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  • The annoyed configuration of java-6-openjdk

    - by kit.yang
    I want to change the java environment to java-6-openjdk. /etc/environment: PATH="/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" JAVA_HOME=/usr/lib/jvm/java-6-openjdk/ CLASSPATH=.:$CLASSPATH:$JAVA_HOME/lib java -version: java version "1.6.0_20" OpenJDK Runtime Environment (IcedTea6 1.9.5) (6b20-1.9.5-0ubuntu1~10.04.1) OpenJDK 64-Bit Server VM (build 19.0-b09, mixed mode) javac -version:javac 1.6.0_20 But in the shell: the echo $JAVA_HOME result is /usr/lib/jvm/java-6-sun-1.6.0.22 while the $CLASSPATH is /usr/lib/jvm/java-6-sun-1.6.0.22/lib. How to find the other files in which $JAVA_HOME & $CLASSPATH value is setted by the java-6-sun-1.6.0.22 location?

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  • Why is sudo bash different from regular bash

    - by cyberjar09
    Problem description : I am using something called play framework in my development which requires me to make the python script play available in the path. Hence I create a symbolic link in /usr/local/bin ... Now I have written a shell script (call it status.sh) which calls this python script as follows : play status <some values here related to my app> &> /tmp/xyz.txt and this shell script then sends me the file via email. This works perfectly when I execute the script as follows ./script.sh. However when the script is executed as a cron expression everyday I get an output from stderr saying 'play: command not found'. Hence I did some digging on my own and here are my findings : echo $PATH when I am on the shell shows that I have /usr/local/bin available to me hence I can successfully execute the command play status however when I type in sudo bash and then echo $PATH I do not have the path /usr/local/bin anymore. It is a limited set of folders (one of them being /usr/bin). Q : Why this behavior ?! I fail to understand why the path is different. Also as a workaround would you suggest I do : new symbolic link from /usr/bin to /usr/local/bin (what are the side effects of this?) remove /usr/local/bin sym link altogether and only use /usr/bin is there a convention that I am not following here for linking new programs and executing them from $PATH ? Thanks.

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  • Is my JS/Jquery methodology good?

    - by absentx
    I always struggle with which of the stack sites is best to post "questions of theory" like this, but I think programmers is the best, if not, as usual a mod will move it etc... I am seeking critique on what has become my normal methodology of writing javascript. I have become heavily reliant on the Jquery library, but I think this has helped me learn the native language better also. Anyways, please critique the following style of JS coding...buried are a lot of questions of scope, if you could point out the strengths and weaknesses of this style I would appreciate it. var critique ={ start: function(){ globalness = 'GLOBAL-GLOBAL'; //available to all critique's methods var notglobalness = 'LOCAL-LOCAL';// only available to critiques start method //am I using the "method" teminology properly here?? $('#stuff').on('click','a.closer-target',function(){ $target = $(this); if($target.hasClass('active')){ $target.removeClass('active'); } else{ $target.addClass('active'); critique.madness($target); } }) console.log(notglobalness+': at least I am useful at home'); console.log('note here that: '+notglobalness+' is no longer available after this point, lets continue on:'); critique.madness(notglobalness); }, madness: function($e){ // do a bunch of awesomeness with $e //but continue to keep it seperate because you think its best to keep things isolated. //send to the next function when complete here console.log('here is globalness, which is still available from the start method of critique!! ' + globalness); console.log('lets see if the globalness carries on to a new var object!!'); console.log('the locally isolated variable of NOTGLOBALNESS is available here because it was passed to this method, lets show it:'+$e); carryOn.start(); } } //end critique var carryOn={ start: function(){ console.log('any chance critique.globalness will work here??? lets see: ' +globalness); console.log('it absolutely does'); } } $(document).ready(critique.start);

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  • Correct place to set $BIBINPUTS environment variable

    - by student
    If I set the $BIBINPUTS environment varibale in my .zshrc, it is recognized by emacs-reftex (via emacsclient), if I start emacs from my zsh commandline. However if I start using the menubar or gmrun it doesn't knot this variable. So where is the correct place to set for the whole user environment? If there are several alternatives, let me know. Also if it changed between differend ubuntu-versions. Edit: I have tried to set it in ~/.pam_environment like BSTINPUTS=.:/home/myuser/BiBTeX/:$BSTINPUTS BIBINPUTS=.:/home/myuser/BiBTeX/:$BIBINPUTS but it seems to have no effect (even after rebooting) and is not listed via printenv. I am currently using ubuntu natty + gdm + xmonad.

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  • Handling extremely large numbers in a language which can't?

    - by Mallow
    I'm trying to think about how I would go about doing calculations on extremely large numbers (to infinitum - intergers no floats) if the language construct is incapable of handling numbers larger than a certain value. I am sure I am not the first nor the last to ask this question but the search terms I am using aren't giving me an algorithm to handle those situations. Rather most suggestions offer a language change or variable change, or talk about things that seem irrelevant to my search. So I need a little guideance. I would sketch out an algorithm like this: Determine the max length of the integer variable for the language. If a number is more than half the length of the max length of the variable split it in an array. (give a little play room) Array order [0] = the numbers most to the right [n-max] = numbers most to the left Ex. Num: 29392023 Array[0]:23, Array[1]: 20, array[2]: 39, array[3]:29 Since I established half the length of the variable as the mark off point I can then calculate the ones, tenths, hundredths, etc. Place via the halfway mark so that if a variable max length was 10 digits from 0 to 9999999999 then I know that by halfing that to five digits give me some play room. So if I add or multiply I can have a variable checker function that see that the sixth digit (from the right) of array[0] is the same place as the first digit (from the right) of array[1]. Dividing and subtracting have their own issues which I haven't thought about yet. I would like to know about the best implementations of supporting larger numbers than the program can.

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  • PATH command not found

    - by joslinm
    Hi, I'm not experienced with PATH (Any good reference would be appreciated), but I made a mistake and did PATH=/google_appengine, which I'm assuming completely overrid PATH. Still, I restarted bash and echo'd PATH and found that the folders were back. mark@mark-laptop:~$ echo $PATH /usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games However, when I then tried to append to it, I got an error that PATH wasn't found. I've looked around Google and couldn't find a good answer. Any help would be appreciated mark@mark-laptop:~$ PATH = $PATH:/google_appengine PATH: command not found

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  • Intentional misspellings to avoid reserved words

    - by Renesis
    I often see code that include intentional misspellings of common words that for better or worse have become reserved words: klass or clazz for class: Class clazz = ThisClass.class kount for count in SQL: count(*) AS kount Personally I find this decreases readability. In my own practice I haven't found too many cases where a better name couldn't have been used — itemClass or recordTotal. However, it's so common that I can't help but wonder if I'm the only one? Anyone have any advice or even better, quoted recommendations from well-respected programmers on this practice?

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  • "Pointers" with $ Syntax in /etc/environment

    - by Tyson Trautmann
    Is it valid to have "pointers" in /etc/environment using $FOO syntax? Right now my /etc/environment looks like this: JAVA_HOME=/usr/lib/jvm/java-6-openjdk MAVEN_HOME=/usr/bin/apache-maven/apache-maven-3.0.4 M2_HOME=$MAVEN_HOME M2=$MAVEN_HOME/bin PATH=/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:$JAVA_HOME/bin:$MAVEN_HOME/bin I'm not getting the results that I'm expecting though: ~$ echo $JAVA_HOME /usr/lib/jvm/java-6-openjdk ~$ echo $MAVEN_HOME /usr/bin/apache-maven/apache-maven-3.0.4 ~$ echo $PATH /usr/lib/lightdm/lightdm:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin/bin:/usr/games:$JAVA_HOME/bin:$MAVEN_HOME/bin

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  • Setting TeX Live path for root

    - by N.N.
    I have installed TeX Live 2011 vanilla and I have trouble setting the TeX Live path for root (in Ubuntu 11.10). The problem is that when I run sudo tlmgr I get: sudo: tlmgr: command not found To fix the path for non-root it was sufficient to add PATH=/usr/local/texlive/2011/bin/x86_64-linux:$PATH to /etc/profile. I have tried adding this same line to /root/.bashrc and I have also tried to add it to /etc/profile.d/zzz-texlive.sh like Herbert suggest in http://tex.stackexchange.com/questions/26624/tlmgr-inaccessible/26626#26626 but it does not help.

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  • Changing $PATH doesn't work?

    - by Ashwini Chaudhary
    I was trying to set PATH in etc/environment file, but after adding the desired path the $PATH is showing an error in terminal: bash: /usr/lib/lightdm/lightdm:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games: No such file or directory Here's the content of environment file: PATH="/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/home/monty/google_appengine" I was trying to add the path to the folder google_appengine to the PATH as mentioned in this Answer, but it doesn't seem to work.

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  • Application specific environment variable settings

    - by SuperElectric
    I'm trying to work around a known bug in Ubuntu 9.10, where using the scrollbar in emacs causes text to be highlighted, and the cursor to move. This page here shows that you can fix this by setting an environment variable before launching emacs: $ GDK_NATIVE_WINDOWS=1 emacs So a lazy fix would be to alias "emacs" in my .bashrc: alias emacs="GDK_NATIVE_WINDOWS=1 emacs" This, however, has the drawback of setting this environment variable for all subsequent commands run from that shell. Is there any way to set GDK_NATIVE_WINDOWS=1 for just emacs, whenever I run emacs?

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  • Using "prevent execution of method" flags

    - by tpaksu
    First of all I want to point out my concern with some pseudocode (I think you'll understand better) Assume you have a global debug flag, or class variable named "debug", class a : var debug = FALSE and you use it to enable debug methods. There are two types of usage it as I know: first in a method : method a : if debug then call method b; method b : second in the method itself: method a : call method b; method b : if not debug exit And I want to know, is there any File IO or stack pointer wise difference between these two approaches. Which usage is better, safer and why?

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  • Is my JavaScript/jQuery methodology good? [migrated]

    - by absentx
    I am seeking critique on what has become my normal methodology of writing JavaScript code. I have become heavily reliant on the jQuery library, but I think this has helped me learn the native language better also. Anyway, please critique the following style of JavaScript coding... Buried are a lot of questions of scope; if you could point out the strengths and weaknesses of this style I would appreciate it. var critique ={ start: function(){ globalness = 'GLOBAL-GLOBAL'; //Available to all critique's methods var notglobalness = 'LOCAL-LOCAL'; // Only available to critiques start method //Am I using the "method" teminology properly here?? $('#stuff').on('click','a.closer-target',function(){ $target = $(this); if($target.hasClass('active')){ $target.removeClass('active'); } else{ $target.addClass('active'); critique.madness($target); } }) console.log(notglobalness+': at least I am useful at home'); console.log('note here that: '+notglobalness+' is no longer available after this point, lets continue on:'); critique.madness(notglobalness); }, madness: function($e){ //Do a bunch of awesomeness with $e, //but continue to keep it seperate because you think its best to keep things isolated. //Send to the next function when complete here console.log('Here is globalness, which is still available from the start method of critique!! ' + globalness); console.log('Let us see if the globalness carries on to a new var object!!'); console.log('The locally isolated variable of NOTGLOBALNESS is available here, because it was passed to this method. Let us show it:'+$e); carryOn.start(); } } //end critique var carryOn={ start: function(){ console.log('any chance critique.globalness will work here??? lets see: ' +globalness); console.log('it absolutely does'); } } $(document).ready(critique.start); (I always struggle with which of the Stack Exchange sites is best to post "questions of theory" like this, but I think Programmers is the best, if not, as usual a mod will move it, etc...)

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  • How do you avoid name similarities between your classes and the native ones?

    - by Oscar
    I just ran into an "interesting problem", which I would like your opinion about: I am developing a system and for many reasons (meaning: abstraction, technology independence, etc) we create our own types for exchanging information. For instance: if there is a method which is called SendEmail and is invoked by the business logic, it way have a parameter of type OurCompany.EMailMessage, which is an object which is completely technology independent and contains only "business relevant data" (for instance, no information abut head encoding). Inside the SendEmail function, we get this information from our EMailMEssage object and create a MailMessage (this one is technolgy specific) object so it can be sent over the network. As you can already notice, our class has a very similar name to the "native" language class. The problem is: this is exactly what they are, email messages, so it is hard to find another meaningful name for them. Do you have this problem often? How do you manage it? Edit: @mgkrebbs just commented about using fully qualified names. This is our current approach, but a little bit too verbose, IMHO. I would like something cleaner, if possible.

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  • add platform to ubuntu

    - by Med
    I am new in ubuntu (come from Win7), i want to know how can i add evironement variable in ubuntu, because the platform where i use exaggerate "To compile and run SCA composites with OW2 FraSCAti, you also have to set the FRASCATI_HOME system environment variable. FRASCATI_HOME has to point to the directory where the OW2 FraSCAti runtime distribution was extracted". And how can i add it to my path "For conveniance, you can add FRASCATI_HOME/bin to your PATH variable to get the frascati command available in the PATH". Please i'am new, could you explaine me what i do step by step..

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  • Why ~/.bash_profile is not getting sourced when opening a terminal in Ubuntu 11.04?

    - by Viriato
    Problem I have an Ubuntu 11.04 Virtual Machine and I wanted to set up my Java development environment. I did as follows sudo apt-get install openjdk-6-jdk Added the following entries to ~/.bash_profile export JAVA_HOME=/usr/lib/jvm/java-6-openjdk export PATH=$PATH:$JAVA_HOME/bin Save the changes and exit Open up a terminal again and typed the following echo $JAVA_HOME (blank) echo $PATH (displayed, but not the JAVA_HOME value) Nothing happened, like if the export of JAVA_HOME and it's addition to the PATH were never done. Solution I had to go to ~/.bashrc and add the following entry towards the end of file #Source bash_profile to set JAVA_HOME and add it to the PATH because for some reason is not being picked up . ~/.bash_profile Questions Why did I have to do that? I thought bash_profile, bash_login or profile in absence of those two get executed first before bashrc. Was in this case my terminal a non-login shell? If so, why when doing su after the terminal and putting the password it did not execute profile where I had also set the exports mentioned above?

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  • how to read the password from variable?

    - by Viswa
    I am trying to move my file to another system which is located in some other place, with this command: rsync -avrz src destination It works fine. But what I need is to put this command in shell script and run it like: #! /bin/sh rsync -avrz srcfilelocation destination When it runs, it asks for the destination system password. I know that password and give it manually. Now I have decided to assign the password to an environment variable, like pswd="destination system password". I need my shell script to read the password from this variable. How can I write a script to do this?

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  • Variable names for Contact Information bits

    - by RustyTheBoyRobot
    I am in the middle of refactoring code and would like to get some ideas on variable naming so that my new names clearly represent the data they hold. I have a class called ContactMethod which makes sense to me; each instance is a different way to contact someone. My problem comes when naming the properties of ContactMethod. For example, one instance might be a Fax number of 555-555-5555 while another could be an Email address of [email protected]; I've got a property called contactMethodType to hold the values "fax" or "email", but I don't know what to call the "555-555-5555" or "[email protected]" part. Has anyone here created a good generic name for this piece of contact information? (PS - the old convention was to call it a "Phone" with fields "phoneType" holding the "fax"/"email" value and "phoneId" holding the number/address. Yuck.)

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  • How to persistently export an environment variable before starting compiz

    - by Dykam
    A few months ago compiz suddenly stopped working. That is, it got to a refreshrate where the redrawing is more than noticeable. It took 5 seconds to redraw a chat window. Ever since I've been using metacity instead, but I've found myself missing some plugins badly. I found the following solution: export __GL_YIELD="NOTHING"; compiz --replace This works fine, everything is fast again with compiz. But how to make sure this variable is always set whenever I run compiz? I'm using standard nVidia drivers, failed to get the open source ones working.

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  • UINavigationController inside tabbar loading a child root view

    - by Doug
    Hi guys, Firstly i'll preface by saying that i am a complete Cocoa touch/objective c noob (.Net dev having a dabble) I have searched on Google as well as here but cannot seem to find an easy solution. I have a UItabbarcontroller view with a UINavigationController inside its first tab I have the root view for this UINavigationController stored in a seperate class and NIB as i am trying to seperate the data viewing from the data loading (i'm going to reuse the table list in multiple places in my database) and simply pass the root view its data using a loading method and have it take it from there. What i want to happen: App loads and loads the first view of the tab bar (A UINavigationController) The UINavigationController inside the first view loads a root view (a UIViewController with a table view) and sets its title The UINavigationController loads the data from a web service and parses it The UINavigationController sends the data to a loading method inside the UIViewController Am i thinking about this completely wrongly? What currently happens: the first tab bar loads with an empty uinavigationcontroller (no table view) the data methods fire and get the webservice data this child view gets sent its data using the loading method the tableview delegate events fail to fire inside the child view telling it to load the data into the table I just can't seem how to load my second view inside the root view of the navigation controller and then send it my data?

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  • iOS5: Confusion with loadview and init and instance variables

    - by user743550
    I'm new to iOS5 and storyboarding. I noticed that if I declare an instance variables inside my viewcontroller .h file and set the values inside my init of .m file of my viewcontroller, whe the view of the viewcontroller is displayed, my instance variables show null inside viewDidLoad. In order for me to get myvariables, I'd need to do [self init] inside viewDidLoad. My questions are: @interface tableViewController : UITableViewController { NSMutableArray *myvariable; } @end @implementation tableViewController -(id)init { myvariable = [[NSMutableArray alloc]initWithObjects:@"Hi2",@"Yo2",@"whatsup2", nil]; } - (void)viewDidLoad { NSLog(@"%@",myvariable); // DISPLAYS NULL [super viewDidLoad]; } Why isn't my variables available in viewdidLoad when I declared and implemented in my .h and .m files? If that's the case, is viewDidLoad or viewWillAppear the common places to load the data for the viewcontroller? It looks like even if you instantiate a viewcontroller, the init function gets called but the viewDidLoad doesn't necessarily have the variables to be displayed. Where's the right place/methods to load the model(data) for my viewcontroller? Thanks in advance

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  • C++: Explicit DLL Loading: First-chance Exception on non "extern C" functions

    - by Shiftbit
    I am having trouble importing my C++ functions. If I declare them as C functions I can successfully import them. When explicit loading, if any of the functions are missing the extern as C decoration I get a the following exception: First-chance exception at 0x00000000 in cpp.exe: 0xC0000005: Access violation. DLL.h: extern "C" __declspec(dllimport) int addC(int a, int b); __declspec(dllimport) int addCpp(int a, int b); DLL.cpp: #include "DLL.h" int addC(int a, int b) { return a + b; } int addCpp(int a, int b) { return a + b; } main.cpp: #include "..DLL/DLL.h" #include <stdio.h> #include <windows.h> int main() { int a = 2; int b = 1; typedef int (*PFNaddC)(int,int); typedef int (*PFNaddCpp)(int,int); HMODULE hDLL = LoadLibrary(TEXT("../Debug/DLL.dll")); if (hDLL != NULL) { PFNaddC pfnAddC = (PFNaddC)GetProcAddress(hDLL, "addC"); PFNaddCpp pfnAddCpp = (PFNaddCpp)GetProcAddress(hDLL, "addCpp"); printf("a=%d, b=%d\n", a,b); printf("pfnAddC: %d\n", pfnAddC(a,b)); printf("pfnAddCpp: %d\n", pfnAddCpp(a,b)); //EXCEPTION ON THIS LINE } getchar(); return 0; } How can I import c++ functions for dynamic loading? I have found that the following code works with implicit loading by referencing the *.lib, but I would like to learn about dynamic loading. Thank you to all in advance.

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  • Passing variables across a multi page form in php

    - by Chris
    Forgive me as I am a newbie. I have a multi page form in which I am using $_SESSIONS to record the variables. <?php session_start(); foreach ( $_POST as $key=>$value ) { if ( $key!="submit" ) { $value= htmlentities(stripslashes(strip_tags($value))); $_SESSION[$key] = $value; } }` I have two problems actually. When I get to a checkform.php that I made that prints out the variables, The variables from page 1 doesn't show up even though that code listed above is on each page. I am using Firefox web developers tool to disable cookies and in the php ini, I altered session.use_trans_sid to 1 to turn it on. For the final page on my checkform.php I print_r($_POST) for the final page which works fine. Why doesn't variables from page 1 not show up? What am I missing? The 2nd problem is that when I print_r($_SESSION), some fields, specifically the checkbox arrays, print as [payment] => Array [agerange] => Array [meals] => Array [mealtypes] => Array What am I missing?

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  • [AS3] Calling Php Script with UTF-8 POST variables

    - by kornelijepetak
    AS3 documentation says that Strings in AS3 are in UTF-16 format. There is a textbox on a Flash Clip where user can type some data. When a button is clicked, I want this data to be sent to a php script. I have everything set up, but it seems that the PHP script gets the data in UTF-16 format. The data in the database (which is utf-8) shows some unrecognizable characters (where special characters are used), meaning that the data has not been sent in a correct encoding. var variables:URLVariables=new URLVariables; var varSend:URLRequest=new URLRequest("http://website.com/systematic/accept.php"); varSend.method=URLRequestMethod.POST; varSend.data=variables; var varLoader:URLLoader=new URLLoader; varLoader.dataFormat=URLLoaderDataFormat.VARIABLES; varLoader.addEventListener(Event.COMPLETE, completeHandler); When submit button is clicked, the following handler gets executed. function sendData(event:MouseEvent) : void { // i guess here is the problem (tbName.text is UTF-16) variables.name = tbName.text; varLoader.load(varSend); } Is there any way to send the data so that PHP script gets the data in UTF-8 format? (PHP script is retrieving the value using the $_POST['name']).

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  • Animate screen while loading textures

    - by Omega
    My RPG-like game has random battles. When the player enters a random battle, it is necessary for my game to load the textures used within that battle (animated monsters, animations, etc). The textures are quite a lot, and rather big (the battles are very graphical intensive). Such process consumes significant time. And while it is loading, the whole screen freezes. The game's map freezes, and the wait time is significant - I personally find it annoying. I can't afford to preload the textures because, after doing some math, I realized: If I preload all the textures at the beginning of the game, the application will definitely crash. If I preload the textures that are used in a specific map when the player enters the map, the application is very likely to crash as well. I can only afford to load the textures when I need them, and dispose of them as soon as the battle ends. I'd prefer to not use a "loading screen" image because it affects my game's design and concept. I want to avoid this approach. If I could do some kind of animation while loading the textures, it would be great, which leads to my question: is that possible? What kind of animation, you ask? Well, how about... you remember when Final Fantasy used to distort the screen while apparently loading the textures? Something like that. But well, distorting is quite a time-consuming process as well, so maybe just a cool frame-by-frame animation or something. While writing this, I realized that I could make small pauses between textures (there are multiple textures), and during such pauses, I update the screen to represent the animation's state. However, this is very unlikely to happen, because each texture is 2048x2048, so the animation would be refreshed at a rather laggy (and annoying) rate. I'd prefer to avoid this as well.

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