents cards as they played through exploiting a security vulnerability that was discovered. A naïve cheater would win at an incredibly fast rate, and these cheats are caught very quickly usually, and if not caught quickly they are easy to detect through a quick scan through their hand histories. The more difficult problem occurs when the cheater exhibits intelligence, bluffing in spots they are bound to be called in, calling river bets with the worst hands, the basic premise is that they lose pots on purpose to disguise their ability to see other players cards, and they win at a reasonably realistic rate. Given: A data set of millions of verified and complete information hand histories Theoretical unlimited computer power Assume the game No Limit Hold'em, although suggestions on Omaha or limit poker may be beneficial How could we reasonably accurately classify these cheaters? The original 2+2 thread appeals for ideas, and I thought that the SO community might have some useful suggestions. It's an interesting problem also because it is current, and has real application in bettering the world if someone finds a creative solution, as there is a good chance genuine players will have funds refunded to them when identified cheaters are discovered.

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  • Agile language for 2d game prototypes?

    - by instanceofTom
    Occasionally ( read: when my fiancé allows ) I like to prototype different game or game-like ideas I have. Usually I use Java or C# (not xna yet) because they are the languages I have the most practice with. However I would like to learn something more suited to agile development; a language in which it would be easier to knock out quick prototypes. At my job I have recently been working with looser (weak/dynamically typed) languages, specifically python and groovy, and I think something similar would fit what I am looking for. So, my question is: What languages (and framework/engine) would be good for rapidly developing prototypes of 2d game concepts? A few notes: I don't need blazing fast bitcrunching performance. In this case I would strongly prefer ease of development over performance. I'd like to use a language with a healthy community, which to me means a fair amount of maintained 3rd party, libraries. I'd like the language to be cross-platform friendly, I work on a variety of different operating systems and would like something that is portable with minimum effort. I can't imagine myself using a language with out decent options for debugging and editor syntax highlighting support. Note: If you are aware of a Java or C# library/framework that you think streamlines producing game prototypes I open to learning something new for those languages too

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  • How accurately (in terms of time) does Windows play audio?

    - by MusiGenesis
    Let's say I play a stereo WAV file with 317,520,000 samples, which is theoretically 1 hour long. Assuming no interruptions of the playback, will the file finish playing in exactly one hour, or is there some occasional tiny variation in the playback speed such that it would be slightly more or slightly less (by some number of milliseconds) than one hour? I am trying to synchronize animation with audio, and I am using a System.Diagnostics.Stopwatch to keep the frames matching the audio. But if the playback speed of WAV audio in Windows can vary slightly over time, then the audio will drift out of sync with the Stopwatch-driven animation. Which leads to a second question: it appears that a Stopwatch - while highly granular and accurate for short durations - runs slightly fast. On my laptop, a Stopwatch run for exactly 24 hours (as measured by the computer's system time and a real stopwatch) shows an elapsed time of 24 hours plus about 5 seconds (not milliseconds). Is this a known problem with Stopwatch? (A related question would be "am I crazy?", but you can try it for yourself.) Given its usage as a diagnostics tool, I can see where a discrepancy like this would only show up when measuring long durations, for which most people would use something other than a Stopwatch. If I'm really lucky, then both Stopwatch and audio playback are driven by the same underlying mechanism, and thus will stay in sync with each other for days on end. Any chance this is true?

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  • IIS6, ASP.NET MVC 1 and random slowdowns

    - by Mr Snuffle
    I've recently deployed a MVC application to an IIS6 web server. One strange behaviour I've been having is the load times will randomly blow up to 30sec+ and then return to normal. Our tests have shown this occurring on multiple connections at the same time. Once the wait has passed, the site become responsive again. It's completely random when this will occur, but will probably happen about once every 15 minutes or so. My first thought was the application was being restarted by the web server for some reason, but I determined this wasn't the case because the process recycling is set very infrequently, and I placed some logging in the application startup. It's also nothing to do with the database connection. This slowdown happens simply by moving between static pages too. I've watched the database with a SQL profiler, and nothing is hitting it when these slowdowns occur. Finally, I've placed entry and exit logging on my controller actions, the slowdown always happens outside of the controller. The entry and exit time for a controller action is always appropriately fast. Does anyone have any ideas of what could be causing this? I've tried running it locally on IIS7 and I haven't had the issue. I can only think it's something to do with our hosting provider.

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  • how to find end of scroll value for HorizontalScrollView

    - by DroidCoder
    i need to implement following scenario, here i have two horizontalScrollViews the upper scrollView is a main menu and lower scrollView is a submenu. when i scroll main menu,the menu which comes under center arrow will show its submenu in lower scrollview and from the lower scrollview, the submenu which comes under center arrow shows the screen for that sub-menu. here's my requirement: i've implemented it using HorizontalScrollViews and ViewFlipper and also it works but it will give correct result only when i scroll it slowly and not when scroll fast. i've used onTouch() method with a ACTION_UP event,so when i release finger from screen it will gives me getScrollX() position at that point but here i need getScrollX() position when scroll is finished/stop. here's my code:- @Override public boolean onTouch(View v, MotionEvent event) { switch (v.getId()) { case R.id.mHorizontalScrollViewMain: if (event.getAction() == KeyEvent.ACTION_UP) { Log.d("test", " " + hsvUpperTab.getScrollX() + " , "+ mViewFlipper.getChildCount()); getUpperTabScrolled(hsvUpperTab.getScrollX()); } break; case R.id.mHorizontalScrollViewSub: if (event.getAction() == KeyEvent.ACTION_UP) { Log.d("test1", " " + hsvLowerTab.getScrollX()); getLowerTabScrolled(hsvLowerTab.getScrollX()); } default: break; } return false; }

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