Search Results

Search found 10862 results on 435 pages for 'flash develop'.

Page 314/435 | < Previous Page | 310 311 312 313 314 315 316 317 318 319 320 321  | Next Page >

  • Web host recommendation [closed]

    - by birdus
    Possible Duplicate: How to find web hosting that meets my requirements? I'm researching a web host for a client and am looking for any recommendations of hosts you may have used and been happy with. Here are the requirements I've been given: The hosting service needs to either provide or allow us to add the following functionality: i. ASP/ASP.Net ii. video streaming iii. audio streaming iv. reporting v. RSS feeds vi. site search vii. forums viii. podcasts ix. Flash x. CMS: looking at using Percussion Software xi. PII registration xii. tie into SF.com (Sales Force) They also want to have a pre-prod server available so they can test the website before going public with it. This may just be a matter of paying extra for another site/server. Thanks for the help.

    Read the article

  • Resume on 30 Days of SharePoint

    Dear readers, as you might have noticed... It was an organisational desaster on my end! Even though I continued my studies and research on Microsoft SharePoint 2013 during the last 30 days, I wasn't able to write an article a day to keep you posted on my progress. Nonetheless, I gathered a good number of additional blogs, mainly SharePoint MVP sites, and online forums which will be helpful in the next couple of weeks while I'm actually going to develop a C#-based client which will enable an existing 'legacy' application to SharePoint as a document management system (DMS) besides other already existing solutions. Finding excuses Well, no. Not really. I simply didn't block any or enough time every day to write down my progress during my own challenge. My log book on learning about SharePoint stands at 41 hours and 15 minutes during this month. Which means that I spent an average of more than 1 hour per day on getting into SharePoint. I know that might sound a little bit low but also keep in mind that I went for the challenge on top of my daily job and private responsibilities. During the same period there had been two priority 0 incidents from clients - external root cause - which took presedence over this leisure project. More to come Anyway, it was a first trial and despite the low level of reporting on my blog, I'm confident about what I learned during the last 30 days, and I'm ready to implement the client's requirements. At least, I would say that I have a better understanding about the road map or the path to walk during the next month. As time and secrecy allows I'm going to note down some bits and pieces... During the process of development, I'm going to 'cheat' on the challenge summary article and add links to those new entries. Just for the sake of completeness. Next challenge? Hmm, there had been ideas during the last meetup of the Mauritius Software Craftsmanship Community (MSCC) regarding certifications in IT and eventually we might organise some kind of a study group for specific exams, most probably Microsoft exams towards MCSD Web Developer or Windows Developer.

    Read the article

  • What and all the areas of a Linux a PHP developer should know about? (Like just commands of it or something advanced)

    - by droidsites
    I've developed a website using PHP but I implemented it on Windows OS and hosted it on Windows server. I just searched the PHP job market to know the on-going technology requirement and to keep my knowledge up-to-date accordingly with the job market. I see more are asking for LAMP stack. I understand the sort of skills required for a developer in PHP and MySQL. But coming to the Linux and Apache what kind of the skills exactly companies expect from a developer? On what should I be focusing in case of Linux, Apache whilst developing my website using these LAMP stack? I am going to develop a new website and want it to be using LAMP. But I want to know what difference it makes? Why LAMP stack got more demand in the job market compared to WAMP ? Edit: Sorry I thought my question is creating confusion ... so I put my question in different words as What and all the areas of a Linux a PHP developer should know about? (Like just commands of it or something advanced) Note: I am Linux newbie

    Read the article

  • How can I make my PHP development environment more efficient?

    - by pixel
    I want to start a home-brew pet project in PHP. I've spent some time in my life developing in PHP and I've always felt it was hard to organize the development environment efficiently. In my previous PHP work, I've used a windows desktop machine and a linux server for development. This configuration had it's advantages: it's easy to configure Apache (and it's modules)/PHP/MySql on a linux box, and, at the time, this configuration was the same like on production server. However, I never successfully set up a debug connection between my Eclipse install and X-debug on server. Transferring files from my local workspace to the server was also very annoying (either ftp or Bazaar script moving files from repository to web root). For my new setup, I'm considering installing everything on my local machine. I'm afraid that it will slow down workstation performance (LAMP + Eclipse), and that compatibility problems will kick-in. What would you recommend? Should I develop using two separate machines? On one? Do you have experience using one of above configurations in your work?

    Read the article

  • Freeze on Boot WindowsXP

    - by kyle
    Ok first off I know I should have Windows 7 but i don't Its a really old computer and i'm not sure if it can run the latest OS of ubuntu but i'm trying any whay so here are my specs or what i could have gathered from the computer(viruses are every where and most of the drivers are gone) Specs OS WindowsXP(it isn't letting me know which one that is blocked) Graphics card(can't access device manger it is blocked also) graphics card is 2003-2004 era though ram 512mb last time i checked USB(Drivers Gone) Wireless Card(Drivers Gone) Lan Card(Drivers Gone) Audio(Drivers Gone) CD Drive (it runs and works but i can't check its properties that's blocked to) Computer Dell Inspiron 600m Good News I have the Driver CD for everything Bad News I Don't have the OS CD I know the Computer is trash but i want to flash it anyway and just install linux(ubuntu) The second problem is it doesn't even want to load the CD all the way it is just stuck at the Ubuntu Screen with all the bubbles orange and if i resart it just does it again. any help would be nice. EDIT: okay i tried the first comment and it said i need a firmware file from http://wireless.kernel.org/en/users/Drivers/b43#devicefirmware the firmware is b43/ucode5.fw, b43-open/ucode5.fw is there any other way of installing this firmware without being in the Ubuntu because what I have read is I need to be in Ubuntu to do this... Thanks for all the help you are giving me i have read your comments but i don't want to wait another two hours downloading that if i can get it working on this...

    Read the article

  • Creating a steady rhythm for music-based game in XNA

    - by A-Type
    I'm looking to develop a game for Windows Phone to explore an idea I had which involves the user building notes into a sequencer while playing a puzzle game. The issue I'm running into is that, while my implementation is very close to being on-beat, there is the occasional pause between beats which makes the whole thing sound sloppy. I'm just not sure how to get around this inside XNA's infrastructure. Currently I'm running this code in the Update method of my GameBoard: public void Update(GameTime gameTime) { onBeat = IsOnBeat(gameTime); [...] if (onBeat) BeatUpdate(); } private bool IsOnBeat(GameTime gameTime) { beatTime += gameTime.ElapsedGameTime.TotalSeconds; if (Math.Abs(beatTime - beatLength) < 0.0166666) { beatTime -= beatLength; return true; } return false; } private void BeatUpdate() { cursor.BeatUpdate(); board.CursorPass((int)cursor.CursorPosition % Board.GRID_WIDTH); } Update checks to see if the time is on beat, and if it is, it calls the BeatUpdate method which moves the cursor over the board (sequencer). The cursor reports its X position to the board, which then plays any notes which are in that position on the sequencer. Notes are SoundEffectInstances, preloaded and ready to play. Oh, and TargetElapsedTime is set to 166666, or 60FPS target. Obviously totaling up the time and then subtracting isn't the most accurate way to go but I can't figure out a way to work within XNA's system in order to overcome this issue. This current system is just horribly unstable. Beats lag and fire too early and it's obvious. I thought about perhaps some sort of threaded solution but I'm not familiar enough with multithreading to figure out how that would work. Any ideas?

    Read the article

  • Need guidelines for studying Game Development

    - by ShutterBug
    Hello Everyone, I've completed my graduation in Computer Science and currently working as a Software Engineer in a software company. I was wondering if I can build my career in Game Development. If so, what should be my approach. I've a few questions: Which universities to apply for masters? Preferably in Canada. Scholarships available? How shall I prepare myself before applying which shall give me an edge or advantage over others? I know Java, C#, PHP etc. I dont think these languages will be needed in Game Development. In that case, what languages shall I focus on from now? How do I get some ideas about IDE/Engines/Platform of game development? I'm not talking about flash/browser games. Please suggest me anything you want as I don't know much about it so I'm most likely to miss the most important questions. Feel free to make this thread a starter guide for those interested in perusing their career in game development. Post every relevant information. Thanks in Advance. EDIT: I can see a lot of people suggested to build a small project/game. If so, please suggest me how do I start a small game developing (maybe a clone to some existing small games ie pacman, brick game etc) from start to end.

    Read the article

  • Should we hire a new developer now, or wait until the code is refactored to make it suitable for a team environment?

    - by w0051977
    I support and develop a large system that uses various technologies e.g. c++,.net,vb6 etc. I am a sole developer. I am debating whether now is the right time to approach my manager (who is not a developer) to ask if another developer can be recruited. I don't have any experience working in software teams. I have always been a sole developer. The concerns I have are: There is still a lot to do. Training another developer would take time and distract me from my duties. The company does not invest heavily in tools e.g. source control The code in this system needs to be refactored to introduce concepts such as interfaces, polymorphism etc, which are supported by methodologies such as Agile (I inherited the system about 12 months ago). I am gradually trying to refactor the code. I believe I have two options: Approach my manager now Wait until I have had time to refactor the code so it is more suitable for a team environment. Which option is best? I am hoping to hear from other developers who have been in my situation.

    Read the article

  • How do you keep down your urge to learn many things [closed]

    - by devsundar
    One of the difficulties i have is to lower my urge to learn new things (Languages, tools, frameworks etc.). I know it's good to stay the bleeding edge, but at the same time i want to learn things properly. I really see that i need to strike a balance between staying bleeding edge and knowing things properly. For example: Before choosing Arch (Desktop), Ubuntu(Server) and Knoppix(Portable) -- depending on situation -- as favourite distributions. Virtually i have tried all popular linux distributions. You name any popular linux (Redhat, Ubuntu, Arch, Suse, Knoppix, Slax, Slackware) i have tried it for some time. In fact i have spent few years experimenting the operating systems. Before choosing Python, Javascript (nodejs). I have tried all the languages i cameacross Scala, Haskell, Erlang, Ruby, Python, Perl, Scheme. Same applies for database. All popular db RDBMS (Oracle, Mysql, Postgres, SQLite[Favourite] etc) and NoSQL (Mongo, Couch, Neo4j etc.). Advantages i see: We get a overall picture of the technologies/tools/languages. It's useful to select the right tool for the job. We develop a taste and choose the One we like. Disadvantages: I feel that i spend somuch time and see a need to strike a balance. In summary, for e.g. If i see a blog post in HackerNews about CofeeScript i will try it out irrespective of what i am currently learning (Say Haskell). I switch back to learning Haskell, then again i see DART i check it out. And this continues.. Effectively i take more time to learn Haskell, but learnt about other new stuff on the way. The quetion i have is how do you strike a balance between staying bleeding edge and learning properly.

    Read the article

  • ADF - Now with Robots!

    - by Duncan Mills
    I mentioned this briefly in a tweet the other day, just before the full rush of OOW really kicked off, so I though it was worth re-visiting. Check out this video, and then read on: So why so interesting? Well - you probably guessed from the title, ADF is involved. Indeed this is as about as far from the traditional ADF data entry application as you can get. Instead of a database at the back-end there's basically a robot. That's right, this remarkable tape drive is controlled through an ADF using all your usual friends of ADF Faces, Controller and Binding (but no ADFBC for obvious reasons). ADF is used both on the touch screen you see on the front of the device in the video, and also for the remote management console which provides a visual representation of the slots and drives. The latter uses ADF's Active Data Framework to provide a real-time view of what's going on the rack. . What's even more interesting (for the techno-geeks) is the fact that all of this is running out of flash storage on a ridiculously small form factor with tiny processor - I probably shouldn't reveal the actual specs but take my word for it, don't complain about the capabilities of your laptop ever again! This is a project that I've been personally involved in and I'm pumped to see such a good result and,  I have to say, those hardware guys are great to work with (and have way better toys on their desks than we do). More info in the SL150 (should you feel the urge to own one) is here. 

    Read the article

  • Oracle Weblogic 12c for New Projects–Webcast November 7th 2013

    - by JuergenKress
    Fast-growing organizations need to stay agile in the face of changing customer, business or market requirements. Oracle WebLogic Server 12c is the industry's best application server platform that allows you to quickly develop and deploy reliable, secure, scalable and manageable enterprise Java EE applications. WebLogic Server Java EE applications are based on standardized, modular components. WebLogic Server provides a complete set of services for those modules and handles many details of application behavior automatically, without requiring programming. New project applications are created by Java programmers, Web designers, and application assemblers. Programmers and designers create modules that implement the business and presentation logic for the application. Application assemblers assemble the modules into applications that are ready to deploy on WebLogic Server. Build and run high-performance enterprise applications and services with Oracle WebLogic Server 12c, available in three editions to meet the needs of traditional and cloud IT environments. Join us, in this webcast, as we will show you how WebLogic Server 12c helps you building and deploying enterprise Java EE applications with support for new features for lowering cost of operations, improving performance, enhancing scalability. Agenda Oracle WebLogic Server Introduction Application Development on WebLogic Using Java EE Overview of the Application Deployment Process Monitoring Application Performance Q&A November 07th, 2013   9am UTC/11am EET REGISTER NOW WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: education,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

    Read the article

  • Enablement 2.0 Get Specialized

    - by mseika
    Oracle PartnerNetwork Specialized program is releasing new certifications on our latest products, and partners are invited to be the first candidates.Oracle Taleo Enterprise Cloud Service 2013 Specialization – Now Active!This specialization recognizes partner organizations that are proficient in positioning, selling and implementing Taleo’s Enterprise Talent Management solutions.Taleo's Talent Management Cloud helps organizations attract, develop, motivate and retain human capital to improve performance and drive growth. Oracle’s Taleo Enterprise Cloud Service 2013 Specialization encompasses the following products: Oracle Taleo Performance Management Cloud Service, Oracle Taleo Recruiting Cloud Service and Oracle Taleo Performance Management Cloud Service.Topics covered in this Specialization include: Selling and positioning Taleo’s Talent Management Cloud; Functional and Technical positioning. Implementation tracks are included for Taleo Performance Management Cloud Service, Oracle Taleo Recruiting Cloud Service and Oracle Taleo Performance Management Cloud Service. Oracle partners who achieve this Specialization are differentiated in the marketplace through proven expertise in Oracle Taleo Enterprise Cloud Service.New Certified Implementation Specialist Exam in Production! Oracle Taleo Recruiting Cloud Service 2013 Certified Implementation Specialist (1Z0-474) All Beta exam participants will receive their exam scores as of beginning of July 2013. The successful candidates will receive their certificates starting mid-July 2013. Take the exam now at a near-by Pearson VUE testing center!Contact Us Please direct any inquiries you may have to Oracle Partner Enablement team at [email protected].

    Read the article

  • Enablement 2.0 Get Specialized

    - by mseika
    Oracle PartnerNetwork Specialized program is releasing new certifications on our latest products, and partners are invited to be the first candidates.Oracle Taleo Enterprise Cloud Service 2013 Specialization – Now Active!This specialization recognizes partner organizations that are proficient in positioning, selling and implementing Taleo’s Enterprise Talent Management solutions.Taleo's Talent Management Cloud helps organizations attract, develop, motivate and retain human capital to improve performance and drive growth. Oracle’s Taleo Enterprise Cloud Service 2013 Specialization encompasses the following products: Oracle Taleo Performance Management Cloud Service, Oracle Taleo Recruiting Cloud Service and Oracle Taleo Performance Management Cloud Service.Topics covered in this Specialization include: Selling and positioning Taleo’s Talent Management Cloud; Functional and Technical positioning. Implementation tracks are included for Taleo Performance Management Cloud Service, Oracle Taleo Recruiting Cloud Service and Oracle Taleo Performance Management Cloud Service.Oracle partners who achieve this Specialization are differentiated in the marketplace through proven expertise in Oracle Taleo Enterprise Cloud Service.  New Certified Implementation Specialist Exam in Production! Oracle Taleo Recruiting Cloud Service 2013 Certified Implementation Specialist (1Z0-474) All Beta exam participants will receive their exam scores as of beginning of July 2013. The successful candidates will receive their certificates starting mid-July 2013.   Take the exam now at a near-by Pearson VUE testing center!Contact Us Please direct any inquiries you may have to Oracle Partner Enablement team at [email protected].

    Read the article

  • Enablement 2.0 Get Specialized

    - by mseika
    Oracle PartnerNetwork Specialized program is releasing new certifications on our latest products, and partners are invited to be the first candidates.Oracle Taleo Enterprise Cloud Service 2013 Specialization – Now Active!This specialization recognizes partner organizations that are proficient in positioning, selling and implementing Taleo’s Enterprise Talent Management solutions.Taleo's Talent Management Cloud helps organizations attract, develop, motivate and retain human capital to improve performance and drive growth. Oracle’s Taleo Enterprise Cloud Service 2013 Specialization encompasses the following products: Oracle Taleo Performance Management Cloud Service, Oracle Taleo Recruiting Cloud Service and Oracle Taleo Performance Management Cloud Service.Topics covered in this Specialization include: Selling and positioning Taleo’s Talent Management Cloud; Functional and Technical positioning. Implementation tracks are included for Taleo Performance Management Cloud Service, Oracle Taleo Recruiting Cloud Service and Oracle Taleo Performance Management Cloud Service. Oracle partners who achieve this Specialization are differentiated in the marketplace through proven expertise in Oracle Taleo Enterprise Cloud Service.New Certified Implementation Specialist Exam in Production! Oracle Taleo Recruiting Cloud Service 2013 Certified Implementation Specialist (1Z0-474) All Beta exam participants will receive their exam scores as of beginning of July 2013. The successful candidates will receive their certificates starting mid-July 2013. Take the exam now at a near-by Pearson VUE testing center!Contact Us Please direct any inquiries you may have to Oracle Partner Enablement team at [email protected].

    Read the article

  • Enablement 2.0 Get Specialized

    - by mseika
    Oracle PartnerNetwork Specialized program is releasing new certifications on our latest products, and partners are invited to be the first candidates.Oracle Taleo Enterprise Cloud Service 2013 Specialization – Now Active!This specialization recognizes partner organizations that are proficient in positioning, selling and implementing Taleo’s Enterprise Talent Management solutions.Taleo's Talent Management Cloud helps organizations attract, develop, motivate and retain human capital to improve performance and drive growth. Oracle’s Taleo Enterprise Cloud Service 2013 Specialization encompasses the following products: Oracle Taleo Performance Management Cloud Service, Oracle Taleo Recruiting Cloud Service and Oracle Taleo Performance Management Cloud Service. Topics covered in this Specialization include: Selling and positioning Taleo’s Talent Management Cloud; Functional and Technical positioning. Implementation tracks are included for Taleo Performance Management Cloud Service, Oracle Taleo Recruiting Cloud Service and Oracle Taleo Performance Management Cloud Service.Oracle partners who achieve this Specialization are differentiated in the marketplace through proven expertise in Oracle Taleo Enterprise Cloud Service.New Certified Implementation Specialist Exam in Production! Oracle Taleo Recruiting Cloud Service 2013 Certified Implementation Specialist (1Z0-474) All Beta exam participants will receive their exam scores as of beginning of July 2013. The successful candidates will receive their certificates starting mid-July 2013. Take the exam now at a near-by Pearson VUE testing center!Contact Us Please direct any inquiries you may have to Oracle Partner Enablement team at [email protected].

    Read the article

  • How can I make my PHP development environment more efficient?

    - by pixel
    I want to start a home-brew pet project in PHP. I've spent some time in my life developing in PHP and I've always felt it was hard to organize the development environment efficiently. In my previous PHP work, I've used a windows desktop machine and a linux server for development. This configuration had it's advantages: it's easy to configure Apache (and it's modules)/PHP/MySql on a linux box, and, at the time, this configuration was the same like on production server. However, I never successfully set up a debug connection between my Eclipse install and X-debug on server. Transferring files from my local workspace to the server was also very annoying (either ftp or Bazaar script moving files from repository to web root). For my new setup, I'm considering installing everything on my local machine. I'm afraid that it will slow down workstation performance (LAMP + Eclipse), and that compatibility problems will kick-in. What would you recommend? Should I develop using two separate machines? On one? Do you have experience using one of above configurations in your work?

    Read the article

  • Has anyone used game salad before and how does it compare with cocos2d in terms of 2d game development

    - by jih
    First a short intro. I am new to the game development space and want to make some 2d games for iOS. I first come across cocos2d and kobold but then wanted something more graphical for rapid prototyping. I then found Game Maker which doesn't support iOS but is fairly easy to learn and then found Game Salad which supports iOS as well as other platforms. I know this question has been ask before but I want to know in terms of the types of games I want to develop what an learning investment path would be best. The types of games genre I am interest are: Side scrollers Simple games like diamond dash or ninja fruits, shanghai, etc Old fashioned zelda or dragonquest type (nintendo fan here:-) 2d adventure RPG games (real time or turn based) Mystery turn based games like carmen sandiego, wizardry, myst etc. So now the question becomes Which game development environment should I invest my time in learning. Game Salad or cocos2d? It would seem game salad would be great for quickies being graphical but in terms of 2d platform games etc would there be speed/performance/feature penalties? Are there certain 2d games genre of the 4 above that Game salad is better at while certain type cocos2d would be better at? Anyone with experience of both can share some pointers? Thanks. inexperienced jih

    Read the article

  • Game programming : C# or C++?

    - by Chronix
    Ok so the faq says : "What language should I learn next? (Unless you have a specific requirement and don't know which language meets that requirement.)" so I guess this is not against the rules of questions. So, I've decided what I really want is to do Game Programming. So the question is, as a 18 years old who wants to learn self taught programming, what is the most suited programming language between C# and C++? ( I should state that I don't care about unix because I believe windows will be still the most used os ) I know the basics of C++, but none about C#. I know that C++ has more tutorials guides, dlls and stuff like that, while C# doesn't, but it's far easier to learn and to use for a single person to develop a program, but I've read even if the program is obfuscated it's easy to get the source of it. Well, I kinda want to focus on basic a lot first, I must say that I have a preference for C++ just because it feels more suitable to me, but I must consider that I work alone.. So even if I like it, it may not be the best thing to do. I am really not sure of which one to go for, i've read a lot of threads on various websites and it looks like C# is becoming more popular than C++. But yeah, that said, I also specified I want to do Game Programming. So I need to know some better points than just "C# is easier because of .net memory handling while C++ isnt" because I couldn't just find it. I hope the thread won't be closed because I've read the faq and I have a specific requirement. Thank you, and if you need more details you're free to ask me, but I think just by saying game programming and that I'd work alone should be enough!

    Read the article

  • Is there a better strategy than relying on the compiler to catch errors?

    - by koan
    I've been programming in C and C++ for some time, although I would say I'm far from being an expert. For some time, I've been using various strategies to develop my code such as unit tests, test driven design, code reviews and so on. When I wrote my first programs in BASIC, I typed in long blocks before finding they would not run and they were a nightmare to debug. So I learned to write a small bit and then test it. These days, I often find myself repeatedly writing a small bit of code then using the compiler to find all the mistakes. That's OK if it picks up a typo but when you start adjusting the parameters types etc just to make it compile you can screw up the design. It also seems that the compiler is creeping into the design process when it should only be used for checking syntax. There's a danger here of over reliance on the compiler to make my programs better. Are there better strategies than this? I vaguely remember some time ago an article on a company developing a type of C compiler where an extra header file also specified the prototypes. The idea was that inconsistencies in the API definition would be easier to catch if you had to define it twice in different ways.

    Read the article

  • How to fundamentally approach creating a 'financial planner' application?

    - by Anonymous -
    I want to create a financial planning application (for personal use), for which the overall functionality will be this: User (me..) can create different 'scenarios'. Each scenario is configured with different incomings/outgoings. Scenarios can be 'explored' in a calendar format with projections taking into account tax, interest (on both debt and savings) and so on and so forth. My problem lies in how to fundamentally approach the project. I've considered: When creating incomings/outgoings for a script to apply them to each day in a 'days' table of a database, acting as a method of caching. This means that if I wanted to look at January 14th, 2074 there aren't thousands of cycles of calculations to run through and the result can just be pulled. Do each calculation dynamically, but again, I'm finding it hard to visuallize how I would handle different tax allowances (I'm based in the UK by the way), payrises and 'changes' to my incomings/outgoings. I've sat on this for a couple of days and am struggling to come up with an elegant approach to my problem. There may well be software out there that does what I'm looking to do (in fact I'm sure it is) but I would like to develop this myself for learning purposes, to be able to add it to my personal life 'toolset' and to allow me to expand on it in the future. Many thanks to all who have any input on my dilemna.

    Read the article

  • Tile sizes in 2D games

    - by Ephismen
    While developing a small game using tile-mapping method a question came to my mind: I would develop the game on Windows but wouldn't exclude adapting it to another platform. What size(in pixels) would you recommend using for creating the tiles of a tile-mapped game(ie: RPG) with the following requirements? Have an acceptable level of detail without having too many tiles. Having a decent map size. Allow adaptation of the game on a handheld(ie: PSP), smartphone or a computer without too much loss of detail or slowdowns. Allow more or less important zoom-in / zoom-out. Have a resolution of tile that permits either pixel-perfect collision or block-collision. Anything from a good explanation to a game example is useful as long as it can fit the requirements. This question may seem a bit simplistic, but I noticed that many Indies game developer were using inappropriate scales scenery. Also sorry for the poor syntax and the lack of vocabulary of my question, being a non-native English speaker doesn't help when talking about computers programming.

    Read the article

  • Simple (and fast) dices physics

    - by Markus von Broady
    I'm programming a throw of 5 dices in Actionscript 3 + AwayPhysics (BulletPhysics port). I had a lot of fun tweaking frictions, masses etc. and in the end I found best results with more physics ticks per frame. Currently I use 10 ticks per frame (1/60 s) and it's OK, though I see a difference in plus for 20 ticks. Even though it's only 5 cubes (dices) in a box (or a floor with 3 walls really) I can't simulate 20 ticks in a frame and keep FPS at 60 on a medium-aged PC. That's why I decided to precompute frames for animation, finishing it in around 1700 ticks in 2 seconds. The flash player is freezed for these 2 seconds, and I'm afraid that this result will be more of a 5 seconds or even more, if I'll simulate multi-threading and compute frames in background of some other heavy processes and CPU drawing (dices is only a part of this game). Because I want both players to see dices roll in same way, I can't compute physics when having free resources, and build a buffer for at least one throw of each type (where type is number of dices thrown). I'm afraid players will see a "preparing dices........." message too often and for too long. I think the only solution to this problem is replacing PhysicsEngine with something simpler, or creating own physicsEngine. Do You have any formulas for cube-cube and cube-wall collision detection, and for calculating how their angular and linear velocities should change after a collision occurs?

    Read the article

  • Will buy simple Cocos2D bubbles iPad game for private use (source)

    - by boliva
    Hi, First of all, sorry if this is the wrong place for posting this kind of request. IDK if is there already a marketplace on the stack community. I'm a fairly experienced iPhone/iPad developer with several Apps already published. I have a deep understanding of Objective-C and the Cocoa framework, as well as with the iPhone development tools. However, I have never used Cocos2d (or any other gaming engine for that matter) as I've mostly specialized in utilities/productivity Apps. I am in the urgent need of developing a really simple iPad game (for which I will provide all of the media assets - graphics and sounds) that needs to be deployed in about a week from now. Basically the game should allow the user to pop bubbles of different size and speed as they move from the bottom to the top of the screen. While I could take the time to read the documentation and start working on this game myself, I'm currently with a couple of other projects that I need to finish soon, so I would like to ask for the help of some other more experienced Cocos2D developer which could develop this game on its basic form for me. If you think you can help, please send me your quote, timing and, if possible, samples of previous work done with Cocos2D that would be similar to what I need. I can provide more detail upon request. Best and thank you all.

    Read the article

  • 4?????????????(Fusion Middleware??)

    - by rika.tokumichi
    ??????????OTN????????? ????????????????????????????????????????????????????? ???????????????????????????????? ????????????????????????????????????????????? ??????Fusion Middleware??4?1?~4?30?????????????! ??????????? 1?:Oracle WebLogic Server 11g?Download? 2?:Oracle JDeveloper 11g?Download? 3?:Oracle JRockit Mission Control 3.1.2?Download? 4?:Oracle SOA Suite 11g ?Download? 5?:Oracle JDeveloper 10g?Download? (????4?1?~4?30?) 1?~3??????????4??5??????????!??Oracle Fusion Middleware 11g R1 (11.1.1.3) ????? ??????????????????????????????? ??????????????????????????????????????? ?????????????????????????????????????????????????????????????????? >S/N Ratio Oracle Fusion Middleware 11g R1 (11.1.1.3) ???? (WebLogic?SOA?BPM?WebCenter?JDeveloper) ?????????OTN??????????????????????????? ??????7??????????Oracle Coherence?????????????????????? ???????????????????????????????????????????????????????????? Oracle Coherence ?????????????????? ??????????????????????????????????????????^^ OTN?????????? ??????????????????·???·???????????????????????????????????????? >Oracle Coherence???????????? ???? ????????????????? ???????????FX???????????????????FX??????????????????? >???FX?? - ?????????????????????(5/19) OTN?????????? 30??Oracle Coherence ???????????????????OracleFlash??????????pdf???????????? >Oracle Coherence ???? ?Flash?? >Oracle Coherence ???? ?pdf?? ????????????????????????Java?????????·?????????????? Oracle Coherence????????????????????????????????? ??? Oracle Coherence???????????????????????? ?????·??????????????? >?1?:?????????????!??????????????? >?2?:?????·?????????????????? >?3?:?????·??????????????:????? ?????? >Oracle Coherence?Oracle WebLogic Server:Eclipse??????? ??? >???? >?????? >???????????? ??????????????????????!

    Read the article

  • Why choose an established CMS as opposed to building one from scratch?

    - by SkonJeet
    A lot of my research over the next few weeks will be into different CMS's. I've already had a brief look at episerver and umbraco. While reading into these systems I can't help but think that providing content management features are achievable without learning the details and structure of many of these (rather large) CMS platforms. I have, in the past, been given projects whereby my role as a developer must be kept separate to that of an editor (makes sense). i.e. It was my task to develop the design and functionality of the site and my clients' job to update the content. I've achieved this by also implementing a sort of 'portal' on which there were a couple of pages that would accept text input and picture uploads etc. (basically, whatever content they wanted), record this new content to the database and then by design the code-behind would read all this from the database into relevant controls (repeaters for example). For me, this has been an effective enough way of my clients managing the content to deploy with my solutions. I know that I am wrong - and that CMS's are preferable to those that are built from the ground up - but other than the matter of cost, why?

    Read the article

< Previous Page | 310 311 312 313 314 315 316 317 318 319 320 321  | Next Page >