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  • Issue with the Entity Manager and phpunit in Symfony 2

    - by rgazelot
    I have an issue with my Entity Manager in phpunit. This is my test : public function testValidChangeEmail() { $client = self::createAuthClient('user','password'); $crawler = $client->request('GET', '/user/edit/30'); $crawler = $client->submit($crawler->selectButton('submit')->form(array( 'form[email]' => '[email protected]', ))); /* * With this em, this work perfectly * $em = $client->getContainer()->get('doctrine.orm.entity_manager'); */ $user = self::$em->getRepository('MyBundle:User')->findUser('[email protected]'); die(var_dump($user->getEmail())); } and this is my WebTestCase which extends original WebTestCase : class WebTestCase extends BaseWebTestCase { static protected $container; static protected $em; static protected function createClient(array $options = array(), array $server = array()) { $client = parent::createClient($options, $server); self::$em = $client->getContainer()->get('doctrine.orm.entity_manager'); self::$container = $client->getContainer(); return $client; } protected function createAuthClient($user, $pass) { return self::createClient(array(), array( 'PHP_AUTH_USER' => $user, 'PHP_AUTH_PW' => $pass, )); } As you can see, I replace the self::$em when I created my client. My issue : In my test, the die() give me the old email and not the new email ([email protected]) which has registered in the test. However in my database, I have the [email protected] correctly saved. When I retrieve my user in the database, I use sefl::$em. If I use the $em in comments, I retrieve the right new email. I don't understand why in my WebTestCase, I can access to the new Entity Manager...

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  • can't save form content to database, help plsss!!

    - by dana
    i'm trying to save 100 caracters form user in a 'microblog' minimal application. my code seems to not have any mystakes, but doesn't work. the mistake is in views.py, i can't save the foreign key to user table models.py looks like this: class NewManager(models.Manager): def create_post(self, post, username): new = self.model(post=post, created_by=username) new.save() return new class New(models.Model): post = models.CharField(max_length=120) date = models.DateTimeField(auto_now_add=True) created_by = models.ForeignKey(User, blank=True) objects = NewManager() class NewForm(ModelForm): class Meta: model = New fields = ['post'] # widgets = {'post': Textarea(attrs={'cols': 80, 'rows': 20}) def save_new(request): if request.method == 'POST': created_by = User.objects.get(created_by = user) date = request.POST.get('date', '') post = request.POST.get('post', '') new_obj = New(post=post, date=date, created_by=created_by) new_obj.save() return HttpResponseRedirect('/') else: form = NewForm() return render_to_response('news/new_form.html', {'form': form},context_instance=RequestContext(request)) i didn't mention imports here - they're done right, anyway. my mistake is in views.py, when i try to save it says: local variable 'created_by' referenced before assignment it i put created_py as a parameter, the save needs more parameters... it is really weird help please!!

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  • C++ object in memory

    - by Neo_b
    Hello. Is there a standard in storing a C++ objects in memory? I wish to set a char* pointer to a certain address in memory, so that I can read certain objects' variables directly from the memory byte by byte. When I am using Dev C++, the variables are stored one by one right in the memory address of an object in the order that they were defined. Now, can it be different while using a different compiler (like the variables being in a different order, or somewhere else)? Thank you in advance. :-)

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  • MemoryStream instance timing help

    - by rod
    Hi All, Is it ok to instance a MemoryStream at the top of my method, do a bunch of stuff to it, and then use it? For instance: public static byte[] TestCode() { MemoryStream m = new MemoryStream(); ... ... whole bunch of stuff in between ... ... //finally using(m) { return m.ToArray(); } } Updated code public static byte[] GetSamplePDF() { using (MemoryStream m = new MemoryStream()) { Document document = new Document(); PdfWriter.GetInstance(document, m); document.Open(); PopulateTheDocument(document); document.Close(); return m.ToArray(); } } private static void PopulateTheDocument(Document document) { Table aTable = new Table(2, 2); aTable.AddCell("0.0"); aTable.AddCell("0.1"); aTable.AddCell("1.0"); aTable.AddCell("1.1"); document.Add(aTable); for (int i = 0; i < 20; i++) { document.Add(new Phrase("Hello World, Hello Sun, Hello Moon, Hello Stars, Hello Sea, Hello Land, Hello People. ")); } } My point was to try to reuse building the byte code. In other words, build up any kind of document and then send it to TestCode() method.

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  • DataGridView cells not editable when using an outside thread call

    - by joslinm
    Hi, I'm not able to edit my datagridview cells when a number of identical calls takes place on another thread. Here's the situation: Dataset table is created in the main window The program receives in files and processes them on a background thread in class TorrentBuilder : BackgroundWorker creating an array objects of another class Torrent My program receives those objects from the BW result and adds them into the dataset The above happens either on my main window thread or in another thread: I have a separate thread watching a folder for files to come in, and when they do come in, they proceed to call TorrentBuilder.RunWorkerAsynch() from that thread, receive the result, and call an outside class that adds the Torrent objects into the table. When the files are received by the latter thread, the datagridview isn't editable. All of the values come up properly into the datagridview, but when I click on a cell to edit it: I can write letters and everything, but when I click out of it, it immediately reverts back to its original value. If I restart the program, I can edit the same cells just fine. If the values are freshly added from the main window thread, I can edit the cells just fine. The outside thread is called from my main window thread, and sits there in the background. I don't believe it to be ReadOnly because I would have gotten an exception. Here's some code: From my main window class: private void dataGridView_DragDrop(object sender, DragEventArgs e) { ArrayList al = new ArrayList(); string[] files = (string[])e.Data.GetData(DataFormats.FileDrop); foreach (string file in files) { string extension = Path.GetExtension(file); if (Path.GetExtension(file).Equals(".zip") || Path.GetExtension(file).Equals(".rar")) { foreach (string unzipped in dh.UnzipFile(file)) al.Add(unzipped); } else if (Path.GetExtension(file).Equals(".torrent")) { al.Add(file); } } dataGridViewProgressBar.Visible = true; tb.RunWorkerCompleted += new RunWorkerCompletedEventHandler(tb_DragDropCompleted); tb.ProgressChanged += new ProgressChangedEventHandler(tb_DragDropProgress); tb.RunWorkerAsync() } void tb_DragDropCompleted(object sender, RunWorkerCompletedEventArgs e) { data.AddTorrents((Torrent[])e.Result); builder.Dispose(); dh.MoveProcessedFiles(data); dataGridViewProgressBar.Visible = false; } From my outside Thread while (autocheck) { if (torrentFiles != null) { builder.RunWorkerAsync(torrentFiles); while (builder.IsBusy) Thread.Sleep(500); } } void builder_RunWorkerCompleted(object sender, System.ComponentModel.RunWorkerCompletedEventArgs e) { data.AddTorrents((Torrent[])e.Result); builder.Dispose(); dh.MoveProcessedFiles(xml); data.Save(); //Save just does an `AcceptChanges()` and saves to a XML file }

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  • Want to make object transparent

    - by Himadri
    I am working with directx. I am displaying two objects on my window. They are intersecting each other. I find the intersecting object. My problem is- I want two original objects to be transparent and the resulting intersected part to be opaque, so that the intersected part can be seen clearly. I found some question related to transparency but they are related to transparency of window. But I want the object to be transparent.

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  • Is this the correct way to reloadData on a UITableView?

    - by Sheehan Alam
    I am trying to append objects to my data source and then reload the table. Is this the correct way of approaching it? self.items is my datasource //Copy current items self.itemsCopy = [self.items mutableCopy];//[[NSMutableArray alloc] initWithArray:self.items copyItems:NO]; NSLog(@"Copy Size before append: %d",[itemsCopy count]); //Get new items int lastMsgID = [self getLastMessageID]; [self.coreData getMoreMessages:self.title lastID:lastMsgID]; //This will update self.items with 30 objects //Append new items [itemsCopy addObjectsFromArray:self.items]; //Empty items and copy itemsCopy [self.items removeAllObjects]; self.items = [self.itemsCopy mutableCopy]; NSLog(@"Actual Size after append: %d",[self.items count]); //Reload data [tableView reloadData];

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  • How to deal with callback to your UIController after your UIController unloads?

    - by erotsppa
    Suppose your controller is a table view and one of the cells you are going off to do a length task (say download a thumbnail) to be viewed in the cell. Typically you would have the network call do a callback to your controller when it is done downloading. The callback can then reload the table or do some other form of UI update (hides a spinner etc). However, what if the controller is unloaded? Say the user navigated away from this controller and it got released? What happens? Will the callback still work despite the controller now not in memory? Also, if the callback operates on some objects (say the UITableView) what happens when the controller is deallocated? I suppose the controller can release all the objects and the callback would just be calling methods on nil to prevent crash. But is this the convention?

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  • Storing an arbitrary R object onto HDD?

    - by Harokitty
    I understand that we can export data matrices to csv or xlsx files. What about complex objects like lm? For example, in my work I might have a list of length 1000, each with a single lm() object. Each time I load R I have to wait a long time to populate the 1000 length list with these lm objects with a for loop or a lapply. I would rather just save the list somewhere on my HDD at the end of a session and open it at the start of the next session.

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  • Many-to-one relationship in SQLAlchemy

    - by Arrieta
    This is a beginner-level question. I have a catalog of mtypes: mtype_id name 1 'mtype1' 2 'mtype2' [etc] and a catalog of Objects, which must have an associated mtype: obj_id mtype_id name 1 1 'obj1' 2 1 'obj2' 3 2 'obj3' [etc] I am trying to do this in SQLAlchemy by creating the following schemas: mtypes_table = Table('mtypes', metadata, Column('mtype_id', Integer, primary_key=True), Column('name', String(50), nullable=False, unique=True), ) objs_table = Table('objects', metadata, Column('obj_id', Integer, primary_key=True), Column('mtype_id', None, ForeignKey('mtypes.mtype_id')), Column('name', String(50), nullable=False, unique=True), ) mapper(MType, mtypes_table) mapper(MyObject, objs_table, properties={'mtype':Relationship(MType, backref='objs', cascade="all, delete-orphan")} ) When I try to add a simple element like: mtype1 = MType('mtype1') obj1 = MyObject('obj1') obj1.mtype=mtype1 session.add(obj1) I get the error: AttributeError: 'NoneType' object has no attribute 'cascade_iterator' Any ideas?

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  • How do I pull `static final` constants from a Java class into a Clojure namespace?

    - by Joe Holloway
    I am trying to wrap a Java library with a Clojure binding. One particular class in the Java library defines a bunch of static final constants, for example: class Foo { public static final int BAR = 0; public static final int SOME_CONSTANT = 1; ... } I had a thought that I might be able to inspect the class and pull these constants into my Clojure namespace without explicitly def-ing each one. For example, instead of explicitly wiring it up like this: (def *foo-bar* Foo/BAR) (def *foo-some-constant* Foo/SOME_CONSTANT) I'd be able to inspect the Foo class and dynamically wire up *foo-bar* and *foo-some-constant* in my Clojure namespace when the module is loaded. I see two reasons for doing this: A) Automatically pull in new constants as they are added to the Foo class. In other words, I wouldn't have to modify my Clojure wrapper in the case that the Java interface added a new constant. B) I can guarantee the constants follow a more Clojure-esque naming convention I'm not really sold on doing this, but it seems like a good question to ask to expand my knowledge of Clojure/Java interop. Thanks

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  • C# What would happen to GC if I run process with priority = RealTime?

    - by Bobb
    I have a C# app which runs with priority RealTime. It was all fine until I made few hectic changes in past 2 days. Now it runs out of memory in few hours. I am trying to find whether it is a memory leak I created of this is because I consume lot more objects than before and GC simply cant collect them because it runs with same priority. My question is - what could happen to GC when it tries to collect objects in application with RealTime priority (there is also at least one thread running with Highest thread priority)? (P.S. by realtime priority I mean Process.GetCurrentProcess().PriorityClass = ProcessPriorityClass.RealTime)

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  • How can I remove a duplicate object from a MongoDB array?

    - by andrewrk
    My data looks like this: foo_list: [ { id: '98aa4987-d812-4aba-ac20-92d1079f87b2', name: 'Foo 1', slug: 'foo-1' }, { id: '98aa4987-d812-4aba-ac20-92d1079f87b2', name: 'Foo 1', slug: 'foo-1' } { id: '157569ec-abab-4bfb-b732-55e9c8f4a57d', name: 'Foo 3', slug: 'foo-3' } ] Where foo_list is a field in a model called Bar. Notice that the first and second objects in the array are complete duplicates. Aside from the obvious solution of switching to PostgresSQL, what MongoDB query can I run to remove duplicate entries from foo_list? Similar answers that do not quite cut it: http://stackoverflow.com/a/16907596/432 http://stackoverflow.com/a/18804460/432 These questions answer the question if the array had bare strings in it. However in my situation the array is filled with objects. I hope it is clear that I am not interested in a query; I want the duplicates to be gone from the database forever.

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  • Can using non primitive Integer/ Long datatypes too frequently in the application, hurt the performance??

    - by Marcos
    I am using Long/Integer data types very frequently in my application, to build Generic datatypes. I fear that using these wrapper objects instead of primitive data types may be harmful for performance since each time it needs to create objects which is an expensive operation. but also it seems that I have no other choice(when I have to use primtives with generics) rather than just using them. However, still it would be great if you can suggest if there is anything I could do to make it better. or any way if I could just avoid it ?? Also What may be the downsides of this ? Suggestions welcomed!

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  • Teacher confused about MVC?

    - by Gideon
    I have an assignment to create a game in java using MVC as a pattern. The thing is that stuff I read about MVC aren't really what the teacher is telling me. What I read is that the Model are the information objects, they are manipulated by the controllers. So in a game the controller mutates the placement of the objects and check if there is any collision etc. What my teacher told me is that I should put everything that is universal to the platform in the models and the controllers should only tell the model which input is given. That means the game loop will be in a model class, but also collision checks etc. So what I get from his story is that the View is the screen, the Controller is the unput handeler, and the Model is the rest. Can someone point me in the right direction?

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  • How to prevent VC++ 9 linker from linking unnecessary global variables?

    - by sharptooth
    I'm playing with function-level linking in VC++. I've enabled /OPT:REF and /OPT:ICF and the linker is happy to eliminate all unused functions. Not so with variables. The following code is to demonstrate the problem only, I fully understand that actually having code structured that way is suboptimal. //A.cpp SomeType variable1; //B.cpp extern SomeType variable1; SomeType variable2; class ClassInB { //actually uses variable1 }; //C.cpp extern SomeType variable2; class ClassInC { //actually uses variable2; }; All those files are compiled into a static lib. The consumer project only uses ClassInC and links to the static library. Now comes the VC++ 9 linker. First the linker sees that C.obj references variable2 and includes B.obj. B.obj references variable1, so it includes A.obj. Then the unreferenced stuff elimination phase starts. It removes all functions in A.obj and B.obj, but not the variables. Both variable and variable2 are preserved together with their static initializers and deinitializers. That inflates the image size and introduces a delay for running the initializers and deinitializes. The code above is oversimplified, in actual code I really can't move variable2 into C.cpp easily. I could put it into a separate .cpp file, but that looks really dumb. Is there any better option to resolve the problem with Visual C++ 9?

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  • PHP array of object(stdClass) fusion/intersect?

    - by Gremo
    $arr1 is an associative array of anonymus objects: array 15898 => object(stdClass)[8] public 'date' => int $arr2 is another associative array with two (or more, it's not fixed) properties: array 15898 => object(stdClass)[10] public 'fruits' public 'drinks' I can't find any function for intersect and content fusion when dealing with objects. Basically i'd like to obtain: array 15898 => object(stdClass)[8] public 'date' => int public 'fruits' public 'drinks' Question is: is this even possible?

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  • Python: Access members of a set

    - by emu
    Say I have a set myset of custom objects that may be equal although their references are different (a == b and a is not b). Now if I add(a) to the set, Python correctly assumes that a in myset and b in myset even though there is only len(myset) == 1 object in the set. That is clear. But is it now possible to extract the value of a somehow out from the set, using b only? Suppose that the objects are mutable and I want to change them both, having forgotten the direct reference to a. Put differently, I am looking for the myset[b] operation, which would return exactly the member a of the set. It seems to me that the type set cannot do this (faster than iterating through all its members). If so, is there at least an effective work-around?

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  • Javascript: How to filter object array based on attributes?

    - by JGreig
    I have the following JavaScript JSON array of real estate home objects: var json = { 'homes' : [ { "home_id":"1", "price":"925", "sqft":"1100", "num_of_beds":"2", "num_of_baths":"2.0", }, { "home_id":"2", "price":"1425", "sqft":"1900", "num_of_beds":"4", "num_of_baths":"2.5", }, // ... (more homes) ... ]} var xmlhttp = eval('(' + json + ')'); homes = xmlhttp.homes; What I would like to do is be able to perform a filter on the object to return a subset of "home" objects. For example, I want to be able to filter based on: price, sqft, num_of_beds, and num_of_baths. Question: How can I perform something in javascript like the pseudo-code below: var newArray = homes.filter( price <= 1000 & sqft >= 500 & num_of_beds >=2 & num_of_baths >= 2.5); Note, the syntax does not have to be exactly like above. This is just an example.

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  • Django model class and custom property

    - by dArignac
    Howdy - today a weird problem occured to me: I have a modle class in Django and added a custom property to it that shall not be saved into the database and therefore is not represent in the models structure: class Category(models.Model): groups = models.ManyToManyField(Group) title = defaultdict() Now, when I'm within the shell or writing a test and I do the following: c1 = Category.objects.create() c1.title['de'] = 'german title' print c1.title['de'] # prints "german title" c2 = Category.objects.create() print c2.title['de'] # prints "german title" <-- WTF? It seems that 'title' is kind of global. If I change title to a simple string it works as expected, so it has to do something with the dict? I also tried setting title as a property: title = property(_title) But that did not work, too. So, how can I solve this? Thank you in advance! enter code here

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  • using arrays to get best memory alignment and cache use, is it necessary?

    - by Alberto Toglia
    I'm all about performance these days cause I'm developing my first game engine. I'm no c++ expert but after some research I discovered the importance of the cache and the memory alignment. Basically what I found is that it is recommended to have memory well aligned specially if you need to access them together, for example in a loop. Now, In my project I'm doing my Game Object Manager, and I was thinking to have an array of GameObjects references. meaning I would have the actual memory of my objects one after the other. static const size_t MaxNumberGameObjects = 20; GameObject mGameObjects[MaxNumberGameObjects]; But, as I will be having a list of components per object -Component based design- (Mesh, RigidBody, Transformation, etc), will I be gaining something with the array at all? Anyway, I have seen some people just using a simple std::map for storing game objects. So what do you guys think? Am I better off using a pure component model?

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  • Very simple code for number search gives me infinite loop

    - by Joshua
    Hello, I am a newbie Computer Science high school student and I have trouble with a small snippet of code. Basically, my code should perform a basic CLI search in an array of integers. However, what happens is I get what appears to be an infinite loop (BlueJ, the compiler I'm using, gets stuck and I have to reset the machine). I have set break points but I still don't quite get the problem...(I don't even understand most of the things that it tells me) Here's the offending code (assume that "ArrayUtil" works, because it does): import java.util.Scanner; public class intSearch { public static void main(String[] args) { search(); } public static void search() { int[] randomArray = ArrayUtil.randomIntArray(20, 100); Scanner searchInput = new Scanner(System.in); int searchInt = searchInput.nextInt(); if (findNumber(randomArray, searchInt) == -1) { System.out.println("Error"); }else System.out.println("Searched Number: " + findNumber(randomArray, searchInt)); } private static int findNumber(int[] searchedArray, int searchTerm) { for (int i = 0; searchedArray[i] == searchTerm && i < searchedArray.length; i++) { return i; } return -1; } } This has been bugging me for some time now...please help me identify the problem!

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  • Deleting Part of An Array in Java to Free Memory on Heap

    - by kate
    I am implementing a dynamic programming algorithm for the knapsack problem in Java. I declare the array and then initialize its size to be [number of objects][capacity of knapsack]. When my number of objects or my capacity gets too large, I get a memory error because I run out of space on the heap. My questions is: If I delete rows from my double array as I go along, will Java free the memory as I delete? Or does Java reserve that memory space for the size of the array I originally created? If it's the latter, is there a way to manually free the memory in Java? Thanks for your Help!

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  • Does allocation speed depend on the garbage collector being used?

    - by jkff
    My app is allocating a ton of objects (1mln per second; most objects are byte arrays of size ~80-100 and strings of the same size) and I think it might be the source of its poor performance. The app's working set is only tens of megabytes. Profiling the app shows that GC time is negligibly small. However, I suspect that perhaps the allocation procedure depends on which GC is being used, and some settings might make allocation faster or perhaps make a positive influence on cache hit rate, etc. Is that so? Or is allocation performance independent on GC settings under the assumption that garbage collection itself takes little time?

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