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  • Is it normal for a programmer with 2 years experience to take a long time to code simple programs?

    - by ajax81
    Hi all, I'm a relatively new programmer (18 months on the scene), and I'm finally getting to the point where I'm comfortable accepting projects and developing solutions under minimal supervision. Unfortunately, this also means that I've become acutely aware of my performance shortfalls, the most prevalent of which is the amount of time it takes me to develop, test, and submit algorithms for review. A great example of what I'm talking about occurred this week when I was tasked with developing a simple XML web service (asp.net 3.5) callable via client-side JavaScript, that accepts a single parameter and returns a dataset output to a modal window (please note this is the first time I've had to develop a web service and have had ZERO experience creating/consuming them...let alone calling them from JS client side). Keeping a long story short -- I worked on it for 4 days straight, all day each day, for a grand total of 36 hours, not including the time I spent dwelling on the problem in the shower, the morning commute, and laying awake in bed at night. I learned a great deal about web services and xml/json/javascript...but was called in for a management review to discuss the length of time it took me to develop the solution. In the meeting, I was praised for the quality of my work and was in fact told that my effort was commendable. However, they (senior leads and pm's) weren't impressed with the amount of time it took me to develop the solution and expressed that they would have liked to see the solution in roughly 1/3 of the time it took me. I guess what concerns me the most is that I've identified this pattern as common for myself. Between online videos, book research, and trial/error coding...if its something I haven't seen before, I can spend up to two weeks on a problem that seems to only take the pros in the videos moments to code up. And of course, knowing that management isn't happy with this pattern has shaken me up a bit. To sum up, I have some very specific questions I'd like to ask, and would greatly appreciate your objective professional feedback. Is my experience as a junior programmer common among new developers? Or is it possible that I'm just not cut out for the work? If you suspect that my experience is not common and that there may be an aptitude issue, do you have any suggestions/solutions that I could propose to management to help bring me up to speed? Do seasoned, professional programmers ever encounter knowledge barriers that considerably delay deliverables? When you started out in the industry, did you know how to "do it all"? If not, how long did it take you to be perceived as "proficient"? Was it a natural progression of trial and error, or was there a particular zen moment when you knew you had achieved super saiyen power level? Anyways, thanks for taking the time to read my question(s). I don't know if this is the right place to ask for professional career guidance, but I greatly appreciate your willingness to help me out. Cheers, Daniel

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  • What is a good dumbed-down, safe template system for PHP?

    - by Wilhelm
    (Summary: My users need to be able to edit the structure of their dynamically generated web pages without being able to do any damage.) Greetings, ladies and gentlemen. I am currently working on a service where customers from a specific demographic can create a specific type of web site and fill it with their own content. The system is written in PHP. Many of the users of this system wish to edit how their particular web site looks, or, more commonly, have a designer do it for them. Editing the CSS is fine and dandy, but sometimes that's not enough. Sometimes they want to shuffle the entire page structure around by editing the raw HTML of the dynamically created web pages. The templating system used by WordPress is, as far as I can see, perfect for my use. Except for one thing which is critically important. In addition to being able to edit how comments are displayed or where the menu goes, someone editing a template can have that template execute arbitrary PHP code. As the same codebase runs all these different sites, with all content in the same databse, allowing my users to run arbitrary code is clearly out of the question. So what I need, is a dumbed-down, idiot-proof templating system where my users can edit most of the page structure on their own, pulling in the dynamic sections wherever, without being able to even echo 1+1;. Observe the following psuedocode: <!DOCTYPE html> <title><!-- $title --></title> <!-- header() --> <!-- menu() --> <div>Some random custom crap added by the user.</div> <!-- page_content() --> That's the degree of power I'd like to grant my users. They don't need to do their own loops or calculations or anything. Just include my variables and functions and leave the rest to me. I'm sure I'm not the only person on the planet that needs something like this. Do you know of any ready-made templating systems I could use? Thanks in advance for your reply.

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  • certain Smarty tags don't work in OpenX templates

    - by mikez302
    I am on a team that is developing an OpenX plugin, and I am responsible for the UI. I noticed that if I use certain Smarty tags in my template, the app doesn't work and I see an error message, similar to this: Plugin by name 'Html_select_date' was not found in the registry; used paths: default_views_helpers_: /openx/www/admin/plugins/myApp/application/modules/default/views/helpers/ OX_OXP_UI_View_Helper_: /openx/www/admin/plugins/myApp/application/../library/OX/OXP/UI/View/Helper/ OX_UI_View_Helper_: /openx/www/admin/plugins/myApp/application/../library/OX/UI/View/Helper/ Zend_View_Helper_: Zend/View/Helper/ (stack trace) The stack trace looks like this: #0 /openx/www/admin/plugins/myApp/library/Zend/View/Abstract.php(1117): Zend_Loader_PluginLoader-load('Html_select_dat...') #1 /openx/www/admin/plugins/myApp/library/Zend/View/Abstract.php(568): Zend_View_Abstract-_getPlugin('helper', 'html_select_dat...') #2 /openx/www/admin/plugins/myApp/library/OX/UI/Smarty/SmartyWithViewHelper.php(25): Zend_View_Abstract-getHelper('html_select_dat...') #3 /openx/var/templates_compiled/%2Fdefault%2Fviews%2Fscripts%2Findex%2Fview-reports.html^%%E8^E80^E80B56F2%%view-reports.html.php(38): OX_UI_Smarty_SmartyWithViewHelper-callViewHelper('html_select_dat...', Array) #4 /openx/lib/smarty/Smarty.class.php(1274): include('/openx...') #5 /openx/www/admin/plugins/myApp/library/OX/UI/View/SmartyView.php(103): Smarty-fetch('/openx...') #6 /openx/www/admin/plugins/myApp/library/Zend/View/Abstract.php(832): OX_UI_View_SmartyView-_run('/openx...') #7 /openx/www/admin/plugins/myApp/library/OX/UI/View/SmartyView.php(151): Zend_View_Abstract-render('index/view-repo...') #8 /openx/www/admin/plugins/myApp/library/OX/UI/View/Helper/WithViewScript.php(23): OX_UI_View_SmartyView-render('index/view-repo...') #9 /openx/www/admin/plugins/myApp/application/modules/default/views/helpers/ViewReports.php(5): OX_UI_View_Helper_WithViewScript::renderViewScript('index/view-repo...', Array) #10 /openx/www/admin/plugins/myApp/application/modules/default/controllers/IndexController.php(98): Default_Views_Helpers_ViewReports-renderPage() #11 /openx/www/admin/plugins/myApp/library/Zend/Controller/Action.php(512): IndexController-viewReportsAction() #12 /openx/www/admin/plugins/myApp/library/Zend/Controller/Dispatcher/Standard.php(288): Zend_Controller_Action-dispatch('viewReportsActi...') #13 /openx/www/admin/plugins/myApp/library/Zend/Controller/Front.php(945): Zend_Controller_Dispatcher_Standard-dispatch(Object(Zend_Controller_Request_Http), Object(Zend_Controller_Response_Http)) #14 /openx/www/admin/plugins/myApp/application/bootstrap.php(117): Zend_Controller_Front-dispatch() #15 /openx/www/admin/plugins/myApp/public/index.php(7): require('/openx...') #16 {main} This does not happen with all Smarty tags. For example, I can use {if}, {foreach}, or {assign} tags without any problems. But whenever I try to use {html_select_date}, {html_image}, or {html_table}, I get the errors. In case this matters, the programmer who is designing the plugin copied the openXWorkflow plugin and made some changes. I noticed that the openXWorkflow plugin has a file (openx/plugins_repo/openXWorkflow/www/admin/plugins/openXWorkflow/library/OX/UI/Smarty/SmartyCompilerWithViewHelper.php) with a class that overrides the default Smarty compiler, supposedly with the ability to compile shorthands for calling ZF view helpers. That file has a list of Smarty functions, but the list is incomplete. If I add the functions to the list, or simply delete the file, my template works fine, but I don't like to change library files. It may make the app hard to maintain, and I don't know if it will mess up something else. The file has the comment "There is no easy access to the list of Smarty's built-in functions so we need to list them here. HTML-specific functions are not included as we cover HTML generation separately.", so it seems like certain Smarty functions may be disabled on purpose for some reason. Will anything bad happen if I try to use them? If, for example, I want to use the {html_select_date} tag in my template, how would I go about doing that? Keep in mind that much of this stuff is new and unfamiliar to me. This is my first time ever using OpenX or Smarty, and I only have a little bit of experience with the Zend framework. Please let me know if we are using the wrong approach.

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  • Implement OAuth in Java

    - by phineas
    I made an an attempt to implement OAuth for my programming idea in Java, but I failed miserably. I don't know why, but my code doesn't work. Every time I run my program, an IOException is thrown with the reason "java.io.IOException: Server returned HTTP response code: 401" (401 means Unauthorized). I had a close look at the docs, but I really don't understand why it doesn't work. My OAuth provider I wanted to use is twitter, where I've registered my app, too. Thanks in advance phineas OAuth docs Twitter API wiki Class Base64Coder import java.io.InputStreamReader; import java.io.BufferedReader; import java.io.OutputStream; import java.io.IOException; import java.io.UnsupportedEncodingException; import java.net.URL; import java.net.URLEncoder; import java.net.URLConnection; import java.net.MalformedURLException; import javax.crypto.Mac; import javax.crypto.spec.SecretKeySpec; import java.security.NoSuchAlgorithmException; import java.security.InvalidKeyException; public class Request { public static String read(String url) { StringBuffer buffer = new StringBuffer(); try { /** * get the time - note: value below zero * the millisecond value is used for oauth_nonce later on */ int millis = (int) System.currentTimeMillis() * -1; int time = (int) millis / 1000; /** * Listing of all parameters necessary to retrieve a token * (sorted lexicographically as demanded) */ String[][] data = { {"oauth_callback", "SOME_URL"}, {"oauth_consumer_key", "MY_CONSUMER_KEY"}, {"oauth_nonce", String.valueOf(millis)}, {"oauth_signature", ""}, {"oauth_signature_method", "HMAC-SHA1"}, {"oauth_timestamp", String.valueOf(time)}, {"oauth_version", "1.0"} }; /** * Generation of the signature base string */ String signature_base_string = "POST&"+URLEncoder.encode(url, "UTF-8")+"&"; for(int i = 0; i < data.length; i++) { // ignore the empty oauth_signature field if(i != 3) { signature_base_string += URLEncoder.encode(data[i][0], "UTF-8") + "%3D" + URLEncoder.encode(data[i][1], "UTF-8") + "%26"; } } // cut the last appended %26 signature_base_string = signature_base_string.substring(0, signature_base_string.length()-3); /** * Sign the request */ Mac m = Mac.getInstance("HmacSHA1"); m.init(new SecretKeySpec("CONSUMER_SECRET".getBytes(), "HmacSHA1")); m.update(signature_base_string.getBytes()); byte[] res = m.doFinal(); String sig = String.valueOf(Base64Coder.encode(res)); data[3][1] = sig; /** * Create the header for the request */ String header = "OAuth "; for(String[] item : data) { header += item[0]+"=\""+item[1]+"\", "; } // cut off last appended comma header = header.substring(0, header.length()-2); System.out.println("Signature Base String: "+signature_base_string); System.out.println("Authorization Header: "+header); System.out.println("Signature: "+sig); String charset = "UTF-8"; URLConnection connection = new URL(url).openConnection(); connection.setDoInput(true); connection.setDoOutput(true); connection.setRequestProperty("Accept-Charset", charset); connection.setRequestProperty("Content-Type", "application/x-www-form-urlencoded;charset=" + charset); connection.setRequestProperty("Authorization", header); connection.setRequestProperty("User-Agent", "XXXX"); OutputStream output = connection.getOutputStream(); output.write(header.getBytes(charset)); BufferedReader reader = new BufferedReader(new InputStreamReader(connection.getInputStream())); String read; while((read = reader.readLine()) != null) { buffer.append(read); } } catch(Exception e) { e.printStackTrace(); } return buffer.toString(); } public static void main(String[] args) { System.out.println(Request.read("http://api.twitter.com/oauth/request_token")); } }

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  • Should I use Python or Assembly for a super fast copy program

    - by PyNEwbie
    As a maintenance issue I need to routinely (3-5 times per year) copy a repository that is now has over 20 million files and exceeds 1.5 terabytes in total disk space. I am currently using RICHCOPY, but have tried others. RICHCOPY seems the fastest but I do not believe I am getting close to the limits of the capabilities of my XP machine. I am toying around with using what I have read in The Art of Assembly Language to write a program to copy my files. My other thought is to start learning how to multi-thread in Python to do the copies. I am toying around with the idea of doing this in Assembly because it seems interesting, but while my time is not incredibly precious it is precious enough that I am trying to get a sense of whether or not I will see significant enough gains in copy speed. I am assuming that I would but I only started really learning to program 18 months and it is still more or less a hobby. Thus I may be missing some fundamental concept of what happens with interpreted languages. Any observations or experiences would be appreciated. Note, I am not looking for any code. I have already written a basic copy program in Python 2.6 that is no slower than RICHCOPY. I am looking for some observations on which will give me more speed. Right now it takes me over 50 hours to make a copy from a disk to a Drobo and then back from the Drobo to a disk. I have a LogicCube for when I am simply duplicating a disk but sometimes I need to go from a disk to Drobo or the reverse. I am thinking that given that I can sector copy a 3/4 full 2 terabyte drive using the LogicCube in under seven hours I should be able to get close to that using Assembly, but I don't know enough to know if this is valid. (Yes, sometimes ignorance is bliss) The reason I need to speed it up is I have had two or three cycles where something has happened during copy (fifty hours is a long time to expect the world to hold still) that has caused me to have to trash the copy and start over. For example, last week the water main broke under our building and shorted out the power.

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  • Drupal Override Custom Menu Template

    - by JaZz
    Hi Guys, I created a custom menu called "sub-top-nav" and now I'd like to override the html output. In particular I would like to add an unique class to each item like. This is how it looks atm: <div class="clear-block block block-menu" id="block-menu-menu-sub-top-nav"> <div class="content"> <ul class="menu"> <li class="leaf first"><a title="Test 1" href="/test1">Test 1</a></li> <li class="leaf"><a title="Test 2" href="/test2">Test 2</a></li> <li class="leaf active-trail"><a class="active" title="Test 3" href="/test3">Test 3</a></li> <li class="leaf last"><a title="Test 4" href="/test4">Test 4</a></li> </ul> </div> </div> And I'd like to change it into: <div class="clear-block block block-menu" id="block-menu-menu-sub-top-nav"> <div class="content"> <ul class="menu"> <li class="leaf test1 first"><a title="Test 1" href="/test1">Test 1</a></li> <li class="leaf test2"><a title="Test 2" href="/test2">Test 2</a></li> <li class="leaf test3 active-trail"><a class="active" title="Test 3" href="/test3">Test 3</a></li> <li class="leaf test4 last"><a title="Test 4" href="/test4">Test 4</a></li> </ul> </div> </div> This would give me more styling power. Any idea how that works? Thanks in advance!

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  • MySQL table organization and optimization (Rails)

    - by aguynamedloren
    I've been learning Ruby on Rails over the past few months with no prior programming experience. Lately, I've been thinking about database optimization and table organization. I know there are great books on the subject, but I typically learn by example / as I go. Here's a hypothetical situation: Let's say I am building a social network for a niche community with 250,000 members (users). The users have the ability to attend events. Let's say there are 50,000 past/present/future events. Much like Facebook events, a user can attend any number of events and an event can have any number of attendees. In the database, there would be a table for users and a table for events. Somehow I would have to create an association between the users and events. I could create an "events" column in the users table such that each user row would contain a hash of event IDs, or I could create an "attendees" column in the events table such that each event row would contain a hash of user IDs. Neither of these solutions seem ideal, however. On a users profile page, I want to display the list of events they are associated with, which would require scanning the 50,000 event rows for the user ID of said user if I include an "attendees" column in the events table. Likewise, on an event page, I want to display a list of attendees for the event, which would require scanning the 250,000 user rows for the event ID of said event if I include an "events" column in the users table. Option 3 would be to create a third table that contains the attendee information for each and every event - but I don't see how this would solve any problems. Are these non-issues? Rails makes accessing all of this information easy, but I guess I'm worried about scale. It is entirely possible that I am under-estimating the speed and processing power of modern databases / servers / etc. How long would it take to scan 250,000 user rows for specific event IDs - 10ms? 100ms? 1,000ms? I guess that's not that bad. Am I just over-thinking this?

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  • AES Cipher not picking up IV

    - by timothyjc
    I am trying to use an IV with AES so that the encrypted text is unpredictable. However, the encrypted hex string is always the same. I have actually tried a few methods of attempting to add some randomness by passing some additional parameters to the cipher init call: 1) Manual IV generation byte[] iv = generateIv(); IvParameterSpec ivspec = new IvParameterSpec(iv); 2) Asking cipher to generate IV AlgorithmParameters params = cipher.getParameters(); params.getParameterSpec(IvParameterSpec.class); 3) Using a PBEParameterSpec byte[] encryptionSalt = generateSalt(); PBEParameterSpec pbeParamSpec = new PBEParameterSpec(encryptionSalt, 1000); All of these seem to have no influence on the encrypted text.... help!!! My code: package com.citc.testencryption; import java.security.NoSuchAlgorithmException; import java.security.SecureRandom; import javax.crypto.Cipher; import javax.crypto.SecretKey; import javax.crypto.SecretKeyFactory; import javax.crypto.spec.IvParameterSpec; import javax.crypto.spec.PBEKeySpec; import android.app.Activity; import android.os.Bundle; import android.util.Log; public class Main extends Activity { public static final int SALT_LENGTH = 20; public static final int PBE_ITERATION_COUNT = 1000; private static final String RANDOM_ALGORITHM = "SHA1PRNG"; private static final String PBE_ALGORITHM = "PBEWithSHA256And256BitAES-CBC-BC"; private static final String CIPHER_ALGORITHM = "PBEWithSHA256And256BitAES-CBC-BC"; private static final String TAG = Main.class.getSimpleName(); @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); try { String password = "password"; String plainText = "plaintext message to be encrypted"; // byte[] salt = generateSalt(); byte[] salt = "dfghjklpoiuytgftgyhj".getBytes(); Log.i(TAG, "Salt: " + salt.length + " " + HexEncoder.toHex(salt)); PBEKeySpec pbeKeySpec = new PBEKeySpec(password.toCharArray(), salt, PBE_ITERATION_COUNT); SecretKeyFactory keyFac = SecretKeyFactory.getInstance(PBE_ALGORITHM); SecretKey secretKey = keyFac.generateSecret(pbeKeySpec); byte[] key = secretKey.getEncoded(); Log.i(TAG, "Key: " + HexEncoder.toHex(key)); // PBEParameterSpec pbeParamSpec = new PBEParameterSpec(salt, ITERATION_COUNT); Cipher encryptionCipher = Cipher.getInstance(CIPHER_ALGORITHM); // byte[] encryptionSalt = generateSalt(); // Log.i(TAG, "Encrypted Salt: " + encryptionSalt.length + " " + HexEncoder.toHex(encryptionSalt)); // PBEParameterSpec pbeParamSpec = new PBEParameterSpec(encryptionSalt, 1000); // byte[] iv = params.getParameterSpec(IvParameterSpec.class).getIV(); // Log.i(TAG, encryptionCipher.getParameters() + " "); byte[] iv = generateIv(); IvParameterSpec ivspec = new IvParameterSpec(iv); encryptionCipher.init(Cipher.ENCRYPT_MODE, secretKey, ivspec); byte[] encryptedText = encryptionCipher.doFinal(plainText.getBytes()); Log.i(TAG, "Encrypted: " + HexEncoder.toHex(encryptedText)); // <== Why is this always the same :( Cipher decryptionCipher = Cipher.getInstance(CIPHER_ALGORITHM); decryptionCipher.init(Cipher.DECRYPT_MODE, secretKey, ivspec); byte[] decryptedText = decryptionCipher.doFinal(encryptedText); Log.i(TAG, "Decrypted: " + new String(decryptedText)); } catch (Exception e) { e.printStackTrace(); } } private byte[] generateSalt() throws NoSuchAlgorithmException { SecureRandom random = SecureRandom.getInstance(RANDOM_ALGORITHM); byte[] salt = new byte[SALT_LENGTH]; random.nextBytes(salt); return salt; } private byte[] generateIv() throws NoSuchAlgorithmException { SecureRandom random = SecureRandom.getInstance(RANDOM_ALGORITHM); byte[] iv = new byte[16]; random.nextBytes(iv); return iv; } }

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  • Receiving POST data in ASP.NET

    - by grast
    Hi, I want to use ASP for code generation in a C# desktop application. To achieve this, I set up a simple host (derived from System.MarshalByRefObject) that processes a System.Web.Hosting.SimpleWorkerRequest via HttpRuntime.ProcessRequest. This processes the ASPX script specified by the incoming request (using System.Net.HttpListener to wait for requests). The client-part is represented by a System.ComponentModel.BackgroundWorker that builds the System.Net.HttpWebRequest and receives the response from the server. A simplified version of my client-part-code looks like this: private void SendRequest(object sender, DoWorkEventArgs e) { // create request with GET parameter var uri = "http://localhost:9876/test.aspx?getTest=321"; var request = (HttpWebRequest)WebRequest.Create(uri); // append POST parameter request.Method = "POST"; request.ContentType = "application/x-www-form-urlencoded"; var postData = Encoding.Default.GetBytes("postTest=654"); var postDataStream = request.GetRequestStream(); postDataStream.Write(postData, 0, postData.Length); // send request, wait for response and store/print content using (var response = (HttpWebResponse)request.GetResponse()) { using (var reader = new StreamReader(response.GetResponseStream(), Encoding.UTF8)) { _processsedContent = reader.ReadToEnd(); Debug.Print(_processsedContent); } } } My server-part-code looks like this (without exception-handling etc.): public void ProcessRequests() { // HttpListener at http://localhost:9876/ var listener = SetupListener(); // SimpleHost created by ApplicationHost.CreateApplicationHost var host = SetupHost(); while (_running) { var context = listener.GetContext(); using (var writer = new StreamWriter(context.Response.OutputStream)) { // process ASP script and send response back to client host.ProcessRequest(GetPage(context), GetQuery(context), writer); } context.Response.Close(); } } So far all this works fine as long as I just use GET parameters. But when it comes to receiving POST data in my ASPX script I run into trouble. For testing I use the following script: // GET parameters are working: var getTest = Request.QueryString["getTest"]; Response.Write("getTest: " + getTest); // prints "getTest: 321" // don't know how to access POST parameters: var postTest1 = Request.Form["postTest"]; // Request.Form is empty?! Response.Write("postTest1: " + postTest1); // so this prints "postTest1: " var postTest2 = Request.Params["postTest"]; // Request.Params is empty?! Response.Write("postTest2: " + postTest2); // so this prints "postTest2: " It seems that the System.Web.HttpRequest object I'm dealing with in ASP does not contain any information about my POST parameter "postTest". I inspected it in debug mode and none of the members did contain neither the parameter-name "postTest" nor the parameter-value "654". I also tried the BinaryRead method of Request, but unfortunately it is empty. This corresponds to Request.InputStream==null and Request.ContentLength==0. And to make things really confusing the Request.HttpMethod member is set to "GET"?! To isolate the problem I tested the code by using a PHP script instead of the ASPX script. This is very simple: print_r($_GET); // prints all GET variables print_r($_POST); // prints all POST variables And the result is: Array ( [getTest] = 321 ) Array ( [postTest] = 654 ) So with the PHP script it works, I can access the POST data. Why does the ASPX script don't? What am I doing wrong? Is there a special accessor or method in the Response object? Can anyone give a hint or even know how to solve this? Thanks in advance.

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  • FACING ERROR WHILE CALLING AXIS2 WEB SERVICE ...

    - by darshanv
    Hello , I am new to axis ,I have created a web servcie with couple of methods using axis2 and deployed it on tomcat.And am calling that web service from my android program with the help of ksoap.But wen i call a method which doesn't take any parameter am gettin fine reply from web service which i can able to see on my screen,But wen i call anothr method which takes a string argument am getting namespace exception on server WEB SERVICE CODE IS ..... package Guru; public class DarshanSays { public String getMsg(String h) { return h+" ..the power of change is eVolution..."; } public String getEmpty(String d)throws Exception { return "empty string from tomcattttttttttt"; } } //AND program is String soap_action="http://Guru/getEmpty"; String method_nm="getEmpty"; String nmspc="http://Guru/"; String url7="//192.168.10.182:8080/axis2/services/Friday";//http: SoapObject request = new SoapObject(url7,method_nm); /*sending method parameters with SoapObject */ request.newInstance(); request.addProperty("h","darshan.....");//sending a parameter to a method SoapSerializationEnvelope envelope = new SoapSerializationEnvelope(SoapEnvelope.VER11); envelope.bodyOut=request; envelope.dotNet = true; envelope.encodingStyle = SoapSerializationEnvelope.XSD; Log.d("Step","3"); envelope.dotNet=true; /*setting outputsoap object sending request */ envelope.setOutputSoapObject(request); /*HttpTransportSE object creating sending it url */ androidHttpTransport = new HttpTransportSE(url7); //androidHttpTransport.setXmlVersionTag(""); Log.d("Step","4"); try{ androidHttpTransport.debug=true; androidHttpTransport.call(nmspc,envelope); } catch(Exception e) { Log.d("Transportcall",""+e); alert=new AlertDialog.Builder(this); alert.setMessage(""+e); alert.show(); } //exception is throw. Log.d("Step","5"); try { Log.d("giving...","resp"); SoapPrimitive sp=(SoapPrimitive)envelope.getResponse(); String hh=sp.toString(); Log.d("reply from web ser",".."+hh.toString()); //and erorr msg is SoapFault - faultcode:'soapenv:Server' faultstring: 'namespace mismatch require http://Guru found 192.168.10.182:8080/axis2/services/Friday' faultactor: 'null' detail: org.kxml2.kdom.Node@43d31390 ERROR IS coming only when am calling parameterized method. I am facing this issue only when am giving a call to parameterized method. Please Help.. thanks Darshan V

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  • Agilent E4426B signal generator locks up during multiple GPIB *SAV operations

    - by aspiehler
    I have a test fixture with an Agilent E4426B RF signal generator connected to a PC via a National Instrument Ethernet-to-GPIB bridge. My software is attempting to sanitize the instrument by presetting it and then saving the current state to all of the memory locations writable via the standard SCPI command "*SAV x,y". The loop works to a point, but eventually the instrument responds with an error and continuously displays the "L" icon on the front display and a "Remote preset" message at the bottom. At that point it won't respond to any more remote commands and I have to either cycle power or press LOCAL, then PRESET at which point it takes about 3 minutes to finish presetting. At that point the "L" icon is still present and and the next GPIB command sent to the instrument causes it to report a -113 error (undefined header) in the instrument error queue. I fired up NI spy to see what was happening, and found that the error was happening at the same point in the loop - "*SAV 6,2" in this case. From NI Spy: Send (0, 0x0017, "*SAV 6,2", 8 (0x8), NLend (0,0x01)) Process ID: 0x00000520 Thread ID: 0x00000518 ibsta:0xc168 iberr: 6 ibcntl: 2(0x2) And here's the code from the instrument driver: int CHP_E4426b::Erase() { if ((m_StatusCode = Initialize()) != GPIB_SUCCESS) // basically just sends "*RST" return m_StatusCode; m_SaveState = "*SAV %d, %d"; for (int i=0; i < 10; i++) for (int j=0; j < 100; j++) { sprintf(m_CmdString, m_SaveState, j, i); if ((m_StatusCode = Send(m_CmdString, strlen(m_CmdString))) != GPIB_SUCCESS) return m_StatusCode; } return GPIB_SUCCESS; } I tried putting a small Sleep() delay (10-20 ms) at the end of the inner loop, and to my surprise it caused the error to show up earlier rather than later. 10 ms caused the loop to error out at 44,1 and 20 ms was even sooner. I've already eliminated faulty cabling or the instrument as the culprit. This same type of sequence works without any error on a higher end signal generator, so I'm tempted to chalk this up to a bug in the instrument's firmware.

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  • JAXB: Unmarshalling does not always populate certain classes?

    - by user278458
    Hello, I have a JAXB class generation problem I was hoping to get some help with. Here's the part of the XML that is the source of my problem... Code: <xs:complexType name="IDType"> <xs:choice minOccurs="0" maxOccurs="2"> <xs:element name="DriversLicense" minOccurs="0" maxOccurs="1" type="an..35" /> <xs:element name="SSN" minOccurs="0" maxOccurs="1" type="an..35" /> <xs:element name="CompanyID" minOccurs="0" maxOccurs="1" type="an..35" /> </xs:choice> </xs:complexType> <xs:simpleType name="an..35"> <xs:restriction base="an"> <xs:maxLength value="35" /> </xs:restriction> </xs:simpleType> <xs:simpleType name="an"> <xs:restriction base="xs:string"> <xs:pattern value="[ !-~]*" /> </xs:restriction> </xs:simpleType> ...now this will generate JAXBElement types due the the "choice" with a "maxOccurs 1" . I want to avoid those, so I did that by modifying the code to use a "Wrapper" element and move the maxOccurs up to a sequence tag as follows... Code: <xs:complexType name="IDType"> <xs:sequence maxOccurs="2"> <xs:element name=Wrapper> <xs:complexType> <xs:choice> <xs:element name="DriversLicense" minOccurs="0" maxOccurs="1" type="an..35" /> <xs:element name="SSN" minOccurs="0" maxOccurs="1" type="an..35" /> <xs:element name="CompanyID" minOccurs="0" maxOccurs="1" type="an..35" /> </xs:choice> </xs:complexType> </xs:element> </xs:sequence> </xs:complexType> <xs:simpleType name="an..35"> <xs:restriction base="an"> <xs:maxLength value="35" /> </xs:restriction> </xs:simpleType> <xs:simpleType name="an"> <xs:restriction base="xs:string"> <xs:pattern value="[ !-~]*" /> </xs:restriction> </xs:simpleType> For class generating, looks like it works great - the JAXB element is replaced with a list of wrappers as String (i.e. List ) and compiles fine. However, when I unmarshall the actual XML data into the generated classes the data in the wrapper class is not populated - yet JAXB does not throw an exception. My question is: Do I need to change the schema a different way to make this work? Or is there something I can add/change/delete to the generated code or annotations? Appreciate any help you can offer! Thanks.

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  • How can I limit the cache used by copying so there is still memory available for other cache?

    - by Peter
    Basic situation: I am copying some NTFS disks in openSuSE. Each one is 2TB. When I do this, the system runs slow. My guesses: I believe it is likely due to caching. Linux decides to discard useful cache (eg. kde4 bloat, virtual machine disks, LibreOffice binaries, Thunderbird binaries, etc.) and instead fill all available memory (24 GB total) with stuff from the copying disks, which will be read only once, then written and never used again. So then any time I use these apps (or kde4), the disk needs to be read again, and reading the bloat off the disk again makes things freeze/hiccup. Due to the cache being gone and the fact that these bloated applications need lots of cache, this makes the system horribly slow. Since it is USB,the disk and disk controller are not the bottleneck, so using ionice does not make it faster. I believe it is the cache rather than just the motherboard going too slow, because if I stop everything copying, it still runs choppy for a while until it recaches everything. And if I restart the copying, it takes a minute before it is choppy again. But also, I can limit it to around 40 MB/s, and it runs faster again (not because it has the right things cached, but because the motherboard busses have lots of extra bandwidth for the system disks). I can fully accept a performance loss from my motherboard's IO capability being completely consumed (which is 100% used, meaning 0% wasted power which makes me happy), but I can't accept that this caching mechanism performs so terribly in this specific use case. # free total used free shared buffers cached Mem: 24731556 24531876 199680 0 8834056 12998916 -/+ buffers/cache: 2698904 22032652 Swap: 4194300 24764 4169536 I also tried the same thing on Ubuntu, which causes a total system hang instead. ;) And to clarify, I am not asking how to leave memory free for the "system", but for "cache". I know that cache memory is automatically given back to the system when needed, but my problem is that it is not reserved for caching of specific things. Question: Is there some way to tell these copy operations to limit memory usage so some important things remain cached, and therefore any slowdowns are a result of normal disk usage and not rereading the same commonly used files? For example, is there a setting of max memory per process/user/file system allowed to be used as cache/buffers?

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  • Why do some questions get closed for no reason? [closed]

    - by IVlad
    Recently there was a question asking about generating all subsets of a set using a stack and a queue, which was closed (and now deleted it seems) as not a real question for no good reason, since it didn't fit into any of these conditions: It's difficult to tell what is being asked here. No, it was clear what was being asked. This question is ambiguous, vague, incomplete, or rhetorical and cannot be reasonably answered in its current form. Not ambiguous, not vague, not incomplete, definitely not rhetorical and could easily be answered if one knew the solution. Now, the exact same thing has happened with this question: http://stackoverflow.com/questions/2791982/a-shortest-path-problem-with-superheroes-and-intergalactic-journeys/2793746#2793746 I am interested in hearing a logical argument for why that question is either ambiguous, vague, incomplete, rhetorical or cannot reasonably be answered in its current form. It seems that (the same bunch of) people like to close questions that they think are homework questions, especially when they think people want to be served the solution on a platter, which is also not the case: Any suggestions or ideas of how this problem might be solved would be most welcomed. Most of the time the people asking these questions are very reasonable and appreciate even the most vague idea, yet their question is closed. Let's go further and assume that it IS a homework problem. So what? When I registered here I didn't see any rule that said not to post homework problems, nor do I see such a rule now. What is wrong with posting homework problems that makes people hunt them down with a passion to close them without even reading the entire question body? This site is full of questions asked by people who get paid to know the things they are asking, yet their questions are considered fine. How is solving someone's homework problem worse? In some places (like where I live), computer science is a mandatory high school subject, and not everyone is interested in it. How is helping at least those people worse than doing someone's JOB? Not answering homework questions is fine and it's everyone's choice, but I consider closing them to be an act of power abuse, selfishness, and an insult to the fellow community members who are also interested in a solution or want feedback on their proposed solution. So my questions are: - Why do questions like the above get closed for reasons that do not apply? Why do you close them? Why don't you? - Why doesn't a vote to reopen a question reopen it automatically? Needing 5 votes for a reopen takes too long, and it's not fair because one reopen vote basically cancels out a close vote, making it 4 close votes (or 5 to 1, which is the same as only 4 people wanting to close the question), which isn't enough to close the question. I think a question should only be closed when CloseVotes - ReopenVotes >= 5. I'm hoping this will stay up, but I realize it probably won't. In either case, I think this is worth saying and discussing, since it IS community-related.

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  • Why do I get rows of zeros in my 2D fft?

    - by Nicholas Pringle
    I am trying to replicate the results from a paper. "Two-dimensional Fourier Transform (2D-FT) in space and time along sections of constant latitude (east-west) and longitude (north-south) were used to characterize the spectrum of the simulated flux variability south of 40degS." - Lenton et al(2006) The figures published show "the log of the variance of the 2D-FT". I have tried to create an array consisting of the seasonal cycle of similar data as well as the noise. I have defined the noise as the original array minus the signal array. Here is the code that I used to plot the 2D-FT of the signal array averaged in latitude: import numpy as np from numpy import ma from matplotlib import pyplot as plt from Scientific.IO.NetCDF import NetCDFFile ### input directory indir = '/home/nicholas/data/' ### get the flux data which is in ### [time(5day ave for 10 years),latitude,longitude] nc = NetCDFFile(indir + 'CFLX_2000_2009.nc','r') cflux_southern_ocean = nc.variables['Cflx'][:,10:50,:] cflux_southern_ocean = ma.masked_values(cflux_southern_ocean,1e+20) # mask land nc.close() cflux = cflux_southern_ocean*1e08 # change units of data from mmol/m^2/s ### create an array that consists of the seasonal signal fro each pixel year_stack = np.split(cflux, 10, axis=0) year_stack = np.array(year_stack) signal_array = np.tile(np.mean(year_stack, axis=0), (10, 1, 1)) signal_array = ma.masked_where(signal_array > 1e20, signal_array) # need to mask ### average the array over latitude(or longitude) signal_time_lon = ma.mean(signal_array, axis=1) ### do a 2D Fourier Transform of the time/space image ft = np.fft.fft2(signal_time_lon) mgft = np.abs(ft) ps = mgft**2 log_ps = np.log(mgft) log_mgft= np.log(mgft) Every second row of the ft consists completely of zeros. Why is this? Would it be acceptable to add a randomly small number to the signal to avoid this. signal_time_lon = signal_time_lon + np.random.randint(0,9,size=(730, 182))*1e-05 EDIT: Adding images and clarify meaning The output of rfft2 still appears to be a complex array. Using fftshift shifts the edges of the image to the centre; I still have a power spectrum regardless. I expect that the reason that I get rows of zeros is that I have re-created the timeseries for each pixel. The ft[0, 0] pixel contains the mean of the signal. So the ft[1, 0] corresponds to a sinusoid with one cycle over the entire signal in the rows of the starting image. Here are is the starting image using following code: plt.pcolormesh(signal_time_lon); plt.colorbar(); plt.axis('tight') Here is result using following code: ft = np.fft.rfft2(signal_time_lon) mgft = np.abs(ft) ps = mgft**2 log_ps = np.log1p(mgft) plt.pcolormesh(log_ps); plt.colorbar(); plt.axis('tight') It may not be clear in the image but it is only every second row that contains completely zeros. Every tenth pixel (log_ps[10, 0]) is a high value. The other pixels (log_ps[2, 0], log_ps[4, 0] etc) have very low values.

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  • AJAX response not valid in C++ but Apache

    - by fehergeri
    I want to make a server written in C++ to power my game. I learned the basics of sockets and wrote a basic chat program that worked well. Now I want to create an HTTP server like Apache, but only for the AJAX request-response part. I think just for the beginning i copied one Apache response text, and i sent the exact response with the C++ server program. The problem that is that the browser (Firefox) connnects to the apache and everything works fine, except all of the requests get a correct response. But if i send this with the C++ client, then FireBug tells me that the response status is OK (200) but there is no actual response text. (How is this possible?) This response-text is exactly the same what apache sends. I made a bit-bit comparison and they were the same. The php file wich is the original response <?php echo "AS";echo rand(0,9); ?> And the origional source code: Socket.h http://pastebin.com/bW9qxtrR Socket.cpp http://pastebin.com/S3c8RFM7 main.cpp http://pastebin.com/ckExuXsR index.html http://pastebin.com/mcfEEqPP < this is the requester file. ajax.js http://pastebin.com/uXJe9hVC benchmark.js http://pastebin.com/djSYtKg9 jQuery is not needed. The main.cpp there is lot of trash code like main3 and main4 functions, these do not affect the result. I know that the response stuff in the C++ code is not really good because the connection closing is not the best; I will fix that later now I want to send a success response first. UPDATE: now i tested today a lot again and i find out there is no problem with the socket. I used the fiddler program to capture the the good answer and to capture the bad. They were the same. After this i turned off my socket application, and forced fiddler to auto respond, and the answer from the 'bad' answer still bat. So after that i replaced the bad with the good and nothing happedned. The bad answer with the good text still bad on the :8888 port but the other on the original :80 port was good, but they were absolutly the same and the same program sended it (fiddler) i think there is something missing if the response is not on the same server address (even not the same port). UPDATE: oh my god! i cant send ajax request to a remote server. now i know this.

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  • Different setter behavior between DbContext and ObjectContext

    - by Paul
    (This is using EntityFramework 4.2 CTP) I haven't found any references to this on the web yet, although it's likely I'm using the wrong terminology while searching. There's also a very likely scenario where this is 100% expected behavior, just looking for confirmation and would rather not dig through the tt template (still new to this). Assuming I have a class with a boolean field called Active and I have one row that already has this value set to true. I have code that executes to set said field to True regardless of it's existing value. If I use DbContext to update the value to True no update is made. If I use ObjectContext to update the value an update is made regardless of the existing value. This is happening in the exact same EDMX, all I did was change the code generation template from DbContext to EntityObject. Update: Ok, found the confirmation I was looking for...consider this a dupe...next time I'll do MOAR SEARCHING! Entity Framework: Cancel a property change if no change in value ** Update 2: ** Problem: the default tt template wraps the "if (this != value)" in the setter with "if (iskey), so only primarykey fields receive this logic. Solution: it's not the most graceful thing, but I removed this check...we'll see how it pans out in real usage. I included the entire tt template, my changes are denoted with "**"... //////// //////// Write SimpleType Properties. //////// private void WriteSimpleTypeProperty(EdmProperty simpleProperty, CodeGenerationTools code) { MetadataTools ef = new MetadataTools(this); #> /// <summary> /// <#=SummaryComment(simpleProperty)#> /// </summary><#=LongDescriptionCommentElement(simpleProperty, 1)#> [EdmScalarPropertyAttribute(EntityKeyProperty= <#=code.CreateLiteral(ef.IsKey(simpleProperty))#>, IsNullable=<#=code.CreateLiteral(ef.IsNullable(simpleProperty))#>)] [DataMemberAttribute()] <#=code.SpaceAfter(NewModifier(simpleProperty))#><#=Accessibility.ForProperty(simpleProperty)#> <#=MultiSchemaEscape(simpleProperty.TypeUsage, code)#> <#=code.Escape(simpleProperty)#> { <#=code.SpaceAfter(Accessibility.ForGetter(simpleProperty))#>get { <#+ if (ef.ClrType(simpleProperty.TypeUsage) == typeof(byte[])) { #> return StructuralObject.GetValidValue(<#=code.FieldName(simpleProperty)#>); <#+ } else { #> return <#=code.FieldName(simpleProperty)#>; <#+ } #> } <#=code.SpaceAfter(Accessibility.ForSetter((simpleProperty)))#>set { <#+ **//if (ef.IsKey(simpleProperty)) **//{ if (ef.ClrType(simpleProperty.TypeUsage) == typeof(byte[])) { #> if (!StructuralObject.BinaryEquals(<#=code.FieldName(simpleProperty)#>, value)) <#+ } else { #> if (<#=code.FieldName(simpleProperty)#> != value) <#+ } #> { <#+ PushIndent(CodeRegion.GetIndent(1)); **//} #> <#=ChangingMethodName(simpleProperty)#>(value); ReportPropertyChanging("<#=simpleProperty.Name#>"); <#=code.FieldName(simpleProperty)#> = <#=CastToEnumType(simpleProperty.TypeUsage, code)#>StructuralObject.SetValidValue(<#=CastToUnderlyingType(simpleProperty.TypeUsage, code)#>value<#=OptionalNullableParameterForSetValidValue(simpleProperty, code)#>, "<#=simpleProperty.Name#>"); ReportPropertyChanged("<#=simpleProperty.Name#>"); <#=ChangedMethodName(simpleProperty)#>(); <#+ //if (ef.IsKey(simpleProperty)) //{ PopIndent(); #> } <#+ //} #> } }

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  • Using GA in GUI

    - by AlexT
    Sorry if this isn't clear as I'm writing this on a mobile device and I'm trying to make it quick. I've written a basic Genetic Algorithm with a binary encoding (genes) that builds a fitness value and evolves through several iterations using tournament selection, mutation and crossover. As a basic command-line example it seems to work. The problem I've got is with applying a genetic algorithm within a GUI as I am writing a maze-solving program that uses the GA to find a method through a maze. How do I turn my random binary encoded genes and fitness function (add all the binary values together) into a method to control a bot around a maze? I have built a basic GUI in Java consisting of a maze of labels (like a grid) with the available routes being in blue and the walls being in black. To reiterate my GA performs well and contains what any typical GA would (fitness method, get and set population, selection, crossover, etc) but now I need to plug it into a GUI to get my maze running. What needs to go where in order to get a bot that can move in different directions depending on what the GA says? Rough pseudocode would be great if possible As requested, an Individual is built using a separate class (Indiv), with all the main work being done in a Pop class. When a new individual is instantiated an array of ints represent the genes of said individual, with the genes being picked at random from a number between 0 and 1. The fitness function merely adds together the value of these genes and in the Pop class handles selection, mutation and crossover of two selected individuals. There's not much else to it, the command line program just shows evolution over n generations with the total fitness improving over each iteration. EDIT: It's starting to make a bit more sense now, although there are a few things that are bugging me... As Adamski has suggested I want to create an "Agent" with the options shown below. The problem I have is where the random bit string comes into play here. The agent knows where the walls are and has it laid out in a 4 bit string (i.e. 0111), but how does this affect the random 32 bit string? (i.e. 10001011011001001010011011010101) If I have the following maze (x is the start place, 2 is the goal, 1 is the wall): x 1 1 1 1 0 0 1 0 0 1 0 0 0 2 If I turn left I'm facing the wrong way and the agent will move completely off the maze if it moves forward. I assume that the first generation of the string will be completely random and it will evolve as the fitness grows but I don't get how the string will work within a maze. So, to get this straight... The fitness is the result of when the agent is able to move and is by a wall. The genes are a string of 32 bits, split into 16 sets of 2 bits to show the available actions and for the robot to move the two bits need to be passed with four bits from the agent showings its position near the walls. If the move is to go past a wall the move isn't made and it is deemed invalid and if the move is made and if a new wall is found then the fitness goes up. Is that right?

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  • Java Socket Connection is flooding network OR resulting in high ping

    - by user1461100
    i have a little problem with my java socket code. I'm writing an android client application which is sending data to a java multithreaded socket server on my pc through direct(!) wireless connection. It works fine but i want to improve it for mobile applications as it is very power consuming by now. When i remove two special lines in my code, the cpu usage of my mobile device (htc one x) is totally okay but then my connection seems to have high ping rates or something like that... Here is a server code snippet where i receive the clients data: while(true) { try { .... Object obj = in.readObject(); if(obj != null) { Class clazz = obj.getClass(); String className = clazz.getName(); if(className.equals("java.lang.String")) { String cmd = (String)obj; if(cmd.equals("dc")) { System.out.println("Client "+id+" disconnected!"); Server.connectedClients[id-1] = false; break; } if(cmd.substring(0,1).equals("!")) { robot.keyRelease(PlayerEnum.getKey(cmd,id)); } else { robot.keyPress(PlayerEnum.getKey(cmd,id)); } } } } catch .... Heres the client part, where i send my data in a while loop: private void networking() { try { if(client != null) { .... out.writeObject(sendQueue.poll()); .... } } catch .... when i write it this why, i send data everytime the while loop gets executed.. when sendQueue is empty, a null "Object" will be send. this results in "high" network traffic and in "high" cpu usage. BUT: all send comments are received nearly immediately. when i change the code to following: while(true) ... if(sendQueue.peek() != null) { out.writeObject(sendQueue.poll()); } ... the cpu usage is totally okay but i'm getting some laggs.. the commands do not arrive fast enough.. as i said, it works fine (besides cpu usage) if i'm sending data(with that null objects) every while execution. but i'm sure that this is very rough coding style because i'm kind of flooding the network. any hints? what am i doing wrong?? Thanks for your Help! Sincerly yours, maaft

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  • Abnormally disconnected TCP sockets and write timeout

    - by James
    Hello I will try to explain the problem in shortest possible words. I am using c++ builder 2010. I am using TIdTCPServer and sending voice packets to a list of connected clients. Everything works ok untill any client is disconnected abnormally, For example power failure etc. I can reproduce similar disconnect by cutting the ethernet connection of a connected client. So now we have a disconnected socket but as you know it is not yet detected at server side so server will continue to try to send data to that client too. But when server try to write data to that disconnected client ...... Write() or WriteLn() HANGS there in trying to write, It is like it is wating for somekind of Write timeout. This hangs the hole packet distribution process as a result creating a lag in data transmission to all other clients. After few seconds "Socket Connection Closed" Exception is raised and data flow continues. Here is the code try { EnterCriticalSection(&SlotListenersCriticalSection); for(int i=0;i<SlotListeners->Count;i++) { try { //Here the process will HANG for several seconds on a disconnected socket ((TIdContext*) SlotListeners->Objects[i])->Connection->IOHandler->WriteLn("Some DATA"); }catch(Exception &e) { SlotListeners->Delete(i); } } }__finally { LeaveCriticalSection(&SlotListenersCriticalSection); } Ok i already have a keep alive mechanism which disconnect the socket after n seconds of inactivity. But as you can imagine, still this mechnism cant sync exactly with this braodcasting loop because this braodcasting loop is running almost all the time. So is there any Write timeouts i can specify may be through iohandler or something ? I have seen many many threads about "Detecting disconnected tcp socket" but my problem is little different, i need to avoid that hangup for few seconds during the write attempt. So is there any solution ? Or should i consider using some different mechanism for such data broadcasting for example the broadcasting loop put the data packet in some kind of FIFO buffer and client threads continuously check for available data and pick and deliver it to themselves ? This way if one thread hangs it will not stop/delay the over all distribution thread. Any ideas please ? Thanks for your time and help. Regards Jams

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  • Failing to add different items in combobox on dynamic radiobutton click

    - by Steven Wilson
    I am working on radiobuttons and combobox in my wpf App. Although I am a C++ developer, I recently moved to C#. My app deals with dynamic generation of the above mentioned components. Basically I have created 4 dynamic radiobuttons in my app and on clicking each, i should should add different items to my combobox. Here is the code: XAML: <ItemsControl ItemsSource="{Binding Children}"> <ItemsControl.ItemTemplate> <DataTemplate> <StackPanel Orientation="Vertical" > <RadioButton Content="{Binding RadioBase}" Margin="0,10,0,0" IsChecked="{Binding BaseCheck}" GroupName="SlotGroup" Height="15" Width="80" HorizontalAlignment="Center" VerticalAlignment="Center"/> </StackPanel> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> <ComboBox Visibility="{Binding IsRegisterItemsVisible}" ItemsSource="{Binding RegComboList}" SelectedItem="{Binding SelectedRegComboList, Mode=TwoWay}" SelectedIndex="0" /> FPGARadioWidgetViewModel Class: public ObservableCollection<FPGAViewModel> Children { get; set; } public FPGARadioWidgetViewModel() { Children = new ObservableCollection<FPGAViewModel>(); Children.Add(new FPGAViewModel() { RadioBase = "Base 0x0", ID = 0 }); Children.Add(new FPGAViewModel() { RadioBase = "Base 0x40", ID = 1 }); Children.Add(new FPGAViewModel() { RadioBase = "Base 0x80", ID = 2 }); Children.Add(new FPGAViewModel() { RadioBase = "Base 0xc0", ID = 3 }); } FPGAViewModel Class: private bool sBaseCheck; public bool BaseCheck { get { return this.sBaseCheck; } set { this.sBaseCheck = value; AddComboItems(); this.OnPropertyChanged("BaseCheck"); } } private ObservableCollection<string> _RegComboList; public ObservableCollection<string> RegComboList { get { return _RegComboList; } set { _RegComboList = value; OnPropertyChanged("RegComboList"); } } private void AddComboItems() { int baseRegister = 0x40 * ID; ObservableCollection<string> combo = new ObservableCollection<string>(); for (int i = 0; i < 0x40; i++) { int reg = (i * 8) + baseRegister; combo[i] = "0x" + reg.ToString("X"); } RegComboList = new ObservableCollection<String>(combo); OnPropertyChanged("RegComboList"); } private bool isRegisterItemsVisible = false; public bool IsRegisterItemsVisible { get { return isRegisterItemsVisible; } set { isRegisterItemsVisible = value; OnPropertyChanged("IsRegisterItemsVisible"); OnPropertyChanged("RegComboList"); } } If you notice, on clicking a particular radiobutton, it should add items with different value in combobox based on ID. It has to be made sure that on clicking any radiobutton only the items of that should be added and previous content of combobox should be cleared. I am trying to do the same thing using my above code but nothing seems to appear in combobox when i debug. Please help :)

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  • Getting up to speed on modern architecture

    - by Matt Thrower
    Hi, I don't have any formal qualifications in computer science, rather I taught myself classic ASP back in the days of the dotcom boom and managed to get myself a job and my career developed from there. I was a confident and, I think, pretty good programmer in ASP 3 but as others have observed one of the problems with classic ASP was that it did a very good job of hiding the nitty-gritty of http so you could become quite competent as a programmer on the basis of relatively poor understanding of the technology you were working with. When I changed on to .NET at first I treated it like classic ASP, developing stand-alone applications as individual websites simply because I didn't know any better at the time. I moved jobs at this point and spent the next several years working on a single site whose architecture relied heavily on custom objects: in other words I gained a lot of experience working with .NET as a middle-tier development tool using a quite old-fashioned approach to OO design along the lines of the classic "car" class example that's so often used to teach OO. Breaking down programs into blocks of functionality and basing your classes and methods around that. Although we worked under an Agile approach to manage the work the whole setup was classic client/server stuff. That suited me and I gradually got to grips with .NET and started using it far more in the manner that it should be, and I began to see the power inherent in the technology and precisely why it was so much better than good old ASP 3. In my latest job I have found myself suddenly dropped in at the deep end with two quite young, skilled and very cutting-edge programmers. They've built a site architecture which is modelling along a lot of stuff which is new to me and which, in truth I'm having a lot of trouble understanding. The application is built on a cloud computing model with multi-tenancy and the architecture is all loosely coupled using a lot of interfaces, factories and the like. They use nHibernate a lot too. Shortly after I joined, both these guys left and I'm now supposedly the senior developer on a system whose technology and architecture I don't really understand and I have no-one to ask questions of. Except you, the internet. Frankly I feel like I've been pitched in at the deep end and I'm sinking. I'm not sure if this is because I lack the educational background to understand this stuff, if I'm simply not mathematically minded enough for modern computing (my maths was never great - my approach to design is often to simply debug until it works, then refactor until it looks neat), or whether I've simply been presented with too much of too radical a nature at once. But the only way to find out which it is is to try and learn it. So can anyone suggest some good places to start? Good books, tutorials or blogs? I've found a lot of internet material simply presupposes a level of understanding that I just don't have. Your advice is much appreciated. Help a middle-aged, stuck in the mud developer get enthusastic again! Please!

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  • Header Guard Issues - Getting Swallowed Alive

    - by gjnave
    I'm totally at wit's end: I can't figure out how my dependency issues. I've read countless posts and blogs and reworked my code so many times that I can't even remember what almost worked and what didnt. I continually get not only redefinition errors, but class not defined errors. I rework the header guards and remove some errors simply to find others. I somehow got everything down to one error but then even that got broke while trying to fix it. Would you please help me figure out the problem? card.cpp #include <iostream> #include <cctype> #include "card.h" using namespace std; // ====DECL====== Card::Card() { abilities = 0; flavorText = 0; keywords = 0; artifact = 0; classType = new char[strlen("Card") + 1]; classType = "Card"; } Card::~Card (){ delete name; delete abilities; delete flavorText; artifact = NULL; } // ------------ Card::Card(const Card & to_copy) { name = new char[strlen(to_copy.name) +1]; // creating dynamic array strcpy(to_copy.name, name); type = to_copy.type; color = to_copy.color; manaCost = to_copy.manaCost; abilities = new char[strlen(to_copy.abilities) +1]; strcpy(abilities, to_copy.abilities); flavorText = new char[strlen(to_copy.flavorText) +1]; strcpy(flavorText, to_copy.flavorText); keywords = new char[strlen(to_copy.keywords) +1]; strcpy(keywords, to_copy.keywords); inPlay = to_copy.inPlay; tapped = to_copy.tapped; enchanted = to_copy.enchanted; cursed = to_copy.cursed; if (to_copy.type != ARTIFACT) artifact = to_copy.artifact; } // ====DECL===== int Card::equipArtifact(Artifact* to_equip){ artifact = to_equip; } Artifact * Card::unequipArtifact(Card * unequip_from){ Artifact * to_remove = artifact; artifact = NULL; return to_remove; // put card in hand or in graveyard } int Card::enchant( Card * to_enchant){ to_enchant->enchanted = true; cout << "enchanted" << endl; } int Card::disenchant( Card * to_disenchant){ to_disenchant->enchanted = false; cout << "Enchantment Removed" << endl; } // ========DECL===== Spell::Spell() { currPower = basePower; currToughness = baseToughness; classType = new char[strlen("Spell") + 1]; classType = "Spell"; } Spell::~Spell(){} // --------------- Spell::Spell(const Spell & to_copy){ currPower = to_copy.currPower; basePower = to_copy.basePower; currToughness = to_copy.currToughness; baseToughness = to_copy.baseToughness; } // ========= int Spell::attack( Spell *& blocker ){ blocker->currToughness -= currPower; currToughness -= blocker->currToughness; } //========== int Spell::counter (Spell *& to_counter){ cout << to_counter->name << " was countered by " << name << endl; } // ============ int Spell::heal (Spell *& to_heal, int amountOfHealth){ to_heal->currToughness += amountOfHealth; } // ------- Creature::Creature(){ summoningSick = true; } // =====DECL====== Land::Land(){ color = NON; classType = new char[strlen("Land") + 1]; classType = "Land"; } // ------ int Land::generateMana(int mana){ // ... // } card.h #ifndef CARD_H #define CARD_H #include <cctype> #include <iostream> #include "conception.h" class Artifact; class Spell; class Card : public Conception { public: Card(); Card(const Card &); ~Card(); protected: char* name; enum CardType { INSTANT, CREATURE, LAND, ENCHANTMENT, ARTIFACT, PLANESWALKER}; enum CardColor { WHITE, BLUE, BLACK, RED, GREEN, NON }; CardType type; CardColor color; int manaCost; char* abilities; char* flavorText; char* keywords; bool inPlay; bool tapped; bool cursed; bool enchanted; Artifact* artifact; virtual int enchant( Card * ); virtual int disenchant (Card * ); virtual int equipArtifact( Artifact* ); virtual Artifact* unequipArtifact(Card * ); }; // ------------ class Spell: public Card { public: Spell(); ~Spell(); Spell(const Spell &); protected: virtual int heal( Spell *&, int ); virtual int attack( Spell *& ); virtual int counter( Spell*& ); int currToughness; int baseToughness; int currPower; int basePower; }; class Land: public Card { public: Land(); ~Land(); protected: virtual int generateMana(int); }; class Forest: public Land { public: Forest(); ~Forest(); protected: int generateMana(); }; class Creature: public Spell { public: Creature(); ~Creature(); protected: bool summoningSick; }; class Sorcery: public Spell { public: Sorcery(); ~Sorcery(); protected: }; #endif conception.h -- this is an "uber class" from which everything derives class Conception{ public: Conception(); ~Conception(); protected: char* classType; }; conception.cpp Conception::Conception{ Conception(){ classType = new char[11]; char = "Conception"; } game.cpp -- this is an incomplete class as of this code #include <iostream> #include <cctype> #include "game.h" #include "player.h" Battlefield::Battlefield(){ card = 0; } Battlefield::~Battlefield(){ delete card; } Battlefield::Battlefield(const Battlefield & to_copy){ } // =========== /* class Game(){ public: Game(); ~Game(); protected: Player** player; // for multiple players Battlefield* root; // for battlefield getPlayerMove(); // ask player what to do addToBattlefield(); removeFromBattlefield(); sendAttack(); } */ #endif game.h #ifndef GAME_H #define GAME_H #include "list.h" class CardList(); class Battlefield : CardList{ public: Battlefield(); ~Battlefield(); protected: Card* card; // make an array }; class Game : Conception{ public: Game(); ~Game(); protected: Player** player; // for multiple players Battlefield* root; // for battlefield getPlayerMove(); // ask player what to do addToBattlefield(); removeFromBattlefield(); sendAttack(); Battlefield* field; }; list.cpp #include <iostream> #include <cctype> #include "list.h" // ========== LinkedList::LinkedList(){ root = new Node; classType = new char[strlen("LinkedList") + 1]; classType = "LinkedList"; }; LinkedList::~LinkedList(){ delete root; } LinkedList::LinkedList(const LinkedList & obj) { // code to copy } // --------- // ========= int LinkedList::delete_all(Node* root){ if (root = 0) return 0; delete_all(root->next); root = 0; } int LinkedList::add( Conception*& is){ if (root == 0){ root = new Node; root->next = 0; } else { Node * curr = root; root = new Node; root->next=curr; root->it = is; } } int LinkedList::remove(Node * root, Node * prev, Conception* is){ if (root = 0) return -1; if (root->it == is){ root->next = root->next; return 0; } remove(root->next, root, is); return 0; } Conception* LinkedList::find(Node*& root, const Conception* is, Conception* holder = NULL) { if (root==0) return NULL; if (root->it == is){ return root-> it; } holder = find(root->next, is); return holder; } Node* LinkedList::goForward(Node * root){ if (root==0) return root; if (root->next == 0) return root; else return root->next; } // ============ Node* LinkedList::goBackward(Node * root){ root = root->prev; } list.h #ifndef LIST_H #define LIST_H #include <iostream> #include "conception.h" class Node : public Conception { public: Node() : next(0), prev(0), it(0) { it = 0; classType = new char[strlen("Node") + 1]; classType = "Node"; }; ~Node(){ delete it; delete next; delete prev; } Node* next; Node* prev; Conception* it; // generic object }; // ---------------------- class LinkedList : public Conception { public: LinkedList(); ~LinkedList(); LinkedList(const LinkedList&); friend bool operator== (Conception& thing_1, Conception& thing_2 ); protected: virtual int delete_all(Node*); virtual int add( Conception*& ); // virtual Conception* find(Node *&, const Conception*, Conception* ); // virtual int remove( Node *, Node *, Conception* ); // removes question with keyword int display_all(node*& ); virtual Node* goForward(Node *); virtual Node* goBackward(Node *); Node* root; // write copy constrcutor }; // ============= class CircularLinkedList : public LinkedList { public: // CircularLinkedList(); // ~CircularLinkedList(); // CircularLinkedList(const CircularLinkedList &); }; class DoubleLinkedList : public LinkedList { public: // DoubleLinkedList(); // ~DoubleLinkedList(); // DoubleLinkedList(const DoubleLinkedList &); protected: }; // END OF LIST Hierarchy #endif player.cpp #include <iostream> #include "player.h" #include "list.h" using namespace std; Library::Library(){ root = 0; } Library::~Library(){ delete card; } // ====DECL========= Player::~Player(){ delete fname; delete lname; delete deck; } Wizard::~Wizard(){ delete mana; delete rootL; delete rootH; } // =====Player====== void Player::changeName(const char[] first, const char[] last){ char* backup1 = new char[strlen(fname) + 1]; strcpy(backup1, fname); char* backup2 = new char[strlen(lname) + 1]; strcpy(backup1, lname); if (first != NULL){ fname = new char[strlen(first) +1]; strcpy(fname, first); } if (last != NULL){ lname = new char[strlen(last) +1]; strcpy(lname, last); } return 0; } // ========== void Player::seeStats(Stats*& to_put){ to_put->wins = stats->wins; to_put->losses = stats->losses; to_put->winRatio = stats->winRatio; } // ---------- void Player::displayDeck(const LinkedList* deck){ } // ================ void CardList::findCard(Node* root, int id, NodeCard*& is){ if (root == NULL) return; if (root->it.id == id){ copyCard(root->it, is); return; } else findCard(root->next, id, is); } // -------- void CardList::deleteAll(Node* root){ if (root == NULL) return; deleteAll(root->next); root->next = NULL; } // --------- void CardList::removeCard(Node* root, int id){ if (root == NULL) return; if (root->id = id){ root->prev->next = root->next; // the prev link of root, looks back to next of prev node, and sets to where root next is pointing } return; } // --------- void CardList::addCard(Card* to_add){ if (!root){ root = new Node; root->next = NULL; root->prev = NULL; root->it = &to_add; return; } else { Node* original = root; root = new Node; root->next = original; root->prev = NULL; original->prev = root; } } // ----------- void CardList::displayAll(Node*& root){ if (root == NULL) return; cout << "Card Name: " << root->it.cardName; cout << " || Type: " << root->it.type << endl; cout << " --------------- " << endl; if (root->classType == "Spell"){ cout << "Base Power: " << root->it.basePower; cout << " || Current Power: " << root->it.currPower << endl; cout << "Base Toughness: " << root->it.baseToughness; cout << " || Current Toughness: " << root->it.currToughness << endl; } cout << "Card Type: " << root->it.currPower; cout << " || Card Color: " << root->it.color << endl; cout << "Mana Cost" << root->it.manaCost << endl; cout << "Keywords: " << root->it.keywords << endl; cout << "Flavor Text: " << root->it.flavorText << endl; cout << " ----- Class Type: " << root->it.classType << " || ID: " << root->it.id << " ----- " << endl; cout << " ******************************************" << endl; cout << endl; // ------- void CardList::copyCard(const Card& to_get, Card& put_to){ put_to.type = to_get.type; put_to.color = to_get.color; put_to.manaCost = to_get.manaCost; put_to.inPlay = to_get.inPlay; put_to.tapped = to_get.tapped; put_to.class = to_get.class; put_to.id = to_get.id; put_to.enchanted = to_get.enchanted; put_to.artifact = to_get.artifact; put_to.class = to_get.class; put.to.abilities = new char[strlen(to_get.abilities) +1]; strcpy(put_to.abilities, to_get.abilities); put.to.keywords = new char[strlen(to_get.keywords) +1]; strcpy(put_to.keywords, to_get.keywords); put.to.flavorText = new char[strlen(to_get.flavorText) +1]; strcpy(put_to.flavorText, to_get.flavorText); if (to_get.class = "Spell"){ put_to.baseToughness = to_get.baseToughness; put_to.basePower = to_get.basePower; put_to.currToughness = to_get.currToughness; put_to.currPower = to_get.currPower; } } // ---------- player.h #ifndef player.h #define player.h #include "list.h" // ============ class CardList() : public LinkedList(){ public: CardList(); ~CardList(); protected: virtual void findCard(Card&); virtual void addCard(Card* ); virtual void removeCard(Node* root, int id); virtual void deleteAll(); virtual void displayAll(); virtual void copyCard(const Conception*, Node*&); Node* root; } // --------- class Library() : public CardList(){ public: Library(); ~Library(); protected: Card* card; int numCards; findCard(Card&); // get Card and fill empty template } // ----------- class Deck() : public CardList(){ public: Deck(); ~Deck(); protected: enum deckColor { WHITE, BLUE, BLACK, RED, GREEN, MIXED }; char* deckName; } // =============== class Mana(int amount) : public Conception { public: Mana() : displayTotal(0), classType(0) { displayTotal = 0; classType = new char[strlen("Mana") + 1]; classType = "Mana"; }; protected: int accrued; void add(); void remove(); int displayTotal(); } inline Mana::add(){ accrued += 1; } inline Mana::remove(){ accrued -= 1; } inline Mana::displayTotal(){ return accrued; } // ================ class Stats() : public Conception { public: friend class Player; friend class Game; Stats() : wins(0), losses(0), winRatio(0) { wins = 0; losses = 0; if ( (wins + losses != 0) winRatio = wins / (wins + losses); else winRatio = 0; classType = new char[strlen("Stats") + 1]; classType = "Stats"; } protected: int wins; int losses; float winRatio; void int getStats(Stats*& ); } // ================== class Player() : public Conception{ public: Player() : wins(0), losses(0), winRatio(0) { fname = NULL; lname = NULL; stats = NULL; CardList = NULL; classType = new char[strlen("Player") + 1]; classType = "Player"; }; ~Player(); Player(const Player & obj); protected: // member variables char* fname; char* lname; Stats stats; // holds previous game statistics CardList* deck[]; // hold multiple decks that player might use - put ll in this private: // member functions void changeName(const char[], const char[]); void shuffleDeck(int); void seeStats(Stats*& ); void displayDeck(int); chooseDeck(); } // -------------------- class Wizard(Card) : public Player(){ public: Wizard() : { mana = NULL; rootL = NULL; rootH = NULL}; ~Wizard(); protected: playCard(const Card &); removeCard(Card &); attackWithCard(Card &); enchantWithCard(Card &); disenchantWithCard(Card &); healWithCard(Card &); equipWithCard(Card &); Mana* mana[]; Library* rootL; // Library Library* rootH; // Hand } #endif

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  • exclude private property from print_r or object?

    - by Hailwood
    Basically I am using Code Igniter, and the Code Igniter base class is huge, when I print_r some of my objects they have the base class embedded inside them. this makes it a pain to get the information I actually wanted (the rest of the properties). So, I am wondering if there is a way I can hide, or remove the base class object? I have tried clone $object; unset($object->ci); print_r($object); but of course the ci property is private. the actual function I am using for dumping is: /** * Outputs the given variables with formatting and location. Huge props * out to Phil Sturgeon for this one (http://philsturgeon.co.uk/blog/2010/09/power-dump-php-applications). * To use, pass in any number of variables as arguments. * Optional pass in "true" as final argument to kill script after dump * * @return void */ function dump() { list($callee) = debug_backtrace(); $arguments = func_get_args(); $total_arguments = count($arguments); if (end($arguments) === true) $total_arguments--; echo '<fieldset style="background: #fefefe !important; border:2px red solid; padding:5px">'; echo '<legend style="background:lightgrey; padding:5px;">' . $callee['file'] . ' @ line: ' . $callee['line'] . '</legend><pre>'; $i = 0; foreach ($arguments as $argument) { //if the last argument is true we don't want to display it. if ($i == ($total_arguments) && $argument === true) break; echo '<br/><strong>Debug #' . (++$i) . ' of ' . $total_arguments . '</strong>: '; if ((is_array($argument) || is_object($argument)) && count($argument)) { print_r($argument); } else { var_dump($argument); } } echo '</pre>' . PHP_EOL; echo '</fieldset>' . PHP_EOL; //if the very last argument is "true" then die if (end($arguments) === true) die('Killing Script'); }

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  • Handling a Long Running jsp request on the server using Ajax and threads

    - by John Blue
    I am trying to implement a solution for a long running process on the server where it is taking about 10 min to process a pdf generation request. The browser bored/timesout at the 5 mins. I was thinking to deal with this using a Ajax and threads. I am using regular javascript for ajax. But I am stuck with it. I have reached till the point where it sends the request to the servlet and the servlet starts the thread.Please see the below code public class HelloServlet extends javax.servlet.http.HttpServlet implements javax.servlet.Servlet { protected void doGet(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { } protected void doPost(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { System.out.println("POST request!!"); LongProcess longProcess = new LongProcess(); longProcess.setDaemon(true); longProcess.start(); request.getSession().setAttribute("longProcess", longProcess); request.getRequestDispatcher("index.jsp").forward(request, response); } } class LongProcess extends Thread { public void run() { System.out.println("Thread Started!!"); while (progress < 10) { try { sleep(2000); } catch (InterruptedException ignore) {} progress++; } } } Here is my AJax call <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html><head> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> <title>My Title</title> <script language="JavaScript" > function getXMLObject() //XML OBJECT { var xmlHttp = false; xmlHttp = new XMLHttpRequest(); //For Mozilla, Opera Browsers return xmlHttp; // Mandatory Statement returning the ajax object created } var xmlhttp = new getXMLObject(); //xmlhttp holds the ajax object function ajaxFunction() { xmlhttp.open("GET","HelloServlet" ,true); xmlhttp.onreadystatechange = handleServerResponse; xmlhttp.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded'); xmlhttp.send(null); } function handleServerResponse() { if (xmlhttp.readyState == 4) { if(xmlhttp.status == 200) { document.forms[0].myDiv.value = xmlhttp.responseText; setTimeout(ajaxFunction(), 2000); } else { alert("Error during AJAX call. Please try again"); } } } function openPDF() { document.forms[0].method = "POST"; document.forms[0].action = "HelloServlet"; document.forms[0].submit(); } function stopAjax(){ clearInterval(intervalID); } </script> </head> <body><form name="myForm"> <table><tr><td> <INPUT TYPE="BUTTON" NAME="Download" VALUE="Download Queue ( PDF )" onclick="openPDF();"> </td></tr> <tr><td> Current status: <div id="myDiv"></div>% </td></tr></table> </form></body></html> But I dont know how to proceed further like how will the thread communicate the browser that the process has complete and how should the ajax call me made and check the status of the request. Please let me know if I am missing some pieces. Any suggestion if helpful.

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