Search Results

Search found 5565 results on 223 pages for 'global'.

Page 32/223 | < Previous Page | 28 29 30 31 32 33 34 35 36 37 38 39  | Next Page >

  • how to implement IOC without a global static service?

    - by Michel
    Hi, we want to use Unity for IOC. All i've seen is the implementation that there is one global static service which holds a reference to the Unity container, which registers all interface/class combinations and every class asks that object: give me an implementation for Ithis or IThat. Frequently i see a response that this pattern is not good because it leads to a dependency from ALL classes to this service. But what i don't see often, is: what is the alternative way? Michel

    Read the article

  • struts 2 - where should I set global application variables?

    - by Nicola Montecchio
    Hi I'm using struts 2 and I'd like to read some custom-defined parameters (global variables), preferably from web.xml or some custom ".properties" file (i.e. not hardcoded in the Java sources). This problem has been driving me mad for the past half hour as I can't google any reasonable solution. What is the best way to do this? I find it strange that it is so difficult ... all the best Nicola Montecchio

    Read the article

  • "Access violation reading location" while accessing a global vector..

    - by djzmo
    Hello there, -- First of all, I don't know whether the vector can be called as a "global vector" if I declared it under a namespace, but not in a class or function. -- I'm now writing a simple Irrlicht (http://irrlicht.sourceforge.net) wrapper for my game to make things simpler and easier, but recently I got an "Access violation reading location" error when trying to push_back a vector declared in the global scope. Here is my code so far: irrwrap.cpp: namespace irrw { //......... IrrlichtDevice *device; IVideoDriver *driver; irr::core::array<irr::video::ITexture*> TextureCollector; vector<int> TextureConnector; //......... } //.............. void irrInit(int iGraphicsDriver, int iWindowWidth, int iWindowHeight, int iScreenDepth, bool bFullScreen) { E_DRIVER_TYPE drvT; if(iGraphicsDriver == GD_SOFTWARE) drvT = EDT_SOFTWARE; else if(iGraphicsDriver == GD_D3D8) drvT = EDT_DIRECT3D8; else if(iGraphicsDriver == GD_D3D9) drvT = EDT_DIRECT3D9; else if(iGraphicsDriver == GD_OPENGL) drvT = EDT_OPENGL; //.............. irrw::device = createDevice(drvT, dimension2d<u32>(iWindowWidth, iWindowHeight), iScreenDepth, bFullScreen); irrw::driver = irrw::device->getVideoDriver(); //.................. } void irrLoadImage(irr::core::stringc szFileName, int iID, int iTextureFlag) { //........ irrw::TextureCollector.push_back(irrw::driver->getTexture(szFileName)); // the call stack pointed to this line irrw::TextureConnector.push_back(iID); } main.cpp: //......... INT WINAPI WinMain(HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT) { //......... irrInit(GD_OPENGL, 800, 600, 16, false); irrLoadImage("picture.jpg", 100, 1); //......... } and the error: Unhandled exception at 0x692804d6 in Game.exe: 0xC0000005: Access violation reading location 0x00000558. Now I really got no idea on how to fix the problem. Any kind of help would be appreciated :) Here are some prototypes: virtual ITexture* getTexture(const io::path& filename) = 0; typedef core::string<fschar_t> path; // under 'io' namespace typedef char fschar_t; typedef string<c8> stringc; typedef char c8; Just FYI, I am using MSVC++ 2008 EE. (CODE UPDATED)

    Read the article

  • How to create a 'global event' in actionscript / flex?

    - by Simon
    What is the best way to create a 'global event' in flex/actionscript - preferably using a static class? I want to raise an event to indicate that a stylesheet is loaded in order to show components that require that stylesheet. So I want each portion of the application that requires a style from the stylesheet to listen to an event telling it that the styles are all loaded.

    Read the article

  • Change default global installation directory for node.js modules in Windows?

    - by gremo
    In my windows installation PATH includes C:\Program Files\nodejs, where executable node.exe is. I'm able to launch node from the shell, as well as npm. I'd like new executables to be installed in C:\Program Files\nodejs as well, but it seems impossible to achieve. Setting NODE_PATH and NODE_MODULES variables doesn't change anything: things are still installed in %appdata%\npm by default. How can I change the global installation path?

    Read the article

  • How to get the name of global active window using Java??

    - by Ansh J
    I am work an Desktop Application in which i need to save the name of corrently focused or active window name(mozilla firefox, or any other file name) in an text file currently I am using getActiveWindow() method of KeyboardFocusManager which give the name of active Window, or null if the active Window is not a member of the calling thread's context. I want to get the name of Global Active window which corrently user is using. Thanks Ansh J Thanks in advance

    Read the article

  • How do I create and read non-global variables that aren't destroyed at end of function?

    - by Paul Reilly
    I am attempting to code some plugins to use with MIDI sequencers but have hit a stumbling block. I can't use global-scope variables to store information because multiple instances of the .dll can exist which share memory. How do I create a class (for re-usability purposes in other plugins) containing 2 dimensional array and other variables the content of which is to be shared between functions? If that is possible, how would I read and write the data from the function in the framework where I do the processing?

    Read the article

  • Why would one write global code inside a function definition-call pair?

    - by ssg
    I see examples where JavaScript code including jQuery and jslint use the notation below: (function(){ // do something })(); instead of: // do something I first thought this is just for local scoping, i.e. creating local variables for the code block without polluting global namespace. But I've seen instances without any local variables at all too. What am I missing here?

    Read the article

  • How do I create a "global variable" in Java such that all classes can access it?

    - by Chrystle Soh
    here's my problem: I have multiple classes that are part of the same package and they need access to a certain file path String filePath = "D:/Users/Mine/School/Java/CZ2002_Assignment/src/" Rather than declaring the same Filepath in every single class, is it possible to simply have a "global" type of variable of this FilePath so that all classes can access it and I only need to declare and update it once. Thanks

    Read the article

  • friend declaration block an external function access to the private section of a class

    - by MiP
    I'm trying to force function caller from a specific class. For example this code bellow demonstrate my problem. I want to make 'use' function would be called only from class A. I'm using a global namespace all over the project. a.h #include "b.h" namespace GLOBAL{ class A{ public: void doSomething(B); } } a.cpp #include "a.h" using namespace GLOBAL; void A::doSomething(B b){ b.use(); } b.h namespace GLOBAL{ class B{ public: friend void GLOBAL::A::doSomething(B); private: void use(); } Compiler says: ‘GLOBAL::A’ has not been declared ‘void GLOBAL::B::use()’ is private Can anyone help here ? Thanks a lot, Mike.

    Read the article

  • Blogging locally and globally–my experience

    - by DigiMortal
    In Baltic MVP Summit 2011 there was discussion about having two blogs - one for local and another for global audience – and how to publish once written information in these blogs. There are many ways how to optimize your blogging activities if you have more than one audience and here you can find my experiences, best practices and advices about this topic. My two blogs I have to working blogs: this one here technology and programming blog for local market My local blog is almost five years old and it makes it one of the oldest company blogs in Estonia. It is still active and I write there as much as I have time for it. This blog here is active since September 2007, so it is about 3.5 years old right now. Both of these blogs are  my major hits in my MVP carrier and they have very good web statistics too. My local blog My local blog is about programming, web and technology. It has way wider target audience then this blog here has. By example, in my local blog I blog also about local events, cool new concept phones, different webs providing some interesting services etc. But local guys can find there also my postings about how to solve one or another programming problem and postings about Microsoft technologies I am playing with. This far my local blog has a lot of readers for such a small country that Estonia is. This blog has made me a lot of cool contacts and I have had there a lot of interesting discussions about different technical topics. Why I started this blog? Living in small country is different than living in big country. In small country you have less people and therefore smaller audience so you have to target more than one technical topic to find enough readers. In a same time you are still interested in your main topics and you want to reach to more people who are sharing same interests with you. Practically one day y will grow out from local market and you go global. This is how this blog was born. Was it worth to create, promote and mess with it? Every second I have put on my time to this blog has been worth of it. Thanks to this blog I have found new good friends and without them I think it is more boring to work on different problems and solutions. Defining target audiences One thing you should always do when having more than one blog is defining target audiences. If you are just technomaniac interested in sharing your stuff and make some new friends and have something to write to your MVP nomination form then you don’t have to go through complex targeting process. You can do it simple way and same effectively. Here is how I defined target audiences to my blogs: local blog – reader of my local blog is IT professional, software developer, technology innovator or just some guy who is interested in technology,   this blog – reader of this blog is experienced professional software developer who works on Microsoft technologies or software developer who is open minded and open to new technologies and interesting solutions to development problems. You can see how local blog – due to small market with less people – has wider definition for audience while this blog is heavily targeted to Microsoft technologies and specially to software development. On practical side these decisions are also made well I think because it is very hard to build up popular common IT blog. On global level it is better to target some specific niche and find readers who are professionals on your favorite topics. Thanks to this blog I have found new friends who are professional developers and I am very happy about all the discussions I have had with them. Publishing content to different blogs My local blog and this blog have some overlapping topics like .NET, databases and SEO. Due to this overlapping there is question: when I write posting to my local blog then should I have to publish same thing in my global blog? And if I write something to my global blog then should I publish same thing also in my local blog? Well, it really depends on the definition of your target audiences. If they match then of course it is good idea to translate you post and publish it also to another blog. But if you have different audiences then you may need to modify your posting before publishing it. The questions you have to answer are: is target audience interested in this topic? is target audience expecting more specific and deeper handling of this topic or are they expecting more general handling of topic? is the problem you are discussing actual for target audience or not? You have to answer these questions and after that make your decision. If you need to modify your original posting then take some time and do it. Provide quality to all your readers because they will respect you if you respect them. Cross-posting and referencing It is tempting to save time that preparing some blog post takes and if you have are done with posting in one blog it may seem like good idea to make short posting to another blog and add reference to first one where topic is discussed longer. Well, don’t do it – all your readers expect good quality content from you and jumping from one blog post to another is disturbing for them. Of course, there is problem with differences between target audiences. You may have wider target audience and some people may be interested in more specific handling of topic. In this case feel free to refer your blog you are writing in english. This is not working very well in opposite direction because almost all my global blog readers understand english but not estonian. By example, estonian language is complex one and online translating tools make very poor translations from estonian language. This is why I don’t even plan to publish postings here that refer to my local blog for more information. I am keeping these two blogs as two different worlds and if there is posting that fits well to both blogs I will write my posting to one blog and then answer previous three questions before posting same thing to another blog. Conclusion Growing out of your local market is not anything mysterious if you are living in small country. As it is harder to find people there who are interested in same topics with you then sooner or later you will start finding these new contacts from global audience. Global audience is bigger and to be visible there you must provide high quality content to your audience. It is something you will learn over time and you will learn every day something new when you are posting to your global blog. You may ask: if global blog is much more complex thing to do then is it worth to do at all? My answer is: yes, do it for sure. It is not easy thing to do when you start but if you work on your global blog and improve it over time you will get over all obstacles pretty soon. Just don’t forget one thing – content is king and your readers expect high quality from you.

    Read the article

  • Session state provider and global.asax not interacting properly?

    - by yodaj007
    I'm experimenting with creating a crude, proof-of-concept session state store provider in ASP.Net. But I've got a problem and I'm not sure what to do about it. The website works properly when using the InProc provider. The Session_Start in global.asax is called on session creation as it should. But not if I implement my own provider. The Session_Start method from global.asax isn't being called at all if a new session is being created (that is, I delete the session state file). Am I missing something important here? public class TestSessionProvider : SessionStateStoreProviderBase { private const string ROOT = "c:\\projects\\sessions\\"; private const int TIMEOUT_MINUTES = 30; public string ApplicationName { get { return HostingEnvironment.ApplicationVirtualPath; } } private string GetFilename(string id) { string filename = String.Format("{0}_{1}.session", ApplicationName, id); char[] invalids = Path.GetInvalidPathChars(); for (int i = 0; i < invalids.Length; i++) { filename = filename.Replace(invalids[i], '_'); } return Path.Combine(ROOT, Path.GetFileName(filename)); } public override void Initialize(string name, NameValueCollection config) { if (config == null) throw new ArgumentNullException("config"); if (String.IsNullOrEmpty(name)) name = "Sporkalicious"; base.Initialize(name, config); } public override SessionStateStoreData CreateNewStoreData(HttpContext context, int timeout) { SessionStateItemCollection items = new SessionStateItemCollection(); HttpStaticObjectsCollection objects = SessionStateUtility.GetSessionStaticObjects(context); return new SessionStateStoreData(items, objects, TIMEOUT_MINUTES); } /// <summary> /// The CreateUninitializedItem method is used with cookieless sessions when the regenerateExpiredSessionId /// attribute is set to true, which causes SessionStateModule to generate a new SessionID value when an /// expired session ID is encountered. /// </summary> /// <param name="context"></param> /// <param name="id"></param> /// <param name="timeout"></param> public override void CreateUninitializedItem(HttpContext context, string id, int timeout) { FileStream fs = File.Open(GetFilename(id), FileMode.CreateNew, FileAccess.Write, FileShare.None); BinaryWriter writer = new BinaryWriter(fs); SessionStateItemCollection coll = new SessionStateItemCollection(); coll.Serialize(writer); fs.Flush(); fs.Close(); } public override SessionStateStoreData GetItem(HttpContext context, string id, out bool locked, out TimeSpan lockAge, out object lockId, out SessionStateActions actions) { return GetItemExclusive(context, id, out locked, out lockAge, out lockId, out actions); } public override SessionStateStoreData GetItemExclusive(HttpContext context, string id, out bool locked, out TimeSpan lockAge, out object lockId, out SessionStateActions actions) { locked = false; lockAge = TimeSpan.FromDays(1); lockId = 0; actions = SessionStateActions.None; if (!File.Exists(GetFilename(id))) { return null; } FileStream fs = File.Open(GetFilename(id), FileMode.Open, FileAccess.ReadWrite, FileShare.Read); BinaryReader reader = new BinaryReader(fs); SessionStateItemCollection coll = SessionStateItemCollection.Deserialize(reader); fs.Close(); return new SessionStateStoreData(coll, new HttpStaticObjectsCollection(), TIMEOUT_MINUTES); } public override void ReleaseItemExclusive(HttpContext context, string id, object lockId) { } public override void RemoveItem(HttpContext context, string id, object lockId, SessionStateStoreData item) { File.Delete(GetFilename(id)); } public override void ResetItemTimeout(HttpContext context, string id) { } public override void SetAndReleaseItemExclusive(HttpContext context, string id, SessionStateStoreData item, object lockId, bool newItem) { if (!File.Exists(GetFilename(id))) { CreateUninitializedItem(context, id, 10); } FileStream fs = File.Open(GetFilename(id), FileMode.Truncate, FileAccess.Write, FileShare.None); BinaryWriter writer = new BinaryWriter(fs); SessionStateItemCollection coll = (SessionStateItemCollection)item.Items; coll.Serialize(writer); fs.Flush(); fs.Close(); } public override bool SetItemExpireCallback(SessionStateItemExpireCallback expireCallback) { return false; } public override void InitializeRequest(HttpContext context){} public override void EndRequest(HttpContext context){} public override void Dispose(){} }

    Read the article

  • How to properly scroll a 2D tilemap?

    - by Sri Harsha Chilakapati
    Hello and I'm trying to make my own game engine in Java. I have completed all the necessary ones but I can't figure it out with the TileGame class. It just can't scroll. Also there are no exceptions. Here I'm listing the code. TileGame.java @Override public void draw(Graphics2D g) { if (back!=null){ back.render(g); } if (follower!=null){ follower.render(g); follower.draw(g); } for (int i=0; i<actors.size(); i++){ Actor actor = actors.get(i); if (actor!=follower&&getVisibleRect().intersects(actor.getBounds())){ g.drawImage(actor.getAnimation().getFrameImage(), actor.x - OffSetX, actor.y - OffSetY, null); actor.draw(g); } } } /** * This method returns the visible rectangle * @return The visible rectangle */ public Rectangle getVisibleRect(){ return new Rectangle(OffSetX, OffSetY, global.WIDTH, global.HEIGHT); } @Override public void update(){ if (follower!=null){ if (scrollHorizontally){ OffSetX = global.WIDTH/2 - Math.round((float)follower.x) - tileSize; OffSetX = Math.min(OffSetX, 0); OffSetX = Math.max(OffSetX, global.WIDTH - mapWidth); } if (scrollVertically){ OffSetY = global.HEIGHT/2 - Math.round((float)follower.y) - tileSize; OffSetY = Math.min(OffSetY, 0); OffSetY = Math.max(OffSetY, global.HEIGHT - mapHeight); } } for (int i=0; i<actors.size(); i++){ Actor actor1 = actors.get(i); if (getVisibleRect().contains(actor1.x, actor1.y)){ actor1.update(); for (int j=0; j<actors.size(); j++){ Actor actor2 = actors.get(j); if (actor1.isCollidingWith(actor2)){ actor1.collision(actor2); actor2.collision(actor1); } } } } } but the problem is that all the actors are working, but it just won't scroll. Help Please.. Thanks in Advance.

    Read the article

  • I can't scroll my tilemap ... HELP!

    - by Sri Harsha Chilakapati
    Hello and I'm trying to make my own game engine in Java. I have completed all the necessary ones but I can't figure it out with the TileGame class. It just can't scroll. Also there are no exceptions. Here I'm listing the code. TileGame.java @Override public void draw(Graphics2D g) { if (back!=null){ back.render(g); } if (follower!=null){ follower.render(g); follower.draw(g); } for (int i=0; i<actors.size(); i++){ Actor actor = actors.get(i); if (actor!=follower&&getVisibleRect().intersects(actor.getBounds())){ g.drawImage(actor.getAnimation().getFrameImage(), actor.x - OffSetX, actor.y - OffSetY, null); actor.draw(g); } } } /** * This method returns the visible rectangle * @return The visible rectangle */ public Rectangle getVisibleRect(){ return new Rectangle(OffSetX, OffSetY, global.WIDTH, global.HEIGHT); } @Override public void update(){ if (follower!=null){ if (scrollHorizontally){ OffSetX = global.WIDTH/2 - Math.round((float)follower.x) - tileSize; OffSetX = Math.min(OffSetX, 0); OffSetX = Math.max(OffSetX, global.WIDTH - mapWidth); } if (scrollVertically){ OffSetY = global.HEIGHT/2 - Math.round((float)follower.y) - tileSize; OffSetY = Math.min(OffSetY, 0); OffSetY = Math.max(OffSetY, global.HEIGHT - mapHeight); } } for (int i=0; i<actors.size(); i++){ Actor actor1 = actors.get(i); if (getVisibleRect().contains(actor1.x, actor1.y)){ actor1.update(); for (int j=0; j<actors.size(); j++){ Actor actor2 = actors.get(j); if (actor1.isCollidingWith(actor2)){ actor1.collision(actor2); actor2.collision(actor1); } } } } } but the problem is that all the actors are working, but it just won't scroll. Help Please.. Thanks in Advance.

    Read the article

  • Security &amp; Dev Opinions needed for 2013 Global Information Security Workforce study and have a chance to win an Ipad!

    - by SoftwareSecurity
    You have the opportunity to help guide the security profession world wide with your opinions and experiences by taking part in the 2013 edition of (ISC)2 Global Information Security Workforce Study and have the chance to win an Ipad!  This study will provide an understanding about upcoming trends, technologies, and visions that as technology professional you will be able to provide invaluable understanding.  The study is being conducted by Frost & Sullivan.  You can participate in the study by clicking here.  Read the last study that was conducted in 2011 and provided tremendous insight into upcoming Trends.  Software developers are encouraged to respond!

    Read the article

< Previous Page | 28 29 30 31 32 33 34 35 36 37 38 39  | Next Page >