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  • vertical navigation that shows hidden submenu on click using JQuery

    - by user346602
    Hi, I am trying to make a menu that works like the one on this flash site: http://elevensix.de/ When I click "portfolio", only then to the subnavigation links reveal themselves. Right now I have only managed to get a typical vertical "reveal subnavigation on hover menu" working. What is required is that once the appropriate menu item it cicked, its submenu shows. This submenu remains revealed as the submenu items are hovered over then selected. When the submenu item is selected, the content shows, and both the menu and submenu remain visible (the selected menu and submenu item are given a distinct colour to show the navigation path). Whew. Here is my html: <div id="nav"> <ul> <li><a href="#">about</a></li> <li><a href="#">testimonials</a> <ul> <li><a href="#">testimonial1</a></li> <li><a href="#">testimonial2</a></li> <li><a href="#">testimonial3</a></li> <li><a href="#">testimonial4</a></li> </ul> </li> <li><a href="#">Services</a> <ul> <li><a href="#">services1</a></li> <li><a href="#">services2</a></li> <li><a href="#">services3</a></li> <li><a href="#">services4</a></li> </ul> </li> <li><a href="#">Gallery</a></li> <li><a href="#">Contact</a></li> </ul> </div><!--end #nav--> and here is my css: #nav { width:160px; position: relative; top: 250px; left: 20px; } #nav ul { margin:0px; padding:0px; } #nav ul li { line-height:24px; list-style:none; } #nav a { text-decoration: none; color: #9d9fa2; } #nav ul li a:hover { position:relative; color: #00aeef; } #nav ul ul { display:none; position:absolute; left:160px; top:4px; } #nav ul li:hover ul { display:block; color: #00aeef; } #nav ul ul li { width:160px; float:left; display:inline; line-height:16px; } .selected { color: #00aeef !important; } Should I be giving the submenus a class so that I can hide then show them? And where would the class be applied? To the ul? could I use the same class for both submenus? Am I wrong in how I am applying the display:none values for this purpose? Many thanks to all the clever people on here.

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  • Why does windows XP minimize my swing full screen window on my second screen ?

    - by Laurent K
    Hello dear fellows, In the application I'm developping (in Java/swing), I have to show a full screen window on the second screen of the user. I did this using a code similar to the one you'll find below... Be, as soon as I click in a window opened by windows explorer, or as soon as I open windows explorer (i'm using windows XP), the full screen window is minimized... Do you know any way or workaround to fix this problem, or is there something important I did not understand with full screen windows? Thanks for the help, import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JWindow; import java.awt.BorderLayout; import java.awt.Dimension; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Window; import javax.swing.JButton; import javax.swing.JToggleButton; import java.awt.Rectangle; import java.awt.GridBagLayout; import javax.swing.JLabel; public class FullScreenTest { private JFrame jFrame = null; // @jve:decl-index=0:visual-constraint="94,35" private JPanel jContentPane = null; private JToggleButton jToggleButton = null; private JPanel jFSPanel = null; // @jve:decl-index=0:visual-constraint="392,37" private JLabel jLabel = null; private Window window; /** * This method initializes jFrame * * @return javax.swing.JFrame */ private JFrame getJFrame() { if (jFrame == null) { jFrame = new JFrame(); jFrame.setSize(new Dimension(474, 105)); jFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); jFrame.setContentPane(getJContentPane()); } return jFrame; } /** * This method initializes jContentPane * * @return javax.swing.JPanel */ private JPanel getJContentPane() { if (jContentPane == null) { jContentPane = new JPanel(); jContentPane.setLayout(null); jContentPane.add(getJToggleButton(), null); } return jContentPane; } /** * This method initializes jToggleButton * * @return javax.swing.JToggleButton */ private JToggleButton getJToggleButton() { if (jToggleButton == null) { jToggleButton = new JToggleButton(); jToggleButton.setBounds(new Rectangle(50, 23, 360, 28)); jToggleButton.setText("Show Full Screen Window on 2nd screen"); jToggleButton.addActionListener(new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent e) { showFullScreenWindow(jToggleButton.isSelected()); } }); } return jToggleButton; } protected void showFullScreenWindow(boolean b) { if(window==null){ window = initFullScreenWindow(); } window.setVisible(b); } private Window initFullScreenWindow() { GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice[] gds = ge.getScreenDevices(); GraphicsDevice gd = gds[1]; JWindow window = new JWindow(gd.getDefaultConfiguration()); window.setContentPane(getJFSPanel()); gd.setFullScreenWindow(window); return window; } /** * This method initializes jFSPanel * * @return javax.swing.JPanel */ private JPanel getJFSPanel() { if (jFSPanel == null) { jLabel = new JLabel(); jLabel.setBounds(new Rectangle(18, 19, 500, 66)); jLabel.setText("Hello ! Now, juste open windows explorer and see what happens..."); jFSPanel = new JPanel(); jFSPanel.setLayout(null); jFSPanel.setSize(new Dimension(500, 107)); jFSPanel.add(jLabel, null); } return jFSPanel; } /** * @param args */ public static void main(String[] args) { FullScreenTest me = new FullScreenTest(); me.getJFrame().setVisible(true); } }

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  • Detecting Acceleration in a car (iPhone Accelerometer)

    - by TheGazzardian
    Hello, I am working on an iPhone app where we are trying to calculate the acceleration of a moving car. Similar apps have accomplished this (Dynolicious), but the difference is that this app is designed to be used during general city driving, not on a drag strip. This leads us to one big concern that Dynolicious was luckily able to avoid: hills. Yes, hills. There are two important stages to this: calibration, and actual driving. Our initial run was simple and suffered the consequences. During the calibration stage, I took the average force on the phone, and during running, I just subtracted the average force from the current force to get the current acceleration this frame. The problem with this is that the typical car receives much more force than just the forward force - everything from turning to potholes was causing the values to go out of sync with what was really happening. The next run was to add the condition that the iPhone must be oriented in such a way that the screen was facing toward the back of the car. Using this method, I attempted to follow only force on the z-axis, but this obviously lead to problems unless the iPhone was oriented directly upright, because of gravity. Some trigonometry later, and I had managed to work gravity out of the equation, so that the car was actually being read very, very well by the iPhone. Until I hit a slope. As soon as the angle of the car changed, suddenly I was receiving accelerations and decelerations that didn't make sense, and we were once again going out of sync. Talking with someone a lot smarter than me at math lead to a solution that I have been trying to implement for longer than I would like to admit. It's steps are as follows: 1) During calibration, measure gravity as a vector instead of a size. Store that vector. 2) When the car initially moves forward, take the vector of motion and subtract gravity. Use this as the forward momentum. (Ignore, for now, the user cases where this will be difficult and let's concentrate on the math :) 3) From the forward vector and the gravity vector, construct a plane. 4) Whenever a force is received, project it onto said plane to get rid of sideways force/etc. 5) Then, use that force, the known magnitude of gravity, and the known direction of forward motion to essentially solve a triangle to get the forward vector. The problem that is causing the most difficulty in this new system is not step 5, which I have gotten to the point where all the numbers look as they should. The difficult part is actually the detection of the forward vector. I am selecting vectors whose magnitude exceeds gravity, and from there, averaging them and subtracting gravity. (I am doing some error checking to make sure that I am not using a force just because the iPhone accelerometer was off by a bit, which happens more frequently than I would like). But if I plot these vectors that I am using, they actually vary by an angle of about 20-30 degrees, which can lead to some strong inaccuracies. The end result is that the app is even more inaccurate now than before. So basically - all you math and iPhone brains out there - any glaring errors? Any potentially better solutions? Any experience that could be useful at all? Award: offering a bounty of $250 to the first answer that leads to a solution.

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  • how to use ggplot conditional on data

    - by Andreas
    I asked this question and it seams ggplot2 currently has a bug with empty data.frames. Therefore I am trying to check if the dataframe is empty, before I make the plot. But what ever I come up with, it gets really ugly, and doesn't work. So I am asking for your help. example data: SOdata <- structure(list(id = 10:55, one = c(7L, 8L, 7L, NA, 7L, 8L, 5L, 7L, 7L, 8L, NA, 10L, 8L, NA, NA, NA, NA, 6L, 5L, 6L, 8L, 4L, 7L, 6L, 9L, 7L, 5L, 6L, 7L, 6L, 5L, 8L, 8L, 7L, 7L, 6L, 6L, 8L, 6L, 8L, 8L, 7L, 7L, 5L, 5L, 8L), two = c(7L, NA, 8L, NA, 10L, 10L, 8L, 9L, 4L, 10L, NA, 10L, 9L, NA, NA, NA, NA, 7L, 8L, 9L, 10L, 9L, 8L, 8L, 8L, 8L, 8L, 9L, 10L, 8L, 8L, 8L, 10L, 9L, 10L, 8L, 9L, 10L, 8L, 8L, 7L, 10L, 8L, 9L, 7L, 9L), three = c(7L, 10L, 7L, NA, 10L, 10L, NA, 10L, NA, NA, NA, NA, 10L, NA, NA, 4L, NA, 7L, 7L, 4L, 10L, 10L, 7L, 4L, 7L, NA, 10L, 4L, 7L, 7L, 7L, 10L, 10L, 7L, 10L, 4L, 10L, 10L, 10L, 4L, 10L, 10L, 10L, 10L, 7L, 10L), four = c(7L, 10L, 4L, NA, 10L, 7L, NA, 7L, NA, NA, NA, NA, 10L, NA, NA, 4L, NA, 10L, 10L, 7L, 10L, 10L, 7L, 7L, 7L, NA, 10L, 7L, 4L, 10L, 4L, 7L, 10L, 2L, 10L, 4L, 12L, 4L, 7L, 10L, 10L, 12L, 12L, 4L, 7L, 10L), five = c(7L, NA, 6L, NA, 8L, 8L, 7L, NA, 9L, NA, NA, NA, 9L, NA, NA, NA, NA, 7L, 8L, NA, NA, 7L, 7L, 4L, NA, NA, NA, NA, 5L, 6L, 5L, 7L, 7L, 6L, 9L, NA, 10L, 7L, 8L, 5L, 7L, 10L, 7L, 4L, 5L, 10L), six = structure(c(1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 2L, 2L, 2L, 2L, 2L, 2L, 2L, 2L, 2L, 2L, 2L, 2L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L), .Label = c("2010-05-25", "2010-05-27", "2010-06-07"), class = "factor"), seven = c(0.777777777777778, 0.833333333333333, 0.333333333333333, 0.888888888888889, 0.5, 0.888888888888889, 0.777777777777778, 0.722222222222222, 0.277777777777778, 0.611111111111111, 0.722222222222222, 1, 0.888888888888889, 0.722222222222222, 0.555555555555556, NA, 0, 0.666666666666667, 0.666666666666667, 0.833333333333333, 0.833333333333333, 0.833333333333333, 0.833333333333333, 0.722222222222222, 0.833333333333333, 0.888888888888889, 0.666666666666667, 1, 0.777777777777778, 0.722222222222222, 0.5, 0.833333333333333, 0.722222222222222, 0.388888888888889, 0.722222222222222, 1, 0.611111111111111, 0.777777777777778, 0.722222222222222, 0.944444444444444, 0.555555555555556, 0.666666666666667, 0.722222222222222, 0.444444444444444, 0.333333333333333, 0.777777777777778), eight = c(0.666666666666667, 0.333333333333333, 0.833333333333333, 0.666666666666667, 1, 1, 0.833333333333333, 0.166666666666667, 0.833333333333333, 0.833333333333333, 1, 1, 0.666666666666667, 0.666666666666667, 0.333333333333333, 0.5, 0, 0.666666666666667, 0.5, 1, 0.666666666666667, 0.5, 0.666666666666667, 0.666666666666667, 0.666666666666667, 0.333333333333333, 0.333333333333333, 1, 0.666666666666667, 0.833333333333333, 0.666666666666667, 0.666666666666667, 0.5, 0, 0.833333333333333, 1, 0.666666666666667, 0.5, 0.666666666666667, 0.666666666666667, 0.5, 1, 0.833333333333333, 0.666666666666667, 0.833333333333333, 0.666666666666667), nine = c(0.307692307692308, NA, 0.461538461538462, 0.538461538461538, 1, 0.769230769230769, 0.538461538461538, 0.692307692307692, 0, 0.153846153846154, 0.769230769230769, NA, 0.461538461538462, NA, NA, NA, NA, 0, 0.615384615384615, 0.615384615384615, 0.769230769230769, 0.384615384615385, 0.846153846153846, 0.923076923076923, 0.615384615384615, 0.692307692307692, 0.0769230769230769, 0.846153846153846, 0.384615384615385, 0.384615384615385, 0.461538461538462, 0.384615384615385, 0.461538461538462, NA, 0.923076923076923, 0.692307692307692, 0.615384615384615, 0.615384615384615, 0.769230769230769, 0.0769230769230769, 0.230769230769231, 0.692307692307692, 0.769230769230769, 0.230769230769231, 0.769230769230769, 0.615384615384615), ten = c(0.875, 0.625, 0.375, 0.75, 0.75, 0.75, 0.625, 0.875, 1, 0.125, 1, NA, 0.625, 0.75, 0.75, 0.375, NA, 0.625, 0.5, 0.75, 0.875, 0.625, 0.875, 0.75, 0.625, 0.875, 0.5, 0.75, 0, 0.5, 0.875, 1, 0.75, 0.125, 0.5, 0.5, 0.5, 0.625, 0.375, 0.625, 0.625, 0.75, 0.875, 0.375, 0, 0.875), elleven = c(1, 0.8, 0.7, 0.9, 0, 1, 0.9, 0.5, 0, 0.8, 0.8, NA, 0.8, NA, NA, 0.8, NA, 0.4, 0.8, 0.5, 1, 0.4, 0.5, 0.9, 0.8, 1, 0.8, 0.5, 0.3, 0.9, 0.2, 1, 0.8, 0.1, 1, 0.8, 0.5, 0.2, 0.7, 0.8, 1, 0.9, 0.6, 0.8, 0.2, 1), twelve = c(0.666666666666667, NA, 0.133333333333333, 1, 1, 0.8, 0.4, 0.733333333333333, NA, 0.933333333333333, NA, NA, 0.6, 0.533333333333333, NA, 0.533333333333333, NA, 0, 0.6, 0.533333333333333, 0.733333333333333, 0.6, 0.733333333333333, 0.666666666666667, 0.533333333333333, 0.733333333333333, 0.466666666666667, 0.733333333333333, 1, 0.733333333333333, 0.666666666666667, 0.533333333333333, NA, 0.533333333333333, 0.6, 0.866666666666667, 0.466666666666667, 0.533333333333333, 0.333333333333333, 0.6, 0.6, 0.866666666666667, 0.666666666666667, 0.6, 0.6, 0.533333333333333)), .Names = c("id", "one", "two", "three", "four", "five", "six", "seven", "eight", "nine", "ten", "elleven", "twelve"), class = "data.frame", row.names = c(NA, -46L)) And the plot iqr <- function(x, ...) { qs <- quantile(as.numeric(x), c(0.25, 0.5, 0.75), na.rm = T) names(qs) <- c("ymin", "y", "ymax") qs } magic <- function(y, ...) { high <- median(SOdata[[y]], na.rm=T)+1.5*sd(SOdata[[y]],na.rm=T) low <- median(SOdata[[y]], na.rm=T)-1.5*sd(SOdata[[y]],na.rm=T) ggplot(SOdata, aes_string(x="six", y=y))+ stat_summary(fun.data="iqr", geom="crossbar", fill="grey", alpha=0.3)+ geom_point(data = SOdata[SOdata[[y]] > high,], position=position_jitter(w=0.1, h=0),col="green", alpha=0.5)+ geom_point(data = SOdata[SOdata[[y]] < low,], position=position_jitter(w=0.1, h=0),col="red", alpha=0.5)+ stat_summary(fun.y=median, geom="point",shape=18 ,size=4, col="orange") } for (i in names(SOdata)[-c(1,7)]) { p<- magic(i) ggsave(paste("magig_plot_",i,".png",sep=""), plot=p, height=3.5, width=5.5) } The problem is that sometimes in the call to geom_point the subset returns an empty dataframe, which sometimes (!) causes ggplot2 to plot all the data instead of none of the data. geom_point(data = SOdata[SOdata[[y]] > high,], position=position_jitter(w=0.1, h=0),col="green", alpha=0.5)+ This is kindda of important to me, and I am really stuck trying to find a solution. Any help that will get me started is much appreciated. Thanks in advance.

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  • How might maven's buildNumber metadata become inconsistent across multiple build agents?

    - by Brian Laframboise
    We recently added a second build machine to our build environment and began experiencing very odd occasional build failures. I have two separate Maven build machines, A and B, each running Maven 2.2.1 and communicating to a shared Nexus 1.5.0 repository manager. My problem is that builds on B will occasionally fail because it refuses to download a newer version of a common dependency 'acme-1.0.0-SNAPSHOT' previously built by A and uploaded to Nexus. Looking inside the local repositories on both machines I noticed some oddities in the repository metadata. Machine A's acme\1.0.0-SNAPSHOT\maven-metadata-nexus.xml: <metadata> <groupId>acme</groupId> <artifactId>acme</artifactId> <version>1.0.0-SNAPSHOT</version> <versioning> <snapshot> <buildNumber>1</buildNumber> </snapshot> <lastUpdated>20100525173546</lastUpdated> </versioning> </metadata> Machine B's acme\1.0.0-SNAPSHOT\maven-metadata-nexus.xml: <metadata> <groupId>acme</groupId> <artifactId>acme</artifactId> <version>1.0.0-SNAPSHOT</version> <versioning> <snapshot> <buildNumber>2</buildNumber> </snapshot> <lastUpdated>20100519232317</lastUpdated> </versioning> </metadata> In Nexus's acme/1.0.0-SNAPSHOT/maven-metadata.xml: <metadata> <groupId>acme</groupId> <artifactId>acme</artifactId> <version>1.0.0-SNAPSHOT</version> <versioning /> </metadata> If I'm interpreting the metadata files correctly (documentation online is scant), it appears machine B believes it has a newer version of the acme dependency (based on buildNumber) despite the fact that machine A last built it 6 days after machine B did (based on timestamp). Nexus also appears to be unaware of a universally correct buildNumber. How could this situation possibly arise? What could I do to prevent my builds from failing due to inconsistent metadata? Have you experienced anything similar? Important notes: Both build machines have settings.xml files where the updatePolicy is "always". Nexus does indeed have the newer version of acme that was built by A. B simply refuses to download it. A and B are the only machines uploading to Nexus. Both servers share the same system time. All processes involved have write privileges to the metadata files so that they can be updated as necessary. I was unable to find any open Maven or Nexus issues describing this behaviour. Our CI server (Atlassian Bamboo) prevents builds of the same artifact from happening concurrently, so some race condition while uploading to Nexus is rather unlikely.

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  • Intrinsics program (SSE) - g++ - help needed

    - by Sriram
    Hi all, This is the first time I am posting a question on stackoverflow, so please try and overlook any errors I may have made in formatting my question/code. But please do point the same out to me so I may be more careful. I was trying to write some simple intrinsics routines for the addition of two 128-bit (containing 4 float variables) numbers. I found some code on the net and was trying to get it to run on my system. The code is as follows: //this is a sample Intrinsics program to add two vectors. #include <iostream> #include <iomanip> #include <xmmintrin.h> #include <stdio.h> using namespace std; struct vector4 { float x, y, z, w; }; //functions to operate on them. vector4 set_vector(float x, float y, float z, float w = 0) { vector4 temp; temp.x = x; temp.y = y; temp.z = z; temp.w = w; return temp; } void print_vector(const vector4& v) { cout << " This is the contents of vector: " << endl; cout << " > vector.x = " << v.x << endl; cout << " vector.y = " << v.y << endl; cout << " vector.z = " << v.z << endl; cout << " vector.w = " << v.w << endl; } vector4 sse_vector4_add(const vector4&a, const vector4& b) { vector4 result; asm volatile ( "movl $a, %eax" //move operands into registers. "\n\tmovl $b, %ebx" "\n\tmovups (%eax), xmm0" //move register contents into SSE registers. "\n\tmovups (%ebx), xmm1" "\n\taddps xmm0, xmm1" //add the elements. addps operates on single-precision vectors. "\n\t movups xmm0, result" //move result into vector4 type data. ); return result; } int main() { vector4 a, b, result; a = set_vector(1.1, 2.1, 3.2, 4.5); b = set_vector(2.2, 4.2, 5.6); result = sse_vector4_add(a, b); print_vector(a); print_vector(b); print_vector(result); return 0; } The g++ parameters I use are: g++ -Wall -pedantic -g -march=i386 -msse intrinsics_SSE_example.C -o h The errors I get are as follows: intrinsics_SSE_example.C: Assembler messages: intrinsics_SSE_example.C:45: Error: too many memory references for movups intrinsics_SSE_example.C:46: Error: too many memory references for movups intrinsics_SSE_example.C:47: Error: too many memory references for addps intrinsics_SSE_example.C:48: Error: too many memory references for movups I have spent a lot of time on trying to debug these errors, googled them and so on. I am a complete noob to Intrinsics and so may have overlooked some important things. Any help is appreciated, Thanks, Sriram.

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  • Issue getting camera emulation to work with Tom G's HttpCamera

    - by user591524
    I am trying to use the android emulator to preview video from webcam. I have used the tom gibara sample code, minus the webbroadcaster (i am instead using VLC streaming via http). So, I have modified the SDK's "CameraPreview" app to use the HttpCamera, but the stream never appears. Debugging through doesn't give me any clues either. I wonder if anything obvious is clear to others? The preview app launches and remains black. Notes: 1) I have updated the original CameraPreview class as described here: http://www.inter-fuser.com/2009/09/live-camera-preview-in-android-emulator.html, but referencing httpCamera instead of socketcamera. 2) I updated Tom's original example to reference "Camera" type instead of deprecated "CameraDevice" type. 3) Below is my CameraPreview.java. 4) THANK YOU package com.example.android.apis.graphics; import android.app.Activity; import android.content.Context; import android.hardware.Camera; import android.os.Bundle; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.Window; import java.io.IOException; import android.graphics.Canvas; // ---------------------------------------------------------------------- public class CameraPreview extends Activity { private Preview mPreview; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Hide the window title. requestWindowFeature(Window.FEATURE_NO_TITLE); // Create our Preview view and set it as the content of our activity. mPreview = new Preview(this); setContentView(mPreview); } } // ---------------------------------------------------------------------- class Preview extends SurfaceView implements SurfaceHolder.Callback { SurfaceHolder mHolder; //Camera mCamera; HttpCamera mCamera;//changed Preview(Context context) { super(context); // Install a SurfaceHolder.Callback so we get notified when the // underlying surface is created and destroyed. mHolder = getHolder(); mHolder.addCallback(this); //mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); mHolder.setType(SurfaceHolder.SURFACE_TYPE_NORMAL);//changed } public void surfaceCreated(SurfaceHolder holder) { // The Surface has been created, acquire the camera and tell it where // to draw. //mCamera = Camera.open(); this.StartCameraPreview(holder); } public void surfaceDestroyed(SurfaceHolder holder) { // Surface will be destroyed when we return, so stop the preview. // Because the CameraDevice object is not a shared resource, it's very // important to release it when the activity is paused. //mCamera.stopPreview();//changed mCamera = null; } public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { // Now that the size is known, set up the camera parameters and begin // the preview. //Camera.Parameters parameters = mCamera.getParameters(); //parameters.setPreviewSize(w, h); //mCamera.setParameters(parameters); //mCamera.startPreview(); this.StartCameraPreview(holder); } private void StartCameraPreview(SurfaceHolder sh) { mCamera = new HttpCamera("10.213.74.247:443", 640, 480, true);//changed try { //mCamera.setPreviewDisplay(holder); Canvas c = sh.lockCanvas(null); mCamera.capture(c); sh.unlockCanvasAndPost(c); } catch (Exception exception) { //mCamera.release(); mCamera = null; // TODO: add more exception handling logic here } } }

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  • Cordova - Scrolling with a fixed header and footer (ios)

    - by Samu Singh
    Using Cordova (phonegap) & bootstrap to make a mobile application, testing on IOS for now. Getting an issue with a header and footer bar that are fixed with scrollable content in the middle. When tapping to scroll, the header/footer bar moves down or up with the content but then snaps back to place as soon as the scrolling completes. If I use -webkit-overflow-scrolling: touch; it works as expected, but it makes it really awkward to scroll through the content, and if you scroll passed the end, it only scrolls the header or footer (with elastic overflow) until you stop for a second. here's my html for the header/footer bars: <div id="headerBar"> <div class="container-fluid" style="background-color: #1569C7"> <div class="row"> <div class="col-xs-3 text-left"> <button id="logoutButton" type="button" class="btn btn-default"> Log Out </button> <button type="button" class="btn btn-default" id="restoreQuestionFeedButton"> <span class="glyphicon glyphicon-chevron-left"></span> </button> </div> <div class="col-xs-6 text-center" style="height: 55px"> <strong id="usernameText"></strong> </div> <div class="col-xs-3 text-right"> <button id="oldCreatQuestionButton" type="button" class="btn btn-default"> <span class="glyphicon glyphicon-plus"></span> </button> </div> </div> </div> </div> <div id="footerBar"> <div class="container-fluid" style="padding: 0"> <div class="row text-center"> <button id="createQuestionButton" type="button" class="btn btn-default footerButton"> <span class="glyphicon glyphicon-plus"></span> <strong>Ask a new free question!</strong> </button> </div> </div> </div> And here is the related CSS: #headerBar { position: fixed; z-index: 100; top: 0; left: 0; width: 100%; background-color: #1569C7; } #footerBar { position: fixed; z-index: 100; bottom: 0; left: 0; width: 100%; background-color: #1569C7 !important; }

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  • How to design a C / C++ library to be usable in many client languages?

    - by Brian Schimmel
    I'm planning to code a library that should be usable by a large number of people in on a wide spectrum of platforms. What do I have to consider to design it right? To make this questions more specific, there are four "subquestions" at the end. Choice of language Considering all the known requirements and details, I concluded that a library written in C or C++ was the way to go. I think the primary usage of my library will be in programs written in C, C++ and Java SE, but I can also think of reasons to use it from Java ME, PHP, .NET, Objective C, Python, Ruby, bash scrips, etc... Maybe I cannot target all of them, but if it's possible, I'll do it. Requirements It would be to much to describe the full purpose of my library here, but there are some aspects that might be important to this question: The library itself will start out small, but definitely will grow to enormous complexity, so it is not an option to maintain several versions in parallel. Most of the complexity will be hidden inside the library, though The library will construct an object graph that is used heavily inside. Some clients of the library will only be interested in specific attributes of specific objects, while other clients must traverse the object graph in some way Clients may change the objects, and the library must be notified thereof The library may change the objects, and the client must be notified thereof, if it already has a handle to that object The library must be multi-threaded, because it will maintain network connections to several other hosts While some requests to the library may be handled synchronously, many of them will take too long and must be processed in the background, and notify the client on success (or failure) Of course, answers are welcome no matter if they address my specific requirements, or if they answer the question in a general way that matters to a wider audience! My assumptions, so far So here are some of my assumptions and conclusions, which I gathered in the past months: Internally I can use whatever I want, e.g. C++ with operator overloading, multiple inheritance, template meta programming... as long as there is a portable compiler which handles it (think of gcc / g++) But my interface has to be a clean C interface that does not involve name mangling Also, I think my interface should only consist of functions, with basic/primitive data types (and maybe pointers) passed as parameters and return values If I use pointers, I think I should only use them to pass them back to the library, not to operate directly on the referenced memory For usage in a C++ application, I might also offer an object oriented interface (Which is also prone to name mangling, so the App must either use the same compiler, or include the library in source form) Is this also true for usage in C# ? For usage in Java SE / Java EE, the Java native interface (JNI) applies. I have some basic knowledge about it, but I should definitely double check it. Not all client languages handle multithreading well, so there should be a single thread talking to the client For usage on Java ME, there is no such thing as JNI, but I might go with Nested VM For usage in Bash scripts, there must be an executable with a command line interface For the other client languages, I have no idea For most client languages, it would be nice to have kind of an adapter interface written in that language. I think there are tools to automatically generate this for Java and some others For object oriented languages, it might be possible to create an object oriented adapter which hides the fact that the interface to the library is function based - but I don't know if its worth the effort Possible subquestions is this possible with manageable effort, or is it just too much portability? are there any good books / websites about this kind of design criteria? are any of my assumptions wrong? which open source libraries are worth studying to learn from their design / interface / souce? meta: This question is rather long, do you see any way to split it into several smaller ones? (If you reply to this, do it as a comment, not as an answer)

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  • Why is this XMLHttpRequest sample from Mozilla is not working in Firefox 3?

    - by j0rd4n
    I'm trying to get the sample code from Mozilla that consumes a REST web service to work under Firefox 3.0.10. The following code does NOT work in Firefox but does in IE 8! Why is this not working? Does IE 8 have support for XMLHttpRequest? Most examples I've seen use the ActiveX allocation. What should I be doing? XMLHttpRequest seems more standardized. Sample: var req = new XMLHttpRequest(); req.open('GET', 'http://localhost/myRESTfulService/resource', false); // throws 'undefined' exception req.send(null); if(req.status == 0) dump(req.responseText); The open statement is throwing an exception with the description 'undefined'. This is strange as I allocate the req object, am running it in Firefox, and checked to make sure it is defined before calling open (which it says it is of type 'object'). I've also tried the asynchronous version of this with no luck. EDIT 2: Below is my most recent code: function createRequestObject() { if( window.XMLHttpRequest ) { return new XMLHttpRequest(); } else if( window.ActiveXObject ) { return new ActiveXObject( "Microsoft.XMLHTTP" ); } return null; } function handleResponse( req ) { document.writeln( "Handling response..." ); // NEVER GETS CALLED if( req.readyState == 0 ) { document.writeln( "UNITIALIZED" ); } else if( req.readyState == 1 ) { document.writeln( "LOADING" ); } else if( req.readyState == 2 ) { document.writeln( "LOADED" ); } else if( req.readyState == 3 ) { document.writeln( "INTERACTIVE" ); } else if( req.readyState == 4 ) { document.writeln( "COMPLETE" ); if( req.status == 200 ) { document.writeln( "SUCCESS" ); } } } document.writeln( "" ); var req = createRequestObject(); try { document.writeln( "Opening service..." ); req.onreadystatechange = function() { handleResponse( req ); }; req.open('POST', 'http://localhost/test/test2.txt', true); // WORKS IN IE8 & NOT FIREFOX document.writeln( "Sending service request..." ); req.send(''); document.writeln( "Done" ); } catch( err ) { document.writeln( "ERROR: " + err.description ); } EDIT 3: Alright, I reworked this in jQuery. jQuery works great in IE but it throws 'Undefined' when running from Firefox. I double checked and 'Enable JavaScript' is turned on in Firefox - seems to work fine in all other web pages. Below is the jQuery code: function handleResponse( resp ) { alert( "Name: " + resp.Name ); alert( "URL: " + resp.URL ); } $(document).ready( function() { $("a").click( function(event) { try { $.get( "http://localhost/services/ezekielservices/configservice/ezekielservices.svc/test", "{}", function(data) { handleResponse( data ); }, "json" ); } catch( err ) { alert("'$.get' threw an exception: " + err.description); } event.preventDefault(); }); } ); // End 'ready' check Summary of Solution: Alright, web lesson 101. My problem was indeed cross-domain. I was viewing my site unpublished (just on the file system) which was hitting a published service. When I published my site under the same domain it worked. Which also brings up an important distinction between IE and Firefox. When IE experiences this scenario, it prompts the user whether or not they accept the cross-domain call. Firefox throws an exception. While I'm fine with an exception, a more descriptive one would have been helpful. Thanks for all those who helped me.

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  • Session state provider and global.asax not interacting properly?

    - by yodaj007
    I'm experimenting with creating a crude, proof-of-concept session state store provider in ASP.Net. But I've got a problem and I'm not sure what to do about it. The website works properly when using the InProc provider. The Session_Start in global.asax is called on session creation as it should. But not if I implement my own provider. The Session_Start method from global.asax isn't being called at all if a new session is being created (that is, I delete the session state file). Am I missing something important here? public class TestSessionProvider : SessionStateStoreProviderBase { private const string ROOT = "c:\\projects\\sessions\\"; private const int TIMEOUT_MINUTES = 30; public string ApplicationName { get { return HostingEnvironment.ApplicationVirtualPath; } } private string GetFilename(string id) { string filename = String.Format("{0}_{1}.session", ApplicationName, id); char[] invalids = Path.GetInvalidPathChars(); for (int i = 0; i < invalids.Length; i++) { filename = filename.Replace(invalids[i], '_'); } return Path.Combine(ROOT, Path.GetFileName(filename)); } public override void Initialize(string name, NameValueCollection config) { if (config == null) throw new ArgumentNullException("config"); if (String.IsNullOrEmpty(name)) name = "Sporkalicious"; base.Initialize(name, config); } public override SessionStateStoreData CreateNewStoreData(HttpContext context, int timeout) { SessionStateItemCollection items = new SessionStateItemCollection(); HttpStaticObjectsCollection objects = SessionStateUtility.GetSessionStaticObjects(context); return new SessionStateStoreData(items, objects, TIMEOUT_MINUTES); } /// <summary> /// The CreateUninitializedItem method is used with cookieless sessions when the regenerateExpiredSessionId /// attribute is set to true, which causes SessionStateModule to generate a new SessionID value when an /// expired session ID is encountered. /// </summary> /// <param name="context"></param> /// <param name="id"></param> /// <param name="timeout"></param> public override void CreateUninitializedItem(HttpContext context, string id, int timeout) { FileStream fs = File.Open(GetFilename(id), FileMode.CreateNew, FileAccess.Write, FileShare.None); BinaryWriter writer = new BinaryWriter(fs); SessionStateItemCollection coll = new SessionStateItemCollection(); coll.Serialize(writer); fs.Flush(); fs.Close(); } public override SessionStateStoreData GetItem(HttpContext context, string id, out bool locked, out TimeSpan lockAge, out object lockId, out SessionStateActions actions) { return GetItemExclusive(context, id, out locked, out lockAge, out lockId, out actions); } public override SessionStateStoreData GetItemExclusive(HttpContext context, string id, out bool locked, out TimeSpan lockAge, out object lockId, out SessionStateActions actions) { locked = false; lockAge = TimeSpan.FromDays(1); lockId = 0; actions = SessionStateActions.None; if (!File.Exists(GetFilename(id))) { return null; } FileStream fs = File.Open(GetFilename(id), FileMode.Open, FileAccess.ReadWrite, FileShare.Read); BinaryReader reader = new BinaryReader(fs); SessionStateItemCollection coll = SessionStateItemCollection.Deserialize(reader); fs.Close(); return new SessionStateStoreData(coll, new HttpStaticObjectsCollection(), TIMEOUT_MINUTES); } public override void ReleaseItemExclusive(HttpContext context, string id, object lockId) { } public override void RemoveItem(HttpContext context, string id, object lockId, SessionStateStoreData item) { File.Delete(GetFilename(id)); } public override void ResetItemTimeout(HttpContext context, string id) { } public override void SetAndReleaseItemExclusive(HttpContext context, string id, SessionStateStoreData item, object lockId, bool newItem) { if (!File.Exists(GetFilename(id))) { CreateUninitializedItem(context, id, 10); } FileStream fs = File.Open(GetFilename(id), FileMode.Truncate, FileAccess.Write, FileShare.None); BinaryWriter writer = new BinaryWriter(fs); SessionStateItemCollection coll = (SessionStateItemCollection)item.Items; coll.Serialize(writer); fs.Flush(); fs.Close(); } public override bool SetItemExpireCallback(SessionStateItemExpireCallback expireCallback) { return false; } public override void InitializeRequest(HttpContext context){} public override void EndRequest(HttpContext context){} public override void Dispose(){} }

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  • Languages and VMs: Features that are hard to optimize and why

    - by mrjoltcola
    I'm doing a survey of features in preparation for a research project. Name a mainstream language or language feature that is hard to optimize, and why the feature is or isn't worth the price paid, or instead, just debunk my theories below with anecdotal evidence. Before anyone flags this as subjective, I am asking for specific examples of languages or features, and ideas for optimization of these features, or important features that I haven't considered. Also, any references to implementations that prove my theories right or wrong. Top on my list of hard to optimize features and my theories (some of my theories are untested and are based on thought experiments): 1) Runtime method overloading (aka multi-method dispatch or signature based dispatch). Is it hard to optimize when combined with features that allow runtime recompilation or method addition. Or is it just hard, anyway? Call site caching is a common optimization for many runtime systems, but multi-methods add additional complexity as well as making it less practical to inline methods. 2) Type morphing / variants (aka value based typing as opposed to variable based) Traditional optimizations simply cannot be applied when you don't know if the type of someting can change in a basic block. Combined with multi-methods, inlining must be done carefully if at all, and probably only for a given threshold of size of the callee. ie. it is easy to consider inlining simple property fetches (getters / setters) but inlining complex methods may result in code bloat. The other issue is I cannot just assign a variant to a register and JIT it to the native instructions because I have to carry around the type info, or every variable needs 2 registers instead of 1. On IA-32 this is inconvenient, even if improved with x64's extra registers. This is probably my favorite feature of dynamic languages, as it simplifies so many things from the programmer's perspective. 3) First class continuations - There are multiple ways to implement them, and I have done so in both of the most common approaches, one being stack copying and the other as implementing the runtime to use continuation passing style, cactus stacks, copy-on-write stack frames, and garbage collection. First class continuations have resource management issues, ie. we must save everything, in case the continuation is resumed, and I'm not aware if any languages support leaving a continuation with "intent" (ie. "I am not coming back here, so you may discard this copy of the world"). Having programmed in the threading model and the contination model, I know both can accomplish the same thing, but continuations' elegance imposes considerable complexity on the runtime and also may affect cache efficienty (locality of stack changes more with use of continuations and co-routines). The other issue is they just don't map to hardware. Optimizing continuations is optimizing for the less-common case, and as we know, the common case should be fast, and the less-common cases should be correct. 4) Pointer arithmetic and ability to mask pointers (storing in integers, etc.) Had to throw this in, but I could actually live without this quite easily. My feelings are that many of the high-level features, particularly in dynamic languages just don't map to hardware. Microprocessor implementations have billions of dollars of research behind the optimizations on the chip, yet the choice of language feature(s) may marginalize many of these features (features like caching, aliasing top of stack to register, instruction parallelism, return address buffers, loop buffers and branch prediction). Macro-applications of micro-features don't necessarily pan out like some developers like to think, and implementing many languages in a VM ends up mapping native ops into function calls (ie. the more dynamic a language is the more we must lookup/cache at runtime, nothing can be assumed, so our instruction mix is made up of a higher percentage of non-local branching than traditional, statically compiled code) and the only thing we can really JIT well is expression evaluation of non-dynamic types and operations on constant or immediate types. It is my gut feeling that bytecode virtual machines and JIT cores are perhaps not always justified for certain languages because of this. I welcome your answers.

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  • QGraphicsView and custom Cursors

    - by Etienne de Martel
    I am trying to make use of a mix of custom cursors and preset cursors for my QGraphicsView. In my implementation we have created a notion of "modes" for the view. Meaning that depending on what "mode" the user is in, different things will happen on the left-click, or left-click drag. Anyway, none of that is the problem, just the context. The problem arises when I try to change the cursor for each mode. For instance, for mode 1 we want to show the regular Arrow cursor, but for mode 2, we want to use a custom pixmap. Seemingly simple we call graphicsview->viewport()->setCursor(Qt::QArrowCursor)  when we are switching to mode 1, and graphicsview->viewport()->setCursor(our custom cursor) for mode 2. Except it doesn't work at all. Firstly, the cursor does not change to the custom cursor. That is the first problem. However, if through another operation the drag mode of the graphics view gets set to ScrollHandDrag, the cursor will switch to the custom cursor once the drag operation is complete. Weird. But the plot thickens... Once we switch to the custom cursor, it can never be changed back to the ArrorCursor no matter how many times we call setCursor(Qt::QArrowCursor). it also doesn't seem to matter whether I call setCursor on the viewport or the graphics view itself. So, just for fun, I added a call to graphicsview->unsetCursor() just before we want to change the cursor, and that at least rectifies the second problem. The cursor changes just fine so long as we do a little HandDragging in between. Better, but certainly not optimal. However it should be noted, that doing the unsetCursor on the viewport doesn't work. it must absolutely be done on the graphicsview - regardless of the fact that we are setting the cursor on the viewport. To completely patch over the problem I have added these two lines after I set the cursor: graphicsview->setDragMode(QGraphicsView::ScrollHandDrag); graphicsview->setDragMode(QGraphicsView::NoDrag); Which works, but ye gads!! So something magical is happening inside these two methods that fixes the problem, but glancing at the code I don't see what. Something to do with the fact that the drag mode is changing the cursor I imagine. Just for completeness, I should also mention that the thing that triggers the mode change, is a QPushButton that has been added to the scene using QGraphicsScene->addWidget(). I don't know if that has anything to do with it, but you never know. I am hoping that either someone could clarify why I need to make these seemingly random calls. I don't think I am doing anything wrong anywhere. Thanks in advance for any help. EDIT: Here is an actual code example with the cursor patches as described above. You can look at and/or download them from the link below. It was a little long to paste here. I included the framework around which the cursors are changed, because I have a funny feeling that that is important somehow. https://gist.github.com/712654 The code where the problem lies is in MyGraphicsView.cpp starting at line 104. This is where the cursor is set in the graphics view. It is exactly as described above. Keep in mind, with the very ugly patches in place the cursors do work - more or less. Without those lines you will see very clearly the problems listed in the post above. Also included in the link, is all the code for a mainWindow that uses the view, etc... the only thing missing are the images I am using. But the images themselves don't matter, any 16x16 pngs will do.

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  • Decentralized synchronized secure data storage

    - by Alberich
    Introduction Hi, I am going to ask a question which seems utopic for me, but I need to know if there is a way to achieve what I need. And if not, I need to know why not. The idea Suppose I have a database structure, in MySql. I want to create some solution to allow anyone (no matter who, no matter where) to have a synchronized copy (updated clone) of this database (with its content) Well, and it is not going to be just one synchronized copy, it could (and should) be a multiple replication (supposing the basic, this means, for example, ten copies all over the world) And, the most important thing: It must be secure. By secure I mean only real-accepted transactions will be synchronized with all the others (no matter how many) database copies/clones. Note: Since it would be quite difficult to make the synchronization in real-time, I will design everything to make this feature dispensable. So it is not required. My auto-suggestion This is how I am thinking to manage it: Time identifiers and Updates checking: Every action (insert, update, delete...) will be stored as the action instruction itself, associated to the time identifier. [I think better than a DATETIME field, it'll be an INT one, with the number of miliseconds passed from 1st january 2013 on, for example]. So each copy is going to ask to the "neighbour copy" for new actions done since last update, and execute them after checking they are allowed. Problem 1: the "neighbour copy" could be outdated too. Solution 1: do not ask just one neighbour, create a random list with some of the copies/clones and ask them for news (I could avoid the list and ask ALL the clones for updates, but this will be inefficient if clones number ascends too much). Problem 2: Real-time global synchronization is not active. What if... Someone at CLONE_ENTERPRISING inserts a row into TABLE. ... this row goes to every clone ... Someone at CLONE_FIXEMALL deletes this row. ... and at the same time, somewhere in an outdated clone ... Someone at CLONE_DROPOUT edits this row (now inexistent at the other clones) Solution 2: easy stuff, force a GLOBAL synchronization before doing any new "depending-on-third-data action" (edit, for example). This global synch. will be unnecessary when making an INSERT, for instance. Note: Well, someone could have some fun, and make the same insert in two clones... since they're not getting updated in real-time, this row will exist twice. But, it's the same as when we have one single database, in some needed cases we check if there is an existing same-row before doing the final action. Not a problem. Problem 3: It is possible to edit the code and do not filter actions, so someone could spread instructions to delete everything, or just make some trolling activity. This is not a problem, since good clones will always be somewhere. Those who got bad won't interest anymore. I really appreciate if you read. I know this is not the perfect solution, it has possibly hundred of holes, but it is my basic start. I will now appreciate anything you can teach me now. Thanks a lot. PS.: It could be that all this I am trying already exists and has its own name. Sorry for asking then (I'd anyway thank this name, if it exists)

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  • How to design a high-level application protocol for metadata syncing between devices and server?

    - by Jaanus
    I am looking for guidance on how to best think about designing a high-level application protocol to sync metadata between end-user devices and a server. My goal: the user can interact with the application data on any device, or on the web. The purpose of this protocol is to communicate changes made on one endpoint to other endpoints through the server, and ensure all devices maintain a consistent picture of the application data. If user makes changes on one device or on the web, the protocol will push data to the central repository, from where other devices can pull it. Some other design thoughts: I call it "metadata syncing" because the payloads will be quite small, in the form of object IDs and small metadata about those ID-s. When client endpoints retrieve new metadata over this protocol, they will fetch actual object data from an external source based on this metadata. Fetching the "real" object data is out of scope, I'm only talking about metadata syncing here. Using HTTP for transport and JSON for payload container. The question is basically about how to best design the JSON payload schema. I want this to be easy to implement and maintain on the web and across desktop and mobile devices. The best approach feels to be simple timer- or event-based HTTP request/response without any persistent channels. Also, you should not have a PhD to read it, and I want my spec to fit on 2 pages, not 200. Authentication and security are out of scope for this question: assume that the requests are secure and authenticated. The goal is eventual consistency of data on devices, it is not entirely realtime. For example, user can make changes on one device while being offline. When going online again, user would perform "sync" operation to push local changes and retrieve remote changes. Having said that, the protocol should support both of these modes of operation: Starting from scratch on a device, should be able to pull the whole metadata picture "sync as you go". When looking at the data on two devices side by side and making changes, should be easy to push those changes as short individual messages which the other device can receive near-realtime (subject to when it decides to contact server for sync). As a concrete example, you can think of Dropbox (it is not what I'm working on, but it helps to understand the model): on a range of devices, the user can manage a files and folders—move them around, create new ones, remove old ones etc. And in my context the "metadata" would be the file and folder structure, but not the actual file contents. And metadata fields would be something like file/folder name and time of modification (all devices should see the same time of modification). Another example is IMAP. I have not read the protocol, but my goals (minus actual message bodies) are the same. Feels like there are two grand approaches how this is done: transactional messages. Each change in the system is expressed as delta and endpoints communicate with those deltas. Example: DVCS changesets. REST: communicating the object graph as a whole or in part, without worrying so much about the individual atomic changes. What I would like in the answers: Is there anything important I left out above? Constraints, goals? What is some good background reading on this? (I realize this is what many computer science courses talk about at great length and detail... I am hoping to short-circuit it by looking at some crash course or nuggets.) What are some good examples of such protocols that I could model after, or even use out of box? (I mention Dropbox and IMAP above... I should probably read the IMAP RFC.)

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  • mySQL to .XSL help

    - by kielie
    hi guys, I have to create a script that takes a mySQL table, and exports it into .XSL format, and then saves that file into a specified folder on the web host. I got it working, but now I can't seem to get it to automatically save the file to the location without prompting the user. It needs to run every day at a specified time, so it can save the previous days leads into a .XSL file on the web host. Here is the code: <?php // DB TABLE Exporter // // How to use: // // Place this file in a safe place, edit the info just below here // browse to the file, enjoy! // CHANGE THIS STUFF FOR WHAT YOU NEED TO DO $dbhost = "-"; $dbuser = "-"; $dbpass = "-"; $dbname = "-"; $dbtable = "-"; // END CHANGING STUFF $cdate = date("Y-m-d"); // get current date // first thing that we are going to do is make some functions for writing out // and excel file. These functions do some hex writing and to be honest I got // them from some where else but hey it works so I am not going to question it // just reuse // This one makes the beginning of the xls file function xlsBOF() { echo pack("ssssss", 0x809, 0x8, 0x0, 0x10, 0x0, 0x0); return; } // This one makes the end of the xls file function xlsEOF() { echo pack("ss", 0x0A, 0x00); return; } // this will write text in the cell you specify function xlsWriteLabel($Row, $Col, $Value ) { $L = strlen($Value); echo pack("ssssss", 0x204, 8 + $L, $Row, $Col, 0x0, $L); echo $Value; return; } // make the connection an DB query $dbc = mysql_connect( $dbhost , $dbuser , $dbpass ) or die( mysql_error() ); mysql_select_db( $dbname ); $q = "SELECT * FROM ".$dbtable." WHERE date ='$cdate'"; $qr = mysql_query( $q ) or die( mysql_error() ); // Ok now we are going to send some headers so that this // thing that we are going make comes out of browser // as an xls file. // header("Pragma: public"); header("Expires: 0"); header("Cache-Control: must-revalidate, post-check=0, pre-check=0"); header("Content-Type: application/force-download"); header("Content-Type: application/octet-stream"); header("Content-Type: application/download"); //this line is important its makes the file name header("Content-Disposition: attachment;filename=export_".$dbtable.".xls "); header("Content-Transfer-Encoding: binary "); // start the file xlsBOF(); // these will be used for keeping things in order. $col = 0; $row = 0; // This tells us that we are on the first row $first = true; while( $qrow = mysql_fetch_assoc( $qr ) ) { // Ok we are on the first row // lets make some headers of sorts if( $first ) { foreach( $qrow as $k => $v ) { // take the key and make label // make it uppper case and replace _ with ' ' xlsWriteLabel( $row, $col, strtoupper( ereg_replace( "_" , " " , $k ) ) ); $col++; } // prepare for the first real data row $col = 0; $row++; $first = false; } // go through the data foreach( $qrow as $k => $v ) { // write it out xlsWriteLabel( $row, $col, $v ); $col++; } // reset col and goto next row $col = 0; $row++; } xlsEOF(); exit(); ?> I tried using, fwrite to accomplish this, but it didn't seem to go very well, I removed the header information too, but nothing worked. Here is the original code, as I found it, any help would be greatly appreciated. :-) Thanx in advance. :-)

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  • Sharepoint RSS feed description fields as elements

    - by Jay
    Hello, This is my first time working with RSS but I am fluent with XML/XSL. I have a RSS feed that I am pulling from a list in Sharepoint. The sample XML is below. The RSS description element parses the various columns (Body, Expires, Attachments) that are in the Sharepoint list automatically. I know that from the list I can control which fields are included in the description, but this is not what I am looking to do. Is there any way to force the fields to come through in an XML element format instead of the CDATA that converted to HTML? For example, I may want to check a priority field and if it is important when applying the XSL I would bold red it or something. Since this is in the HTML/CDATA format it makes it messy to parse that field. <rss version="2.0"> <channel> <title>Announcements</title> <link>http://somewebsite/Announcements/Current.aspx</link> <description>RSS feed for the Announcements list.</description> <lastBuildDate>Thu, 13 Aug 2009 17:31:01 GMT</lastBuildDate> <generator>Windows SharePoint Services V3 RSS Generator</generator> <ttl>1</ttl> <image> <title>Announcements</title> <url>/_layouts/images/homepage.gif</url> <link>http://somewebsite/Announcements/Current.aspx</link> </image> <item> <title>Woohoo a post! </title> <link>http://somewebsite/Announcements/DispForm.aspx?ID=36</link> <description> <![CDATA[<div><b>Body:</b> <div> <div>The attached email was sent from chairman and CEO on Tuesday March 3, 2009.</div> <div></div></div></div> <div><b>Expires:</b> 7/30/2009</div> <div><b>Attachments:</b> <a href="http://somewebsite/Woohoo.htm">http://somewebsite/Woohoo.htm</a><br><a href=""></a></div> ]]> </description> <author>Me, Myself and I</author> <pubDate>Thu, 16 Jul 2009 18:38:32 GMT</pubDate> <guid isPermaLink="true">http://somewebsite/Announcements/DispForm.aspx?ID=69</guid> </item> </channel> </rss>

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  • How add loading image using jquery?

    - by user244394
    I'm working on a form, <form id="myform" class="form"> </form> that gets submitted to the server using jquery ajax. How can I refresh the form on success to show the updated form information and add a spinner until the form loads? here is my html and jquery snippet <div class="container"> <div class="page-header"> <div class="span2"> <!--Sidebar content--> <img src="img/emc_logo.png" title="EMC" > </div> <div class="span6"> <h2 class="form-wizard-heading">Configuration</h2> </div> </div> <form id="myform" class="form"> </form> </div> <!-- /container --> <!-- Modal --> <div id="myModal" class="modal hide fade" tabindex="-1" role="dialog" aria-labelledby="myModalLabel" aria-hidden="true"> <div class="modal-header"> <button type="button" class="close" data-dismiss="modal" aria-hidden="true">&times;</button> <h3 id="myModalLabel">Configuration Changes</h3> <p><span class="label label-important">Please review your changes before submitting. Submitting the changes will result in rebooting the cluster</span></p> </div> <div class="modal-body"> <table class="table table-condensed table-striped" id="display"></table> </div> <div class="modal-footer"> <button id="cancel" class="btn" data-dismiss="modal" aria-hidden="true">Close</button> <button id="save" class="btn btn-primary">Save changes</button> </div> </div> //Jquery part $(document).ready(function () { $('input').hover(function () { $(this).popover('show') }); // On mouseout destroy popout $('input').mouseout(function () { $(this).popover('destroy') }); $('#myform').on('submit', function (ev) { ev.preventDefault(); var data = $(this).serializeObject(); json_data = JSON.stringify(data); $('#myModal').modal('show'); $.each(data, function (key, val) { var tablefeed = $('<tr><td>' + key + '</td><td id="' + key + '">' + val + '</td><tr>').appendTo('#display'); }); $(".modal-body").html(tablefeed); }); $("#cancel").click(function () { $("#display").empty(); }); $(function () { $("#save").click(function () { // validate and process form here alert("button submitted" + json_data); $.ajax({ type: "POST", url: "somefile.json.", data: json_data, contentType: 'application/json', success: function (data, textStatus, xhr) { console.log(arguments); console.log(xhr.status); alert("Your form has been submitted: " + textStatus + xhr.status); }, error: function (jqXHR, textStatus, errorThrown) { alert(jqXHR.responseText + " - " + errorThrown + " : " + jqXHR.status); } }); }); }); });

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  • What does a WinForm application need to be designed for usability, and be robust, clean, and profess

    - by msorens
    One of the principal problems impeding productivity in software implementation is the classic conundrum of “reinventing the wheel”. Of late I am a .NET developer and even the wonderful wizardry of .NET and Visual Studio covers only a portion of this challenging issue. Below I present my initial thoughts both on what is available and what should be available from .NET on a WinForm, focusing on good usability. That is, aspects of an application exposed to the user and making the user experience easier and/or better. (I do include a couple items not visible to the user because I feel strongly about them, such as diagnostics.) I invite you to contribute to these lists. LIST A: Components provided by .NET These are substantially complete components provided by .NET, i.e. those requiring at most trivial coding to use. “About” dialog -- add it with a couple clicks then customize. Persist settings across invocations -- .NET has the support; just use a few lines of code to glue them together. Migrate settings with a new version -- a powerful one, available with one line of code. Tooltips (and infotips) -- .NET includes just plain text tooltips; third-party libraries provide richer ones. Diagnostic support -- TraceSources, TraceListeners, and more are built-in. Internationalization -- support for tailoring your app to languages other than your own. LIST B: Components not provided by .NET These are not supplied at all by .NET or supplied only as rudimentary elements requiring substantial work to be realized. Splash screen -- a small window present during program startup with your logo, loading messages, etc. Tip of the day -- a mini-tutorial presented one bit at a time each time the user starts your app. Check for available updates -- facility to query a server to see if the user is running the latest version of your app, then provide a simple way to upgrade if a new version is found. Maximize to multiple monitors -- the canonical window allows you to maximize to a single monitor only; in my apps I allow maximizing across multiple monitors with a click. Taskbar notifier -- flash the taskbar when your backgrounded app has new info for the user. Options dialogs -- multi-page dialogs letting the user customize the app settings to his/her own preferences. Progress indicator -- for long running operations give the user feedback on how far there is left to go. Memory gauge -- an indicator (either absolute or percentage) of how much memory is used by your app. LIST C: Stylistic and/or tiny bits of functionality This list includes bits of functionality that are too tiny to merit being called a component, along with stylistic concerns (that admittedly do overlap with the Windows User Experience Interaction Guidelines). Design a form for resizing -- unless you are restricting your form to be a fixed size, use anchors and docking so that it does what is reasonable when enlarged or shrunk by the user. Set tab order on a form -- repeated tab presses by the user should advance from field to field in a logical order rather than the default order in which you added fields. Adjust controls to be aware of operating modes -- When starting a background operation with, for example, a “Go” button, disable that “Go” button until the operation completes. Provide access keys for all menu items (per UXGuide). Provide shortcut keys for commonly used menu items (per UXGuide). Set up some (global or important or common) shortcut keys without associating to menu items. Allow some menu items to be invoked with or without modifier keys (shift, control, alt) where the modifier key is useful to vary the operation slightly. Hook up Escape and Enter on child forms to do what is reasonable. Decorate any library classes with documentation-comments and attributes -- this allows Visual Studio to leverage them for Intellisense and property descriptions. Spell check your code! What else would you include?

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  • weighted RNG speed problem in C++

    - by supert
    I have a (fast) bit of C++ code that samples cards from a 52 card deck: void sample_allcards(int table[5], int holes[], int players) { int temp[5 + 2 * players]; bool try_again; int c, n, i; for (i = 0; i < 5 + 2 * players; i++) { try_again = true; while (try_again == true) { try_again = false; c = fast_rand52(); // reject collisions for (n = 0; n < i + 1; n++) { try_again = (temp[n] == c) || try_again; } temp[i] = c; } } copy_cards(table, temp, 5); copy_cards(holes, temp + 5, 2 * players); } I am implementing code to sample the hole cards according to a known distribution (stored as a 2d table). My code for this looks like: void sample_allcards_weighted(double weights[][HOLE_CARDS], int table[5], int holes[], int players) { // weights are distribution over hole cards int temp[5 + 2 * players]; int n, i; // table cards for (i = 0; i < 5; i++) { bool try_again = true; while (try_again == true) { try_again = false; int c = fast_rand52(); // reject collisions for (n = 0; n < i + 1; n++) { try_again = (temp[n] == c) || try_again; } temp[i] = c; } } for (int player = 0; player < players; player++) { // hole cards according to distribution i = 5 + 2 * player; bool try_again = true; while (try_again == true) { try_again = false; // weighted-sample c1 and c2 at once double w[1326]; memcpy(w, weights[player], sizeof(w)); // h is a number < 1325 int h = weighted_randi(w, HOLE_CARDS); // i2h uses h and sets temp[i] to the 2 cards implied by h i2h(&temp[i], h); // reject collisions for (n = 0; n < i; n++) { try_again = (temp[n] == temp[i]) || (temp[n] == temp[i+1]) || try_again; } } } copy_cards(table, temp, 5); copy_cards(holes, temp + 5, 2 * players); } My problem? The weighted sampling algorithm is a factor of 10 slower. Speed is very important for my application. Is there a way to improve the speed of my algorithm to something more reasonable? Am I doing something wrong in my implementation? Thanks.

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  • How to best propagate changes upwards a hierarchical structure for binding?

    - by H.B.
    If i have a folder-like structure that uses the composite design pattern and i bind the root folder to a TreeView. It would be quite useful if i can display certain properties that are being accumulated from the folder's contents. The question is, how do i best inform the folder that changes occurred in a child-element so that the accumulative properties get updated? The context in which i need this is a small RSS-FeedReader i am trying to make. This are the most important objects and aspects of my model: Composite interface: public interface IFeedComposite : INotifyPropertyChanged { string Title { get; set; } int UnreadFeedItemsCount { get; } ObservableCollection<FeedItem> FeedItems { get; } } FeedComposite (aka Folder) public class FeedComposite : BindableObject, IFeedComposite { private string title = ""; public string Title { get { return title; } set { title = value; NotifyPropertyChanged("Title"); } } private ObservableCollection<IFeedComposite> children = new ObservableCollection<IFeedComposite>(); public ObservableCollection<IFeedComposite> Children { get { return children; } set { children.Clear(); foreach (IFeedComposite item in value) { children.Add(item); } NotifyPropertyChanged("Children"); } } public FeedComposite() { } public FeedComposite(string title) { Title = title; } public ObservableCollection<FeedItem> FeedItems { get { ObservableCollection<FeedItem> feedItems = new ObservableCollection<FeedItem>(); foreach (IFeedComposite child in Children) { foreach (FeedItem item in child.FeedItems) { feedItems.Add(item); } } return feedItems; } } public int UnreadFeedItemsCount { get { return (from i in FeedItems where i.IsUnread select i).Count(); } } Feed: public class Feed : BindableObject, IFeedComposite { private string url = ""; public string Url { get { return url; } set { url = value; NotifyPropertyChanged("Url"); } } ... private ObservableCollection<FeedItem> feedItems = new ObservableCollection<FeedItem>(); public ObservableCollection<FeedItem> FeedItems { get { return feedItems; } set { feedItems.Clear(); foreach (FeedItem item in value) { AddFeedItem(item); } NotifyPropertyChanged("Items"); } } public int UnreadFeedItemsCount { get { return (from i in FeedItems where i.IsUnread select i).Count(); } } public Feed() { } public Feed(string url) { Url = url; } Ok, so here's the thing, if i bind a TextBlock.Text to the UnreadFeedItemsCount there won't be simple notifications when an item is marked unread, so one of my approaches has been to handle the PropertyChanged event of every FeedItem and if the IsUnread-Property is changed i have my Feed make a notification that the property UnreadFeedItemsCount has been changed. With this approach i also need to handle all PropertyChanged events of all Feeds and FeedComposites in Children of FeedComposite, from the sound of it, it should be obvious that this is not such a very good idea, you need to be very careful that items never get added or removed to any collection without having attached the PropertyChanged event handler first and things like that. Also: What do i do with the CollectionChanged-Events which necessarily also cause a change in the sum of the unread items count? Sounds like more event handling fun. It is such a mess, it would be great if anyone has an elegant solution to this since i don't want the feed-reader to end up as awful as my first attempt years ago when i didn't even know about DataBinding...

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  • how to user ajax with json in ruby on rails

    - by fenec
    I am implemeting a facebook application in rails using facebooker plugin, therefore it is very important to use this architecture if i want to update multiple DOM in my page. if my code works in a regular rails application it would work in my facebook application. i am trying to use ajax to let the user know that the comment was sent, and update the comments bloc. migration: class CreateComments < ActiveRecord::Migration def self.up create_table :comments do |t| t.string :body t.timestamps end end def self.down drop_table :comments end end controller: class CommentsController < ApplicationController def index @comments=Comment.all end def create @comment=Comment.create(params[:comment]) if request.xhr? @comments=Comment.all render :json=>{:ids_to_update=>[:all_comments,:form_message], :all_comments=>render_to_string(:partial=>"comments" ), :form_message=>"Your comment has been added." } else redirect_to comments_url end end end view: <script> function update_count(str,message_id) { len=str.length; if (len < 200) { $(message_id).innerHTML="<span style='color: green'>"+ (200-len)+" remaining</span>"; } else { $(message_id).innerHTML="<span style='color: red'>"+ "Comment too long. Only 200 characters allowed.</span>"; } } function update_multiple(json) { for( var i=0; i<json["ids_to_update"].length; i++ ) { id=json["ids_to_update"][i]; $(id).innerHTML=json[id]; } } </script> <div id="all_comments" > <%= render :partial=>"comments/comments" %> </div> Talk some trash: <br /> <% remote_form_for Comment.new, :url=>comments_url, :success=>"update_multiple(request)" do |f|%> <%= f.text_area :body, :onchange=>"update_count(this.getValue(),'remaining');" , :onkeyup=>"update_count(this.getValue(),'remaining');" %> <br /> <%= f.submit 'Post'%> <% end %> <p id="remaining" >&nbsp;</p> <p id="form_message" >&nbsp;</p> <br><br> <br> if i try to do alert(json) in the first line of the update_multiple function , i got an [object Object]. if i try to do alert(json["ids_to_update"][0]) in the first line of the update_multiple function , there is no dialog box displayed. however the comment got saved but nothing is updated. questions: 1.how can javascript and rails know that i am dealing with json objects? 2.how can i debug this problem? 3.how can i get it to work?

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  • MVC: returning multiple results on stream connection to implement HTML5 SSE

    - by eddo
    I am trying to set up a lightweight HTML5 Server-Sent Event implementation on my MVC 4 Web, without using one of the libraries available to implement sockets and similars. The lightweight approach I am trying is: Client side: EventSource (or jquery.eventsource for IE) Server side: long polling with AsynchController (sorry for dropping here the raw test code but just to give an idea) public class HTML5testAsyncController : AsyncController { private static int curIdx = 0; private static BlockingCollection<string> _data = new BlockingCollection<string>(); static HTML5testAsyncController() { addItems(10); } //adds some test messages static void addItems(int howMany) { _data.Add("started"); for (int i = 0; i < howMany; i++) { _data.Add("HTML5 item" + (curIdx++).ToString()); } _data.Add("ended"); } // here comes the async action, 'Simple' public void SimpleAsync() { AsyncManager.OutstandingOperations.Increment(); Task.Factory.StartNew(() => { var result = string.Empty; var sb = new StringBuilder(); string serializedObject = null; //wait up to 40 secs that a message arrives if (_data.TryTake(out result, TimeSpan.FromMilliseconds(40000))) { JavaScriptSerializer ser = new JavaScriptSerializer(); serializedObject = ser.Serialize(new { item = result, message = "MSG content" }); sb.AppendFormat("data: {0}\n\n", serializedObject); } AsyncManager.Parameters["serializedObject"] = serializedObject; AsyncManager.OutstandingOperations.Decrement(); }); } // callback which returns the results on the stream public ActionResult SimpleCompleted(string serializedObject) { ServerSentEventResult sar = new ServerSentEventResult(); sar.Content = () => { return serializedObject; }; return sar; } //pushes the data on the stream in a format conforming HTML5 SSE public class ServerSentEventResult : ActionResult { public ServerSentEventResult() { } public delegate string GetContent(); public GetContent Content { get; set; } public int Version { get; set; } public override void ExecuteResult(ControllerContext context) { if (context == null) { throw new ArgumentNullException("context"); } if (this.Content != null) { HttpResponseBase response = context.HttpContext.Response; // this is the content type required by chrome 6 for server sent events response.ContentType = "text/event-stream"; response.BufferOutput = false; // this is important because chrome fails with a "failed to load resource" error if the server attempts to put the char set after the content type response.Charset = null; string[] newStrings = context.HttpContext.Request.Headers.GetValues("Last-Event-ID"); if (newStrings == null || newStrings[0] != this.Version.ToString()) { string value = this.Content(); response.Write(string.Format("data:{0}\n\n", value)); //response.Write(string.Format("id:{0}\n", this.Version)); } else { response.Write(""); } } } } } The problem is on the server side as there is still a big gap between the expected result and what's actually going on. Expected result: EventSource opens a stream connection to the server, the server keeps it open for a safe time (say, 2 minutes) so that I am protected from thread leaking from dead clients, as new message events are received by the server (and enqueued to a thread safe collection such as BlockingCollection) they are pushed in the open stream to the client: message 1 received at T+0ms, pushed to the client at T+x message 2 received at T+200ms, pushed to the client at T+x+200ms Actual behaviour: EventSource opens a stream connection to the server, the server keeps it open until a message event arrives (thanks to long polling) once a message is received, MVC pushes the message and closes the connection. EventSource has to reopen the connection and this happens after a couple of seconds. message 1 received at T+0ms, pushed to the client at T+x message 2 received at T+200ms, pushed to the client at T+x+3200ms This is not OK as it defeats the purpose of using SSE as the clients start again reconnecting as in normal polling and message delivery gets delayed. Now, the question: is there a native way to keep the connection open after sending the first message and sending further messages on the same connection?

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  • Faulty to use memcache together with a php web-browser-game in this way?

    - by Crowye
    Background We are currently working on a strategy web-browser game based on php, html and javascript. The plan is to have 10,000+ users playing within the same world. Currently we are using memcached to: store json static data, language files store changeable serialized php class objects (such as armies, inventorys, unit-containers, buildings, etc) In the back we have a mysql server running and holding all the game data aswell. When a object is loaded through our ObjectLoader it loads in this order: checks a static hashmap in the script for the object checks memcache if it has already been loaded into it otherwise loads from database, and saves it into memcache and the static temp hashmap We have built the whole game using a class-object-oriented approach where functionality is always made between objects. Beause of this we think we have managed to get a nice structure, and with the help of memcached we have received good request times from client-server when interacting with the game. I'm aware that memcache is not synchronized, and also is not commonly used for holding a full game in memory. In the beginning after a server's startup the load times when loading objects into memcache for the first time will be high, but after the server's been online for a while and most loads are from memcache, the loads will be well reduced. Currently we are saving changed objects into memcache and database at the same time. Earlier we had an idea to save objects into db only after a certain time or at intervals, but due to risk inconsistency if the memcache/server went down, we skipped it for now. Client requests to server often return object's status simple json-format without changing the object, which in turn is represented in the browser visually with images and javascript. But from time to time depending on when an object was last updated, it updates them with new information (e.g. a build-queue holding planned buildings time-progress is increased, and/or planned-queue-items-array has changed). Questions: Do you see how this could work or are we walking in blindness here? Do you expect us to have a lot of inconsistency issues if someone loads and updates the a memcache objects while someone else does the same? Is it even doable to do it in the way he have done it? Seems to be working fine atm, but so far we have only been 4 people online at the same time.. Is some other cache program more fit for this class-object approach than memcached? Is there any other tips you have for this situation? UPDATE Since it is simply a "normal webpage" (no applet, flash, etc), we are implementing the game so that the server is the only one holding a "real game-state".. the state of the different javascript-objects on the client is more like a approximative version of the server's game state. From time to time and before you do certain things important things, the client's visual state is updated to the server's state (e.g. the client things he can afford a barracks, asks the server to build a barracks, server updates current resources according to income-data on server and then tries to build a barracks or casts an error-message, and then sends the current server-state on resources, buildings back to the client).. It is not a fast-paced game lika real strategy game. More like a quite slow 3-4 months playtime game, where buildings can take +1 minute up to several days to complete.

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  • L2S DataContext out of synch: row not found or changed

    - by awrigley
    The Problem I am getting a number of errors that imply that the DataContext, or rather, the way I am using the DataContext is getting out of synch. The error occurs on db.SubmitChanges() where db is my DataContext instance. The error is: Row not found or changed. The problem only occurs intermitently, for example, adding a row then deleting it. If I stop the dev server and restart, the added row is there and I can delete it no problem. Ie, it seems that the problem is related to the DataContext losing track of the rows that have been added. IMPORTANT: Before anyone votes to close this thread, on the basis of it being a duplicate, I have checked the sql server profiler and there is no "Where 0 = 1" in the SQL. I have also recreated the dbml file, so am satisfied that the database schema is in synch with the schema represented by the dbml file. Ie, no cases of mismatched nullable/not nullable columns, etc. My Diagnosis (for what it is worth): It seems to be a problem related to how I am using the DataContext. I am new to MVC, Repositories and Services patterns, so suspect that I have wired things up wrong. The Setup Simple eLearning app in its early stages. Pupils need to be able to add and delete courses (Courses table) to their UserCourses. To do this, I have a service that gets a specific DataContext instance Dependency Injected into its constructor. Service Class Constructor: public class SqlPupilBlockService : IPupilBlockService { DataContext db; public SqlPupilBlockService(DataContext db) { this.db = db; CoursesRepository = new SqlRepository<Course>(db); UserCoursesRepository = new SqlRepository<UserCourse>(db); } // Etc, etc } The CoursesRepository and UserCoursesRepository are both private properties of the service class that are of Type IRepository (just a simple generic repository interface). Sql Respoitory Code: public class SqlRepository<T> : IRepository<T> where T : class { DataContext db; public SqlRepository(DataContext db) { this.db = db; } #region IRepository<T> Members public IQueryable<T> Query { get { return db.GetTable<T>(); } } public List<T> FetchAll() { return Query.ToList(); } public void Add(T entity) { db.GetTable<T>().InsertOnSubmit(entity); } public void Delete(T entity) { db.GetTable<T>().DeleteOnSubmit(entity); } public void Save() { db.SubmitChanges(); } #endregion } The two methods for adding and deleting UserCourses are: Service Methods for Adding and Deleting UserCourses: public void AddUserCourse(int courseId) { UserCourse uc = new UserCourse(); uc.IdCourse = courseId; uc.IdUser = UserId; uc.DateCreated = DateTime.Now; uc.DateAmended = DateTime.Now; uc.Role = "Pupil"; uc.CourseNotes = string.Empty; uc.ActiveStepIndex = 0; UserCoursesRepository.Add(uc); UserCoursesRepository.Save(); } public void DeleteUserCourse(int courseId) { var uc = (UserCoursesRepository.Query.Where(x => x.IdUser == UserId && x.IdCourse == courseId)).Single(); UserCoursesRepository.Delete(uc); UserCoursesRepository.Save(); } Ajax I am using Ajax via Ajax.BeginForm I don't think that is relevant. ASP.NET MVC 3 I am using mvc3, but don't think that is relevant: the errors are related to model code.

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