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  • Problems with Update Manager

    - by user65965
    Whenever I try to update with update manager I get the following errors: W:Failed to fetch http://archive.ubuntu.com/ubuntu/dists/precise/Release Unable to find expected entry 'commercial/source/Sources' in Release file (Wrong sources.list entry or malformed file) W:Failed to fetch http://archive.ubuntu.com/ubuntu/dists/precise-updates/Release Unable to find expected entry 'commercial/source/Sources' in Release file (Wrong sources.list entry or malformed file) W:Failed to fetch http://archive.ubuntu.com/ubuntu/dists/precise-backports/Release Unable to find expected entry 'commercial/source/Sources' in Release file (Wrong sources.list entry or malformed file) W:Failed to fetch http://archive.ubuntu.com/ubuntu/dists/precise-security/Release Unable to find expected entry 'commercial/source/Sources' in Release file (Wrong sources.list entry or malformed file) W:Failed to fetch http://ppa.launchpad.net/iefremov/ppa/ubuntu/dists/precise/main/source/Sources 404 Not Found W:Failed to fetch http://ppa.launchpad.net/iefremov/ppa/ubuntu/dists/precise/main/binary-amd64/Packages 404 Not Found W:Failed to fetch http://ppa.launchpad.net/iefremov/ppa/ubuntu/dists/precise/main/binary-i386/Packages 404 Not Found E:Some index files failed to download. They have been ignored, or old ones used instead. Any help would be much appreciated, thank you. Thank you very much Eliah. I'm still pretty new to Ubuntu. Here's the output I got from the terminal: No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 12.04 LTS Release: 12.04 Codename: precise # See http://help.ubuntu.com/community/UpgradeNotes for how to upgrade to # newer versions of the distribution. deb http://archive.ubuntu.com/ubuntu precise main restricted commercial deb-src http://archive.ubuntu.com/ubuntu precise restricted main commercial multiverse universe #Added by software-properties ## Major bug fix updates produced after the final release of the ## distribution. deb http://archive.ubuntu.com/ubuntu precise-updates main restricted commercial deb-src http://archive.ubuntu.com/ubuntu precise-updates restricted main commercial multiverse universe #Added by software-properties ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team. Also, please note that software in universe WILL NOT receive any ## review or updates from the Ubuntu security team. deb http://archive.ubuntu.com/ubuntu precise universe deb http://archive.ubuntu.com/ubuntu precise-updates universe ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team, and may not be under a free licence. Please satisfy yourself as to ## your rights to use the software. Also, please note that software in ## multiverse WILL NOT receive any review or updates from the Ubuntu ## security team. deb http://archive.ubuntu.com/ubuntu precise multiverse deb http://archive.ubuntu.com/ubuntu precise-updates multiverse ## N.B. software from this repository may not have been tested as ## extensively as that contained in the main release, although it includes ## newer versions of some applications which may provide useful features. ## Also, please note that software in backports WILL NOT receive any review ## or updates from the Ubuntu security team. deb http://archive.ubuntu.com/ubuntu precise-backports main restricted universe multiverse commercial deb-src http://archive.ubuntu.com/ubuntu precise-backports main restricted universe multiverse commercial #Added by software-properties deb http://archive.ubuntu.com/ubuntu precise-security main restricted commercial deb-src http://archive.ubuntu.com/ubuntu precise-security restricted main commercial multiverse universe #Added by software-properties deb http://archive.ubuntu.com/ubuntu precise-security universe deb http://archive.ubuntu.com/ubuntu precise-security multiverse ## Uncomment the following two lines to add software from Canonical's ## 'partner' repository. ## This software is not part of Ubuntu, but is offered by Canonical and the ## respective vendors as a service to Ubuntu users. deb http://archive.canonical.com/ubuntu oneiric partner deb-src http://archive.canonical.com/ubuntu precise partner ## This software is not part of Ubuntu, but is offered by third-party ## developers who want to ship their latest software. deb http://extras.ubuntu.com/ubuntu precise main deb-src http://extras.ubuntu.com/ubuntu precise main ## This is a 3rd party script to install and update Oracle Java deb http://www.duinsoft.nl/pkg debs all ## Sun-Java6-JRE deb http://security.ubuntu.com/ubuntu hardy-security main multiverse ** /etc/apt/sources.list.d/askubuntu-tools-ppa-precise.list: deb http://ppa.launchpad.net/askubuntu-tools/ppa/ubuntu precise main deb-src http://ppa.launchpad.net/askubuntu-tools/ppa/ubuntu precise main ** /etc/apt/sources.list.d/askubuntu-tools-ppa-precise.list.save: deb http://ppa.launchpad.net/askubuntu-tools/ppa/ubuntu precise main deb-src http://ppa.launchpad.net/askubuntu-tools/ppa/ubuntu precise main ** /etc/apt/sources.list.d/effie-jayx-turpial-oneiric.list: deb http://ppa.launchpad.net/effie-jayx/turpial/ubuntu precise main # disabled on upgrade to precise deb-src http://ppa.launchpad.net/effie-jayx/turpial/ubuntu precise main # disabled on upgrade to precise ** /etc/apt/sources.list.d/effie-jayx-turpial-oneiric.list.distUpgrade: deb http://ppa.launchpad.net/effie-jayx/turpial/ubuntu oneiric main deb-src http://ppa.launchpad.net/effie-jayx/turpial/ubuntu oneiric main ** /etc/apt/sources.list.d/effie-jayx-turpial-oneiric.list.save: deb http://ppa.launchpad.net/effie-jayx/turpial/ubuntu precise main # disabled on upgrade to precise deb-src http://ppa.launchpad.net/effie-jayx/turpial/ubuntu precise main # disabled on upgrade to precise ** /etc/apt/sources.list.d/getdeb.list: # deb http://archive.getdeb.net/ubuntu oneiric-getdeb apps # disabled on upgrade to precise ** /etc/apt/sources.list.d/getdeb.list.distUpgrade: deb http://archive.getdeb.net/ubuntu oneiric-getdeb apps ** /etc/apt/sources.list.d/getdeb.list.save: # deb http://archive.getdeb.net/ubuntu oneiric-getdeb apps # disabled on upgrade to precise ** /etc/apt/sources.list.d/hotot-team-ppa-oneiric.list: deb http://ppa.launchpad.net/hotot-team/ppa/ubuntu precise main # disabled on upgrade to precise deb-src http://ppa.launchpad.net/hotot-team/ppa/ubuntu precise main # disabled on upgrade to precise ** /etc/apt/sources.list.d/hotot-team-ppa-oneiric.list.distUpgrade: deb http://ppa.launchpad.net/hotot-team/ppa/ubuntu oneiric main deb-src http://ppa.launchpad.net/hotot-team/ppa/ubuntu oneiric main ** /etc/apt/sources.list.d/hotot-team-ppa-oneiric.list.save: deb http://ppa.launchpad.net/hotot-team/ppa/ubuntu precise main # disabled on upgrade to precise deb-src http://ppa.launchpad.net/hotot-team/ppa/ubuntu precise main # disabled on upgrade to precise ** /etc/apt/sources.list.d/iefremov-ppa-precise.list: deb http://ppa.launchpad.net/iefremov/ppa/ubuntu precise main deb-src http://ppa.launchpad.net/iefremov/ppa/ubuntu precise main ** /etc/apt/sources.list.d/iefremov-ppa-precise.list.save: deb http://ppa.launchpad.net/iefremov/ppa/ubuntu precise main deb-src http://ppa.launchpad.net/iefremov/ppa/ubuntu precise main ** /etc/apt/sources.list.d/jockey.list: deb http://www.openprinting.org/download/printdriver/debian/ lsb3.2 main-nonfree # disabled on upgrade to precise ** /etc/apt/sources.list.d/jockey.list.distUpgrade: deb http://www.openprinting.org/download/printdriver/debian/ lsb3.2 main-nonfree ** /etc/apt/sources.list.d/jockey.list.save: deb http://www.openprinting.org/download/printdriver/debian/ lsb3.2 main-nonfree # disabled on upgrade to precise ** /etc/apt/sources.list.d/plexydesk-plexydesk-dailybuild-precise.list: deb http://ppa.launchpad.net/plexydesk/plexydesk-dailybuild/ubuntu precise main deb-src http://ppa.launchpad.net/plexydesk/plexydesk-dailybuild/ubuntu precise main ** /etc/apt/sources.list.d/plexydesk-plexydesk-dailybuild-precise.list.save: deb http://ppa.launchpad.net/plexydesk/plexydesk-dailybuild/ubuntu precise main deb-src http://ppa.launchpad.net/plexydesk/plexydesk-dailybuild/ubuntu precise main ** /etc/apt/sources.list.d/precise-partner.list: deb http://archive.canonical.com/ubuntu precise partner #Added by software-center ** /etc/apt/sources.list.d/precise-partner.list.save: deb http://archive.canonical.com/ubuntu precise partner #Added by software-center ** /etc/apt/sources.list.d/private-ppa.launchpad.net_commercial-ppa-uploaders_crossover-pro_ubuntu.list: # deb https://justin-dormandy:[email protected]/commercial-ppa-uploaders/crossover-pro/ubuntu precise main #Added by software-center disabled on upgrade to precise ** /etc/apt/sources.list.d/private-ppa.launchpad.net_commercial-ppa-uploaders_crossover-pro_ubuntu.list.distUpgrade: cat: /etc/apt/sources.list.d/private-ppa.launchpad.net_commercial-ppa-uploaders_crossover-pro_ubuntu.list.distUpgrade: Permission denied ** /etc/apt/sources.list.d/private-ppa.launchpad.net_commercial-ppa-uploaders_crossover-pro_ubuntu.list.save: cat: /etc/apt/sources.list.d/private-ppa.launchpad.net_commercial-ppa-uploaders_crossover-pro_ubuntu.list.save: Permission denied ** /etc/apt/sources.list.d/screenlets-ppa-precise.list: deb http://ppa.launchpad.net/screenlets/ppa/ubuntu precise main deb-src http://ppa.launchpad.net/screenlets/ppa/ubuntu precise main ** /etc/apt/sources.list.d/screenlets-ppa-precise.list.save: deb http://ppa.launchpad.net/screenlets/ppa/ubuntu precise main deb-src http://ppa.launchpad.net/screenlets/ppa/ubuntu precise main ** /etc/apt/sources.list.d/webupd8team-java-precise.list: deb http://ppa.launchpad.net/webupd8team/java/ubuntu precise main deb-src http://ppa.launchpad.net/webupd8team/java/ubuntu precise main ** /etc/apt/sources.list.d/webupd8team-java-precise.list.save: deb http://ppa.launchpad.net/webupd8team/java/ubuntu precise main deb-src http://ppa.launchpad.net/webupd8team/java/ubuntu precise main

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  • Introducing Ben Barreth, Community Builder &amp; Software Developer at GWB

    - by Staff of Geeks
    Please extend a warm welcome to Ben Barreth as the new community builder and full-time software developer at Geeks With Blogs. We've been wanting to add some cool features to the site but haven't had the opportunity until now. Adding Ben to the team should give us a big kick in the right direction. Ben has several years of .Net development experience and is heavily involved in the startup community in Kansas City, including the KC Startup Village as well as his own startup initiatives: Homes for Hackers and FreeIdeas.co. He loves working with people even more than coding and is excited to serve the GWB community in any way possible. Ben originally met Matt Watson as a beta tester for Stackify, the software company that gives developers the safe & secure access to troubleshoot in production. Jeff Julian and Matt are old friends and recently decided the site needed new ownership to carry it forward and build the enhancements it deserves. The site management transferred in October and Matt quickly began looking for a full-time community builder to lead the charge. Ben bumped into Matt once again at a Tech Cocktail event at the Boulevard Brewery where Stackify was presenting and an alliance was forged. Yes, the beer really IS that good! Which brings us to the biggest question of all: Where do you want Geeks with Blogs to go next? As a contributor to the GWB community, now is your chance to be heard! What are we missing? Features on our radar: New templates Add a code "formatter" to posts Add categories to blog feeds Re-skin the site and redesign the logo Feel free to contact Ben with further questions and ideas below. We need your help! @BenBarreth [email protected] Cell: 816-332-9770 www.linkedin.com/in/benbarreth

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  • What Is A Software Architect&rsquo;s Job Today?

    - by Tim Murphy
    Originally posted on: http://geekswithblogs.net/tmurphy/archive/2013/10/25/what-is-a-software-architectrsquos-job-today.aspx It was 2001 when a project manager first put my job title as architect on a statement of work.  A lot has changed over the last twelve years.  The concepts around what an architect is has evolved.  In the early days I would have said that they just rebranded the role of the system analyst.  Now we have a multitude of architect titles: application, solution, IT, data, enterprise.  Whatever the title the goals are the same.  An architect takes the business needs and maps them to the solutions that are needed and at the same time works to ensure the quality of the solution and its maintainability. One of the problems I see these days is that we are expecting every developer to have architect skills.  That in itself is not a problem.  This reduces the need for dedicated architects.  Not every developer though is going to be able to step up to this level.  Some are just good at solving small problems instead of thinking in the larger abstract. Another problem is the accelerating speed and breadth of new technologies and products.  For an architect to be good at his job he needs to spend large amounts of personal time studying just to stay relevant. In the end I don’t think the main objectives of an architect has changed, just the level of commitment needed to stay of value to your company.  Renew your commitment to your profession and keep delivering great solutions. Technorati Tags: software architect,enterprise architect,data architect,solution architect,IT architect,PSC,PSC Group

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  • How to obtain flow while pair programming in agile development?

    - by bizso09
    Flow is is concept introduced by Mihaly Csikszentmihalyi In short, it means what most to get into the "zone". You feel immeresed in the task you are doing, you are in deep focus and concentration and the task difficulty is just right for you, but challenging at the same time. When people acquire flow their prodctivity shoots up. Programming requires great deal of mental focus and programmers need to juggle several things in their mind at once. Many like to work in a quite environment where they can direct their full attention to the task. If they are interreupted, it may take several minutes, sometimes hours to get back into flow. I understand that agile way of doing software development is called pair prograaming. This is pormoted in Extreme programming too. It means you put the whole software development team in one room so that communication is seamless. You do programming with your pair because this way you get instant code reviews and fix bugs sooner. However, I alwys had problem obtaining flow while doing pair programming because of the contant stream of interrupts. I'm thinking deep about an issue then all of sudden someone asks me a question from another pair. My train of thought is all lost. How can you obtain and keep flow while doing agile pair programming?

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  • Are there good resources for leading documentation for an existing software product having none?

    - by Ben Rose
    Hello. I'm a software developer at a technology company. I have been tasked with leading the documentation effort for the product I work on, both internal to developers as well as spilling over into facilitating the business side of requirements documentation. This internal product has been around for at least 6 years. One challenge is that this software application has no form of documentation other than some small, outdated pieces here and there. There are comments in the code, but they are technical and do not convey any over-arching behavior (even on technical side). As a consequence of having little to no documentation, this product is often unnecessarily complex under the covers adding to the challenge. We are very limited on time that will be given to us to work on documentation. Another thing about me is that I've displayed some ability in writing/communication around the office, but I'm not coming from any sort of documentation or formal writing background (beyond my academic career). Please share your advise or recommend resources, book/website/forum/whatever, for helping me come up with a plan with milestones, best practices, task delegation, templates, buy-in, etc. I'm hoping for a resource targeting or giving special mention of introducing good documentation on existing projects where there previously was none. I would be very grateful for your responses. Ben

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  • Is there an established or defined best practice for source control branching between development and production builds?

    - by Matthew Patrick Cashatt
    Thanks for looking. I struggled in how to phrase my question, so let me give an example in hopes of making more clear what I am after: I currently work on a dev team responsible for maintaining and adding features to a web application. We have a development server and we use source control (TFS). Each day everyone checks in their code and when the code (running on the dev server) passes our QA/QC program, it goes to production. Recently, however, we had a bug in production which required an immediate production fix. The problem was that several of us developers had code checked in that was not ready for production so we had to either quickly complete and QA the code, or roll back everything, undo pending changes, etc. In other words, it was a mess. This made me wonder: Is there an established design pattern that prevents this type of scenario. It seems like there must be some "textbook" answer to this, but I am unsure what that would be. Perhaps a development branch of the code and a "release-ready" or production branch of the code?

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  • How do you manage the testing of your Android software on physical devices?

    - by Philip Regan
    I'm in charge of managing mobile application development at my company, and I am currently building a mobile device "library" for testing. Essentially, we want to have a representative device in-house for each of the OSes we are developing for, currently iOS (iPhone-only), Blackberry, and Android. Simulators only go so far, but I'm placing into the process a step to test software on the devices themselves. The problem we're finding is with Android. I don't think any of us here ever really understood just how fragmented the whole platform is until we started looking at devices to acquire. We are going to wait until v2.3 of Android is released, but which products to choose? Do we go by the most popular by market share? Do we get a small range of products by specs from least to most powerful overall? We're trying to avoid having to manage a dozen different devices to test each app, if not because of cost if only for the repeated time sink. How do you manage the testing of your Android software on physical devices?

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  • Emacs/Vim/Vi - do they have a place in modern software development ecosystem? [closed]

    - by Anton Gogolev
    Watching all those screencasts (and listening all those podcasts) with more-or-less famous hackers/programmers I hear that many of those use emacs/vi(m) for their daily work. Now, I myself tried using both emacs and vim, and I honestly cannot understand why would anybody use these for any kind of serious development. The most advertised feature is something along the lines of "you'll be able to work with text (meaning cutting, pasting, duplicating, moving, etc) up to ten times faster than with conventional IDEs", but I don't buy that. When has the success of a software project been defined by how fast a programmer can juggle lines in a text editor or by saving a couple of keystrokes here and there? Plugins and extensions? I bet nothing comes close to R# or IDEA in terms of refactoring support ("Rename" refactoring implemented by means of "Search and Replace" is not a refactoring IMO); others are trivial. Ubiquitous and available everywhere? So what? How often do you find yourself editing files over a 300 baud connection on an esoteric *nix installation without a VCS? So here goes: do said editors have a justified place in a modern software development ecosystem?

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  • What relationship do software Scrum or Lean have to industrial engineering concepts like theory of constraints?

    - by DeveloperDon
    In Scrum, work is delivered to customers through a series of sprints in which project work is time boxed to a fixed number of days or weeks, usually 30 days. In lean software development, the goal is to deliver as soon as possible, permitting early feedback for the next iteration. Both techniques stress the importance of workflow in which software work product does not accumulate in development awaiting release at some future date. Both permit new or refined requirements and feedback from QA and customers to be acted on with as little delay as possible based on priority. A few years ago I heard a lecture where the speaker talked briefly about a family of concepts from industrial engineering called theory of constraints. In the factory, they use an operations model based on three components: drum, buffer, and rope. The drum synchronizes work product as it flows through the system. Buffers that protect the system by holding output from one stage as it waits to be consumed by the next. The rope pulls product from one work station to the next. Historically, are these ideas part of the heritage of Scrum and Lean, or are they on a separate track? It we wanted to think about Scrum and Lean in terms of drum-buffer-rope, what are the parts? Drum = {daily scrum meeting, monthly release)? Buffer = {burn down list, source control system)? Rope = { daily meeting, constant integration server, monthly releases}? Industrial engineers define work flow in terms of different kinds of factories. I-Factories: straight pipeline. One input, one output. A-Factories: many inputs and one output. V-Factories: one input, many output products. T-Plants: many inputs, many outputs. If it applies, what kind of factory is most like Scrum or Lean and why?

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  • At what point would you drop some of your principles of software development for the sake of more money?

    - by MeshMan
    I'd like to throw this question out there to interestingly see where the medium is. I'm going to admit that in my last 12 months, I picked up TDD and a lot of the Agile values in software development. I was so overwhelmed with how much better my development of software became that I would never drop them out of principle. Until...I was offered a contracting role that doubled my take home pay for the year. The company I joined didn't follow any specific methodology, the team hadn't heard of anything like code smells, SOLID, etc., and I certainly wasn't going to get away with spending time doing TDD if the team had never even seen unit testing in practice. Am I a sell out? No, not completely... Code will always been written "cleanly" (as per Uncle Bob's teachings) and the principles of SOLID will always be applied to the code that I write as they are needed. Testing was dropped for me though, the company couldn't afford to have such a unknown handed to the team who quite frankly, even I did create test frameworks, they would never use/maintain the test framework correctly. Using that as an example, what point would you say a developer should never drop his craftsmanship principles for the sake of money/other benefits to them personally? I understand that this can be a very personal opinion on how concerned one is to their own needs, business needs, and the sake of craftsmanship etc. But one can consider that for example testing can be dropped if the company decided they would rather have a test team, than rather understand unit testing in programming, would that be something you could forgive yourself for like I did? So given that there is something you would drop, there usually should be an equal cost in the business that makes up for what you drop - hopefully, unless of course you are pretty much out for lining your own pockets and not community/social collaborating ;). Double your money, go back to RAD? Or walk on, and look for someone doing Agile, and never look back...

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  • What should happen at the start of a software project startup?

    - by Willem
    A quick introduction My college semesters include a 8 week project working for an actual company with a software need in order to get some much needed practical experience. I have just started such a project with 5 other students. We're required to spend roughly 40 hours a week per student on this project. We're working with SCRUM as the software development method, this was assigned by our teachers. The question Day one of the project just ended which has created some questions for me as to how to start a project in the 'real world'. Our first day included working on a project planning document (not sure what the English term is), creating a appointment with the company for an introduction and the opportunity to start specifying the requirements and setting up some standards for the behavior within the group. However these items didn't take that long to finish. We've made some concrete plans for tomorrow and the day after we'll meet the company. This still leaves several hours of 'work-time' unspent. Is it usual not being able to fill every hour of a day for work at the start of a project or are we simply too inexperienced to see what work needs to be done at this stage of a project, or are we, perhaps, going through the above list too fast? How does this work in the 'real world'? Do you spend your time wondering 'what should I do now', or do you have a clear view of what you're supposed to do at that moment?

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  • Submitting software to a competition, it becomes their property?

    - by myrkos
    So I'm about to submit a game to a competition, but as I looked through the rules a chunk grabbed my attention: All Entries become the sole and exclusive property of Sponsor and will not be acknowledged or returned. Sponsor shall own all right, title and interest in and to each Entry, including without limitation all results and proceeds thereof and all elements or constituent parts of Entry (including without limitation the Mobile App, the Design Documents, the Video Trailer, the Playable and all illustrations, logos, mechanicals, renderings, characters, graphics, designs, layouts or other material therein) and all copyrights and renewals and extensions of copyrights therein and thereto. Without limitation of the foregoing, each Eligible Entrant shall and hereby does absolutely and irrevocably assign and transfer all of his or her right, title and interest in his or her Entry to Sponsor, and Sponsor shall have the right and may authorize others to use, copy, sublicense, transmit, modify, manipulate, publish, delete, reproduce, perform, distribute, display and otherwise exploit the Entry (and to create and exploit derivative works thereof) in any manner, including without limitation to embody the Entry, in whole or in part, in apps and other works of any kind or nature created, developed, published or distributed by Sponsor and to and register as a trademark in any country in Sponsor’s name any component of the Entry, without such Eligible Entrant reserving any rights or claims with respect thereto. Sponsor shall have the exclusive right, in perpetuity, throughout the Territory to change, adapt, modify, use, combine with other material and otherwise exploit the Entry in all media now known or hereafter devised and in any manner, in its sole and absolute discretion, without the need for any payment or credit to Entrant. So the game will become the sponsor's property; however, they don't ask for source code. So will I still own the rights to the source code, whatever that means? And if it doesn't win said competition, will I be able to publish it myself without their trademarks? I am very new to software legality stuff, so I would appreciate any clarification. Since there's a possibility I won't even own the source, is it possible to make the game core engine open source software with a not-very-restrictive license and include that in the project, so I at least still own the game engine? Or does it not work that way?

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  • How to refactor when all your development is on branches?

    - by Mark
    At my company, all of our development (bug fixes and new features) is done on separate branches. When it's complete, we send it off to QA who tests it on that branch, and when they give us the green light, we merge it into our main branch. This could take anywhere between a day and a year. If we try to squeeze any refactoring in on a branch, we don't know how long it will be "out" for, so it can cause many conflicts when it's merged back in. For example, let's say I want to rename a function because the feature I'm working on is making heavy use of this function, and I found that it's name doesn't really fit its purpose (again, this is just an example). So I go around and find every usage of this function, and rename them all to its new name, and everything works perfectly, so I send it off to QA. Meanwhile, new development is happening, and my renamed function doesn't exist on any of the branches that are being forked off main. When my issue gets merged back in, they're all going to break. Is there any way of dealing with this? It's not like management will ever approve a refactor-only issue so it has to be squeezed in with other work. It can't be developed directly on main because all changes have to go through QA and no one wants to be the jerk that broke main so that he could do a little bit of non-essential refactoring.

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  • Lead Programmer definition clarification

    - by Junaid
    I am working on PHP and MySQL based web application for more than 5 years now. I started my career from Intern - Jr Developer - Software Developer - Sr. Software Engineer [Team Lead] that's what I am nowadays. I was looking at the link at Wikipedia regarding who is a lead programmer. The link states the following: A lead programmer is a software engineer in charge of one or more software projects. Alternative titles include Development Lead, Technical Lead, Senior Software Engineer, Software Design Engineer Lead (SDE Lead), Software Manager, or Senior Applications Developer. When primarily contributing in a high-level enterprise software design role, the title Software Architect (or similar) is often used. All of these titles can have different meanings depending on the context. My current job responsibilities are more or less like a Development Lead and to some extent near Software Architect because I usually design the core structure of new products and managing 2-3 project simultaneously and in the meantime involved in assisting other teams regarding the structural design of their projects, I am usually on call with clients along with project managers, I code most of the time when my team stuck somewhere / workload / integrating some third party API and etc. Primary reason of this writing is to know if I qualify for a Development Lead Title? in accordance with my above mentioned job descriptions?

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  • Is there a precedent for the license on a compiler restricting the kind of development you can use it for?

    - by Jim McKeeth
    It was recently let slip that the new EULA for Delphi XE3 will prohibit Client Server development with the Professional edition without the additional purchase of a Client Server license pack. This is not to say the Professional version will lack the features, but the license will specifically prohibit the developer from using the compiler for a specific class of development, even with 3rd party or home grown solutions. So my question is if there is a precedent of a compiler or similar creative tool prohibiting the class of work you can use it for. Specifically a commercially licensed "professional" tool like Delphi XE3. Also, would such a restriction be legally enforceable? I know there have been educational edition or starter edition tools in the past that have restricted their use for commercial purposes, but those were not sold as "professional" tools. Also I know that a lot of computing software and equipment will have a disclaimer that it is not for use in "life support equipment" or "nuclear power" but that is more of avoiding liability than prohibiting activity. Seems like I recall Microsoft putting a restriction in FrontPage that you couldn't use it to create a web site that reflected poorly on Microsoft, but they pulled that restriction before it could be tested legally.

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  • Are there any significant advantages to using a native language for mobile app development?

    - by Karl Daniel
    Forgive me if this question has already been answered but I couldn't quite find the answer I was looking for. What I wanted to know was, is there any significant advantage to using a native language when developing and deploying apps to a mobile environment? The reason I ask is for a long while now I've been using Objective-C, Apple's native language for iOS, to build my apps. However I've been wondering whether or not there is any real benefit to doing this, over using a non-native language like JavaScript and then deploying it through a service like 'Phone Gap'? I do stress 'significant' advantages as native languages are always more likely to have the upper hand when it comes to speed and access to the latest APIs. However in general I don't see using a non-native language or a service like 'Phone Gap' causing and major slow down to my apps or restricting my development. Additionally having the ability to deploy to multiple services is also very handy indeed. This is why I put the question, are there any significant advantages to using a native language for mobile app development?

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  • Assuming "clean code/architecture" is there a difference in "effort" between PHP or Java/J2EE web application development?

    - by PhD
    A client asked us to estimate effort when selecting PHP as the implementation language for his next web-based application. We spent about a week exploring PHP, prototyping, testing etc., We are quite new to this language - may have hacked around it in the past but, let's go with PHP-noobs but application development experts (for the lack of a better, less flattering word :) It seems, that if we write, clean maintainable code, follow separation of concerns, enterprise architecture patters (DAOs etc.) the 'effort' in creating an object-oriented PHP based web-application seems to be the same for a Java based one. Here's our equation for estimating the effort (development/delivery time): ConstructionEffort = f(analysis, design, coding, testing, review, deployment) We were specifically comparing effort estimates in creating an enterprise application with the following: PHP + CakePHP/CodeIgniter (should we have considered others?) Java + Spring + Restlet It's an end-to-end application: Client: Javascript/jQuery + HTML/CSS Middle tier/Business Logic - (Still evaluating PHP/Java) Database: MySQL The effort estimates of the 1st and 3rd tier are constant and relatively independent of the middle tier's technology. At a high level with an initial breakdown into user stories of the requested features as well as a high-level SWAG on the sheer number of classes/SLOC that would be required for PHP doesn't seem to differ by much from what is required of the same in Java. Is this correct? We are basing our initial estimates on the initial prototyping/coding we've done with PHP - we are currently disregarding fluency with the language as a factor, since that'll be an initial hurdle and not a long term impediment IMHO (we also have sufficient time to become quite fluent with PHP). I'm interested in knowing the programmers' perspective with respect to effort when creating similar applications with either of the languages to justify choosing one over the other. Are we missing something here? It seems we are going against popular belief of PHP being quicker to market (or we being very fluent with Java have our vision clouded). It doesn't seem to have any coding/programming effort saving from what we/ve played around with.

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  • Is Apple getting out of the general purpose development platform business?

    - by Charles E. Grant
    I've been doing general ANSI C/Console C++/Java/Web development on Mac hardware for about ten years. I make no claims of objective superiority over other platforms, it just satisfies my personal tastes. With the success of the iPhone and the related App store there was some speculation that Apple would get out of the general purpose computer market, and become a closed software ecosystem, focusing on consumer appliances. I pooh-poohed the speculation at the time, but this week Apple announced that a) they were opening an App store for the Mac, b) Java applications would not be eligible for the App store, c) the Apple JVM was being deprecated and might not be available for future releases of OS X. I'm not a Java developer per se, but I work in a research lab that occasionally writes Java applications, and also depends on tools written Java. This has the potential to be a huge pain in the butt for us. As of now, there is no other JVM for OS X that we can point our end users to. Soy Latte and OpenJDK might be appropriate for developers, but the complexity of the installation makes them inappropriate for end users. Eventually I expect Oracle/SUN will produce a replacement JVM for OS X. More worrisome to me is that Apple used to specifically advertise that it was an excellent platform for scientific development, because they supported all major language platforms. Is the deprecation of their JVM a sign that this market no longer interests them?

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  • What patterns book for iOS development contains this specific information? [closed]

    - by Brett Ryan
    I've read several books on iOS development and Objective-C, however what a lot of them teach is how to work with interfaces and all contain the model inside the view controller, i.e. a UITableViewController based view will simply have an NSArray as it's model. I'm interested in what the best practices are for designing the structure of an application. Specifically I'm interested in best practices for the following: How to separate a model from the view controller. I think I know how to do this by simply replacing the NSArray style example with a specific model object, however what I do not know how to do is alert the view when the model changes. For example in .NET I would solve this by conforming to INotifyPropertyChanged and databinding, and similarly with Java I would use PropertyChangeListener. How to create a service model for my domain objects. For example I want to learn the best way to create a service for a hypothetical Widget object to manage an internal DB and also services for communicating with remote endpoints. I need to learn the best ways to do this in a way that interface components can subscribe to events such as widgetUpdated. These services should be singleton classes and some how dependency injected into model/controller objects. Books I've read so far are: Programming in Objective-C (4th Edition) Beginning iOS 5 Development: Exploring the iOS SDK The iOS 5 Developer's Cookbook: Expanded Electronic Edition: Essentials and Advanced Recipes for iOS Programmers Learn Objective-C on the Mac: For OS X and iOS I've also purchased the following updated books but not yet read them. The Core iOS 6 Developer's Cookbook (4th edition Programming in Objective-C (5th Edition) I come from a Java and C# background with 15 years experience, I understand that many of the ways I would do things in these languages may not fit to the ObjC way of developing applications. Would someone be able to provide me with the book on this topic containing this specific subject matter?

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  • Is using SVN for development and CM a bad practice?

    - by GatorGuy
    I have a bit of experience with SVN as a pure programmer/developer. Within my company, however, we use SVN as our configuration management tool. I thought using SVN for development at the same time was OK since we could use branches and the trunk for dev, and tags for releases. To me, the tags were the CM part, and the branches/trunk were the dev part. Recently a person, who develops high level code (but outside of the "pure SW" group) mentioned that the existing philosophy (mixing SVN for dev and CM) was wrong... in his opinion. His reasoning is that he thinks the company's CM tool should always link to run-able SW (so branches would break this rule). He also mentioned that a CM tool shouldn't be a backup utility for daily or incremental commits. Finally, he doesn't like the idea of having to jump from revision 143 to 89 in order to get a working copy... and further that CM tools shouldn't allow reversion to a broken state. In general he wants to separate the CM and back-up/dev utilties that SVN offers. Honestly, I am new and the person with this perspective is one of seniority, experience, and success, so I want to field this dilemma with the stackoverflow userbase to see if his approach has merit. My question: Should SVN be purely used for development, and another tool for CM (or vice versa)? Why? If so, what tools would you suggest for this combo? Or do you think that integrating both CM and dev into SVN is the best approach? Why? Thanks.

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  • Why is a software development life-cycle so inefficient?

    - by user87166
    Currently the software development lifecycle followed in the IT company I work at is: The "Business" works with a solution manager to build a Business Requirement document The solution manager works with the Program manager to build a Functional Spec The PM works with the engineering lead to develop a release plan and with the engineering team to develop technical specifications If there are any clarifications required, developers contact the PM who contacts the solution manager who contacts the business and all the way back introducing a latency of nearly 24 hours and massive email chains for any clarifications By the time the tech spec is made, nearly 1 month has passed in back and forth Now, 2 weeks go to development while the test writes test cases Code is dropped formally to test, test starts raising bugs. Even if there is 1 root cause for 10 different issues, and its an easily fixed one, developers are not allowed to give fresh code to test for the next 1 week. After 2-3 such drops to test the code is given to the ops team as a "golden drop" ( 2 months passed from the beginning) Ops team will now deploy the code in a staging environment. If it runs stable for a week, it will be promoted to UAT and after 2 weeks of that it will be promoted to prod. If there are any bugs found here, well, applying for a visa requires less paperwork This entire process is followed even if a single SSRS report is to be released. How do other companies process such requirements? I'm wondering why, the business cannot just drop the requirements to developers, developers build and deploy to UAT themselves, expose it to the business who raise functional bugs and after fixing those promote to prod. (even for more complex stuff)

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  • Case studies for successful service (project) based software development businesses without constant overtime from its employees [closed]

    - by Ryan Taylor
    I work for an IT company that is primarily services (project) based rather than product based. All software engineers are salaried. The company has set new expectations that everyone should work 48 hours per week instead of 40. Note, this isn't occasional overtime due to crunches. This is the new 40. The reasoning is that this enables the company to provide benefits to its employees such as monetary incentives and training because the company is more profitable. more hours worked = more billable hours = larger profit I understand the need for profitability and the occasional crunch time and have put in the extra hours when it was needed and beneficial to the project. However, I am also very sensitive to work life balance and have raised my concerns about the the new expectation. My employer is open to other methods to increase profitability so I hold hope that we can turn things around before it becomes a horrible place to work. How does a services based company become more profitable without increasing the number of hours expected from it's salaried employees? Are there any case studies showing the pros and cons of consistent overtime? Are there any case studies for a successful service based business model (for software development companies) that does not require consistent overtime from its employees?

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  • How to learn to deliver quality software designs when working on a tight deadline?

    - by chester89
    I read many books about how to design great software, but I kind of struggle to come up with a good design decisions when it comes to business apps, especially when the timeframe is tough. In the company I currently work for, the following situation happen all the time: my teamlead tells me that there's a task to do, I call some guy or a girl from business who tells me exactly what is it they want, and then I start coding. The task always fits in some existing application (we do only web apps or web services), usually it's purpose is to pull data from one datasource and put into the other one, with some business logic attached in the process. I start coding and then, after spending some time on a problem, my code didn't work as expected - either because of technical mistake or my lack of knowledge of the domain. The business is ringing me 2-3 times a day to hurry me up. I ask my team lead to help, he comes up, sees my code and goes like 'What's this?'. Then he throws away about half of my code, including all the design decisions I made, writes 2-3 methods that does the job (each of them usually 200-300 lines long or more, by the way), and task is complete, code works as it should have. The guy is smarter than me, obviously, and I'm aware of that. My goal is to be better software developer, that means write better code, not finish the job quicker with some crappy code. And the thing is, when I have enough time to tackle a problem, I can come up with a design that is good (in my opinion, of course), but I fall short to do so when I'm on a tight deadline. What should I do? I am fully aware that it's rather vague explanation, but please bear with me

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  • How to handle the fear of future licensing issues of third-party products in software development?

    - by Ian Pugsley
    The company I work for recently purchased some third party libraries from a very well-known, established vendor. There is some fear among management that the possibility exists that our license to use the software could be revoked somehow. The example I'm hearing is of something like a patent issue; i.e. the company we purchased the libraries from could be sued and legally lose the ability to distribute and provide the libraries. The big fear is that we get some sort of notice that we have to cease usage of the libraries entirely, and have some small time period to do so. As a result of this fear, our ability to use these libraries (which the company has spent money on...) is being limited, at the cost of many hours worth of development time. Specifically, we're having to develop lots of the features that the library already incorporates. Should we be limiting ourselves in this way? Is it possible for the perpetual license granted to us by the third party to be revoked in the case of something like a patent issue, and are there any examples of something like this happening? Most importantly, if this is something to legitimately be concerned about, how do people ever go about taking advantage third-party software while preparing for the possibility of losing that capability entirely? P.S. - I understand that this will venture into legal knowledge, and that none of the answers provided can be construed as legal advice in any fashion.

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