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  • Excel: count number of unique/distinct row in range with condition

    - by Bertvan
    I have a an excel sheet with: in Col A: week numbers in Col B: dates (timesheet entries) I need to know the number of days worked for each week, so I need to the number of unique date entries per week number. I found formula's (both array as non-array) that handle this for a fixed range, but I want to have the results in another column per week number. So, the result of the added dataset below would be (the colon is just for clarity): 14: 2 15: 3 17: 6 20: 2 21: 3 If this is the source data: 14: 4/04/2012 14: 4/04/2012 15: 10/04/2012 15: 10/04/2012 15: 11/04/2012 17: 26/04/2012 17: 26/04/2012 17: 26/04/2012 17: 26/04/2012 17: 27/04/2012 17: 27/04/2012 20: 14/05/2012 20: 14/05/2012 21: 23/05/2012 21: 23/05/2012 21: 25/05/2012

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  • Cannot reinstall MySql in 11.10 - ERROR: There's not enough space in /var/lib/mysql/

    - by Robin McCain
    I've tried it all (removing all the packages associated with MySQL) but keep getting stuff like this: Preconfiguring packages ... (Reading database ... 142196 files and directories currently installed.) Unpacking mysql-server-5.1 (from .../mysql-server-5.1_5.1.63-0ubuntu0.11.10.1_amd64.deb) ... ERROR: There's not enough space in /var/lib/mysql/ dpkg: error processing /var/cache/apt/archives/mysql-server-5.1_5.1.63-0ubuntu0.11.10.1_amd64.deb (--unpack): subprocess new pre-installation script returned error exit status 1 Errors were encountered while processing: /var/cache/apt/archives/mysql-server-5.1_5.1.63-0ubuntu0.11.10.1_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1) Here is my drive space map. root@kyle:/# df Filesystem 1K-blocks Used Available Use% Mounted on /dev/mapper/kyle-root 59361428 59021768 0 100% / udev 1014052 8 1014044 1% /dev tmpfs 409304 1476 407828 1% /run none 5120 0 5120 0% /run/lock none 1023256 0 1023256 0% /run/shm /dev/sda1 233191 46888 173862 22% /boot /dev/md0 1922858288 1048513192 776669500 58% /media/array The root volume actually only has about 10 gigabytes in use on the hard drive (which has a 60 gig partition). /dev/md0 is a 2 TB raid array.

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  • Safer RAID5 rebuilds using partially failed disks?

    - by arcticmac
    There have been lots of articles posted recently about how RAID5 is dangerous because of long resilver times, and in particular because of increasing chances of encountering a URE during the resilver. Obviously this is a significant concern. However, it seems that in many cases of interest (as long as you're keeping some kind of eye on your disks), when it comes time to rebuild the array, the disk that I'm replacing is still mostly readable. If you try to explain this predicament to the average layperson, they are typically very confused as to why you have two almost completely functional disks but can't produce one working array. It seems to me that there ought to be some way to take advantage of this to make rebuilds safer, as long as I'm willing to have the RAID5 be read-only for a couple of days while it rebuilds. Conceptually, what I have in mind looks something like this: When a disk fails, immediately take the RAID5 offline or mount it read-only Attach a new disk (either in a spare bay, or externally via eSATA) and begin rebuilding it to replace the failed one. If known, perhaps start with the stripes in which the failure occurred, to minimize the chances of losing those if another disk fails. In the event that a second disk experiences a URE or other failure during the rebuild, try to source that data from the disk that is being replaced. Presumably if this happens, more rebuilding would be necessary. When complete, shut down the server, swap the replacement drive into the original bay if desired, and bring the array back up. Obviously such a process would not be appropriate for applications where uptime is critical or data loss cannot be tolerated, but it seems to me that this could help considerably to improve the reliability of RAID5. I assume that there's not a good way to implement a recovery like this at present, given that I haven't seen any indication of tools that are designed to do this, and that it seems like it would be rather obtuse to work out manually. Are there also technical issues with it that I haven't thought of (I'm still fairly new to RAID stuff)? Any thoughts on how hard something like this would be to implement (e.g. in linux md raid)?

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  • How do I align my partition table properly?

    - by Jorge Castro
    I am in the process of building my first RAID5 array. I've used mdadm to create the following set up: root@bondigas:~# mdadm --detail /dev/md1 /dev/md1: Version : 00.90 Creation Time : Wed Oct 20 20:00:41 2010 Raid Level : raid5 Array Size : 5860543488 (5589.05 GiB 6001.20 GB) Used Dev Size : 1953514496 (1863.02 GiB 2000.40 GB) Raid Devices : 4 Total Devices : 4 Preferred Minor : 1 Persistence : Superblock is persistent Update Time : Wed Oct 20 20:13:48 2010 State : clean, degraded, recovering Active Devices : 3 Working Devices : 4 Failed Devices : 0 Spare Devices : 1 Layout : left-symmetric Chunk Size : 64K Rebuild Status : 1% complete UUID : f6dc829e:aa29b476:edd1ef19:85032322 (local to host bondigas) Events : 0.12 Number Major Minor RaidDevice State 0 8 16 0 active sync /dev/sdb 1 8 32 1 active sync /dev/sdc 2 8 48 2 active sync /dev/sdd 4 8 64 3 spare rebuilding /dev/sde While that's going I decided to format the beast with the following command: root@bondigas:~# mkfs.ext4 /dev/md1p1 mke2fs 1.41.11 (14-Mar-2010) /dev/md1p1 alignment is offset by 63488 bytes. This may result in very poor performance, (re)-partitioning suggested. Filesystem label= OS type: Linux Block size=4096 (log=2) Fragment size=4096 (log=2) Stride=16 blocks, Stripe width=48 blocks 97853440 inodes, 391394047 blocks 19569702 blocks (5.00%) reserved for the super user First data block=0 Maximum filesystem blocks=0 11945 block groups 32768 blocks per group, 32768 fragments per group 8192 inodes per group Superblock backups stored on blocks: 32768, 98304, 163840, 229376, 294912, 819200, 884736, 1605632, 2654208, 4096000, 7962624, 11239424, 20480000, 23887872, 71663616, 78675968, 102400000, 214990848 Writing inode tables: ^C 27/11945 root@bondigas:~# ^C I am unsure what to do about "/dev/md1p1 alignment is offset by 63488 bytes." and how to properly partition the disks to match so I can format it properly.

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  • optimizing file share performance on Win2k8?

    - by Kirk Marple
    We have a case where we're accessing a RAID array (drive E:) on a Windows Server 2008 SP2 x86 box. (Recently installed, nothing other than SQL Server 2005 on the server.) In one scenario, when directly accessing it (E:\folder\file.xxx) we get 45MBps throughput to a video file. If we access the same file on the same array, but through UNC path (\server\folder\file.xxx) we get about 23MBps throughput with the exact same test. Obviously the second test is going through more layers of the stack, but that's a major performance hit. What tuning should we be looking at for making the UNC path be closer in performance to the direct access case? Thanks, Kirk (corrected: it is CIFS not SMB, but generalized title to 'file share'.) (additional info: this happens during the read from a single file, not an issue across multiple connections. the file is on the local machine, but exposed via file share. so client and file server are both same Windows 2008 server.)

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  • Taking Your Business Scorecard Golfing

    - by tobyehatch
    Our workplace world is definitely changing. Not only are we taking work home, but we are working during odd hours in some very strange places.  I had the pleasure of interviewing Jacques Vigeant, Product Strategy Manager for Oracle Business Intelligence and Enterprise Performance Management, on a Podcast, and he enlightened me about how our mobile devices and business scorecards are enabling us to be more accountable and keep a watchful eye on business – even while on the golf course.Business scorecards have been around for many years - so I asked Jacques if he felt they had changed significantly due to technology. His answer was, “Yes, and no.”  Jacques agreed that scorecard enthusiasts are still passionate about executing the company strategy and monitoring Key Performance Indicators (KPIs), but scorecards and Business Intelligence (BI) as a whole have changed.  He explained that five to six years ago, people did BI work at the office and, for the most part, disconnected from their computer and workplace when they went home – with the exception of checking email and making a phone call or two. But now, that is no longer the case. People are virtually always connected with work and, more importantly, expect their BI and scorecards to be ‘always on,’ regardless of whether they are at their desk or somewhere else.Basically, the BI paradigm has changed from a 'pull' model, where employees are at their desks querying or pulling information from the system, to a 'push' model where employees expect their BI and scorecard systems to reach out (or push information) to them when there is something of note to learn or something on which they need to take action. I found this very interesting. However mobile devices do have their limitations with respect to screen sizes – does it really make sense to look at your strategy/scorecard on tiny devices? What kind of scorecard activities can you really expect to be able to do? Jacques’ answer was very logical. “When you think of a scorecard, it is really comprised of an organization of KPIs that are aligned with the strategic objectives of your company. KPIs are the heart of how you will execute your strategy. So, if you decompose that a little more, each KPI is well defined with the thresholds that you should keep an eye on and who is responsible for them. When we talk about scorecarding on a phone, we aren’t talking about surfing the strategy and exploring the strategy map like we do on the desktop. In a scorecarding context, we use the phone more as an alerting mechanism or simple monitoring device for your KPIs.”Jacques gave a great example of an inventory manager who took part of an afternoon off to go golfing before winter finally hit, and while on the front nine holes, his phone vibrated. His scorecard was alerting him that the inventory levels for one of the products was below some threshold that he had set.  From his phone, he had set up three options within Oracle Scorecard and Strategy Management (OSSM) for this type of situation:  1. Contact the warehouse manager directly by phone and work it out (standard phone function)  2. Tap/hold the KPI and add an annotation to the KPI in OSSM using the dictation capabilities of the phone and deal with it more fully when he gets back to the office  3. Tap/hold the KPI and invoke a business process from OSSM to transfer product from another warehouse with higher stock levels to the one that needs it  Being on a phone should still give you options to quickly deal with situations as needed, but mobile phones are not designed for nor should try to replicate the full desktop experience. We covered other interesting subjects in the interview, including how Oracle is keeping pace with mobile innovation and new devices such as Google Glasses, Galaxy Gear, Pebble Watches and more, and how Oracle is handling mobile security– which is great news for our mobile workforce. To listen to the entire Podcast, click here.To learn more about Oracle Scorecard and Strategy Management, click here.

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  • Experience with AMCC 3ware 9650se raid cards? Ours seems dead

    - by antiduh
    We have a 8-port 3ware 9650se raid card for our main disk array. We had to bring the server down for a pending power outage, and when we turned the machine back on, the raid card never started. This card has been in service for a couple years without problems, and was working up until the shutdown. Now, when we turn the machine on, the bios option rom that normally kicks in before the bootloader doesn't show up, none of the drives start, and when the OS tries to access the device, it just times out. The firmware on it has been upgraded in the past, so it's possible we've hit some sort of firmware bug. We're using it in a Silicon Mechanics R272 machine with gentoo for the OS. The OS eventually boots, but alas, without the card. We've ordered a new one, but I'm worried that if we replace the card it won't recognize the existing array. Has anybody performed a card swap before? Any help would be greatly appreciated.

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  • What will happen with my RAID5 after motherboard change?

    - by abatishchev
    Currently I have ASUS P5Q-EM and 3 HDD in RAID5 using it's on-board RAID controller Intel ICH10R. I want to bye a new motherboard, for example, Gigabyte GA-EQ45M-S2 which also have on-board RAID controller, but Intel ICH10DO. What will happen with my data on RAID5? Will I have to re-create the array from the scratch and lost all my data? Is such array a soft RAID or soft-hard? What if my current motherboard will broken? What will happen with my data?

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  • Gathering all data in single iteration vs using functions for readable code

    - by user828584
    Say I have an array of runners with which I need to find the tallest runner, the fastest runner, and the lightest runner. It seems like the most readable solution would be: runners = getRunners(); tallestRunner = getTallestRunner(runners); fastestRunner = getFastestRunner(runners); lightestRunner = getLightestRunner(runners); ..where each function iterates over the runners and keeps track of the largest height, greatest speed, and lowest weight. Iterating over the array three times, however, doesn't seem like a very good idea. It would instead be better to do: int greatestHeght, greatestSpeed, leastWeight; Runner tallestRunner, fastestRunner, lightestRunner; for(runner in runners){ if(runner.height > greatestHeight) { greatestHeight = runner.height; tallestRunner = runner; } if(runner.speed > ... } While this isn't too unreadable, it can get messy when there is more logic for each piece of information being extracted in the iteration. What's the middle ground here? How can I use only a single iteration while still keeping the code divided into logical units?

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  • Animating Tile with Blitting taking up Memory.

    - by Kid
    I am trying to animate a specific tile in my 2d Array, using blitting. The animation consists of three different 16x16 sprites in a tilesheet. Now that works perfect with the code below. BUT it's causing memory leakage. Every second the FlashPlayer is taking up +140 kb more in memory. What part of the following code could possibly cause the leak: //The variable Rectangle finds where on the 2d array we should clear the pixels //Fillrect follows up by setting alpha 0 at that spot before we copy in nxt Sprite //Tiletype is a variable that holds what kind of tile the next tile in animation is //(from tileSheet) //drawTile() gets Sprite from tilesheet and copyPixels it into right position on canvas public function animateSprite():void{ tileGround.bitmapData.lock(); if(anmArray[0].tileType > 42){ anmArray[0].tileType = 40; frameCount = 0; } var rect:Rectangle = new Rectangle(anmArray[0].xtile * ts, anmArray[0].ytile * ts, ts, ts); tileGround.bitmapData.fillRect(rect, 0); anmArray[0].tileType = 40 + frameCount; drawTile(anmArray[0].tileType, anmArray[0].xtile, anmArray[0].ytile); frameCount++; tileGround.bitmapData.unlock(); } public function drawTile(spriteType:int, xt:int, yt:int):void{ var tileSprite:Bitmap = getImageFromSheet(spriteType, ts); var rec:Rectangle = new Rectangle(0, 0, ts, ts); var pt:Point = new Point(xt * ts, yt * ts); tileGround.bitmapData.copyPixels(tileSprite.bitmapData, rec, pt, null, null, true); } public function getImageFromSheet(spriteType:int, size:int):Bitmap{ var sheetColumns:int = tSheet.width/ts; var col:int = spriteType % sheetColumns; var row:int = Math.floor(spriteType/sheetColumns); var rec:Rectangle = new Rectangle(col * ts, row * ts, size, size); var pt:Point = new Point(0,0); var correctTile:Bitmap = new Bitmap(new BitmapData(size, size, false, 0)); correctTile.bitmapData.copyPixels(tSheet, rec, pt, null, null, true); return correctTile; }

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  • passing data to php in ajax [closed]

    - by MertMETIN
    i try to pass my data, actually checkboxes has some datas in their ids, and i read try to read them. like that, <input align="right" type=checkbox name="checkArtist[]" class="checkClass" id ="{$movieId}-{$mCast.id}"></li> dont worry about {$movieId}-{$mCast.id} They are template lite tags. I successfully read checkboxes datas in ajax side. The problem is that i cannot send these datas to my php. var artistIds = new Array(); $(".p16 input:checked").each()(function(){ artistIds.push($(this).attr('id')); }); $.post('/json/crewonly/deleteDataAjax2', { 'artistIds': artistIds },function(response){ if(response=='ok') alert("ok"); }); above code is my ajax but in php side $artistIds is always empty. I found a topic in stackoverflow http://stackoverflow.com/questions/5571646/how-to-pass-a-javascript-array-via-jquery-post-so-that-all-its-contents-are-acce It says how to pass js arrays $.post('/url/to/page', {'someKeyName': variableName}); This is same with my code. What's going wrong ?

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  • Backing Up vs. Redundancy

    - by TK Kocheran
    I'm currently in stage 2 of 3 of building my home workstation. What this means is that my RAID-0 array of solid state disks will be backed up nightly to a RAID-5 or RAID-6 array of traditional spinning hard disks. However, it recently dawned on me that redundancy is not backup. The main reason for setting up a RAID array with redundancy was to protect myself in the event of a drive failure to serve as an effective backup solution. Wait. What if a bolt of lightning finds a way to travel into my house, through my surge-protector, into my power supply and physically destroys all of my hard disks and SSDs? Well, in that case, I guess I'd be fine because I generally keep most important files (music, pictures, videos) stored in multiple places like on my laptop, my wife's laptop, and an encrypted USB hard drive. Wait. What if a giant hedgehog meteor attacks my house from space traveling at mach 3 and all machines and hard disks are blown to smithereens. Well, I guess I could find a way to do ridiculously slow and cumbersome rsyncs or backups to Amazon's Glacier. Wait. What if there's a nuclear apocalypse... and at this point I start laughing hysterically. At what point does backing up become irrelevant? I completely understand situation one (mechanical drive failure), situation two (workstation compromised or destroyed somehow), possibly even situation three (all machines and disks destroyed), but situation four? There's no questioning the need for backups. None. However, there are three questions I'd really like addressed: To what level should one backup? I definitely understand the merits of physical disk redundancy. I also believe in keeping important files on multiple machines and thinning out the possibility of losing all of my files. Online backups make sense, but they beg the following question. What should I be backing up remotely and how often? It's no problem storage-wise to back up important files (music, pictures, videos) and even configuration and temporal data for all of the machines in my network (all Linux based)... albeit locally. Transferring to the cloud is another story. Worst-case scenario, if I lost all of my configuration for my individual computers, the reality is that I probably lost the machines too. The cloud is a long way away from here; I can run backups over CAT-6 here and see 100MB/s easily, but I'm afraid that I'm only going to see 2MB/s at best when transferring up to the cloud.

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  • Disable comments / Spam protection

    - by SamIAm
    My client site is built in Silverstripe, there is a news page, and it allows people to leave comments. Unfortunately we've got loads of spam emails. I'm new to this, is there any way we can disable the comment field by default? How do I do it? Alternatively is there easy way for me to install a spam protection? Thanks heaps. Sam Update - Because this is someone else's code, I just realised that they have some sort of spam protection already, so we are trying to disable comments now. I have manage to set no comment as default by changing file BlogEntry.php static $defaults = array( "ProvideComments" => true, 'ShowInMenus' => false ); to static $defaults = array( "ProvideComments" => false, //changed 'ShowInMenus' => false ); Am I on the right track to disable comments by default? Also how can I stop on the news page showing xxx comments link? eg Test Posted by Admin on 21 June 2011 | 3 Comments Tags: P This is a test.... 3 comments | Read the full post Thanks. S:)

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  • Stop RAID 5 from Initializing

    - by Antz
    Hi, I am trying to follow Ictinike's guide on Recovering Intel RAID "Non-Member Disk" Error found here, Ictinike's RAID recovery Guide I have recreated my RAID array as per the instructions. However my RAID array status is then automatically set to: INITIALIZE When I boot back into my Windows XP desktop, the Intel Matrix Storage Utility begins to "Initialize" my drives. This is a long slow process that will take about 20 hours. I suspect all my data will be lost. I have gone back into my bios and disabled my RAID controller to prevent any further initialization and data loss. I have read that initialization will cause data loss. I've also read somewhere that it won't. I am not so confident in the latter. Is there anyway to stop this initialization process so I can continue to follow the steps in the recovery guide? Some system specs: ABIT IP35 Pro Motherboard ICH9R on board RAID controller

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  • Horrible performing RAID

    - by Philip
    I have a small GlusterFS Cluster with two storage servers providing a replicated volume. Each server has 2 SAS disks for the OS and logs and 22 SATA disks for the actual data striped together as a RAID10 using MegaRAID SAS 9280-4i4e with this configuration: http://pastebin.com/2xj4401J Connected to this cluster are a few other servers with the native client running nginx to serve files stored on it in the order of 3-10MB. Right now a storage server has a outgoing bandwith of 300Mbit/s and the busy rate of the raid array is at 30-40%. There are also strange side-effects: Sometimes the io-latency skyrockets and there is no access possible on the raid for 10 seconds. The file system used is xfs and it has been tuned to match the raid stripe size. Does anyone have an idea what could be the reason for such a bad performing array? 22 Disks in a RAID10 should deliver way more throughput.

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  • How should I architect my Model and Data Access layer objects in my website?

    - by Robin Winslow
    I've been tasked with designing Data layer for a website at work, and I am very interested in architecture of code for the best flexibility, maintainability and readability. I am generally acutely aware of the value in completely separating out my actual Models from the Data Access layer, so that the Models are completely naive when it comes to Data Access. And in this case it's particularly useful to do this as the Models may be built from the Database or may be built from a Soap web service. So it seems to me to make sense to have Factories in my data access layer which create Model objects. So here's what I have so far (in my made-up pseudocode): class DataAccess.ProductsFromXml extends DataAccess.ProductFactory {} class DataAccess.ProductsFromDatabase extends DataAccess.ProductFactory {} These then get used in the controller in a fashion similar to the following: var xmlProductCreator = DataAccess.ProductsFromXml(xmlDataProvider); var databaseProductCreator = DataAccess.ProductsFromXml(xmlDataProvider); // Returns array of Product model objects var XmlProducts = databaseProductCreator.Products(); // Returns array of Product model objects var DbProducts = xmlProductCreator.Products(); So my question is, is this a good structure for my Data Access layer? Is it a good idea to use a Factory for building my Model objects from the data? Do you think I've misunderstood something? And are there any general patterns I should read up on for how to write my data access objects to create my Model objects?

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  • PHP: A config file in .ini or .php format?

    - by Tim Visee
    I'm working on a huge CMS system, and I asked myself what configuration format I should use. There are two common formats for configuration files. The first one is an INI file, containg all the configuration properties. Then you can simply parse this INI file using build in PHP functions. A second option is to use a PHP file containing a regular PHP array with these configuration properties. Now, it's easier to edit an INI file, but a PHP file give's you more options, for example it allows you to add a function which retrieves one of the configuration options while reading the configuration file. Note: The PHP configuration file would only contain an array of configuration, no initialization functions or anything. (This is possible of course, but it's not implemented by default) Now, what is recommend for me to use as configuration file? What is the most common format for a configuration file? Should I go for simplicity with the INI files, or with a more dynamic one using PHP. One thing to note, this is not for personal usage. I'm planning to release the CMS system soon, and a lot of websites are scheduled already to change to my CMS system.

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  • Formatting: Group Multiline Alignment - Added

    - by Petr
    One week ago I have added two new properties for formating PHP code into NetBeans 7.1. In Alignment category there are new properties for Group Multiline Alignment - Assignment and Array Initializer.  The Assignment property influence position of the char '=' in a group of lines with assignments.  Let see the pictures below.  On the left site -  Assignment property is off and on the right site the property is on. As you can see, when the property is set on, then the assignment char '=' is placed after the longest identifier in a group. The group is defined as a number of lines that contains the same type of assignments. End of a group can be empty line, line where is only a comment, different expression, end of a block. This formatting options works for variable assignment, field initialization and constants.  The second new property is for Array Initializer.   Both properties are switched off by default. If you will play with it, please file any problem into our Bugzilla.  

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  • mdadm starts resync on every boot

    - by Anteru
    Since a few days (and I'm positive it started shortly before I updated my server from 13.04-13.10) my mdadm is resyncing on every boot. In the syslog, I get the following output [ 0.809256] md: linear personality registered for level -1 [ 0.811412] md: multipath personality registered for level -4 [ 0.813153] md: raid0 personality registered for level 0 [ 0.815201] md: raid1 personality registered for level 1 [ 1.101517] md: raid6 personality registered for level 6 [ 1.101520] md: raid5 personality registered for level 5 [ 1.101522] md: raid4 personality registered for level 4 [ 1.106825] md: raid10 personality registered for level 10 [ 1.935882] md: bind<sdc1> [ 1.943367] md: bind<sdb1> [ 1.945199] md/raid1:md0: not clean -- starting background reconstruction [ 1.945204] md/raid1:md0: active with 2 out of 2 mirrors [ 1.945225] md0: detected capacity change from 0 to 2000396680192 [ 1.945351] md: resync of RAID array md0 [ 1.945357] md: minimum _guaranteed_ speed: 1000 KB/sec/disk. [ 1.945359] md: using maximum available idle IO bandwidth (but not more than 200000 KB/sec) for resync. [ 1.945362] md: using 128k window, over a total of 1953512383k. [ 2.220468] md0: unknown partition table I'm not sure what's up with that detected capacity change, looking at some old logs, this does have appeared earlier as well without a resync right afterwards. In fact, I let it run yesterday until completion and rebooted, and then it wouldn't resync, but today it does resync again. For instance, yesterday I got: [ 1.872123] md: bind<sdc1> [ 1.950946] md: bind<sdb1> [ 1.952782] md/raid1:md0: active with 2 out of 2 mirrors [ 1.952807] md0: detected capacity change from 0 to 2000396680192 [ 1.954598] md0: unknown partition table So it seems to be a problem that the RAID array does not get marked as clean after every shutdown? How can I troubleshoot this? The disks themselves are both fine, SMART tells me no errors, everything ok.

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  • Any language where every class instance is a class too?

    - by Dokkat
    Taking inspiration from Javascript prototypes, I had the idea of a language where every instance can be used as a class. Before I potentially reinvent the wheel, I would like to ask if there is a language already using this concept: //To declare a Class, extend the base class (in this case, Type) Type(Weapon,{price:0}); //Same syntax to inherit; simply extend the parent: Weapon(Sword,{price:3}); Weapon(Axe,{price:4}); Sword(Katana,{price:7}); Sword(Dagger,{price:3}); //And the same to create an instance: Katana(myKatana,{nickname:"Leon"}); myKatana.price; // 7 myKatana.nickname; // Leon // An operator to return children of a class; Sword_; // [Katana, Dagger] // An operator to return array of descendants; Sword__; // [Katana, Dagger, myKatana] // An operator to return array of parents; Sword^; // Weapon // Arrays can be used as elements Sword__.price += 1; //increases price of Sword's descendants by 1 mySword.price; //8 // And to access specific element (using its name instead of index) var name = "mySword" Katana_[name]; // [mySword] Katana_[name].nickname; // Leon Has this kind of approach been already studied/implemented?

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  • Java game object pool management

    - by Kenneth Bray
    Currently I am using arrays to handle all of my game objects in the game I am making, and I know how terrible this is for performance. My question is what is the best way to handle game objects and not hurt performance? Here is how I am creating an array and then looping through it to update the objects in the array: public static ArrayList<VboCube> game_objects = new ArrayList<VboCube>(); /* add objects to the game */ while (!Display.isCloseRequested() && !Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)) { for (int i = 0; i < game_objects.size(); i++){ // draw the object game_objects.get(i).Draw(); game_objects.get(i).Update(); //world.updatePhysics(); } } I am not looking for someone to write me code for asset or object management, just point me into a better direction to get better performance. I appreciate the help you guys have provided me in the past, and I dont think I would be as far along with my project without the support on stack exchange!

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  • XNA 4: GetData from Texture2D and Set it into Texture3D with specific order

    - by cubrman
    I am trying to convert my color grading 2d lookup texture into 3d LUT. When I simply use: ColorAtlas.GetData(data); ColorAtlas3D.SetData(data); I get this: I tried building my 2d atlass horizontally but it did not helped - the data was messed up in a different way. So my question is how can I influence the order of the data I get from the 2d atlas and how can I properly pass it into my 3d atlas? Update: I know that I can GetData from a specific Rectangular area and put it into several arrays, but the result is still the same. This is what I tried: Color[] data2D = new Color[0]; for (int i = 0; i < 32; i++) { Color[] data = new Color[32 * 32]; GraphicsDevice.SetRenderTarget(null); ColorAtlas.GetData(0, new Rectangle(0, i*32, 32, 32), data, 0, data.Length); int oldLength = data2D.Length; Array.Resize<Color>(ref data2D, oldLength + data.Length); Array.Copy(data, 0, data2D, oldLength, data.Length); } ColorAtlas3D.SetData(data2D);

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  • mdadm: breaks boot due to "is not ready yet or not present" error

    - by BarsMonster
    This is so damn frustrating :-| I've spent like 20 hours on this nice error, and seems like dozens of people over Internet too, and no clear solution yet. I have non-system RAID-5 of 5 disks, and it's fine. But during boot up it says that "/dev/md0 is not ready yet or not present" and asks to press 'S'. Very nice for Ubuntu Server - I have to bring monitor and keyboard to go next. After this system boots and it's all fine. md0 device works, /proc/mdstat is fine. When I do mount -a - it mounts this array without errors and works fine. As a dumb and shameful workaround I added noauto in /etc/fstab, and did mounting in /etc/rc.local - it works fine then. Any hints how to make it work properly? fstab: UUID=3588dfed-47ae-4c32-9855-2d69df713b86 /var/bigfatdisk ext4 noauto,noatime,data=writeback,barrier=0,nobh,commit=5 0 0 mdadm config: It is autogenerated: # mdadm.conf # # Please refer to mdadm.conf(5) for information about this file. # # by default, scan all partitions (/proc/partitions) for MD superblocks. # alternatively, specify devices to scan, using wildcards if desired. DEVICE partitions # auto-create devices with Debian standard permissions CREATE owner=root group=disk mode=0660 auto=yes # automatically tag new arrays as belonging to the local system HOMEHOST <system> # instruct the monitoring daemon where to send mail alerts MAILADDR CENSORED # definitions of existing MD arrays ARRAY /dev/md/0 metadata=1.2 bitmap=/var/md0_intent UUID=efccbeb6:a0a65cd6:470dcdf3:62781188 name=LBox2:0 # This file was auto-generated on Mon, 10 Jan 2011 04:06:55 +0200 # by mkconf 3.1.2-2

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  • checking for collision detection

    - by bill
    I am trying to create a game where you have a player and you can move right,left, and jump. kind of like mario but its not a side scroller. also i want to use 2d array to make a tile map. my big problem is that i dont understand how to check for collision. i spend about 2 week thinking about this and i came up with 2 solution but they both have problems. let say my map is: 0 = sky 1 = player 2 = ground 00000 10002 22022 Solution 1: move the '1'(player) and update the map less say player wants to move right, then x+=grid[x+1][y] this make the collision easy bc you can just check if if(grid[x][y+1] == 2){ //player is standing on top of ground } problem with this when u hit right key player will move (x*Titlewidth) to right. and as you can see the animation wont look smooth. Solution 2: move player and dont update map player_x += 2 this will make the animation more smoother bc i am just moving 2 pixels. problem1: i cant update map bc if player some times will be middle of int(2d array). but thats ok sinces its not a side scroller so updating the map is not a big deal. problem2: only way to check for collision is to use java intersection method. but then player have to be atleast 1 or 2 pixel in ground in order to check for collision. and as you can see that wont look good too. plz note this is my first collision game in java. so plz try to explain alot otherwise i wont understand it.

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  • How to create Raid 10 with megacli

    - by Henno
    I have OpenFiler storage server. Without installing Windows and MSM, I want to create raid10 array from disks 2 to 21. I have already successfully installed MegaCli to OpenFiler but I'm stuck in figuring out the correct command line for creating a raid 10 array. The documentations says that the syntax for creating a raid 10 is: MegaCli -CfgSpanAdd -r10 -Array0[E:S,E:S] -Array1[E:S,E:S] -aN My enclosure ID is 25, so: [root@linux-h5ut ~]# MegaCli -CfgSpanAdd -r10 -Array0[E25:S02,E25:S21] -Array1[E25:S02,E25:S21] WB Cached NoCachedBadBBU -a0 Invalid input at or near token E I have googled high and low but there doesn't seem to be any example doing raid10 with megaraid (only the syntax). Can anyone explain what is wrong?

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