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  • Event Viewer: atapi errors

    - by Wesley
    Specs for Samsung N120 Netbook Atom N270 @ 1.60 GHz / 160 GB IDE HDD / 2 GB PC2-5300 DDR2 RAM / Windows XP Home SP3 So I'm still getting some atapi errors in my Event Viewer. Here are two atapi errors I am getting over and over again: (1) The device, \Device\Ide\IdePort0, did not respond within the timeout period. (2) The driver detected a controller error on \Device\Ide\IdePort0. In addition, I am repeatedly getting this warning as well: (1) An error was detected on device \Device\Harddisk0\D during a paging operation. I just got this back from repair, where before, I couldn't boot at all because I was led to a black screen saying "Operating System Not Found". Still, I got it back and it can boot again, without any hard drive replacement or data loss. So, how can I get rid of these errors and warnings? What could have happened during repairs to allow my netbook to boot again? Thanks in advance.

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  • How to run Event Viewer as another user?

    - by Ray Cheng
    I want to create a shortcut to run Windows Event Viewer as another user, but the following doesn't seem to work. Microsoft Windows [Version 6.1.7601] Copyright (c) 2009 Microsoft Corporation. All rights reserved. C:\Windows\System32>C:\Windows\System32\runas.exe /noprofile /user:domain\username "C:\Windows\system32\eventvwr.msc /s" Enter the password for domain\username: Attempting to start C:\Windows\system32\eventvwr.msc /s as user "dnr\adm_rche490" ... RUNAS ERROR: Unable to run - C:\Windows\system32\eventvwr.msc /s 193: C:\Windows\system32\eventvwr.msc /s is not a valid Win32 application. But if I create the shortcut without the runas part, it works but with the current logon user. What am I doing wrong?

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  • How to collect Security Event Logs for a single category via Powershell

    - by Darktux
    I am trying to write a script which collects security log from all of our domain controllers hourly and stores them remotely; i can collect the security logs , but is there a way to collect the security logs by category or event number from the DC? please do let me know if any additional questions. My Code: $Eventlogs = Get-WmiObject -Class Win32_NTEventLogFile -ComputerName $computer Foreach($log in $EventLogs) { if($Log.LogFileName -eq "Security") { $Now = [DateTime]::Now $FileName = "Security" +"_"+$Now.Month+$Now.Day+$Now.Year+"_"+$Now.Hour+$Now.Minute+$Now.Second $path = "\\{0}\c$\LogFolder\$folder\$FileName.evt" -f $Computer $ErrBackup = ($log.BackupEventLog($path)).ReturnValue if($clear) { if($ErrBackup -ne 0) { "Backup failed" "Backup Error was " + $ErrBackup } } } } Copy-EventLogsToArchive -path $path -Folder $Folder }

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  • Can't Open Up Event Viewer

    - by Erik W
    I just installed a large backlog of Windows Updates (I have Windows 7 Ultimate 64-bit) and now a handful of programs are acting strangely (not opening, crashing, etc) I went to try to diagnose the program using the Event Viewer, but when I open it up I get the error "Microsoft Management Console has Stopped Working" immediately after I double-click on the icon. Is there any way for me to figure out what is going wrong? I have another Windows 7 PC, that I tried to remotely view the logs from, but I got the error "The RPC Server is Unavailable". I'd like to start up the service, but oh wait, I can't open anything in the "Administrative Tools". I'd like not to re-install Windows, as I had just done so a couple months ago after a Windows Update jacked up my graphics card drivers.

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  • jQuery: How to stop propagation of a bound function not the entire event?

    - by Dale
    I have a click function bound to many elements. It is possible that sometimes these elements may sit within one another. So, the click event is bound to a child and also bound to its parent. The method is specific to the element clicked. Naturally, because of event bubbling, the child's event is fired first, and then the parents. I cannot have them both called at the same time because the parents event overwrites the event of the child. So I could use event.stopPropagation() so only the first element clicked receives the event. The problem is that there are other click events also attached to the element, for example, I am using jQuery's draggable on these elements. If I stop the propagation of the click event, then draggable doesn't work, and the following click events are not called. So my question is: Is there a way to stop the event bubbling of the method the event will call and not the entire event?

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  • Event Log "Wake Source" when system wakes from sleep

    - by Doltknuckle
    So I've been troubleshooting sleep timers for our systems and have run across an interesting issue. I need a way to report how long a system was awake after a number of different inputs. Now, I've discovered that the System Log tracks wake and sleep events and even tells you the times that everything happens at. The thing is doesn't tell you is what triggered the wake event. It does give you a numerical code however. Here are some examples of what I am finding. Index : 2901 EntryType : Information InstanceId : 1 Message : The system has resumed from sleep. Sleep Time: 2010-10-01T23:20:06.097488100Z Wake Time: 2010-10-03T17:41:12.796400500Z Wake Source: 0 Category : (0) CategoryNumber : 0 Source : Microsoft-Windows-Power-Troubleshooter -- Index : 2841 EntryType : Information InstanceId : 1 Message : The system has resumed from sleep. Sleep Time: 2010-10-01T19:19:37.239789600Z Wake Time: 2010-10-01T21:28:48.921200800Z Wake Source: 4HID Keyboard Device Category : (0) CategoryNumber : 0 Source : Microsoft-Windows-Power-Troubleshooter So here's my question: Does anyone know what the different numerical codes for the "Wake Source" mean? I think "0" is a magic packet and "4" is a USB device. Does anyone have any idea if there is any documentation out there on this for Windows 7? Thanks in advance

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  • Design to distribute work when generating task oriented input for legacy dos application?

    - by TheDeeno
    I'm attempting to automate a really old dos application. I've decided the best way to do this is via input redirection. The legacy app (menu driven) has many tasks within tasks with branching logic. In order to easily understand and reuse the input for these tasks, I'd like to break them into bit size pieces. Since I'll need to start a fresh app on each run, repeating a context to consume a bit might be messy. I'd like to create an object model that: allows me to concentrate on the task at hand allows me to reuse common tasks from different start points prevents me from calling a task from the wrong start point To be more explicit, given I have the following task hierarchy: START A A1 A1a A1b A2 A2a B B1 B1a I'd like an object model that lets me generate an input file for task "A1b" buy using building blocks like: START -> do_A, do_A1, do_A1b but prevents me from: START -> do_A1 // because I'm assuming a different call chain from above This will help me write "do_A1b" because I can always assume the same starting context and will simplify writing "do_A1a" because it has THE SAME starting context. What patterns will help me out here? I'm using ruby at the moment so if dynamic language features can help, I'm game.

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  • Oracle Launches Mobile Applications User Experience Design Patterns

    - by ultan o'broin
    OK, you heard Joe Huang (@JoeHuang_Oracle) Product Manager for Oracle Application Development Framework (ADF) Mobile. If you're an ADF developer, or a Java (yeah, Java in iOS) developer, well now you're a mobile developer as well. And, using the newly launched Applications User Experience (UX) team's Mobile UX Design Patterns, you're a UX developer rockstar too, offering users so much more than just cool functionality. Mobile Design Pattern for Inline Actions Mobile design requires a different way of thinking. Use Oracle’s mobile design patterns to design iPhone, Android, or browser-based smartphone apps. Oracle's sharing these cutting edge mobile design patterns and their baked-in, scientifically proven usability to enable Oracle customers and partners to build mobile apps quickly. The design patterns are common solutions that developers can easily apply across all application suites. Crafted by the UX team's insight into Oracle Fusion Middleware, the patterns are designed to work with the mobile technology provided by the Oracle Application Development Framework. Other great UX-related information on using ADF Mobile to design task flows and the development experience on offer are on the ADF EMG podcast series. Check out FXAer Brian 'Bex' Huff (@bex of Bezzotech talking about ADF Mobile in podcast number 6 and also number 8 which has great tips about getting going with Android and iOS mobile app development too.

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  • Database Driven Web Application, C# Front-End and F# Back-End meaning

    - by user1473053
    Hi I am an intern working with ASP.NET. My current task is to make a website which will incorporate some jquery viewing features. This project seems to me will be primarily dealing with reading data from a database and making graphs out of them. This will require me to make custom queries from whatever the client is looking at. I think it is going to be what this guy calls an Ad Hoc Query tool My plan for this is to make it a database-driven website. So I can utilize the jquery dynamic viewing capabilities. I stumbled upon the functional programming paradigm and found F#. I read that because of it's functional programming paradigm, it makes it a good language to do asynchronous functions. I read about how you can use this with LINQ to SQL and how easy it is to make queries without actually putting the query language in. I understand the concept of the MVC design pattern. But I don't understand what they mean about C# being the front-end and F# being the back-end. Can someone clarify this to me? Also what are your thoughts about doing this project in this way? Any comments and thoughts are greatly appreciated. I feel as if learning F# will be a great learning experience for me. My guess is that the F# back-end is like the part where it controls the calls to the database. F# is possibly the model part of the design pattern. And C# is the controller. So HTML, Javascript and Jquery stuff will be my View design pattern. Clarify please?

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  • What modern design pattern / software engineering books for Java SE 6 do you recommend ?

    - by Scott Davies
    Hi, I am very familiar with Java 6 SE language features and am now looking for modern books that cover design patterns in Java for beginners as well as software engineering books that discuss architectures, algorithms and best practices in Java coding (sort of like the Effective C# books). I am aware of the classic GoF design patterns book, however, I'd like a more modern reference that takes advantage of the features of Java 6 SE. What books would you recommend ? Thanks, Scott

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  • Provide an OnChange event for an internal property which is controlled externally?

    - by NGLN
    For fun and by request I am updating this ImageGrid component, a kind of listbox for images that has a FileNames property of type TStrings. For ease of writing, I have been misusing its FileNames.Objects property for bitmap storage. But since the TStrings type suggests that users of the component could or would want to use the Objects property for custom data, e.g. like TListBox.Items, I am rewriting the component to store the bitmaps elsewhere and leave FileNames.Objects untouched for unknown future usage. Now I am wondering whether to provide an OnChange event. And if so, whether to fire it when one or more FileNames.Objects changes. Trying to answer it myself, I dove in Delphi's own VCL and stumbled on: TMemo: has an OnChange event, but ignores Lines.Objects TListBox: has no OnChange event, but is capable of storing Items.Objects TStringGrid: has no OnChange event, but is capable of storing Objects, Rows.Objects, Cols.Objects So now I am somewhat puzzeled, because I cannot imagine Borland's developers didn't add events for several Objects properties out of ease. Sure, when a user changes a FileNames.Object in my component, he knows he does and could implement appropriate interaction himself. But wouldn't it be convenient when the component does automatically? What would you expect from this component in this regard?

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  • 40k Event Log Errors an hour Unknown Username or bad password

    - by ErocM
    I am getting about 200k of these an hour: An account failed to log on. Subject: Security ID: SYSTEM Account Name: TGSERVER$ Account Domain: WORKGROUP Logon ID: 0x3e7 Logon Type: 4 Account For Which Logon Failed: Security ID: NULL SID Account Name: administrator Account Domain: TGSERVER Failure Information: Failure Reason: Unknown user name or bad password. Status: 0xc000006d Sub Status: 0xc0000064 Process Information: Caller Process ID: 0x334 Caller Process Name: C:\Windows\System32\svchost.exe Network Information: Workstation Name: TGSERVER Source Network Address: - Source Port: - Detailed Authentication Information: Logon Process: Advapi Authentication Package: Negotiate Transited Services: - Package Name (NTLM only): - Key Length: 0 This event is generated when a logon request fails. It is generated on the computer where access was attempted. The Subject fields indicate the account on the local system which requested the logon. This is most commonly a service such as the Server service, or a local process such as Winlogon.exe or Services.exe. The Logon Type field indicates the kind of logon that was requested. The most common types are 2 (interactive) and 3 (network). The Process Information fields indicate which account and process on the system requested the logon. The Network Information fields indicate where a remote logon request originated. Workstation name is not always available and may be left blank in some cases. The authentication information fields provide detailed information about this specific logon request. - Transited services indicate which intermediate services have participated in this logon request. - Package name indicates which sub-protocol was used among the NTLM protocols. - Key length indicates the length of the generated session key. This will be 0 if no session key was requested. On my server... I changed my adminstrative username to something else and since then I've been inidated with these messages. I found on http://technet.microsoft.com/en-us/library/cc787567(v=WS.10).aspx that the 4 means "Batch logon type is used by batch servers, where processes may be executing on behalf of a user without their direct intervention." which really doesn't shed any light on it for me. I checked the services and they are all logging in as local system or network service. Nothing for administrator. Anyone have any idea how I tell where these are coming from? I would assume this is a program that is crapping out... Thanks in advance!

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  • Software Architecture verses Software Design

    Recently, I was asked what the differences between software architecture and software design are. At a very superficial level both architecture and design seem to mean relatively the same thing. However, if we examine both of these terms further we will find that they are in fact very different due to the level of details they encompass. Software Architecture can be defined as the essence of an application because it deals with high level concepts that do not include any details as to how they will be implemented. To me this gives stakeholders a view of a system or application as if someone was viewing the earth from outer space. At this distance only very basic elements of the earth can be detected like land, weather and water. As the viewer comes closer to earth the details in this view start to become more defined. Details about the earth’s surface will start to actually take form as well as mane made structures will be detected. The process of transitioning a view from outer space to inside our earth’s atmosphere is similar to how an architectural concept is transformed to an architectural design. From this vantage point stakeholders can start to see buildings and other structures as if they were looking out of a small plane window. This distance is still high enough to see a large area of the earth’s surface while still being able to see some details about the surface. This viewing point is very similar to the actual design process of an application in that it takes the very high level architectural concept or concepts and applies concrete design details to form a software design that encompasses the actual implementation details in the form of responsibilities and functions. Examples of these details include: interfaces, components, data, and connections. In review, software architecture deals with high level concepts without regard to any implementation details. Software design on the other hand takes high level concepts and applies concrete details so that software can be implemented. As part of the transition between software architecture to the creation of software design an evaluation on the architecture is recommended. There are several benefits to including this step as part of the transition process. It allows for projects to ensure that they are on the correct path as to meeting the stakeholder’s requirement goals, identifies possible cost savings and can be used to find missing or nonspecific requirements that cause ambiguity in a design. In the book “Evaluating Software Architectures: Methods and Case Studies”, they define key benefits to adding an architectural review process to ensure that an architecture is ready to move on to the design phase. Benefits to evaluating software architecture: Gathers all stakeholders to communicate about the project Goals are clearly defined in regards to the creation or validation of specific requirements Goals are prioritized so that when conflicts occur decisions will be made based on goal priority Defines a clear expectation of the architecture so that all stakeholders have a keen understanding of the project Ensures high quality documentation of the architecture Enables discoveries of architectural reuse  Increases the quality of architecture practices. I can remember a few projects that I worked on that could have really used an architectural review prior to being passed on to developers. This project was to create some new advertising space on the company’s website in order to sell space based on the location and some other criteria. I was one of the developer selected to lead this project and I was given a high level design concept and a long list of ever changing requirements due to the fact that sales department had no clear direction as to what exactly the project was going to do or how they were going to bill the clients once they actually agreed to purchase the Ad space. In my personal opinion IT should have pushed back to have the requirements further articulated instead of forcing programmers to code blindly attempting to build such an ambiguous project.  Unfortunately, we had to suffer with this project for about 4 months when it should have only taken 1.5 to complete due to the constantly changing and unclear requirements. References  Clements, P., Kazman, R., & Klein, M. (2002). Evaluating Software Architectures. Westford, Massachusetts: Courier Westford. 

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  • What design pattern shall I use in this question?

    - by iyad al aqel
    To be frank, this is a homework question, so I'll tell you my opinion. Can you let me know my mistakes rather than giving me the solution? This is the question : Assume a restaurant that only offers the following two types of meals: (a) a full meal and (b)an economic meal. The full meal consists of the following food items and is served in the following order: 1. Appetizer 2. Drink 3. Main dish 4. Dessert Meanwhile the economic meal consists of the following food items and is served in the following order: 1. Drink 2. Main dish Identify the most appropriate design pattern that can be used to allow a customer to only order using one of the two types of meals provided and that the meal components must be served in the given order. I'm confused between the Factory and the Iterator and using them both together. Using the factory Pattern we can create the two meals full and economic and provide the user with with a base object class that will decide upon. But how can we enforce the ordering of the elements, I thought of using the iterator along that will iterate through the the composite of the two created factories sort of speak. What do you think?

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  • Data-driven animation states

    - by user8363
    I'm trying to handle animations in a 2D game engine hobby project, without hard-coding them. Hard coding animation states seems like a common but very strange phenomenon, to me. A little background: I'm working with an entity system where components are bags of data and subsystems act upon them. I chose to use a polling system to update animation states. With animation states I mean: "walking_left", "running_left", "walking_right", "shooting", ... My idea to handle animations was to design it as a data driven model. Data could be stored in an xml file, a rdbms, ... And could be loaded at the start of a game / level/ ... This way you can easily edit animations and transitions without having to go change the code everywhere in your game. As an example I made an xml draft of the data definitions I had in mind. One very important piece of data would simply be the description of an animation. An animation would have a unique id (a descriptive name). It would hold a reference id to an image (the sprite sheet it uses, because different animations may use different sprite sheets). The frames per second to run the animation on. The "replay" here defines if an animation should be run once or infinitely. Then I defined a list of rectangles as frames. <animation id='WIZARD_WALK_LEFT'> <image id='WIZARD_WALKING' /> <fps>50</fps> <replay>true</replay> <frames> <rectangle> <x>0</x> <y>0</y> <width>45</width> <height>45</height> </rectangle> <rectangle> <x>45</x> <y>0</y> <width>45</width> <height>45</height> </rectangle> </frames> </animation> Animation data would be loaded and held in an animation resource pool and referenced by game entities that are using it. It would be treated as a resource like an image, a sound, a texture, ... The second piece of data to define would be a state machine to handle animation states and transitions. This defines each state a game entity can be in, which states it can transition to and what triggers that state change. This state machine would differ from entity to entity. Because a bird might have states "walking" and "flying" while a human would only have the state "walking". However it could be shared by different entities because multiple humans will probably have the same states (especially when you define some common NPCs like monsters, etc). Additionally an orc might have the same states as a human. Just to demonstrate that this state definition might be shared but only by a select group of game entities. <state id='IDLE'> <event trigger='LEFT_DOWN' goto='MOVING_LEFT' /> <event trigger='RIGHT_DOWN' goto='MOVING_RIGHT' /> </state> <state id='MOVING_LEFT'> <event trigger='LEFT_UP' goto='IDLE' /> <event trigger='RIGHT_DOWN' goto='MOVING_RIGHT' /> </state> <state id='MOVING_RIGHT'> <event trigger='RIGHT_UP' goto='IDLE' /> <event trigger='LEFT_DOWN' goto='MOVING_LEFT' /> </state> These states can be handled by a polling system. Each game tick it grabs the current state of a game entity and checks all triggers. If a condition is met it changes the entity's state to the "goto" state. The last part I was struggling with was how to bind animation data and animation states to an entity. The most logical approach seemed to me to add a pointer to the state machine data an entity uses and to define for each state in that machine what animation it uses. Here is an xml example how I would define the animation behavior and graphical representation of some common entities in a game, by addressing animation state and animation data id. Note that both "wizard" and "orc" have the same animation states but a different animation. Also, a different animation could mean a different sprite sheet, or even a different sequence of animations (an animation could be longer or shorter). <entity name="wizard"> <state id="IDLE" animation="WIZARD_IDLE" /> <state id="MOVING_LEFT" animation="WIZARD_WALK_LEFT" /> </entity> <entity name="orc"> <state id="IDLE" animation="ORC_IDLE" /> <state id="MOVING_LEFT" animation="ORC_WALK_LEFT" /> </entity> When the entity is being created it would add a list of states with state machine data and an animation data reference. In the future I would use the entity system to build whole entities by defining components in a similar xml format. -- This is what I have come up with after some research. However I had some trouble getting my head around it, so I was hoping op some feedback. Is there something here what doesn't make sense, or is there a better way to handle these things? I grasped the idea of iterating through frames but I'm having trouble to take it a step further and this is my attempt to do that.

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  • How to make this design closer to proper DDD?

    - by Seralize
    I've read about DDD for days now and need help with this sample design. All the rules of DDD make me very confused to how I'm supposed to build anything at all when domain objects are not allowed to show methods to the application layer; where else to orchestrate behaviour? Repositories are not allowed to be injected into entities and entities themselves must thus work on state. Then an entity needs to know something else from the domain, but other entity objects are not allowed to be injected either? Some of these things makes sense to me but some don't. I've yet to find good examples of how to build a whole feature as every example is about Orders and Products, repeating the other examples over and over. I learn best by reading examples and have tried to build a feature using the information I've gained about DDD this far. I need your help to point out what I do wrong and how to fix it, most preferably with code as "I would not recomment doing X and Y" is very hard to understand in a context where everything is just vaguely defined already. If I can't inject an entity into another it would be easier to see how to do it properly. In my example there are users and moderators. A moderator can ban users, but with a business rule: only 3 per day. I did an attempt at setting up a class diagram to show the relationships (code below): interface iUser { public function getUserId(); public function getUsername(); } class User implements iUser { protected $_id; protected $_username; public function __construct(UserId $user_id, Username $username) { $this->_id = $user_id; $this->_username = $username; } public function getUserId() { return $this->_id; } public function getUsername() { return $this->_username; } } class Moderator extends User { protected $_ban_count; protected $_last_ban_date; public function __construct(UserBanCount $ban_count, SimpleDate $last_ban_date) { $this->_ban_count = $ban_count; $this->_last_ban_date = $last_ban_date; } public function banUser(iUser &$user, iBannedUser &$banned_user) { if (! $this->_isAllowedToBan()) { throw new DomainException('You are not allowed to ban more users today.'); } if (date('d.m.Y') != $this->_last_ban_date->getValue()) { $this->_ban_count = 0; } $this->_ban_count++; $date_banned = date('d.m.Y'); $expiration_date = date('d.m.Y', strtotime('+1 week')); $banned_user->add($user->getUserId(), new SimpleDate($date_banned), new SimpleDate($expiration_date)); } protected function _isAllowedToBan() { if ($this->_ban_count >= 3 AND date('d.m.Y') == $this->_last_ban_date->getValue()) { return false; } return true; } } interface iBannedUser { public function add(UserId $user_id, SimpleDate $date_banned, SimpleDate $expiration_date); public function remove(); } class BannedUser implements iBannedUser { protected $_user_id; protected $_date_banned; protected $_expiration_date; public function __construct(UserId $user_id, SimpleDate $date_banned, SimpleDate $expiration_date) { $this->_user_id = $user_id; $this->_date_banned = $date_banned; $this->_expiration_date = $expiration_date; } public function add(UserId $user_id, SimpleDate $date_banned, SimpleDate $expiration_date) { $this->_user_id = $user_id; $this->_date_banned = $date_banned; $this->_expiration_date = $expiration_date; } public function remove() { $this->_user_id = ''; $this->_date_banned = ''; $this->_expiration_date = ''; } } // Gathers objects $user_repo = new UserRepository(); $evil_user = $user_repo->findById(123); $moderator_repo = new ModeratorRepository(); $moderator = $moderator_repo->findById(1337); $banned_user_factory = new BannedUserFactory(); $banned_user = $banned_user_factory->build(); // Performs ban $moderator->banUser($evil_user, $banned_user); // Saves objects to database $user_repo->store($evil_user); $moderator_repo->store($moderator); $banned_user_repo = new BannedUserRepository(); $banned_user_repo->store($banned_user); Should the User entitity have a 'is_banned' field which can be checked with $user->isBanned();? How to remove a ban? I have no idea.

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  • How to stop event bubbling with jquery live?

    - by chobo2
    Hi I am trying to stop some events but stopPropagation does not work with "live" so I am not sure what to do. I found this on their site. Live events do not bubble in the traditional manner and cannot be stopped using stopPropagation or stopImmediatePropagation. For example, take the case of two click events - one bound to "li" and another "li a". Should a click occur on the inner anchor BOTH events will be triggered. This is because when a $("li").bind("click", fn); is bound you're actually saying "Whenever a click event occurs on an LI element - or inside an LI element - trigger this click event." To stop further processing for a live event, fn must return false It says that fn must return false so what I tried to do $('.MoreAppointments').live('click', function(e) { alert("Hi"); return false; }); but that did not work so I am not sure how to make it return false. Update Here is some more information. I have a table cell and I bind a click event to it. $('#CalendarBody .DateBox').click(function(e) { AddApointment(this); }); So the AddApointment just makes some ui dialog box. Now the live code(MoreAppointments) sits in this table cell and is basically an anchor tag. So when I click on the anchor tag it first goes to the above code(addApointment - so runs that event first) runs that but does not launch my dialog box instead it goes straight to the (MoreAppointment) event and runs that code. Once that code has run it launches the dialog box from "addApointment". Update 2 Here is some of the html. I did not copy the whole table since it is kinda big and all the cells repeat itself with the same data. If needed I will post it. <td id="c_12012009" class="DateBox"> <div class="DateLabel"> 1</div> <div class="appointmentContainer"> <a class="appointments">Fkafkafk fakfka kf414<br /> </a><a class="appointments">Fkafkafk fakfka kf414<br /> </a><a class="appointments">Fkafkafk fakfka kf414<br /> </a><a class="appointments">Fkafkafk fakfka kf414<br /> </a><a class="appointments">Fkafkafk fakfka kf414<br /> </a> </div> <div class="appointmentOverflowContainer"> <div> <a class="MoreAppointments">+1 More</a></div> </div> </td>

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  • Custom Event - invokation list implementation considerations

    - by M.A. Hanin
    I'm looking for some pointers on implementing Custom Events in VB.NET (Visual Studio 2008, .NET 3.5). I know that "regular" (non-custom) Events are actually Delegates, so I was thinking of using Delegates when implementing a Custom Event. On the other hand, Andrew Troelsen's "Pro VB 2008 and the .NET 3.5 Platform" book uses Collection types in all his Custom Events examples, and Microsoft's sample codes match that line of thought. So my question is: what considerations should I have when choosing one design over the other? What are the pros and cons for each design? Which of these resembles the inner-implementation of "regular" events? Below is a sample code demonstrating the two designs. Public Class SomeClass Private _SomeEventListeners As EventHandler Public Custom Event SomeEvent As EventHandler AddHandler(ByVal value As EventHandler) _SomeEventListeners = [Delegate].Combine(_SomeEventListeners, value) End AddHandler RemoveHandler(ByVal value As EventHandler) _SomeEventListeners = [Delegate].Remove(_SomeEventListeners, value) End RemoveHandler RaiseEvent(ByVal sender As Object, ByVal e As System.EventArgs) _SomeEventListeners.Invoke(sender, e) End RaiseEvent End Event Private _OtherEventListeners As New List(Of EventHandler) Public Custom Event OtherEvent As EventHandler AddHandler(ByVal value As EventHandler) _OtherEventListeners.Add(value) End AddHandler RemoveHandler(ByVal value As EventHandler) _OtherEventListeners.Remove(value) End RemoveHandler RaiseEvent(ByVal sender As Object, ByVal e As System.EventArgs) For Each handler In _OtherEventListeners handler(sender, e) Next End RaiseEvent End Event End Class

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  • android calender delete event

    - by Faisal khan
    I am suing android calender. how can i remove calender's event using code ? is it possible ? for clarification i would like to mention that i don't want sync process or want to remove remove event using gdata api. Only want to remove local calender's event.

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  • YUI 3 programmatically fire change event

    - by Jasie
    Hi all, I was wondering how to programmatically fire a change event with YUI3 -- I added a change listener to one select box node: Y.get('#mynode').on('change', function(e) { Alert(“changed me”); }); and somewhere else in the script want to fire that event. It works, of course, when a user changes the select box value in the browser. But I've tried many ways to fire it programmatically, none of which have worked. Including: // All below give this error: T[X] is not a function (referring to what's called in .invoke(), // in the minified javascript Y.get('#mynode').invoke('onchange'); Y.get('#mynode').invoke('change'); Y.get('#mynode').invoke('on','change'); Y.get('#mynode').invoke("on('change')"); /* Tried using .fire() which I found here: * http://developer.yahoo.com/yui/3/api/EventTarget.html#method_fire * Nothing happens */ Y.get('#mynode').fire('change'); /* Looking around the APIs some more, I found node-event-simulate.js: * http://developer.yahoo.com/yui/3/api/node-event-simulate.js.html, * which by its name would seem to have what I want. I tried: * Error: simulate(): Event 'change' can't be simulated. * ( (function(){var I={},B=new Date().getTim...if(B.isObject(G)){if(B.isArray(G)){E=1;\n) */ Y.get('#mynode').simulate('change'); Any help would be appreciated!

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  • AS3 Event Bubbling outside of the Scenegraph/DisplayList

    - by Brian Heylin
    Hi just wondering if it is possible to take advantage of event bubbling in non display list classes in AS3. For example in the model of an application where there is a City class that contains many Cars. What methods are there to attach an event listener to a City object and receive events that bubble up from the child Cars. To clarify The City and Car objects are not part of the display list, they are not DisplayObjects. So can bubbling be implemented outside of the display list somehow? As far as I know, this is not possible without manually attaching event listeners to each Car object and re dispatching the event from the City object. Anyone else have a cleaner solution?

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