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  • What&rsquo;s wrong with See[Mike]Code? (no relation)

    - by mbcrump
    I have been hearing a lot about the website See[Mike]Code. Basically, the site creates an interview url and a job candidate url and lets you see the potential programmer’s code (specifically .NET developer). Below is the candidate’s URL   Below is the interviewer url   So you might think, ah, this is a good thing. We can screen candidates cheaper and more efficiently. In reality, this is only a good thing if you want your programmer to develop using notepad.  I use the most efficient tools that exist to do my job. I would simply fire up VS2010 and type “for” and hit the tab key twice and get the following template.   I have no problem keeping MSDN/Google in one of my monitors. I spend time learning VS macros and using Aurora XAML/Expression to produce my XAML for WPF. Sure, I can write a for loop without using the VS Macro, but the real question is, “Why should I?”. My point being, if you really want to test a .NET programmer knowledge then fire up his native working environment and let him use the features of the IDE to develop the simple 10-line program. For a more sophisticated program, then give him 20 minutes and allow access to msdn/google. If the programmer cannot find at the right path then give him the boot.

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  • How can I resize a set of sprite images?

    - by Tyler J Fisher
    Hey StackExchange GameDev community, I'm attempting to resize series of sprites upon instantiation of the class they're located in. I've attempted to use the following code to resize the images, however my attempts have been unsuccessful. I have been unable to write an implementation that is even compilable, so no error codes yet. wLeft.getScaledInstance(wLeft.getWidth()*2, wLeft.getHeight()*2, Image.SCALE_FAST); I've heard that Graphics2D is the best option. Any suggestions? I think I'm probably best off loading the images into a Java project, resizing the images then outputting them to a new directory so as not to have to resize each sprite upon class instantiation. What do you think? Photoshopping each individual sprite is out of the question, unless I used a macro. Code: package game; //Import import java.awt.Image; import javax.swing.ImageIcon; public class Mario extends Human { Image wLeft = new ImageIcon("sprites\\mario\\wLeft.PNG").getImage(); //Constructor public Mario(){ super("Mario", 50); wLeft = wLeft.getScaledInstance(wLeft.getWidth()*2, wLeft.getHeight()*2, Image.SCALE_FAST); }

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  • Java - Resize images upon class instantiation

    - by Tyler J Fisher
    Hey StackExchange GameDev community, I'm attempting to: Resize series of sprites upon instantiation of the class they're located in (x2) I've attempted to use the following code to resize the images, however my attempts have been unsuccessful. I have been unable to write an implementation that is even compilable, so no error codes yet. wLeft.getScaledInstance(wLeft.getWidth()*2, wLeft.getHeight()*2, Image.SCALE_FAST); I've heard that Graphics2D is the best option. Any suggestions? I think I'm probably best off loading the images into a Java project, resizing the images then outputting them to a new directory so as not to have to resize each sprite upon class instantiation. What do you think? Photoshopping each individual sprite is out of the question, unless I used a macro. Code: package game; //Import import java.awt.Image; import javax.swing.ImageIcon; public class Mario extends Human { Image wLeft = new ImageIcon("sprites\\mario\\wLeft.PNG").getImage(); //Constructor public Mario(){ super("Mario", 50); wLeft.getScaledInstance(wLeft.getWidth()*2, wLeft.getHeight()*2, Image.SCALE_FAST); } Thanks! Note: not homework, just thought Mario would be a good, overused starting point in game dev.

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  • Crack Protected Excel Sheet

    - by Gino Abraham
    The following snippet will allow you to unprotect an excel sheet which is protected using a password. press Alt + F11 when the excel is open, it will open up VB macro editor. Insert a Module and copy the following code. this will clear the password and you will be free to edit the file. if you want to unprotect the workbook rather the a work sheet change ActiveSheet to ThisWorkbook in the following code. Happy Cracking    Sub CrackPassword()       Dim v1 As Integer, u1 As Integer, w1 As Integer   Dim v2 As Integer, u2 As Integer, w2 As Integer   Dim v3 As Integer, u3 As Integer, w3 As Integer   Dim v4 As Integer, u4 As Integer, w4 As Integer   On Error Resume Next     For v1 = 65 To 66: For u1 = 65 To 66: For w1 = 65 To 66   For v2 = 65 To 66: For u2 = 65 To 66: For w2 = 65 To 66   For v3 = 65 To 66: For u3 = 65 To 66: For w3 = 65 To 66   For v4 = 65 To 66: For u4 = 65 To 66: For w4 = 32 To 126               ActiveSheet.Unprotect Chr(v1) & Chr(u1) & Chr(w1) & _       Chr(v2) & Chr(u2) & Chr(v3) & Chr(u3) & Chr(w3) & _       Chr(v4) & Chr(u4) & Chr(w4) & Chr(w2)          Next: Next: Next: Next: Next: Next   Next: Next: Next: Next: Next: Next End Sub

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  • White box testing with Google Test

    - by Daemin
    I've been trying out using GoogleTest for my C++ hobby project, and I need to test the internals of a component (hence white box testing). At my previous work we just made the test classes friends of the class being tested. But with Google Test that doesn't work as each test is given its own unique class, derived from the fixture class if specified, and friend-ness doesn't transfer to derived classes. Initially I created a test proxy class that is friends with the tested class. It contains a pointer to an instance of the tested class and provides methods for the required, but hidden, members. This worked for a simple class, but now I'm up to testing a tree class with an internal private node class, of which I need to access and mess with. I'm just wondering if anyone using the GoogleTest library has done any white box testing and if they have any hints or helpful constructs that would make this easier. Ok, I've found the FRIEND_TEST macro defined in the documentation, as well as some hints on how to test private code in the advanced guide. But apart from having a huge amount of friend declerations (i.e. one FRIEND_TEST for each test), is there an easier idion to use, or should I abandon using GoogleTest and move to a different test framework?

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  • C IDE for Mac needed

    - by StasM
    I'm looking for heavy-duty C/C++ IDE for Mac that would satisfy the following criteria: Work with big projects (~5000 files, some of them 100K big) efficiently. Have good navigation both file-based and symbol-based - i.e. "go to file", "go to function" etc. with autocompletion support. Support for "go to declaration/definition" for symbols - functions, structures, etc. Auto-adding new files in folders already in the project. Support for code completion for values, function names, etc. At least rudimentary CPP macro understanding - i.e. #define foo bar then foo() should take me either to #define or to actual bar. I understand full CPP parsing may be hard, but I hope for at least the obvious cases. Support for displaying parameter names/types by function name, preferably - integrated with the previous item, for functions defined in the project. Support for libc would be nice too :) (optional) Cross-project search support (I can manage with grep -r if everything else works) (optional) SVN support, at least to some extent (update, commit, mark updated) Is there such editor around? Free would be nice, but I'm ready to part with some money if it's good enough. I'm using TextMate now but I'm not satisfied with it. Tried Xcode but it seems to not be able to handle a large project - it just crashed...

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  • Perl: Negative look behind regex question [migrated]

    - by James
    The Perlre in Perldoc didn't go into much detail on negative look around but I tried testing it, and didn't work as expected. I want to see if I can differentiate a C preprocessor macro definition (e.g. #define MAX(X) ....) from actual usage (y = MAX(x);), but it didn't work as expected. my $macroName = 'MAX'; my $macroCall = "y = MAX(X);"; my $macroDef = "# define MAX(X)"; my $boundary = qr{\b$macroName\b}; my $bstr = " MAX(X)"; if($bstr =~ /$boundary/) { print "boundary: $bstr matches: $boundary\n"; } else { print "Error: no match: boundary: $bstr, $boundary\n"; } my $negLookBehind = qr{(?<!define)\b$macroName\b}; if($macroCall =~ /$negLookBehind/) # "y = MAX(X)" matches "(?<!define)\bMAX\b" { print "negative look behind: $macroCall matches: $negLookBehind\n"; } else { print "no match: negative look behind: $macroCall, $negLookBehind\n"; } if($macroDef =~ /$negLookBehind/) # "#define MAX(X)" should not match "(?<!define)\bMAX\b" { print "Error: negative look behind: $macroDef matches: $negLookBehind\n"; } else { print "no match: negative look behind: $macroDef, $negLookBehind\n"; } It seems that both $macroDef and $macroCall seem to match regex /(?<!define)\b$macroName\b/. I backed off from the original /(?<\#)\s*(?<!define)\b$macroName\b/ since that didn't work either. So what did I screw up? Also does Perl allow chaining of multiple look around expressions?

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  • How to facilitate code reviews in a small team for embedded software?

    - by Adam Lewis
    Short Question Does a cost-effective tool / workflow exist to facilitate code reviews in a small team? More specifically, a small team that relies on post-commit code reviews. Background Our team currently consists of 3 full time and 1 part time software engineers, with plans on hiring more in the near future. Due to our team size and volume of projects we all must juggle, the pre-commit workflow that major tools (such as Review Board and Code Collaborator) use is not obtainable for us right now. The best we can do at the moment is to perform post-commit reviews before major releases or as time permits. Nearly all of our projects are hosted on RepositoryHosting.com (which I highly recommend) and contain a mixture of SVN and GIT repositories. Current Thoughts Since I cannot find a tool that fits our needs right now, I am turning to TRAC that is built into our repository's site. At the moment we use TRAC to file tickets and track milestones, so to me this seems like a natural fit for code review results as well. The direction I am heading in right now is to use a spread sheet(s) to log all of the bugs and comments. Do some macro magic to get it in a format that I can use TRAC's import ticket method and use TRAC's ticketing system to create the action items / bug reports automatically. The auto ticket generation is darn near a must have, adding in bugs and comments one at a time from a web-gui is really painful. Secondary Question If this workflow makes sense, is there a good / standard template to use as a code review log?

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  • Work Item Keyboard Shortcuts, Resolving Mercurial Work Items, WikiPlex 2.0

    [Do you tweet? Follow us on Twitter @matthawley and @adacole_msft] We deployed the latest version of the CodePlex software yesterday. Keyboard Shortcuts With this release, we have added a set of keyboard shortcuts for common tasks in the Issue Tracker.  This feature is a popular request in the CodePlex Issue Tracker.  The CodePlex team visits the issue tracker frequently when researching and considering new features.  If you haven’t visited it recently, please take a few moments to log an idea or vote for the features you would most like to see implemented on CodePlex.   To view the available shortcuts, type ? from any page within the issue tracker to see this help dialog: You can see what each shortcut invokes below: Please give us feedback on this feature and let us know what additional shortcuts would be useful. Resolve Work Items When Pushing Mercurial Changes Another feature we added is the ability to resolve work items when push changes to your Mercurial repository, which has been available to our TFS / SVN users for quite some time. The required format is identical to the SVN format listed here. When committing your changes locally, add "Work Items: Id, AnotherId" to your commit message. When you push, CodePlex will detect this comment, add a commit message, and resolve the work item. WikiPlex Goes 2.0! CodePlex continues to improve WikiPlex, our open source wiki engine.  Wikiplex hit another major milestone today with the release of version 2.0!  We have added several new features, including:  interleaving ordered and unordered lists, specifying the height and width for images, a multi-line indentation macro, and a restructuring of some of the API. Visit Matt's announcement for more information on the release or grab the binaries via NuGet or CodePlex.

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  • excel vba to CRUD drupal nodes

    - by Kirk Hings
    We need to periodically migrate Excel reports data into Drupal nodes. We looked at replicating some Excel functionality in Drupal with slickgrid, but it wasn't up to snuff. The Excel reports people don't want to double-enter their data, but their data is important to be in this Drupal site. They have hundreds of Excel reports, and update a row in each weekly. We want a button at the row end to fire a VBA macro that submits the data to Drupal, where a new node is created from the info submitted. (Yes, we are experienced with both Drupal and VBA; all users and the site are behind our firewall.) We need the new node's nid or URL returned so we can then create a link in Excel directly to that node Site is D6, using Services 3.x module. I tried the REST server module, but we can't get it to retrieve data without session authentication on, which we can't do from Excel. (unless you can?) I also noticed the 'data' it was returning via browser url was 14 or 20 nodes' info, not the one nid requested (Example: http://mysite.com/services/rest/report/node/30161) When I attempt to create a simple node like this from VBA: Dim MyURL as String MyURL = "http://mysite.com/services/rest/report/node?node[type]=test&node[title]=testing123&node[field_test_one][0][value]=123" Set objHTTP = CreateObject("MSXML2.ServerXMLHTTP") With objHTTP .Open "POST", MyURL, False .setRequestHeader "Content-Type", "application/x-www-form-urlencoded" .send (MyURL) End With I get HTTP Status: Unauthorized: Access denied for user 0 "anonymous" and HTTP Response: null Everything I search for has examples in php or java, nothing in VBA. Also tried switching to using an XMLRPC server but that's even more confusing. We would like json (used application/json, set formatter accordingly in REST server settings), but will use anything that works. Ideas? Thanks in advance!

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  • White box testing with Google Test

    - by Daemin
    I've been trying out using GoogleTest for my C++ hobby project, and I need to test the internals of a component (hence white box testing). At my previous work we just made the test classes friends of the class being tested. But with Google Test that doesn't work as each test is given its own unique class, derived from the fixture class if specified, and friend-ness doesn't transfer to derived classes. Initially I created a test proxy class that is friends with the tested class. It contains a pointer to an instance of the tested class and provides methods for the required, but hidden, members. This worked for a simple class, but now I'm up to testing a tree class with an internal private node class, of which I need to access and mess with. I'm just wondering if anyone using the GoogleTest library has done any white box testing and if they have any hints or helpful constructs that would make this easier. Ok, I've found the FRIEND_TEST macro defined in the documentation, as well as some hints on how to test private code in the advanced guide. But apart from having a huge amount of friend declerations (i.e. one FRIEND_TEST for each test), is there an easier idion to use, or should I abandon using GoogleTest and move to a different test framework?

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  • CodePlex Daily Summary for Sunday, September 16, 2012

    CodePlex Daily Summary for Sunday, September 16, 2012Popular ReleasesVisual Studio Icon Patcher: VSIP-1.5.1: This fixes a bug in the 1.5 release where it would crash when no language packs were installed for VS2010.sheetengine - Isometric HTML5 JavaScript Display Engine: sheetengine v1.1.0: This release of sheetengine introduces major drawing optimizations. A background canvas is created with the full drawn scenery onto which only the changed parts are redrawn. For example a moving object will cause only its bounding box to be redrawn instead of the full scene. This background canvas is copied to the main canvas in each iteration. For this reason the size of the bounding box of every object needs to be defined and also the width and height of the background canvas. The example...VFPX: Desktop Alerts 1.0.2: This update for the Desktop Alerts contains changes to behavior for setting custom sounds for alerts. I have removed ALERTWAV.TXT from the project, and also removed DA_DEFAULTSOUND from the VFPALERT.H file. The AlertManager class and Alert class both have a "default" cSound of ADDBS(JUSTPATH(_VFP.ServerName))+"alert.wav" --- so, as long as you distribute a sound file with the file name "alert.wav" along with the EXE, that file will be used. You can set your own sound file globally by setti...MCEBuddy 2.x: MCEBuddy 2.2.15: Changelog for 2.2.15 (32bit and 64bit) 1. Added support for %originalfilepath% to get the source file full path. Used for custom commands only. 2. Added support for better parsing of Media Portal XML files to extract ShowName and Episode Name and download additional details from TVDB (like Season No, Episode No etc). 3. Added support for TVDB seriesID in metadata 4. Added support for eMail non blocking UI testCrashReporter.NET : Exception reporting library for C# and VB.NET: CrashReporter.NET 1.2: *Added html mail format which shows hierarchical exception report for better understanding.DotNetNuke Search Engine Sitemaps Provider: Version 02.00.00: New release of the Search Engine Sitemap Providers New version - not backwards compatible with 1.x versions New sandboxing to prevent exceptions in module providers interfering with main provider Now installable using the Host->Extensions page New sitemaps available for Active Forums and Ventrian Property Agent Now derived from DotNetNuke Provider base for better framework integration DotNetNuke minimum compatibility raised to DNN 5.2, .NET to 3.5PDF Viewer Web part: PDF Viewer Web Part: PDF Viewer Web PartMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.67: Fix issue #18629 - incorrectly handling null characters in string literals and not throwing an error when outside string literals. update for Issue #18600 - forgot to make the ///#DEBUG= directive also set a known-global for the given debug namespace. removed the kill-switch for disregarding preprocessor define-comments (///#IF and the like) and created a separate CodeSettings.IgnorePreprocessorDefines property for those who really need to turn that off. Some people had been setting -kil...MPC-BE: Media Player Classic BE 1.0.1.0 build 1122: MPC-BE is a free and open source audio and video player for Windows. MPC-BE is based on the original "Media Player Classic" project (Gabest) and "Media Player Classic Home Cinema" project (Casimir666), contains additional features and bug fixes. Supported Operating Systems: Windows XP SP2, Vista, 7 32bit/64bit System Requirements: An SSE capable CPU The latest DirectX 9.0c runtime (June 2010). Install it regardless of the operating system, they all need it. Web installer: http://www.micro...Preactor Object Model: Visual Studio Template .NET 3.5: Visual Studio Template with all the necessary files to get started with POM. You will still need to Get the Preactor.ObjectModel and Preactor.ObjectModleExtensions libraries from Nuget though. You will also need to sign with assembly with a strong name key.Lakana - WPF Framework: Lakana V2: Lakana V2 contains : - Lakana WPF Forms (with sample project) - Lakana WPF Navigation (with sample project)Microsoft SQL Server Product Samples: Database: OData QueryFeed workflow activity: The OData QueryFeed sample activity shows how to create a workflow activity that consumes an OData resource, and renders entity properties in a Microsoft Excel 2010 worksheet or Microsoft Word 2010 document. Using the sample QueryFeed activity, you can consume any OData resource. The sample activity uses LINQ to project OData metadata into activity designer expression items. By setting activity expressions, a fully qualified OData query string is constructed consisting of Resource, Filter, Or...YTNet: YTNet Version 1.0: YT Net Version 1.0 The first release of the YT Net library. This release supports: - Searching YouTube videos by title - Loading the different versions of a video, ordered by the itag value - Downloading videos The release is well tested witch a bunch of unit tests and two sample applications (A Console and a WPF application).F# 3.0 Sample Pack: FSharp 3.0 Sample Pack for Visual Studio 2012 RTM: F# 3.0 Sample Pack for Visual Studio 2012 RTMANPR MX: ANPR_MX Release 1: ANPR MX Release 1 Features: Correctly detects plate area. Provides potential values for the recognized plate. Allows images 800x600 and below.Cocktail: Cocktail v1.0.1: PrerequisitesVisual Studio 2010 with SP1 (any edition but Express) Optional: Silverlight 4 or 5 Note: Install Silverlight 4 Tools and then the Silverlight 4 Toolkit. Likewise for Silverlight 5 Tools and the Silverlight 5 Toolkit DevForce Express 6.1.8.1 or greater Included in the Cocktail download, DevForce Express requires registration) Important: Install DevForce after all other components. Download contentsDebug and release assemblies API documentation Source code Licens...weber: weber v0.1: first release, creates a basic browser shell and allows user to navigate to web sites.Arduino for Visual Studio: Arduino 1.x for Visual Studio 2012, 2010 and 2008: Register for the forum for more news and updates Version 1209.15 is beta and resolves a number of issues in Visual Studio 2012 and minor debugger fixes for all vs versions. After you have tested a working installation, if you would like to beta the debug tool then email beta at visualmicro.com. Version 1208.19 (click the downloads tab) is considered stable for visual studio 2010 and 2008. Key Features of 1209.10 Support for Visual Studio 2012 (.NET 4.5) Debug tools beta team can re-e...AcDown????? - AcDown Downloader Framework: AcDown????? v4.1: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??...Move Mouse: Move Mouse 2.5.2: FIXED - Minor fixes and improvements.New ProjectsBadoev1Lab: ???? ?? ??????? ?????????Banking.NET: Banking.NET is a .NET 4 based Home - Banking Application.ColdFire Studio Macro Assembler and Simulator: Integrated ColdFire MCUs macro assembler and simulator. Write programs in ColdFire assembly or load binary code and test them in a simulator. Eve Galaxy Map: EGM provides an API for the host application to visualize data across a 3D rendering of the Eve Online universe, similar to the in-game Star Map.Hamaazan (Rated): hamaazan website + robotHBCI.NET: HBCI.NET is a .NET 3.5 Library, which communicates with your bank account via HBCI 2.2, FinTS 3.0 and 4.0Http Explorer: A GUI for crafting and submitting http requests and viewing the resulting response.LINQ for C++: LINQ for C++ is an attempt to bring LINQ-like list manipulation to C++11.mroftalpdxs: I WANT TO TEST THE POSSILITY OF PUBLICATTION OF THE DOCUMMMENET.my-secondlib: This is Win 8 Test Code RepoNET Library to interface with Zephyr Bluetooth Heart Rate Monitor: .NET Library for interfacing to Zephyr Heart Rate MonitorPkuBookStore: PkuBookStoreSmallTune: SmallTune is an audioplayer with a long tradition, being completely rewritten and redesigned by now.Taylor's Professional Services: CIS470 Team B Senior ProjectTFS Test Case Review: Provides a means to review Test Cases created in Microsoft Test Manager in a clean, easy-to-read interface.Visual Studio 2012 all caps menu option: A Visual Studio 2012 add-in that allows the user to turn all caps in menu titles on and off in the Visual Studio options dialog. XNA Map Editor: This is a Map Editor that is still in development. It's a map editor for a 2D Platformer. Grid tile placement,loading tiles and objects Made with XNA and C#.

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  • Making LISPs manageable

    - by Andrea
    I am trying to learn Clojure, which seems a good candidate for a successful LISP. I have no problem with the concepts, but now I would like to start actually doing something. Here it comes my problem. As I mainly do web stuff, I have been looking into existing frameworks, database libraries, templating libraries and so on. Often these libraries are heavily based on macros. Now, I like very much the possibility of writing macros to get a simpler syntax than it would be possible otherwise. But it definitely adds another layer of complexity. Let me take an example of a migration in Lobos from a blog post: (defmigration add-posts-table (up [] (create clogdb (table :posts (integer :id :primary-key ) (varchar :title 250) (text :content ) (boolean :status (default false)) (timestamp :created (default (now))) (timestamp :published ) (integer :author [:refer :authors :id] :not-null)))) (down [] (drop (table :posts )))) It is very readable indeed. But it is hard to recognize what the structure is. What does the function timestamp return? Or is it a macro? Having all this freedom of writing my own syntax means that I have to learn other people's syntax for every library I want to use. How can I learn to use these components effectively? Am I supposed to learn each small DSL as a black box?

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  • Variables in static library are never initialized. Why?

    - by Coyote
    I have a bunch of variables that should be initialized then my game launches, but must of them are never initialized. Here is an example of the code: MyClass.h class MyClass : public BaseObject { DECLARE_CLASS_RTTI(MyClass, BaseObject); ... }; MyClass.cpp REGISTER_CLASS(MyClass) Where REGISTER_CLASS is a macro defined as follow #define REGISTER_CLASS(className)\ class __registryItem##className : public __registryItemBase {\ virtual className* Alloc(){ return NEW className(); }\ virtual BaseObject::RTTI& GetRTTI(){ return className::RTTI; }\ }\ \ const __registryItem##className __registeredItem##className(#className); and __registryItemBase looks like this: class __registryItemBase { __registryItemBase(const _string name):mName(name){ ClassRegistry::Register(this); } const _string mName; virtual BaseObject* Alloc() = 0; virtual BaseObject::RTTI& GetRTTI() = 0; } Now the code is similar to what I currently have and what I have works flawlessly, all the registered classes are registered to a ClassManager before main(...) is called. I'm able to instantiate and configure components from scripts and auto-register them to the right system etc... The problem arrises when I create a static library (currently for the iPhone, but I fear it will happen with android as well). In that case the code in the .cpp files is never registered. Why is the resulting code not executed when it is in the library while the same code in the program's binary is always executed? Bonus questions: For this to work in the static library, what should I do? Is there something I am missing? Do I need to pass a flag when building the lib? Should I create another structure and init all the __registeredItem##className using that structure?

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  • Is there an open source clone of a game in the Total War Series?

    - by sinekonata
    I loved Shogun:Total War gameplay and then later on spent weeks re-enacting historical wars and battles with Europa Barbarorum. It's a mod for Rome:TW that focuses on historical accuracy in the peoples, units, sounds, visuals, everything from macro mechanics to actual battles (e.g. a lot more missiles). Since that time I kind of turned my back on Windows cause it sucks and use Linux cause Mac sucks even worse. So as I miss that game (Eur. Barb.) and consider it the most realistic RTS to date, I'd like to know if there are any free and open source alternatives to it because ever since I'm under linux, I became addicted to FOSS so I also turned my back on paying (even kickstarters) for closed source, pay to play games. I have found a clone/alternative for everyone of the best games like Minecraft, CSS, Natural Selection, TA/SupCom etc... It's kind of the last one I need. The Spring engine is amazing for example, is there another open source project of the source in current development? Or would Spring itself be enough (it certainly looks capable) to make it? Thanks in advance guys...

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  • Can you add doubleclick macros to exisiting ads

    - by picus
    Setup: A few weeks back I made some very simple html5 "ads" to run on a few of our partner sites. They weren't paid ads as we also manage these sites, however there are a few of them, so I made a modular solution that is hosted on one of our web servers and included on each page via javascript which outputs an iframe. Each search (ad has a search box) or click appends a url param that we track using custom vars in Google Analytics. In essence, the ad is a HTML page served in an iframe via javscript. Problem: We have an opportunity to run these ads on a third party site, I had sent them a brief how-to for inserting them and they came back saying that: The creative code doesn't contain the %u macro. We can’t substitute the default click-through URL without it. I am somewhat familiar with doubleclick from a web developer's POV, i have inserted DC dart tags before and even have implemented the ad tool for publishers. I have not, however, actually ever created an ad for the doubleclick network before. I assume the publisher needs these tags to track clicks and hence charge us. However, they have not responded to me in regards to these questions. Are macros something I can just add to or replace the existing links with, or do I need to completely setup the ad with doubleclcik - a big issue in the short term given we do not have a advertiser's account set up with them. Thanks in advance

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  • Architecture a for a central renderer rather than self-rendering

    - by The Communist Duck
    For the architectural side of rendering, there's two main ways: having each object render itself, and having a single renderer which renders everything. I'm currently aiming for the second idea, for the following reasons: The list can be sorted to only use shaders once. Else each object would have to bind the shader, because it's not sure if it's active. The objects could be sorted and grouped. Easier to swap APIs. With a few macro lines, it can be easy to swap between a DirectX renderer and an OpenGL renderer (not a reason for my project, but still a good point) Easier to manage rendering code Of course, if anyone has strong recommendations for the first method, I will listen to them. But I was wondering how make this work. First idea The renderer has a list of pointers to the renderable components of each entity, which register themselves on RenderCompoent creation. However, I'm worrying that this may end up as a lot of extra pointer weight. But I can sort the list of pointers every so often. Second idea The entire list of entities is passed to the renderer each render call. The renderer then sorts the list (each call, or maybe once?) and gets what it wants. That's a lot of passing and/or sorting, however. Other ideas ??? PROFIT Anyone got ideas? Thank you.

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  • CodePlex Daily Summary for Wednesday, August 13, 2014

    CodePlex Daily Summary for Wednesday, August 13, 2014Popular ReleasesLozzi's SharePoint 2013 Scripts: Lozzi.Fields (without Site Col Admin): This file is the same as the primary download, however I've removed the override allowing Site Collection Administrators access regardless of groups. This applies to the disableWithAllowance and hideWithAllowance functions.bitboxx bbcontact: 01.00.00: Release Notes bitboxx bbcontact 01.00.00bbcontact 01.00.00 will work for any DNN version 6.1.0 and up. - Initial releaseAD4 Application Designer for flow based .NET applications: AD4.AppDesigner.23.27: AD4.Iteration.23.27(Advanced Rendering Features) Refacturing: RenderStepPinsCaptions simplified by extending FlowChartStepPinDecoratorExtensions RenderFlowChartPinsCaptions simplified by FlowChartFlowPinDecoratorExtensions RenderWiresCaptions simplified by FlowChartWireDecoratorExtensions Design of tutorial samples updated Next tutorial finished: ThreadAsynchronizer Pattern (Version V7) ToDo: Some tutorials are unfinished but coming soon ... Note: The gluing code of the AD4.AppDesig...OooPlayer: 1.1: Added: Support for speex, TAK and OptimFrog files Added: An option to not to load cover art Added: Smaller package size Fixed: Unable to drag&drop audio files to playlist Updated: FLAC, WacPack and Opus playback libraries Updated: ID3v1 and ID3v2 tag librariesEWSEditor: EwsEditor 1.10 Release: • Export and import of items as a full fidelity steam works - without proxy classes! - I used raw EWS POSTs. • Turned off word wrap for EWS request field in EWS POST windows. • Several windows with scrolling texts boxes were limiting content to 32k - I removed this restriction. • Split server timezone info off to separate menu item from the timezone info windows so that the timezone info window could be used without logging into a mailbox. • Lots of updates to the TimeZone window. • UserAgen...Python Tools for Visual Studio: 2.1 RC: Release notes for PTVS 2.1 RC We’re pleased to announce the release candidate for Python Tools for Visual Studio 2.1. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, editing, IntelliSense, interactive debugging, profiling, Microsoft Azure, IPython, and cross-platform debugging support. PTVS 2.1 RC is available for: Visual Studio Expre...Aspose for Apache POI: Missing Features of Apache POI SS - v 1.2: Release contain the Missing Features in Apache POI SS SDK in comparison with Aspose.Cells What's New ? Following Examples: Create Pivot Charts Detect Merged Cells Sort Data Printing Workbooks Feedback and Suggestions Many more examples are available at Aspose Docs. Raise your queries and suggest more examples via Aspose Forums or via this social coding site.AngularGo (SPA Project Template): AngularGo.VS2013.vsix: First ReleaseDaphne 2014 - application for playing Czech Draughts: Daphne 2014 verze 0.9.0.21: Daphne 2014 verze 0.9.0.21MFCBDAINF: MFCBDAINF: Added recognition of TBS, Hauppauge, DVBWorld and FireDTV proprietary GUID'sFluffy: Fluffy 0.3.35.4: Change log: Text editorSKGL - Serial Key Generating Library: SKGL Extension Methods 4 (1.0.5.1): This library contains methods for: Time change check (make sure the time has not been changed on the client computer) Key Validation (this will use http://serialkeymanager.com/ to validate keys against the database) Key Activation (this will, depending on the settings, activate a key with a specific machine code) Key Activation Trial (allows you to update a key if it is a trial key) Get Machine Code (calculates a machine code given any hash function) Get Eight Byte Hash (returns an...Touchmote: Touchmote 1.0 beta 13: Changes Less GPU usage Works together with other Xbox 360 controls Bug fixesPublic Key Infrastructure PowerShell module: PowerShell PKI Module v3.0: Important: I would like to hear more about what you are thinking about the project? I appreciate that you like it (2000 downloads over past 6 months), but may be you have to say something? What do you dislike in the module? Maybe you would love to see some new functionality? Tell, what you think! Installation guide:Use default installation path to install this module for current user only. To install this module for all users — enable "Install for all users" check-box in installation UI ...Modern UI for WPF: Modern UI 1.0.6: The ModernUI assembly including a demo app demonstrating the various features of Modern UI for WPF. BREAKING CHANGE LinkGroup.GroupName renamed to GroupKey NEW FEATURES Improved rendering on high DPI screens, including support for per-monitor DPI awareness available in Windows 8.1 (see also Per-monitor DPI awareness) New ModernProgressRing control with 8 builtin styles New LinkCommands.NavigateLink routed command New Visual Studio project templates 'Modern UI WPF App' and 'Modern UI W...Roll20 Custom Power Card Macro Generator: R20CPCMG 0.2.0.0 Public Beta: This is the beta release for version 0.2.0.0. Its still very much a work in progress, but I'd rather get this out now before another lapse in updates so we can solicit feedback from the community. The two main updates for this version is that you can now import macros and you can customize the tag buttons and group them by game system. The Import Macro function turns the raw text, like the following, into something you can easily edit inside the program. !power --name|Whirling Assault --us...Utility Database: UtilityDB.2.0: Release Notes: Version 2.0 This is the second release of the UtilityDB, it builds on top of and includes the Version 1.8 of code. This release focus on performance metrics in particular Disk I/O. The deployment scripts have been rewritten to utilize transactions to insure completeness of script execution. This project releases the source code as a SQL Server 2012 project file. The intended way to deliver the scripts to the database is through the execution of the @BuildScript.sql in the ...ClosedXML - The easy way to OpenXML: ClosedXML 0.74.0: Multiple thread safe improvements including AdjustToContents XLHelper XLColor_Static IntergerExtensions.ToStringLookup Exception now thrown when saving a workbook with no sheets, instead of creating a corrupt workbook Fix for hyperlinks with non-ASCII Characters Added basic workbook protection Fix for error thrown, when a spreadsheet contained comments and images Fix to Trim function Fix Invalid operation Exception thrown when the formula functions MAX, MIN, and AVG referenc...SEToolbox: SEToolbox 01.042.019 Release 1: Added RadioAntenna broadcast name to ship name detail. Added two additional columns for Asteroid material generation for Asteroid Fields. Added Mass and Block number columns to main display. Added Ellipsis to some columns on main display to reduce name confusion. Added correct SE version number in file when saving. Re-added in reattaching Motor when drag/dropping or importing ships (KeenSH have added RotorEntityId back in after removing it months ago). Added option to export and r...jQuery List DragSort: jQuery List DragSort 0.5.2: Fixed scrollContainer removing deprecated use of $.browser so should now work with latest version of jQuery. Added the ability to return false in dragEnd to revert sort order Project changes Added nuget package for dragsort https://www.nuget.org/packages/dragsort Converted repository from SVN to MercurialNew Projectsangle.works: Sample AngularJS projectArtezio spTree for SharePoint 2013: spTree is a jQuery plugin to display SharePoint websites and lists in a tree view. It uses jsTree plugin to display data, expand and complement its settings.DigitalProject: no project ,no project ,no project ,no project ,no project ,no project ,no project ,no project ,no project ,no project ,no project ,no project ,no project ,no popenelecmedicrec: its an open source emrPetriFlow: A new solution for workflow using Petri NetReflexive .Net: Stream transformation over durable and transient channelsrunner-prototype: Small game prototype for self-practicing, likely no use at all for anyone else.Spizzi PowerShell Module: This project provides different PowerShell CmdLet's combined into one module to extend the built-in PowerShell Modules.Testill: Test Web Fabricator: A highly composable web fabricwingate log parser: wingate log parser

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  • Automating repetitive game development tasks

    - by MrDatabase
    Disclaimer: this is an open-ended and kinda "far out" question Over the last few years I've made a few iPhone games. I use very common programs like Xcode and Illustrator to make the games. Lately I've become tired of repeating certain tasks over and over again. Here are some examples: in Xcode: "clean target, build, run" over and over again in Xcode: delete image resources and then import updated image resources (identical names) I'd like to automate these tasks in Xcode. Any ideas? I've done some automation in Photoshop using the "button mode" thing where you record a macro... that's been very useful. Here's the kinda wacky or "far out" part of the question: how can this automation be done via voice commands? (perhaps using a Nuance product or something) Here's an example of what I'd love to do via a few voice commands: Save artwork from illustrator at a user-specified size (@2x versions as well) Delete "someArt.png" and "[email protected]" from Xcode Add the updated versions of someArt.png to Xcode In Xcode: clean target, build, and run I know this question probably seems bizarre... but something like this could make certain things substantially easier for game developers. Edit: wonder if a combination of AppleScript and Nuance might work?

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  • Silverlight, JavaScript and HTML 5 - Who wins?

    - by Sahil Malik
    SharePoint 2010 Training: more information   Disclaimer: These are just opinions. In the past I have expressed opinions about the future of technology, and have been ridiculously accurate. I have no idea if this will be accurate or not, but that is what it’s all about. Its opinions, predicting the future.   This topic has been boiling inside me for a while, and I have discussed it in private gettogethers with fellow minded techies. But I thought it would be a good idea to put this together as a blogpost. There is some debate about the future of Silverlight, especially in light of technologies such as newer faster browsers, and HTML 5. As a .NET developer, where do I invest my time and skills – remember you have limited time and skills, and not everything that comes out of Microsoft is a smashing success. So it is very very wise for you to consider the facts, macro trends, and allocate what you have limited amounts of – “time”. Read full article ....

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  • Join me at OpenWorld 2012

    - by Michael Palmeter (Exalogic PM)
    For those of you that will be coming out to Oracle OpenWorld 2012 next ween in San Francisco, I encourage you to take a few minutes on Monday afternoon to come to my session on Oracle Exalogic. Click here for more info: CON9416 - Oracle Exalogic 2.0: Ready-to-Deploy, Mission-Critical Private Cloud My session is one of the first on Oracle Exalogic (one of the privileges of running Product Management for the product) and with that in mind it is going to be something of an introduction and overview.  The material I will present is tailored for C-level customers that are interested in the product but haven't really been exposed to it in any detail.  This is essentially the same sort of presentation I give to customers that visit Oracle HQ, and it provides context for all of the other excellent sessions that follow. During this session I will talk about: The macro-trends in the industry that are driving Exalogic strategy - IT-as-a-Service and infrastructure convergence The first two years of market success with Exalogic - who's bought it, why, and what their results have been Exalogic key features and differentiation - why it's the best possible platform for Oracle business applications and middleware How Exalogic performs, and why it is the hands-down performance champion of Enterprise cloud platforms If you haven't signed up yet, please do.  I'd love to see you there.

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  • Linux, GNU GCC, ld, version scripts and the ELF binary format -- How does it work? [closed]

    - by themoondothshine
    I'm trying to learn more about library versioning in Linux and how to put it all to work. Here's the context: I have two versions of a dynamic library which expose the same set of interfaces, say libsome1.so and libsome2.so. An application is linked against libsome1.so. This application uses libdl.so to dynamically load another module, say libmagic.so. Now libmagic.so is linked against libsome2.so. Obviously, without using linker scripts to hide symbols in libmagic.so, at run-time all calls to interfaces in libsome2.so are resolved to libsome1.so. This can be confirmed by checking the value returned by libVersion() against the value of the macro LIB_VERSION. So I try next to compile and link libmagic.so with a linker script which hides all symbols except 3 which are defined in libmagic.so and are exported by it. This works... Or at least libVersion() and LIB_VERSION values match (and it reports version 2 not 1). However, when some data structures are serialized to disk, I noticed some corruption. In the application's directory if I delete libsome1.so and create a soft link in its place to point to libsome2.so, everything works as expected and the same corruption does not happen. I can't help but think that this may be caused due to some conflict in the run-time linker's resolution of symbols. I've tried many things, like trying to link libsome2.so so that all symbols are alised to symbol@@VER_2 (which I am still confused about because the command nm -CD libsome2.so still lists symbols as symbol and not symbol@@VER_2), but nothing seems to work. What am I doing wrong?

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  • Writing generic code when your target is a C compiler

    - by enobayram
    I need to write some algorithms for a PIC micro controller. AFAIK, the official tools support either assembler or a subset of C. My goal is to write the algorithms in a generic and reusable way without losing any runtime or memory performance. And if possible, I would like to do this without increasing the development time much and compromising the readability and maintainability much either. What I mean by generic and reusable is that I don't want to commit to types, array sizes, number of bits in a bit field etc. All these specifications, IMHO, point to C++ templates, but there's no compiler for it for my target. C macro metaprogramming is another option, but, again my opinion, that greatly reduces readability and increases development time. I believe what I'm looking for is a decent C++ to C translator, but I'd like to hear anything else that satisfies the above requirements. Maybe a translator from another high-level language to C that produces very efficient code, maybe something else. Please note that I have nothing against C, I just wish templates were available in it.

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  • What design pattern (in python) to use for properly seperate runtime infos with core code?

    - by user1824372
    I am not sure if this is a clear question. I work on a python project that is based on terminal(console), for which I am planning to implement a GUI. I am not major in CS so I really have no idea about how to effectively design a message system such that: in console, it provide nice look info when runtime. in GUI, it is directed to a certain widget, let's say, a text label, or a bottom bar, or a hide-able frame. Do you have any suggestions? Currently, I am using print function to provide essential informations on stdout during runtime. So a lot of print .... are distributed here and there among the code. I am thinking to use macro-like variables such as 'FILE_NOT_EXTIS_MESSAGE' for printing, and define the variables in one file. Is this a standard way that people always do? How about I introduce a logging system? In sum, I am ask for a pattern that people are commonly using for handling of screen output information with high effectiveness and adaptivity.

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  • CodePlex Daily Summary for Tuesday, February 08, 2011

    CodePlex Daily Summary for Tuesday, February 08, 2011Popular ReleasesyoutubeFisher: youtubeFisher 3.0 [beta]: What's new: Supports YouTube's new layout Complete internal refactoringNearforums - ASP.NET MVC forum engine: Nearforums v5.0: Version 5.0 of the ASP.NET MVC Forum Engine, containing the following improvements: .NET 4.0 as target framework using ASP.NET MVC 3. All views migrated to Razor for cleaner markup. Alternate template (Layout file) for mobile devices 4 Bug Fixes since Version 4.1 Visit the project Roadmap for more details.fuv: 1.0 release, codename Chopper Joe: features: search/replace :o to open file :s to save file :q to quitASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager html generation optimized new features for the lookup (add additional search data ) live demo went aeroEnhSim: EnhSim 2.3.6 BETA: 2.3.6 BETAThis release supports WoW patch 4.06 at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 Changes since 2.3.0 ...TestApi - a library of Test APIs: TestApi v0.6: TestApi v0.6 comes with the following changes: TestApi code development has been moved to Codeplex: Moved TestApi soluton to VS 2010; Moved all source code to Codeplex. All development work is done there now. Fault Injection API: Integrated the unmanaged FaultInjectionEngine.dll COM component in the build; Cleaned up FaultInjectionEngine.dll to build at warning level 4; Implemented “FaultScope” which allows for in-process fault injection; Added automation scripts & sample program; ...AutoLoL: AutoLoL v1.5.5: AutoChat now allows up to 6 items. Items with nr. 7-0 will be removed! News page url's are now opened in the default browser Added a context menu to the system tray icon (thanks to Alex Banagos) AutoChat now allows configuring the Chat Keys and the Modifier Key The recent files list now supports compact and full mode Fix: Swapped mouse buttons are now properly detected Fix: Sometimes the Play button was pressed while still greyed out Champion: Karma Note: You can also run the u...mojoPortal: 2.3.6.2: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2362-released.aspx Note that we have separate deployment packages for .NET 3.5 and .NET 4.0 The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code. To download the source code see the Source Code Tab I recommend getting the latest source code using TortoiseHG, you can get the source code corresponding to this release here.Rawr: Rawr 4.0.19 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you have a problem, please follow the Posting Guidelines and put it into the Issue Trac...IronRuby: 1.1.2: IronRuby 1.1.2 is a servicing release that keeps on improving compatibility with Ruby 1.9.2 and includes IronRuby integration to Visual Studio 2010. We decided to drop 1.8.6 compatibility mode in all post-1.0 releases. We recommend using IronRuby 1.0 if you need 1.8.6 compatibility. In this release we fixed several major issues: - problems that blocked Gem installation in certain cases - regex syntax: the parser was replaced with a new one that is much more compatible with Ruby 1.9.2 - cras...Pyxis 2: Production Release: Pyxis 2.0.0.13 - Full Production Release This release of Pyxis 2 offers you a wide range of features: Launch Applications in their own threads & domains Render alpha-blended icons on the desktop Support for SD & USB drives Online App Store Dynamic & Static IP support Menus & Modals Over a dozen GUI controls File selection dialogs Folder selection dialog Application, Bootloader, and Firmware Updating Update Release Notes Much More!Microsoft All-In-One Code Framework: Sample Browser v2 (CTP Release): Sample Browser v2 (CTP Release) http://i3.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1code&DownloadId=205917MVVM Light Toolkit: MVVM Light Toolkit V3 SP1 (4): There was a small issue with the previous release that caused errors when installing the templates in VS10 Express. This release corrects the error. Only use this if you encountered issues when installing the previous release. No changes in the binaries.Finestra Virtual Desktops: 1.0: Finally the version 1.0 release! Sorry for the long delay since the last release, but I think that you'll find this release to be really smooth, really stable, and a really great enhancement to Windows. New features include: Windows 7 taskbar integration Major performance and usability improvements Redesigned look and feel New name: Finestra Better automatic updating Much faster full-screen switcher Fixes Windows 7 hotkey collisions by default Updated installerFacebook C# SDK: 5.0.2 (BETA): PLEASE TAKE A FEW MINUTES TO GIVE US SOME FEEDBACK: Facebook C# SDK Survey This is third BETA release of the version 5 branch of the Facebook C# SDK. Remember this is a BETA build. Some things may change or not work exactly as planned. We are absolutely looking for feedback on this release to help us improve the final 5.X.X release. This release contains some breaking changes. Particularly with authentication. After spending time reviewing the trouble areas that people are having using th...ASP.NET MVC SiteMap provider: MvcSiteMapProvider 3.0.0 for MVC3: Using NuGet?MvcSiteMapProvider is also listed in the NuGet feed. Learn more... Like the project? Consider a donation!Donate via PayPal via PayPal. ChangelogTargeting ASP.NET MVC 3 and .NET 4.0 Additional UpdatePriority options for generating XML sitemaps Allow to specify target on SiteMapTitleAttribute One action with multiple routes and breadcrumbs Medium Trust optimizations Create SiteMapTitleAttribute for setting parent title IntelliSense for your sitemap with MvcSiteMapSchem...patterns & practices SharePoint Guidance: SharePoint Guidance 2010 Hands On Lab: SharePoint Guidance 2010 Hands On Lab consists of six labs: one for logging, one for service location, and four for application setting manager. Each lab takes about 20 minutes to walk through. Each lab consists of a PDF document. You can go through the steps in the doc to create solution and then build/deploy the solution and run the lab. For those of you who wants to save the time, we included the final solution so you can just build/deploy the solution and run the lab.Value Injecter - object(s) to -> object mapper: 2.3: it lets you define your own convention-based matching algorithms (ValueInjections) in order to match up (inject) source values to destination values. inject from multiple sources in one InjectFrom added ConventionInjectionMobile Device Detection and Redirection: 0.1.11.11: Improvements to Beta Release The following changes have been made in version 0.1.11.11: BlackBerry Version 6 devices (such as the 9800 Torch) are now correctly identified with a dedicated handler. Android powered devices are now correctly identified. Minor change to Provider.cs to improve performance and optimise data sent to 51Degrees.mobi if the option is enabled. GC.collect is no longer called at any point. All garbage collection now happens automatically IMPORTANT CHANGES This rele...TweetSharp: TweetSharp v2.0.0.0 - Preview 10: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 9 ChangesAdded support for trends Added support for Silverlight 4 Elevated WP7 fixes Third Party Library VersionsHammock v1.1.7: http://hammock.codeplex.com Json.NET 4.0 Release 1: http://json.codeplex.comNew Projectsbisolu_sendus: bisolu smsBlack & Scholes: Black & Scholes OptionsCosLabs: CosLabs makes it easy to see the full capabilities of the Cosmos operating system toolkit. CosLabs has a number of experiments to find new and unique uses for Cosmos. It's developed in C#.DeployToAzure: DeployToAzure allows automating deployment of Windows Azure project and making it a part of TFS 2010 build process without using PowerShell and Azure Management CmdLets. Digital: Educational purposesDiscogsNet: DiscogsNet is a .NET library to query the Discogs.com API and parse the Discogs XML data dump files. It's developed in C# and usable from any .NET language. The API of the library is focused on ease of use and intuitiveness.DJME - The jQuery extensions for ASP.NET MVC: DJME - The jQuery extensions for ASP.NET MVC is a lightweight framework which helps you build rich user interfaces for ASP.NET MVC while enjoying great developer productivity. DokuDB: Visio AddIn to document different versions of a databaseDtsConfig Explorer: This project is a windows froms application that helps explore a SSIS dtsconfig file with an easy wayEveryDNS Service: Windows service to automatically send your current IP address to everydns.net for dynamic domains. Automatically monitors and sends IP address changes without having to be logged in. The project is built in C# targeting the .NET 4.0 framework.EvoSim - Evolution Simulation: EvoSim is a pet project to learn aspects of MVVM, WPF/Silverlight, and Parallel Processing features of .NET 4. The goal is to simulate a world filled with creatures that move, eat, reproduce, and die according to Darwinian evolutionary principles. It is tile and turn based.EZStorage: A storage library for XNA based on EasyStorage but abstracting in an XML based file list for each folder, allowing file listings on all folders and details like file creation dates which are no longer possible in XNA 4.0ForeverBell's Snake: A snake game written in VB.NET.Glauca Browser: This is a browser with a webkit core inside.Grauers SharePoint 2010 Custom MasterPage Feature: This is a SharePoint 2010 Custom MastePage feature. Custom Master and custom CSS Blog post about the project: http://www.grauers.net/archive/2011/02/07/build-a-sharepoint-2010-custom-mastepage-with-visual-studio-2010.aspxHamming Code Sample: HamCode demonstrate how the hamming code work, result of coded and decoded data. Shows the benefits of hamming method/codeHydroDesktop Mercurial Test: This is a trial version of the HydroDesktop project (hydrodesktop.codeplex.com) running on Mercurial source code repository. We first want to test whether the data update/download is happening fine before switching the official HydroDesktop website to the new system.LateBindingApi: Creates .Net Proxy Components from COM Type Libraries.Middlesex County College Library Wireless Auto Login: The Middlesex County College Library Wireless Auto Login automatically logs a computer in to the Middlesex County College (Edison, NJ) Library's WifiMobility: Mobility is a small program that reads from a text file. The text file includes everything about the program, right down to that cute little bunny on your desktop! Try Mobility today!OpenMFC: OpenMFC is opensource version of MFC for using with C/C++ compiler without MFC.Orchard Content Sharing: This Orchard module adds content sharing functionality via integration with AddThis.com sharing service.Orchard Wunder Weather Widget: This project is used to maintain the source code for the Wunder Weather widget in the Orchard gallery.Professional Audio Recorder: Professional Audio Recorder is a Audio Recorder for Windows Phone 7Python Node Info for Umbraco: Designed to assist Umbraco macro authors who are writing their macros in Python. Provides a helper macro that, when inserted into a page, will enable the display of an info panel showing the page node properties as represented in Python.Softina.Graphs: Softina.Graphs is a graph managment and algorithm utility. It includes a set of libraries to work with graph processing. It is written using .net framework with c# language and MS Visual Studio 2008. Client applications is created using devexpress components.spangesharp: Application to help people learn c#Visual Studio Private Extension Gallery: Add a new tab in the Visual Studio extension manager to manage private extensions.WCF Home Framework: Home Framework is a service-oriented framework able to facilitate deploy and management of wcf services in a mid-size scenario project.Windows Phone 7 Video Player: This project contains all the source of an application for Windows Phone 7 to consume an RSS Media exposed by our Smooth Streaming Video Player plugin for WordPress (http://smooth.codeplex.com).WOL Shopping List: This is a shoppingList version of WOL's NearMeWP7RSSReader: Updated RSSReader project for Windows Phone 7 using the RTM tools with the October 2010 update.Xen (XNA Extended) Framework: The Xen Framework is a set of libraries that provides and extends XNA 4.0 functionality to make game development easier and faster while producing clean, maintainable code. Xen frees you up to spend more time building your game.

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