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  • Are there code signing certificates cheaper than US$99 per year? [closed]

    - by gerryLowry
    K Software discounts Comodo code signing certificates to US$99 per year. In the past, I've seen Commodo code signing certificates for US$80. I'm excluding CAcert which AFAIK are FREE but are not covered by browsers like Internet Explorer AFAIK. QUESTION: What is the best price per year for a code signing certificate? Thank you ~~ gerry (lowry) Edit: **THIS SHOULD NOT HAVE BEEN CLOSED** from the FAQ: http://stackoverflow.com/faq ---------------------------- What kind of questions can I ask here? Programming questions, of course! As long as your question is: * detailed and specific <====== YES! * written clearly and simply <====== YES! * of interest to other programmers <====== YES! I've been programming for over 40 years. http://gerrylowryprogrammer.com/ I've taught computer programming at the community college level. I'm a Star level contributer to forums.asp.net. http://forums.asp.net/members/gerrylowry.aspx IMO, I've a very good idea what is of interest to other programmers. MORE INFORMATION http://en.wikipedia.org/wiki/Code_signing http://msdn.microsoft.com/en-us/library/ms537361%28VS.85%29.aspx also: via Google: code signing Ensuring the integrity of code and executables that one distributes is just as much about programming as is knowing how to flip bits in assembler, use delegates in C#, and use the BDD context/specification still of "test first testing".

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  • Computer science textbooks

    - by Barrett Conrad
    I would like to try the book question a little bit differently. My goal is to know what the community thinks are the quintessential computer science textbooks. <beginsadstory>I lost all of my computer science and math books from college in Hurricane Katrina in 2005. I greatly miss having my familiar tomes to refer to when topics and problems come up, so I am looking to rebuild my library.<endsadstory> What are your recommendations for the best examples of academic caliber books for the field of computer science and its associated mathematics? I am looking for books on subjects like computational theory, programming languages, compilers, operating systems, algorithms and so on. Don't limit your suggestions to your textbooks only. If there is a book you have read that covers computer science or a related math in a formal way, but is not strictly a textbook, I would be love to hear about them as well. Finally, for the sake of creating a good reference for all of us, may I suggest posting one book per answer so they can be rated individually.

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  • Background image in a JFrame.

    - by thepandaatemyface
    Hi, This question has been asked a lot but everywhere the answers fall short. I can get a JFrame to display a background image just fine by extending JPanel and overriding paintComponent, like so: class BackgroundPanel extends JPanel { private ImageIcon imageIcon; public BackgroundPanel() { this.imageIcon = Icons.getIcon("foo"); } @Override protected void paintComponent(Graphics g) { super.paintComponent(g); g.drawImage(imageIcon.getImage(), 0,0,imageIcon.getIconWidth(),imageIcon.getIconHeight(),this); } } But now, how do you add a component on top of that background? When I go JFrame w = new JFrame() ; Container cp = w.getContentPane(); cp.setLayout(null); BackgroundPanel bg = new BackgroundPanel(); cp.add(bg); JPanel b = new JPanel(); b.setSize(new Dimension(30, 40)); b.setBackground(Color.red); cp.add(b); w.pack() w.setVisible(true) It shows the little red square (or any other component) and not the background, but when I remove cp.setLayout(null);, the background shows up but not my other component. I'm guessing this has something to do with the paintComponent not being called by the null LayoutManager, but I'm not at all familiar with how LayoutManagers work (this is a project for college and the assignment specifically says not to use a LayoutManager) When i make the image the background has to display null (and so, transparant (??)) the red square shows up so it might be that the background is actually above my other components) Does anyone anyone have any ideas? Thanks

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  • Getting a job in the games industry as a developer, just knowing a game engine

    - by numerical25
    I recently enrolled in a community college for games developement. But I am skeptical about the curriculum. I have no experience in the gaming industry so I wouldn't be able to tell whether it's a good investment or not. So I am asking you. I don't want to get too much into the details of all the classes I am taking so I will try to be brief. By the time I graduate, I should have a understanding of how a game engine works. I will be working with the Unreal Engine to develop a Multiplayer game from scratch. So in the process of my final project, I will learn how to work within the Unreal Engine, learn Python and learn how to use its API to connect to a remote server and build game mechanics. Overall I will also recieve an associates degree in game development. I learn C++ but not C. The director said he was trying to implement C in the program as well. What I notice is I will not learn how to build a 3D game engine from scratch. They do not teach any artificial intelligence (AI). I will not learn how to work with the graphics card using a graphics API such as DirectX or OpenGL. I know building a game engine from scratch is a little complex, but at the same time the track is requiring me to take some advanced mathematics courses such as calculus and geometry 1 and 2. I also got to take a physics class. I just think that's a little much for just learning how to use the Unreal Engine but not actually build one or try to learn the anatomy of a games engine. Is this good enough to possibly land my a job in the industry? If I left anything out or was not detail, please feel free to ask more questions. Edit: I do learn data structures and algorithms.

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  • IBasic Accumulator

    - by Tara
    I am trying to do an accumulator in IBasic for a college assignment and I have the general stuff down but I cannot get it to accumulate. The code is below. My question is how do I get it to accumulate and pass to the different module. I'm trying to calculate how many right answers the user gets. Also, i need to calculate the percentage of right answers. so if the user gets 9 out of 10 right theyed answer 90% right. 'October 15, 2009 ' 'Lab 7.5 Programming Challenge 1 - Average Test Scores ' 'This is a dice game ' declare main() declare inputName(name:string) declare getAnswer(num1:int, num2:int) declare getResult(num1:int, num2:int, answer:int) declare avgRight(getRight:int) declare printInfo(name:string, getRight:int, averege:float) openconsole main() do:until inkey$<>"" closeconsole end sub main() def name:string def num1, num2, answer, total, getRight:int def averege:float inputName (name) getRight = 0 For counter = 1 to 10 getRight = getAnswer(num1, num2) getRight = getRight + 1 next counter average = avgRight (getRight) printInfo(Name, getRight, average) end sub inputName (name) Input "Please enter your name: " ,name return sub getAnswer(num1, num2) def answer, getRight:int num1 = rnd (10) + 1 num2 = rnd (10) + 1 Print num1, "+ " ,num2 Input "What is the answer to the equation? " ,answer getRight = getResult(num1, num2, answer) return getRight sub getResult(num1, num2, answer) def getRight:int if answer = num1 + num2 getRight = 1 else getRight = 0 endif return getRight sub avgRight(getRight) def average:float average = getRight / 10 return average sub printInfo(name, getRight, averege) Print "The students name is: " ,name Print "The number right is: " ,getRight Print Using ("&##.#&", "The average right is " ,averege * 100, "%") return

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  • Python - Code snippet not working on Python 2.5.6, using IDLE

    - by Francisco P.
    Hello, everyone I am using a piece of self-modifying code for a college project. Here it is: import datetime import inspect import re import sys def main(): # print the time it is last run lastrun = 'Mon Jun 8 16:31:27 2009' print "This program was last run at ", print lastrun # read in the source code of itself srcfile = inspect.getsourcefile(sys.modules[__name__]) f = open(srcfile, 'r') src = f.read() f.close() # modify the embedded timestamp timestamp = datetime.datetime.ctime(datetime.datetime.now()) match = re.search("lastrun = '(.*)'", src) if match: src = src[:match.start(1)] + timestamp + src[match.end(1):] # write the source code back f = open(srcfile, 'w') f.write(src) f.close() if __name__=='__main__': main() Unfortunately, it doesn't work. Error returned: # This is the script's output This program is last run at Mon Jun 8 16:31:27 2009 # This is the error message Traceback (most recent call last): File "C:\Users\Rui Gomes\Desktop\teste.py", line 30, in <module> main() File "C:\Users\Rui Gomes\Desktop\teste.py", line 13, in main srcfile = inspect.getsourcefile(sys.modules[__name__]) File "C:\Python31\lib\inspect.py", line 439, in getsourcefile filename = getfile(object) File "C:\Python31\lib\inspect.py", line 401, in getfile raise TypeError('{!r} is a built-in module'.format(object)) TypeError: <module '__main__' (built-in)> is a built-in module I'd be thankful for any solutions.

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  • Detecting Xml namespace fast

    - by Anna Tjsoken
    Hello there, This may be a very trivial problem I'm trying to solve, but I'm sure there's a better way of doing it. So please go easy on me. I have a bunch of XSD files that are internal to our application, we have about 20-30 Xml files that implement datasets based off those XSDs. Some Xml files are small (<100Kb), others are about 3-4Mb with a few being over 10Mb. I need to find a way of working out what namespace these Xml files are in order to provide (something like) intellisense based off the XSD. The implementation of this is not an issue - another developer has written the code for this. But I'm not sure the best (and fastest!) way of detecting the namespace is without the use of XmlDocument (which does a full parse). I'm using C# 3.5 and the documents come through as a Stream (some are remote files). All the files are *.xml (I can detect if it was extension based) but unfortunately the Xml namespace is the only way. Right now I've tried XmlDocument but I've found it to be innefficient and slow as the larger documents are awaiting to be parsed (even the 100Kb docs). public string GetNamespaceForDocument(Stream document); Something like the above is my method signature - overloads include string for "content". Would a RegEx (compiled) pattern be good? How does Visual Studio manage this so efficiently? Another college has told me to find a fast Xml parser in C/C++, parse the content and have a stub that gives back the namespace as its slower in .NET, is this a good idea?

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  • Why isn't my new object being seen? C#

    - by Dan
    I am getting ready to take a class at a college on C#. I have been reading up on it a lot and decided to start a fun project. Here is what my project consists of: Main Control Form Configuration Form Arduino Program.cs calls Configuration.cs at start. This is where pin modes for the Arduino are set and where a timer is set. When I set these values, they get sent to MainControl.cs. When I hit the "Save" button in Configuration.cs, a MainControl.cs object is created [[I am correct in that?]] All of those values that were sent by Configuration.cs had corresponding setters that set private static variables in MainControl.cs [[ I don't really know if that is the preferred way, I am most definetly open to any suggestion anyone has]] MainControl.cs uses its default constructor, and this constructor calls a method that creates an arduino object from one of the private variables (serialPort) [[ Using this Arduino class Firmata.NET ]] When the arduino object is created, I know (I guess I do) because the form takes a few seconds to come up (As opposed to not using serial port) My problem is this: I do not understand why nothing can see the object I have been very wordy, I apologize if I wasn't concise. Here is the code: public partial class CMainControl : Form { private static string serialPort; public CMainControl() { InitializeComponent(); createArduino(); updateConfig(); // Change label values to values set in configuration } private void createArduino() { Arduino arduino = new Arduino(serialPort); } In Configuration.cs, when I set the serial port through a combobox, the value is sent to MainControl.cs just fine. Here is the error I get: Error 1 The name 'arduino' does not exist in the current context C:\Programming\Visual Studio\Workhead Demo\Workhead Demo\CMainControl.cs 94 13 Workhead Demo Please let me know if anyone can help and/or offer pointers, and please let me know if I didn't post or format anything correctly. Thank you very much :)

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  • If I wanted to make a Pac-Man Game?

    - by SoulBeaver
    I am immediately placing this as a community wiki thing. I don't want to ask for help in programming yet or have even a specific question about programming, but rather the process and the resources needed to make such a game. To put it simply: My college friend and I decided to give ourselves a really big challenge to further our skills in programming. In six months time we want to show ourselves a Pac-Man game. Pac-Man will be AI-controlled like the Ghosts and whichever Pac-Man lives the longest after a set of tries wins. This isn't like anything we've done so far. The goal here, for me, isn't to create a perfect game, but to try and complete it, learn a whole bunch in the process. Even if I don't finish in the time, which is a good possibility, I would want to have at least tried this. So my question is this: How should I start preparing myself? I already have started vector math, matrices, all that fun stuff. My desired platform would be DirectX 9.0c; is that advisable? Keep in mind that this is not a preference just for this project, but I wish to have some kind of future in graphics develepment, so I want to pick a platform that is future-safe. As for the game development in general, what should I take into consideration? I have never done a real game before, so any and all advise to development of mid-scale projects( if this would be a mid-scale project ) is greatly appreciated. My main concerns are the pit-falls and demotivators. Sorry if the question is so vague. If it doesn't belong here, then I will remove it. Otherwise, any and all advise regarding making larger projects is greatly appreciated.

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  • Google Code Jam 2010 Large DataSets Take Too Long to Submit

    - by Travis
    Hey Guys, I'm participating in the 2010 code jam and I solved two of the problems for the small data sets, but I'm not even close to solving the large data sets in the 8 minute time frame. I'm wondering if anyone out there has solved the large data set: What hardware were you running on? What language were you running on? What performance tuning techniques did you do on your code to run as fast as possible? I'm writing the solutions in Ruby, which is not my day to day language, and executing them on my Macbook Pro. My solutions for problem A and problem C are on github at http://github.com/tjboudreaux/codejam2010. I'd appreciate any suggestions that you may have. FWIW, I have alot of experience in C++ from college, my primary language is PHP, and my "sandbox" language is Ruby. Was I just a bit ambitious by taking a shot at this in Ruby, not knowing where the language struggles for performance, or does anyone see anything that's a redflag as to why I can't complete the large dataset in time to submit.

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  • C++ Beginner - Trouble using classes inside of classes

    - by Francisco P.
    Hello, I am working on a college project, where I have to implement a simple Scrabble game. I have a player class (containing a Score and the player's hand, in the form of a std::string, and a score class (containing a name and numeric (int) score). One of Player's member-functions is Score getScore(), which returns a Score object for that player. However, I get the following error on compile time: player.h(27) : error C2146: syntax error : missing ';' before identifier 'getScore' player.h(27) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int player.h(27) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int player.h(27) : warning C4183: 'getScore': missing return type; assumed to be a member function returning 'int' player.h(35) : error C2146: syntax error : missing ';' before identifier '_score' player.h(35) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int player.h(35) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Here's lines 27 and 35, respectively: Score getScore(); //defined as public (...) Score _score; //defined as private I get that the compiler is having trouble recognizing Score as a valid type... But why? I have correctly included Score.h at the beginning of player.h: #include "Score.h" #include "Deck.h" #include <string> I have a default constructor for Score defined in Score.h: Score(); //score.h //score.cpp Score::Score() { _name = ""; _points = 0; } Any input would be appreciated! Thanks for your time, Francisco EDIT: As requested, score.h and player.h: http://pastebin.com/3JzXP36i http://pastebin.com/y7sGVZ4A

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  • are there code signing certificates cheaper than US $99 per year? [closed]

    - by gerryLowry
    ksoftware discounts Commodo code signing certificates to US $99 per year. in the past, I've seen Commodo code signing certificates for US $80. I'm excluding CAcert which AFAIK are FREE but are not covered by browsers like IE AFAIK. QUESTION: What is the best price per year for a code signing certificate? Thank you ~~ gerry (lowry) Edit: **THIS SHOULD NOT HAVE BEEN CLOSED** from the FAQ: http://stackoverflow.com/faq ---------------------------- What kind of questions can I ask here? Programming questions, of course! As long as your question is: * detailed and specific <====== YES! * written clearly and simply <====== YES! * of interest to other programmers <====== YES! I've been programming for over 40 years. http://gerrylowryprogrammer.com/ I've taught computer programming at the community college level. I'm a Star level contributer to forums.asp.net. http://forums.asp.net/members/gerrylowry.aspx imo, I've a very good idea what is of interest to other programmers. MORE INFORMATION Ensuring the integrity of code and executables that one distributes is just as much about programming as is knowing how to flip bits in assembler, use delegates in c#, and use the BDD context/specification still of "test first testing".

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  • org.hibernate.NonUniqueObjectException Within GWT application using hibernate through gilead

    - by molleman
    Hello Guys, i am working on a project for college that uses GWT,Hibernate and Gilead. Basically for the moment users should be able to add friends and remove them. also a user can see if his or her friends are online or not. my trouble is that when i add a friend that is already related to another friend i get this error org.hibernate.NonUniqueObjectException: a different object with the same identifier value was already associated with the session: [com.example.client.YFUser#4] i have a service class public class TestServiceImpl extends PersistentRemoteService implements TestService { this is my service class for my gwt application. my toruble is here with my implmentation class of my serivce in this method that is called when a user presses add friend button on the client-side public void addYFUserFriend(String userName){ //this retrieves the current user YFUser user = (YFUser)getSession().getAttribute(SESSION_USER); Session session = com.example.server.HibernateUtil.getSessionFactory().getCurrentSession(); session.beginTransaction(); YFUser friend = (YFUser) session.createQuery("select u FROM YFUser u where u.username = :username").setParameter("username", userName).uniqueResult(); System.out.println("user " + friend.getUsername() + " Found"); user.getFriends().add(friend); friend.getBefriended().add(user); session.update(user); session.update(friend); session.getTransaction().commit(); } a scenerio : user1 adds user2 as a friend. this works fine. then user3 adds user2 and the exeception is thrown. any ideas why and where my logic is going wrong Ok so i have changed my code, and i have removed all the getCurrentASession() calls and replaced with openSession() call which are closed at the appropiate point, now the error i am getting is com.google.gwt.user.server.rpc.UnexpectedException: Service method 'public abstract void com.example.client.TestService.addYFUserFriend(java.lang.String)' threw an unexpected exception: org.hibernate.NonUniqueResultException: query did not return a unique result: 3

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  • Why do programmers have to learn for their whole lives and aren't you afraid of that?

    - by serg555
    Programming technologies are evolving so fast that programmers constantly have to learn more and more to catch up whether you want it or not. Often it is not just learning more in the same direction but starting from a scratch. Lets say you were a topnotch programmer in 1999 who quit for 10 years and went to a job interview in 2009 (funny even to imagine) - how much of your knowledge is still needed? And if we take a carpenter, engineer, doctor or even mathematician - they all are still good specialists after 10 years. So why programming is so not stable? Is it because it is just relatively new or because something important is still missing after 50 years and we can't find it to settle in that direction? Do you think after some time situation will change? Learning something new all the time is exciting and all, but it is starting to worry me that as I become older it will be harder and harder. After all "you can't teach an old dog new tricks" and I'm afraid that at the end I just end up behind college students and become one of those "cobol dinosaurs", only it will be probably "java dinosaurs" by that time.

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  • Sending a file over web service from java to .net

    - by Goran
    Hello, I have built .NET 1.1 Web Service which should accept files and save them. Here is the code of the webmethod: [WebMethod] public bool SaveDocument(Byte[] docbinaryarray, string docname) { string dirPath = @"C:\Temp\WSTEST\"; if(!Directory.Exists(dirPath)) { Directory.CreateDirectory(dirPath); } string filePath = dirPath + docname; FileStream objfilestream = new FileStream(filePath, FileMode.Create, FileAccess.ReadWrite); objfilestream.Write(docbinaryarray, 0, docbinaryarray.Length); objfilestream.Close(); return true; } When I make a client in .NET with reference to this Web service everything goes great, but when a college of mine tries to send me a file from a JAVA client I don't get the actuall file. All I get is byte array with only one element. Definition of byte array for file, in WSDL looks like this: <s:element minOccurs="0" maxOccurs="1" name="docbinaryarray" type="s:base64Binary" /> He sends me base64binary and fails every time. All I get is Byte array with only one element inside.

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  • Have I taken a wrong path in programming by being excessively worried about code elegance and style?

    - by Ygam
    I am in a major stump right now. I am a BSIT graduate, but I only started actual programming less than a year ago. I observed that I have the following attitude in programming: I tend to be more of a purist, scorning unelegant approaches to solving problems using code I tend to look at anything in a large scale, planning everything before I start coding, either in simple flowcharts or complex UML charts I have a really strong impulse on refactoring my code, even if I miss deadlines or prolong development times I am obsessed with good directory structures, file naming conventions, class, method, and variable naming conventions I tend to always want to study something new, even, as I said, at the cost of missing deadlines I tend to see software development as something to engineer, to architect; that is, seeing how things relate to each other and how blocks of code can interact (I am a huge fan of loose coupling) i.e the OOP thinking I tend to combine OOP and procedural coding whenever I see fit I want my code to execute fast (thus the elegant approaches and refactoring) This bothers me because I see my colleagues doing much better the other way around (aside from the fact that they started programming since our first year in college). By the other way around I mean, they fire up coding, gets the job done much faster because they don't have to really look at how clean their codes are or how elegant their algorithms are, they don't bother with OOP however big their projects are, they mostly use web APIs, piece them together and voila! Working code! CLients are happy, they get paid fast, at the expense of a really unmaintainable or hard-to-read code that lacks structure and conventions, or slow executions of certain actions (which the common reasoning against would be that internet connections are much faster these days, hardware is more powerful). The excuse I often receive is clients don't care about how you write the code, but they do care about how long you deliver it. If it works then all is good. Now, did my "purist" approach to programming may have been the wrong way to start programming? Should I just dump these purist concepts and just code the hell up because I have seen it: clients don't really care how beautifully coded it is?

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  • Applying for .net jobs as a "self learner"

    - by DeanMc
    Hi All, I have recently started applying for .Net jobs. I currently work in a sales role with a large telco. I found out quite late that I like programming and as such bought my house and made commitments that mean college is not an option. What I would like to know is, is it harder to get a junior job as a self learner? I have gotten a few enquiries regarding my C.V but nothing concrete yet. I try to be involved in projects as I get the chance and tend to put up any worthwhile projects as I develop them. Some examples of my work are: A Xaml lexer and parser: http://www.xlight.mendhak.com A font obfuscation tool: http://www.silverlightforums.com/showthread.php?1516-Font-Obsfucation-Tool-ALPHA A tagger for m4a: http://projectaudiophile.codeplex.com/SourceControl/list/changesets I, of course think that these are great examples of my work but that is my opinion based on self learning. The other query is how much should I actually know? I've never used linked lists but I know that strings are immutable and I understand what that means. I am only touching on T-SQL but I understand things like how properties function in IL (as two standard methods :) ). I suppose I understand a lot of concepts but specific features need some looking up to implement as I may not know the syntax off the top of my head.

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  • FILE* issue PPU side code

    - by Cristina
    We are working on a homework on CELL programming for college and their feedback response to our questions is kinda slow, thought i can get some faster answers here. I have a PPU side code which tries to open a file passed down through char* argv[], however this doesn't work it cannot make the assignment of the pointer, i get a NULL. Now my first idea was that the file isn't in the correct directory and i copied in every possible and logical place, my second idea is that maybe the PPU wants this pointer in its LS area, but i can't deduce if that's the bug or not. So... My question is what am i doing wrong? I am working with a Fedora 7 SDK Cell, with Eclipse as an IDE. Maybe my argument setup is wrong tho he gets the name of the file correctly. Code on request: images_t *read_bin_data(char *name) { FILE *file; images_t *img; uint32_t *buffer; uint8_t buf; unsigned long fileLen; unsigned long i; //Open file file = (FILE*)malloc(sizeof(FILE)); file = fopen(name, "rb"); printf("[Debug]Opening file %s\n",name); if (!file) { fprintf(stderr, "Unable to open file %s", name); return NULL; } //....... } Main launch: int main(int argc,char* argv[]) { int i,img_width; int modif_this[4] __attribute__ ((aligned(16))) = {1,2,3,4}; images_t *faces, *nonfaces; spe_context_ptr_t ctxs[SPU_THREADS]; pthread_t threads[SPU_THREADS]; thread_arg_t arg[SPU_THREADS]; //intializare img_width img_width = atoi(argv[1]); printf("[Debug]Img size is %i\n",img_width); faces = read_bin_data(argv[3]); //....... } Thanks for the help.

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  • Need help finding a good curriculum/methodology for self-teaching to program from scratch

    - by BrotherGA2
    My friend and I have both dedicated ourselves to learning the essentials of programming by June of this year from nearly no programming experience. I have done some research and have come to the conclusion that using the Python language will be the best for us, but I am open to suggestions with good reasoning behind them. My motives for learning programming are: Potential Career Path to be able to create programs that can: solve problems; entertain, i.e. useful applications and games. Online college lectures + book (which I am willing to purchase) sounds like a good combination, but I do not know which would be most suitable for me. tl;dr: What I would like to find from the excellent people here is the following: a good, potentially best, programming course and/or book that is well structured and uses good pedagogy so that a person dedicated to learn programming may do so by following its curriculum (or use it to develop a curriculum) over the course of a few months. Thanks! (I apologize if this type of question is not considered proper etiquette, but I haven't found a consensus on this, and would like some guidance beyond the research I've already done)

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  • 'Forward-Compatible' Program Design

    - by Jeffrey Kern
    The majority of my questions I've asked here so far on StackOverflow have been how to implement individual concepts and techniques towards developing a software-based NES clone via the XNA environment. The small samples that I've thrown together on my PC work relatively great and everything. Except I hit a brick wall. How do I merge all of these samples together. Having proof-of-concept is amazing, except when you need it to go beyond just that. I now have samples strewn about that I'm trying to merge, some of them incomplete. And now I'm stuck with the chicken-and-the-egg situation of where I would like to incorporate these samples together, to make sure they work, but I cannot without test data. And I don't have tools to create test data, because they'd need to be based off of the individual pieces that need to be put together. In my mind, I'm having nightmares with circular reference. For my sample data, I am hoping to save it in XML and write a specification - and then make sample data by hand - but I'm too paranoid of manually creating an XML file full of incorrect data and blaming it on my code, or vice-versa. It doesn't help that the end-result of my work is graphic-oriented, which makes it interseting how a graphic on the screen can be visualized in XML Nodes. I guess, my question is this: What design patterns and disciplines exist in the coding world that address this type of concern? I've always relied on brute-force coding and restarting a project with a whole new code base in attempts to further along my goals, but I doubt that would be the best way to do so. Within my college career, the majority of my programming was to work on simple projects that came out of a book, or with a given correct data set and a verifyable result. I don't have that, as my own design documents that I am going by could be terribly wrong.

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  • Visual Studio identical token highlighting

    - by dsteinweg
    I coded a Mancala game in Java for a college class this past spring, and I used the Eclipse IDE to write it. One of the great (and fairly simple) visual aids in Eclipse is if you select a particular token, say a declared variable, then the IDE will automatically highlight all other references to that token on your screen. Notepad++, my preferred Notepad replacement, also does this. Another neat and similar feature in Eclipse was the vertical "error bar" to the right of your code (not sure what to call it). It display little red boxes for all of the syntax errors in your document, yellow boxes for warnings like "variable declared but not used", and if you select a word, boxes appear in the bar for each occurance of the word in the document. A screenshot of these features in action: After a half hour of searching, I've determined that Visual Studio cannot do this on its own, so my question is: does anyone know of any add-ins for 2005 or 2008 that can provide either one of the aforementioned features? Being able to highlight the current line your cursor is on would be nice too. I believe the add-in ReSharper can do this, but I'd prefer to use a free add-in rather than purchase one.

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  • Database frontend for multiple db engines

    - by xeroxed_yeti
    Hey Stackoverflow, yeah it's spring and a lot of things happens to me... Also changing some software things at my computer, because suddenly everything seems to be boring after starting my laptop. I even changed my wallpaper!!! Besides I'm looking for a new database frontend and after using google with serveral queries I didn't find the right software. You have to know, my laptop and me are very very special :) I'm looking for a database frontend which should have following features can access PostgreSQL and MySQL databases can handle schemata overs a nice sql query tool supports an import and export functionality (something like tab separated text files) it for free looks awesome - every time when a college come to my office he must get the feeling: oh boy, this man really knows his job and should get more money! At the moment I used phpmyadmin, phppgadmin, pgadminIII, mysqladmin and dbVisualizer. Furthermore I was a big fan of the aqua datastudio until it became commercial. This tools offers a great variety of functionalities which can simplify programmes live. However, now you have to buy a license...I'm a scientist and money for software is limited =) So it's my first time (question) here at stackoverflow please be cheerful :)

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  • Core principles, rules, and habits for CS students

    - by Asad Butt
    No doubt there is a lot to read on blogs, in books, and on Stack Overflow, but can we identify some guidelines for CS students to use while studying? For me these are: Finish your course books early and read 4-5 times more material relative to your course work. Programming is the one of the fastest evolving professions. Follow the blogs on a daily basis for the latest updates, news, and technologies. Instead of relying on assignments and exams, do at least one extra, non-graded, small to medium-sized project for every programming course. Fight hard for internships or work placements even if they are unpaid, since 3 months of work 1 year at college. Practice everything, every possible and impossible way. Try doing every bit of your assignments project yourself; i.e. fight for every inch. Rely on documentation as the first source for help and samples, Google, and online forums as the last source. Participate often in online communities and forums to learn the best possible approach for every solution to your problem. (After doing your bit.) Make testing one of your habits as it is getting more important everyday in programming. Make writing one of your habits. Write something productive once or twice a week and publish it.

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  • Game engine deployment strategy for the Android?

    - by Jeremy Bell
    In college, my senior project was to create a simple 2D game engine complete with a scripting language which compiled to bytecode, which was interpreted. For fun, I'd like to port the engine to android. I'm new to android development, so I'm not sure which way to go as far as deploying the engine on the phone. The easiest way I suppose would be to require the engine/interpreter to be bundled with every game that uses it. This solves any versioning issues. There are two problems with this. One: this makes each game app larger and two: I originally released the engine under the LGPL license (unfortunately), but this deployment strategy makes it difficult to conform to the rules of that license, particularly with respect to allowing users to replace the lib easily with another version. So, my other option is to somehow have the engine stand alone as an Activity or service that somehow responds to intents raised by game apps, and somehow give the engine app permissions to read the scripts and other assets to "run" the game. The user could then be able to replace the engine app with a different version (possibly one they made themselves). Is this even possible? What would you recommend? How could I handle it in a secure way?

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  • How can I speed up the "finally get it" process?

    - by Earlz
    Hello, I am a hobby programmer and began when I was about 13. I'm currently going to college(freshman) for my computer science degree(which means, I'm still in the stuff I already know such as for loops). I've been programming professionally for a start up for about 9 months or so now. I have a serious problem though. I think that almost all of the code I write is perfect. Now I remember reading an article somewhere where there is like 3 stages of learning programming You don't know anything and you know you don't know anything. You don't know anything but you think you do. You finally get and accept that you don't know anything. (if someone finds that article tell me and I'll give a link) So right now, I'm at stage 2. How can I get to stage 3 quicker? The more and more of some people's code I read I think "this is complete rubbish, I would've done it like..." and I really dislike how I think that way. (and this fairly recently began happening, like over the past year)

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