drawing to a JPanel without inheritance
- by g.rocket
Right now I'm working on a program that throws up a bunch of separate (generated at runtime) images, each in their own window. To do this i've tried this approach:
public void display(){
JFrame window = new JFrame("NetPart");
JPanel canvas = new JPanel();
window.getContentPane().add(canvas);
Graphics g = canvas.getGraphics();
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