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  • Using ImpactJS: How to set a publicly available variable

    - by Dave Voyles
    I'm trying to get an entity (a bullet, a grenade, and an explosive) from my player player. Specifically, I want the shootingRate of my bullet (how frequently it can be fired). How can I do this without having to call getEntityByType each time I fire this projectile? There has got to be a cleaner way from what I'm doing right now.... // Shooting var isShooting = ig.input.state('shoot'); if (isShooting && this.lastShootTimer.delta() > 0) { switch (this.activeWeapon) { case("EntityBullet"): ig.game.spawnEntity(this.activeWeapon, this.pos.x, this.pos.y - 10); var equipedWeap = ig.game.getEntitiesByType(EntityBullet); this.lastShootTimer.set(equippedWeap.shootingRate); console.log(equipedWeap.shootingRate); break; case("EntityGrenade"): ig.game.spawnEntity(this.activeWeapon, this.pos.x, this.pos.y +5); var equipedWeap = ig.game.getEntitiesByType(EntityGrenade); this.lastShootTimer.set(equipedWeap.shootingRate); console.log(EquipedWeap.shootingRate); break; case("EntityExplosiveBomb"): ig.game.spawnEntity(this.activeWeapon, this.pos.x, this.pos.y +5 ); var equipedWeap = ig.game.getEntitiesByType(EntityExplosiveBomb)[0]; this.lastShootTimer.set(equipedWeap.shootingRate); console.log(equipedWeap.shootingRate); break; } }

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  • Small performance test on a web service

    - by vtortola
    Hi, I'm trying to develop a small application that test how many requests per second can my service support but I think I'm doing something wrong. The service is in an early development stage, but I'd like to have this test handy in order to check in time to time I'm not doing something that decrease the performance. The problem is that I cannot get the web server or the database server go to the 100% of CPU. I'm using three different computers, in one is the web server (WinSrv Standard 2008 x64 IIS7), in other the database (Win 2K - SQL Server 2005) and the last is my computer (Win7 x64 ultimate), where I'll run the test. The computers are connected through a 100 ethernet switch. The request POST is 9 bytes and the response will be 842 bytes. The test launches several threads, and each thread has a "while" loop, in each loop it creates a WebRequest object, performs a call, increment a common counter and waits between 1 and 5 millisencods, then it do it again: static Int32 counter = 0; static void Main(string[] args) { ServicePointManager.DefaultConnectionLimit = 250; Console.WriteLine("Ready. Press any key..."); Console.ReadKey(); Console.WriteLine("Running..."); String localhost = "localhost"; String linuxmono = "192.168.1.74"; String server= "192.168.1.5:8080"; DateTime start = DateTime.Now; Random r = new Random(DateTime.Now.Millisecond); for (int i = 0; i < 50; i++) { new Thread(new ParameterizedThreadStart(Test)).Start(server); Thread.Sleep(r.Next(1, 3)); } Thread.Sleep(2000); while (true) { Console.WriteLine("Request per second :" + counter/DateTime.Now.Subtract(start).TotalSeconds ); Thread.Sleep(3000); } } public static void Test(Object ip) { Guid guid = Guid.NewGuid(); Random r = new Random(DateTime.Now.Millisecond); while (true) { String test = "<lalala/>"; WebRequest req = WebRequest.Create("http://" + (String)ip + "/WebApp/"+guid.ToString()+"/Data/Tables=whatever"); req.Method = "POST"; req.ContentType = "application/xml"; req.Credentials = new NetworkCredential("aaa", "aaa","domain"); Byte[] array = Encoding.UTF8.GetBytes(test); req.ContentLength = array.Length; using (Stream reqStream = req.GetRequestStream()) { reqStream.Write(array, 0, array.Length); reqStream.Close(); } using (Stream responseStream = req.GetResponse().GetResponseStream()) { String response = new StreamReader(responseStream).ReadToEnd(); if (response.Length != 842) Console.Write(" EEEE "); } Interlocked.Increment(ref counter); Thread.Sleep(r.Next(1,5)); } } If I run the test neither of the computers do an excesive CPU usage. Let's say I get a X requests per second, if I run the console application two times at the same moment, I get X/2 request per second in each one... but still the web server is on 30% of CPU, the database server on 25%... I've tried to remove the thread.sleep in the loop, but it doesn't make a big difference. I'd like to put the machines to the maximun, to check how may requests per second they can provide. I guessed that I could do it in this way... but apparently I'm missing something here... What is the problem? Kind regards.

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  • test is null in the controller upon post

    - by user281180
    I have the following codes and the test value is always null in the controller after the post. What is wrong with the following code: Model: public class Suitcase { public string Color { get; set; } public string[] Size { get; set; } public List<string> Clothes { get; set; } public List<Test> test { get; set; } } public class Test { public string Name { get; set; } public int ID { get; set; } } The view: <fieldset> <legend>All about my baggage</legend> <div class="editor-label"> <%: Html.LabelFor(model => model.Color) %> </div> <div class="editor-field"> <%: Html.TextBoxFor(model => model.Color) %> </div> <br /> <div class="editor-label"> Width, Height, Depth: </div> <div class="editor-field"> ml.TextBoxFor(model => model.Depth, new { style = "width:50px;" })%> </div> <br /> <div class="editor-label">Suitcase Contents</div> <div class="editor-field"> <div id="clothes-editor"> Clothing Item: <input type="text" id="new-clothes-item" style="width:150px" /> <button id="add-clothes">Add to suitcase</button> </div> <b>Items currently in suitcase:</b> <ul id="clothes-list"> </ul> </div> <p> <button id="pack-it">Put on Baggage Carosel</button> </p> </fieldset> <script type="text/javascript" language="javascript"> $(function () { $("button").button(); // allow users to add items to the suitcase $("#add-clothes").click(function () { var clothesText = $("#new-clothes-item"); $("#clothes-list").append("<li>" + clothesText.val() + "</li>"); clothesText.val("").focus(); }); // pack the suitcase up and send it to the baggage carosel...erm...controller $("#pack-it").click(function () { var clothesList = []; $("#clothes-list li").each(function () { clothesList.push($(this).text()) }); var SizeList = []; SizeList[0] = "Medium"; SizeList[1] = "Large"; SizeList[2] = "small"; var Data = new Object(); Data.test = []; var reading = {}; reading.Name = "Micheal" reading.ID = 123; Data.test[0] = reading; reading.Name = "Rowen" reading.ID = 1234; Data.test[1] = reading; $.ajax({ type: 'POST', traditional: true, data: { Color: $("#Color").val(), Size: SizeList, Clothes: clothesList, test: Data.test } }); }); }); </script> Controller: [HttpPost] public EmptyResult Suitcase(Suitcase lookWhatIPacked) { return new EmptyResult(); }

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  • WinInet Apps failing when Internet Explorer is set to Offline Mode

    - by Rick Strahl
    Ran into a nasty issue last week when all of a sudden many of my old applications that are using WinInet for HTTP access started failing. Specifically, the WinInet HttpSendRequest() call started failing with an error of 2, which when retrieving the error boils down to: WinInet Error 2: The system cannot find the file specified Now this error can pop up in many legitimate scenarios with WinInet such as when no Internet connection is available or the HTTP configuration (usually configured in Internet Explorer’s options) is misconfigured. The error typically means that the server in question cannot be found or more specifically an Internet connection can’t be established. In this case the problem started suddenly and was causing some of my own applications (old Visual FoxPro apps using my own wwHttp library) and all Adobe Air applications (which apparently uses WinInet for its basic HTTP stack) along with a few more oddball applications to fail instantly when trying to connect via HTTP. Most other applications – all of my installed browsers, email clients, various social network updaters all worked just fine. It seems it was only WinInet apps that were failing. Yet oddly Internet Explorer appeared to be working. So the problem seemed to be isolated to those ‘classic’ applications using WinInet. WinInet’s base configuration uses the Internet Explorer options dialog. To check this out I typically go to the Internet Explorer options and find the Connection tab, and check out the LAN Setup. Make sure there are no rogue proxy settings or configuration scripts that are invalid. Trying with Auto-configuration on and off also can often fix ‘real’ configuration errors. This time however this wasn’t a problem – nothing in the LAN configuration was set (all default). I also played with the Automatic detection of settings which also had no effect. I also tried to use Fiddler to see if that would tell me something. Fiddler has a few additional WinInet configuration options in its configuration. Running Fiddler and hitting an HTTP request using WinInet would never actually hit Fiddler – the failure would occur before WinInet ever fired up the HTTP connection to go through the Fiddler HTTP proxy. And the Culprit is: Internet Explorer’s Work Offline Option The culprit in this situation was Internet Explorer which at some point, unknown to me switched into Offline Mode and was then shut down: When this Offline mode is checked when IE is running *or* if IE gets shut down with this flag set, all applications using WinInet by default assume that it’s running in offline mode. Depending on your caching HTTP headers and whether the page was cached previously you may or may not get a response or an error. For an independent non-browser application this will be highly unpredictable and likely result in failures getting online – especially if the application forces requests to always reload by disabling HTTP caching (as I do on most of my dynamic HTTP clients). What makes this especially tricky is that even when IE is in offline mode in the browser, you can still browse around the Web *if* you have a connection. IE will try to load anything it has cached from the local cache, but as soon as you hit a URL that isn’t cached it will automatically try to access that URL and uncheck the Work Offline option. Conversely if you get knocked off the Internet and browse in IE 9, IE will automatically go into offline mode. I never explicitly set offline mode – it just automatically sets itself on and off depending on the connection. Problem is if you’re not using IE all the time (as I do – rarely and just for testing so usually a few commonly used URLs) and you left it in offline mode when you exit, offline mode stays set which results in the above head scratcher. Ack. This isn’t new behavior in IE 9 BTW – this behavior has always been there, but I think what’s different is that IE now automatically switches between online and offline modes without notifying you at all, so it’s hard to tell when you are offline. Fixing the Issue in your Code If you have an application that is using WinInet, there’s a WinInet option called INTERNET_OPTION_IGNORE_OFFLINE. I just checked this out in my own applications and Internet Explorer 9 and it works, but apparently it’s been broken for some older releases (I can’t confirm how far back though) – lots of posts seem to suggest the flag doesn’t work. However, in IE 9 at least it does seem to work if you call InternetSetOption before you call HttpOpenRequest with the Http Session handle. In FoxPro code I use: DECLARE INTEGER InternetSetOption ;    IN WININET.DLL ;    INTEGER HINTERNET,;    INTEGER dwFlags,;    INTEGER @dwValue,;    INTEGER cbSize lnOptionValue = 1   && BOOL TRUE pass by reference   *** Set needed SSL flags lnResult=InternetSetOption(this.hHttpSession,;    INTERNET_OPTION_IGNORE_OFFLINE ,;  && 77    @lnOptionValue ,4)   DECLARE INTEGER HttpOpenRequest ;    IN WININET.DLL ;    INTEGER hHTTPHandle,;    STRING lpzReqMethod,;    STRING lpzPage,;    STRING lpzVersion,;    STRING lpzReferer,;    STRING lpzAcceptTypes,;    INTEGER dwFlags,;    INTEGER dwContextw     hHTTPResult=HttpOpenRequest(THIS.hHttpsession,;    lcVerb,;    tcPage,;    NULL,NULL,NULL,;    INTERNET_FLAG_RELOAD + ;    IIF(THIS.lsecurelink,INTERNET_FLAG_SECURE,0) + ;    this.nHTTPServiceFlags,0) …  And this fixes the issue at least for IE 9… In my FoxPro wwHttp class I now call this by default to never get bitten by this again… This solves the problem permanently for my HTTP client. I never want to see offline operation in an HTTP client API – it’s just too unpredictable in handling errors and the last thing you want is getting unpredictably stale data. Problem solved but this behavior is – well ugly. But then that’s to be expected from an API that’s based on Internet Explorer, eh?© Rick Strahl, West Wind Technologies, 2005-2011Posted in HTTP  Windows  

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  • Contricted A* problem

    - by Ragekit
    I've got a little problem with an A* algorithm that I need to constrict a little bit. Basically : I use an A* to find the shortest path between 2 randomly placed room in 3D space, and then build a corridor between them. The problem I found is that sometimes it makes chimney like corridors that are not ideal, so I constrict the A* so that if the last movement was up or down, you go sideways. Everything is fine, but in some corner cases, it fails to find a path (when there is obviously one). Like here between the blue and red dot : (i'm in unity btw, but i don't think it matters) Here is the code of the actual A* (a bit long, and some redundency) while(current != goal) { //add stair up / stair down foreach(Node<GridUnit> test in current.Neighbors) { if(!test.Data.empty && test != goal) continue; //bug at arrival; if(test == goal && penul !=null) { Vector3 currentDiff = current.Data.bounds.center - test.Data.bounds.center; if(!Mathf.Approximately(currentDiff.y,0)) { //wanna drop on the last if(!coplanar(test.Data.bounds.center,current.Data.bounds.center,current.Data.parentUnit.bounds.center,to.Data.bounds.center)) { continue; } else { if(Mathf.Approximately(to.Data.bounds.center.x, current.Data.parentUnit.bounds.center.x) && Mathf.Approximately(to.Data.bounds.center.z, current.Data.parentUnit.bounds.center.z)) { continue; } } } } if(current.Data.parentUnit != null) { Vector3 previousDiff = current.Data.parentUnit.bounds.center - current.Data.bounds.center; Vector3 currentDiff = current.Data.bounds.center - test.Data.bounds.center; if(!Mathf.Approximately(previousDiff.y,0)) { if(!Mathf.Approximately(currentDiff.y,0)) { //you wanna drop now : continue; } if(current.Data.parentUnit.parentUnit != null) { if(!coplanar(test.Data.bounds.center,current.Data.bounds.center,current.Data.parentUnit.bounds.center,current.Data.parentUnit.parentUnit.bounds.center)) { continue; }else { if(Mathf.Approximately(test.Data.bounds.center.x, current.Data.parentUnit.parentUnit.bounds.center.x) && Mathf.Approximately(test.Data.bounds.center.z, current.Data.parentUnit.parentUnit.bounds.center.z)) { continue; } } } } } g = current.Data.g + HEURISTIC(current.Data,test.Data); h = HEURISTIC(test.Data,goal.Data); f = g + h; if(open.Contains(test) || closed.Contains(test)) { if(test.Data.f > f) { //found a shorter path going passing through that point test.Data.f = f; test.Data.g = g; test.Data.h = h; test.Data.parentUnit = current.Data; } } else { //jamais rencontré test.Data.f = f; test.Data.h = h; test.Data.g = g; test.Data.parentUnit = current.Data; open.Add(test); } } closed.Add (current); if(open.Count == 0) { Debug.Log("nothingfound"); //nothing more to test no path found, stay to from; List<GridUnit> r = new List<GridUnit>(); r.Add(from.Data); return r; } //sort open from small to biggest travel cost open.Sort(delegate(Node<GridUnit> x, Node<GridUnit> y) { return (int)(x.Data.f-y.Data.f); }); //get the smallest travel cost node; Node<GridUnit> smallest = open[0]; current = smallest; open.RemoveAt(0); } //build the path going backward; List<GridUnit> ret = new List<GridUnit>(); if(penul != null) { ret.Insert(0,to.Data); } GridUnit cur = goal.Data; ret.Insert(0,cur); do{ cur = cur.parentUnit; ret.Insert(0,cur); } while(cur != from.Data); return ret; You see at the start of the foreach i constrict the A* like i said. If you have any insight it would be cool. Thanks

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  • Constrained A* problem

    - by Ragekit
    I've got a little problem with an A* algorithm that I need to Constrained a little bit. Basically : I use an A* to find the shortest path between 2 randomly placed room in 3D space, and then build a corridor between them. The problem I found is that sometimes it makes chimney like corridors that are not ideal, so I constrict the A* so that if the last movement was up or down, you go sideways. Everything is fine, but in some corner cases, it fails to find a path (when there is obviously one). Like here between the blue and red dot : (i'm in unity btw, but i don't think it matters) Here is the code of the actual A* (a bit long, and some redundency) while(current != goal) { //add stair up / stair down foreach(Node<GridUnit> test in current.Neighbors) { if(!test.Data.empty && test != goal) continue; //bug at arrival; if(test == goal && penul !=null) { Vector3 currentDiff = current.Data.bounds.center - test.Data.bounds.center; if(!Mathf.Approximately(currentDiff.y,0)) { //wanna drop on the last if(!coplanar(test.Data.bounds.center,current.Data.bounds.center,current.Data.parentUnit.bounds.center,to.Data.bounds.center)) { continue; } else { if(Mathf.Approximately(to.Data.bounds.center.x, current.Data.parentUnit.bounds.center.x) && Mathf.Approximately(to.Data.bounds.center.z, current.Data.parentUnit.bounds.center.z)) { continue; } } } } if(current.Data.parentUnit != null) { Vector3 previousDiff = current.Data.parentUnit.bounds.center - current.Data.bounds.center; Vector3 currentDiff = current.Data.bounds.center - test.Data.bounds.center; if(!Mathf.Approximately(previousDiff.y,0)) { if(!Mathf.Approximately(currentDiff.y,0)) { //you wanna drop now : continue; } if(current.Data.parentUnit.parentUnit != null) { if(!coplanar(test.Data.bounds.center,current.Data.bounds.center,current.Data.parentUnit.bounds.center,current.Data.parentUnit.parentUnit.bounds.center)) { continue; }else { if(Mathf.Approximately(test.Data.bounds.center.x, current.Data.parentUnit.parentUnit.bounds.center.x) && Mathf.Approximately(test.Data.bounds.center.z, current.Data.parentUnit.parentUnit.bounds.center.z)) { continue; } } } } } g = current.Data.g + HEURISTIC(current.Data,test.Data); h = HEURISTIC(test.Data,goal.Data); f = g + h; if(open.Contains(test) || closed.Contains(test)) { if(test.Data.f > f) { //found a shorter path going passing through that point test.Data.f = f; test.Data.g = g; test.Data.h = h; test.Data.parentUnit = current.Data; } } else { //jamais rencontré test.Data.f = f; test.Data.h = h; test.Data.g = g; test.Data.parentUnit = current.Data; open.Add(test); } } closed.Add (current); if(open.Count == 0) { Debug.Log("nothingfound"); //nothing more to test no path found, stay to from; List<GridUnit> r = new List<GridUnit>(); r.Add(from.Data); return r; } //sort open from small to biggest travel cost open.Sort(delegate(Node<GridUnit> x, Node<GridUnit> y) { return (int)(x.Data.f-y.Data.f); }); //get the smallest travel cost node; Node<GridUnit> smallest = open[0]; current = smallest; open.RemoveAt(0); } //build the path going backward; List<GridUnit> ret = new List<GridUnit>(); if(penul != null) { ret.Insert(0,to.Data); } GridUnit cur = goal.Data; ret.Insert(0,cur); do{ cur = cur.parentUnit; ret.Insert(0,cur); } while(cur != from.Data); return ret; You see at the start of the foreach i constrict the A* like i said. If you have any insight it would be cool. Thanks

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  • Tool to convert a file of HEX to ASCII character set?

    - by Aaron
    Question: Is there a known tool to convert a file consisting of 2 byte Hex into ascii? Note: - Maintain file offset listing in bytes Example: File contents: 00000000 0054 0065 0073 0074 0020 0054 0065 0073 00000008 0074 0020 0054 0065 0073 0074 0020 0054 00000016 0065 0073 0074 0020 0054 0065 0073 0074 00000024 0020 0054 0065 0073 0074 0020 0054 0065 00000032 0073 0074 0020 0054 0065 0073 0074 0020 00000040 0054 0065 0073 0074 000a 0054 0065 0073 00000048 0074 0020 0054 0065 0073 0074 0020 0054 00000056 0065 0073 0074 0020 0054 0065 0073 0074 00000064 0020 0054 0065 0073 0074 0020 0054 0065 Expected output 00000016 0065 0073 0074 0020 0054 0065 0073 0074 |est Test Test Te| 00000032 0073 0074 0020 0054 0065 0073 0074 0020 |st Test Test.Tes| 00000048 0074 0020 0054 0065 0073 0074 0020 0054 |t Test Test Test| 00000064 0020 0054 0065 0073 0074 0020 0054 0065 | Test Test Test |

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  • How to unit test asynchronous APIs?

    - by Ben Clayton
    Hi all. I have installed Google Toolbox for Mac (http://code.google.com/p/google-toolbox-for-mac/) into Xcode and followed the instructions to set up unit testing found here (http://code.google.com/p/google-toolbox-for-mac/wiki/iPhoneUnitTesting). It all works great, and I can test my synchronous methods on all my objects absolutely fine. However, most of the complex APIs I actually want to test return results asynchronously via calling a method on a delegate - for example a call to a file download and update system will return immediately and then run a -fileDownloadDidComplete: method when the file finishes downloading. How would I test this as a unit test? It seems like I'd want to the testDownload function, or at least the test framework to 'wait' for fileDownloadDidComplete: method to run. Any ideas much appreciated!

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  • Where to place unit test project

    - by Karsten
    I'm thinking about where to put the unit/integration test project. I follow the 1 test project pr. project convention I can think of 3 ways, that all seems good to me, which make it kind of hard to choose :-) Test project is put under a Tests sub folder to the project it tests. Test project is put next to the project it tests, in a "project".Tests folder. I believe this is what Roy Osherove recommends. Put all test projects in a sub folder in the root. e.g. \Tests\"project".Tests Something else? What you choose and why?

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  • Unit test class inherited from ContextBoundObject and decorated with ContextAttribute

    - by Joel Cunningham
    I am trying to retrofit unit tests on to some existing code base. Both the class and method I want to unit test is decorated with custom attributes that are inherited from ContextBoundObject and ContextAttribute. I dont want them to run as part of the unit test. The only solution I have come up with is to compile the attribute out when I want to unit test. I dont really like this solution and would prefer to either replace it with a mocked attribute at runtime or prevent the attribute from running in a more elegant way. How do you unit test code that has class and method attributes that inherit from ContextBoundObject and ContextAttribute that you dont want to run as part of a unit test? Thanks in advance.

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  • Using TSQLUnit to test INSTEAD OF triggers

    - by Jeff Jones
    I have an INSTEAD OF trigger on a table in my SQL Server 2005 database that checks several incoming values. If an incoming value is invalid, an error is raised and the transaction is rolled back. Otherwise the record is inserted. I would like to include a TSQLUnit test of this trigger where, if an invalid value is inserted, having the transaction rolled back is the successful outcome of the test. I have created a test procedure to do this, but rolling back the transaction aborts execution of the whole suite of tests. Has anyone had success with this? If so, how did you accomplish it? If this is not possible with TSQLUnit, how do you test your triggers? Or do you test them at all?

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  • Django: test failing on a view with @login_required

    - by Esteban Feldman
    Hi all, I'm trying to build a test for a view that's decorated with @login_required, since I failed to make it work, I did a simple test and still can't make it pass. Here is the code for the simple test and the view: def test_login(self): user = self._create_new_user() self.assertTrue(user.is_active) login = self.client.login(username=user.username, password=self.data['password1']) self.failUnless(login, 'Could not log in') response = self.client.get('/accounts/testlogin/') self.assertEqual(response.status_code, 200) @login_required def testlogin(request): print 'testlogin !! ' return HttpResponse('OK') _create_new_user() is saving the user and there is a test inside that method to see that is working. The test fails in the response.status_code, returning 302 and the response instance is of a HttpResponseRedirect, is redirecting it as if not logged in. Any clue? I'm missing something? Regards Esteban

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  • Problem using System.Xml in unit test in MonoDevelop (MonoTouch)

    - by hambonious
    I'm new to the MonoDevelop and MonoTouch environment so hopefully I'm just missing something easy here. When I have a unit test that requires the System.Xml or System.Xml.Linq namespaces, I get the following error when I run the test: System.IO.FileNotFoundException : Could not load file or assembly 'System.Xml.Linq, Version=2.0.5.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. Things I've verified: I have the proper usings in the test. The project builds with no problems. Using these namespaces work fine when I run the app in the emulator. I've written a very simple unit test to prove that unit testing works at all (and it does). I'm a test driven kinda guy so I can't wait to get this working so I can progress with my app. Thanks in advance.

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  • Typical size of unit tests compared to test code

    - by Frank Schwieterman
    I'm curious what a reasonable / typical value is for the ratio of test code to production code when people are doing TDD. Looking at one component, I have 530 lines of test code for 130 lines of production code. Another component has 1000 lines of test code for 360 lines of production code. So the unit tests are requiring roughly 3x to 5x as much code. This is for Javascript code. I don't have much tested C# code handy, but I think for another project I was looking at 2x to 3x as much test code then production code. It would seem to me that the lower that value is, assuming the tests are sufficient, would reflect higher quality tests. Pure speculation, I just wonder what ratios other people see. I know lines of code is an loose metric, but since I code in the same style for both test and production (same spacing format, same ammount of comments, etc) the values are comparable.

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  • Test problem using JUnitPerf

    - by allenzzzxd
    Hi, guys, I'm writing a JUnit test using JUnitPerf. Here, I want to generate some entries and use them to update a database. To test the capacity of the database, I want several test to run simultaneously or randomly, so I use, for example: Test loadTest = new LoadTest(testCase, n); But, still, I have to insure that in each test, a different update source will be used so that a different entry in the database will be updated. So my question is how can I realize this? Thanks a lot Allen

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  • Generic test suite for ASP.NET Membership/Role/Profile/Session Providers

    - by SztupY
    Hi! I've just created custom ASP.NET Membership, Role, Profile and Session State providers, and I was wondering whether there exists a test suite or something similar to test the implementation of the providers. I've checked some of the open source providers I could find (like the NauckIt.PostgreSQL provider), but neither of them contained unit tests, and all of the forum topics I've found mentioned only a few test cases (like checking whether creating a user works), but this is clearly not a complete test suite for a Membership provider. (And I couldn't find anything for the other three providers) Are there more or less complete test suites for the above mentioned providers, or are there custom providers out there that have at least some testing avaialable?

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  • Configuring a library to be included with C++ test

    - by vrish88
    Hello, I would like to utilize the UnitTest++ library in a testing file. However, I am having some difficulty getting the library to be included at compile time. So here is my current directory structure: tests/ UnitTests++/ libUnitTest++.a src/ UnitTests++.h unit/ test.cpp I have just used the UnitTest++ getting started guide to just get the library setup. Here is test.cpp: // test.cpp #include <UnitTest++.h> TEST(FailSpectacularly) { CHECK(false); } int main() { return UnitTest::RunAllTests(); } And I am currently trying to compile with: gcc -lUnitTest++ -L../UnitTest++/ -I../UnitTest++/src/ test.cpp I am currently getting a bunch output with ld: symbol(s) not found at the end. So how would I be able to get the UnitTest++ library properly included when this program is compiled? I am on a Mac and I'd also like for there to be an easy way for people on a Linux machine to run these same tests. Whew, I hope this provides enough information, if not please let me know.

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  • Need a push in the right direction, to write my first functional test in Rails

    - by Jason
    I've read quiet a bit of documentation over the last few days about testing in Rails, I'm sitting down to write my first real test and not 100% sure how to tie what I have learned together to achieve the following functional test (testing a controller) I need to send a GET request to a URL and pass 3 parameters (simple web-service), if the functionality works the keyword true is simply returned, otherwise the keyword false is returned - its in only value returned & not contained in any <div>, <span> or other tags. The test should assert that if "true" is returned the test is successful. This is probably very simple so apologies for such a non-challenging question. If anyone could point me in the write direction on how I can get started, particularly how I can test the response, I'd be very grateful!

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  • Test-driven Development: Writing tests for private / protected variables

    - by Chetan
    I'm learning TDD, and I have a question about private / protected variables. My question is: If a function I want to test is operating on a private variable, how should I test it? Here is the example I'm working with: I have a class called Table that contains an instance variable called internalRepresentation that is a 2D array. I want to create a function called multiplyValuesByN that multiplies all the values in the 2D array by the argument n. So I write the test for it (in Python): def test_multiplyValuesByN (self): t = Table(3, 3) # 3x3 table, filled with 0's t.set(0, 0, 4) # Set value at position (0,0) to 4 t.multiplyValuesByN(3) assertEqual(t.internalRepresentation, [[12, 0, 0], [0, 0, 0], [0, 0, 0]]) Now, if I make internalRepresentation private or protected, this test will not work. How am I supposed to write the test so it doesn't depend on internalRepresentation but still tests that it looks correct after calling multiplyValuesByN?

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  • rake db:migrate and rake db:create both work on test database, not development database

    - by geography_guy
    I am new to Stack Overflow and Ruby on Rails. My problem is, when I run the command rake db:create or rake db:migrate, the test database is affected, but the development database is not. rails (3.2.2) my database.yml: # Warning: The database defined as "test" will be erased and # re-generated from your development database when you run "rake". # Do not set this db to the same as development or production. test: &test adapter: postgresql encoding: unicode database: ticketee_test pool: 5 username: ticketee password: my_password_here development: adapter: postgresql encoding: unicode database: ticketee_development pool: 5 username: ticketee password: my_password_here production: adapter: postgresql encoding: unicode database: ticketee_production pool: 5 username: ticketee password: my_password_here cucumber: <<: *test

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  • mysterious difference between rake test and ruby

    - by standup75
    Here is the mysterious: I have a scope which looks like this (in Image.rb) scope :moderate_all, delegates.where("moderation_flag = #{$moderation_flags[:not_moderated]}") Note that delegates is another scope that I am defining before moderate_all When I leave it like this, I can run my test that checks if an image has been "checked-out" it is not available anymore. I don't put the code of the test, because it does not matter actually. With this code, when I run "rake test" it fails, but if I do "ruby test/unit/image_test.rb" it works! I was thinking I am starting to have a bad day. Then I tried scope :moderate_all, lambda { delegates.where("moderation_flag = #{$moderation_flags[:not_moderated]}") } And "rake test" passes! So my problem is solved, but why?

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  • RSpec leaves record in test database

    - by DMiller
    Whenever I run a user test, RSpec leaves the Fabricated user in the test database after the test has completed, which is messing up my other tests. I will do a rake db:test:prepare, but when I run my tests again, the record is recreated in my database. I have no idea why this is happening. It only happens with user objects. In my spec_helper file I even have: config.use_transactional_fixtures = true Here is an example test that creates a record: it "creates a password reset token for the user" do alice = Fabricate(:user) post :create, email: alice.email expect(assigns(alice.password_reset_token)).to_not eq(nil) end Fabricator: Fabricator(:user) do email { Faker::Internet.email } password 'password' name { Faker::Name.name } end Could this have anything to do with my users model?

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  • Test Redirection with RSpec and Capybara (Rails)

    - by balanv
    I just have learnt how cool RSpec and Cabybara is, and now working around it to learn writing actual test. I am trying to check if after clicking a link, there is a redirection to a specific page. Below is the scenario 1) I have a page /projects/list - I have an anchor with html "Back" and it links to /projects/show Below is the test i wrote in rspec describe "Sample" do describe "GET /projects/list" do it "sample test" do visit "/projects/list" click_link "Back" assert_redirected_to "/projects/show" end end end The test fails with a failure message like below Failure/Error: assert_redirected_to "/projects/show" ArgumentError: @request must be an ActionDispatch::Request Please suggest me on how i should test the redirection and what am i doing wrong?

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  • T-4 Templates for ASP.NET Web Form Databound Control Friendly Logical Layers

    - by joycsharp
    I just released an open source project at codeplex, which includes a set of T-4 templates to enable you to build logical layers (i.e. DAL/BLL) with just few clicks! The logical layers implemented here are  based on Entity Framework 4.0, ASP.NET Web Form Data Bound control friendly and fully unit testable. In this open source project you will get Entity Framework 4.0 based T-4 templates for following types of logical layers: Data Access Layer: Entity Framework 4.0 provides excellent ORM data access layer. It also includes support for T-4 templates, as built-in code generation strategy in Visual Studio 2010, where we can customize default structure of data access layer based on Entity Framework. default structure of data access layer has been enhanced to get support for mock testing in Entity Framework 4.0 object model. Business Logic Layer: ASP.NET web form based data bound control friendly business logic layer, which will enable you few clicks to build data bound web applications on top of ASP.NET Web Form and Entity Framework 4.0 quickly with great support of mock testing. Download it to make your web development productive. Enjoy!

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