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  • Generics vs inheritance (whenh no collection classes are involved)

    - by Ram
    This is an extension of this questionand probably might even be a duplicate of some other question(If so, please forgive me). I see from MSDN that generics are usually used with collections The most common use for generic classes is with collections like linked lists, hash tables, stacks, queues, trees and so on where operations such as adding and removing items from the collection are performed in much the same way regardless of the type of data being stored. The examples I have seen also validate the above statement. Can someone give a valid use of generics in a real-life scenario which does not involve any collections ? Pedantically, I was thinking about making an example which does not involve collections public class Animal<T> { public void Speak() { Console.WriteLine("I am an Animal and my type is " + typeof(T).ToString()); } public void Eat() { //Eat food } } public class Dog { public void WhoAmI() { Console.WriteLine(this.GetType().ToString()); } } and "An Animal of type Dog" will be Animal<Dog> magic = new Animal<Dog>(); It is entirely possible to have Dog getting inherited from Animal (Assuming a non-generic version of Animal)Dog:Animal Therefore Dog is an Animal Another example I was thinking was a BankAccount. It can be BankAccount<Checking>,BankAccount<Savings>. This can very well be Checking:BankAccount and Savings:BankAccount. Are there any best practices to determine if we should go with generics or with inheritance ?

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  • Need Help with wxPython & pyGame

    - by Xavier
    Hi Guys, I'm actually in need of your help and advice here on my assignment that I am working on. First of all, I was task to do a program that runs langton's ant simulation. For that, I've managed to get the source code (from snippets.dzone.com/posts/show/5143) and edited it accordingly to my requirements. This was done and ran in pygame module extension. In addition, my task requires a GUI to interface for users to run and navigate through the screens effectively with the langton's ant program running. I used wxPython with the help of an IDE called BOA constructor to create the frames, buttons, textboxes, etc. Basically, all the stuff needed in the interfaces. However, I've ran into some problems listed below: Found problem integrating pyGame with wxPython. On this note, I've research the internet for answers and tutorials where I found out from website: wiki.wxpython.org/IntegratingPyGame & aspn.activestate.com/ASPN/Mail/Message/wxpython-users/3178042. I understand from the sites that integrating pyGame with wxPython will be a difficult task where it has caused common problems like the inability to placing other controls into the frames as the pyGame application will cover the entire panel. I really hope that you can clarify my doubts on this and advise me on the path that I should take from here. Therefore, I ask the following questions: Is it feasible to integrate pyGame with wxPython? If it is not feasible to integrate pyGame with wxPython, what other alternatives do I have to create a GUI interface integrating pyGame into it. If so how do I go about? If it is possible to go about integrating pyGame with wxPython, how do I go about doing so? Really need you guys opinion on this.

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  • GitHub solution for personal repo

    - by Luke Maurer
    So I've got my private SVN repo on my home server, and it has maybe 30 different modules thrown together in it, ranging from abortive throw-away larks to a few endeavors that might actually go somewhere someday. But a recent filesystem failure (BTW, never ever EVER use XFS without a battery-backed hardware RAID) has me spooked and thinking of using a DVCS for all that. I've also just had quite the swig of the Git koolaid, and I've been working with GitHub of late, so that's where I'm looking right now. Of course, it would be silly to shell out major cash for a separate private Git repo for every little project, and I don't want to have to be selective about what I throw up there (I love all my children :-D ), so I'll have to be somewhat creative about this. I can happily use SSH to my home box to use Git the way I've been using SVN, and I'm thinking from there I could amalgamate everything into, say, a big project with 30 submodules, which I then push to GitHub. What'd be a sane way to set this up? Does using submodules sound feasible? How do I sync it all to my private GitHub repo? Cron job? Git hook? I'd love to hear it if anyone's done something similar. I'm not really married to Git or GitHub, so a sufficiently compelling feature of another solution might sway me. But if your answer does involve a different system (especially a different VCS), be advised it'll be a tougher sell :-)

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  • git clone fails with "index-pack" failed?

    - by gct
    So I created a remote repo that's not bare (because I need redmine to be able to read it), and it's set to be shared with the group (so git init --shared=group). I was able to push to the remote repo and now I'm trying to clone it. If I clone it over the net I get this: remote: Counting objects: 4648, done. remote: Compressing objects: 100% (2837/2837), done. error: git-upload-pack: git-pack-objects died with error.B/s fatal: git-upload-pack: aborting due to possible repository corruption on the remote side. remote: aborting due to possible repository corruption on the remote side. fatal: early EOF fatal: index-pack failed I'm able to clone it locally without a problem, and I ran "git fsck", which only reports some dangling trees/blobs, which I understand aren't a problem. What could be causing this? I'm still able to pull from it, just not clone. I should note the remote git version is 1.5.6.5 while local is 1.6.0.4 I tried cloning my local copy of the repo, stripping out the .git folder and pushing to a new repo, then cloning the new repo and I get the same error, which leads me to believe it may be a file in the repo that's causing git-upload-pack to fail... Edit: I have a number of windows binaries in the repo, because I just built the python modules and then stuck them in there so everyone else didn't have to build them as well. If I remove the windows binaries and push to a new repo, I can clone again, perhaps that gives a clue. Trying to narrow down exactly what file is causing the problem now.

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  • razor websites not working and all dlls are present

    - by Michael Tot Korsgaard
    I've uploaded a .cshtml website to a surftown server, and I got some problems running the code. But I have a problem with it running the Razor code. This is how the page renders:(Default.cshtml) I've already checked for internal communication problems. And this is my result: But then why isn't it working, and how can I fix it? I've heard that it can be a problem with views but how whould I fix this if that's the case? My websites folder tree: (And some files too) App_Code App_Data packages Microsoft.AspNet.Razor.2.0.20710.0 Microsoft.Asp.Net.WebPages.2.0.20710.0 Microsoft.Asp.Net.WebPages.Administration.2.0.20710.0 Microsoft.Asp.Net.WebPages.Data.2.0.20710.0 Microsoft.Asp.Net.WebPages.WebData.2.0.20710.0 Microsoft.Web.Infrastructure.1.0.0.0 NuGet.Core.1.6.2 bin packages jQuery.2.0.3 Content Scripts Tools Microsoft.AspNet.Mvc.4.0.30506.0 lib net40 Microsoft.AspNet.Razor.2.0.30506.0 lib net40 Microsoft.AspNet.WebPages.2.0.30506.0 lib net40 Pages Chapters Read.cshtml Edit Move Chapter.cshtml Entry.cshtml Entries EnterEntry.cshtml EnterNote.cshtml Login Login.cshtml Search Result.cshtml Scripts Addons TinyMCE Styles CSS Views _Layout.cshtml Default.cshtml My web.config file looks like this: <?xml version="1.0"?> <configuration> <system.web> <compilation debug="true" targetFramework="4.0"> <buildProviders> <add extension=".cshtml" type="System.Web.WebPages.Razor.RazorBuildProvider, System.Web.WebPages.Razor"/> </buildProviders> <assemblies> <add assembly="System.Web.Mvc, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </assemblies> </compilation> </system.web> <connectionStrings> <add connectionString="database connection" providerName="System.Data.SqlClient"/> </connectionStrings> </configuration> EDIT: Is it a problem that all my files are .cshtml?

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  • Creating a draft version of the page before publishing in Drupal 6?

    - by Marco
    I've been looking for a good way to handle revisions in Drupal, but I am yet to succeed. For some reason there is no built in way to save a draft (that I've found so far), and the modules I've tried so far do not seem to fully work. First I tried save_as_draft, which seemed to do almost what I wanted, and if I'm not mistaken, also handles CCK fields. Sadly it seems to be broken somehow, so I can't edit a page once I've saved it as a draft.. maybe I could fix it by going through the code, but that would not be my preferred solution. The other module I tried is aptly named draft, but from what I can tell, this module only handles the title and body fields, and does this in a way that appear odd to me. Is there some common practice to solve this? I couldn't imagine that nobody had to solve this before, but I haven't found any good solution to it yet. Clarification I need this functionality for already existing content, that is, I want to be able to create and edit a draft version of an already published page, while the "old" version would still be available to anonymous users.

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  • Pronunciation of programming structures (particularly in c#)

    - by Andrzej Nosal
    As a non-English speaking person I often have problems pronouncing certain programming structures and abbreviations. I've been watching some video tutorials and listening to podcasts as well, though I couldn't catch them all. My question is what is the common or correct pronunciation of the following code snippets? Generics, like IEnumerable<int> or in a method void Swap<T>(T lhs, T rhs) Collections indexing and indexer access e.g. garage[i], rectangular arrays myArray[2,1] or jagged[1][2][3] Lambda operator =>, e.g. in a where extension method .Where(animal => animal.Color == Color.Brown) or in an anonymous method () => { return false;} Inheritance class Derived : Base (extends?) class SomeClass : IDisposable (implements?) Arithemtic operators += -= *= /= %= ! Are += and -= pronounced the same for events? Collections initializers new int[] { 4, 5, 8, 9, 12, 13, 16, 17 }; Casting MyEnum foo = (MyEnum)(int)yourFloat; (as?) Nullables DateTime? dt = new DateTime?(); I tagged the question with C# as some of them are specific to C# only.

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  • iPhone static library Clang/LLVM error: non_lazy_symbol_pointers

    - by Bekenn
    After several hours of experimentation, I've managed to reduce the problem to the following example (C++): extern "C" void foo(); struct test { ~test() { } }; void doTest() { test t; // 1 foo(); // 2 } This is being compiled for iOS devices in XCode 4.2, using the provided Clang compiler (Apple LLVM compiler 3.0) and the iOS 5.0 SDK. The project is configured as a Cocoa Touch Static Library, and "Enable Linking With Shared Libraries" is set to No because I'm building an AIR native extension. The function foo is defined in another external library. (In my actual project, this would be any of the C API functions defined by Adobe for use in AIR native extensions.) When attempting to compile this code, I get back the error: FATAL:incompatible feature used: section type non_lazy_symbol_pointers (must specify "-dynamic" to be used) clang: error: assembler command failed with exit code 1 (use -v to see invocation) The error goes away if I comment out either of the lines marked 1 or 2 above, or if I change the build setting "Enable Linking With Shared Libraries" to Yes. (However, if I change the build setting, then I get multiple ld warning: unexpected srelocation type 9 warnings when linking the library into the final project, and the application crashes when running on the device.) The build error also goes away if I remove the destructor from test. So: Is this a bug in Clang? Am I missing some all-important and undocumented build setting? The interaction between an externally-provided function and a struct with a destructor is very peculiar, to say the least.

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  • How to transform SoapFault to SoapMessage via Interceptor in CXF?

    - by Michal Mech
    I have web-service created and configured via Spring and CXF. See beans below: <?xml version="1.0" encoding="UTF-8"?> <beans <!-- ommited -->> <import resource="classpath:META-INF/cxf/cxf.xml" /> <import resource="classpath:META-INF/cxf/cxf-extension-soap.xml" /> <import resource="classpath:META-INF/cxf/cxf-servlet.xml" /> <bean id="internalActService" class="package.InternalActServiceImpl" /> <jaxws:endpoint implementor="#internalActService" address="/InternalActService"> <jaxws:properties> <entry key="schema-validation-enabled" value="true" /> </jaxws:properties> <jaxws:outFaultInterceptors> <bean class="package.InternalActServiceFaultOutInterceptor" /> </jaxws:outFaultInterceptors> </jaxws:endpoint> </beans> As can you see I added schema validation to my web service. But CXF throws SoapFault when request is not corresponding with schema. I want to send to the client SoapMessage instead of SoapFault, that's why I added outFaultInterceptors. My question is how to transform SoapFault to SoapMessage? I've made few tries but I don't know how to implement outFaultInterceptor.

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  • Strings exported from a module have changed line breaks

    - by Jesse Millikan
    In a DrScheme project, I'm using a MrEd editor-canvas% with text% and inserting a string from a literal in a Scheme file. This results in an extra blank line in the editor for each line of text I'm trying to insert. I've tracked this down to the apparent fact that string literals from outside modules are getting extra line breaks. Here's a full example. The editor is irrelevant at this point, but it displays the result. ; test-literals.ss (module test-literals scheme (provide (all-defined-out)) (define exported-string "From another module with some more line breaks. ")) ; editor-test.ss (module editor-test scheme (require mred "test-literals.ss") (define w (instantiate frame% ("Editor Test" #f) )) (define c (instantiate editor-canvas% (w) (line-count 12) (min-width 400))) (define editor (instantiate text% ())) (send c set-editor editor) (send w show #t) (send editor erase) (send editor insert "Some text with some line breaks. ") (send editor insert exported-string)) And the result in the editor is Some text with some line breaks. From another module with some more line breaks. I've traced in and figured out that it's changing Unix line breaks to Windows line breaks when strings are imported from another module, but these display as double line breaks. Why is this happening and is there a way to stop it other than changing every imported string?

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  • Unit testing opaque structure based C API

    - by Nicolas Goy
    I have a library I wrote with API based on opaque structures. Using opaque structures has a lot of benefits and I am very happy with it. Now that my API are stable in term of specifications, I'd like to write a complete battery of unit test to ensure a solid base before releasing it. My concern is simple, how do you unit test API based on opaque structures where the main goal is to hide the internal logic? For example, let's take a very simple object, an array with a very simple test: WSArray a = WSArrayCreate(); int foo = 5; WSArrayAppendValue(a, &foo); int *bar = WSArrayGetValueAtIndex(a, 0); if(&foo != bar) printf("Eroneous value returned\n"); else printf("Good value returned\n"); WSRelease(a); Of course, this tests some facts, like the array actually acts as wanted with 1 value, but when I write unit tests, at least in C, I usualy compare the memory footprint of my datastructures with a known state. In my example, I don't know if some internal state of the array is broken. How would you handle that? I'd really like to avoid adding codes in the implementation files only for unit testings, I really emphasis loose coupling of modules, and injecting unit tests into the implementation would seem rather invasive to me. My first thought was to include the implementation file into my unit test, linking my unit test statically to my library. For example: #include <WS/WS.h> #include <WS/Collection/Array.c> static void TestArray(void) { WSArray a = WSArrayCreate(); /* Structure members are available because we included Array.c */ printf("%d\n", a->count); } Is that a good idea? Of course, the unit tests won't benefit from encapsulation, but they are here to ensure it's actually working.

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  • How to load JPG file into NSBitmapImageRep?

    - by Adam
    Objective-C / Cocoa: I need to load the image from a JPG file into a two dimensional array so that I can access each pixel. I am trying (unsuccessfully) to load the image into a NSBitmapImageRep. I have tried several variations on the following two lines of code: NSString *filePath = [NSString stringWithFormat: @"%@%@",@"/Users/adam/Documents/phoneimages/", [outLabel stringValue]]; //this coming from a window control NSImageRep *controlBitmap = [[NSImageRep alloc] imageRepWithContentsOfFile:filePath]; With the code shown, I get a runtime error: -[NSImageRep imageRepWithContentsOfFile:]: unrecognized selector sent to instance 0x100147070. I have tried replacing the second line of code with: NSImage *controlImage = [[NSImage alloc] initWithContentsOfFile:filePath]; NSBitmapImageRep *controlBitmap = [[NSBitmapImageRep alloc] initWithData:controlImage]; But this yields a compiler error 'incompatible type' saying that initWithData wants a NSData variable not an NSImage. I have also tried various other ways to get this done, but all are unsuccessful either due to compiler or runtime error. Can someone help me with this? I will eventually need to load some PNG files in the same way (so it would be nice to have a consistent technique for both). And if you know of an easier / simpler way to accomplish what I am trying to do (i.e., get the images into a two-dimensional array), rather than using NSBitmapImageRep, then please let me know! And by the way, I know the path is valid (confirmed with fileExistsAtPath) -- and the filename in outLabel is a file with .jpg extension. Thanks for any help!

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  • jQuery: hard time to get <embed> element

    - by Patrick
    hi, how can I get the embed element with jQuery ? (I spent enough time trying with "children(), find(), last() jquery functions). This is my code. Until here it works, I would like to get the second children (embed). $('div.filefield-file').each(function(index) { console.log($(this).children()); }); </script> This is HTML code: Scheduling Video <div class="field-item even"> <div class="filefield-file clear-block"><div class="filefield-icon field-icon-video-x-flv"><img class="field-icon-video-x-flv" alt="video/x-flv icon" src="http://localhost/drupal/sites/all/modules/filefield/icons/protocons/16x16/mimetypes/video-x-generic.png"></div><div style="background-color: rgb(255, 255, 255); width: 400px;"><embed style="display: block;" src="/drupal/videoPlayer.swf?file=http://localhost/drupal/sites/default/files/files/projects/Project3/videos/screenshot.flv" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" bgcolor="#ffffff" allowfullscreen="true" autoplay="true" flashvars="file=http://localhost/drupal/sites/default/files/files/projects/Project3/videos/screenshot.flv" height="400" width="400"><div>screenshot.flv</div></div></div> </div>

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  • Get instance of type inheriting from base class, implementing interface, using StructureMap

    - by Ben
    Continuing on my quest for a good plugin implementation I have been testing the StructureMap assembly scanning features. All plugins will inherit from abstract class PluginBase. This will provide access to common application services such as logging. Depending on it's function, each plugin may then implement additional interfaces, for example, IStartUpTask. I am initializing my plugins like so: Scan(x => { x.AssembliesFromPath(HttpContext.Current.Server.MapPath("~/Plugins"), assembly => assembly.GetName().Name.Contains("Extension")); x.AddAllTypesOf<PluginBase>(); }); The difficulty I am then having is how to work against the interface (not the PluginBase) in code. It's easy enough to work with PluginBase: var plugins = ObjectFactory.GetAllInstances<PluginBase>(); foreach (var plugin in plugins) { } But specific functionality (e.g. IStartUpTask.RunTask) is tied to the interface, not the base class. I appreciate this may not be specific to structuremap (perhaps more a question of reflection). Thanks, Ben

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  • git merge with renamed files

    - by Kevin
    I have a large website that I am moving into a new framework and in the process adding git. The current site doesn't have any version control on it. I started by copying the site into a new git repository. I made a new branch and made all of the changes that were needed to make it work with the new framework. One of those steps was changing the file extension of all of the pages. Now in the time that I have been working on the new site changes have been made to files on the old site. So I switched to master and copied all of those changes in. The problem is when I merge the branch with the new framework back onto master there is a conflict on every file that was changed on the master branch. I wouldn't be to worried about it but there are a couple of hundred files with changes. I have tried git rebase and git rebase --merge with no luck. How can I merge these 2 branches without dealing with every file?

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  • Include error in writing html file from php

    - by Grozav Alex Ioan
    I seem to have some problem with my code here. It creates a file from the php file, but I get an error on the include path. include('../include/config.php'); $name = ($_GET['createname']) ? $_GET['createname'] : $_POST['createname']; function buildhtml($strphpfile, $strhtmlfile) { ob_start(); include($strphpfile); $data = ob_get_contents(); $fp = fopen ($strhtmlfile, "w"); fwrite($fp, $data); fclose($fp); ob_end_clean(); } buildhtml('portfolio.php?name='.$name, "../gallery/".$name.".html"); The problem seems to be here: 'portfolio.php?name='.$name Any way I can replace this, and still send the variable over? Here's the error I get when I put ?name after the php extension: Warning: include(portfolio.php?name=hyundai) [function.include]: failed to open stream: No such file or directory in D:\Projects\Metro Web\Coding\admin\create.php on line 15 Warning: include(portfolio.php?name=hyundai) [function.include]: failed to open stream: No such file or directory in D:\Projects\Metro Web\Coding\admin\create.php on line 15 Warning: include() [function.include]: Failed opening 'portfolio.php?name=hyundai' for inclusion (include_path='.;C:\php\pear') in D:\Projects\Metro Web\Coding\admin\create.php on line 15

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  • Visual Studio opening .xml files in Notepad

    - by Portman
    So I'm happily working on a project making heavy use of custom .xml configuration files this morning. All of a sudden, whenever I double-click an .xml file in Solution Explorer, it opens in Notepad instead of within Visual Studio. Thinking that it was the Windows file associations, I right-clicked on a file in Explorer, selected Open With Choose Defaults, and selected Visual Studio 2008. But the problem remains -- now when I open a file from Explorer, Visual Studio Opens, then it opens Notepad. Needless to say, this is very frustrating, and Google is not much help. Has anyone else ever had this problem, and what did you do about it? Notes: This only happens for .xml files. Other text files (.config, .txt) open within Visual Studio just fine. This has nothing to do with Windows file associations, as Windows open up VS2008 just as it should. This is some crazy problem internal to Visual Studio. I've also tried Tools Options General Restore File Associations. No luck. Nothing present in Tools Options Text Editor File Extension This is what my "Open With" menu looks like for .xml files. As you can see, "XML Editor" is set to the default.

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  • APC values randomly disappear

    - by Michael
    I'm using APC for storing a map of class names to class file paths. I build the map like this in my autoload function: $class_paths = apc_fetch('class_paths'); // If the class path is stored in application cache - search finished. if (isset($class_paths[$class])) { return require_once $class_paths[$class]; // Otherwise search in known places } else { // List of places to look for class $paths = array( '/src/', '/modules/', '/libs/', ); // Search directories and store path in cache if found. foreach ($paths as $path) { $file = DOC_ROOT . $path . $class . '.php'; if (file_exists($file)) { echo 'File was found in => ' . $file . '<br />'; $class_paths[$class] = $file; apc_store('class_paths', $class_paths); return require_once $file; } } } I can see as more and more classes are loaded, they are added to the map, but at some point the apc_fetch returns NULL in the middle of a page request, instead of returning the map. Getting => class_paths Array ( [MCS\CMS\Helper\LayoutHelper] => /Users/mbl/Documents/Projects/mcs_ibob/core/trunk/src/MCS/CMS/Helper/LayoutHelper.php [MCS\CMS\Model\Spot] => /Users/mbl/Documents/Projects/mcs_ibob/core/trunk/src/MCS/CMS/Model/Spot.php ) Getting => class_paths {null} Many times the cached value will also be gone between page requests. What could be the reason for this? I'm using APC as an extension (PECL) running PHP 5.3.

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  • git clone fails with "index-pack" failed?

    - by gct
    So I created a remote repo that's not bare (because I need redmine to be able to read it), and it's set to be shared with the group (so git init --shared=group). I was able to push to the remote repo and now I'm trying to clone it. If I clone it over the net I get this: remote: Counting objects: 4648, done. remote: Compressing objects: 100% (2837/2837), done. error: git-upload-pack: git-pack-objects died with error.B/s fatal: git-upload-pack: aborting due to possible repository corruption on the remote side. remote: aborting due to possible repository corruption on the remote side. fatal: early EOF fatal: index-pack failed I'm able to clone it locally without a problem, and I ran "git fsck", which only reports some dangling trees/blobs, which I understand aren't a problem. What could be causing this? I'm still able to pull from it, just not clone. I should note the remote git version is 1.5.6.5 while local is 1.6.0.4 I tried cloning my local copy of the repo, stripping out the .git folder and pushing to a new repo, then cloning the new repo and I get the same error, which leads me to believe it may be a file in the repo that's causing git-upload-pack to fail... Edit: I have a number of windows binaries in the repo, because I just built the python modules and then stuck them in there so everyone else didn't have to build them as well. If I remove the windows binaries and push to a new repo, I can clone again, perhaps that gives a clue. Trying to narrow down exactly what file is causing the problem now.

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  • Simple multilingual CMS?

    - by Christoffer
    Hi, I have been searching for a while now for a dead simple CMS with multi-language support. The ideal candidate is very lean and offers the possibility to set up different languages for different domains. It's OK if the language support is provided by a plugin/extension. For example I want example.com to point to English and example.fr should be French. With different URI-mappings for SEO. It can be developed in either of PHP, Ruby or Python and has to be open source. Any tips? Thank you EDIT / MORE DETAILS What I want is a CMS that is as simple to use and grasp for a client as Radiant is, but with tabs on each resource that can translate articles to different languages. Languages have to be able to use multiple domains, one for each language. I want to easily use the same article for more than one language as well as have articles (e.g. blog posts or news stories) that are only connected to one language. The CMS should be very light in core functionality (like Radiant, unlike Drupal/Joomla) but be easily extendable with plugins.

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  • SL3 TreeView Not Programmatically Scrolling

    - by Chris
    I have a treeview in Silverlight 3. The treeview is bound to a observable collection - which contains a list of hierarchical data. When the page loads initially, all nodes, by default, in the treeview, are collapsed. I have functionality that allows a certain item in the treeview to be selected programmatically. The problem that I am running into is when an item is selected that isn't immediately visible (i.e. one or more parent nodes are collapsed). I programmatically expand them, but, when I try to programmatically scroll into view, so the user can see the selected item, it doesn't work. I looked into this further, and I believe that it has to do with the calculated viewport height for the scroll viewer. It almost seems like a timing issue, as, if the item's parent node is expanded, and then the item is programmatically selected, the code that scrolls the treeview into view for that selected treeview item works perfectly. Please refer to the extension method below that I am using to scroll the treeview into view. Any help or suggestions on how to correct this would be greatly appreciated. Thanks. public static void BringIntoViewForScrollViewer(this FrameworkElement frameworkElement, ScrollViewer scrollViewer) { var transform = frameworkElement.TransformToVisual(scrollViewer); var positionInScrollViewer = transform.Transform(new Point(0, 0)); if (positionInScrollViewer.Y < 0 || positionInScrollViewer.Y > scrollViewer.ViewportHeight) scrollViewer.ScrollToVerticalOffset(scrollViewer.VerticalOffset + positionInScrollViewer.Y - ScrollPadding); }

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  • Installing RestEasy documentation is not clear--does maven install resteasy?

    - by user798719
    3.1. Standalone Resteasy If you are using resteasy outside of JBoss AS 6, you will need to do a few manual steps to install and configure resteasy. RESTeasy is deployed as a WAR archive and thus depends on a Servlet container. We strongly suggest that you use Maven to build your WAR files as RESTEasy is split into a bunch of different modules. You can see an example Maven project in one of the examples in the examples/ directory Also, when you download RESTeasy and unzip it you will see a lib/ directory that contains the libraries needed by resteasy. Copy these into your /WEB-INF/lib directory. Place your JAX-RS annotated class resources and providers within one or more jars within /WEB-INF/lib or your raw class files within /WEB-INF/classes. Hi, is my confusion justified? I am using JBoss 5 unfortunately. Do I need to download RESTeasy and unzip it IF I am using Maven, as the documentation recommends? Maven grabs all the dependencies that are needed to build a project, including the RESTEasy fraemwork, right? So why the contradiction here? Wish that the documentation would anticipate common questions and be written more clearly.

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  • Handling learning curve for new developers

    - by pete the pagan-gerbil
    Our company likes to hire new developers, with no experience. We have a core set of skills that we try to get them up to speed with, like ASP.NET and WinForms - to teach basic programming, the .NET languages, and the things they'll need to maintain and write. We also try and mentor them through early projects, so they can learn from someone more experienced. Recently, we've been seeing the benefits of new frameworks like MVC and ideas like Unit Testing and TDD (by extension, dependancy injection and IoC), and we'd like to start using these in the team. However, this increases the time that a junior would have before they can get started on a new project - because doing something like unit tests wrong could cause major headaches months or years later in maintenance, especially if we believe unit tests to be comprehensive. How do you handle the huge amount of things that a junior will need to take on, acknowledging that the business wants them working independantly as soon as possible? Is it acceptable to tell them not to unit test till a while after they are independant (and give them small, simpler projects in the meantime) before taking them to 'level 2' of the core skills?

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  • .NET Remoting Connecting to Wrong Host

    - by Dark Falcon
    I have an application I wrote which has been running well for 4 years. Yesterday they moved all their servers around and installed about 60 pending Windows updates, and now it is broken. The application makes use of remoting to update some information on another server (10.0.5.230), but when I try to create my remote object, I get the following exception: Note that it is trying to connect to 127.0.0.1, not the proper server. The server (10.0.5.230) is listening on port 9091 as it should. This same error is happening on all three terminal servers where this application is installed. Here is the code which registers the remoted object: public static void RegisterClient() { string lServer; RegistryKey lKey = Registry.CurrentUser.OpenSubKey("SOFTWARE\\Shoreline Teleworks\\ShoreWare Client"); if (lKey == null) throw new InvalidOperationException("Could not find Shoretel Call Manager"); object lVal = lKey.GetValue("Server"); if (lVal == null) throw new InvalidOperationException("Shoretel Call Manager did not specify a server name"); lServer = lVal.ToString(); IDictionary props = new Hashtable(); props["port"] = 0; string s = System.Guid.NewGuid().ToString(); props["name"] = s; ChannelServices.RegisterChannel(new TcpClientChannel(props, null), false); RemotingConfiguration.RegisterActivatedClientType(typeof(UpdateClient), "tcp://" + lServer + ":" + S_REMOTING_PORT + "/"); RemotingConfiguration.RegisterActivatedClientType(typeof(Playback), "tcp://" + lServer + ":" + S_REMOTING_PORT + "/"); } Here is the code which calls the remoted object: UpdateClient lUpdater = new UpdateClient(Settings.CurrentSettings.Extension.ToString()); lUpdater.SetAgentState(false); I have verified that the following URI is passed to RegisterActivatedClientType: "tcp://10.0.5.230:9091/" Why does this application try to connect to the wrong server?

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  • How to minor updates to Drupal-6 with shared hosting

    - by marty.fried
    I've got Drupal working on a shared host, and I uploaded some modules from my home system successfully, but I've got the message that there is a security update for my version, and I should update immediately. I'm not sure how I'm supposed to do that. It seems like the update is an entire new installation. I originally installed it using the hosting company's installer, Fantastico. Should I simply over-write the existing installation with the new files? Or ignore the message? I realize I shouldn't over-write the sites folder, or anything I've modified. The instructions that come with the download seem to be for a major version upgrade, and are way too much trouble for frequent security updates. Searching Drupal's site shows many other methods, but no indication of anything official. And some were ridiculously error-prone, and not really useful. I don't have shell access to the hosting site, although I can pay extra to get it if I really need to. Or, maybe I can clone the site on my local Linux system, do the update using a script, then upload the whole thing. Does anyone have experience with this situation?

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