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  • Learning C, C++ and C#

    - by Zac
    I'm sure you guys are tired of this question but after wading through hours of similar posts and questions I've really not made any progress to my specific concerns. I was hoping you guys could shed some light on a couple of questions I have before I decide on a course of action. BACKGROUND: I'm wanting to enroll in some type of program to learn a programming language/get a certificate/degree to work in the field. I've always been interested and bought a book on VB back in high school and dabbled. Now I want to get serious after a huge hiatus. Question 1: I've read it's counter-productive to learn C first, then C++ or C# because you develop bad habits. In a lot of college courses I've looked at, learning C/C++ is mandatory to advance. Should I ever bother learning C? On a related note, I really don't understand the difference between C and C++, or C# for the matter other than it incorporates .NET (which, I understand, is a compilation of tools and libraries that make programming easier and faster). Question 2: Where did you guys learn to program? Where do you recommend? Is it possible to land a job programming being self-taught? Is my best chance an ITT tech or a regular college? I was going to enroll in a JC and go from there but I can't decide what to do. LAST question :) I heard C++ is being "ported" to .NET. True? And if so, is this going to make C++ a solid, in-demand language to learn? Thanks for looking. :)

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  • What are the advantages and challenges of using HaXe over ActionScript 3?

    - by Arthur Wulf White
    I read this: http://webr3.org/blog/haxe/bitmapdata-vectors-bytearrays-and-optimization/ And this: http://stackoverflow.com/questions/5220045/what-are-the-pro-and-cons-of-using-haxe-over-actionscript-3 http://www.haxenme.org/developers/documentation/actionscript-developers/ I read there are only two books, is that right? http://haxe.org/doc/book I also see that using FlashDevelop you can make an Adobe Air project with HaXe and compile to exe. And begun to wonder from a game making perspective: I saw the example in the first link, are there any additional advantages in performance when using HaXe instead of AS3 for games development (for the web)?

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  • OPN Exchange @ OpenWorld - General Sessions on Sunday, 30. September 15:30 - 16:30 PDT

    - by rituchhibber
    Are you building your personal conference schedule already? Exclusively to partners who registered for the OPN Exchange program. Add the OPN Exchange General Sessions to your agenda, now adding up to total 49 OPN Exchange sessions throughout the week. If you have registered for Oracle OpenWorld and would like to attend these 49 partner-dedicated sessions, just add OPN Exchange to your registration* for just $100 by 28. September 2012. *Note: Upgrades available to all conference passes, except Discover and Exhibitor Staff pass holders. For Discover and Exhibitor Staff pass holders, please contact the Oracle OpenWorld Registration Team at: Tel: +1.650.226.0812 (International) Monday through Friday, 6:00 a.m. to 6:00 p.m. (Pacific time) or by Email at [email protected]

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  • Remote Desktop with resource sharing

    - by Malfist
    I recently removed ubuntu from my laptop and installed Windows 7 because Microsoft's DreamSpark program gave me Visual Studio Pro for free and I want to do some C# programming with it. The problem is that my laptop's screen is small, it's resources are extremely limited, and it doesn't have a full sized keyboard. However, I do have a desktop that is my primary system, and it's got a quadcore and tons of RAM in it, and dual monitors. My question is this, is there a way I can use a program from my laptop, on my desktop, and share my desktops CPU and RAM with the laptop? Everything is connected through a 100 MB/s switch. One caveat, my desktop is running ubuntu.

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  • How to stop receiving an error reading iCal invitations on Mac sent from Thunderbird?

    - by Matthew Rankin
    When I open an iCal invitation (Mail Attachment.ics file) in Mac Mail.app sent to me from someone using Thunderbird, I receive the following error: The only solution that I've found to date is to save the Mail Attachment.ics file somewhere like the Desktop, open it in a text editor, and delete the blank lines at the beginning and end of the file. This problem appears to only happen when I'm receiving invitations from people using Thunderbird under Windows. Does anyone know of a better way to solve this problem? Is this a bug in Apple iCal, or is Thunderbird not meeting the iCal spec? Configuration Information OS: Mac OS X 10.6.2 Mail Program: Mac Mail.app ver. 4.2 (1077) Calendar Program: Mac iCal.app ver 4.0.1 (1374)

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  • What's Your Supply Chain+Manufacturing Strategy for Success

    - by [email protected]
    Forward thinking enterprises look to eliminate their dependence on legacy applications that manage information in batch - replacing them with real-time integrated/modern information managment. With rapid manufacturing and global supply chains much more complex today, with the pace of chance ever increasing, leading organizations need better ways to orchestrate their supply chain synchronization with their partner and customer base. EM magazine Mar/Apr'10 edition, covers this topic in an article "Strategising for Success" pgs 26-27, and discusses the available options to organizations as they drive improvements in the levels of collaboration with their partners, suppliers, shippers, distributors and ultimately their end-users, the customer! I'll past the link to the article here as soon as i validate/confirm it.

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  • Plus besoin de failles pour exploiter les PDF malicieux, un chercheur publie un "Proof of Concept" q

    Plus besoin de failles pour exploiter les PDF malicieux Un chercheur en sécurité publie un "Proof of Concept" qu'il a communiqué aux éditeurs Didier Stevens est un chercheur en sécurité qui vient de sérieusement ébranler le format PDF. Il a en effet publié un "Proof of Concept" (une démonstration qui, volontairement, ne va pas jusqu'au bout) - ou PoC - qui permet de lancer l'exécution d'un code via une ligne de commande dans un document PDF. Avec cette méthode, Didier Stevens arrive par exemple à lancer et à faire tourner une calculatrice. Le PoC présenté sur son blog a été réalisé avec Adobe Reader 9.3.1 sur Windows XP SP3 et Windows 7. Mais il fonctio...

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  • Hardlink files not the same

    - by SabreWolfy
    I created a hardlink of a file as follows: ln /path/to/source/file1 /path/to/target/file2 Using md5sum, the two files are identical. After a while, the source file has been modified by another program. The target file does not get "updated". The md5sums are now different. The files are on the same partition of course, otherwise I could not create a link. What I'm trying to do is get a copy of the source file into the target folder (which is versioned), so that I have access to the source file elsewhere. I tried moving the source file to the target folder with a different name and then creating a symlink to it at the source, but the program expecting the file then (somehow) created a file of the name it wanted in the target folder. Ideas?

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  • Watch the Dec. 8 Webcast: Oracle CFO Discusses Planning and Forecasting

    - by Theresa Hickman
    Watch CFO,com's webcast featuring Oracle's CFO, Jeff Epstein, discuss how CFOs and CIOs lead their organizations to better planning, forecasting and performance. Date: Weds. December 8, 2010 Time: 2:00 PM E.S.T Duration: 30 mins In this webcast, Celina Rogers, director of research with CFO Research Services, summarizes the latest findings from a fall 2010 survey surrounding the issues regarding timely, accurate and relevant forecasting and planning. Included in this webcast, you will hear firsthand from Jeff Epstein, CFO of Oracle, on how a senior finance leader can partner successfully with IT to support growth during the course of the economic recovery. Click here, to register for this webcast

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  • WebCenter Workshops and Seminars

    - by rituchhibber
    The following workshops and eSeminars are already scheduled. You are allowed to forward eSeminars and events with registration links to any interested Oracle partner or consulting employee. If links are missing, please contact the organizer to be invited for this workshop (and get a registration link). Oracle WebCenter Content Foundation October 16-18, 2012: Colombes, France Oracle ADF Foundation October 10 -12, 2012: Colombes, Paris, France WebCenter Content Management Webcenter Content Manager 11g Workshop (3 days to nominated partners) Oracle Image Process Mgmt I/PM Foundation WS (3 days to nominated partners) WebCenter Sites November 20th - 22nd, 2012: Madrid, Spain ADF - Oracle Application Development Framework ADF 11g Foundation Workshop (3 days to nominated partners) ADF 11g Advanced Workshop (4 days to nominated partners)

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  • How do I add and/or keep subtitles when converting video?

    - by JoeSteiger
    I have a mkv video I want to convert to mp4, but every which way I try and convert it (Handbrake, WinFF, ffmpeg, mencoder,...I lose the video's subtitles. How can I convert the video,keeping the subtitles, or add a subtitles.srt? I also would like 2 pass encoding with a video bitrate of 4054 and audio bitrate of 160. Thanks. I was asked for the ffmpeg -i: joe@joe-Leopard-Extreme:/media/Elements/Home Folder/Videos$ ffmpeg -i iron.mkv ffmpeg version 0.8.3-4:0.8.3-0ubuntu0.12.04.1, Copyright (c) 2000-2012 the Libav developers built on Jun 12 2012 16:52:09 with gcc 4.6.3 *** THIS PROGRAM IS DEPRECATED *** This program is only provided for compatibility and will be removed in a future release. Please use avconv instead. [matroska,webm @ 0x1a319a0] Estimating duration from bitrate, this may be inaccurate Input #0, matroska,webm, from 'iron.mkv': Metadata: title : Iron Duration: 02:06:01.67, start: 0.000000, bitrate: 1280 kb/s Chapter #0.0: start 0.000000, end 546.170622 Metadata: title : Chapter 00 Chapter #0.1: start 546.170622, end 1080.579489 Metadata: title : Chapter 01 Chapter #0.2: start 1080.579489, end 1609.941667 Metadata: title : Chapter 02 Chapter #0.3: start 1609.941667, end 2101.849733 Metadata: title : Chapter 03 Chapter #0.4: start 2101.849733, end 2595.259333 Metadata: title : Chapter 04 Chapter #0.5: start 2595.259333, end 3158.488667 Metadata: title : Chapter 05 Chapter #0.6: start 3158.488667, end 3564.644400 Metadata: title : Chapter 06 Chapter #0.7: start 3564.644400, end 4052.423356 Metadata: title : Chapter 07 Chapter #0.8: start 4052.423356, end 4304.300000 Metadata: title : Chapter 08 Chapter #0.9: start 4304.300000, end 4711.206489 Metadata: title : Chapter 09 Chapter #0.10: start 4711.206489, end 5080.575489 Metadata: title : Chapter 10 Chapter #0.11: start 5080.575489, end 5700.111067 Metadata: title : Chapter 11 Chapter #0.12: start 5700.111067, end 6269.346400 Metadata: title : Chapter 12 Chapter #0.13: start 6269.346400, end 6811.471333 Metadata: title : Chapter 13 Chapter #0.14: start 6811.471333, end 7561.679000 Metadata: title : Chapter 14 Stream #0.0(eng): Video: h264 (High), yuv420p, 1920x1080 [PAR 1:1 DAR 16:9], 23.98 fps, 23.98 tbr, 1k tbn, 47.95 tbc Stream #0.1(eng): Audio: ac3, 48000 Hz, 5.1, s16, 640 kb/s (default) Metadata: title : 3/2+1 Stream #0.2(ita): Audio: ac3, 48000 Hz, 5.1, s16, 640 kb/s Metadata: title : 3/2+1 Stream #0.3(eng): Subtitle: pgssub (default) Stream #0.4(eng): Subtitle: pgssub Stream #0.5(eng): Subtitle: pgssub Stream #0.6(eng): Subtitle: pgssub At least one output file must be specified joe@joe-Leopard-Extreme:/media/Elements/Home Folder/Videos

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  • Extremely slow internet-connection?

    - by Martti Laine
    Hello Few days ago I opened my computer as I always do after school, and got pretty amazed about my 1.27kb/s download-speed. It has continued for few days already. We have a wireless network, which is used by 3 computers. Normally I've gotten 200kb/s (I think we have a 2mb-connection) but now it just suddenly slowed down. My friends have the same service-provider, but no problem. So, is there any kind of program, which would show me all the programs using connection and how much. It must be a program open which just takes all speed off. Any help is appreciated, Martti Laine

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  • Oracle University Nouveaux cours (Week 42)

    - by rituchhibber
    Nouveaux cours Parmi les nouveautés d'Oracle Université de ce mois-ci, vous trouverez : Database Oracle Enterprise Manager Cloud Control 12c: Install & Upgrade (Training On Demand) MySQL Performance Tuning (Training On Demand) Fusion Middleware Oracle GoldenGate 11g Fundamentals for Oracle (4 days) Oracle WebCenter Content 11g: Site Studio Essentials (5 days) Oracle WebCenter Portal 11g: Build Portals with Spaces (3 days) Business Intelligence Oracle BI 11g R1: Create Analyses and Dashboards (4 days) SOA & BPM SOA Adoption and Architecture Fundamentals (3 Days) eBusiness Suite R12 Oracle Using and Maintaining Approvals Management - Self-Study Course R12 Oracle HRMS Advanced Benefits Fundamentals - Self-Study Course WebLogic Oracle WebLogic Server 11g: Monitor and Tune Performance (Training On Demand) Oracle WebLogic Server 11g: Administration Essentials Self-Study Course (in French) Financial Oracle Project Financial Planning 11.1.2: Create Projects ( 3 days) Tuxedo Oracle Tuxedo 12c: Application Administration (5 days) Java Java SE 7: The Platform Evolves - Self-Study Course Primevera Primavera Client/Server Partner Trainer Course - Self-Study Course Primavera Progress Reporter 8.2 - Self-Study Course Contacter l' équipe locale d' Oracle University pour toute information et dates de cours.

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  • Files backup utility with incremental backups that would keep backup device clean

    - by Wojtek
    I've tested a few of backup utilities and still haven't found one that would satisfy me. Almost every one of them has two options: - full backup - not an option to use frequently - incremental backup - seems right, but there's one thing about it: Incremental backup builds on a base of a full backup, backing up only those files, that were created/changed. The thing is, that after some time you've got a lot of unwanted files from the old backups bloating your backup device. Also, if you'd accidentally delete your full (first) backup file, then the differential backups would be corrupted (you wouldn't be able to restore them). The thing I'm looking for is a program, that would backup files simply by copying them. It would check the backup device whether it contains the file (unchanged): - if yes, it should proceed to the next file (we've got current version backed up) - if no, it would copy the file to the backup device - if the device contains a file that is no longer on our disk, the program would delete it from the backup device Is there any such utility, that would work this way? If not, do you have any hints on how to backup fairly big amounts of data (around 20gb) quite frequently with incremental backups and not be exposed to those unwanted effects of backup size puffing up?

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  • A&C Marketing Deutschland: Das Oracle Kursbuch November 2011

    - by A&C Redaktion
    Machen Sie gemeinsam mit uns mehr aus Ihrem Business! Enormes Know-how, Spezialwissen und Erfahrung – so kennen wir unsere Partner. Dieses Potenzial ist überzeugender als jede Werbung. Voraussetzung ist allerdings, dass Kunden und Interessenten auch davon erfahren, wie sie von der Zusammenarbeit mit Oracle Partnern profitieren können. Zum Marketing-Experten werden muss deshalb nicht gleich jeder – dafür gibt es Oracle A&C Marketing. Wir haben für Sie in Zusammenarbeit mit Spezialisten der Branche ein umfangreiches Spektrum ausgefeilter Instrumente entwickelt. Sie können wählen, mit welchen der Maßnahmen Sie Ihre individuellen Ziele am besten erreichen – von der direkten Lead-Generierung via Telemarketing, über gemeinsame Kampagnen und Events bis hin zu Tipps und Tricks für die eigene Pressearbeit. Wie, das können Sie in unserem neuen Kursbuch (Stand November 2011) nachlesen.

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  • Expression Studio 4 Community Launch Event

    - by Timmy Kokke
    Event On June 7th Expression Studio 4 will be launched at the Internet Week in New York. One day later, on June 8th, the Dutch Silverlight and Expression User Group SIXIN organizes the Dutch Community Launch in collaboration with Microsoft and Centric at Centric's office in IJsselstein. To celebrate the 4 Expression release we have two interesting speakers. In addition, we give three packages Expression Studio and more great gifts away.   Program The preliminary program for the evening is as follows: 5:45 p.m. - Food, drinks and networking 6:45 p.m. - Reception and Introduction by Koen Zwikstra, co-founder of SIXIN and Silverlight MVP 7:00 p.m. - Phone 7 Building a Windows application using the new features of Expression Blend by Loek van den Ouweland, founder and web designer for Magic Studio 8:00 p.m. - Break 8:30 p.m. - Tour Encoder and Expression Web by Antoni Dol, senior designer at Macaw 9:30 p.m. - Networking while enjoying a drink   Ask your question to one of the speakers If you have a question to one of the speakers, then you can by email ([email protected]) or thru Twitter. Send an email with subject # expression4 or send a tweet @ sixinUG and use it to hashtag # expression4.   Register To register for this event or to get more information you can go to the SIXIN meetings page here.   Special thanks to our sponsors:

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  • Strange strace and setuid behaviour: permission denied under strace, but not running normally.

    - by Autopulated
    This is related to this question. I have a script (fix-permissions.sh) that fixes some file permissions: #! /bin/bash sudo chown -R person:group /path/ sudo chmod -R g+rw /path/ And a small c program to run this, which is setuided: #include "sys/types.h" #include "unistd.h" int main(){ setuid(geteuid()); return system("/path/fix-permissions.sh"); } Directory: -rwsr-xr-x 1 root root 7228 Feb 19 17:33 fix-permissions -rwx--x--x 1 root root 112 Feb 19 13:38 fix-permissions.sh If I do this, everything seems fine, and the permissions do get correctly fixed: james $ sudo su someone-else someone-else $ ./fix-permissions but if I use strace, I get: someone-else $ strace ./fix-permissions /bin/bash: /path/fix-permissions.sh: Permission denied It's interesting to note that I get the same permission denied error with an identical setup (permissions, c program), but a different script, even when not using strace. Is this some kind of heureustic magic behaviour in setuid that I'm uncovering? How should I figure out what's going on? System is Ubuntu 10.04.2 LTS, Linux 2.6.32.26-kvm-i386-20101122 #1 SMP

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  • FreeType2 Crash on FT_Init_FreeType

    - by JoeyDewd
    I'm currently trying to learn how to use the FreeType2 library for drawing fonts with OpenGL. However, when I start the program it immediately crashes with the following error: "(Can't correctly start the application (0xc000007b))" Commenting the FT_Init_FreeType removes the error and my game starts just fine. I'm wondering if it's my code or has something to do with loading the dll file. My code: #include "SpaceGame.h" #include <ft2build.h> #include FT_FREETYPE_H //Freetype test FT_Library library; Game::Game(int Width, int Height) { //Freetype FT_Error error = FT_Init_FreeType(&library); if(error) { cout << "Error occured during FT initialisation" << endl; } And my current use of the FreeType2 files. Inside my bin folder (where debug .exe is located) is: freetype6.dll, libfreetype.dll.a, libfreetype-6.dll. In Code::Blocks, I've linked to the lib and include folder of the FreeType 2.3.5.1 version. And included a compiler flag: -lfreetype My program starts perfectly fine if I comment out the FT_Init function which means the includes, and library files should be fine. I can't find a solution to my problem and google isn't helping me so any help would be greatly appreciated.

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  • Windows Azure: Server and Cloud Division

    - by kaleidoscope
    On 8th Dec 2009 Microsoft announced the formation of a new organization within the Server & Tools Business that combines the Windows Server & Solutions group and the Windows Azure group, into a single organization called the Server & Cloud Division (SCD). SCD will deliver solutions that help our customers realize even greater benefits from Microsoft’s investments in on-premises and cloud technologies.  And the new division will help strengthen an already solid and extensive partner ecosystem. Together, Windows Server, Windows Azure, SQL Server, SQL Azure, Visual Studio and System Center help customers extend existing investments to include a future that will combine both on-premises and cloud solutions, and SCD is now a key player in that effort. http://blogs.technet.com/windowsserver/archive/2009/12/08/windows-server-and-windows-azure-come-together-in-a-new-stb-organization-the-server-cloud-division.aspx   Tinu, O

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  • L'ancien PDG de Sun dit « ce qu'il ne pouvait pas dire » sur les brevets logiciels, Steve Jobs et Bi

    L'ancien PDG de Sun dit "ce qu'il ne pouvait pas dire" Et s'en prend au brevet logiciel, à Steve Jobs et à Bill Gates Jonathan Schwartz, l'ancien PDG de Sun Microsystems qui vient juste de démissionner, a visiblement envie de faire parler lui. Et il s'y prend plutôt bien. Dans son blog, "Ce que je ne pouvais pas dire...", il vient en effet de publier un billet fleuve intitulé "Les bons artistes copient, les grands volent". Un titre doux-amère qui évoque directement Steve Jobs et Bill Gates. Les récentes sorties plutôt virulentes du PDG d'Apple contre Adobe et les poursuites qu'il lance contre HTC et Nokia n...

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  • alot questings since i wanted to make a new SSB game or mario game(that use 3d models) [closed]

    - by user20465
    i have just started to study programming and i know already ppl will say why make a so big project like as a SSB game for a noob game development? cuz i always wanted a SSB engine like as Mugen is a fighter game engine but is not like as SSB´s gameplay + is not using 3d models too so i will call it SSBmugen(until i find a better title for it i got afew ideas for titles) also i wanted to make this game so it can use SSBbrawl files(models+animations mainly) the moveset+Stage coding files i wanted to redo cuz so anything can be possible like make a teleporter or a pipe teleporter(like as Super mario bros game) on a stag e or make some stuff there is impossible in SSBbrawl for moveset coding but is not in SSBmugen like make so a char. summon a Clone and the clone will do a attack and then is gone or some attacks/moves also i will make a moveset/stage Coding editor so it will be really easy to make moveset/stages coding for yours 3d models/animations moveset+stage Coding i mean: hitboxes/hurtboxes/moving Stuff/moving bones like cape or hair bones that is moving by wind effects or falling or other stuff like that/other stuff that needed to be coded i have planed to make a editor(for moveset/char. coding) or add the editor in brawlbox for my game so other ppl can easy make moveset/stages Coding to they´s models/animations so it will be easy so even kids can make a custom movesets/stages why using SSBbrawl files?: cuz ppl have made alot of models or textures/custom movesets/custom stages like goku/other anime/not brawl stuff for super smash bros brawl hacking(a.k.a modding) so ppl dont have to redo anything if they wanted to have the custom models or textures/custom movesets/custom stages from SSBbrawl to SSBmugen +there is the program named brawlbox that can open brawl files like model/animations and can edit models or animations and import models from 3ds max to be the right model format for SSBbrawl and i also wanted it so easy to add(a.k.a installer) Recolours or alt. models(like as oneslot doctor mario model over mario´s boneset) or textures/Movesets/new char. slots/new stages so easy so you only needing to download themplace them in right foldername them the right nameStart the gameRecolours or alt. models or textures/Movesets/new char. slots/new stages works an loading right so you wont needing to edit any files for add something so kids/not so smart ppl can easy use the mods other ppl is making/uploading for this game here is the file format i wanted to know if they can be readed/opened if making a game that use these files: .mld0(brawl model file) .chr0(model animation for moving/scale/rota the bones) .srt0(animations for texture like moving eyes or blinking) .vis0(Animations for get polygons to hide/show with visibilitybones on the model there is also some polygons there ) .brres(a file format where stuff like model files or textures or animations is inside) .pac(a file format where the .brres is inside to keep model+textures+model for the shadow in 1 file) .wav (for SoundFX effects or voices to char. or stages) i am sure that one is possible the .wav files is inside a other file format for brawl but that file can´t you add more .wav files inside only replace so i wanted the .wav files outside so its easy to add/replace/remove SoundFX effects or voices to char. or stages .brstm(brawl music file so the music is looped perfect so it loop in middel of the music and not start over again then the music is done) afew more file formats (mainly for the Graphics effects like fire/aura/hit effects if not needing to redo them)so only coding in the editor i will make is needed to be done for port a SSBB hack(a.k.a mod)(moveset/stage coding) to this game wanted the game to be able to load these files and load them right like if loading wait1.chr0(idle animation) it will also load at same time wait1.srt0/wait1.vis0 and all kinda of animations is inside the same .brres file i am needing since it to be able to load the file format i wanted cuz: -the animations can´t be converted to any other animation file format and i dont think ppl want to redo these animations(inc. me for Goku to SSBbrawl) -models can be converted but then they lose all the shader/materials stuff like a shine effect or lighting on the model -.brstm can be converted to .wav but then there will be no loop so i prefer it can load this file format too for the music to stage/menu -brawlbox is really easy to use for make animation for the char. and import models from 3ds max so even around "not too stupid" 10 year kids can make SSBB mods(not try to be rude but to say how easy it is) also i wanted the folder setup for characters/stages/moveset/other stuff to be like this: https://www.dropbox.com/s/2oolm5z5ri234tz/SSBmugen%20Folder%20setup.txt just uploaded a txt file since it is a wall of text and this post is already a wall of test so it easy to place stuff (if not i do a program for to that so it auto place the stuff on right place) not 100% sure what to use of game engine to make this possible but i got a dll file from that brawlbox program that can open/read/edit these file formats if that helps i also got open source of brawlbox i have kinda learned programming(since its kinda the same thing but still not 100% same) from Super smash bros modding/hacking like coding a moveset for the new animations/models + have readed alittle about it but i am soon starting for real to study it for ppl who is alittle confuse for what i am asking for here is the list: -what game engine should i use to make a SSB clone? but at same time to make all this stuff i just said possible so ppl can make they own mods and share them and use the already made mods from SSBbrawl? and easy to use aswell so noob programmors can use it? -where to learning programming on internet to be even more ready to make a game like this? and dont wanted to start in the small like making small boring 2d games that no one care about anyway ps. i am also planing a other project like as SSBmugen but it will be Super mario bros open (again tittle unsure but open means open source) i will make a Mario game engine that also use 3d models and can have 2d or 3d gameplay with any mario powerups/gameplay(from any mario platform games) there is ever made multiplayer like as in New super mario bros wii maybe multiplay over lan or online but for now over 1 PC also alittle planed for that to my SSBmugen a Level/world map editor for it too(easy to use so even kids can use it and make levels for it) so it just place the objects/enemies and options for them enemies since they are not 100% same AI in all mario game like to choose a goomba have AI from SM64 the Editor will be able to change the gameplay on a level while have a other gameplay on a other level like this: 1 level have Super mario bros 3 gameplay (then it will be a 3d model remake) a other level have super mario galaxy gameplay but in a Super mario 3d land level yet a other level have super mario 64 gameplay but with powerups from a other mario game like powerups from mario 3d land or can ride on Yoshi so you can easy remake your fav. level from a old mario game in this mario engine/editor or just make a custom one with yours fav. mario gameplay/powerups so it will be like turn off/on: walljump/triple jump/other kinda or jumps/2x punch and 1 kick+Air kick/SMG spin attack/Fludd/other stuff like that so you can make the gameplay from the first mario game to the newest or make custom gameplay on a level also the star(from 64/sunshine/galaxy) will be replaced with the flag from new super mario bros/mario 3d land since the game is not so much about getting stars its more about making/download the levels you wanted and share them to other ppl and play these level so after have killed like the boss from SM64 bomb omb field(if one have made that) you will get the flag instead of star since i wanted it to be simple to make levels in the editor to make the bosses/new enemies/new powerups/custom char. idk what to do to make that simple yet also thinking the mario game will use brawl files since it almost already got all needed animations/models for this since i dont wanted to redo animations/models and if needing more animations i can just make them easy in brawlbox since thats the program i am most used to make animations but that will be after my SSBmugen project if not this game will be easyer then SSBmugen to make since i am planing then 1 of them is done i use the that game as base to make the other (since both is kinda platfrom games and possible using same file format for both) also wanted to ask what is best to start with out of these 2 games? also will maybe make a DLC site(or ingame) for both of these games if they get done so it wont end up like as Mugen where you needing to look all over the internet to find the stuff you wanted but for my game all the mods for my game is on same place not sure about online mode for SSBmugen or super mario bros open but i can always add that then i get better at programming both games also need to have options on controls/if using joystick also that i have planed these game for a long time and got even more ideas for them but first i wanted to get them to work so i can add the other stuff later(like DLC or online mode or some other stuff later) right now i know 0,0001% to programming(in my option) maybe i know more then that since i have been study it alittle but i learning while making stuff like this that was also my plan for make these game learn while making them and get better to programming so again i say it i kinda dont want to hear dont do these projects cuz i already know it will be hard so dont wanted so much to heard stuff like: you can´t do it since you just started learning programming or this project will fail since somewhere i needing to get started with programming and this is where i want to start to make my dream games(possible other´s dream games too) and i dont think this project will fail if i work hard on it (as i possible will) and ppl will maybe help i think this was all my questing/ideas for now (sorry for it sounds more like ideas then questings) but i needing to say my ideas so you ppl can see what i needing to use for make this possible

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  • Oracle Developer Day: Provisioning und Patching mit Cloud Control

    - by A&C Redaktion
    Mit Oracle Enterprise Manager 12c Cloud Control und dem Lifecycle Management Pack können Sie Ihren Aufwand in den Bereichen Erstellung und Wartung von Oracle Datenbanken erheblich senken und so Ihre wertvolle Zeit wieder anderen Aufgaben widmen. Dieser Oracle Developer Day zeigt in einer halbtägigen Veranstaltung, wie Sie die Provisionierungs- und Patchinglösungen in Cloud Control für sich nutzen und so viel Zeit einsparen können. Dabei wird die Nutzung anhand von praktischen Beispielen erläutert. Themen dieser Veranstaltung sind: Grundlagen des Provisionings in Cloud Control Datenbank Provisioning Patching und Migration von Datenbanken Sicherheitsmodell rund um Deployment Prozeduren Provisionierung sonstiger Software Weitere Nutzungsmöglichkeiten von Deployment Prozeduren Veranstaltungszeit: 12:00 Uhr Networking Lunch13:00 Uhr Beginn der Präsentationen17:00 Uhr Ende der Veranstaltung Veranstaltungen: 08.10.2012  München10.10.2012  Frankfurt25.10.2012  Hamburg Die Teilnahme zu dieser Veranstaltung ist kostenlos und Oracle Partner sind herzlich eingeladen. Anmelden können Sie sich mit einem Klick auf den Veranstaltungsort.

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  • Announcing Upcoming SOA and JMS Introductory Blog Posts

    - by John-Brown.Evans
    Announcing Upcoming SOA and JMS Introductory Blog Posts Beginning next week, SOA Proactive Support will begin posting a series of introductory blogs here on working with JMS in a SOA context. The posts will begin with how to set up JMS in WebLogic server, lead you through reading and writing to a JMS queue from the WLS Java samples, continue with how to access it from a SOA composite and, finally, describe how to set up and access AQ JMS (Advanced Queuing JMS) from a SOA/BPEL process. The posts will be of a tutorial nature and include step-by-step examples. Your questions and feedback are encouraged. The following topics are planned: How to Create a Simple JMS Queue in Weblogic Server 11g Using the QueueSend.java Sample Program to Send a Message to a JMS Queue Using the QueueReceive.java Sample Program to Read a Message from a JMS Queue How to Create an 11g BPEL Process Which Writes a Message Based on an XML Schema to a JMS Queue How to Create an 11g BPEL Process Which Reads a Message Based on an XML Schema from a JMS Queue How to Set Up an AQ JMS (Advanced Queueing JMS) for SOA Purposes How to Write to an AQ JMS Queue from a BPEL Process How to Read from an AQ JMS Queue from a BPEL Process

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  • Ubuntu and bumblebee and intel problem

    - by LnxSlck
    I have a brain teaser that i can't solve. When 12.04 (64bits) came out, i did a fresh install and then installed bumblebee with: sudo add-apt-repository ppa:bumblebee/stable sudo apt-get install bumblebee bumblebee-nvidia And Ubuntu recognized (System Settings - Details) Intel Card for primary card, and i could launch applications with optirun. I have: 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation GF119 [GeForce GT 520MX] (rev ff) Now, a few days back, i did the exact same thing, installed from the same DVD everything the same, installed bumblebee the same way. Nvidia with Optirun works fine, but Ubuntu doesn't have 3D effects: root@deathstar:~# optirun /usr/lib/nux/unity_support_test -p OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 520MX/PCIe/SSE2 OpenGL version string: 4.2.0 NVIDIA 295.40 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: no GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no I never did anything to install Intel drivers (except installing mesa-utils), before bumblebee got everything working, but now i can't get Ubuntu to get Unity with 3D. Can someone help me please get Unity 3d working? Your help will be much appreciated

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