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  • What is the most effective way to create BigInteger instance from int value?

    - by Roman
    I have a method (in 3rd-party library) with BigInteger parameter: public void setValue (BigInteger value) { ... } I don't need 'all its power', I only need to work with integers. So, how can I pass integers to this method? My solution is to get string value from int value and then create BigInteger from string: int i = 123; setValue (new BigInteger ("" + i)); Are there any other (recommended) ways to do that?

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  • Selecting and Populating a unFocused tab.

    - by Deyon
    I'm having a problem displaying data from a function to text box within a tab. If you run the code and click "Select Tab 2 and Fill..." I get an error; "TypeError: Error #1009: Cannot access a property or method of a null object reference." I'm guessing this is because "Tab 2" is/was not rendered yet. Now if I run the code, select "Tab 2" then select "Tab 1" and click "Select Tab 2 and Fill..." it works the way I would like. Dose any one know a way around this problem. ----Full Flex 4/Flash Builder Code just copy paste---- <?xml version="1.0" encoding="utf-8"?> <s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/halo" creationComplete=" "> <fx:Script> <![CDATA[ public function showtab2():void { mytextbox.text="I made it!"; tn.selectedIndex=1; } ]]> </fx:Script> <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> <mx:Panel title="TabNavigator Container Example" height="90%" width="90%" paddingTop="10" paddingLeft="10" paddingRight="10" paddingBottom="10"> <mx:Label width="100%" color="blue" text="Select the tabs to change the panel."/> <mx:TabNavigator id="tn" width="100%" height="100%"> <!-- Define each panel using a VBox container. --> <mx:VBox label="Panel 1"> <mx:Label text="TabNavigator container panel 1"/> <mx:Button label="Select Tab 2 and Fill with Text" click="showtab2()"/> </mx:VBox> <mx:VBox label="Panel 2"> <mx:Label text="TabNavigator container panel 2"/> <s:TextInput id="mytextbox" /> </mx:VBox> </mx:TabNavigator> <mx:HBox> </mx:HBox> </mx:Panel> </s:WindowedApplication>

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  • jquery remove issue in IE, canvas tag

    - by itsoft3g
    hi, I am creating a line in canvas tag using jquery drawing library. After the line drawn the <div id="cool"><canvas id="canid"></canvas></div> Then on click the below code executed. $('#canid').remove(); What happens in IE after removing, dom with canvas end tag and also line is not removed. Please help me out!.

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  • Good Haskell coding standards

    - by Alexey Romanov
    Could someone provide a link to a good coding standard for Haskell? I've found this and this, but they are far from comprehensive. Not to mention that the HaskellWiki one includes such "gems" as "use classes with care" and "defining symbolic infix identifiers should be left to library writers only."

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  • .NET threading: how can I capture an abort on an unstarted thread?

    - by Groxx
    I have a chunk of threads I wish to run in order, on an ASP site running .NET 2.0 with Visual Studio 2008 (no idea how much all that matters, but there it is), and they may have aborted-clean-up code which should be run regardless of how far through their task they are. So I make a thread like this: Thread t = new Thread(delegate() { try { /* do things */ System.Diagnostics.Debug.WriteLine("try"); } catch (ThreadAbortException) { /* cleanup */ System.Diagnostics.Debug.WriteLine("catch"); } }); Now, if I wish to abort the set of threads part way through, the cleanup may still be desirable later on down the line. Looking through MSDN implies you can .Abort() a thread that has not started, and then .Start() it, at which point it will receive the exception and perform normally. Or you can .Join() the aborted thread to wait for it to finish aborting. Presumably you can combine them. http://msdn.microsoft.com/en-us/library/ty8d3wta(v=VS.80).aspx To wait until a thread has aborted, you can call the Join method on the thread after calling the Abort method, but there is no guarantee the wait will end. If Abort is called on a thread that has not been started, the thread will abort when Start is called. If Abort is called on a thread that is blocked or is sleeping, the thread is interrupted and then aborted. Now, when I debug and step through this code: t.Abort(); // ThreadState == Unstarted | AbortRequested t.Start(); // throws ThreadStartException: "Thread failed to start." // so I comment it out, and t.Join(); // throws ThreadStateException: "Thread has not been started." At no point do I see any output, nor do any breakpoints on either the try or catch block get reached. Oddly, ThreadStartException is not listed as a possible throw of .Start(), from here: http://msdn.microsoft.com/en-us/library/a9fyxz7d(v=VS.80).aspx (or any other version) I understand this could be avoided by having a start parameter, which states if the thread should jump to cleanup code, and foregoing the Abort call (which is probably what I'll do). And I could .Start() the thread, and then .Abort() it. But as an indeterminate amount of time may pass between .Start and .Abort, I'm considering it unreliable, and the documentation seems to say my original method should work. Am I missing something? Is the documentation wrong? edit: ow. And you can't call .Start(param) on a non-parameterized Thread(Start). Is there a way to find out if a thread is parameterized or not, aside from trial and error? I see a private m_Delegate, but nothing public...

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  • Modify audio pitch of recorded clip (m4v)

    - by devcube
    I'm writing an app in which I'm trying to change the pitch of the audio when I'm recording a movie (.m4v). Or by modifying the audio pitch of the movie afterwards. I want the end result to be a movie (.m4v) that has the original length (i.e. same visual as original) but with modified sound pitch, e.g. a "chipmunk voice". A realtime conversion is to prefer if possible. I've read alot about changing audio pitch in iOS but most examples focus on playback, i.e. playing the sound with a different pitch. In my app I'm recording a movie (.m4v / AVFileTypeQuickTimeMovie) and saving it using standard AVAssetWriter. When saving the movie I have access to the following elements where I've tried to manipulate the audio (e.g. modify the pitch): audio buffer (CMSampleBufferRef) audio input writer (AVAssetWriterAudioInput) audio input writer options (e.g. AVNumberOfChannelsKey, AVSampleRateKey, AVChannelLayoutKey) asset writer (AVAssetWriter) I've tried to hook into the above objects to modify the audio pitch, but without success. I've also tried with Dirac as described here: Real Time Pitch Change In iPhone Using Dirac And OpenAL with AL_PITCH as described here: Piping output from OpenAL into a buffer And the "BASS" library from un4seen: Change Pitch/Tempo In Realtime I haven't found success with any of the above libs, most likely because I don't really know how to use them, and where to hook them into the audio saving code. There seems to be alot of librarys that have similar effects but focuses on playback or custom recording code. I want to manipulate the audio stream I've already got (AVAssetWriterAudioInput) or modify the saved movie clip (.m4v). I want the video to be unmodifed visually, i.e. played at the same speed. But I want the audio to go faster (like a chipmunk) or slower (like a ... monster? :)). Do you have any suggestions how I can modify the pitch in either real time (when recording the movie) or afterwards by converting the entire movie (.m4v file)? Should I look further into Dirac, OpenAL, SoundTouch, BASS or some other library? I want to be able to share the movie to others with modified audio, that's the reason I can't rely on modifying the pitch for playback only. Any help is appreciated, thanks!

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  • "Access is denied" iFrame IE

    - by Tom
    I have an iframe in b.com which attempts to grab the jQuery library from a.com [my website]. Whenever it does this I get the "Access is Denied" error in both IE7 and IE8. I have checked out Fiddler and it doesnt show that the script is getting blocked - but IE does errors with "Access is Denied" What is causing this prob and how to get around it ? Thx

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  • Capture node.js crash reason

    - by dfilkovi
    I have a script written in node.js, it uses 'net' library and communicates with distant service over tcp. This script is started using 'node script.js log.txt' command and everything in that script that is logged using console.log() function gets written to log.txt but sometimes script dies and I cannot find a reason and nothing gets logged in log.txt around the time script crashed. How can I capture crash reason?

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  • Copying a byte buffer with JNI

    - by Daniel
    I've found plenty of tutorials / questions on Stackoverflow that deal with copying char arrays from C/JNI side into something like a byte[] in Java, but not the other way around. I am using a native C library which expects a byte array. I simply want to get data from a byte[] in java, into preferably an unsigned char[] in C. Long story short: What is the best way of copying data from a jBytearray in JNI? Is there any way to detect it's size?

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  • m2eclipse sets JDK compliance to 1.4

    - by jihedamine
    Using eclipse 3.5, when I create a new maven project, m2eclipse automatically adds J2SE1.4 to libraries and Compiler Compliance Level to 1.4 (Project properties Java Compiler). My JRE system library is 1.6 and my default compiler compliance level is 1.6. I don't even have 1.4 installed. Can I make m2eclipse use my default settings and prevent it from modifying project settings?

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  • Implementing OAuth protocol in Java

    - by Wasim
    Hi all , I'm looking for an open source library that implements the OAuth protocol , I need the server side implementation . Say I have a Social network system , and I want to give my users an OAth abiliy to my API , like facebook. Do you have any suggestion , sure examples . Thanks in advance ...

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  • call glutinit in an php extension

    - by Yijinsei
    hi guys, I am developing an php extension that require the use of opengl I tried to initialize the library with glutinit, and it works in CLI environment, but when i tried on browser, it doesn't seem to execute the code. I very new to opengl, so I'm not sure what kind of error is this, does anybody have any knowledge with this?

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  • VS2005 COMPLITION PROBLEM WITH SETTINGS

    - by vijay.j
    Hi all i am trying to integrating PJNSMTPCONNECTION CLASSES in my project,they say that those classes donot uses mfc. MY project is with the setting like MT, and using standard library linking, when i try to complie i am getting CSTRING not defined and fatal error C1189: #error : WINDOWS.H already included. MFC apps must not #include if i include afx.h and remove windows.h, i am getting iDLLMain aleardy defined like errors

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  • Linux, GNU GCC, ld, version scripts and the ELF binary format -- How does it work??

    - by themoondothshine
    Hey all, I'm trying to learn more about library versioning in Linux and how to put it all to work. Here's the context: -- I have two versions of a dynamic library which expose the same set of interfaces, say libsome1.so and libsome2.so. -- An application is linked against libsome1.so. -- This application uses libdl.so to dynamically load another module, say libmagic.so. -- Now libmagic.so is linked against libsome2.so. Obviously, without using linker scripts to hide symbols in libmagic.so, at run-time all calls to interfaces in libsome2.so are resolved to libsome1.so. This can be confirmed by checking the value returned by libVersion() against the value of the macro LIB_VERSION. -- So I try next to compile and link libmagic.so with a linker script which hides all symbols except 3 which are defined in libmagic.so and are exported by it. This works... Or at least libVersion() and LIB_VERSION values match (and it reports version 2 not 1). -- However, when some data structures are serialized to disk, I noticed some corruption. In the application's directory if I delete libsome1.so and create a soft link in its place to point to libsome2.so, everything works as expected and the same corruption does not happen. I can't help but think that this may be caused due to some conflict in the run-time linker's resolution of symbols. I've tried many things, like trying to link libsome2.so so that all symbols are alised to symbol@@VER_2 (which I am still confused about because the command nm -CD libsome2.so still lists symbols as symbol and not symbol@@VER_2)... Nothing seems to work!!! Help!!!!!! Edit: I should have mentioned it earlier, but the app in question is Firefox, and libsome1.so is libsqlite3.so shipped with it. I don't quite have the option of recompiling them. Also, using version scripts to hide symbols seems to be the only solution right now. So what really happens when symbols are hidden? Do they become 'local' to the SO? Does rtld have no knowledge of their existence? What happens when an exported function refers to a hidden symbol?

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  • Little more help with writing a o buffer with libjpeg

    - by Richard Knop
    So I have managed to find another question discussing how to use the libjpeg to compress an image to jpeg. I have found this code which is supposed to work: Compressing IplImage to JPEG using libjpeg in OpenCV Here's the code (it compiles ok): /* This a custom destination manager for jpeglib that enables the use of memory to memory compression. See IJG documentation for details. */ typedef struct { struct jpeg_destination_mgr pub; /* base class */ JOCTET* buffer; /* buffer start address */ int bufsize; /* size of buffer */ size_t datasize; /* final size of compressed data */ int* outsize; /* user pointer to datasize */ int errcount; /* counts up write errors due to buffer overruns */ } memory_destination_mgr; typedef memory_destination_mgr* mem_dest_ptr; /* ------------------------------------------------------------- */ /* MEMORY DESTINATION INTERFACE METHODS */ /* ------------------------------------------------------------- */ /* This function is called by the library before any data gets written */ METHODDEF(void) init_destination (j_compress_ptr cinfo) { mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest; dest->pub.next_output_byte = dest->buffer; /* set destination buffer */ dest->pub.free_in_buffer = dest->bufsize; /* input buffer size */ dest->datasize = 0; /* reset output size */ dest->errcount = 0; /* reset error count */ } /* This function is called by the library if the buffer fills up I just reset destination pointer and buffer size here. Note that this behavior, while preventing seg faults will lead to invalid output streams as data is over- written. */ METHODDEF(boolean) empty_output_buffer (j_compress_ptr cinfo) { mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest; dest->pub.next_output_byte = dest->buffer; dest->pub.free_in_buffer = dest->bufsize; ++dest->errcount; /* need to increase error count */ return TRUE; } /* Usually the library wants to flush output here. I will calculate output buffer size here. Note that results become incorrect, once empty_output_buffer was called. This situation is notified by errcount. */ METHODDEF(void) term_destination (j_compress_ptr cinfo) { mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest; dest->datasize = dest->bufsize - dest->pub.free_in_buffer; if (dest->outsize) *dest->outsize += (int)dest->datasize; } /* Override the default destination manager initialization provided by jpeglib. Since we want to use memory-to-memory compression, we need to use our own destination manager. */ GLOBAL(void) jpeg_memory_dest (j_compress_ptr cinfo, JOCTET* buffer, int bufsize, int* outsize) { mem_dest_ptr dest; /* first call for this instance - need to setup */ if (cinfo->dest == 0) { cinfo->dest = (struct jpeg_destination_mgr *) (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT, sizeof (memory_destination_mgr)); } dest = (mem_dest_ptr) cinfo->dest; dest->bufsize = bufsize; dest->buffer = buffer; dest->outsize = outsize; /* set method callbacks */ dest->pub.init_destination = init_destination; dest->pub.empty_output_buffer = empty_output_buffer; dest->pub.term_destination = term_destination; } /* ------------------------------------------------------------- */ /* MEMORY SOURCE INTERFACE METHODS */ /* ------------------------------------------------------------- */ /* Called before data is read */ METHODDEF(void) init_source (j_decompress_ptr dinfo) { /* nothing to do here, really. I mean. I'm not lazy or something, but... we're actually through here. */ } /* Called if the decoder wants some bytes that we cannot provide... */ METHODDEF(boolean) fill_input_buffer (j_decompress_ptr dinfo) { /* we can't do anything about this. This might happen if the provided buffer is either invalid with regards to its content or just a to small bufsize has been given. */ /* fail. */ return FALSE; } /* From IJG docs: "it's not clear that being smart is worth much trouble" So I save myself some trouble by ignoring this bit. */ METHODDEF(void) skip_input_data (j_decompress_ptr dinfo, INT32 num_bytes) { /* There might be more data to skip than available in buffer. This clearly is an error, so screw this mess. */ if ((size_t)num_bytes > dinfo->src->bytes_in_buffer) { dinfo->src->next_input_byte = 0; /* no buffer byte */ dinfo->src->bytes_in_buffer = 0; /* no input left */ } else { dinfo->src->next_input_byte += num_bytes; dinfo->src->bytes_in_buffer -= num_bytes; } } /* Finished with decompression */ METHODDEF(void) term_source (j_decompress_ptr dinfo) { /* Again. Absolute laziness. Nothing to do here. Boring. */ } GLOBAL(void) jpeg_memory_src (j_decompress_ptr dinfo, unsigned char* buffer, size_t size) { struct jpeg_source_mgr* src; /* first call for this instance - need to setup */ if (dinfo->src == 0) { dinfo->src = (struct jpeg_source_mgr *) (*dinfo->mem->alloc_small) ((j_common_ptr) dinfo, JPOOL_PERMANENT, sizeof (struct jpeg_source_mgr)); } src = dinfo->src; src->next_input_byte = buffer; src->bytes_in_buffer = size; src->init_source = init_source; src->fill_input_buffer = fill_input_buffer; src->skip_input_data = skip_input_data; src->term_source = term_source; /* IJG recommend to use their function - as I don't know **** about how to do better, I follow this recommendation */ src->resync_to_restart = jpeg_resync_to_restart; } All I need to do is replace the jpeg_stdio_dest in my program with this code: int numBytes = 0; //size of jpeg after compression char * storage = new char[150000]; //storage buffer JOCTET *jpgbuff = (JOCTET*)storage; //JOCTET pointer to buffer jpeg_memory_dest(&cinfo,jpgbuff,150000,&numBytes); So I need some help to incorporate the above four lines into this function which now works but writes to a file instead of a memory: int write_jpeg_file( char *filename ) { struct jpeg_compress_struct cinfo; struct jpeg_error_mgr jerr; /* this is a pointer to one row of image data */ JSAMPROW row_pointer[1]; FILE *outfile = fopen( filename, "wb" ); if ( !outfile ) { printf("Error opening output jpeg file %s\n!", filename ); return -1; } cinfo.err = jpeg_std_error( &jerr ); jpeg_create_compress(&cinfo); jpeg_stdio_dest(&cinfo, outfile); /* Setting the parameters of the output file here */ cinfo.image_width = width; cinfo.image_height = height; cinfo.input_components = bytes_per_pixel; cinfo.in_color_space = color_space; /* default compression parameters, we shouldn't be worried about these */ jpeg_set_defaults( &cinfo ); /* Now do the compression .. */ jpeg_start_compress( &cinfo, TRUE ); /* like reading a file, this time write one row at a time */ while( cinfo.next_scanline < cinfo.image_height ) { row_pointer[0] = &raw_image[ cinfo.next_scanline * cinfo.image_width * cinfo.input_components]; jpeg_write_scanlines( &cinfo, row_pointer, 1 ); } /* similar to read file, clean up after we're done compressing */ jpeg_finish_compress( &cinfo ); jpeg_destroy_compress( &cinfo ); fclose( outfile ); /* success code is 1! */ return 1; } Anybody could help me out a bit with it? I've tried meddling with it but I am not sure how to do it. I I just replace this line: jpeg_stdio_dest(&cinfo, outfile); It's not going to work. There is more stuff that needs to be changed a bit in that function and I am being a little lost from all those pointers and memory management.

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  • Creating vCard file in .NET Compact Framework (C#)

    - by Will
    Hi, Is there a built-in way to create vCard files in the .NET Compact Framework? If not, what is a good library for this? I have found this one which after some adaptations would seems to be able to do the job on the Compact Framework: http://thoughtproject.com/Libraries/vCard/index.htm But I'm not sure if there is not a build-in or more standard way to do it. Regards, Will

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  • Keypoints morphing

    - by yoihj
    Is there a library/software which can accept a number of keypoints and matches of them between images and produce a morph? Or any ideas/algorithms on how to do it?

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