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  • FireandForget delegate - c#

    - by uno
    I came across this link, link text In the article, where the author has definition of this method static void WriteIt(string first, string second, int num) I changed that in my test app to this static void WriteIt(CustomerObject Customer) { fileIO.CreateFile(XMLUtil.Serialize(Customer)); } Where public static string Serialize(object o) { System.Xml.Serialization.XmlSerializerNamespaces ns = new System.Xml.Serialization.XmlSerializerNamespaces(); ns.Add("", ""); return Serialize(o, ns); } public static string Serialize(object o, XmlSerializerNamespaces ns) { try { using (System.IO.MemoryStream m = new System.IO.MemoryStream()) { //serialize messagelist to xml XmlSerializer serializer = new XmlSerializer(o.GetType(), ""); if (ns != null) serializer.Serialize(m, o, ns); else serializer.Serialize(m, o); m.Position = 0; byte[] b = new byte[m.Length]; m.Read(b, 0, b.Length); return System.Text.UTF8Encoding.UTF8.GetString(b); } } catch (Exception ex) { return "Ex = " + ex.ToString(); } } This method always gives an exception static void EndWrapperInvoke (IAsyncResult ar) { wrapperInstance.EndInvoke(ar); ar.AsyncWaitHandle.Close(); } Stacktrace: Server stack trace: at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner) at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Delegate.DynamicInvokeImpl(Object[] args) at System.Delegate.DynamicInvoke(Object[] args) at SRC.FileMover.ThreadUtil.InvokeWrappedDelegate(Delegate d, Object[] args) at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Int32 methodPtr, Boolean fExecuteInContext, Object[]& outArgs) at System.Runtime.Remoting.Messaging.StackBuilderSink.PrivateProcessMessage(RuntimeMethodHandle md, Object[] args, Object server, Int32 methodPtr, Boolean fExecuteInContext, Object[]& outArgs) at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMessage msg, IMessageSink replySink) Exception rethrown at [0]: at System.Runtime.Remoting.Proxies.RealProxy.EndInvokeHelper(Message reqMsg, Boolean bProxyCase) at System.Runtime.Remoting.Proxies.RemotingProxy.Invoke(Object NotUsed, MessageData& msgData) at SRC.FileMover.ThreadUtil.DelegateWrapper.EndInvoke(IAsyncResult result) at SRC.FileMover.ThreadUtil.EndWrapperInvoke(IAsyncResult ar) at System.Runtime.Remoting.Messaging.AsyncResult.SyncProcessMessage(IMessage msg) at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMessage msg, IMessageSink replySink) at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.DoAsyncCall() at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Object o) at System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackInternal(_ThreadPoolWaitCallback tpWaitCallBack) at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state) UPDATE 1: Trying to run my app and get the full exception. It seems like its happening at different locations. I will repost my ? again shortly. I think it may be wise if I can post my application. Can i upload a .zip file or is it better to just post the .cs code that I am using?

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  • PHP - static DB class vs DB singleton object

    - by Marco Demaio
    I don't want to create a discussion about singleton better than static or better than global, etc. I read dozens of questions about it on SO, but I couldn't come up with an answer to this SPECIFIC question, so I hope someone could now illuminate me buy answering this question with one (or more) real simple EXAMPLES, and not theoretical discussions. In my app I have the typical DB class needed to perform tasks on DB without having to write everywhere in code mysql_connect/mysql_select_db/mysql... (moreover in future I might decide to use another type of DB engine in place of mySQL so obviously I need a class of abstration). I could write the class either as a static class: class DB { private static $connection = FALSE; //connection to be opened //DB connection values private static $server = NULL; private static $usr = NULL; private static $psw = NULL; private static $name = NULL; public static function init($db_server, $db_usr, $db_psw, $db_name) { //simply stores connections values, withour opening connection } public static function query($query_string) { //performs query over alerady opened connection, if not open, it opens connection 1st } ... } or as a Singletonm class: class DBSingleton { private $inst = NULL; private $connection = FALSE; //connection to be opened //DB connection values private $server = NULL; private $usr = NULL; private $psw = NULL; private $name = NULL; public static function getInstance($db_server, $db_usr, $db_psw, $db_name) { //simply stores connections values, withour opening connection if($inst === NULL) $this->inst = new DBSingleton(); return $this->inst; } private __construct()... public function query($query_string) { //performs query over already opened connection, if connection is not open, it opens connection 1st } ... } Then after in my app if I wanto to query the DB i could do //Performing query using static DB object DB:init(HOST, USR, PSW, DB_NAME); DB::query("SELECT..."); //Performing query using DB singleton $temp = DBSingleton::getInstance(HOST, USR, PSW, DB_NAME); $temp->query("SELECT..."); My simple brain sees Singleton has got the only advantage to avoid declaring as 'static' each method of the class. I'm sure some of you could give me an EXAMPLE of real advantage of singleton in this specific case. Thanks in advance.

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  • Python - help on custom wx.Python (pyDev) class

    - by Wallter
    I have been hitting a dead end with this program. I am trying to build a class that will let me control the BIP's of a button when it is in use. so far this is what i have (see following.) It keeps running this weird error TypeError: 'module' object is not callable - I, coming from C++ and C# (for some reason the #include... is so much easier) , have no idea what that means, Google is of no help so... I know I need some real help with sintax and such - anything woudl be helpful. Note: The base code found here was used to create a skeleton for this 'custom button class' Custom Button import wx from wxPython.wx import * class Custom_Button(wx.PyControl): # The BMP's # AM I DOING THIS RIGHT? - I am trying to get empty 'global' # variables within the class Mouse_over_bmp = None #wxEmptyBitmap(1,1,1) # When the mouse is over Norm_bmp = None #wxEmptyBitmap(1,1,1) # The normal BMP Push_bmp = None #wxEmptyBitmap(1,1,1) # The down BMP Pos_bmp = wx.Point(0,0) # The posisition of the button def __init__(self, parent, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, pos, size, text="", id=-1, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # The conversions, hereafter, were to solve another but. I don't know if it is # necessary to do this since the source being given to the class (in this case) # is a BMP - is there a better way to prevent an error that i have not # stumbled accost? # Set the BMP's to the ones given in the constructor self.Mouse_over_bmp = wx.Bitmap(wx.Image(MOUSE_OVER_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) self.Norm_bmp = wx.Bitmap(wx.Image(NORM_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) self.Push_bmp = wx.Bitmap(wx.Image(PUSH_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) self.Pos_bmp = self.pos self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False) Main.py import wx import Custom_Button from wxPython.wx import * ID_ABOUT = 101 ID_EXIT = 102 class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) self.Button1 = Custom_Button(self, parent, -1, "D:/Documents/Python/Normal.bmp", "D:/Documents/Python/Clicked.bmp", "D:/Documents/Python/Over.bmp", wx.Point(200,200), wx.Size(300,100)) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Errors (and traceback) /home/wallter/python/Custom Button overlay/src/Custom_Button.py:8: DeprecationWarning: The wxPython compatibility package is no longer automatically generated or actively maintained. Please switch to the wx package as soon as possible. I have never been able to get this to go away whenever using wxPython any help? from wxPython.wx import * Traceback (most recent call last): File "/home/wallter/python/Custom Button overlay/src/Main.py", line 57, in <module> app = MyApp(0) File "/usr/lib/python2.6/dist-packages/wx-2.8-gtk2-unicode/wx/_core.py", line 7978, in __init__ self._BootstrapApp() File "/usr/lib/python2.6/dist-packages/wx-2.8-gtk2-unicode/wx/_core.py", line 7552, in _BootstrapApp return _core_.PyApp__BootstrapApp(*args, **kwargs) File "/home/wallter/python/Custom Button overlay/src/Main.py", line 52, in OnInit frame = MyFrame(NULL, -1, "wxPython | Buttons") File "/home/wallter/python/Custom Button overlay/src/Main.py", line 32, in __init__ wx.Point(200,200), wx.Size(300,100)) TypeError: 'module' object is not callable I have tried removing the "wx.Point(200,200), wx.Size(300,100))" just to have the error move up to the line above. Have I declared it right? help?

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  • Embedded Javascript in Master Page or Pages That Use Master Page throw "Object Expected Error"

    - by Philter
    I'm semi-new to writing ASP.Net applications using master pages and I've run into an issue I've spent some time on but can't seem to solve. My situation is that I have a master page with a structure that looks like this: <head runat="server"> <title>Test Site</title> <link rel="Stylesheet" type="text/css" href="Default.css" /> <script type="text/javascript" language="javascript" src="js/Default.js" /> <meta http-equiv="Expires" content="0"/> <meta http-equiv="Cache-Control" content="no-cache"/> <meta http-equiv="Pragma" content="no-cache"/> <asp:ContentPlaceHolder ID="cphHead" runat="server"> </asp:ContentPlaceHolder> </head> <body> <form id="form1" runat="server"> <div id="divHeader"> <asp:ContentPlaceHolder ID="cphPageTitle" runat="server"></asp:ContentPlaceHolder> </div> <div id="divMainContent"> <asp:ContentPlaceHolder ID="cphMainContent" runat="server"></asp:ContentPlaceHolder> </div> </div> </form> </body> I then have a page that uses this master page that contains the following: <asp:Content ContentPlaceHolderID="cphHead" runat="server"> <script type="text/javascript" language="javascript" > function test() { alert("Hello World"); } </script> </asp:Content> <asp:Content ContentPlaceHolderID="cphMainContent" runat="server"> <fieldset> <img alt="Select As Of Date" src="Images/Calendar.png" id="aAsOfDate" class="clickable" runat="server" onclick="test();" /> <asp:Button runat="server" CssClass="buttonStyle" ID="btnSubmit" Text="Submit" OnClick="btnSubmit_Clicked"/> </fieldset> </asp:Content> When I run this page and click on the image I get an "Object Expected" error. However, if I place the test function into my Default.js external file it will function perfectly. I can't seem to figure out why this is happening. Any ideas?

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  • physics game programming box2d - orientating a turret-like object using torques

    - by egarcia
    This is a problem I hit when trying to implement a game using the LÖVE engine, which covers box2d with Lua scripting. The objective is simple: A turret-like object (seen from the top, on a 2D environment) needs to orientate itself so it points to a target. The turret is on the x,y coordinates, and the target is on tx, ty. We can consider that x,y are fixed, but tx, ty tend to vary from one instant to the other (i.e. they would be the mouse cursor). The turret has a rotor that can apply a rotational force (torque) on any given moment, clockwise or counter-clockwise. The magnitude of that force has an upper limit called maxTorque. The turret also has certain rotational inertia, which acts for angular movement the same way mass acts for linear movement. There's no friction of any kind, so the turret will keep spinning if it has an angular velocity. The turret has a small AI function that re-evaluates its orientation to verify that it points to the right direction, and activates the rotator. This happens every dt (~60 times per second). It looks like this right now: function Turret:update(dt) local x,y = self:getPositon() local tx,ty = self:getTarget() local maxTorque = self:getMaxTorque() -- max force of the turret rotor local inertia = self:getInertia() -- the rotational inertia local w = self:getAngularVelocity() -- current angular velocity of the turret local angle = self:getAngle() -- the angle the turret is facing currently -- the angle of the like that links the turret center with the target local targetAngle = math.atan2(oy-y,ox-x) local differenceAngle = _normalizeAngle(targetAngle - angle) if(differenceAngle <= math.pi) then -- counter-clockwise is the shortest path self:applyTorque(maxTorque) else -- clockwise is the shortest path self:applyTorque(-maxTorque) end end ... it fails. Let me explain with two illustrative situations: The turret "oscillates" around the targetAngle. If the target is "right behind the turret, just a little clock-wise", the turret will start applying clockwise torques, and keep applying them until the instant in which it surpasses the target angle. At that moment it will start applying torques on the opposite direction. But it will have gained a significant angular velocity, so it will keep going clockwise for some time... until the target will be "just behind, but a bit counter-clockwise". And it will start again. So the turret will oscillate or even go in round circles. I think that my turret should start applying torques in the "opposite direction of the shortest path" before it reaches the target angle (like a car braking before stopping). Intuitively, I think the turret should "start applying torques on the opposite direction of the shortest path when it is about half-way to the target objective". My intuition tells me that it has something to do with the angular velocity. And then there's the fact that the target is mobile - I don't know if I should take that into account somehow or just ignore it. How do I calculate when the turret must "start braking"?

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  • JavaScript: How to get the instance name of an object

    - by Quandary
    I use the below code to write code to query a web method in a specified interval. now in the this.Poll function I have to do this.tmo = setTimeout(this.strInstanceName + ".Poll()", this.iInterval); instead of this.tmo = setTimeout(this.Poll(), this.iInterval); because IE looses the this object after setTimeout So I have to pass the class it's instance name: var objPoll = new cPoll("objPoll"); How can I get the instance name without passing it as parameter ? I want to have it outta there ! <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <title>Intervall-Test</title> <script type="text/javascript" language="javascript"> function test() { alert("Test"); test.tmo = setTimeout(test, 2000); test.Clear = function() { clearTimeout(test.tmo); } } function cPoll(strInstanceName) { this.strInstanceName = strInstanceName ; this.iInterval = 2000; this.tmo=null; this.cbFunction=null; alert(this.Name ); this.Poll = function() { this.cbFunction(); this.tmo = setTimeout(this.strInstanceName + ".Poll()", this.iInterval); } this.Start = function(pCallBackFunction, iIntervalParameter) { if(this.tmo != null) this.Stop(); if(iIntervalParameter && iIntervalParameter > 0) this.iInterval=iIntervalParameter; this.cbFunction=pCallBackFunction; if(this.cbFunction!=null) this.Poll(); else alert("Invalid or no callback function specified"); } this.Stop = function() { if(this.tmo != null) { clearTimeout(this.tmo); this.tmo=null; } } } function CallBackFunction() { alert("PollCallBack"); } // test(); // test.Clear(); var objPoll = new cPoll("objPoll"); </script> </head> <body> <h1>Test</h1> <input type="Button" value="Start polling" onclick="objPoll.Start(CallBackFunction,3000);" /> <input type="Button" value="Stop polling" onclick="objPoll.Stop();" /> </body> </html>

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  • object not found error with dynamic web forms with (jquery) javscript script

    - by deostroll
    In a normal aspx page I've set up a jquery tab system. When a particular tab shows up I wire up an ajax call to get another html page with the following content. It is simply a form with some javascript inside of it. <!-- demo.htm --> <form method="post" action="post.aspx"> <div id="fields"> Class: <input id="txtclass" name="txtclass" type="text"/> Grade: <input id="txtgrade" name="txtgrade" type="text"/> <input id="btnupdate" value="Update"/> </div> <div id="update"> Reason:<br/> <input id="txtreason" name="txtreason" type="text"/> <br/> Comments:<br/> <textarea id="txtcomments" name="txtcomments"></textarea> <br/> <input type="button" id="btnsave" value="Save"/> </div> <script type="text/javascript"> $(function(){ //all textboxes should be disabled $('#fields input').each(function(i,j){ if(! $(this).is(':button') ) $(this).attr('disabled', 'disabled') }); //update div should be hidden $('#update).hide(); //click event of btnupdate should // be set to show the update div contents // and enable input fields $('#btnupdate').click(function(){ //enable all textboxes $('#fields input').each(function(i,j){ $(this).attr('disabled', ''); }); //hide btnupdate $('#btnupdate').hide(); //show div update $('#update').show(); }); }); </script> </form> The script executes normally and the form is shown as intended. The btnupdate is supposed to show the contents in the update div and load the form for accepting user input. Whenever I hit btnupdate button I get an object not found exception on IE 8. IE 8 asks if it should start up its in-built debuggger. But, even in this debugger I cannot see what the problem is...However on clicking "No" in that dialog the button click function executes properly, and the form is displayed as intended. Is there a better way to resolve the problem?

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  • No exception, no error, still i dont recieve the json object from my http post

    - by user2978538
    My source code: final Thread t = new Thread() { public void run() { Looper.prepare(); HttpClient client = new DefaultHttpClient(); HttpConnectionParams.setConnectionTimeout(client.getParams(), 10000); HttpResponse response; JSONObject obj = new JSONObject(); try { HttpPost post = new HttpPost("http://pc.dyndns-office.com/mobile.asp"); obj.put("Model", ReadIn1); obj.put("Product", ReadIn2); obj.put("Manufacturer", ReadIn3); obj.put("RELEASE", ReadIn4); obj.put("SERIAL", ReadIn5); obj.put("ID", ReadIn6); obj.put("ANDROID_ID", ReadIn7); obj.put("Language", ReadIn8); obj.put("BOARD", ReadIn9); obj.put("BOOTLOADER", ReadIn10); obj.put("BRAND", ReadIn11); obj.put("CPU_API", ReadIn12); obj.put("DISPLAY", ReadIn13); obj.put("FINGERPRINT", ReadIn14); obj.put("HARDWARE", ReadIn15); obj.put("UUID", ReadIn16); StringEntity se = new StringEntity(obj.toString()); se.setContentType(new BasicHeader(HTTP.CONTENT_TYPE, "application/json")); post.setEntity(se); post.setHeader("host", "http://pc.dyndns-office.com/mobile.asp"); response = client.execute(post); if (response != null) { InputStream in = response.getEntity().getContent(); } } catch (Exception e) { e.printStackTrace(); } Looper.loop(); } }; t.start(); } } i want to send an Json object to a Website. As far as I can see, I set the header, but still I get this exception, can someone help me? (I'm using Android-Studio) __ Edit: i don't get any exceptions anymore, but still i do not receive the json packet. When i manually call the website i get a log file entry. Does anyone know, what's wrong? Edit2: When i debug i get as response "HTTP/1.1 400 bad request" i'm sure its not an permission problem. Any ideas?

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  • OpenGL Vertex Buffer Object code giving bad output.

    - by Matthew Mitchell
    Hello. My Vertex Buffer Object code is supposed to render textures nicely but instead the textures are being rendered oddly with some triangle shapes. What happens - http://godofgod.co.uk/my_files/wrong.png What is supposed to happen - http://godofgod.co.uk/my_files/right.png This function creates the VBO and sets the vertex and texture coordinate data: extern "C" GLuint create_box_vbo(GLdouble size[2]){ GLuint vbo; glGenBuffers(1,&vbo); glBindBuffer(GL_ARRAY_BUFFER, vbo); GLsizeiptr data_size = 8*sizeof(GLdouble); GLdouble vertices[] = {0,0, 0,size[1], size[0],0, size[0],size[1]}; glBufferData(GL_ARRAY_BUFFER, data_size, vertices, GL_STATIC_DRAW); data_size = 8*sizeof(GLint); GLint textcoords[] = {0,0, 0,1, 1,0, 1,1}; glBufferData(GL_ARRAY_BUFFER, data_size, textcoords, GL_STATIC_DRAW); return vbo; } Here is some relavant code from another function which is supposed to draw the textures with the VBO. glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_CLAMP_TO_EDGE); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glColor4d(1,1,1,a/255); glBindTexture(GL_TEXTURE_2D, texture); glTranslated(offset[0],offset[1],0); glBindBuffer(GL_ARRAY_BUFFER, vbo); glVertexPointer(2, GL_DOUBLE, 0, 0); glEnableClientState(GL_VERTEX_ARRAY); glTexCoordPointer (2, GL_INT, 0, 0); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glDrawArrays(GL_TRIANGLES, 0, 3); glDrawArrays(GL_TRIANGLES, 1, 3); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_VERTEX_ARRAY); glBindBuffer(GL_ARRAY_BUFFER, 0); I would have hoped for the code to use the first three coordinates (top-left,bottom-left,top-right) and the last three (bottom-left,top-right,bottom-right) to draw the triangles with the texture data correctly in the most efficient way. I don't see why triangles should make it more efficient but apparently that's the way to go. It, of-course, fails for some reason. I am asking what is broken but also am I going about it in the right way generally? Thank you.

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  • Custom Class to store the properties and passing the class object across the pages - ASP.NEt

    - by NLV
    Hello I've a requirement where i need to pass some objects across the pages. So i created a custom class with all the properties required and created a instance of it and assigned all the properties appropriately. I then put that object in the session and took it the other page. The problem is that even when i set the properties values to the class it is coming as null. I set a breakpoint in the getter-setter and saw that the value itself is coming as null. Code - public class GetDataSetForReports { private Table m_aspTable; private int m_reportID; private string m_accountKey; private string m_siteKey; private string m_imUserName; /// <summary> /// Asp Table containing the filters /// </summary> public Table aspTable { get { return m_aspTable; } set { m_aspTable = aspTable; } } /// <summary> /// Report ID /// </summary> public int reportID { get { return m_reportID; } set { m_reportID = reportID; } } /// <summary> /// All the accounts selected /// </summary> public string accountKey { get { return m_accountKey; } set { m_accountKey = accountKey; } } /// <summary> /// All the sites selected /// </summary> public string siteKey { get { return m_siteKey; } set { m_siteKey = siteKey; } } /// <summary> /// Current User Name /// </summary> public string imUserName { get { return m_imUserName; } set { m_imUserName = imUserName; } } } This is how i'm creating an instance in the page1 and trying to get it in the page2. Page1 Code //Add the objects to the GetDataSetForReports Class GetDataSetForReports oGetDSForReports = new GetDataSetForReports(); oGetDSForReports.aspTable = aspTable; oGetDSForReports.reportID = iReportID; oGetDSForReports.accountKey = AccountKey; oGetDSForReports.siteKey = Sitekey; oGetDSForReports.imUserName = this.imUserName.ToString(); But the values are not getting set at all. The values are not passing to the class (to the setter) at all. Am i making any OOPS blunder? Any ideas? NLV

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  • IE 8: Object Expected for Every Javascript Function

    - by Yetkin EREN
    Hi; Moz say's everything is ok! IE say's object expected everywhere.. for example this my make a box function (in all.js file); function kutuyap(Eid,iduzan,text,yer,ekle){ var div; if (document.createElement && (div = document.createElement('div'))) { div.name = div.id = Eid+iduzan; document.getElementById(yer).appendChild(div); } //$('#'+yer).append("<div id="+Eid+iduzan+"></div>") $('#'+Eid+iduzan).addClass("minikutu"); $('#'+Eid+iduzan).html("&nbsp;"+text+'<span id='+Eid+'y'+iduzan+' class="yokedici">X</span>'); $("#"+Eid+'y'+iduzan).attr("onclick","kutusil('"+Eid+"y"+iduzan+"','"+iduzan+"','"+ekle+"');"); $('#'+ekle).val($('#'+ekle).val()+Eid+'-'); } and after that i call function like this; HTML; <select name="Mturs" class="inputs" id="Mturs"> <option value="0" selected="selected">Choise One</option> <option value="4">Pop</option> <option value="3">Pop-Rock </option> <option value="5">Rock (Yabanci)</option> </select> <input name="secMtur" id="secMtur" value="" type="hidden"> <script> $('#Mturs').live('change', function() { $('#Mturs :selected').each(function (i) { if ( $('#Mturs :selected').val() != 0 ) { secMturde=$('#secMtur').val().indexOf($('#Mturs :selected').val()+'-'); splitter=$('#secMtur').val().split("-") if(splitter.length<=12){ if (secMturde<0) { kutuyap($('#Mturs :selected').val(),'mtur',$(this).html(),'divmtur','secMtur'); }else{ alert("Choisen before") } }else{ alert("Max limit is 12 !") } } }); }); </script> sory for my realy bad english.. edit: and i have this tags; <meta http-equiv="X-UA-Compatible" content="IE=EmulateIE7" /> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.1/jquery.min.js"> </script> <script type="text/javascript" src="alljs.js"></script>

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  • Blocking problem, C#, .net, Deserializing XML to object problem

    - by fernando
    Hi I have a blocking problem I have XML file under some url http://myserver/mywebApp/myXML.xml In the below code which I run in Console Application, bookcollection has null Books field :( <books> <book id="5352"> <date>1986-05-05</date> <title> Alice in chains </title> </book> <book id="4334"> <date>1986-05-05</date> <title> 1000 ways to heaven </title> </book> <book id="1111"> <date>1986-05-05</date> <title> Kitchen and me </title> </book> </books> XmlDocument doc = new XmlDocument(); doc.Load("http://myserver/mywebapp/myXML.xml"); BookCollection books = new BookCollection(); XmlNodeReader reader2 = new XmlNodeReader(doc.DocumentElement); XmlSerializer ser2 = new XmlSerializer(books.GetType()); object obj = ser2.Deserialize(reader2); BookCollection books2= (BookCollection)obj; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { [Serializable()] public class Book { [System.Xml.Serialization.XmlAttribute("id")] public string id { get; set; } [System.Xml.Serialization.XmlElement("date")] public string date { get; set; } [System.Xml.Serialization.XmlElement("title")] public string title { get; set; } } } using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml.Serialization; namespace ConsoleApplication1 { [Serializable()] [System.Xml.Serialization.XmlRootAttribute("books", Namespace = "", IsNullable = false)] public class BookCollection { [XmlArray("books")] [XmlArrayItem("book", typeof(Book))] public Book[] Books { get; set; } } }

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  • Blocking problem Deserializing XML to object problem

    - by fernando
    I have a blocking problem I have XML file under some url http://myserver/mywebApp/myXML.xml In the below code which I run in Console Application, bookcollection has null Books field :( <books> <book id="5352"> <date>1986-05-05</date> <title> Alice in chains </title> </book> <book id="4334"> <date>1986-05-05</date> <title> 1000 ways to heaven </title> </book> <book id="1111"> <date>1986-05-05</date> <title> Kitchen and me </title> </book> </books> XmlDocument doc = new XmlDocument(); doc.Load("http://myserver/mywebapp/myXML.xml"); BookCollection books = new BookCollection(); XmlNodeReader reader2 = new XmlNodeReader(doc.DocumentElement); XmlSerializer ser2 = new XmlSerializer(books.GetType()); object obj = ser2.Deserialize(reader2); BookCollection books2= (BookCollection)obj; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { [Serializable()] public class Book { [System.Xml.Serialization.XmlAttribute("id")] public string id { get; set; } [System.Xml.Serialization.XmlElement("date")] public string date { get; set; } [System.Xml.Serialization.XmlElement("title")] public string title { get; set; } } } using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml.Serialization; namespace ConsoleApplication1 { [Serializable()] [System.Xml.Serialization.XmlRootAttribute("books", Namespace = "", IsNullable = false)] public class BookCollection { [XmlArray("books")] [XmlArrayItem("book", typeof(Book))] public Book[] Books { get; set; } } }

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  • Restore previously serialized JFrame-object, how?

    - by elementz
    Hi all. I have managed to serialize my very basic GUI-object containing a JTextArea and a few buttons to a file 'test.ser'. Now, I would like to completely restore the previously saved state from 'test.ser', but seem to have a misconception of how to properly deserialize an objects state. The class MyFrame creates the JFrame and serializes it. public class MyFrame extends JFrame implements ActionListener { // Fields JTextArea textArea; String title; static MyFrame gui = new MyFrame(); private static final long serialVersionUID = 1125762532137824262L; /** * @param args */ public static void main(String[] args) { // TODO Auto-generated method stub gui.run(); } // parameterless default contructor public MyFrame() { } // constructor with title public MyFrame(String title) { } // creates Frame and its Layout public void run() { JFrame frame = new JFrame(title); JPanel panel_01 = new JPanel(); JPanel panel_02 = new JPanel(); JTextArea textArea = new JTextArea(20, 22); textArea.setLineWrap(true); JScrollPane scrollPane = new JScrollPane(textArea); scrollPane.setVerticalScrollBarPolicy(ScrollPaneConstants.VERTICAL_SCROLLBAR_AS_NEEDED); panel_01.add(scrollPane); // Buttons JButton saveButton = new JButton("Save"); saveButton.addActionListener(this); JButton loadButton = new JButton("Load"); loadButton.addActionListener(this); panel_02.add(loadButton); panel_02.add(saveButton); // Layout frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.getContentPane().add(BorderLayout.CENTER, panel_01); frame.getContentPane().add(BorderLayout.SOUTH, panel_02); frame.setSize(300, 400); frame.setVisible(true); } /* * */ public void serialize() { try { ObjectOutputStream oos = new ObjectOutputStream(new FileOutputStream("test.ser")); oos.writeObject(gui); oos.close(); } catch (Exception e) { // TODO: handle exception e.printStackTrace(); } } public void actionPerformed(ActionEvent ev) { System.out.println("Action received!"); gui.serialize(); } } Here I try to do the deserialization: public class Deserialize { static Deserialize ds; static MyFrame frame; public static void main(String[] args) { try { ObjectInputStream ois = new ObjectInputStream(new FileInputStream("test.ser")); frame = (MyFrame) ois.readObject(); ois.close(); } catch (FileNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } } Maybe somebody could point me into the direction where my misconception is? Thx in advance!

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  • PHP: Displaying Dom object and Creating xml file

    - by pavun_cool
    <?php $books = array(); $books [] = array( 'title' => 'PHP Hacks', 'author' => 'Jack Herrington', 'publisher' => "O'Reilly" ); $books [] = array( 'title' => 'Podcasting Hacks', 'author' => 'Jack Herrington', 'publisher' => "O'Reilly" ); $doc = new DOMDocument(); $doc->formatOutput = true; $r = $doc->createElement( "books" ); $doc->appendChild( $r ); foreach( $books as $book ) { $b = $doc->createElement( "book" ); $author = $doc->createElement( "author" ); $author->appendChild( $doc->createTextNode( $book['author'] ) ); #$author->appendChild( $doc->createTextNode( 'pavunkumar')); $new = $doc->createElement("Developer"); $a=$doc->createTextNode('I am developer ' ); $new->appendChild($a); $b->appendChild( $author ); $b->appendChild($new); $b->appendChild($new); $title = $doc->createElement( "title" ); $title->appendChild( $doc->createTextNode( $book['title'] ) ); $b->appendChild( $title ); $publisher = $doc->createElement( "publisher" ); $publisher->appendChild( $doc->createTextNode( $book['publisher'] ) ); $b->appendChild( $publisher ); $r->appendChild( $b ); } echo $doc->SaveXml() ; ?> When I run this code in command line. I am getting following things <?xml version="1.0"?> <books> <book> <author>Jack Herrington</author> <Developer>I am developer </Developer> <title>PHP Hacks</title> <publisher>O'Reilly</publisher> </book> <book> <author>Jack Herrington</author> <Developer>I am developer </Developer> <title>Podcasting Hacks</title> <publisher>O'Reilly</publisher> </book> </books> When I run the code in web browser it gives me following things Jack Herrington I am developer O'Reilly Jack Herrington I am developer O'Reilly I want to above output to be like command line output. And one more things is that instead of displaying , how could I create a xml file using $doc Dom object.

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  • How to make a jQuery plugin (the right way)?

    - by macek
    I know there are jQuery cookie plugins out there, but I wanted to write one for the sake of better learning the jQuery plugin pattern. I like the separation of "work" in small, manageable functions, but I feel like I'm passing name, value, and options arguments around too much. Is there a way this can be refactored? I'm looking for snippets of code to help illustrate examples provided with in answers. Any help is appreciated. Thanks :) example usage $.cookie('foo', 'bar', {expires:7}); $.cookie('foo'); //=> bar $.cookie('foo', null); $.cookie('foo'); //=> undefined Edit: I did a little bit of work on this. You can view the revision history to see where this has come from. It still feels like more refactoring can be done to optimize the flow a bit. Any ideas? the plugin (function($){ $.cookie = function(name, value, options) { if (typeof value == 'undefined') { return get(name); } else { options = $.extend({}, $.cookie.defaults, options || {}); return (value != null) ? set(name, value, options) : unset(name, options); } }; $.cookie.defaults = { expires: null, path: '/', domain: null, secure: false }; var set = function(name, value, options){ console.log(options); return document.cookie = options_string(name, value, options); }; var get = function(name){ var cookies = {}; $.map(document.cookie.split(';'), function(pair){ var c = $.trim(pair).split('='); cookies[c[0]] = c[1]; }); return decodeURIComponent(cookies[name]); }; var unset = function(name, options){ value = ''; options.expires = -1; set(name, value, options); }; var options_string = function(name, value, options){ var pairs = [param.name(name, value)]; $.each(options, function(k,v){ pairs.push(param[k](v)); }); return $.map(pairs, function(p){ return p === null ? null : p; }).join(';'); }; var param = { name: function(name, value){ return name + "=" + encodeURIComponent(value); }, expires: function(value){ // no expiry if(value === null){ return null; } // number of days else if(typeof value == "number"){ d = new Date(); d.setTime(d.getTime() + (value * 24 * 60 * 60 * 1000)); } // date object else if(typeof value == "object" && value instanceof "Date") { d = value; } return "expires=" + d.toUTCString(); }, path: function(value){ return "path="+value; }, domain: function(value){ return value === null ? null : "domain=" + value; }, secure: function(bool){ return bool ? "secure" : null; } }; })(jQuery);

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  • using Object input\ output Streams with files and array list

    - by soad el-hayek
    hi every one .. i'm an it student , and it's time to finish my final project in java , i've faced too many problems , this one i couldn't solve it and i'm really ubset ! :S my code is like this : in Admin class : public ArrayList cos_info = new ArrayList(); public ArrayList cas_info = new ArrayList(); public int cos_count = 0 ; public int cas_count = 0 ; void coustmer_acount() throws FileNotFoundException, IOException{ String add=null; do{ person p = new person() ; cos_info.add(cos_count, p); cos_count ++ ; add =JOptionPane.showInputDialog("Do you want to add more coustmer..\n'y'foryes ..\n 'n'for No .."); } while(add.charAt(0) == 'Y'||add.charAt(0)=='y'); writenew_cos(); // add_acounts(); } void writenew_cos() throws IOException{ ObjectOutputStream aa = new ObjectOutputStream(new FileOutputStream("coustmer.txt")); aa.writeObject(cos_info); JOptionPane.showMessageDialog(null,"Added to file done sucessfuly.."); aa.close(); } in Coustmer class : void read_cos() throws IOException, ClassNotFoundException{ person p1= null ; int array_count = 0; ObjectInputStream d = new ObjectInputStream(new FileInputStrea ("coustmer.txt")); JOptionPane.showMessageDialog(null,d.available() ); for(int i = 0;d.available() == 0;i++){ a.add(array_count,(ArrayList) d.readObject()); array_count++; JOptionPane.showMessageDialog(null,"Haaaaai :D" ); JOptionPane.showMessageDialog(null,array_count ); } d.close(); JOptionPane.showMessageDialog(null,array_count +"1111" ); for(int i = 0 ; i<a.size()&& found!= true ; i++){ count++ ; p1 =(person)a.get(i); user=p1.user; pass = p1.pass; cas_checkpass(); } } it just print JOptionPane.showMessageDialog(null,d.available() ); and having excep. here a.add(array_count,(ArrayList) d.readObject()); p.s : person object from my own class and it's Serializabled

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  • Need to know how to properly create a new object in another cpp file

    - by karikari
    I have a class. The problem now is, after a few attempt, I'm still in huge error. My problem is I don't know how to properly declare a new object for this class, inside another cpp file. I wanted to call/trigger the functions from this RebarHandler class from my other cpp file. I keep on getting problems like, 'used without being initialized', 'debug assertion failed' and so on. In the other cpp file, I include the RebarHandler.h and did like this: CRebarHandler *test=NULL; test->setButtonMenu2(); When compile, I does not give any error. But, when run time, it gives error and my IE crash. I need help. Below is the class I meant: #pragma once class CIEWindow; class CRebarHandler : public CWindowImpl<CRebarHandler>{ public: CRebarHandler(HWND hWndToolbar, CIEWindow *ieWindow); CRebarHandler(){}; ~CRebarHandler(); BEGIN_MSG_MAP(CRebarHandler) NOTIFY_CODE_HANDLER(TBN_DROPDOWN, onNotifyDropDown) NOTIFY_CODE_HANDLER(TBN_TOOLBARCHANGE, onNotifyToolbarChange) NOTIFY_CODE_HANDLER(NM_CUSTOMDRAW, onNotifyCustomDraw) NOTIFY_CODE_HANDLER(TBN_ENDADJUST, onNotifyEndAdjust) MESSAGE_HANDLER(WM_SETREDRAW, onSetRedraw) END_MSG_MAP() // message handlers LRESULT onNotifyDropDown(WPARAM wParam, LPNMHDR pNMHDR, BOOL& bHandled); LRESULT onNotifyToolbarChange(WPARAM wParam, LPNMHDR pNMHDR, BOOL& bHandled); LRESULT onNotifyCustomDraw(WPARAM wParam, LPNMHDR pNMHDR, BOOL& bHandled); LRESULT onNotifyEndAdjust(WPARAM wParam, LPNMHDR pNMHDR, BOOL& bHandled); LRESULT onSetRedraw(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled); // manage the subclassing of the IE rebar void subclass(); void unsubclass(); void handleSettings(); void setButtonMenu2(); bool findButton(HWND hWndToolbar); private: // handles to the various things HWND m_hWnd; HWND m_hWndToolbar, m_hWndRebar, m_hWndTooltip; HMENU m_hMenu; int m_buttonID; int m_ieVer; CIEWindow *m_ieWindow; // toolbar finding functions void scanForToolbarSlow(); void getRebarHWND(); void setButtonMenu(); };

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  • c++, object life-time of anonymous (unnamed) variables

    - by Joe Steeve
    In the following code, the object constructed in the last line of 'main()', seems to be destroyed before the end of the expression. The destructor is called before the '<<' is executed. Is this how it is supposed to be? #include <string> #include <sstream> #include <iostream> using std::string; using std::ostringstream; using std::cout; class A : public ostringstream { public: A () {} virtual ~A () { string s; s = str(); cout << "from A: " << s << std::endl; } }; int main () { string s = "Hello"; A os; os << s; cout << os.str() << std::endl; A() << "checking this"; } This is the output: Hello from A: 0x80495f7 from A: Hello This is the gdb log: (gdb) b os.cxx : 18 Breakpoint 1 at 0x80492b1: file os.cxx, line 18. (2 locations) (gdb) r Starting program: /home/joe/sandbox/test/os Hello Breakpoint 1, ~A (this=0xbffff37c, __in_chrg=<value optimized out>, __vtt_parm=<value optimized out>) at os.cxx:18 18 cout << "from A: " << s << std::endl; (gdb) p s.c_str () $1 = 0x804b45c "0x80495f7" (gdb) p *s.c_str () $2 = 48 '0' (gdb) c Continuing. from A: 0x80495f7 Breakpoint 1, ~A (this=0xbffff2bc, __in_chrg=<value optimized out>, __vtt_parm=<value optimized out>) at os.cxx:18 18 cout << "from A: " << s << std::endl; (gdb) p s.c_str () $3 = 0x804b244 "Hello" (gdb) p *s.c_str () $4 = 72 'H' (gdb) c Continuing. from A: Hello Program exited normally. (gdb)

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  • Game logic dynamically extendable architecture implementation patterns

    - by Vlad
    When coding games there are a lot of cases when you need to inject your logic into existing class dynamically and without making unnecessary dependencies. For an example I have a Rabbit which can be affected by freeze ability so it can't jump. It could be implemented like this: class Rabbit { public bool CanJump { get; set; } void Jump() { if (!CanJump) return; ... } } But If I have more than one ability that can prevent it from jumping? I can't just set one property because some circumstances can be activated simultanously. Another solution? class Rabbit { public bool Frozen { get; set; } public bool InWater { get; set; } bool CanJump { get { return !Frozen && !InWater; } } } Bad. The Rabbit class can't know all the circumstances it can run into. Who knows what else will game designer want to add: may be an ability that changes gravity on an area? May be make a stack of bool values for CanJump property? No, because abilities can be deactivated not in that order in which they were activated. I need a way to seperate ability logic that prevent the Rabbit from jumping from the Rabbit itself. One possible solution for this is making special checking event: class Rabbit { class CheckJumpEventArgs : EventArgs { public bool Veto { get; set; } } public event EventHandler<CheckJumpEvent> OnCheckJump; void Jump() { var args = new CheckJumpEventArgs(); if (OnCheckJump != null) OnCheckJump(this, args); if (!args.Veto) return; ... } } But it's a lot of code! A real Rabbit class would have a lot of properties like this (health and speed attributes, etc). I'm thinking of borrowing something from MVVM pattern where you have all the properties and methods of an object implemented in a way where they can be easily extended from outside. Then I want to use it like this: class FreezeAbility { void ActivateAbility() { _rabbit.CanJump.Push(ReturnFalse); } void DeactivateAbility() { _rabbit.CanJump.Remove(ReturnFalse); } // should be implemented as instance member // so it can be "unsubscribed" bool ReturnFalse(bool previousValue) { return false; } } Is this approach good? What also should I consider? What are other suitable options and patterns? Any ready to use solutions? UPDATE The question is not about how to add different behaviors to an object dynamically but how its (or its behavior) implementation can be extended with external logic. I don't need to add a different behavior but I need a way to modify an exitsing one and I also need a possibiliity to undo changes.

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  • Using $this when not in object context

    - by Ken
    I'm creating a function to show blog's. So I made a show blog function but it keeps giving "Using $this when not in object context" error Class Blog{ public function getLatestBlogsBig($cat = null){ $sqlString = "SELECT blog_id FROM jab_blog"; if($cat != null) $sqlString .= " WHERE blog_cat = " . $cat; $sqlString .= " ORDER BY blog_id DESC LIMIT 5"; $blog = mysql_query($sqlString); while($id = mysql_result($blog,"blog_id")){ $this->showBlog($id); //Error is on this line } } function showBlog($id,$small = false){ $sqlString = "SELECT blog_id FROM jab_blog WHERE blog_id=" . $id . ";"; $blog = mysql_query($sqlString); if($small = true){ echo "<ul>"; while($blogItem = mysql_fetch_array($blog)){ echo '<a href="' . $_SESSION['JAB_LINK'] . "blog/" . $blogItem['blog_id'] . "/" . SimpleUrl::toAscii($blogItem['blog_title']) .'">' . $blogItem['blog_title'] . '</a></li>'; } echo "</ul>"; }else{ while($blogItem = mysql_fetch_array($blog)){ ?> <div class="post"> <h2 class="title"><a href="<?php echo $_SESSION['JAB_LINK'] . "blog/" . $blogItem['blog_id'] . "/" . SimpleUrl::toAscii($blogItem['blog_title']);?>"><?php echo $blogItem['blog_title'];?></a></h2> <p class="meta"><span class="date">The date implement</span><span class="posted">Posted by <a href="#">Someone</a></span></p> <div style="clear: both;">&nbsp;</div> <div class="entry"> <?php echo $blogItem['blog_content'];?> </div> </div> <?php } } } }

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  • Implementing Object Oriented: ansi-C approach

    - by No Money
    Hey there, I am an Intermediate programmer in Java and know some of the basics in C++. I recently started to scam over "C language" [please note that i emphasized on C language and want to stick with C as i found it to be a perfect tool, so no need for suggestions focusing on why should i move back to C++ or Java or any other crappy language (e.g: C#)]. Moving on, I code an Object Oriented approach in C but kindda scramble with the pointers part. Please understand that I am just a noob trying to extend my knowledge beyond what i learned in High School. Here is my code..... #include <stdio.h> typedef struct per{ int privateint; char *privateString; struct per (*New) (); void (*deleteperOBJ) (struct t_person *); void (*setperNumber) ((struct*) t_person,int); void (*setperString) ((struct*) t_person,char *); void (*dumpperState) ((struct*) t_person); }t_person; void setperNumber(t_person *const per,int num){ if(per==NULL) return; per->privateint=num; } void setperString(t_person *const per,char *string){ if(per==NULL) return; per->privateString=string; } void dumpperState(t_person *const per){ if(per==NULL) return; printf("value of private int==%d\n", per->privateint); printf("value of private string==%s\n", per->privateString); } void deleteperOBJ(struct t_person *const per){ free((void*)t_person->per); t_person ->per = NULL; } main(){ t_person *const per = (struct*) malloc(sizeof(t_person)); per = t_person -> struct per -> New(); per -> setperNumber (t_person *per, 123); per -> setperString(t_person *per, "No money"); dumpperState(t_person *per); deleteperOBJ(t_person *per); } Just to warn you, this program has several errors and since I am a beginner I couldn't help except to post this thread as a question. I am looking forward for assistance. Thanks in advance.

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  • Having trouble doing an Update with a Linq to Sql object

    - by Pure.Krome
    Hi folks, i've got a simple linq to sql object. I grab it from the database and change a field then save. No rows have been updated. :( When I check the full Sql code that is sent over the wire, I notice that it does an update to the row, not via the primary key but on all the fields via the where clause. Is this normal? I would have thought that it would be easy to update the field(s) with the where clause linking on the Primary Key, instead of where'ing (is that a word :P) on each field. here's the code... using (MyDatabase db = new MyDatabase()) { var boardPost = (from bp in db.BoardPosts where bp.BoardPostId == boardPostId select bp).SingleOrDefault(); if (boardPost != null && boardPost.BoardPostId > 0) { boardPost.ListId = listId; // This changes the value from 0 to 'x' db.SubmitChanges(); } } and here's some sample sql.. exec sp_executesql N'UPDATE [dbo].[BoardPost] SET [ListId] = @p6 WHERE ([BoardPostId] = @p0) AND .... <snip the other fields>',N'@p0 int,@p1 int,@p2 nvarchar(9),@p3 nvarchar(10),@p4 int,@p5 datetime,@p6 int',@p0=1276,@p1=212787,@p2=N'ttreterte',@p3=N'ttreterte3',@p4=1,@p5='2009-09-25 12:32:12.7200000',@p6=72 Now, i know there's a datetime field in this update .. and when i checked the DB it's value was/is '2009-09-25 12:32:12.720' (less zero's, than above) .. so i'm not sure if that is messing up the where clause condition... but still! should it do a where clause on the PK's .. if anything .. for speed! Yes / no ? UPDATE After reading nitzmahone's reply, I then tried playing around with the optimistic concurrency on some values, and it still didn't work :( So then I started some new stuff ... with the optimistic concurrency happening, it includes a where clause on the field it's trying to update. When that happens, it doesn't work. so.. in the above sql, the where clause looks like this ... WHERE ([BoardPostId] = @p0) AND ([ListId] IS NULL) AND ... <rest snipped>) This doesn't sound right! the value in the DB is null, before i do the update. but when i add the ListId value to the where clause (or more to the point, when L2S add's it because of the optomistic concurrecy), it fails to find/match the row. wtf?

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  • Resultset (getter/setter class) object not deleting old values at 2nd Time execution in swin

    - by user2384525
    I have summarizeData() method and called so many time for value retrieve. but first time is working file but 2nd time execution value is increasing in HashMap. void summarizeData() { HashMap outerMap = new HashMap(); ArrayList list = new ArrayList(dataClass.getData()); for (int indx = 0; indx < list.size(); indx++) { System.out.println("indx : " + indx); Resultset rs = new Resultset(); rs = (Resultset) list.get(indx); if (rs != null) { int id = rs.getTestCaseNumber(); if (id > 0) { Object isExists = outerMap.get(id); if (isExists != null) { //System.out.println("found entry so updating"); Resultset inRs = new Resultset(); inRs = (Resultset) isExists; if (inRs != null) { int totExec = inRs.getTestExecution(); int totPass = inRs.getTestCasePass(); int totFail = inRs.getTestCaseFail(); // System.out.println("totE :" + totExec + " totP:" + totPass + " totF:" + totFail); int newRsStat = rs.getTestCasePass(); if (newRsStat == 1) { totPass++; inRs.setTestCasePass(totPass); } else { totFail++; inRs.setTestCaseFail(totFail); } totExec++; // System.out.println("id : "+id+" totPass: "+totPass+" totFail:"+totFail); // System.out.println("key : " + id + " val : " + inRs.getTestCaseNumber() + " " + inRs.getTestCasePass() + " " + inRs.getTestCaseFail()); inRs.setTestExecution(totExec); outerMap.put(id, inRs); } } else { // System.out.println("not exist so new entry" + " totE:" + rs.getTestExecution() + " totP:" + rs.getTestCasePass() + " totF:" + rs.getTestCaseFail()); outerMap.put(id, rs); } } } else { System.out.println("rs null"); } } Output at 1st Execution: indx : 0 indx : 1 indx : 2 indx : 3 indx : 4 indx : 5 indx : 6 indx : 7 indx : 8 indx : 9 indx : 10 totE :1 totP:1 totF:0 indx : 11 totE :1 totP:1 totF:0 indx : 12 totE :1 totP:1 totF:0 indx : 13 totE :1 totP:1 totF:0 indx : 14 totE :1 totP:1 totF:0 indx : 15 totE :1 totP:1 totF:0 indx : 16 totE :1 totP:1 totF:0 indx : 17 totE :1 totP:1 totF:0 indx : 18 totE :1 totP:1 totF:0 indx : 19 totE :1 totP:1 totF:0 Output at 2nd Execution: indx : 0 indx : 1 indx : 2 indx : 3 indx : 4 indx : 5 indx : 6 indx : 7 indx : 8 indx : 9 indx : 10 totE :2 totP:2 totF:0 indx : 11 totE :2 totP:2 totF:0 indx : 12 totE :2 totP:2 totF:0 indx : 13 totE :2 totP:2 totF:0 indx : 14 totE :2 totP:2 totF:0 indx : 15 totE :2 totP:2 totF:0 indx : 16 totE :2 totP:2 totF:0 indx : 17 totE :2 totP:2 totF:0 indx : 18 totE :2 totP:2 totF:0 indx : 19 totE :2 totP:2 totF:0 while i required same output on every execution.

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  • Techniques for querying a set of object in-memory in a Java application

    - by Edd Grant
    Hi All, We have a system which performs a 'coarse search' by invoking an interface on another system which returns a set of Java objects. Once we have received the search results I need to be able to further filter the resulting Java objects based on certain criteria describing the state of the attributes (e.g. from the initial objects return all objects where x.y z && a.b == c). The criteria used to filter the set of objects each time is partially user configurable, by this I mean that users will be able to select the values and ranges to match on but the attributes they can pick from will be a fixed set. The data sets are likely to contain <= 10,000 objects for each search. The search will be executed manually by the application user base probably no more than 2000 times a day (approx). It's probably worth mentioning that all the objects in the result set are known domain object classes which have Hibernate and JPA annotations describing their structure and relationship. Off the top of my head I can think of 3 ways of doing this: For each search persist the initial result set objects in our database, then use Hibernate to re-query them using the finer grained criteria. Use an in-memory Database (such as hsqldb?) to query and refine the initial result set. Write some custom code which iterates the initial result set and pulls out the desired records. Option 1 seems to involve a lot of toing and froing across a network to a physical Database (Oracle 10g) which might result in a lot of network and disk activity. It would also require the results from each search to be isolated from other result sets to ensure that different searches don't interfere with each other. Option 2 seems like a good idea in principle as it would allow me to do the finer query in memory and would not require the persistence of result data which would only be discarded after the search was complete. Gut feeling is that this could be pretty performant too but might result in larger memory overheads (which is fine as we can be pretty flexible on the amount of memory our JVM gets). Option 3 could be very performant but is something I would like to avoid as any code we write would require such careful testing that the time taken to acheive something flexible and robust enough would probably be prohibitive. I don't have time to prototype all 3 ideas so I am looking for comments people may have on the 3 options above, plus any further ideas I have not considered, to help me decide which idea might be most suitable. I'm currently leaning toward option 2 (in memory database) so would be keen to hear from people with experience of querying POJOs in memory too. Hopefully I have described the situation in enough detail but don't hesitate to ask if any further information is required to better understand the scenario. Cheers, Edd

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