Search Results

Search found 13243 results on 530 pages for 'android camera'.

Page 318/530 | < Previous Page | 314 315 316 317 318 319 320 321 322 323 324 325  | Next Page >

  • List of phones that will work with Eclipse?

    - by user1058647
    I need an android phone to test my apps with that will work with Eclipse. It has to be low cost, run Gingerbread with modest memory and CPU. Thinking that any android phone would work I recently purchased a Virgin Mobil Chaser but as it turns out, it cannot be seen by either Eclipse or adb (but device manager does see the phone). Another developer has also had the same identical problem with the Chaser. I could keep buying phones and see if they work but that could be long and frustrating. I hope to find a "no contract" phone. Is there any list of phones that work with Eclipse. Does anyone know of any other Virgin Mobil phones that will work? thanks, Gary

    Read the article

  • simple modification results in error

    - by lgwest
    When I tried to do a simple modification of the "hello android" program that eclipse adt plugin generates I get error and can't get the program to run again even if I restore the file to its original contents. The modification was that I changed a string in strings.xml. the line was: <string name="app_name">Todo List</string> and the app was runnable, then I changed it to <string name="app_name">Todo List1</string> and it was an error: [2010-04-21 23:18:03 - Todo_list] Error in an XML file: aborting build. And a new empty file also showed up called: strings.out.xml And then I can't get the prrogram back into runnable state even if I delete the empyt file and restore the original line, I'm a confused beginner of java, android and eclipse.

    Read the article

  • How can I create a drawable which changes depends on state AND also overlay a image?

    - by michael
    Hi, I have a TextView which has a drawable changes depends on state: <TextView android:background="@drawable/textbackground"...> And my textbackground.xml is <selector> <item android:state_focused="true" android:drawable="@drawable/highlightborder" /> </selector> And highlightborder.xml is <shape xmlns:android="http://schemas.android.com/apk/res/android"> <stroke android:width="1dp" android:color="#FFFF0000" /> <solid android:color="@android:color/transparent"/> </shape> Now, how can I add an png to the background of TextView while should the highlightborder when it has focus? Thank you.

    Read the article

  • Combining packages from different projects into a single project in eclipse

    - by primal
    Hi, As part of the Android application I am developing in eclipse, I need to combine two packages from different projects into a single project. I tried copying the files in the package of the second project under the src folder of the first folder and copied other files required for second package into the res folder of the first project. But the auto-generated Java files i.e R.java doesn't get updated on copying. I tried right clicking on the project and clicking on Android Tools - Fix Project Properties. But nothing changed. Any pointers on what I am doing wrong much be appreciated.

    Read the article

  • Converting audio files(.3gp) to video with Album cover and uploading to YouTube

    - by Samuh
    I have an audio file in .3gp format on my Android device which I wish to upload to YouTube. I know that YouTube is a video upload site and that I need to convert this sound file to video. I just want an image to display all the time the audio is playing. Google tells me there are number of tools that can help me. But I want to do this via java code from my Android device. Please help. Thanks.

    Read the article

  • The Eclipse Executable Launcher Was Unable To Locate Its Companion Shared Library

    - by Caden Ratcliff
    I am a java beginner and am going through the book "Java In 24 Hours Sixth Edition" by Rogers Cadenhead. I am on chapter 24 "Creating an Android app". The book has told me to download Eclipse and Android SDK on my computer and to unzip the zip files they come in. I have put them both in the same parent file (C:\Documents and Settings\Administrator\My Documents\Downloads). Then the book tells me I can run Eclipse now and I get a message instead saying "The Eclipse Executable Launcher Was Unable To Locate Its Companion Shared Library". Is there a way to fix this? Do I just have to re-install SDK and Eclipse? I have downloaded SDK for windows 64-bit and I have windows 64-bit. Any info on how to fix this would be most appreciated.

    Read the article

  • Why is hierarchyviewer not working for Samsung Galaxy TAB 7.0?

    - by FireAndIce
    I've used hierarachyviewer earlier, but on android emulator. It works absolutely fine when I use it on the emulator. However it does not work with Samsung Galaxy TAB 7.0, with Android 2.3.4. This is the log, that I get 11:04:22 E/hierarchyviewer: Unable to get view server version from device 303599 64881B00EC 11:04:22 E/hierarchyviewer: Unable to get view server protocol version from devi ce 30359964881B00EC 11:04:24 E/hierarchyviewer: Unable to debug device 30359964881B00EC 11:05:05 E/hierarchyviewer: Unable to get view server version from device 303599 64881B00EC 11:05:05 E/hierarchyviewer: Unable to get view server protocol version from devi ce 30359964881B00EC 11:05:07 E/hierarchyviewer: Unable to debug device 30359964881B00EC 11:09:38 E/hierarchyviewer: Unable to get view server version from device 303599 64881B00EC 11:09:38 E/hierarchyviewer: Unable to get view server protocol version from devi ce 30359964881B00EC 11:09:40 E/hierarchyviewer: Unable to debug device 30359964881B00EC I'm also not using hierarchyviewer in the debug mode, just running the application. Thanks.

    Read the article

  • Are Sting int values guaranteed to be constant over different projects

    - by jax
    I have some messages being passed back from my server through php. The problem is that the messages are in English and if the user is using another language they will still get the message in English. So I had an idea that maybe instead of passing back the message I would instead pass the String resource Id from the android app, that way the app will get the correct string id for their language. I will use this in a number of apps so I just want to know if the string id is guaranteed to be the same across different android projects?

    Read the article

  • Calling a JAVA method from C++ with JNI, no parameters

    - by PRNDL Development Studios
    Please bear with me, I am an iPhone developer and this whole android this confuses me a bit. I have some c++ methods that are called from a cocos2d-x CCMenuItem. Therefore I cannot send any parameters, according to the docs. I need to open a url with the android browser which will require me to call a JAVA function to start a new intent. I understand that I need to create a VM, however the below code gives me the error: jni/../../Classes/MyClass.cpp:184: error: 'JNI_CreateJavaVM' was not declared in this scope I was looking at this thread: Calling a java method from c++ in Android But he uses parameters, and I can't do that. And I don't see where those are in his code to just make them myself. I don't know what the string should be in the 'Find Class' method. Also, I assume it is pretty terrible to create a new VM instance in every method I need to call. How would I create one as a singleton to use across the board? This is my c++ code called by my menu item: #include <jni.h> ... JavaVM *vm; // Global ... void OptionsScene::website(){ JNIEnv *env; JavaVMInitArgs vm_args; vm_args.version = JNI_VERSION_1_2; vm_args.nOptions = 0; vm_args.ignoreUnrecognized = 1; jint result = JNI_CreateJavaVM(&vm, (void **)&env, &vm_args); // This line still errors jclass clazz = env->FindClass("com/prndl/project/WebExecute"); jmethodID method = env->GetMethodID(clazz, "website", "(Ljava/lang/String;)V"); env->CallVoidMethod(NULL,method); vm->DestroyJavaVM(); And this is the JAVA Method that I need to call: public class WebExecute extends Activity{ public void website(){ Intent browserIntent = new Intent(Intent.ACTION_VIEW, Uri.parse("http://www.google.com")); startActivity(browserIntent); } } Honestly, I am struggling with this, any help is appreciated. Thanks.

    Read the article

  • Are string resource ID values guaranteed to be consistent over different projects?

    - by jax
    I have some messages being passed back from my server through php. The problem is that the messages are in English and if the user is using another language they will still get the message in English. So I had an idea that maybe instead of passing back the message I would instead pass the String resource Id from the android app, that way the app will get the correct string id for their language. I will use this in a number of apps so I just want to know if the string id is guaranteed to be the same across different android projects?

    Read the article

  • Unable to import example projects from book (newbie question)

    - by StayWett
    I am trying to import projects from a book "Beginning Android 2" but when I choose the root directory the "Finish" button is still grayed out. I've tried importing the project from scratch with no success, and I've also tried to create a template project with the same name and everything and then importing into that (Import existing projects into workspace) but it always says "No projects are found to import". The contents of the folder are: Res folder, src folder with .java file, the manifest, build, and default.properties files. I am new to android dev (obviously) so I appreciate the help.

    Read the article

  • Creating a multiplatform webapp with HTML5 and Google maps

    - by Bart L.
    I'm struggling how to develop a webapp for Android and iOS. My first app was a simple todo app which was easy to test in my browser and it only used html, javascript and css. However, I have to create an app which uses Google Maps Api to get the location. I created a simple html5 page to test which places a marker on a map. It works fine when testing it on my local server. But when I create an .apk file for Android, the app doesn't work. So I'm wondering, isn't it possible to use it like this? Do I have the use the phonegap libraries to use their geolocation library? And if so, how do you handle the development of a webapp in phonegap for multiple OS? Do you have to install an Android environment and an iOS environment to each include the right phonegap library and to test them properly? Update: I use the following code on my webserver and it works perfectly. When I upload it in a zip-folder to the photogap cloud and install the APK file on my phone, it doesn't work. <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Simple Geo test</title> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.8/jquery.min.js"></script> </head> <body> <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=true"></script> <script> function success(position) { var mapcanvas = document.createElement('div'); mapcanvas.id = 'mapcontainer'; mapcanvas.style.height = '200px'; mapcanvas.style.width = '200px'; document.querySelector('article').appendChild(mapcanvas); var coords = new google.maps.LatLng(position.coords.latitude, position.coords.longitude); var options = { zoom: 15, center: coords, mapTypeControl: false, navigationControlOptions: { style: google.maps.NavigationControlStyle.SMALL }, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = new google.maps.Map(document.getElementById("mapcontainer"), options); var marker = new google.maps.Marker({ position: coords, map: map, title:"You are here!" }); } if (navigator.geolocation) { navigator.geolocation.getCurrentPosition(success); } else { error('Geo Location is not supported'); } </script> <article></article> </body> </html>

    Read the article

  • URLEncode Error

    - by user2949519
    I have an Android app. Basically what it does is that user can search a car reference no. in EditText for example:- 270/30 and retrieve all the details of the particular car with the same column value in the database. I'm encoding this editext value in Android using URLEncoder and decoding it back in php webservice code. But the decoded value im getting is 027/13 ....instead of 270/30. To make it clear more im here by pasting my java Encoding part EditText SearchField=(EditText)findViewById(R.id.editText1); String SearchValue= SearchField.getText().toString(); Now the encoding code in Asynctask is data +="&" + URLEncoder.encode("data", "UTF-8") + "="+SearchValue; Now the PHP part where i decoded this code $data = urldecode($_POST['data']); Please help me how to encode/decode this given format ... Thanks in Advance

    Read the article

  • How to display a pic selected from phone to a local html in the Webview

    - by Kavin
    Hi all, I am developing a small application in Android. I come across a problem, and not sure whether it is possible in Android platform. I have some local html files. There is an Activity contains a webview, which is used to display these local html files. In some cases, I want to display a picture selected from phone into one of these local html files. Is it possible? Has anyone resolved such problem? I appreciate any of your replies. Best

    Read the article

  • Need new method for linking to native mapping from mobile web app

    - by Carter
    My mobile web apps use a map button which automatically starts the mapping features of Android and iPhone by simply linking to http://maps.google.com/maps?q=New+York. iOs 6 comes out, the links stop working, because Apple wants us to use "maps.APPLE.com". Turns out ANYTHING you send to "maps.apple.com" gets forwarded to "maps.google.com". So now I have to specially detect iOs 6 and swap out links just so Apple can forward everything back to Google anyway. Is there a clean way to open the device/native mapping app from a mobile web app that works on Android, iOs 6, and iOs pre-6, since iOs 6 nerfed it? Recently updated documentation on Apple dev site... http://developer.apple.com/library/ios/#featuredarticles/iPhoneURLScheme_Reference/Articles/MapLinks.html#//apple_ref/doc/uid/TP40007894-SW1 Both these links go to the same place http://maps.google.com/maps?q=New+York http://maps.apple.com/maps?q=New+York

    Read the article

  • When to use new layouts and when to use new activities?

    - by cmdfrg
    I'm making a game in Android and I'm trying to add a set of menu screens. Each screen takes up the whole display and has various transitions available to other screens. As a rough summary, the menu screens are: Start screen Difficult select screen Game screen. Pause screen. Game over screen. And there are several different ways you can transition between screen: 1 - 2 2 - 3 3 - 4 (pause game) 4 - 1 (exit game) 4 - 3 (resume game) 3 - 5 (game ends) Obviously, I need some stored state when moving between screens, such as the difficulty level select when starting a game and what the player's score is when the game over screen is shown. Can anyone give me some advice for the easiest way to implement the above screens and transitions in Android? All the create/destroy/pause/resume methods make me nervous about writing brittle code if I'm not careful. I'm not fond of using an Activity for each screen. It seems too heavy weight, having to pass data around using intents seems like a real pain and each screen isn't a useful module by itself. As the "back" button doesn't always go back to the previous screen either, my menu layout doesn't seem to fit the activity model well. At the moment, I'm representing each screen as an XML layout file and I have one activity. I set the different buttons on each layout to call setContentView to update the screen the main activity is showing (e.g. the pause button changes the layout to the pause screen). The activity holds onto all the state needed (e.g. the current difficulty level and the game high score), which makes it easy to share data between screens. This seems roughly similar to the LunarLander sample, except I'm using multiple screens. Does what I have at the moment sound OK or am I not doing things the typical Android way? Is there a class I can use (e.g. something like ViewFlipper) that could make my life easier? By the way, my game screen is implemented as a SurfaceView that stores the game state. I need the state in this view to persist between calls to setContentView (e.g. to resume from paused). Is the right idea to create the game view when the activity starts, keep a reference to it and then use this reference with setContentView whenever I want the game screen to appear?

    Read the article

  • How to acquire the Context in an Adobe AIR Native Extension?

    - by rotaercz
    In the following line of code... ProgressDialog progressDialog = ProgressDialog.show(getBaseContext(), "LOADING_TITLE", "LOADING_MESSAGE"); In place of getBaseContext() I've tried... getApplicationContext() this NativeActivity.this (NativeActivity)getApplicationContext() Among others. I'm not sure why it's not working. In the NativeExtensionContext which extends FREContext I am passing the activity using getActivity() to NativeActivity. Everything works well but I get a "Nullpointerexception" or “android.view.WindowManager$BadTokenException: Unable to add window — token null is not for an application” when I try I try to get a reference to the Context. Anyone with experience using Adobe AIR Native Extensions and/or Android Java would be great.

    Read the article

  • Is it possible to create a Service that listens for hardware key presses?

    - by VoteBrian
    I'd like to run an Android background service that will act as a keylistener from the home screen or when the phone is asleep. Is this possible? From semi-related examples online, I put together the following service, but get the error, "onKeyDown is undefined for the type Service" public class ServiceName extends Service { @Override public void onCreate() { //Stuff } public IBinder onBind(Intent intent) { //Stuff return null; } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { if(event.getAction() == KeyEvent.ACTION_DOWN) { switch(keyCode) { case KeyEvent.KEYCODE_A: //Stuff return true; case KeyEvent.KEYCODE_B: //Stuff return true; //etc. } } return super.onKeyDown(keyCode, event); } } I realize Android defaults to the search bar when you type from the home screen, but this really is just for a very particular use. I don't really expect to distribute this. Also, it'd be nice to use the camera button to wake the phone.

    Read the article

  • App crashing on open on Motorola Backflip only

    - by anakin78z
    I have recently published my second app on the Android Market. I've gotten a few e-mails about the app crashing on open, and all users were using the Motorola Backflip. It seems to work fine on all other devices. The app shows the background image, but crashes right after that. Is there something different I have to do when coding for that device? The strange thing is that it is very similar to my first app, which seems to work just fine for them. The major difference is that my second app is a paid app, and uses Android Licence Verification. My implementation should catch any license errors though, and I've tested this on my device. Users have uninstalled and reinstalled the app without success. I'm stumped. The other thing they're reporting is that the icon doesn't even show properly, but rather is a gear in a box, which makes me think that something goes awry very early in the installation process.

    Read the article

  • Building ffmpeg with an executable output

    - by Kevin Galligan
    I generally don't like to ask such "you figure it out for me" questions, but I suspect this one will be really simple for a C++ guru. I want to build ffmpeg for Android, and I'd like it to output an executable rather than a set of libraries. We've been using the guardian project's build: https://github.com/guardianproject/android-ffmpeg It does produce what we want, but I've found tweaking it for different architectures to be, at best, unpleasant. I've gotten this version to build: https://github.com/appunite/AndroidFFmpeg It does a nice job of slicing and dicing different architectures, but produces a jni version. There is a long story as to why I want the exe, but I'll skip it for now. Is there a flag that needs to be flipped? Some path or other setting? I am at this point fully baffled. Thanks in advance.

    Read the article

  • Looking for a mobile platform to view vector data and use it like a simple map

    - by Orchestrator
    I would like to develop or use an existing platform that will allow me to view custom vector data and use it as a map on mobile phones such as Android/IPhone (Maybe even WP7). I'm hoping that there's already a good infrastructure for what I need so I would not need to develop a whole infrastructure by myself. In Conclusion - Is there any existing platform that may answer my needs? If not, how would you guys suggest I should begin? How should I save my vector data? How could I read it? Should I view it with a graphics engine like OpenGL? Is there any chance this solution could be cross-platform? I know that it's possible since it was already done with apps like Waze. And it works the same on iOS and Android. Thanks!

    Read the article

< Previous Page | 314 315 316 317 318 319 320 321 322 323 324 325  | Next Page >