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  • JavaScript Intellisense Improvements with VS 2010

    - by ScottGu
    This is the twentieth in a series of blog posts I’m doing on the upcoming VS 2010 and .NET 4 release.  Today’s blog post covers some of the nice improvements coming with JavaScript intellisense with VS 2010 and the free Visual Web Developer 2010 Express.  You’ll find with VS 2010 that JavaScript Intellisense loads much faster for large script files and with large libraries, and that it now provides statement completion support for more advanced scenarios compared to previous versions of Visual Studio. [In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu] Improved JavaScript Intellisense Providing Intellisense for a dynamic language like JavaScript is more involved than doing so with a statically typed language like VB or C#.  Correctly inferring the shape and structure of variables, methods, etc is pretty much impossible without pseudo-executing the actual code itself – since JavaScript as a language is flexible enough to dynamically modify and morph these things at runtime.  VS 2010’s JavaScript code editor now has the smarts to perform this type of pseudo-code execution as you type – which is how its intellisense completion is kept accurate and complete.  Below is a simple walkthrough that shows off how rich and flexible it is with the final release. Scenario 1: Basic Type Inference When you declare a variable in JavaScript you do not have to declare its type.  Instead, the type of the variable is based on the value assigned to it.  Because VS 2010 pseudo-executes the code within the editor, it can dynamically infer the type of a variable, and provide the appropriate code intellisense based on the value assigned to a variable. For example, notice below how VS 2010 provides statement completion for a string (because we assigned a string to the “foo” variable): If we later assign a numeric value to “foo” the statement completion (after this assignment) automatically changes to provide intellisense for a number: Scenario 2: Intellisense When Manipulating Browser Objects It is pretty common with JavaScript to manipulate the DOM of a page, as well as work against browser objects available on the client.  Previous versions of Visual Studio would provide JavaScript statement completion against the standard browser objects – but didn’t provide much help with more advanced scenarios (like creating dynamic variables and methods).  VS 2010’s pseudo-execution of code within the editor now allows us to provide rich intellisense for a much broader set of scenarios. For example, below we are using the browser’s window object to create a global variable named “bar”.  Notice how we can now get intellisense (with correct type inference for a string) with VS 2010 when we later try and use it: When we assign the “bar” variable as a number (instead of as a string) the VS 2010 intellisense engine correctly infers its type and modifies statement completion appropriately to be that of a number instead: Scenario 3: Showing Off Because VS 2010 is psudo-executing code within the editor, it is able to handle a bunch of scenarios (both practical and wacky) that you throw at it – and is still able to provide accurate type inference and intellisense. For example, below we are using a for-loop and the browser’s window object to dynamically create and name multiple dynamic variables (bar1, bar2, bar3…bar9).  Notice how the editor’s intellisense engine identifies and provides statement completion for them: Because variables added via the browser’s window object are also global variables – they also now show up in the global variable intellisense drop-down as well: Better yet – type inference is still fully supported.  So if we assign a string to a dynamically named variable we will get type inference for a string.  If we assign a number we’ll get type inference for a number.  Just for fun (and to show off!) we could adjust our for-loop to assign a string for even numbered variables (bar2, bar4, bar6, etc) and assign a number for odd numbered variables (bar1, bar3, bar5, etc): Notice above how we get statement completion for a string for the “bar2” variable.  Notice below how for “bar1” we get statement completion for a number:   This isn’t just a cool pet trick While the above example is a bit contrived, the approach of dynamically creating variables, methods and event handlers on the fly is pretty common with many Javascript libraries.  Many of the more popular libraries use these techniques to keep the size of script library downloads as small as possible.  VS 2010’s support for parsing and pseudo-executing libraries that use these techniques ensures that you get better code Intellisense out of the box when programming against them. Summary Visual Studio 2010 (and the free Visual Web Developer 2010 Express) now provide much richer JavaScript intellisense support.  This support works with pretty much all popular JavaScript libraries.  It should help provide a much better development experience when coding client-side JavaScript and enabling AJAX scenarios within your ASP.NET applications. Hope this helps, Scott P.S. You can read my previous blog post on VS 2008’s JavaScript Intellisense to learn more about our previous JavaScript intellisense (and some of the scenarios it supported).  VS 2010 obviously supports all of the scenarios previously enabled with VS 2008.

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  • Code Metrics: Number of IL Instructions

    - by DigiMortal
    In my previous posting about code metrics I introduced how to measure LoC (Lines of Code) in .NET applications. Now let’s take a step further and let’s take a look how to measure compiled code. This way we can somehow have a picture about what compiler produces. In this posting I will introduce you code metric called number of IL instructions. NB! Number of IL instructions is not something you can use to measure productivity of your team. If you want to get better idea about the context of this metric and LoC then please read my first posting about LoC. What are IL instructions? When code written in some .NET Framework language is compiled then compiler produces assemblies that contain byte code. These assemblies are executed later by Common Language Runtime (CLR) that is code execution engine of .NET Framework. The byte code is called Intermediate Language (IL) – this is more common language than C# and VB.NET by example. You can use ILDasm tool to convert assemblies to IL assembler so you can read them. As IL instructions are building blocks of all .NET Framework binary code these instructions are smaller and highly general – we don’t want very rich low level language because it executes slower than more general language. For every method or property call in some .NET Framework language corresponds set of IL instructions. There is no 1:1 relationship between line in high level language and line in IL assembler. There are more IL instructions than lines in C# code by example. How much instructions there are? I have no common answer because it really depends on your code. Here you can see some metrics from my current community project that is developed on SharePoint Server 2007. As average I have about 7 IL instructions per line of code. This is not metric you should use, it is just illustrative example so you can see the differences between numbers of lines and IL instructions. Why should I measure the number of IL instructions? Just take a look at chart above. Compiler does something that you cannot see – it compiles your code to IL. This is not intuitive process because you usually cannot say what is exactly the end result. You know it at greater plain but you don’t know it exactly. Therefore we can expect some surprises and that’s why we should measure the number of IL instructions. By example, you may find better solution for some method in your source code. It looks nice, it works nice and everything seems to be okay. But on server under load your fix may be way slower than previous code. Although you minimized the number of lines of code it ended up with increasing the number of IL instructions. How to measure the number of IL instructions? My choice is NDepend because Visual Studio is not able to measure this metric. Steps to make are easy. Open your NDepend project or create new and add all your application assemblies to project (you can also add Visual Studio solution to project). Run project analysis and wait until it is done. You can see over-all stats form global summary window. This is the same window I used to read the LoC and the number of IL instructions metrics for my chart. Meanwhile I made some changes to my code (enabled advanced caching for events and event registrations module) and then I ran code analysis again to get results for this section of this posting. NDepend is also able to tell you exactly what parts of code have problematically much IL instructions. The code quality section of CQL Query Explorer shows you how much problems there are with members in analyzed code. If you click on the line Methods too big (NbILInstructions) you can see all the problematic members of classes in CQL Explorer shown in image on right. In my case if have 10 methods that are too big and two of them have horrible number of IL instructions – just take a look at first two methods in this TOP10. Also note the query box. NDepend has easy and SQL-like query language to query code analysis results. You can modify these queries if you like and also you can define your own ones if default set is not enough for you. What is good result? As you can see from query window then the number of IL instructions per member should have maximally 200 IL instructions. Of course, like always, the less instructions you have, the better performing code you have. I don’t mean here little differences but big ones. By example, take a look at my first method in warnings list. The number of IL instructions it has is huge. And believe me – this method looks awful. Conclusion The number of IL instructions is useful metric when optimizing your code. For analyzing code at general level to find out too long methods you can use the number of LoC metric because it is more intuitive for you and you can therefore handle the situation more easily. Also you can use NDepend as code metrics tool because it has a lot of metrics to offer.

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  • Building a SOA/BPM/BAM Cluster Part I &ndash; Preparing the Environment

    - by antony.reynolds
    An increasing number of customers are using SOA Suite in a cluster configuration, I might hazard to say that the majority of production deployments are now using SOA clusters.  So I thought it may be useful to detail the steps in building an 11g cluster and explain a little about why things are done the way they are. In this series of posts I will explain how to build a SOA/BPM cluster using the Enterprise Deployment Guide. This post will explain the setting required to prepare the cluster for installation and configuration. Software Required The following software is required for an 11.1.1.3 SOA/BPM install. Software Version Notes Oracle Database Certified databases are listed here SOA & BPM Suites require a working database installation. Repository Creation Utility (RCU) 11.1.1.3 If upgrading an 11.1.1.2 repository then a separate script is available. Web Tier Utilities 11.1.1.3 Provides Web Server, 11.1.1.3 is an upgrade to 11.1.1.2, so 11.1.1.2 must be installed first. Web Tier Utilities 11.1.1.3 Web Server, 11.1.1.3 Patch.  You can use the 11.1.1.2 version without problems. Oracle WebLogic Server 11gR1 10.3.3 This is the host platform for 11.1.1.3 SOA/BPM Suites. SOA Suite 11.1.1.2 SOA Suite 11.1.1.3 is an upgrade to 11.1.1.2, so 11.1.1.2 must be installed first. SOA Suite 11.1.1.3 SOA Suite 11.1.1.3 patch, requires 11.1.12 to have been installed. My installation was performed on Oracle Enterprise Linux 5.4 64-bit. Database I will not cover setting up the database in this series other than to identify the database requirements.  If setting up a SOA cluster then ideally we would also be using a RAC database.  I assume that this is running on separate machines to the SOA cluster.  Section 2.1, “Database”, of the EDG covers the database configuration in detail. Settings The database should have processes set to at least 400 if running SOA/BPM and BAM. alter system set processes=400 scope=spfile Run RCU The Repository Creation Utility creates the necessary database tables for the SOA Suite.  The RCU can be run from any machine that can access the target database.  In 11g the RCU creates a number of pre-defined users and schema with a user defiend prefix.  This allows you to have multiple 11g installations in the same database. After running the RCU you need to grant some additional privileges to the soainfra user.  The soainfra user should have privileges on the transaction tables. grant select on sys.dba_pending_transactions to prefix_soainfra Grant force any transaction to prefix_soainfra Machines The cluster will be built on the following machines. EDG Name is the name used for this machine in the EDG. Notes are a description of the purpose of the machine. EDG Name Notes LB External load balancer to distribute load across and failover between web servers. WEBHOST1 Hosts a web server. WEBHOST2 Hosts a web server. SOAHOST1 Hosts SOA components. SOAHOST2 Hosts SOA components. BAMHOST1 Hosts BAM components. BAMHOST2 Hosts BAM components. Note that it is possible to collapse the BAM servers so that they run on the same machines as the SOA servers. In this case BAMHOST1 and SOAHOST1 would be the same, as would BAMHOST2 and SOAHOST2. The cluster may include more than 2 servers and in this case we add SOAHOST3, SOAHOST4 etc as needed. My cluster has WEBHOST1, SOAHOST1 and BAMHOST1 all running on a single machine. Software Components The cluster will use the following software components. EDG Name is the name used for this machine in the EDG. Type is the type of component, generally a WebLogic component. Notes are a description of the purpose of the component. EDG Name Type Notes AdminServer Admin Server Domain Admin Server WLS_WSM1 Managed Server Web Services Manager Policy Manager Server WLS_WSM2 Managed Server Web Services Manager Policy Manager Server WLS_SOA1 Managed Server SOA/BPM Managed Server WLS_SOA2 Managed Server SOA/BPM Managed Server WLS_BAM1 Managed Server BAM Managed Server running Active Data Cache WLS_BAM2 Managed Server BAM Manager Server without Active Data Cache   Node Manager Will run on all hosts with WLS servers OHS1 Web Server Oracle HTTP Server OHS2 Web Server Oracle HTTP Server LB Load Balancer Load Balancer, not part of SOA Suite The above assumes a 2 node cluster. Network Configuration The SOA cluster requires an extensive amount of network configuration.  I would recommend assigning a private sub-net (internal IP addresses such as 10.x.x.x, 192.168.x.x or 172.168.x.x) to the cluster for use by addresses that only need to be accessible to the Load Balancer or other cluster members.  Section 2.2, "Network", of the EDG covers the network configuration in detail. EDG Name is the hostname used in the EDG. IP Name is the IP address name used in the EDG. Type is the type of IP address: Fixed is fixed to a single machine. Floating is assigned to one of several machines to allow for server migration. Virtual is assigned to a load balancer and used to distribute load across several machines. Host is the host where this IP address is active.  Note for floating IP addresses a range of hosts is given. Bound By identifies which software component will use this IP address. Scope shows where this IP address needs to be resolved. Cluster scope addresses only have to be resolvable by machines in the cluster, i.e. the machines listed in the previous section.  These addresses are only used for inter-cluster communication or for access by the load balancer. Internal scope addresses Notes are comments on why that type of IP is used. EDG Name IP Name Type Host Bound By Scope Notes ADMINVHN VIP1 Floating SOAHOST1-SOAHOSTn AdminServer Cluster Admin server, must be able to migrate between SOA server machines. SOAHOST1 IP1 Fixed SOAHOST1 NodeManager, WLS_WSM1 Cluster WSM Server 1 does not require server migration. SOAHOST2 IP2 Fixed SOAHOST1 NodeManager, WLS_WSM2 Cluster WSM Server 2 does not require server migration SOAHOST1VHN VIP2 Floating SOAHOST1-SOAHOSTn WLS_SOA1 Cluster SOA server 1, must be able to migrate between SOA server machines SOAHOST2VHN VIP3 Floating SOAHOST1-SOAHOSTn WLS_SOA2 Cluster SOA server 2, must be able to migrate between SOA server machines BAMHOST1 IP4 Fixed BAMHOST1 NodeManager Cluster   BAMHOST1VHN VIP4 Floating BAMHOST1-BAMHOSTn WLS_BAM1 Cluster BAM server 1, must be able to migrate between BAM server machines BAMHOST2 IP3 Fixed BAMHOST2 NodeManager, WLS_BAM2 Cluster BAM server 2 does not require server migration WEBHOST1 IP5 Fixed WEBHOST1 OHS1 Cluster   WEBHOST2 IP6 Fixed WEBHOST2 OHS2 Cluster   soa.mycompany.com VIP5 Virtual LB LB Public External access point to SOA cluster. admin.mycompany.com VIP6 Virtual LB LB Internal Internal access to WLS console and EM soainternal.mycompany.com VIP7 Virtual LB LB Internal Internal access point to SOA cluster Floating IP addresses are IP addresses that may be re-assigned between machines in the cluster.  For example in the event of failure of SOAHOST1 then WLS_SOA1 will need to be migrated to another server.  In this case VIP2 (SOAHOST1VHN) will need to be activated on the new target machine.  Once set up the node manager will manage registration and removal of the floating IP addresses with the exception of the AdminServer floating IP address. Note that if the BAMHOSTs and SOAHOSTs are the same machine then you can obviously share the hostname and fixed IP addresses, but you still need separate floating IP addresses for the different managed servers.  The hostnames don’t have to be the ones given in the EDG, but they must be distinct in the same way as the ETC names are distinct.  If the type is a fixed IP then if the addresses are the same you can use the same hostname, for example if you collapse the soahost1, bamhost1 and webhost1 onto a single machine then you could refer to them all as HOST1 and give them the same IP address, however SOAHOST1VHN can never be the same as BAMHOST1VHN because these are floating IP addresses. Notes on DNS IP addresses that are of scope “Cluster” just need to be in the hosts file (/etc/hosts on Linux, C:\Windows\System32\drivers\etc\hosts on Windows) of all the machines in the cluster and the load balancer.  IP addresses that are of scope “Internal” need to be available on the internal DNS servers, whilst IP addresses of scope “Public” need to be available on external and internal DNS servers. Shared File System At a minimum the cluster needs shared storage for the domain configuration, XA transaction logs and JMS file stores.  It is also possible to place the software itself on a shared server.  I strongly recommend that all machines have the same file structure for their SOA installation otherwise you will experience pain!  Section 2.3, "Shared Storage and Recommended Directory Structure", of the EDG covers the shared storage recommendations in detail. The following shorthand is used for locations: ORACLE_BASE is the root of the file system used for software and configuration files. MW_HOME is the location used by the installed SOA/BPM Suite installation.  This is also used by the web server installation.  In my installation it is set to <ORACLE_BASE>/SOA11gPS2. ORACLE_HOME is the location of the Oracle SOA components or the Oracle Web components.  This directory is installed under the the MW_HOME but the name is decided by the user at installation, default values are Oracle_SOA1 and Oracle_Web1.  In my installation they are set to <MW_HOME>/Oracle_SOA and <MW_HOME>/Oracle _WEB. ORACLE_COMMON_HOME is the location of the common components and is located under the MW_HOME directory.  This is always <MW_HOME>/oracle_common. ORACLE_INSTANCE is used by the Oracle HTTP Server and/or Oracle Web Cache.  It is recommended to create it under <ORACLE_BASE>/admin.  In my installation they are set to <ORACLE_BASE>/admin/Web1, <ORACLE_BASE>/admin/Web2 and <ORACLE_BASE>/admin/WC1. WL_HOME is the WebLogic server home and is always found at <MW_HOME>/wlserver_10.3. Key file locations are shown below. Directory Notes <ORACLE_BASE>/admin/domain_name/aserver/domain_name Shared location for domain.  Used to allow admin server to manually fail over between machines.  When creating domain_name provide the aserver directory as the location for the domain. In my install this is <ORACLE_BASE>/admin/aserver/soa_domain as I only have one domain on the box. <ORACLE_BASE>/admin/domain_name/aserver/applications Shared location for deployed applications.  Needs to be provided when creating the domain. In my install this is <ORACLE_BASE>/admin/aserver/applications as I only have one domain on the box. <ORACLE_BASE>/admin/domain_name/mserver/domain_name Either unique location for each machine or can be shared between machines to simplify task of packing and unpacking domain.  This acts as the managed server configuration location.  Keeping it separate from Admin server helps to avoid problems with the managed servers messing up the Admin Server. In my install this is <ORACLE_BASE>/admin/mserver/soa_domain as I only have one domain on the box. <ORACLE_BASE>/admin/domain_name/mserver/applications Either unique location for each machine or can be shared between machines.  Holds deployed applications. In my install this is <ORACLE_BASE>/admin/mserver/applications as I only have one domain on the box. <ORACLE_BASE>/admin/domain_name/soa_cluster_name Shared directory to hold the following   dd – deployment descriptors   jms – shared JMS file stores   fadapter – shared file adapter co-ordination files   tlogs – shared transaction log files In my install this is <ORACLE_BASE>/admin/soa_cluster. <ORACLE_BASE>/admin/instance_name Local folder for web server (OHS) instance. In my install this is <ORACLE_BASE>/admin/web1 and <ORACLE_BASE>/admin/web2. I also have <ORACLE_BASE>/admin/wc1 for the Web Cache I use as a load balancer. <ORACLE_BASE>/product/fmw This can be a shared or local folder for the SOA/BPM Suite software.  I used a shared location so I only ran the installer once. In my install this is <ORACLE_BASE>/SOA11gPS2 All the shared files need to be put onto a shared storage media.  I am using NFS, but recommendation for production would be a SAN, with mirrored disks for resilience. Collapsing Environments To reduce the hardware requirements it is possible to collapse the BAMHOST, SOAHOST and WEBHOST machines onto a single physical machine.  This will require more memory but memory is a lot cheaper than additional machines.  For environments that require higher security then stay with a separate WEBHOST tier as per the EDG.  Similarly for high volume environments then keep a separate set of machines for BAM and/or Web tier as per the EDG. Notes on Dev Environments In a dev environment it is acceptable to use a a single node (non-RAC) database, but be aware that the config of the data sources is different (no need to use multi-data source in WLS).  Typically in a dev environment we will collapse the BAMHOST, SOAHOST and WEBHOST onto a single machine and use a software load balancer.  To test a cluster properly we will need at least 2 machines. For my test environment I used Oracle Web Cache as a load balancer.  I ran it on one of the SOA Suite machines and it load balanced across the Web Servers on both machines.  This was easy for me to set up and I could administer it from a web based console.

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  • How to Run Low-Cost Minecraft on a Raspberry Pi for Block Building on the Cheap

    - by Jason Fitzpatrick
    We’ve shown you how to run your own blocktastic personal Minecraft server on a Windows/OSX box, but what if you crave something lighter weight, more energy efficient, and always ready for your friends? Read on as we turn a tiny Raspberry Pi machine into a low-cost Minecraft server you can leave on 24/7 for around a penny a day. Why Do I Want to Do This? There’s two aspects to this tutorial, running your own Minecraft server and specifically running that Minecraft server on a Raspberry Pi. Why would you want to run your own Minecraft server? It’s a really great way to extend and build upon the Minecraft play experience. You can leave the server running when you’re not playing so friends and family can join and continue building your world. You can mess around with game variables and introduce mods in a way that isn’t possible when you’re playing the stand-alone game. It also gives you the kind of control over your multiplayer experience that using public servers doesn’t, without incurring the cost of hosting a private server on a remote host. While running a Minecraft server on its own is appealing enough to a dedicated Minecraft fan, running it on the Raspberry Pi is even more appealing. The tiny little Pi uses so little resources that you can leave your Minecraft server running 24/7 for a couple bucks a year. Aside from the initial cost outlay of the Pi, an SD card, and a little bit of time setting it up, you’ll have an always-on Minecraft server at a monthly cost of around one gumball. What Do I Need? For this tutorial you’ll need a mix of hardware and software tools; aside from the actual Raspberry Pi and SD card, everything is free. 1 Raspberry Pi (preferably a 512MB model) 1 4GB+ SD card This tutorial assumes that you have already familiarized yourself with the Raspberry Pi and have installed a copy of the Debian-derivative Raspbian on the device. If you have not got your Pi up and running yet, don’t worry! Check out our guide, The HTG Guide to Getting Started with Raspberry Pi, to get up to speed. Optimizing Raspbian for the Minecraft Server Unlike other builds we’ve shared where you can layer multiple projects over one another (e.g. the Pi is more than powerful enough to serve as a weather/email indicator and a Google Cloud Print server at the same time) running a Minecraft server is a pretty intense operation for the little Pi and we’d strongly recommend dedicating the entire Pi to the process. Minecraft seems like a simple game, with all its blocky-ness and what not, but it’s actually a pretty complex game beneath the simple skin and required a lot of processing power. As such, we’re going to tweak the configuration file and other settings to optimize Rasbian for the job. The first thing you’ll need to do is dig into the Raspi-Config application to make a few minor changes. If you’re installing Raspbian fresh, wait for the last step (which is the Raspi-Config), if you already installed it, head to the terminal and type in “sudo raspi-config” to launch it again. One of the first and most important things we need to attend to is cranking up the overclock setting. We need all the power we can get to make our Minecraft experience enjoyable. In Raspi-Config, select option number 7 “Overclock”. Be prepared for some stern warnings about overclocking, but rest easy knowing that overclocking is directly supported by the Raspberry Pi foundation and has been included in the configuration options since late 2012. Once you’re in the actual selection screen, select “Turbo 1000MhHz”. Again, you’ll be warned that the degree of overclocking you’ve selected carries risks (specifically, potential corruption of the SD card, but no risk of actual hardware damage). Click OK and wait for the device to reset. Next, make sure you’re set to boot to the command prompt, not the desktop. Select number 3 “Enable Boot to Desktop/Scratch”  and make sure “Console Text console” is selected. Back at the Raspi-Config menu, select number 8 “Advanced Options’. There are two critical changes we need to make in here and one option change. First, the critical changes. Select A3 “Memory Split”: Change the amount of memory available to the GPU to 16MB (down from the default 64MB). Our Minecraft server is going to ruin in a GUI-less environment; there’s no reason to allocate any more than the bare minimum to the GPU. After selecting the GPU memory, you’ll be returned to the main menu. Select “Advanced Options” again and then select A4 “SSH”. Within the sub-menu, enable SSH. There is very little reason to keep this Pi connected to a monitor and keyboard, by enabling SSH we can remotely access the machine from anywhere on the network. Finally (and optionally) return again to the “Advanced Options” menu and select A2 “Hostname”. Here you can change your hostname from “raspberrypi” to a more fitting Minecraft name. We opted for the highly creative hostname “minecraft”, but feel free to spice it up a bit with whatever you feel like: creepertown, minecraft4life, or miner-box are all great minecraft server names. That’s it for the Raspbian configuration tab down to the bottom of the main screen and select “Finish” to reboot. After rebooting you can now SSH into your terminal, or continue working from the keyboard hooked up to your Pi (we strongly recommend switching over to SSH as it allows you to easily cut and paste the commands). If you’ve never used SSH before, check out how to use PuTTY with your Pi here. Installing Java on the Pi The Minecraft server runs on Java, so the first thing we need to do on our freshly configured Pi is install it. Log into your Pi via SSH and then, at the command prompt, enter the following command to make a directory for the installation: sudo mkdir /java/ Now we need to download the newest version of Java. At the time of this publication the newest release is the OCT 2013 update and the link/filename we use will reflect that. Please check for a more current version of the Linux ARMv6/7 Java release on the Java download page and update the link/filename accordingly when following our instructions. At the command prompt, enter the following command: sudo wget --no-check-certificate http://www.java.net/download/jdk8/archive/b111/binaries/jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz Once the download has finished successfully, enter the following command: sudo tar zxvf jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz -C /opt/ Fun fact: the /opt/ directory name scheme is a remnant of early Unix design wherein the /opt/ directory was for “optional” software installed after the main operating system; it was the /Program Files/ of the Unix world. After the file has finished extracting, enter: sudo /opt/jdk1.8.0/bin/java -version This command will return the version number of your new Java installation like so: java version "1.8.0-ea" Java(TM) SE Runtime Environment (build 1.8.0-ea-b111) Java HotSpot(TM) Client VM (build 25.0-b53, mixed mode) If you don’t see the above printout (or a variation thereof if you’re using a newer version of Java), try to extract the archive again. If you do see the readout, enter the following command to tidy up after yourself: sudo rm jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz At this point Java is installed and we’re ready to move onto installing our Minecraft server! Installing and Configuring the Minecraft Server Now that we have a foundation for our Minecraft server, it’s time to install the part that matter. We’ll be using SpigotMC a lightweight and stable Minecraft server build that works wonderfully on the Pi. First, grab a copy of the the code with the following command: sudo wget http://ci.md-5.net/job/Spigot/lastSuccessfulBuild/artifact/Spigot-Server/target/spigot.jar This link should remain stable over time, as it points directly to the most current stable release of Spigot, but if you have any issues you can always reference the SpigotMC download page here. After the download finishes successfully, enter the following command: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Note: if you’re running the command on a 256MB Pi change the 256 and 496 in the above command to 128 and 256, respectively. Your server will launch and a flurry of on-screen activity will follow. Be prepared to wait around 3-6 minutes or so for the process of setting up the server and generating the map to finish. Future startups will take much less time, around 20-30 seconds. Note: If at any point during the configuration or play process things get really weird (e.g. your new Minecraft server freaks out and starts spawning you in the Nether and killing you instantly), use the “stop” command at the command prompt to gracefully shutdown the server and let you restart and troubleshoot it. After the process has finished, head over to the computer you normally play Minecraft on, fire it up, and click on Multiplayer. You should see your server: If your world doesn’t popup immediately during the network scan, hit the Add button and manually enter the address of your Pi. Once you connect to the server, you’ll see the status change in the server status window: According to the server, we’re in game. According to the actual Minecraft app, we’re also in game but it’s the middle of the night in survival mode: Boo! Spawning in the dead of night, weaponless and without shelter is no way to start things. No worries though, we need to do some more configuration; no time to sit around and get shot at by skeletons. Besides, if you try and play it without some configuration tweaks first, you’ll likely find it quite unstable. We’re just here to confirm the server is up, running, and accepting incoming connections. Once we’ve confirmed the server is running and connectable (albeit not very playable yet), it’s time to shut down the server. Via the server console, enter the command “stop” to shut everything down. When you’re returned to the command prompt, enter the following command: sudo nano server.properties When the configuration file opens up, make the following changes (or just cut and paste our config file minus the first two lines with the name and date stamp): #Minecraft server properties #Thu Oct 17 22:53:51 UTC 2013 generator-settings= #Default is true, toggle to false allow-nether=false level-name=world enable-query=false allow-flight=false server-port=25565 level-type=DEFAULT enable-rcon=false force-gamemode=false level-seed= server-ip= max-build-height=256 spawn-npcs=true white-list=false spawn-animals=true texture-pack= snooper-enabled=true hardcore=false online-mode=true pvp=true difficulty=1 player-idle-timeout=0 gamemode=0 #Default 20; you only need to lower this if you're running #a public server and worried about loads. max-players=20 spawn-monsters=true #Default is 10, 3-5 ideal for Pi view-distance=5 generate-structures=true spawn-protection=16 motd=A Minecraft Server In the server status window, seen through your SSH connection to the pi, enter the following command to give yourself operator status on your Minecraft server (so that you can use more powerful commands in game, without always returning to the server status window). op [your minecraft nickname] At this point things are looking better but we still have a little tweaking to do before the server is really enjoyable. To that end, let’s install some plugins. The first plugin, and the one you should install above all others, is NoSpawnChunks. To install the plugin, first visit the NoSpawnChunks webpage and grab the download link for the most current version. As of this writing the current release is v0.3. Back at the command prompt (the command prompt of your Pi, not the server console–if your server is still active shut it down) enter the following commands: cd /home/pi/plugins sudo wget http://dev.bukkit.org/media/files/586/974/NoSpawnChunks.jar Next, visit the ClearLag plugin page, and grab the latest link (as of this tutorial, it’s v2.6.0). Enter the following at the command prompt: sudo wget http://dev.bukkit.org/media/files/743/213/Clearlag.jar Because the files aren’t compressed in a .ZIP or similar container, that’s all there is to it: the plugins are parked in the plugin directory. (Remember this for future plugin downloads, the file needs to be whateverplugin.jar, so if it’s compressed you need to uncompress it in the plugin directory.) Resart the server: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Be prepared for a slightly longer startup time (closer to the 3-6 minutes and much longer than the 30 seconds you just experienced) as the plugins affect the world map and need a minute to massage everything. After the spawn process finishes, type the following at the server console: plugins This lists all the plugins currently active on the server. You should see something like this: If the plugins aren’t loaded, you may need to stop and restart the server. After confirming your plugins are loaded, go ahead and join the game. You should notice significantly snappier play. In addition, you’ll get occasional messages from the plugins indicating they are active, as seen below: At this point Java is installed, the server is installed, and we’ve tweaked our settings for for the Pi.  It’s time to start building with friends!     

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  • CodePlex Daily Summary for Wednesday, March 16, 2011

    CodePlex Daily Summary for Wednesday, March 16, 2011Popular ReleasesuComponents: uComponents v2.1 RTM: What's new in v2.1? 5 new DataTypes JSON Datasource DropDown Multiple Textstring Similarity Text Image XPath DropDownList Please note that the release of DataType Grid has been postponed until v2.2. 3 new XSLT extensions Media Nodes Search Multi-node tree picker updates XPath start node selectors From Global or Relative start node selectors Max & Min node selection limits Bug fixes If you find a bug or have an issue, please raise a ticket here on CodePlex for us and we'l...Facebook C# SDK: 5.0.6 (BETA): This is seventh BETA release of the version 5 branch of the Facebook C# SDK. Remember this is a BETA build. Some things may change or not work exactly as planned. We are absolutely looking for feedback on this release to help us improve the final 5.X.X release. New in this release: Version 5.0.6 is almost completely backward compatible with 4.2.1 and 5.0.3 (BETA) Bug fixes and helpers to simplify many common scenarios For more information about this release see the following blog posts: F...SQLCE Code Generator: Build 1.0.3: New beta of the SQLCE Code Generator. New features: - Generates an IDataRepository interface that contains the generated repository interfaces that represents each table - Visual Studio 2010 Custom Tool Support Custom Tool: The custom tool is called SQLCECodeGenerator. Write this in the Custom Tool field in the Properties Window of an SDF file included in your project, this should create a code-behind file for the generated data access codeKooboo CMS: Kooboo 3.0 RC: Bug fixes Inline editing toolbar positioning for websites with complicate CSS. Inline editing is turned on by default now for the samplesite template. MongoDB version content query for multiple filters. . Add a new 404 page to guide users to login and create first website. Naming validation for page name and datarule name. Files in this download kooboo_CMS.zip: The Kooboo application files Content_DBProvider.zip: Additional content database implementation of MSSQL,SQLCE, RavenDB ...SQL Monitor - tracking sql server activities: SQL Monitor 3.2: 1. introduce sql color syntax highlighting with http://www.codeproject.com/KB/edit/FastColoredTextBox_.aspxUmbraco CMS: Umbraco 4.7.0: Service release fixing 50+ issues! Getting Started A great place to start is with our Getting Started Guide: Getting Started Guide: http://umbraco.codeplex.com/Project/Download/FileDownload.aspx?DownloadId=197051 Make sure to check the free foundation videos on how to get started building Umbraco sites. They're available from: Introduction for webmasters: http://umbraco.tv/help-and-support/video-tutorials/getting-started Understand the Umbraco concepts: http://umbraco.tv/help-and-support...ProDinner - ASP.NET MVC EF4 Code First DDD jQuery Sample App: first release: ProDinner is an ASP.NET MVC sample application, it uses DDD, EF4 Code First for Data Access, jQuery and MvcProjectAwesome for Web UI, it has Multi-language User Interface Features: CRUD and search operations for entities Multi-Language User Interface upload and crop Images (make thumbnail) for meals pagination using "more results" button very rich and responsive UI (using Mvc Project Awesome) Multiple UI themes (using jQuery UI themes)BEPUphysics: BEPUphysics v0.15.0: BEPUphysics v0.15.0!LiveChat Starter Kit: LCSK v1.1: This release contains couple of new features and bug fixes including: Features: Send chat transcript via email Operator can now invite visitor to chat (pro-active chat request) Bug Fixes: Operator management (Save and Delete) bug fixes Operator Console chat small fixesIronRuby: 1.1.3: IronRuby 1.1.3 is a servicing release that keeps on improving compatibility with Ruby 1.9.2 and includes IronRuby integration to Visual Studio 2010. We decided to drop 1.8.6 compatibility mode in all post-1.0 releases. We recommend using IronRuby 1.0 if you need 1.8.6 compatibility. The main purpose of this release is to sync with IronPython 2.7 release, i.e. to keep the Dynamic Language Runtime that both these languages build on top shareable. This release also fixes a few bugs: 5763 Use...SQL Server PowerShell Extensions: 2.3.2.1 Production: Release 2.3.2.1 implements SQLPSX as PowersShell version 2.0 modules. SQLPSX consists of 13 modules with 163 advanced functions, 2 cmdlets and 7 scripts for working with ADO.NET, SMO, Agent, RMO, SSIS, SQL script files, PBM, Performance Counters, SQLProfiler, Oracle and MySQL and using Powershell ISE as a SQL and Oracle query tool. In addition optional backend databases and SQL Server Reporting Services 2008 reports are provided with SQLServer and PBM modules. See readme file for details.IronPython: 2.7: On behalf of the IronPython team, I'm very pleased to announce the release of IronPython 2.7. This release contains all of the language features of Python 2.7, as well as several previously missing modules and numerous bug fixes. IronPython 2.7 also includes built-in Visual Studio support through IronPython Tools for Visual Studio. IronPython 2.7 requires .NET 4.0 or Silverlight 4. To download IronPython 2.7, visit http://ironpython.codeplex.com/releases/view/54498. Any bugs should be report...XML Explorer: XML Explorer 4.0.2: Changes in 4.0: This release is built on the Microsoft .NET Framework 4 Client Profile. Changed XSD validation to use the schema specified by the XML documents. Added a VS style Error List, double-clicking an error takes you to the offending node. XPathNavigator schema validation finally gives SourceObject (was fixed in .NET 4). Added Namespaces window and better support for XPath expressions in documents with a default namespace. Added ExpandAll and CollapseAll toolbar buttons (in a...Mobile Device Detection and Redirection: 1.0.0.0: Stable Release 51 Degrees.mobi Foundation has been in beta for some time now and has been used on thousands of websites worldwide. We’re now highly confident in the product and have designated this release as stable. We recommend all users update to this version. New Capabilities MappingsTo improve compatibility with other libraries some new .NET capabilities are now populated with wurfl data: “maximumRenderedPageSize” populated with “max_deck_size” “rendersBreaksAfterWmlAnchor” populated ...ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7.3: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager added interactive search for the lookupWPF Inspector: WPF Inspector 0.9.7: New Features in Version 0.9.7 - Support for .NET 3.5 and 4.0 - Multi-inspection of the same process - Property-Filtering for multiple keywords e.g. "Height Width" - Smart Element Selection - Select Controls by clicking CTRL, - Select Template-Parts by clicking CTRL+SHIFT - Possibility to hide the element adorner (over the context menu on the visual tree) - Many bugfixes??????????: All-In-One Code Framework ??? 2011-03-10: http://download.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1codechs&DownloadId=216140 ??,????。??????????All-In-One Code Framework ???,??20?Sample!!????,?????。http://i3.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1code&DownloadId=128165 ASP.NET ??: CSASPNETBingMaps VBASPNETRemoteUploadAndDownload CS/VBASPNETSerializeJsonString CSASPNETIPtoLocation CSASPNETExcelLikeGridView ....... Winform??: FTPDownload FTPUpload MultiThreadedWebDownloader...Rawr: Rawr 4.1.0: Note: This release may say 4.0.21 in the version bar. This is a typo and the version is actually 4.1.0, not to be confused with 4.0.10 which was released a while back. Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a Relea...PHP Manager for IIS: PHP Manager 1.1.2 for IIS 7: This is a localization release of PHP Manager for IIS 7. It contains all the functionality available in 56962 plus a few bug fixes (see change list for more details). Most importantly this release is translated into five languages: German - the translation is provided by Christian Graefe Dutch - the translation is provided by Harrie Verveer Turkish - the translation is provided by Yusuf Oztürk Japanese - the translation is provided by Kenichi Wakasa Russian - the translation is provid...TweetSharp: TweetSharp v2.0.0: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Beta ChangesAdded user streams support Serialization is not attempted for Twitter 5xx errors Fixes based on feedback Third Party Library VersionsHammock v1.2.0: http://hammock.codeplex.com Json.NET 4.0 Release 1: http://json.codeplex.comNew ProjectsABSC - Automatic Battle System Configurator: ABSC - Automatic Battle System Configurator Este é um aplicativo que auxilia os usuários na configuração de diversos script's de batalha disponíveis atualmente para o Rpg Maker. O aplicativo irá gerar um script com toda a configuração especificada pelo usuário.Active Directory Monkey: Designed for IS support teams to easily reset active directoy passwords.Ag-Light: Artesis projectAnito.ORM: Anito ORMblogengine customizations: Customizations for dotnetblogengineCool Tool: Cool Tool is a Visual studio add-in for generating business entities. Generator provides functionality to be able easily and comfortable generate class elements and implement chosen interfaces. Project is developed in VS 2010 (C# 4.0). Enjoy!csmpfit - A Least Squares Optimization Library in C# (C Sharp): A C# port of the C-based mpfit Levenberg Marquardt solver at Argonne National Labs (http://cow.physics.wisc.edu/~craigm/idl/cmpfit.html), including both desktop .NET and Silverlight project libraries.DirectX 11 Framework for Experimentation: Basic Framework for DirectX 11 (without DXUT) containing basic stuffs like Text Rendering, Quad Render, Model Loading, basic Skinning animation, Shader framework (substitute for the effect API) and lots of random stuffs !!!Doanvien code project: DoanVien code projectdtweet - a dashing way of tweeting: dtweet is developed in ASP.NET MVC 3 RTM (Razor) C# JQuery 1.5.1FormMail.NET: This is a project to support emailing form data from a .NET page, and storing that form data in an XML file.LRU Cache: This project implements the LRU Cache using C#. It uses a Dictionary and a LinkedList. Dictionary ensures fast access to the data, and the linkedlist controls which objects are to be removed first.Magelia WebStore Open-source e-commerce software: Magelia WebStore is a customizable, multilingual and multi-currency open-source e-commerce software for the .net environment. WebStore was developped C# and Aspx and only requires an SQL Server Express. MDA.Net: MDA.Net is the .Net/Silverlight port of mda-vst instruments and effects. Currently it includes just the MDA piano and an overdrive with basic interfaces to build on. Just PM me if you have some time to help - we are in no rush, aim to migrate everything one-by-one. MVC NGShop: NGShop ????????????,????Asp.net MVC 2.0 + Jquery + SQL Server 2008, ???Castle Windsor IOC、entity framework,??????visual studio 2010??,??????vs2010,?????js???。Orchard - Photo Albums module: This module allows you to create photo albums with various effects: lightbox, slideshow, etc. PowerShell Workflow: PowerShell Workflow helps organizations to define their operational processes through the power of Workflow and Powershell. Project Dark: Early version of our project. Made in Torque 3dReFSharp: ReFSharp is pretty printer, analyzing tool and translator source code texts between F#, C# and Java. Current version has full functional pretty printer for F# and pre-alpha translator of C# to F#.Relate Intranet Templates: <project name> is an open source package for EPiServer Relate which creates a foundation for an intranet.Service monitor: Service monitor is a simple utility that lets you monitor and manage the states of services of multiple machines. It allows starting/stopping and restarting. It is Windows 7 UAC aware.Sharp Console: Sharp Console is a Windows Command Line (WCL)alternative written in C#. It targets those who lack access to the WCL or simply wish to use the NET framework instead. It aims to provide the same (and more!) functionality as the WCL. Contribute anything you feel will make it better!Stone2: New version of Stone, but using TFS for versioningStudent Database Management System: Student Database Management System is a sample Online Web based and also desktop application which helps school to maintain their records free online. this project is open source project and Free available for all schools to check and send their response..

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  • Enable DreamScene in Any Version of Vista or Windows 7

    - by DigitalGeekery
    Windows DreamScene was a utility available for Vista Ultimate that allowed users to set video as desktop wallpaper. It was dropped in Windows 7, but we’ll take a look at how to play DreamScenes in all versions of Windows 7 or Vista. Downloading DreamScenes First, you’ll need to find some DreamScenes to download. We’ve found some nice ones at both DreamScene.org and DeviantArt. You can find those download links at the end of the article. They’ll come as compressed files, so you’ll need to extract them after downloading. Windows 7 DreamScene Activator If you are running Windows 7 you can use Windows 7 DreamScene Activator. This free portable utility enables DreamScene in both 32 & 64 bit versions of Windows 7. Users can then set either MPG or WMV files as desktop wallpaper. Download and extract the Windows 7 DreamScene Activator (link below). Once extracted, you’ll need to run the application as administrator. Right-click on the .exe and select Run as administrator. Click on Enable DreamScene. This will also restart Windows Explorer if it is open. To play your DreamScene, browse for the file in Windows Explorer, right-click the file and select Set as Desktop Background. Enjoy your new Windows 7 DreamScene.   Although it says it is for Windows 7 only, we were able to get it to work with no problems on Vista Home Premium x32 as well.   You can Pause the DreamScene at anytime by right-clicking on the desktop and selecting Pause DreamScene.   When you are ready for a change, click Disable DreamScene and switch back to your previous wallpaper. Using VLC Media Player Users of all versions of Windows 7 & Vista can enable a DreamScene using VLC. Recently, we showed you how to set a video as your desktop wallpaper in VLC.  Since DreamScenes are in MPEG or WMV format, we will use the same tactic to display them as desktop wallpaper. We’ll just need to make a few additional tweaks to the VLC settings. You’ll need to download and install VLC media player if you don’t already have it. You can find the download link below. Next, select Tools > Preferences from the Menu. Select the Video button on the left and then choose DirectX video output from the Output dropdown list. Next, select All under Show Settings at the lower left, then select the Video button on the left pane. Uncheck Show media title on video. This will prevent VLC from constantly showing the title of the video on the screen each time the video loops. Click Save and the restart VLC.   Now we will add the video to our playlist and set it to continuously loop. Select View > Playlist from the Menu. Select the Add file button from the bottom of the Playlist window and select Add file.   Browse for your file and click Open.   Click the Loop button at the bottom so the video plays in a continuous loop.   Now, we’re ready to play the video. After the video starts playing, select Video > DirectX Wallpaper from the Menu, then minimize VLC.   If you’re using Aero Themes, you may get a pop-up warning and Windows will switch automatically to a basic theme.   If looping one video gets to be a little repetitive, you can add multiple videos to your playlist in VLC and loop the entire playlist. Just make sure you toggle the Loop button on the playlist window to Loop All. Now you’ve got a nice DreamScene playing on your desktop. Another cool trick you can do with VLC is take snapshots of favorite movie scenes and set them as backgrounds. When you’re ready to go back to your old wallpaper, maximize VLC, select Video and click DirectX Wallpaper again to turn it off the video background. Occasionally we were left with a black screen and had to manually change our wallpaper back to normal even after turning off the DirectX Wallpaper. Note: Keep in mind that using the VLC method takes up a lot of resources so if you try to run it on older hardware, or say a netbook, you’re not going to get good results. We also tried to use the VLC method in XP, but couldn’t get it to work. If you have leave a comment and let us know. While the DreamScene feature never really caught on in Vista, we find them to be a cool way to pump a little life into your desktop on any version of Vista or Windows 7. Downloads DreamScenes from Dreamscene.org DreamScenes from DeviantArt Download VLC media player Windows 7 DreamScene Activator Similar Articles Productive Geek Tips Wait, How do I Turn on DreamScene Again?Enable Run Command on Windows 7 or Vista Start MenuEnable or Disable UAC From the Windows 7 / Vista Command LineUnderstanding Windows Vista Aero Glass RequirementsEnable Mapping to \HostnameC$ Share on Windows 7 or Vista TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Microsoft Office Web Apps Guide Know if Someone Accessed Your Facebook Account Shop for Music with Windows Media Player 12 Access Free Documentaries at BBC Documentaries Rent Cameras In Bulk At CameraRenter Download Songs From MySpace

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  • CodePlex Daily Summary for Wednesday, November 16, 2011

    CodePlex Daily Summary for Wednesday, November 16, 2011Popular ReleasesMVC Controls Toolkit: Mvc Controls Toolkit 1.5.5: Added: Now the DateRanteAttribute accepts complex expressions containing "Now" and "Today" as static minimum and maximum. Menu, MenuFor helpers capable of handling a "currently selected element". The developer can choose between using a standard nested menu based on a standard SimpleMenuItem class or specifying an item template based on a custom class. Added also helpers to build the tree structure containing all data items the menu takes infos from. Improved the pager. Now the developer ...Public Key Infrastructure PowerShell module: PowerShell PKI Module v0.9.2: Installation guide: Use default installation path to install this module for all users To install this module for current user only — use the following path: %MyDocs%\WindowsPowerShell\Modules Note: you MUST uninstall previously installed module versions. Direct upgrade is not supported! Note: at this time PowerShell 3.0 CTP1 is not supported. Release notes for version 0.9.2: updated and corrected help for several commands. added online help for all commands. Get-CertificationAuthorit...Files Name Copier: 1.0.0.1: Files Name Copier is a simple easy to use utility that allows you to drag and drop any number of files onto it. The clipboard will now contain the list of files you just dropped.SQL Monitor - tracking sql server activities: SQLMon 4.1 alpha 3: 1. improved object search, now show previous/next navigation 2. shows server start up time 3. shows process cpu/ioCODE Framework: 4.0.11115.0: Added support for partial views in the WPF framework, as well as a new helper feature that allows hooking commands/actions to all WPF events.Silverlight Toolkit: Windows Phone Toolkit - Nov 2011 (7.1 SDK): This release is coming soon! What's new ListPicker once again works in a ScrollViewer LongListSelector bug fixes around OutOfRange exceptions, wrong ordering of items, grouping issues, and scrolling events. ItemTuple is now refactored to be the public type LongListSelectorItem to provide users better access to the values in selection changed handlers. PerformanceProgressBar binding fix for IsIndeterminate (item 9767 and others) There is no longer a GestureListener dependency with the C...DotNetNuke® Community Edition: 06.01.01: Major Highlights Fixed problem with the core skin object rendering CSS above the other framework inserted files, which caused problems when using core style skin objects Fixed issue with iFrames getting removed when content is saved Fixed issue with the HTML module removing styling and scripts from the content Fixed issue with inserting the link to jquery after the header of the page Security Fixesnone Updated Modules/Providers ModulesHTML version 6.1.0 ProvidersnoneDotNetNuke Performance Settings: 01.00.00: First release of DotNetNuke SQL update queries to set the DNN installation for optimimal performance. Please review and rate this release... (stars are welcome)SCCM Client Actions Tool: SCCM Client Actions Tool v0.8: SCCM Client Actions Tool v0.8 is currently the latest version. It comes with following changes since last version: Added "Wake On LAN" action. WOL.EXE is now included. Added new action "Get all active advertisements" to list all machine based advertisements on remote computers. Added new action "Get all active user advertisements" to list all user based advertisements for logged on users on remote computers. Added config.ini setting "enablePingTest" to control whether ping test is ru...Windows Azure SDK for PHP: Windows Azure SDK for PHP v4.0.4: INSTALLATION Windows Azure SDK for PHP requires no special installation steps. Simply download the SDK, extract it to the folder you would like to keep it in, and add the library directory to your PHP include_path. INSTALLATION VIA PEAR Maarten Balliauw provides an unofficial PEAR channel via http://www.pearplex.net. Here's how to use it: New installation: pear channel-discover pear.pearplex.net pear install pearplex/PHPAzure Or if you've already installed PHPAzure before: pear upgrade p...QuickGraph, Graph Data Structures And Algorithms for .Net: 3.6.61116.0: Portable library build that allows to use QuickGraph in any .NET environment: .net 4.0, silverlight 4.0, WP7, Win8 Metro apps.Devpad: 4.7: Whats new for Devpad 4.7: New export to Rich Text New export to FlowDocument Minor Bug Fix's, improvements and speed upsDesktop Google Reader: 1.4.2: This release remove the like and the broadcast buttons as Google Reader stopped supporting them (no, we don't like this decission...) Additionally and to have at least a small plus: the login window now automaitcally logs you in if you stored username and passwort (no more extra click needed) Finally added WebKit .NET to the about window and removed Awesomium MD5-Hash: 5fccf25a2fb4fecc1dc77ebabc8d3897 SHA-Hash: d44ff788b123bd33596ad1a75f3b9fa74a862fdbRDRemote: Remote Desktop remote configurator V 1.0.0: Remote Desktop remote configurator V 1.0.0Rawr: Rawr 4.2.7: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr AddonWe now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including bag and bank items) like Char...VidCoder: 1.2.2: Updated Handbrake core to svn 4344. Fixed the 6-channel discrete mixdown option not appearing for AAC encoders. Added handling for possible exceptions when copying to the clipboard, added retries and message when it fails. Fixed issue with audio bitrate UI not appearing sometimes when switching audio encoders. Added extra checks to protect against reported crashes. Added code to upgrade encoding profiles on old queued items.Media Companion: MC 3.422b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) TV Show Resolutions... Made the TV Shows folder list sorted. Re-visibled 'Manually Add Path' in Root Folders. Sorted list to process during new tv episode search Rebuild Movies now processes thru folders alphabetically Fix for issue #208 - Display Missing Episodes is not popu...XPath Visualizer: XPathVisualizer v1.3 Latest: This is v1.3.0.6 of XpathVisualizer. This is an update release for v1.3. These workitems have been fixed since v1.3.0.5: 7429 7432 7427MSBuild Extension Pack: November 2011: Release Blog Post The MSBuild Extension Pack November 2011 release provides a collection of over 415 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GU...Extensions for Reactive Extensions (Rxx): Rxx 1.2: What's NewRelated Work Items Please read the latest release notes for details about what's new. Content SummaryRxx provides the following features. See the Documentation for details. Many IObservable<T> extension methods and IEnumerable<T> extension methods. Many useful types such as ViewModel, CommandSubject, ListSubject, DictionarySubject, ObservableDynamicObject, Either<TLeft, TRight>, Maybe<T> and others. Various interactive labs that illustrate the runtime behavior of the extensio...New Projects#foo MigratorFoo: Migration generator for NHibernate projects with integrated NuGet console commands.Best music production software: Programmers needed to make the perfect open source music production software: I have a well structured creative idea based on the following principle "powerful simplicity"...Bricks: Bricks is a development foundation for different technologyCultiv Jupiter Contact Form: A contact form package for Umbraco v5 (Jupiter)DNN Fan Gate: A simple module for fan gating content in DotNetNukeDobo: DoboDotNetNuke Performance Settings: A set of SQL queries that will change the (Host & Schedule) settings of your DotNetNuke installation for maximal production performance or set it optimal for Development. These queries were used in my presentation on DotNetNuke World 2011.Experiment Manager: This project was developed as a response to the requirements for an experiment manager software for clinical psychology experiments. Feedbook: Feedbook supports any RSS and Atom news feeds, It can also download podcasts saliently and play it within Feedbook. It integrates with Twitter and Google Buzz very well, you can send tweets/post easily and can also subscribe to twitter timelines/buzz feeds. Characters like # & @ also recognize as special keywords, so that you can subscribe to feeds of any on going topic on twitter like #download, #movie or #cricket. http://feedbook.orgFiles Name Copier: Files Name Copier is a simple easy to use utility that allows you to drag and drop any number of files onto it. 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Here are the features offered by this field: - high extensibility - high performance when woking with very large lists - small size for new and edit list forms - posibility to specify you own search page - SharePoint 2010 lookup and feel The project is a VS2010 SharePoint 2010 project. Simplicity Framework: Simplicity is a framework to automatic generate dataccess an UI code for crudlstackoverflowstore: Homenaje a stackoverflow.Stoc: Aplicatia Stoc simplifica generarea facturilor si a retelor, gestionand stocul marfii unei firme. Student PAS: Student PAS is a simple webapp for assign tasks for students. It was created with educational purposes. Thus, it is not an serious usable software.System Center 2012 - Operations Manager Managed Module Samples: Sample Visual Studio 2010 projects that illustrate how you can create custom module types for System Center 2012 - Operations Manager. The project contains the C# code for creating data source, write action, probe and condition detection modules and more.Tecnosop: Sistema de facturacion de TecnosopUtilityLibrary.FormControl: FormControlWebRequestFrequencyControl: This project intends to solve the web request frequency control problem. This solution is based on HttpModule and highly configurable. If you need to limit the frequency of requests, you may interest in this.Windows Phone Marketplace Analytics: Libraries (and data) to help you access and analyze the different information provided by the MS marketplace.Windows Troubleshooting Platform Starter Packs: Starter Packs are open source packages based on the Windows Troubleshooting Platform that can be modified by developers to suit their specific needs. Starter Packs are an easy way for developers to create and distribute a Windows Troubleshooting Pack to diagnose computer problems.

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  • Short Season, Long Models - Dealing with Seasonality

    - by Michel Adar
    Accounting for seasonality presents a challenge for the accurate prediction of events. Examples of seasonality include: ·         Boxed cosmetics sets are more popular during Christmas. They sell at other times of the year, but they rise higher than other products during the holiday season. ·         Interest in a promotion rises around the time advertising on TV airs ·         Interest in the Sports section of a newspaper rises when there is a big football match There are several ways of dealing with seasonality in predictions. Time Windows If the length of the model time windows is short enough relative to the seasonality effect, then the models will see only seasonal data, and therefore will be accurate in their predictions. For example, a model with a weekly time window may be quick enough to adapt during the holiday season. In order for time windows to be useful in dealing with seasonality it is necessary that: The time window is significantly shorter than the season changes There is enough volume of data in the short time windows to produce an accurate model An additional issue to consider is that sometimes the season may have an abrupt end, for example the day after Christmas. Input Data If available, it is possible to include the seasonality effect in the input data for the model. For example the customer record may include a list of all the promotions advertised in the area of residence. A model with these inputs will have to learn the effect of the input. It is possible to learn it specific to the promotion – and by the way learn about inter-promotion cross feeding – by leaving the list of ads as it is; or it is possible to learn the general effect by having a flag that indicates if the promotion is being advertised. For inputs to properly represent the effect in the model it is necessary that: The model sees enough events with the input present. For example, by virtue of the model lifetime (or time window) being long enough to see several “seasons” or by having enough volume for the model to learn seasonality quickly. Proportional Frequency If we create a model that ignores seasonality it is possible to use that model to predict how the specific person likelihood differs from average. If we have a divergence from average then we can transfer that divergence proportionally to the observed frequency at the time of the prediction. Definitions: Ft = trailing average frequency of the event at time “t”. The average is done over a suitable period of to achieve a statistical significant estimate. F = average frequency as seen by the model. L = likelihood predicted by the model for a specific person Lt = predicted likelihood proportionally scaled for time “t”. If the model is good at predicting deviation from average, and this holds over the interesting range of seasons, then we can estimate Lt as: Lt = L * (Ft / F) Considering that: L = (L – F) + F Substituting we get: Lt = [(L – F) + F] * (Ft / F) Which simplifies to: (i)                  Lt = (L – F) * (Ft / F)  +  Ft This latest expression can be understood as “The adjusted likelihood at time t is the average likelihood at time t plus the effect from the model, which is calculated as the difference from average time the proportion of frequencies”. The formula above assumes a linear translation of the proportion. It is possible to generalize the formula using a factor which we will call “a” as follows: (ii)                Lt = (L – F) * (Ft / F) * a  +  Ft It is also possible to use a formula that does not scale the difference, like: (iii)               Lt = (L – F) * a  +  Ft While these formulas seem reasonable, they should be taken as hypothesis to be proven with empirical data. A theoretical analysis provides the following insights: The Cumulative Gains Chart (lift) should stay the same, as at any given time the order of the likelihood for different customers is preserved If F is equal to Ft then the formula reverts to “L” If (Ft = 0) then Lt in (i) and (ii) is 0 It is possible for Lt to be above 1. If it is desired to avoid going over 1, for relatively high base frequencies it is possible to use a relative interpretation of the multiplicative factor. For example, if we say that Y is twice as likely as X, then we can interpret this sentence as: If X is 3%, then Y is 6% If X is 11%, then Y is 22% If X is 70%, then Y is 85% - in this case we interpret “twice as likely” as “half as likely to not happen” Applying this reasoning to (i) for example we would get: If (L < F) or (Ft < (1 / ((L/F) + 1)) Then  Lt = L * (Ft / F) Else Lt = 1 – (F / L) + (Ft * F / L)  

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  • Extending Blend for Visual Studio 2013

    - by Chris Skardon
    Originally posted on: http://geekswithblogs.net/cskardon/archive/2013/11/01/extending-blend-for-visual-studio-2013.aspxSo, I got a comment yesterday on my post about Extending Blend 4 and Blend for Visual Studio 2012 asking if I knew how to get it working for Blend for Visual Studio 2013.. My initial thoughts were, just change the location to get the blend dlls from Visual Studio 11.0 to 12.0 and you’re all set, so I went to do that, only to discover that the dlls I normally reference, well – they don’t exist. So… I’ve made a presumption that the actual process of using MEF etc is still the same. I was wrong. So, the route to discovery – required DotPeek and opening a few of blends dlls.. Browsing through the Blend install directory (./Microsoft Visual Studio 12.0/Blend/) I notice the .addin files: So I decide to peek into the SketchFlow dll, then promptly remember SketchFlow is quite a big thing, and hunting through there is not ideal, luckily there is another dll using an .addin file, ‘Microsoft.Expression.Importers.Host’, so we’ll go for that instead. We can see it’s still using the ‘IPackage’ formula, but where is that sucker? Well, we just press F12 on the ‘IPackage’ bit and DotPeek takes us there, with a very handy comment at the top: // Type: Microsoft.Expression.Framework.IPackage // Assembly: Microsoft.Expression.Framework, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a // MVID: E092EA54-4941-463C-BD74-283FD36478E2 // Assembly location: C:\Program Files (x86)\Microsoft Visual Studio 12.0\Blend\Microsoft.Expression.Framework.dll Now we know where the IPackage interface is defined, so let’s just try writing a control. Last time I did a separate dll for the control, this time I’m not, but it still works if you want to do it that way. Let’s build a control! STEP 1 Create a new WPF application Naming doesn’t matter any more! I have gone with ‘Hello2013’ (see what I did there?) STEP 2 Delete: App.Config App.xaml MainWindow.xaml We won’t be needing them STEP 3 Change your application to be a Class Library instead. (You might also want to delete the ‘vshost’ stuff in your output directory now, as they only exist for hosting the WPF app, and just cause clutter) STEP 4 Add a reference to the ‘Microsoft.Expression.Framework.dll’ (which you can find in ‘C:\Program Files\Microsoft Visual Studio 12.0\Blend’ – that’s Program Files (x86) if you’re on an x64 machine!). STEP 5 Add a User Control, I’m going with ‘Hello2013Control’, and following from last time, it’s just a TextBlock in a Grid: <UserControl x:Class="Hello2013.Hello2013Control" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="300"> <Grid> <TextBlock>Hello Blend for VS 2013</TextBlock> </Grid> </UserControl> STEP 6 Add a class to load the package – I’ve called it – yes you guessed – Hello2013Package, which will look like this: namespace Hello2013 { using Microsoft.Expression.Framework; using Microsoft.Expression.Framework.UserInterface; public class Hello2013Package : IPackage { private Hello2013Control _hello2013Control; private IWindowService _windowService; public void Load(IServices services) { _windowService = services.GetService<IWindowService>(); Initialize(); } private void Initialize() { _hello2013Control = new Hello2013Control(); if (_windowService.PaletteRegistry["HelloPanel"] == null) _windowService.RegisterPalette("HelloPanel", _hello2013Control, "Hello Window"); } public void Unload(){} } } You might note that compared to the 2012 version we’re no longer [Exporting(typeof(IPackage))]. The file you create in STEP 7 covers this for us. STEP 7 Add a new file called: ‘<PROJECT_OUTPUT_NAME>.addin’ – in reality you can call it anything and it’ll still read it in just fine, it’s just nicer if it all matches up, so I have ‘Hello2013.addin’. Content wise, we need to have: <?xml version="1.0" encoding="utf-8"?> <AddIn AssemblyFile="Hello2013.dll" /> obviously, replacing ‘Hello2013.dll’ with whatever your dll is called. STEP 8 We set the ‘addin’ file to be copied to the output directory: STEP 9 Build! STEP 10 Go to your output directory (./bin/debug) and copy the 3 files (Hello2013.dll, Hello2013.pdb, Hello2013.addin) and then paste into the ‘Addins’ folder in your Blend directory (C:\Program Files\Microsoft Visual Studio 12.0\Blend\Addins) STEP 11 Start Blend for Visual Studio 2013 STEP 12 Go to the ‘Window’ menu and select ‘Hello Window’ STEP 13 Marvel at your new control! Feel free to email me / comment with any problems!

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  • Yippy &ndash; the F# MVVM Pattern

    - by MarkPearl
    I did a recent post on implementing WPF with F#. Today I would like to expand on this posting to give a simple implementation of the MVVM pattern in F#. A good read about this topic can also be found on Dean Chalk’s blog although my example of the pattern is possibly simpler. With the MVVM pattern one typically has 3 segments, the view, viewmodel and model. With the beauty of WPF binding one is able to link the state based viewmodel to the view. In my implementation I have kept the same principles. I have a view (MainView.xaml), and and a ViewModel (MainViewModel.fs).     What I would really like to illustrate in this posting is the binding between the View and the ViewModel so I am going to jump to that… In Program.fs I have the following code… module Program open System open System.Windows open System.Windows.Controls open System.Windows.Markup open myViewModels // Create the View and bind it to the View Model let myView = Application.LoadComponent(new System.Uri("/FSharpWPF;component/MainView.xaml", System.UriKind.Relative)) :?> Window myView.DataContext <- new MainViewModel() :> obj // Application Entry point [<STAThread>] [<EntryPoint>] let main(_) = (new Application()).Run(myView) You can see that I have simply created the view (myView) and then created an instance of my viewmodel (MainViewModel) and then bound it to the data context with the code… myView.DataContext <- new MainViewModel() :> obj If I have a look at my viewmodel (MainViewModel) it looks like this… module myViewModels open System open System.Windows open System.Windows.Input open System.ComponentModel open ViewModelBase type MainViewModel() = // private variables let mutable _title = "Bound Data to Textbox" // public properties member x.Title with get() = _title and set(v) = _title <- v // public commands member x.MyCommand = new FuncCommand ( (fun d -> true), (fun e -> x.ShowMessage) ) // public methods member public x.ShowMessage = let msg = MessageBox.Show(x.Title) () I have exposed a few things, namely a property called Title that is mutable, a command and a method called ShowMessage that simply pops up a message box when called. If I then look at my view which I have created in xaml (MainView.xaml) it looks as follows… <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="F# WPF MVVM" Height="350" Width="525"> <Grid> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> <RowDefinition Height="*"/> </Grid.RowDefinitions> <TextBox Text="{Binding Path=Title, Mode=TwoWay}" Grid.Row="0"/> <Button Command="{Binding MyCommand}" Grid.Row="1"> <TextBlock Text="Click Me"/> </Button> </Grid> </Window>   It is also very simple. It has a button that’s command is bound to the MyCommand and a textbox that has its text bound to the Title property. One other module that I have created is my ViewModelBase. Right now it is used to store my commanding function but I would look to expand on it at a later stage to implement other commonly used functions… module ViewModelBase open System open System.Windows open System.Windows.Input open System.ComponentModel type FuncCommand (canExec:(obj -> bool),doExec:(obj -> unit)) = let cecEvent = new DelegateEvent<EventHandler>() interface ICommand with [<CLIEvent>] member x.CanExecuteChanged = cecEvent.Publish member x.CanExecute arg = canExec(arg) member x.Execute arg = doExec(arg) Put this all together and you have a basic project that implements the MVVM pattern in F#. For me this is quite exciting as it turned out to be a lot simpler to do than I originally thought possible. Also because I have my view in XAML I can use the XAML designer to design forms in F# which I believe is a much cleaner way to go rather than implementing it all in code. Finally if I look at my viewmodel code, it is actually quite clean and compact…

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  • PanelGridLayout - A Layout Revolution

    - by Duncan Mills
    With the most recent 11.1.2 patchset (11.1.2.3) there has been a lot of excitement around ADF Essentials (and rightly so), however, in all the fuss I didn't want an even more significant change to get missed - yes you read that correctly, a more significant change! I'm talking about the new panelGridLayout component, I can confidently say that this one of the most revolutionary components that we've introduced in 11g, even though it sounds rather boring. To be totally accurate, panelGrid was introduced in 11.1.2.2 but without any presence in the component palette or other design time support, so it was largely missed unless you read the release notes. However in this latest patchset it's finally front and center. Its time to explore - we (really) need to talk about layout.  Let's face it,with ADF Faces rich client, layout is a rather arcane pursuit, once you are a layout master, all bow before you, but it's more of an art than a science, and it is often, in fact, way too difficult to achieve what should (apparently) be a pretty simple. Here's a great example, it's a homework assignment I set for folks I'm teaching this stuff to:  The requirements for this layout are: The header is 80px high, the footer is 30px. These are both fixed.  The first section of the header containing the logo is 180px wide The logo is centered within the top left hand corner of the header  The title text is start aligned in the center zone of the header and will wrap if the browser window is narrowed. It should be aligned in the center of the vertical space  The about link is anchored to the right hand side of the browser with a 20px gap and again is center aligned vertically. It will move as the browser window is reduced in width. The footer has a right aligned copyright statement, again middle aligned within a 30px high footer region and with a 20px buffer to the right hand edge. It will move as the browser window is reduced in width. All remaining space is given to a central zone, which, in this case contains a panelSplitter. Expect that at some point in time you'll need a separate messages line in the center of the footer.  In the homework assigment I set I also stipulate that no inlineStyles can be used to control alignment or margins and no use of other taglibs (e.g. JSF HTML or Trinidad HTML). So, if we take this purist approach, that basic page layout (in my stock solution) requires 3 panelStretchLayouts, 5 panelGroupLayouts and 4 spacers - not including the spacer I use for the logo and the contents of the central zone splitter - phew! The point is that even a seemingly simple layout needs a bit of thinking about, particulatly when you consider strechting and browser re-size behavior. In fact, this little sample actually teaches you much of what you need to know to become vaguely competant at layouts in the framework. The underlying result of "the way things are" is that most of us reach for panelStretchLayout before even finishing the first sip of coffee as we embark on a new page design. In fact most pages you will see in any moderately complex ADF page will basically be nested panelStretchLayouts and panelGroupLayouts, sometimes many, many levels deep. So this is a problem, we've known this for some time and now we have a good solution. (I should point out that the oft-used Trinidad trh tags are not a particularly good solution as you're tie-ing yourself to an HTML table based layout in that case with a host of attendent issues in resize and bi-di behavior, but I digress.) So, tadaaa, I give to you panelGridLayout. PanelGrid, as the name suggests takes a grid like (dare I say slightly gridbag-like) approach to layout, dividing your layout into rows and colums with margins, sizing, stretch behaviour, colspans and rowspans all rolled in, all without the use of inlineStyle. As such, it provides for a much more powerful and consise way of defining a layout such as the one above that is actually simpler and much more logical to design. The basic building blocks are the panelGridLayout itself, gridRow and gridCell. Your content sits inside the cells inside the rows, all helpfully allowing both streching, valign and halign definitions without the need to nest further panelGroupLayouts. So much simpler!  If I break down the homework example above my nested comglomorate of 12 containers and spacers can be condensed down into a single panelGrid with 3 rows and 5 cell definitions (39 lines of source reduced to 24 in the case of the sample). What's more, the actual runtime representation in the browser DOM is much, much simpler, and clean, with basically one DIV per cell (Note that just because the panelGridLayout semantics looks like an HTML table does not mean that it's rendered that way!) . Another hidden benefit is the runtime cost. Because we can use a single layout to achieve much more complex geometries the client side layout code inside the browser is having to work a lot less. This will be a real benefit if your application needs to run on lower powered clients such as netbooks or tablets. So, it's time, if you're on 11.1.2.2 or above, to smile warmly at your panelStretchLayouts, wrap the blanket around it's knees and wheel it off to the Sunset Retirement Home for a well deserved rest. There's a new kid on the block and it wants to be your friend. 

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  • Adaptive Layout for ADF Faces on Tablets

    - by Shay Shmeltzer
    In the 11.1.16 version of Oracle ADF we started adding specific features to the ADF Faces components so they'll work better on iPad tablets. In this entry I'm going to highlight some new capabilities that we have added to the 11.1.2.3 release. (note if you are still on the 11.1.1.* branch - you'll need to wait for 11.1.1.7 to get the features discussed here). The two key additions in the 11.1.2.3 version compared to the 11.1.1.6 features for iPad support include: pagination for tables and adaptive flow layout. The pagination for table is self explanatory, basically since iPad don't support scroll bars, we automatically switch the table component to render with a pagination toolbar that allow you to scroll set of records or directly jump to a specific set. See the image below. The adaptive flow layout takes a bit more explanation. On regular desktops the UI that you usually build for ADF Faces screens is going to use stretch layout - meaning that it stretches to fill the whole area of the browser window. If you resize the browser windoe, the ADF Faces page resizes with it. If your browser window is too small, scroll bars will appear to allow you to scroll to areas that are "hidden". However on an iPad, this is probably not the type of layout you want - you would rather have a flow layout that eliminates scroll bars and instead allows you to scroll down the page. Basically your want the page to be sized based on its content, rather then based on the browser window size. In ADF Faces terminology this can be done with the dimensionsFrom property set to "children". And here comes the tricky part, since in the past(and also today) when you create an ADF Faces page and add a stretchable component to it, the dimensionsFrom property is set to parent by default. This will be true to other layout components you'll add as well. At this point you might be wondering "Does this mean I'll need to go to each of the layout components in my page and modify the dimensionsFrom property value to be children?" ADF Faces to the rescue... To eliminate the need to do this tedious manual changes, we introduced a new web.xml parameter "oracle.adf.view.rich.geometry.DEFAULT_DIMENSIONS" You'll basically add the following to your web.xml <context-param>    <description>      This parameter controls the default value for component geometry on the page.      Supported values are:        legacy - component attributes use the default values as specified for the attributes                 in the tag documentation (default value)        auto   - component attributes use the correct default value given the value of their                 parent component. For example, with this setting, the panelStretchLayout                 will use "auto" as the default value for its "dimensionsFrom" attribute                 instead of "parent".    </description>    <param-name>oracle.adf.view.rich.geometry.DEFAULT_DIMENSIONS</param-name>    <param-value>auto</param-value>  </context-param> Once you set this parameter, you only need to set the dimensionsFrom attribute for the top level layout component on your page, and the rest of the components will adjust accordingly. One trick that you can use, and that is used in the demo below, is to have the dimensionsFrom property depend on the type of client that access your application. This way you can switch between stretch or flow layout based on the device accessing your application. For example I use the following in my page: <af:panelStretchLayout topHeight="70px" startWidth="0px" endWidth="0px"                                       dimensionsFrom="#{adfFacesContext.agent.capabilities['touchScreen'] eq 'none'  ? 'parent' : 'children' }"> Which results in a flow layout for iPads and a stretch layout for regular browsers. Check out the result in the below demo: &amp;lt;span id=&amp;quot;XinhaEditingPostion&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;

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  • XNA - Use Mouse To Rotate & Arrow Keys To Scroll A Linearly Wrapped Texture:

    - by The Thing
    Using XNA I'm working on my first, relatively simple, videogame for the PC. At the moment my game window is 1024 X 768 and I have a 'Starfield' linearly wrapped background texture 1280 X 1280 in size whose origin has been set to its center point (width / 2, height / 2). This texture is drawn onscreen using (graphics.PreferredBackBufferWidth / 2, graphics.PreferredBackBufferHeight / 2) to place the origin in the center of the window. I want to be able to use the horizontal movement of the mouse to rotate my texture left or right and use the arrow keys to scroll the texture in four directions. From my own related coding experiments I have found that once I rotate the texture it no longer scrolls in the direction I want, it's as if somehow the XNA framework's 'sense of direction' has been 'rotated' along with the texture. As an example of what I've described above lets say I rotate the texture 45 degrees to the right, then pressing the up arrow key results in the texture scrolling diagonally from top-right to bottom-left. This is not what I want, regardless of the degree or direction of rotation I want my texture to scroll straight up, straight down, or to the left or right depending on which arrow key was pressed. How do I go about accomplishing this? Any help or guidance is appreciated. To finish up there are two points I'd like to clarify: [1] The reason I'm using linear wrapping on my starfield texture is that it gives a nice impression of an endless starfield. [2] Using a texture at least 1280 X 1280 in conjunction with a game window of 1024 X 768 means that at no point in it's rotation will the edges of the texture become visible. Thanks for reading..... Update # 1 - as requested by RCIX: The code below is what I was referring to earlier when I mentioned 'related coding experiments'. As you can see I am scrolling a linearly wrapped texture in the direction I've moved the mouse relative to the center of the screen. This works perfectly if I don't rotate the texture, but once I do rotate it the direction of the scrolling gets messed up for some reason. public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; int x; int y; float z = 250f; Texture2D Overlay; Texture2D RotatingBackground; Rectangle? sourceRectangle; Color color; float rotation; Vector2 ScreenCenter; Vector2 Origin; Vector2 scale; Vector2 Direction; SpriteEffects effects; float layerDepth; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { graphics.PreferredBackBufferWidth = 1024; graphics.PreferredBackBufferHeight = 768; graphics.ApplyChanges(); Direction = Vector2.Zero; IsMouseVisible = true; ScreenCenter = new Vector2(graphics.PreferredBackBufferWidth / 2, graphics.PreferredBackBufferHeight / 2); Mouse.SetPosition((int)graphics.PreferredBackBufferWidth / 2, (int)graphics.PreferredBackBufferHeight / 2); sourceRectangle = null; color = Color.White; rotation = 0.0f; scale = new Vector2(1.0f, 1.0f); effects = SpriteEffects.None; layerDepth = 1.0f; base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); Overlay = Content.Load<Texture2D>("Overlay"); RotatingBackground = Content.Load<Texture2D>("Background"); Origin = new Vector2((int)RotatingBackground.Width / 2, (int)RotatingBackground.Height / 2); } protected override void UnloadContent() { } protected override void Update(GameTime gameTime) { float timePassed = (float)gameTime.ElapsedGameTime.TotalSeconds; MouseState ms = Mouse.GetState(); Vector2 MousePosition = new Vector2(ms.X, ms.Y); Direction = ScreenCenter - MousePosition; if (Direction != Vector2.Zero) { Direction.Normalize(); } x += (int)(Direction.X * z * timePassed); y += (int)(Direction.Y * z * timePassed); //No rotation = texture scrolls as intended, With rotation = texture no longer scrolls in the direction of the mouse. My update method needs to somehow compensate for this. //rotation += 0.01f; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { spriteBatch.Begin(SpriteSortMode.Deferred, null, SamplerState.LinearWrap, null, null); spriteBatch.Draw(RotatingBackground, ScreenCenter, new Rectangle(x, y, RotatingBackground.Width, RotatingBackground.Height), color, rotation, Origin, scale, effects, layerDepth); spriteBatch.Draw(Overlay, Vector2.Zero, Color.White); spriteBatch.End(); base.Draw(gameTime); } }

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  • Windows 8 for productivity?

    - by Charles Young
    At long last I’ve started using Windows 8.  I boot from a VHD on which I have installed Office, Visio, Visual Studio, SQL Server, etc.  For a week, now, I’ve been happily writing code and documents and using Visio and PowerPoint.  I am, very much, a ‘productivity’ user rather than a content consumer.   I spend my days flitting between countless windows and browser tabs displayed across dual monitors.  I need to access a lot of different functionality and information in as fluid a fashion as possible. With that in mind, and like so many others, I was worried about Windows 8.  The Metro interface is primarily about content consumption on touch-enabled screens, and not really geared for people like me sitting in front of an 8-core non-touch laptop and an additional Samsung monitor.  I still use a mouse, not my finger.  And I create more than I consume. Clearly, Windows 8 won’t be viable for people like me unless Metro keeps out of my hair when using productivity and development tools.  With this in mind, I had long expected Microsoft to provide some mechanism for switching Metro off.  There was a registry hack in last year’s Developer Preview, but this capability has been removed.   That’s brave.  So, how have things worked out so far? Well, I am really quite surprised.  When I played with the Developer Preview last year, it was clear that Metro was unfinished and didn’t play well enough with the desktop.  Obviously I expected things to improve, but the context switching from desktop to full-screen seemed a heavy burden to place on users.  That sense of abrupt change hasn’t entirely gone away (how could it), but after a few days, I can’t say that I find it burdensome or irritating.   I’ve got used very quickly to ‘gesturing’ with my mouse at the bottom or top right corners of the screen to move between applications, using the Windows key to toggle the Start screen and generally finding my way around.   I am surprised at how effective the Start screen is, given the rather basic grouping features it provides.  Of course, I had to take control of it and sort things the way I want.  If anything, though, the Start screen provides a better navigation and application launcher tool than the old Start menu. What I didn’t expect was the way that Metro enhances the productivity story.  As I write this, I’ve got my desktop open with a maximised Word window.  However, the desktop extends only across about 85% of the width of my screen.  On the left hand side, I have a column that displays the new Metro email client.  This is currently showing me a list of emails for my main work account.  I can flip easily between different accounts and read my email within that same column.  As I work on documents, I want to be able to monitor my inbox with a quick glance. The desktop, of course, has its own snap feature.  I could run the desktop full screen and bring up Outlook and Word side by side.  However, this doesn’t begin to approach the convenience of snapping the Metro email client.  Consider that when I snap a window on the desktop, it initially takes up 50% of the screen.  Outlook doesn’t really know anything about snap, and doesn’t adjust to make effective use of the limited screen estate.  Even at 50% screen width, it is difficult to use, so forget about trying to use it in a Metro fashion. In any case, I am left with the prospect of having to manually adjust everything to view my email effectively alongside Word.  Worse, there is nothing stopping another window from overlapping and obscuring my email.  It becomes a struggle to keep sight of email as it arrives.  Of course, there is always ‘toast’ to notify me when things arrive, but if Outlook is obscured, this just feels intrusive. The beauty of the Metro snap feature is that my email reader now exists outside of my desktop.   The Metro app has been crafted to work well in the fixed width column as well as in full-screen.  It cannot be obscured by overlapping windows.  I still get notifications if I wish.  More importantly, it is clear that careful attention has been given to how things work when moving between applications when ‘snapped’.  If I decide, say to flick over to the Metro newsreader to catch up with current affairs, my desktop, rather than my email client, obligingly makes way for the reader.  With a simple gesture and click, or alternatively by pressing Windows-Tab, my desktop reappears. Another pleasant surprise is the way Windows 8 handles dual monitors.  It’s not just the fact that both screens now display the desktop task bar.  It’s that I can so easily move between Metro and the desktop on either screen.  I can only have Metro on one screen at a time which makes entire sense given the ‘full-screen’ nature of Metro apps.  Using dual monitors feels smoother and easier than previous versions of Windows. Overall then, I’m enjoying the Windows 8 improvements.  Strangely, for all the hype (“Windows reimagined”, etc.), my perception as a ‘productivity’ user is more one of evolution than revolution.  It all feels very familiar, but just better.

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  • ComboBox Data Binding

    - by Geertjan
    Let's create a databound combobox, levering MVC in a desktop application. The result will be a combobox, provided by the NetBeans ChoiceView, that displays data retrieved from a database: What follows is not much different from the NetBeans Platform CRUD Application Tutorial and you're advised to consult that document if anything that follows isn't clear enough. One kind of interesting thing about the instructions that follow is that it shows that you're able to create an application where each element of the MVC architecture can be located within a separate module: Start by creating a new NetBeans Platform application named "MyApplication". Model We're going to start by generating JPA entity classes from a database connection. In the New Project wizard, choose "Java Class Library". Click Next. Name the Java Class Library "MyEntities". Click Finish. Right-click the MyEntities project, choose New, and then select "Entity Classes from Database". Work through the wizard, selecting the tables of interest from your database, and naming the package "entities". Click Finish. Now a JPA entity is created for each of the selected tables. In the Project Properties dialog of the project, choose "Copy Dependent Libraries" in the Packaging panel. Build the project. In your project's "dist" folder (visible in the Files window), you'll now see a JAR, together with a "lib" folder that contains the JARs you'll need. In your NetBeans Platform application, create a module named "MyModel", with code name base "org.my.model". Right-click the project, choose Properties, and in the "Libraries" panel, click Add Dependency button in the Wrapped JARs subtab to add all the JARs from the previous step to the module. Also include "derby-client.jar" or the equivalent driver for your database connection to the module. Controler In your NetBeans Platform application, create a module named "MyControler", with code name base "org.my.controler". Right-click the module's Libraries node, in the Projects window, and add a dependency on "Explorer & Property Sheet API". In the MyControler module, create a class with this content: package org.my.controler; import org.openide.explorer.ExplorerManager; public class MyUtils { static ExplorerManager controler; public static ExplorerManager getControler() { if (controler == null) { controler = new ExplorerManager(); } return controler; } } View In your NetBeans Platform application, create a module named "MyView", with code name base "org.my.view".  Create a new Window Component, in "explorer" view, for example, let it open on startup, with class name prefix "MyView". Add dependencies on the Nodes API and on the Explorer & Property Sheet API. Also add dependencies on the "MyModel" module and the "MyControler" module. Before doing so, in the "MyModel" module, make the "entities" package and the "javax.persistence" packages public (in the Libraries panel of the Project Properties dialog) and make the one package that you have in the "MyControler" package public too. Define the top part of the MyViewTopComponent as follows: public final class MyViewTopComponent extends TopComponent implements ExplorerManager.Provider { ExplorerManager controler = MyUtils.getControler(); public MyViewTopComponent() { initComponents(); setName(Bundle.CTL_MyViewTopComponent()); setToolTipText(Bundle.HINT_MyViewTopComponent()); setLayout(new BoxLayout(this, BoxLayout.PAGE_AXIS)); controler.setRootContext(new AbstractNode(Children.create(new ChildFactory<Customer>() { @Override protected boolean createKeys(List list) { EntityManager entityManager = Persistence. createEntityManagerFactory("MyEntitiesPU").createEntityManager(); Query query = entityManager.createNamedQuery("Customer.findAll"); list.addAll(query.getResultList()); return true; } @Override protected Node createNodeForKey(Customer key) { Node customerNode = new AbstractNode(Children.LEAF, Lookups.singleton(key)); customerNode.setDisplayName(key.getName()); return customerNode; } }, true))); controler.addPropertyChangeListener(new PropertyChangeListener() { @Override public void propertyChange(PropertyChangeEvent evt) { Customer selectedCustomer = controler.getSelectedNodes()[0].getLookup().lookup(Customer.class); StatusDisplayer.getDefault().setStatusText(selectedCustomer.getName()); } }); JPanel row1 = new JPanel(new FlowLayout(FlowLayout.LEADING)); row1.add(new JLabel("Customers: ")); row1.add(new ChoiceView()); add(row1); } @Override public ExplorerManager getExplorerManager() { return controler; } ... ... ... Now run the application and you'll see the same as the image with which this blog entry started.

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  • Firewall predefined rule property cannot be modified

    - by Sami-L
    Using a stand alone Windows Server 2012 Standard edition (no Active Directory), I Tried to establish a simple remote desktop with a custom port number, but could not modify the port number in the Firewall inbound rule, when I open the inbound property I get the next message: "This is a predefined rule and some of its properties cannot be modified" I have tried to set it up like this: New rule - predifined drop down list - Remote Desktop - check mark rules - Allow the connection. but still get "This is a predefined rule and some of its properties cannot be modified" Thank you in advance.

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  • Emulate Mouse Wheel with Synaptics Touchpad

    - by chris
    Is it possible to make the Synaptics Touchpad driver emulate a mouse wheel when scrolling? I can use the touch pad to scroll in Windows Explorer just fine but VMware does not support it. The mouse cursor changes to indicate that scrolling is active but the VMware guest will not respond to it. Since VMware supports the scroll wheel I am looking for a workaround. VMware Workstation 7.0.1 Host/Guest OS: Windows 7 Synaptics Driver 15.0.9.0

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  • ESXi 5.0 GP Exception 13 World 2157

    - by rihatum
    1st time with Esxi 5.0, I have read the whitebox hcl and it states my box as compatible (Dell 960 Optiplex), I burnt Esxi install onto a cd and booted off it (without changing anything in bios) I only had a sata ssd connected, a usb flash 4gb (which i would have installed esxi on), It started loading fine and half way through it dumped a purple / pink screen with : GP Exception 13 World 2157 This system have 5GB RAM (2x2GB and 1x1GB), Intel VT is active in bios, Any suggestions or thoughts ? Will be grateful for your support Kind regards

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  • Watchguard Firewall - Issues with SSLVPN

    - by David W
    I have a client who has a WatchGuard XTM 23 device on site as their primary firewall. I just upgraded its firmware a couple days ago to the latest version for that series, 11.6.6. The problem is that I haven't successfully been able to setup a VPN connection for them. Using the instructions at http://www.watchguard.com/help/docs/webui/11_XTM/en-US/index.html#en-US/mvpn/ssl/configure_fb_for_mvpn_ssl_c.html, I'm trying to setup a VPN with SSL connection: From the firewall web GUI / Dashboard, I go to VPN - Mobile VPN with SSL, I enable it, add the organization's public IP address to which the firewall is connected. I've setup a group in Active Directory named "SSLVPN-Users", verified that the WatchGuard box can talk to the Active Directory Server, and added myself to that group. I then downloaded the WatchGuard Mobile VPN with SSL client onto my own Windows 7 machine, walked to the client's 2nd building across the street (which has a different public internet connection), and tried to connect to the VPN. When I do try to connect with the client, I get the following errors: 2013-06-24T15:41:32.119 Launching WatchGuard Mobile VPN with SSL client. Version 11.6.0 (Build 343814) Built:Jun 13 2012 01:42:55 2013-06-24T15:41:37.595 Requesting client configuration from 184.174.143.176:443 2013-06-24T15:41:50.106 FAILED:Cannot perform http request, timeout 12002 2013-06-24T15:41:50.106 failed to get domain name I discovered today the Firebox System Manager, and its "Traffic Monitor" which gives current log information (refreshes every 5 seconds). Unfortunately, it doesn't look like the client has setup any sort of WatchGuard / Firebox logging server, so actually recording server-side logs to file hasn't been done. I can work on implementing that if I need to. I noticed that if I try to ping the client's public IP address from an outside source, I don't get a response back (unless I added a policy into the firewall to allow ICMP traffic from "External", which I successfully did a few seconds ago for testing purposes - that rule has since been reverted to not respond to external ping requests). There's a policy in the firewall for allowing SSLVPN Traffic authentication requests coming from any external source TO the Firebox, and then to do the authentication / actually allow the VPN traffic, there's a policy allowing traffic for anyone in the SSLVPN-Users group to flow between that user and the inside network. So my questions are: Has anyone seen these errors before from the Watchguard VPN Client, and/or do you have any suggestions on how I can resolve that error? If I need to setup logging server to grab the firewall logs (in order to further troubleshoot this issue), how complicated a task is that and does it require a lot of system resources? The organization I'm consulting with only has 1 server and not a lot of resources or technical know-how.

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  • Windows Server 2003 Terminal Server does not give out all available licenses

    - by Erwin Blonk
    I installed the Terminal Server role in Windows Server 2003 Standard 64-bits. Still, only 2 connections are allowed. The License Manager says that there are 10 Device CALs available, which is correct, and that none are given out. For good measure I let the server reboot, to no effect. Before this, there was another server (same Windows, except that it is 32 bits) active as a licensing server. I removed the role first and then then added it to the new server. I then removed the Terminal Server Licensing Server component off the old one and added it to the new one. After that, I added to licenses. When that didn't give the required result, I rebooted to new server. Still, the new server, with licenses and all, acts as if it has the 2 license RDP. The server are all stand-alone, there is no active directory been set up. Both servers are in different workgroups. Update (4/12/10): The server has changed the entries in the Terminal Server Licensing a few times. After installing the licenses it added an entry of which the exact phrasing I forgot but it was about temporary Windows 2003 device licenses. Later it added Windows Server 2003 - TS Per Device CAL. The temporary held 2 licenses (standard RDP licenses, I think) and the other 10. At some point, seemingly unrelated from the testing we did, it used a licenses from the new pool. This morning, 2 licenses were used from the pool of 10 and only 1 from the temporary/RDP pool (I wish I had screenshots to show, it changed every few hours oir so it seems). Although I had already activated the server over the internet, and re-activated it, I decided to go through the whole procedure by phone. Long story short, here is what it says now: Existing Windows 2000 Server, type:built-in [no licenses used, I add for for sake of being complete] Windows Server 2003 - Terminal Server Per Device CAL Token, type:open [none of 10 used] Windows Server 2003 - TS Per Device CAL, type:open [3 of 10 used] As I tried to explain, this is the end result after a few changes, most of which I can't directly connect to any action from my part. Only going to the activation procedure by phone seemed to directly effect the TS, resulting in the above configuration. Still, it is impossible to connect with more than 3 people, which is 1 up from the 2 that could connect yesterday. TS does say 7 licenses are avaible. Yet it won't give them out.

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  • Wireless on Medion MD96500 (Intel® PRO/Wireless 2200BG) running Windows 7

    - by Jakob Schmitt
    I just installed Windows 7 (32 bit) on a Medion MD96500 (Intel 2200BG Wireless Card) and then installed the Windows Vista (32 bit) driver. Now, in the "device driver window", the Wireless Card is listed as working/active. If I want to set up a wireless connection, however, I always get the error message "No connections available". Pushing the hardware-switch (or however that thing is called, right next to the keyboard) does not seem to have any effect.

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  • Windows Server 2003 Terminal Server does not give out all available licenses (solved)

    - by Erwin Blonk
    I installed the Terminal Server role in Windows Server 2003 Standard 64-bits. Still, only 2 connections are allowed. The License Manager says that there are 10 Device CALs available, which is correct, and that none are given out. For good measure I let the server reboot, to no effect. Before this, there was another server (same Windows, except that it is 32 bits) active as a licensing server. I removed the role first and then then added it to the new server. I then removed the Terminal Server Licensing Server component off the old one and added it to the new one. After that, I added to licenses. When that didn't give the required result, I rebooted to new server. Still, the new server, with licenses and all, acts as if it has the 2 license RDP. The server are all stand-alone, there is no active directory been set up. Both servers are in different workgroups. Update (4/12/10): The server has changed the entries in the Terminal Server Licensing a few times. After installing the licenses it added an entry of which the exact phrasing I forgot but it was about temporary Windows 2003 device licenses. Later it added Windows Server 2003 - TS Per Device CAL. The temporary held 2 licenses (standard RDP licenses, I think) and the other 10. At some point, seemingly unrelated from the testing we did, it used a licenses from the new pool. This morning, 2 licenses were used from the pool of 10 and only 1 from the temporary/RDP pool (I wish I had screenshots to show, it changed every few hours oir so it seems). Although I had already activated the server over the internet, and re-activated it, I decided to go through the whole procedure by phone. Update 2 (4/12/10) The problem has been solved. It seems the activation over the web, while it said to have succeeded, did not work correctly. After activating by phone, it did work. What was different from the old setup and what put me on the wrong foot from that moment, was that I now need to create seperate user account because a session with one user account will be taken over by someone else when that account is used by that person. On the previous server, it was possible to open several sesions with the same account. We now use Per Device licenses, I'm not sure what was used before. Thanks all for the replies.

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  • Unable to Install SQL Server 2008 on Win Server 2008 R2 Datacenter

    - by MikeKusold
    I have been trying for the past three days to install SQL Server 2008 with SharePoint integrated mode in VMware Player, however I keep getting the following error: Reporting Services in SharePoint integrated mode is not supported for WORKGROUP edition I setup ADDS and have my computer part of that domain (therefore not a WORKGROUP). I am currently at my wits end and any help would be appreciated. Current Roles installed: Application Server, Active Directory Domain Services, Web Server (IIS) Features: Desktop Experience, Group Policy Management, Ink and Handwriting Services, Remote Server Administration Tools, Windows Process Activation Service, .NET Framework 3.5.1 Features

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  • Windows 7 extremely slow login, exchange performance, printer enumeration, etc...

    - by Jeff
    Background: I have a fresh copy of Windows 7 Professional x64 on a Dell Latitude E6500. The laptop has 8GB RAM, 250GB drive, and all Intel peripherals (net/wifi/graphics). All available Windows updates, as well as hardware drivers are installed. The IT folks where I work joined the computer to our Windows 2003-based Active Directory domain. There are no errors in any logs that we've looked at, and Group Policy templates appear to have applied properly. Problem: Every time I turn on or reboot the computer, it takes between 2 to 10 (all times are actual) minutes after successfully typing my username/password to get to my desktop. My login script does not always run. Sometimes I get a black screen, and a couple of minutes later the login script will pop up and take up to 10 minutes to complete. I can get around this by hitting cntrl-shift-esc and running explorer.exe from the Task Manager. The login script continues to hang, but I can minimize it and go on about my business. Either way, it generally throws errors prior to completing. I often get slow or failed connectivity to Exchange via Outlook. When I bring up printer dialogs, they take several minutes to populate, and block the calling app while doing so. Copies to SMB shares are very slow. On my home network, everything works fine. On both the work network and home network, I can use remote internet resources just fine. Web pages pull up, remote VPN's are fine, I can max out bandwidth on SpeakEasy Speed Test. I can get almost max bandwidth transferring FTP/HTTP over a LAN. Another symptom of the problem is that when I first log in, the work network shows as "Identifying" for a long time in the Network and Sharing Center, and will often then change to the name of the work domain, but say "Unauthenticated Network". Note that this computer previously ran Windows Vista with none of these problems. Attempts to Fix: Installed the Win7 admin pack Uninstalled/reinstalled all hardware drivers Verified Active Directory DNS settings (Vista works relatively well on the same network) Reset all TCP/IP settings on all adapters using the netsh commands to do so Disabled ipv6 on all adapters Disable wifi adapter while on work network Locked the network card to 100/Full, 1000/Full; also tried Auto Added various important addresses to hosts file (exchange, dns, ad) -- removed when didn't help My background is a jpeg (sounds unrelated but there is apparently a win7 login bug related to solid color background) More I have forgotten The IT staff at my company indicated they believe this is due to having Windows 2003 AD servers and not having any Windows 2008 R2 AD servers. Other than that, they have no advice or assistance to offer other than a rebuild (already tried that once with similar symptoms), or downgrade to Vista. Any thoughts out there?

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  • Deploy .net 4 via Acrive Directory group policy or WSUS

    - by Terence Johnson
    Is there a way to automatically deploy .net 4 using Active Directory group policy or WSUS? I want to push it out to lots of machines without having to go around to each one. Background: I have a VSTO ClickOnce application I want to deploy to non-admin users, but it uses .net 4, which won't install without admin rights, so ClickOnce fails for non-admins unless .net 4 is already installed.

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