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  • Objectiveflickr set properties, more than one call

    - by user295944
    I cant to set Meta and set Location in ObjectiveFlickr if I do only one it works fine, but if I do both it only does the first one - (void)flickrAPIRequest:(OFFlickrAPIRequest *)inRequest didCompleteWithResponse:(NSDictionary *)inResponseDictionary { NSLog(@"%s %@ %@", PRETTY_FUNCTION, inRequest.sessionInfo, inResponseDictionary); if (inRequest.sessionInfo == kUploadImageStep) { snapPictureDescriptionLabel.text = @"Setting properties..."; NSLog(@"%@", inResponseDictionary); NSString *photoID = [[inResponseDictionary valueForKeyPath:@"photoid"] textContent]; flickrRequest.sessionInfo = kSetImagePropertiesStep; [flickrRequest callAPIMethodWithPOST:@"flickr.photos.setMeta" arguments:[NSDictionary dictionaryWithObjectsAndKeys:photoID, @"photo_id", @"Snap and Run", @"title", @"Uploaded from my iPhone/iPod Touch", @"description", nil]]; flickrRequest.sessionInfo = kSetImagePropertiesStep; [flickrRequest callAPIMethodWithPOST:@"flickr.photos.geo.setLocation" arguments:[NSDictionary dictionaryWithObjectsAndKeys:photoID, @"photo_id",@"34" ,@"lat",@"-118",@"lon", nil]]; } else if (inRequest.sessionInfo == kSetImagePropertiesStep) { [self updateUserInterface:nil]; snapPictureDescriptionLabel.text = @"Done"; [UIApplication sharedApplication].idleTimerDisabled = NO; } }

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  • Need help to create database schema for wholesale online tee store

    - by techiepark
    Hi, I'm currently working on wholesale online t-shirt shop. I have done this for fixed quantity and price, and its working fine. Now i need to do this for variable quantity and price. Here is the reference link, like what i have to do. Basic tables i have created are - CREATE TABLE attribute ( attribute_id int(11) NOT NULL auto_increment, name varchar(100) NOT NULL, PRIMARY KEY (attribute_id) ); CREATE TABLE attribute_value ( attribute_value_id int(11) NOT NULL auto_increment, attribute_id int(11) NOT NULL, value varchar(100) NOT NULL, PRIMARY KEY (attribute_value_id), KEY idx_attribute_value_attribute_id (attribute_id) ); CREATE TABLE product ( product_id int(11) NOT NULL auto_increment, name varchar(100) NOT NULL, description varchar(1000) NOT NULL, price decimal(10,2) NOT NULL, image varchar(150) default NULL, thumbnail varchar(150) default NULL, PRIMARY KEY (product_id), FULLTEXT KEY idx_ft_product_name_description (name,description) ); CREATE TABLE product_attribute ( product_id int(11) NOT NULL, attribute_value_id int(11) NOT NULL, PRIMARY KEY (product_id,attribute_value_id) ); I'm not getting how to store the price based on variable quantity. Please help me to create product and its related tables. my requirement is same as above reference link.

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  • Performance Tricks for C# Logging

    - by Charles
    I am looking into C# logging and I do not want my log messages to spend any time processing if the message is below the logging threshold. The best I can see log4net does is a threshold check AFTER evaluating the log parameters. Example: _logger.Debug( "My complicated log message " + thisFunctionTakesALongTime() + " will take a long time" ) Even if the threshold is above Debug, thisFunctionTakesALongTime will still be evaluated. In log4net you are supposed to use _logger.isDebugEnabled so you end up with if( _logger.isDebugEnabled ) _logger.Debug( "Much faster" ) I want to know if there is a better solution for .net logging that does not involve a check each time I want to log. In C++ I am allowed to do LOG_DEBUG( "My complicated log message " + thisFunctionTakesALongTime() + " will take no time" ) since my LOG_DEBUG macro does the log level check itself. This frees me to have a 1 line log message throughout my app which I greatly prefer. Anyone know of a way to replicate this behavior in C#?

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  • Business Objects - Containers or functional?

    - by Walter
    Where I work, we've gone back and forth on this subject a number of times and are looking for a sanity check. Here's the question: Should Business Objects be data containers (more like DTOs) or should they also contain logic that can perform some functionality on that object. Example - Take a customer object, it probably contains some common properties (Name, Id, etc), should that customer object also include functions (Save, Calc, etc.)? One line of reasoning says separate the object from the functionality (single responsibility principal) and put the functionality in a Business Logic layer or object. The other line of reasoning says, no, if I have a customer object I just want to call Customer.Save and be done with it. Why do I need to know about how to save a customer if I'm consuming the object? Our last two projects have had the objects separated from the functionality, but the debate has been raised again on a new project. Which makes more sense? EDIT These results are very similar to our debates. One vote to one side or another completely changes the direction. Does anyone else want to add their 2 cents? EDIT Eventhough the answer sampling is small, it appears that the majority believe that functionality in a business object is acceptable as long as it is simple but persistence is best placed in a separate class/layer. We'll give this a try. Thanks for everyone's input...

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  • Sequence numbers best practice

    - by Abdullah Jibaly
    What's the best practice or well known methods to implement sequence numbers for business entities such as invoices, purchase orders, job numbers, etc? I want to be able to save the latest value in the database and be able to set it programatically. Is it OK to use a table for this purpose that has a SEQUENCE_NAME, SEQUENCE_NUMBER tuple? I know some databases have a first class sequence type but others (eg, MySQL) do not so it's not something I want to rely on. If a table is used to hold these sequences what is the right way to get and increment them in a synchronized fashion to ensure no data inconsistencies arise?

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  • Representing game states in Tic Tac Toe

    - by dacman
    The goal of the assignment that I'm currently working on for my Data Structures class is to create a of Quantum Tic Tac Toe with an AI that plays to win. Currently, I'm having a bit of trouble finding the most efficient way to represent states. Overview of current Structure: AbstractGame Has and manages AbstractPlayers (game.nextPlayer() returns next player by int ID) Has and intializes AbstractBoard at the beginning of the game Has a GameTree (Complete if called in initialization, incomplete otherwise) AbstractBoard Has a State, a Dimension, and a Parent Game Is a mediator between Player and State, (Translates States from collections of rows to a Point representation Is a StateConsumer AbstractPlayer Is a State Producer Has a ConcreteEvaluationStrategy to evaluate the current board StateTransveralPool Precomputes possible transversals of "3-states". Stores them in a HashMap, where the Set contains nextStates for a given "3-state" State Contains 3 Sets -- a Set of X-Moves, O-Moves, and the Board Each Integer in the set is a Row. These Integer values can be used to get the next row-state from the StateTransversalPool SO, the principle is Each row can be represented by the binary numbers 000-111, where 0 implies an open space and 1 implies a closed space. So, for an incomplete TTT board: From the Set<Integer> board perspective: X_X R1 might be: 101 OO_ R2 might be: 110 X_X R3 might be: 101, where 1 is an open space, and 0 is a closed space From the Set<Integer> xMoves perspective: X_X R1 might be: 101 OO_ R2 might be: 000 X_X R3 might be: 101, where 1 is an X and 0 is not From the Set<Integer> oMoves perspective: X_X R1 might be: 000 OO_ R2 might be: 110 X_X R3 might be: 000, where 1 is an O and 0 is not Then we see that x{R1,R2,R3} & o{R1,R2,R3} = board{R1,R2,R3} The problem is quickly generating next states for the GameTree. If I have player Max (x) with board{R1,R2,R3}, then getting the next row-states for R1, R2, and R3 is simple.. Set<Integer> R1nextStates = StateTransversalPool.get(R1); The problem is that I have to combine each one of those states with R1 and R2. Is there a better data structure besides Set that I could use? Is there a more efficient approach in general? I've also found Point<-State mediation cumbersome. Is there another approach that I could try there? Thanks! Here is the code for my ConcretePlayer class. It might help explain how players produce new states via moves, using the StateProducer (which might need to become StateFactory or StateBuilder). public class ConcretePlayerGeneric extends AbstractPlayer { @Override public BinaryState makeMove() { // Given a move and the current state, produce a new state Point playerMove = super.strategy.evaluate(this); BinaryState currentState = super.getInGame().getBoard().getState(); return StateProducer.getState(this, playerMove, currentState); } } EDIT: I'm starting with normal TTT and moving to Quantum TTT. Given the framework, it should be as simple as creating several new Concrete classes and tweaking some things.

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  • java Properties - to expose or not to expose?

    - by ring bearer
    This might be an age old problem and I am sure everyone has their own ways. Suppose I have some properties defined such as secret.user.id=user secret.password=password website.url=http://stackoverflow.com Suppose I have 100 different classes and places where I need to use these properties. Which one is good (1) I create a Util class that will load all properties and serve them using a key constant Such as : Util is a singleton that loads all properties and keeps up on getInstance() call. Util myUtil = Util.getInstance(); String user = myUtil.getConfigByKey(Constants.SECRET_USER_ID); String password = myUtil.getConfigByKey(Constants.SECRET_PASSWORD); .. //getConfigByKey() - inturns invokes properties.get(..) doSomething(user, password) So wherever I need these properties, I can do steps above. (2) I create a meaningful Class to represent these properties; say, ApplicationConfig and provide getters to get specific properties. So above code may look like: ApplicationConfig config = ApplicationConfig.getInstance(); doSomething(config.getSecretUserId(), config.getPassword()); //ApplicationConfig would have instance variables that are initialized during // getInstance() after loading from properties file. Note: The properties file as such will have only minor changes in the future. My personal choice is (2) - let me hear some comments?

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  • Best practice for DAO pattern ?

    - by Tony
    I've seen a lot of codes use a service-dao pattern , I don't know the origin of this pattern . It force the front layer call service , then delegates some of the service task to dao. I want to ask : Does DAO layer do purely data access related task ? What about exception encapsulation ? Is there other pattern can be used to replace this ?

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  • git pull crashes after other member push something

    - by naiad
    Here it's the story... we have a Github account. I clone the repository ... then I can work with it, commit things, push things, etc ... I use Linux with command line and git version 1.7.7.3 Then other user, using Eclipse and git plugin for eclipse eGit 1.1.0 pushes something, and it appears in the github web pages as the last commit, but when I try to pull: $ git pull remote: Counting objects: 13, done. remote: Compressing objects: 100% (6/6), done. remote: Total 9 (delta 2), reused 7 (delta 0) Unpacking objects: 100% (9/9), done. error: unable to find 3e6c5386cab0c605877f296642d5183f582964b6 fatal: object 3e6c5386cab0c605877f296642d5183f582964b6 not found "3e6c5386cab0c605877f296642d5183f582964b6" is the commit hash of the last commit, done by the other user ... there's no problem at all to browse it through web page ... but for me it's impossible to pull it. It's strange, because my command line output tells about that commit hash, so it knows that one is the last one commit in the github system, but my git can not pull it ! Maybe the git protocol used in eGit is incompatible with the console git 1.7.7.3...

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  • Refactoring a C# derived class with method dependancies

    - by drelihan
    Hi Folks, I want to get your opinion on this. I have a class which is derived from a base class. I don't have control over the code in the base class and it is critical to the system that I derive from it. In my class I inherite two methods that are critical to the system and are used in pretty much every function, many times. I intend to refactor this derived class and extract some classes from it - this won't be a problem. What I'm not sure about is, is it worth extracting class if I have to constantly make call backs to my main class to access the two methods (or public wrappers to the methods)??? Thanks

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  • Designer tool integration with TFS?

    - by reallyJim
    Are there good tools for professional designers to use that support source control integration with Team Foundation Server? I'm aware of the Expression tools, but curious to see if there is something else, as proper designer tools really aren't my area of expertise.

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  • Validation with State Pattern for Multi-Page Forms in ASP.NET

    - by philrabin
    I'm trying to implement the state pattern for a multi-page registration form. The data on each page will be accumulated and stored in a session object. Should validation (including service layer calls to the DB) occur on the page level or inside each state class? In other words, should the concrete implementation of IState be concerned with the validation or should it be given a fully populated and valid object? See "EmptyFormState" class below: namespace Example { public class Registrar { private readonly IState formEmptyState; private readonly IState baseInformationComplete; public RegistrarSessionData RegistrarSessionData { get; set;} public Registrar() { RegistrarSessionData = new RegistrarSessionData(); formEmptyState = new EmptyFormState(this); baseInformationComplete = new BasicInfoCompleteState(this); State = formEmptyState; } public IState State { get; set; } public void SubmitData(RegistrarSessionData data) { State.SubmitData(data); } public void ProceedToNextStep() { State.ProceedToNextStep(); } } //actual data stored in the session //to be populated by page public class RegistrarSessionData { public string FirstName { get; set; } public string LastName { get; set; } //will include values of all 4 forms } //State Interface public interface IState { void SubmitData(RegistrarSessionData data); void ProceedToNextStep(); } //Concrete implementation of IState //Beginning state - no data public class EmptyFormState : IState { private readonly Registrar registrar; public EmptyFormState(Registrar registrar) { this.registrar = registrar; } public void SubmitData(RegistrarSessionData data) { //Should Validation occur here? //Should each state object contain a validation class? (IValidator ?) //Should this throw an exception? } public void ProceedToNextStep() { registrar.State = new BasicInfoCompleteState(registrar); } } //Next step, will have 4 in total public class BasicInfoCompleteState : IState { private readonly Registrar registrar; public BasicInfoCompleteState(Registrar registrar) { this.registrar = registrar; } public void SubmitData(RegistrarSessionData data) { //etc } public void ProceedToNextStep() { //etc } } }

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  • What is the length of time to send a list of 200,000 integers from a client's browser to an internet

    - by indiehacker
    Over the connections that most people in the USA have in their homes, what is the approximate length of time to send a list of 200,000 integers from a client's browser to an internet sever (say Google app engine)? Does it change much if the data is sent from an iPhone? How does the length of time increase as the size of the integer list increases (say with a list of a million integers) ? Context: I wasn't sure if I should write code to do some simple computations and sorting of such lists for the browser in javascript or for the server in python, so I wanted to explore this issue of how long it takes to send the output data from a browser to a server over the web in order to help me decide where (client's browser or app engine server) is the best place for such computations to be processed.

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  • Admob integration for blackberry

    - by tek3
    I am developing an application which requires Admob integration.I have googled much about it but could not find any help about it except for one question in blackberry forums and that too with no answers to it. If anyone has been successful in integrating Admob with blackberry , then please help me also in doing this.. Thanx

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  • Standard Place for an Empty String Array in the JDK

    - by Simon B
    Hi is there a standard place for accessing empty array constants in the JDK 1.5. When I want to do a conversion from a String Collection (e.g. ArrayList)to a String Array I find myself using my own which is defined in my own Constants class: public static final String[] EMPTY_STRING_ARRAY = new String[0]; And then in my client code something like: String[] retVal = myStringList.toArray(Constants.EMPTY_STRING_ARRAY); return retVal; I was wondering if this is the "idiomatic" of doing it or if I'm missing something I get the impression from the brief search I did that this kind of thing is prevalent in many people's code. Any ideas, answers, comment (aside from that I shouldn't really use String Arrays) greatly appreciated, Cheers Simon

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  • Factory Method Implementation

    - by cedar715
    I was going through the 'Factory method' pages in SO and had come across this link. And this comment. The example looked as a variant and thought to implement in its original way: to defer instantiation to subclasses... Here is my attempt. Does the following code implements the Factory pattern of the example specified in the link? Please validate and suggest if this has to undergo any re-factoring. public class ScheduleTypeFactoryImpl implements ScheduleTypeFactory { @Override public IScheduleItem createLinearScheduleItem() { return new LinearScheduleItem(); } @Override public IScheduleItem createVODScheduleItem() { return new VODScheduleItem(); } } public class UseScheduleTypeFactory { public enum ScheduleTypeEnum { CableOnDemandScheduleTypeID, BroadbandScheduleTypeID, LinearCableScheduleTypeID, MobileLinearScheduleTypeID } public static IScheduleItem getScheduleItem(ScheduleTypeEnum scheduleType) { IScheduleItem scheduleItem = null; ScheduleTypeFactory scheduleTypeFactory = new ScheduleTypeFactoryImpl(); switch (scheduleType) { case CableOnDemandScheduleTypeID: scheduleItem = scheduleTypeFactory.createVODScheduleItem(); break; case BroadbandScheduleTypeID: scheduleItem = scheduleTypeFactory.createVODScheduleItem(); break; case LinearCableScheduleTypeID: scheduleItem = scheduleTypeFactory.createLinearScheduleItem(); break; case MobileLinearScheduleTypeID: scheduleItem = scheduleTypeFactory.createLinearScheduleItem(); break; default: break; } return scheduleItem; } }

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  • why is java.lang.Throwable a class?

    - by mdma
    In java adjectives ending in -able are interfaces Serializable, Comparable etc... So why is Throwable a class? Wouldn't exception handling be easier if Throwable were an interface? Obviously, changing it now is out the question. But could it be made abstract? Wouldn't that avoid the bad practice of throw new Throwable();

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  • Are there old versions of Windows UX guidelines somewhere?

    - by Camilo Martin
    Since I've read Windows User Experience Interaction Guidelines (there's a PDF download avaliable) I've found it to be admirably self-deprecating, humbly pointing out their own horrible UI practices long scolded by Joel Spolsky. I'd like to know, however, what they had in mind while they made those mistakes. Is this (terrific) UX Guidelines document something new, or were there previous issues of such? If so, where can I find them? My prayers to Google yielded no leniency.

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  • Is it immoral to write crappy code even if readability and correctness is not a requirement?

    - by mafutrct
    There are cases when crappy (i.e. unreadable and buggy) code is not much of a problem. For instance, imagine you need to generate a big text file that mostly follows a simple pattern with a few very complex exceptions. What do you do? You quickly write a simple algorithm and insert the exceptional bits in the output manually to save 4 hours. The code is unreadable, and the output is flawed, but it's still the correct way since it is way faster. But let's get this straight: I hate bad code. I've had to read and work with code that caused my stomach to hurt. I care a lot about good code. And actually, I caught myself thinking that it is immoral to write bad code even though the dirty approach is sometimes superior. I was surprised by myself and found my idea to be very irrational. Did you ever experience this? Should I just get rid of this stupid idea and use the most efficient approach to coding?

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  • ActiveMerchant - Optimal method of sending money to user? PayPal account or Credit

    - by Kevin
    I have a website that will take payments from user A, hold them in our escrow account, then transfer the money minus a fee to user B. I have the first part figured out, in terms of taking credit card payments from user A, but I'm trying to figure out the optimal method of taking that money and sending it to user B. I'm not storing credit card info due to privacy and I don't mind requiring user B to sign up for a PayPal account if they're going to use the system but I don't know how to directly send payments to a PayPal account. I'm using ActiveMerchant and the PayPal gateway on Rails 2.3.5. I'm also open to any suggestions as to what the optimal method is to take money from user A, hold it for 1-60 days, then transfer it to user B while incurring minimal fees and something I can implement in Rails hopefully that won't cause me to have an aneurysm.

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  • How does this code break the Law of Demeter?

    - by Dave Jarvis
    The following code breaks the Law of Demeter: public class Student extends Person { private Grades grades; public Student() { } /** Must never return null; throw an appropriately named exception, instead. */ private synchronized Grades getGrades() throws GradesException { if( this.grades == null ) { this.grades = createGrades(); } return this.grades; } /** Create a new instance of grades for this student. */ protected Grades createGrades() throws GradesException { // Reads the grades from the database, if needed. // return new Grades(); } /** Answers if this student was graded by a teacher with the given name. */ public boolean isTeacher( int year, String name ) throws GradesException, TeacherException { // The method only knows about Teacher instances. // return getTeacher( year ).nameEquals( name ); } private Grades getGradesForYear( int year ) throws GradesException { // The method only knows about Grades instances. // return getGrades().getForYear( year ); } private Teacher getTeacher( int year ) throws GradesException, TeacherException { // This method knows about Grades and Teacher instances. A mistake? // return getGradesForYear( year ).getTeacher(); } } public class Teacher extends Person { public Teacher() { } /** * This method will take into consideration first name, * last name, middle initial, case sensitivity, and * eventually it could answer true to wild cards and * regular expressions. */ public boolean nameEquals( String name ) { return getName().equalsIgnoreCase( name ); } /** Never returns null. */ private synchronized String getName() { if( this.name == null ) { this.name == ""; } return this.name; } } Questions How is the LoD broken? Where is the code breaking the LoD? How should the code be written to uphold the LoD?

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  • google map V-3 simple problem with latlng

    - by amar
    hi, i was using v2 of google maps. Now i shifted to v3. In version 2, this WAS working GEvent.addListener(map, "click", function(overlay, latlng) { myLatitude = latlng.lat(); myLongitude = latlng.lng(); alert(myLatitude + ' data ' + myLongitude); }); what should be the equvalant of this code in v3 ?? i searched a lot, but couldn't find any good result.. I have tried this.. google.maps.event.addListener(map, 'click', function(overlay , latlng) { myLatitude = latlng.lat(); //myLongitude = latlng.lng(); alert('hi! ' + myLatitude); }); but no results.. thanks

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