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  • Gluster strange issue with shared mount point like seprate mount.

    - by Satish
    I have two nodes and for experiment i have install glusterfs and create volume and successfully mounted on own node, but if i create file in node1 it is not showing in node2, look like both behaving like they are separate. node1 10.101.140.10:/nova-gluster-vol 2.0G 820M 1.2G 41% /mnt node2 10.101.140.10:/nova-gluster-vol 2.0G 33M 2.0G 2% /mnt volume info split brian $ sudo gluster volume heal nova-gluster-vol info split-brain Gathering Heal info on volume nova-gluster-vol has been successful Brick 10.101.140.10:/brick1/sdb Number of entries: 0 Brick 10.101.140.20:/brick1/sdb Number of entries: 0 test node1 $ echo "TEST" > /mnt/node1 $ ls -l /mnt/node1 -rw-r--r-- 1 root root 5 Oct 27 17:47 /mnt/node1 node2 (file isn't there, while they are shared mount) $ ls -l /mnt/node1 ls: cannot access /mnt/node1: No such file or directory What i am missing??

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  • Can sphinx be used over cassandra?

    - by Mickey Shine
    I am planning to build a cassandra store system and also I need a full-text(Chinese) system too. Can sphinx be used on cassandra? (sphinx supports xml format but I am not going to use it, cause it is slow and much of time are spent on xml parsing). Or you can share your experiences if you have ever built a full-text searching system over cassandra. Thank you

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  • Build farms using ccnet

    - by Grzenio
    Is it possible to use CruiseControl.Net to set up a build farm? We currently have 4 different build machines building different things at different times and have a bit of a headache to manually balance the load somehow. I would prefer to designate one of them to be the master build machine, which would delegate work to the other ones when they are free.

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  • Cross-database transactions from one SP

    - by Michael Bray
    I need to update multiple databases with a few simple SQL statement. The databases are configurared in SQL using 'Linked Servers', and the SQL versions are mixed (SQL 2008, SQL 2005, and SQL 2000). I intend to write a stored procedure in one of the databases, but I would like to do so using a transaction to make sure that each database gets updated consistently. Which of the following is the most accurate: Will a single BEGIN/COMMIT TRANSACTION work to guarantee that all statements across all databases are successful? Will I need multiple BEGIN TRANSACTIONS for each individual set of commands on a database? Are transactions even supported when updating remote databases? I would need to execute a remote SP with embedded transaction support. Note that I don't care about any kind of cross-database referential integrity; I'm just trying to update multiple databases at the same time from a single stored procedure if possible. Any other suggestions are welcome as well. Thanks!

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  • cloud and existing enterprise applications technologies

    - by maxxxee
    What is the significance of new cloud platforms and databases like Microsoft Azure and Amazon EC2? Is it a replacement for enterprise application platforms like .net or JEE in a cloud environment? Is it neccessary to use these or other cloud specific platforms, or can we implement .net or JEE on a cloud based environment?

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  • Cloud Database Service Latency/Performance

    - by Gcoop
    Hi All, I am running a heavy traffic site and our server is beginning to get to its limits, at the moment the entire LAMP stack is on one box (not ideal). I would like to move the database onto it's own box or onto a cloud service, but from my previous experience moving the database off the same box as the webserver increases the latency of reads quite dramatically slowing down the site. Is using a cloud service for this going to overcome this problem, because as far as I can tell its essentially the same situation (as moving it onto a separate box in my control)? In which case why is there so much popularity around cloud based database services at the moment? Are cloud based database services so quick that the latency of reads is so low that its almost like having it on the same box in the same datacentre?

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  • RackSpace Cloud Strips $_SESSION if URL Has Certain File Extensions

    - by macinjosh
    The Situation I am creating a video training site for a client on the RackSpace Cloud using the traditional LAMP stack (RackSpace's cloud has both Windows and LAMP stacks). The videos and other media files I'm serving on this site need to be protected as my client charges money for access to them. There is no DRM or funny business like that, essentially we store the files outside of the web root and use PHP to authenticate user's before they are able to access the files by using mod_rewrite to run the request through PHP. So let's say the user requests a file at this URL: http://www.example.com/uploads/preview_image/29.jpg I am using mod_rewrite to rewrite that url to: http://www.example.com/files.php?path=%2Fuploads%2Fpreview_image%2F29.jpg Here is a simplified version of the files.php script: <?php // Setups the environment and sets $logged_in // This part requires $_SESSION require_once('../../includes/user_config.php'); if (!$logged_in) { // Redirect non-authenticated users header('Location: login.php'); } // This user is authenticated, continue $content_type = "image/jpeg"; // getAbsolutePathForRequestedResource() takes // a Query Parameter called path and uses DB // lookups and some string manipulation to get // an absolute path. This part doesn't have // any bearing on the problem at hand $file_path = getAbsolutePathForRequestedResource($_GET['path']); // At this point $file_path looks something like // this: "/path/to/a/place/outside/the/webroot" if (file_exists($file_path) && !is_dir($file_path)) { header("Content-Type: $content_type"); header('Content-Length: ' . filesize($file_path)); echo file_get_contents($file_path); } else { header('HTTP/1.0 404 Not Found'); header('Status: 404 Not Found'); echo '404 Not Found'; } exit(); ?> The Problem Let me start by saying this works perfectly for me. On local test machines it works like a charm. However once deployed to the cloud it stops working. After some debugging it turns out that if a request to the cloud has certain file extensions like .JPG, .PNG, or .SWF (i.e. extensions of typically static media files.) the request is routed to a cache system called Varnish. The end result of this routing is that by the time this whole process makes it to my PHP script the session is not present. If I change the extension in the URL to .PHP or if I even add a query parameter Varnish is bypassed and the PHP script can get the session. No problem right? I'll just add a meaningless query parameter to my requests! Here is the rub: The media files I am serving through this system are being requested through compiled SWF files that I have zero control over. They are generated by third-party software and I have no hope of adding or changing the URLs that they request. Are there any other options I have on this? Update: I should note that I have verified this behavior with RackSpace support and they have said there is nothing they can do about it.

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  • Why isn't Hadoop implemented using MPI?

    - by artif
    Correct me if I'm wrong, but my understanding is that Hadoop does not use MPI for communication between different nodes. What are the technical reasons for this? I could hazard a few guesses, but I do not know enough of how MPI is implemented "under the hood" to know whether or not I'm right. Come to think of it, I'm not entirely familiar with Hadoop's internals either. I understand the framework at a conceptual level (map/combine/shuffle/reduce and how that works at a high level) but I don't know the nitty gritty implementation details. I've always assumed Hadoop was transmitting serialized data structures (perhaps GPBs) over a TCP connection, eg during the shuffle phase. Let me know if that's not true.

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  • Are functional programming languages good for practical tasks?

    - by Clueless
    It seems to me from my experimenting with Haskell, Erlang and Scheme that functional programming languages are a fantastic way to answer scientific questions. For example, taking a small set of data and performing some extensive analysis on it to return a significant answer. It's great for working through some tough Project Euler questions or trying out the Google Code Jam in an original way. At the same time it seems that by their very nature, they are more suited to finding analytical solutions than actually performing practical tasks. I noticed this most strongly in Haskell, where everything is evaluated lazily and your whole program boils down to one giant analytical solution for some given data that you either hard-code into the program or tack on messily through Haskell's limited IO capabilities. Basically, the tasks I would call 'practical' such as Aceept a request, find and process requested data, and return it formatted as needed seem to translate much more directly into procedural languages. The most luck I have had finding a functional language that works like this is Factor, which I would liken to a reverse-polish-notation version of Python. So I am just curious whether I have missed something in these languages or I am just way off the ball in how I ask this question. Does anyone have examples of functional languages that are great at performing practical tasks or practical tasks that are best performed by functional languages?

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  • C++ Numerical truncation error

    - by Andrew
    Hello everyone, sorry if dumb but could not find an answer. #include <iostream> using namespace std; int main() { double a(0); double b(0.001); cout << a - 0.0 << endl; for (;a<1.0;a+=b); cout << a - 1.0 << endl; for (;a<10.0;a+=b); cout << a - 10.0 << endl; cout << a - 10.0-b << endl; return 0; } Output: 0 6.66134e-16 0.001 -1.03583e-13 Tried compiling it with MSVC9, MSVC10, Borland C++ 2010. All of them arrive in the end to the error of about 1e-13. Is it normal to have such a significant error accumulation over only a 1000, 10000 increments?

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  • Is AMQP suitable as both an intra and inter-machine software bus?

    - by Bwooce
    I'm trying to get my head around AMQP. It looks great for inter-machine (cluster, LAN, WAN) communication between applications but I'm not sure if it is suitable (in architectural, and current implementation terms) for use as a software bus within one machine. Would it be worth pulling out a current high performance message passing framework to replace it with AMQP, or is this falling into the same trap as RPC by blurring the distinction between local and non-local communication? I'm also wary of the performance impacts of using a WAN technology for intra-machine communications, although this may be more of an implementation concern than architecture. War stories would be appreciated.

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  • Is there an use case for non-blocking receive when I have threads?

    - by Gabriel Šcerbák
    I know non-blocking receive is not used as much in message passing, but still some intuition tells me, it is needed. Take for example GUI event driven applications, you need some way to wait for a message in a non-blocking way, so your program can execute some computations. One of the ways to solve this is to have a special thread with message queue. Is there some use case, where you would really need non-blocking receive even if you have threads?

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  • PVM terminates after Adding Host

    - by Tyug
    On Ubuntu 9.10 using PVM 3.4.5-12 (the PVM package when you use apt-get) The program terminates after adding a host. laptop> pvm pvm> add bowtie-slave add bowtie-slave terminated laptop> Current Configuration only $PVM_RSH = bin/usr/ssh I can ssh perfectly fine into the slave without a password, and run commands on it. Any ideas? Thanks in advance! Here are the sample logs: Laptop log [t80040000] 02/11 10:23:32 laptop (127.0.1.1:xxxxx) LINUX 3.4.5 [t80040000] 02/11 10:23:32 ready Thu Feb 11 10:23:32 2010 [t80040000] 02/11 10:23:32 netoutput() sendto: errno=22 [t80040000] 02/11 10:23:32 em=0x2c24f0 [t80040000] 02/11 10:23:32 [49/à][6e/à][76/à][61/à][6c/à][69/à][64/à][20/à][61/à][72/à] [t80040000] 02/11 10:23:32 netoutput() sendto: Invalid argument [t80040000] 02/11 10:23:32 pvmbailout(0) bowtie-log [t80080000] 02/11 10:23:25 bowtie-slave (xxx.x.x.xxx:xxxxx) LINUX64 3.4.5 [t80080000] 02/11 10:23:25 ready Thu Feb 11 10:23:25 2010 [t80080000] 02/11 10:28:26 work() run = STARTUP, timed out waiting for master [t80080000] 02/11 10:28:26 pvmbailout(0)

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  • How to design a high-level application protocol for metadata syncing between devices and server?

    - by Jaanus
    I am looking for guidance on how to best think about designing a high-level application protocol to sync metadata between end-user devices and a server. My goal: the user can interact with the application data on any device, or on the web. The purpose of this protocol is to communicate changes made on one endpoint to other endpoints through the server, and ensure all devices maintain a consistent picture of the application data. If user makes changes on one device or on the web, the protocol will push data to the central repository, from where other devices can pull it. Some other design thoughts: I call it "metadata syncing" because the payloads will be quite small, in the form of object IDs and small metadata about those ID-s. When client endpoints retrieve new metadata over this protocol, they will fetch actual object data from an external source based on this metadata. Fetching the "real" object data is out of scope, I'm only talking about metadata syncing here. Using HTTP for transport and JSON for payload container. The question is basically about how to best design the JSON payload schema. I want this to be easy to implement and maintain on the web and across desktop and mobile devices. The best approach feels to be simple timer- or event-based HTTP request/response without any persistent channels. Also, you should not have a PhD to read it, and I want my spec to fit on 2 pages, not 200. Authentication and security are out of scope for this question: assume that the requests are secure and authenticated. The goal is eventual consistency of data on devices, it is not entirely realtime. For example, user can make changes on one device while being offline. When going online again, user would perform "sync" operation to push local changes and retrieve remote changes. Having said that, the protocol should support both of these modes of operation: Starting from scratch on a device, should be able to pull the whole metadata picture "sync as you go". When looking at the data on two devices side by side and making changes, should be easy to push those changes as short individual messages which the other device can receive near-realtime (subject to when it decides to contact server for sync). As a concrete example, you can think of Dropbox (it is not what I'm working on, but it helps to understand the model): on a range of devices, the user can manage a files and folders—move them around, create new ones, remove old ones etc. And in my context the "metadata" would be the file and folder structure, but not the actual file contents. And metadata fields would be something like file/folder name and time of modification (all devices should see the same time of modification). Another example is IMAP. I have not read the protocol, but my goals (minus actual message bodies) are the same. Feels like there are two grand approaches how this is done: transactional messages. Each change in the system is expressed as delta and endpoints communicate with those deltas. Example: DVCS changesets. REST: communicating the object graph as a whole or in part, without worrying so much about the individual atomic changes. What I would like in the answers: Is there anything important I left out above? Constraints, goals? What is some good background reading on this? (I realize this is what many computer science courses talk about at great length and detail... I am hoping to short-circuit it by looking at some crash course or nuggets.) What are some good examples of such protocols that I could model after, or even use out of box? (I mention Dropbox and IMAP above... I should probably read the IMAP RFC.)

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  • Decentralized synchronized secure data storage

    - by Alberich
    Introduction Hi, I am going to ask a question which seems utopic for me, but I need to know if there is a way to achieve what I need. And if not, I need to know why not. The idea Suppose I have a database structure, in MySql. I want to create some solution to allow anyone (no matter who, no matter where) to have a synchronized copy (updated clone) of this database (with its content) Well, and it is not going to be just one synchronized copy, it could (and should) be a multiple replication (supposing the basic, this means, for example, ten copies all over the world) And, the most important thing: It must be secure. By secure I mean only real-accepted transactions will be synchronized with all the others (no matter how many) database copies/clones. Note: Since it would be quite difficult to make the synchronization in real-time, I will design everything to make this feature dispensable. So it is not required. My auto-suggestion This is how I am thinking to manage it: Time identifiers and Updates checking: Every action (insert, update, delete...) will be stored as the action instruction itself, associated to the time identifier. [I think better than a DATETIME field, it'll be an INT one, with the number of miliseconds passed from 1st january 2013 on, for example]. So each copy is going to ask to the "neighbour copy" for new actions done since last update, and execute them after checking they are allowed. Problem 1: the "neighbour copy" could be outdated too. Solution 1: do not ask just one neighbour, create a random list with some of the copies/clones and ask them for news (I could avoid the list and ask ALL the clones for updates, but this will be inefficient if clones number ascends too much). Problem 2: Real-time global synchronization is not active. What if... Someone at CLONE_ENTERPRISING inserts a row into TABLE. ... this row goes to every clone ... Someone at CLONE_FIXEMALL deletes this row. ... and at the same time, somewhere in an outdated clone ... Someone at CLONE_DROPOUT edits this row (now inexistent at the other clones) Solution 2: easy stuff, force a GLOBAL synchronization before doing any new "depending-on-third-data action" (edit, for example). This global synch. will be unnecessary when making an INSERT, for instance. Note: Well, someone could have some fun, and make the same insert in two clones... since they're not getting updated in real-time, this row will exist twice. But, it's the same as when we have one single database, in some needed cases we check if there is an existing same-row before doing the final action. Not a problem. Problem 3: It is possible to edit the code and do not filter actions, so someone could spread instructions to delete everything, or just make some trolling activity. This is not a problem, since good clones will always be somewhere. Those who got bad won't interest anymore. I really appreciate if you read. I know this is not the perfect solution, it has possibly hundred of holes, but it is my basic start. I will now appreciate anything you can teach me now. Thanks a lot. PS.: It could be that all this I am trying already exists and has its own name. Sorry for asking then (I'd anyway thank this name, if it exists)

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  • Recommended integration mechanism for bi-directional, authenticated, encrypted connection in C clien

    - by rcampbell
    Let me first give an example. Imagine you have a single server running a JVM application. This server keeps a collection of N equations, once for each client: Client #1: 2x Client #2: 1 + y Client #3: z/4 This server includes an HTTP interface so that random visitors can type https://www.acme.com/client/3 int their browsers and see the latest evaluated result of z/4. The tricky part is that either the client or the server may change the variable value at any time, informing the other party immediately. More specifically, Client #3 - a C app - can initially tell the server that z = 20. An hour later that same client informs the server that z = 23. Likewise the server can later inform the client that z = 28. As caf pointed out in the comments, there can be a race condition when values are changed by the client and server simultaneously. The solution would be for both client and server to send the operation performed in their message, which would need to be executed by the other party. To keep things simple, let's limit the operations to (commutative) addition, allowing us to disregard message ordering. For example, the client seeds the server with z = 20: server:z=20, client:z=20 server sends {+3} message (so z=23 locally) & client sends {-2} message (so z=18 locally) at the exact same time server receives {-2} message at some point, adds to his local copy so z=21 client receives {+3} message at some point, adds to his local copy so z=21 As long as all messages are eventually evaluated by both parties, the correct answer will eventually be given to the users of the client and server since we limited ourselves to commutative operations (addition of 3 and -2). This does mean that both client and server can be returning incorrect answers in the time it takes for messages to be exchanged and processed. While undesirable, I believe this is unavoidable. Some possible implementations of this idea include: Open an encrypted, always on TCP socket connection for communication Pros: no additional infrastructure needed, client and server know immediately if there is a problem (disconnect) with the other party, fairly straightforward (except the the encryption), native support from both JVM and C platforms Cons: pretty low-level so you end up writing a lot yourself (protocol, delivery verification, retry-on-failure logic), probably have a lot of firewall headaches during client app installation Asynchronous messaging (ex: ActiveMQ) Pros: transactional, both C & Java integration, free up the client and server apps from needing retry logic or delivery verification, pretty straightforward encryption, easy extensibility via message filters/routers/etc Cons: need additional infrastructure (message server) which must never fail, Database or file system as asynchronous integration point Same pros/cons as above but messier RESTful Web Service Pros: simple, possible reuse of the server's existing REST API, SSL figures out the encryption problem for you (maybe use RSA key a la GitHub for authentication?) Cons: Client now needs to run a C HTTP REST server w/SSL, client and server need retry logic. Axis2 has both a Java and C version, but you may be limited to SOAP. What other techniques should I be evaluating? What real world experiences have you had with these mechanisms? Which do you recommend for this problem and why?

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  • How can I get a rails server to use the same databse that cucumber uses during a test?

    - by James
    The cucumber test first makes an entry in the database and posts a form to a second server. This second server does some processing in background and then hits the first app (where the test is being run) with some data that the cucumber test needs to know about. I've tried running the main server via script/server and script/server -e test while the cucumber test is running, but I can't seem to force the server to use the same database that cucumber is using when it runs its step definitions. That is, when the second server pushes some data to a controller in the main server, the main server doesn't know about any entries that cucumber has made in the database. How can I get cucumber and the main server to use the same database?

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  • How to put 1000 lightweight server applications in the cloud

    - by Dan Bird
    The company I work for sells a commercial desktop/server app that runs on any non dedicated Windows PC or server and uses Tomcat for all interactions with the application. Customers are asking that we host their instance of the application so they don't have to run it locally on their own servers. The app is lightweight and an average server, in theory, could handle 25-50 instances before users would notice a slowdown. However only 1 instance can run per Windows instance (because the application writes to a common registry branch) so we'd need something like VMWare to create 25-50 Windows instances. We know we eventually need to reprogram to make it truly cloud-worthy but what would you recommend for a server farm or whatever for this? We don't have the setup to purchase our own servers so we must use a 3rd party. We have budgeted $500 - $1000 per year per customer for this service. Thanks in advance for your suggestions, experiences and guidance.

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  • Connecting to an RMI object without registry

    - by Mark Probst
    I think I need to connect to a remote RMI object without going through the registry, but I don't know how. My situation is this: I'm implementing a simple job distribution service which consists of one distributor and multiple workers. The distributor has a registered RMI object to which clients connect to send jobs, and workers connect to accept jobs. Unfortunately the distributor and worker hosts are behind a firewall. To get to the distributor host I am tunneling two ports (one for the registry, one for the distributor object) via SSH, so I can get to the registry and the distributor from outside the firewall. To make that work I have to set "-Djava.rmi.server.hostname=localhost" on the distributor JVM so that the clients connect to their local, tunneled port, instead of the port on the actual distributor host, which is blocked. This creates a problem for the workers, though, because they need to connect to the distributor directly, but because of the "localhost" redirection they behave like clients and try to connect to a port on their own host, which is not available, because I'm not tunneling on the workers (it is impractical). Now, if I could connect to a remote object directly by giving the hostname and port, I could do away both with the registry on the distributor and the "localhost" hack, and make the workers connect properly. How do I do that? Or is there a different solution to this problem?

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