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  • Ubuntu not picking up wireless networks [Ubuntu 12.10]

    - by user114772
    i am new to Ubuntu & just installed it on my DELL mini laptop, when i open the network tab it does not show the wireless networks around me, neither does it show mine, i have enabled networking but it still does not pick up any wireless. I am pretty sure my wireless network is not hidden, since i can connect to it on my other laptop, anyone have any idead on what i could be? It worked once when i was running Ubuntu on my USB, but when i installed it to the hard drive as a main OS it did not list any wireless networks.

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  • MVVM Light Toolkit throws an System.IO.FileLoadException

    - by joebeazelman
    I'm running VS 2010 along with Expression Blend 4 beta. I created a MVVM Light project from the supplied templates and I get a System.IO.FileLoadException when I try to view the MainWindow.Xaml in VS 2010 designer window. The template already references System.Windows.Interactivity. Here are the details of the exception: System.IO.FileLoadException Could not load file or assembly 'System.Windows.Interactivity, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. Operation is not supported. (Exception from HRESULT: 0x80131515) at System.Reflection.RuntimeAssembly.nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.RuntimeAssembly.nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.Assembly.Load(AssemblyName assemblyRef) at MS.Internal.Package.VSIsolationProviderService.RemoteReferenceProxy.VsReflectionResolver.GetRuntimeAssembly(Assembly reflectionAssembly) at Microsoft.Windows.Design.Metadata.ReflectionMetadataContext.CachingReflectionResolver.GetRuntimeAssembly(Assembly reflectionAssembly) at Microsoft.Windows.Design.Metadata.ReflectionMetadataContext.Microsoft.Windows.Design.Metadata.IReflectionResolver.GetRuntimeAssembly(Assembly reflectionAssembly) at MS.Internal.Metadata.ClrAssembly.GetRuntimeMetadata(Object reflectionMetadata) at Microsoft.Windows.Design.Metadata.AttributeTableContainer.d_c.MoveNext() at Microsoft.Windows.Design.Metadata.AttributeTableContainer.GetAttributes(Assembly assembly, Type attributeType, Func`2 reflectionMapper) at MS.Internal.Metadata.ClrAssembly.GetAttributes(ITypeMetadata attributeType) at MS.Internal.Design.Metadata.Xaml.XamlAssembly.get_XmlNamespaceCompatibilityMappings() at Microsoft.Windows.Design.Metadata.Xaml.XamlExtensionImplementations.GetXmlNamespaceCompatibilityMappings(IAssemblyMetadata sourceAssembly) at Microsoft.Windows.Design.Metadata.Xaml.XamlExtensions.GetXmlNamespaceCompatibilityMappings(IAssemblyMetadata source) at MS.Internal.Design.Metadata.ReflectionProjectNode.BuildSubsumption() at MS.Internal.Design.Metadata.ReflectionProjectNode.SubsumingNamespace(Identifier identifier) at MS.Internal.Design.Markup.XmlElement.BuildScope(PrefixScope parentScope, IParseContext context) at MS.Internal.Design.Markup.XmlElement.ConvertToXaml(XamlElement parent, PrefixScope parentScope, IParseContext context, IMarkupSourceProvider provider) at MS.Internal.Design.DocumentModel.DocumentTrees.Markup.XamlSourceDocument.FullParse(Boolean convertToXamlWithErrors) at MS.Internal.Design.DocumentModel.DocumentTrees.Markup.XamlSourceDocument.get_RootItem() at Microsoft.Windows.Design.DocumentModel.Trees.ModifiableDocumentTree.get_ModifiableRootItem() at Microsoft.Windows.Design.DocumentModel.MarkupDocumentManagerBase.get_LoadState() at MS.Internal.Host.PersistenceSubsystem.Load() at MS.Internal.Host.Designer.Load() at MS.Internal.Designer.VSDesigner.Load() at MS.Internal.Designer.VSIsolatedDesigner.VSIsolatedView.Load() at MS.Internal.Designer.VSIsolatedDesigner.VSIsolatedDesignerFactory.Load(IsolatedView view) at MS.Internal.Host.Isolation.IsolatedDesigner.BootstrapProxy.LoadDesigner(IsolatedDesignerFactory factory, IsolatedView view) at MS.Internal.Host.Isolation.IsolatedDesigner.BootstrapProxy.LoadDesigner(IsolatedDesignerFactory factory, IsolatedView view) at MS.Internal.Host.Isolation.IsolatedDesigner.Load() at MS.Internal.Designer.DesignerPane.LoadDesignerView() System.NotSupportedException An attempt was made to load an assembly from a network location which would have caused the assembly to be sandboxed in previous versions of the .NET Framework. This release of the .NET Framework does not enable CAS policy by default, so this load may be dangerous. If this load is not intended to sandbox the assembly, please enable the loadFromRemoteSources switch. See http://go.microsoft.com/fwlink/?LinkId=155569 for more information.

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  • How to set the hostname according to the DNS name on Ubuntu 9.10?

    - by tangens
    Motivation I have to manage a lot of virtual machines that I create by copying a template (VmWare image). Problem Now I have the problem that in the template the file /etc/hostname contains a given name that I want to change for each copy of the template. Facts The network interface is configured by DHCP. DNS entries exist. The system is a Ubuntu 9.10 server. Question I wonder if I can configure the template so that on startup it sets its hostname according to its DNS name. I could create an init script that parses the IP address, makes a DNS lookup and sets the hostname accordingly. But is there an easier way?

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  • Why do I have no TTY on a basic Ubuntu 9.10 server install?

    - by pr1001
    I have reinstalled Ubuntu 9.10 Server several times on a bog standard 1RU server and each time I finish the install and reboot I see GRUB run and am then presented with a black screen. The machine is running just fine, as I am able to SSH in, but I can't see anything on the attached monitor. I have a simple LCD screen connected via VGA and a signal is apparently being output to it, as it doesn't go asleep. Looking at /var/log/syslog I see: Mar 24 14:57:44 bridge5 rsyslogd-2039: Could no open output file '/dev/xconsole' [try http://www.rsyslog.com/e/2039 ] However, I later see: Mar 24 14:57:44 bridge5 kernel: [ 0.001368] console [tty0] enabled Any thoughts? Thanks!

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  • What version of Ubuntu to use for Desktop with 8Gb RAM?

    - by Alexander
    This may sound as a stupid question, but I am really interested whether Ubuntu Desktop i386 will be able to use all my available RAM. I want to use the latest, non-LTS version, 10.10. It says on the website that it's (i386) the Recommended version. I also recall that Flash Player had issues with 64 bit Linux. Also, the 64 bit version is listed in the Universal USB Installer as amd64. Does this mean that it's using instruction sets specific to AMD CPUs? (I have an Intel) Will it work fine with Intel? So which one to download and install? What to do to be able to use 8Gb of RAM?

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  • Why do I have no TTY on a basic Ubuntu 9.10 server install?

    - by pr1001
    I have reinstalled Ubuntu 9.10 Server several times on a bog standard 1RU server and each time I finish the install and reboot I see GRUB run and am then presented with a black screen. The machine is running just fine, as I am able to SSH in, but I can't see anything on the attached monitor. I have a simple LCD screen connected via VGA and a signal is apparently being output to it, as it doesn't go asleep. Looking at /var/log/syslog I see: Mar 24 14:57:44 bridge5 rsyslogd-2039: Could no open output file '/dev/xconsole' [try http://www.rsyslog.com/e/2039 ] However, I later see: Mar 24 14:57:44 bridge5 kernel: [ 0.001368] console [tty0] enabled Any thoughts? Thanks!

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  • BIND unstable with DLZ+MySQL on Ubuntu 9.10, any ideas?

    - by Chris
    My BIND server keeps dropping out and I can't work out why. Here is some info from the syslog that I think pertains to the failure(s): Apr 22 21:12:17 dnsdebug named[6613]: mysql driver unable to return result set for lookup query Apr 22 21:12:17 dnsdebug kernel: [285552.573949] type=1503 audit(1271963537.759:53): operation="open" pid=6618 parent=1 profile="/usr/sbin/named" requested_mask="::rw" denied_mask="::rw" fsuid=107 ouid=0 name="/dev/tty" Apr 22 21:12:17 dnsdebug named[6613]: mysql driver unable to return result set for lookup query Apr 22 21:13:17 dnsdebug named[6613]: last message repeated 7 times Any ideas? Mysql had a segfault sometimes, but that seems to be no longer an issue. It's the 64bit version of ubuntu too. Sometimes it will return records just fine, other times it appears to just randomly go down.

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  • GLSL: Strange light reflections [Solved]

    - by Tom
    According to this tutorial I'm trying to make a normal mapping using GLSL, but something is wrong and I can't find the solution. The output render is in this image: Image1 in this image is a plane with two triangles and each of it is different illuminated (that is bad). The plane has 6 vertices. In the upper left side of this plane are 2 identical vertices (same in the lower right). Here are some vectors same for each vertice: normal vector = 0, 1, 0 (red lines on image) tangent vector = 0, 0,-1 (green lines on image) bitangent vector = -1, 0, 0 (blue lines on image) here I have one question: The two identical vertices does need to have the same tangent and bitangent? I have tried to make other values to the tangents but the effect was still similar. Here are my shaders Vertex shader: #version 130 // Input vertex data, different for all executions of this shader. in vec3 vertexPosition_modelspace; in vec2 vertexUV; in vec3 vertexNormal_modelspace; in vec3 vertexTangent_modelspace; in vec3 vertexBitangent_modelspace; // Output data ; will be interpolated for each fragment. out vec2 UV; out vec3 Position_worldspace; out vec3 EyeDirection_cameraspace; out vec3 LightDirection_cameraspace; out vec3 LightDirection_tangentspace; out vec3 EyeDirection_tangentspace; // Values that stay constant for the whole mesh. uniform mat4 MVP; uniform mat4 V; uniform mat4 M; uniform mat3 MV3x3; uniform vec3 LightPosition_worldspace; void main(){ // Output position of the vertex, in clip space : MVP * position gl_Position = MVP * vec4(vertexPosition_modelspace,1); // Position of the vertex, in worldspace : M * position Position_worldspace = (M * vec4(vertexPosition_modelspace,1)).xyz; // Vector that goes from the vertex to the camera, in camera space. // In camera space, the camera is at the origin (0,0,0). vec3 vertexPosition_cameraspace = ( V * M * vec4(vertexPosition_modelspace,1)).xyz; EyeDirection_cameraspace = vec3(0,0,0) - vertexPosition_cameraspace; // Vector that goes from the vertex to the light, in camera space. M is ommited because it's identity. vec3 LightPosition_cameraspace = ( V * vec4(LightPosition_worldspace,1)).xyz; LightDirection_cameraspace = LightPosition_cameraspace + EyeDirection_cameraspace; // UV of the vertex. No special space for this one. UV = vertexUV; // model to camera = ModelView vec3 vertexTangent_cameraspace = MV3x3 * vertexTangent_modelspace; vec3 vertexBitangent_cameraspace = MV3x3 * vertexBitangent_modelspace; vec3 vertexNormal_cameraspace = MV3x3 * vertexNormal_modelspace; mat3 TBN = transpose(mat3( vertexTangent_cameraspace, vertexBitangent_cameraspace, vertexNormal_cameraspace )); // You can use dot products instead of building this matrix and transposing it. See References for details. LightDirection_tangentspace = TBN * LightDirection_cameraspace; EyeDirection_tangentspace = TBN * EyeDirection_cameraspace; } Fragment shader: #version 130 // Interpolated values from the vertex shaders in vec2 UV; in vec3 Position_worldspace; in vec3 EyeDirection_cameraspace; in vec3 LightDirection_cameraspace; in vec3 LightDirection_tangentspace; in vec3 EyeDirection_tangentspace; // Ouput data out vec3 color; // Values that stay constant for the whole mesh. uniform sampler2D DiffuseTextureSampler; uniform sampler2D NormalTextureSampler; uniform sampler2D SpecularTextureSampler; uniform mat4 V; uniform mat4 M; uniform mat3 MV3x3; uniform vec3 LightPosition_worldspace; void main(){ // Light emission properties // You probably want to put them as uniforms vec3 LightColor = vec3(1,1,1); float LightPower = 40.0; // Material properties vec3 MaterialDiffuseColor = texture2D( DiffuseTextureSampler, vec2(UV.x,-UV.y) ).rgb; vec3 MaterialAmbientColor = vec3(0.1,0.1,0.1) * MaterialDiffuseColor; //vec3 MaterialSpecularColor = texture2D( SpecularTextureSampler, UV ).rgb * 0.3; vec3 MaterialSpecularColor = vec3(0.5,0.5,0.5); // Local normal, in tangent space. V tex coordinate is inverted because normal map is in TGA (not in DDS) for better quality vec3 TextureNormal_tangentspace = normalize(texture2D( NormalTextureSampler, vec2(UV.x,-UV.y) ).rgb*2.0 - 1.0); // Distance to the light float distance = length( LightPosition_worldspace - Position_worldspace ); // Normal of the computed fragment, in camera space vec3 n = TextureNormal_tangentspace; // Direction of the light (from the fragment to the light) vec3 l = normalize(LightDirection_tangentspace); // Cosine of the angle between the normal and the light direction, // clamped above 0 // - light is at the vertical of the triangle -> 1 // - light is perpendicular to the triangle -> 0 // - light is behind the triangle -> 0 float cosTheta = clamp( dot( n,l ), 0,1 ); // Eye vector (towards the camera) vec3 E = normalize(EyeDirection_tangentspace); // Direction in which the triangle reflects the light vec3 R = reflect(-l,n); // Cosine of the angle between the Eye vector and the Reflect vector, // clamped to 0 // - Looking into the reflection -> 1 // - Looking elsewhere -> < 1 float cosAlpha = clamp( dot( E,R ), 0,1 ); color = // Ambient : simulates indirect lighting MaterialAmbientColor + // Diffuse : "color" of the object MaterialDiffuseColor * LightColor * LightPower * cosTheta / (distance*distance) + // Specular : reflective highlight, like a mirror MaterialSpecularColor * LightColor * LightPower * pow(cosAlpha,5) / (distance*distance); //color.xyz = E; //color.xyz = LightDirection_tangentspace; //color.xyz = EyeDirection_tangentspace; } I have replaced the original color value by EyeDirection_tangentspace vector and then I got other strange effect but I can not link the image (not eunogh reputation) Is it possible that with this shaders is something wrong, or maybe in other place in my code e.g with my matrices?

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  • GLSL: Strange light reflections

    - by Tom
    According to this tutorial I'm trying to make a normal mapping using GLSL, but something is wrong and I can't find the solution. The output render is in this image: Image1 in this image is a plane with two triangles and each of it is different illuminated (that is bad). The plane has 6 vertices. In the upper left side of this plane are 2 identical vertices (same in the lower right). Here are some vectors same for each vertice: normal vector = 0, 1, 0 (red lines on image) tangent vector = 0, 0,-1 (green lines on image) bitangent vector = -1, 0, 0 (blue lines on image) here I have one question: The two identical vertices does need to have the same tangent and bitangent? I have tried to make other values to the tangents but the effect was still similar. Here are my shaders Vertex shader: #version 130 // Input vertex data, different for all executions of this shader. in vec3 vertexPosition_modelspace; in vec2 vertexUV; in vec3 vertexNormal_modelspace; in vec3 vertexTangent_modelspace; in vec3 vertexBitangent_modelspace; // Output data ; will be interpolated for each fragment. out vec2 UV; out vec3 Position_worldspace; out vec3 EyeDirection_cameraspace; out vec3 LightDirection_cameraspace; out vec3 LightDirection_tangentspace; out vec3 EyeDirection_tangentspace; // Values that stay constant for the whole mesh. uniform mat4 MVP; uniform mat4 V; uniform mat4 M; uniform mat3 MV3x3; uniform vec3 LightPosition_worldspace; void main(){ // Output position of the vertex, in clip space : MVP * position gl_Position = MVP * vec4(vertexPosition_modelspace,1); // Position of the vertex, in worldspace : M * position Position_worldspace = (M * vec4(vertexPosition_modelspace,1)).xyz; // Vector that goes from the vertex to the camera, in camera space. // In camera space, the camera is at the origin (0,0,0). vec3 vertexPosition_cameraspace = ( V * M * vec4(vertexPosition_modelspace,1)).xyz; EyeDirection_cameraspace = vec3(0,0,0) - vertexPosition_cameraspace; // Vector that goes from the vertex to the light, in camera space. M is ommited because it's identity. vec3 LightPosition_cameraspace = ( V * vec4(LightPosition_worldspace,1)).xyz; LightDirection_cameraspace = LightPosition_cameraspace + EyeDirection_cameraspace; // UV of the vertex. No special space for this one. UV = vertexUV; // model to camera = ModelView vec3 vertexTangent_cameraspace = MV3x3 * vertexTangent_modelspace; vec3 vertexBitangent_cameraspace = MV3x3 * vertexBitangent_modelspace; vec3 vertexNormal_cameraspace = MV3x3 * vertexNormal_modelspace; mat3 TBN = transpose(mat3( vertexTangent_cameraspace, vertexBitangent_cameraspace, vertexNormal_cameraspace )); // You can use dot products instead of building this matrix and transposing it. See References for details. LightDirection_tangentspace = TBN * LightDirection_cameraspace; EyeDirection_tangentspace = TBN * EyeDirection_cameraspace; } Fragment shader: #version 130 // Interpolated values from the vertex shaders in vec2 UV; in vec3 Position_worldspace; in vec3 EyeDirection_cameraspace; in vec3 LightDirection_cameraspace; in vec3 LightDirection_tangentspace; in vec3 EyeDirection_tangentspace; // Ouput data out vec3 color; // Values that stay constant for the whole mesh. uniform sampler2D DiffuseTextureSampler; uniform sampler2D NormalTextureSampler; uniform sampler2D SpecularTextureSampler; uniform mat4 V; uniform mat4 M; uniform mat3 MV3x3; uniform vec3 LightPosition_worldspace; void main(){ // Light emission properties // You probably want to put them as uniforms vec3 LightColor = vec3(1,1,1); float LightPower = 40.0; // Material properties vec3 MaterialDiffuseColor = texture2D( DiffuseTextureSampler, vec2(UV.x,-UV.y) ).rgb; vec3 MaterialAmbientColor = vec3(0.1,0.1,0.1) * MaterialDiffuseColor; //vec3 MaterialSpecularColor = texture2D( SpecularTextureSampler, UV ).rgb * 0.3; vec3 MaterialSpecularColor = vec3(0.5,0.5,0.5); // Local normal, in tangent space. V tex coordinate is inverted because normal map is in TGA (not in DDS) for better quality vec3 TextureNormal_tangentspace = normalize(texture2D( NormalTextureSampler, vec2(UV.x,-UV.y) ).rgb*2.0 - 1.0); // Distance to the light float distance = length( LightPosition_worldspace - Position_worldspace ); // Normal of the computed fragment, in camera space vec3 n = TextureNormal_tangentspace; // Direction of the light (from the fragment to the light) vec3 l = normalize(LightDirection_tangentspace); // Cosine of the angle between the normal and the light direction, // clamped above 0 // - light is at the vertical of the triangle -> 1 // - light is perpendicular to the triangle -> 0 // - light is behind the triangle -> 0 float cosTheta = clamp( dot( n,l ), 0,1 ); // Eye vector (towards the camera) vec3 E = normalize(EyeDirection_tangentspace); // Direction in which the triangle reflects the light vec3 R = reflect(-l,n); // Cosine of the angle between the Eye vector and the Reflect vector, // clamped to 0 // - Looking into the reflection -> 1 // - Looking elsewhere -> < 1 float cosAlpha = clamp( dot( E,R ), 0,1 ); color = // Ambient : simulates indirect lighting MaterialAmbientColor + // Diffuse : "color" of the object MaterialDiffuseColor * LightColor * LightPower * cosTheta / (distance*distance) + // Specular : reflective highlight, like a mirror MaterialSpecularColor * LightColor * LightPower * pow(cosAlpha,5) / (distance*distance); //color.xyz = E; //color.xyz = LightDirection_tangentspace; //color.xyz = EyeDirection_tangentspace; } I have replaced the original color value by EyeDirection_tangentspace vector and then I got other strange effect but I can not link the image (not eunogh reputation) Is it possible that with this shaders is something wrong, or maybe in other place in my code e.g with my matrices? SOLVED Solved... 3 days needed for changing one letter from this: glBindBuffer(GL_ARRAY_BUFFER, vbo); glVertexAttribPointer ( 4, // attribute 3, // size GL_FLOAT, // type GL_FALSE, // normalized? sizeof(VboVertex), // stride (void*)(12*sizeof(float)) // array buffer offset ); to this: glBindBuffer(GL_ARRAY_BUFFER, vbo); glVertexAttribPointer ( 4, // attribute 3, // size GL_FLOAT, // type GL_FALSE, // normalized? sizeof(VboVertex), // stride (void*)(11*sizeof(float)) // array buffer offset ); see difference? :)

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  • Getting a 404 when using the Nexus 7 installer PPA, how do I fix this? [duplicate]

    - by Vitaliy
    This question already has an answer here: How can I fix a 404 Error when using a PPA? 2 answers ubuntu 13.10 sudo add-apt-repository ppa:ubuntu-nexus7/ubuntu-nexus7-installer OK sudo apt-get update: W: ?? ??????? ???????? http://ppa.launchpad.net/ubuntu-nexus7/ubuntu-nexus7-installer/ubuntu/dists/saucy/main/binary-amd64/Packages 404 Not Found W: ?? ??????? ???????? http://ppa.launchpad.net/ubuntu-nexus7/ubuntu-nexus7-installer/ubuntu/dists/saucy/main/binary-i386/Packages 404 Not Found Thanks for the answer

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  • Installing MySQL on Ubuntu 12 fails on a clean installation

    - by Keenora Fluffball
    I do have the problem, that even if I uninstall mysql completely and do a restart, it still doesn't install mysql. This is the error I get: Paketlisten werden gelesen... Fertig Abhängigkeitsbaum wird aufgebaut Statusinformationen werden eingelesen... Fertig Die folgenden zusätzlichen Pakete werden installiert: libdbd-mysql-perl libmysqlclient18 mysql-client-5.5 mysql-client-core-5.5 mysql-common mysql-server-5.5 mysql-server-core-5.5 Vorgeschlagene Pakete: tinyca mailx Die folgenden NEUEN Pakete werden installiert: libdbd-mysql-perl libmysqlclient18 mysql-client-5.5 mysql-client-core-5.5 mysql-common mysql-server mysql-server-5.5 mysql-server-core-5.5 0 aktualisiert, 8 neu installiert, 0 zu entfernen und 0 nicht aktualisiert. Es müssen 26,2 MB an Archiven heruntergeladen werden. Nach dieser Operation werden 94,2 MB Plattenplatz zusätzlich benutzt. Möchten Sie fortfahren [J/n]? J Hole:1 http://de.archive.ubuntu.com/ubuntu/ quantal-updates/main mysql-common all 5.5.28-0ubuntu0.12.10.1 [13,4 kB] Hole:2 http://de.archive.ubuntu.com/ubuntu/ quantal-updates/main libmysqlclient18 amd64 5.5.28-0ubuntu0.12.10.1 [949 kB] Hole:3 http://de.archive.ubuntu.com/ubuntu/ quantal/main libdbd-mysql-perl amd64 4.021-1 [97,7 kB] Hole:4 http://de.archive.ubuntu.com/ubuntu/ quantal-updates/main mysql-client-core-5.5 amd64 5.5.28-0ubuntu0.12.10.1 [1.941 kB] Hole:5 http://de.archive.ubuntu.com/ubuntu/ quantal-updates/main mysql-client-5.5 amd64 5.5.28-0ubuntu0.12.10.1 [8.332 kB] Hole:6 http://de.archive.ubuntu.com/ubuntu/ quantal-updates/main mysql-server-core-5.5 amd64 5.5.28-0ubuntu0.12.10.1 [5.983 kB] Hole:7 http://de.archive.ubuntu.com/ubuntu/ quantal-updates/main mysql-server-5.5 amd64 5.5.28-0ubuntu0.12.10.1 [8.842 kB] Hole:8 http://de.archive.ubuntu.com/ubuntu/ quantal-updates/main mysql-server all 5.5.28-0ubuntu0.12.10.1 [11,6 kB] Es wurden 26,2 MB in 1 min 5 s geholt (399 kB/s) Vorkonfiguration der Pakete ... Vormals nicht ausgewähltes Paket mysql-common wird gewählt. (Lese Datenbank ... 68073 Dateien und Verzeichnisse sind derzeit installiert.) Entpacken von mysql-common (aus .../mysql-common_5.5.28-0ubuntu0.12.10.1_all.deb) ... Vormals nicht ausgewähltes Paket libmysqlclient18:amd64 wird gewählt. Entpacken von libmysqlclient18:amd64 (aus .../libmysqlclient18_5.5.28-0ubuntu0.12.10.1_amd64.deb) ... Vormals nicht ausgewähltes Paket libdbd-mysql-perl wird gewählt. Entpacken von libdbd-mysql-perl (aus .../libdbd-mysql-perl_4.021-1_amd64.deb) ... Vormals nicht ausgewähltes Paket mysql-client-core-5.5 wird gewählt. Entpacken von mysql-client-core-5.5 (aus .../mysql-client-core-5.5_5.5.28-0ubuntu0.12.10.1_amd64.deb) ... Vormals nicht ausgewähltes Paket mysql-client-5.5 wird gewählt. Entpacken von mysql-client-5.5 (aus .../mysql-client-5.5_5.5.28-0ubuntu0.12.10.1_amd64.deb) ... Vormals nicht ausgewähltes Paket mysql-server-core-5.5 wird gewählt. Entpacken von mysql-server-core-5.5 (aus .../mysql-server-core-5.5_5.5.28-0ubuntu0.12.10.1_amd64.deb) ... Trigger für man-db werden verarbeitet ... mysql-common (5.5.28-0ubuntu0.12.10.1) wird eingerichtet ... Vormals nicht ausgewähltes Paket mysql-server-5.5 wird gewählt. (Lese Datenbank ... 68251 Dateien und Verzeichnisse sind derzeit installiert.) Entpacken von mysql-server-5.5 (aus .../mysql-server-5.5_5.5.28-0ubuntu0.12.10.1_amd64.deb) ... Vormals nicht ausgewähltes Paket mysql-server wird gewählt. Entpacken von mysql-server (aus .../mysql-server_5.5.28-0ubuntu0.12.10.1_all.deb) ... Trigger für man-db werden verarbeitet ... Trigger für ureadahead werden verarbeitet ... libmysqlclient18:amd64 (5.5.28-0ubuntu0.12.10.1) wird eingerichtet ... libdbd-mysql-perl (4.021-1) wird eingerichtet ... mysql-client-core-5.5 (5.5.28-0ubuntu0.12.10.1) wird eingerichtet ... mysql-client-5.5 (5.5.28-0ubuntu0.12.10.1) wird eingerichtet ... mysql-server-core-5.5 (5.5.28-0ubuntu0.12.10.1) wird eingerichtet ... mysql-server-5.5 (5.5.28-0ubuntu0.12.10.1) wird eingerichtet ... AppArmor parser error for /etc/apparmor.d/usr.sbin.mysqld in /etc/apparmor.d/usr.sbin.mysqld at line 9: >>abstractions/mysql<< konnte nicht ge?ffnet werden start: Job failed to start invoke-rc.d: initscript mysql, action "start" failed. dpkg: Fehler beim Bearbeiten von mysql-server-5.5 (--configure): Unterprozess installiertes post-installation-Skript gab den Fehlerwert 1 zurück dpkg: Abhängigkeitsprobleme verhindern Konfiguration von mysql-server: mysql-server hängt ab von mysql-server-5.5; aber: Paket mysql-server-5.5 ist noch nicht konfiguriert. dpkg: Fehler beim Bearbeiten von mysql-server (--configure): Abhängigkeitsprobleme - verbleibt unkonfiguriert Trigger für libc-bin werden verarbeitet ... ldconfig deferred processing now taking place Es wurde kein Apport-Bericht verfasst, da die Fehlermeldung darauf hindeutet, dass dies lediglich ein Folgefehler eines vorherigen Problems ist. Fehler traten auf beim Bearbeiten von: mysql-server-5.5 mysql-server E: Sub-process /usr/bin/dpkg returned an error code (1) Do you have any clue, whats going on here?

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  • How to install VMware tools for Ubuntu 11.04 hosted on VMware ESXi?

    - by Dmitri Toubelis
    I'm running Vmware ESX 4.1 and I have a development VM that I recently upgraded from Ubuntu 10.04 to 11.04. Then I tried to re-install VMware Tools and some of the modules gave me an error and would not compile. As a result I'm having problems with backing up this virtual machine now and I suspect VMware tools is the reason. I installed latest patches for VMware host, that included an update to VMware Tools (v8.3.7 build-381511) but I'm still getting the same error. The error I'm getting is like this: ... /tmp/vmware-root/modules/vmhgfs-only/super.c:73:4: error: unknown field \u2018clear_inode\u2019 specified in initializer make[2]: *** [/tmp/vmware-root/modules/vmhgfs-only/super.o] Error 1 make[1]: *** [_module_/tmp/vmware-root/modules/vmhgfs-only] Error 2 make[1]: Leaving directory `/usr/src/linux-headers-2.6.38-8-generic' make: *** [vmhgfs.ko] Error 2 make: Leaving directory `/tmp/vmware-root/modules/vmhgfs-only' and also this: /tmp/vmware-root/modules/vmci-only/vmci_drv.c:91:4: error: unknown field \u2018ioctl\u2019 specified in initializer /tmp/vmware-root/modules/vmci-only/vmci_drv.c:91:4: warning: initialization from incompatible pointer type /tmp/vmware-root/modules/vmci-only/vmci_drv.c: In function \u2018vmci_init\u2019: /tmp/vmware-root/modules/vmci-only/vmci_drv.c:151:4: error: implicit declaration of function \u2018init_MUTEX\u2019 make[2]: *** [/tmp/vmware-root/modules/vmci-only/vmci_drv.o] Error 1 make[1]: *** [_module_/tmp/vmware-root/modules/vmci-only] Error 2 make[1]: Leaving directory `/usr/src/linux-headers-2.6.38-8-generic' make: *** [vmci.ko] Error 2 make: Leaving directory `/tmp/vmware-root/modules/vmci-only' Any ideas?

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  • What to do before connecting Ubuntu Server to the internet for the first time?

    - by CodeMonkey
    I just finished installing Ubuntu Server 12.10 on an Asus Eee PC 1000H (to be used as a home server/sandbox) from USB. I installed this software during installation: OpenSSH server LAMP server Samba file server Virtual Machine host I won't use 2, 3 or 4 for a while though. Can/should I turn these off somehow? I have turned home directory encryption on. Security updates are installed automatically. I have chosen a strong password for the single user. I have never plugged in the internet cable so far. Before doing so I'd like to ask: What can/should I do/install to increase security before connecting to the internet? Firewall? Fail2ban? Users/Passwords? Encryption? Enable/Disable functionality? etc. I'm sorry if you get this question a lot. I've searched around quite a while, but it still feels like I might overlook something important.

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  • How Do I Install Latest Java Plugin on Ubuntu 8.04 LTS with Custom Firefox 3.6.3?

    - by Volomike
    I have Ubuntu 8.04 LTS and will need to remain on that for awhile as I am a programmer and cannot disturb what I'm doing in the middle of a project. As you know, it doesn't want to install the latest Firefox by default and keeps me in the stone age. So, I had to install my own Firefox. I did so and with relative ease I was able to install the Flash plugin using the normal 'ln -s' technique one usually does with /usr/lib/firefox/plugins. Now I need to do a Gotomypc.com task and it requires Java -- moan -- so I need to figure out how to install Java. I downloaded and installed the latest Java plugin in /usr/java, and I do see underneath that layer of folders a plugins folder with a .so file. So, I went to /usr/lib/firefox/plugins and did this: ln -s /usr/java/jre1.6.0_20/plugin/i386/ns7/libjavaplugin_oji.so Then, I also read on the web that one has to create a ~/.mozilla/plugins folder, cd into it, and then run the same ln -s command again. Another site recommended finding one's ~/.mozilla/firefox and renaming it to ~/.mozilla/firefox.old (after you backed up your bookmarks) and then launching firefox again so that it creates ~/.mozilla/firefox and uses the new Java plugin. Well, all these attempts have completely failed and it is incredibly frustrating. I do about:plugins to see my plugins and all I get are the Flash and the default null plugin. I do not see the Java one. Also, they said on my tools menu with Firefox 3.6.3 I would see a Java Console menu and I don't see that either. I found a pluginreg.dat somewhere deep under ~/.mozilla/firefox, but it does not list the Java plugin inside -- only Flash and the null plugin. Please help me install Java. I need to help a client out and need to connect to his PC remotely with gotomypc, which requires Java inside firefox.

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  • Can't Install php5-dev on Ubuntu 12.04 running OpenVZ

    - by MEsch
    I'm trying to fetch the php apc package using pecl and running into a problem that I believe may be caused by OpenVZ. To do so I need php5-dev. When I try to install it via apt-get, I get this: php5-dev : Depends: libssl-dev but it is not going to be installed Depends: libtool (>= 2.2) but it is not going to be installed As I try to manually install dependencies (without success), I believe I've identified libc6-dev as the culprit. libc6-dev : Depends: libc6 (= 2.15-0ubuntu10.2) but 2.15-0ubuntu10+openvz0 is to be installed I have libc6 installed on the system. If it's any help here is my sources.list: deb http://archive.ubuntu.com/ubuntu precise main restricted universe deb http://archive.ubuntu.com/ubuntu precise-updates main restricted universe deb http://security.ubuntu.com/ubuntu precise-security main restricted universe multiverse deb http://archive.canonical.com/ubuntu precise partner This is a very frustrating problem, as I have other instances of Ubuntu 12.04 running just fine elsewhere (though not on OpenVZ).

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  • Help me to set samba and apache on my Ubuntu VM from Vista, starting from ping

    - by avastreg
    Ok the title is not so clear after all, so let's start with the problem description posting some points: i'm on Win Vista i have a Virtual Box Ubuntu 9.04 server (Virtual Machine) installed in windows i'm under Active Directory (maybe helps), with network 192.168.2.x After Ubuntu installation (LAMP), i have: Ubuntu Ip set to 10.0.2.15 (dhcp) Vista pings Ubuntu and Ubuntu pings Vista (only IPs, not names) Can't connect to Apache (default install ubuntu server) at the url h**p://10.0.2.15/ On Ubuntu, testing Apache by doing 'wget http://10.0.2.15/' works Tried to setup samba, writing a share def, but nothing, i can't access from Vista to Ubuntu My scope is: Setting up samba to work on files from windows Reaching apache to test web pages Ok i'm not completely noob (but i'm on the noob way anyway) and i've tried many solutions, so please try to help me; let's look together what went wrong :)

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  • Xen and Ubuntu?

    - by wag2639
    How does one properly approach having Ubuntu servers on a Xen hypervisor? I don't have any experience with RAID or Xen other than from a theoretical level. Additional requirements: Use with mdadm Software RAID 5 (can be on separate disks) that multiple instances with access Paravirtualized Ubuntu Server guests instances Possible ideas for now: Ubuntu host (dom0) with ubuntu-xen-server package (this purportedly isn't supported) dom0 host will "own" RAID 5 partition More Ubuntu servers as guests Citrix XenServer bare-metal host XenServer will own RAID Citrix XenServer bare-metal host Ubuntu guest instance creates and owns RAID Questions and concerns: Can Ubuntu be used as a dom0 Xen host? Can XenServer install packages such as mdadm and create a partition? Can multiple guest access (R + W) to the same data partition (RAID)? Note: since it may have a bearing on support, I'm referring to Ubuntu Server 10.04

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  • How do I find the cause for a huge difference in performance between two identical Ubuntu servers?

    - by the.duckman
    I am running two Dell R410 servers in the same rack of a data center. Both have the same hardware configuration, run Ubuntu 10.4, have the same packages installed and run the same Java web servers. No other load. One of them is 20-30% faster than the other, very consistently. I used dstat to figure out, if there are more context switches, IO, swapping or anything, but I see no reason for the difference. With the same workload, (no swapping, virtually no IO), the cpu usage and load is higher on one server. So the difference appears to be mainly CPU bound, but while a simple cpu benchmark using sysbench (with all other load turned off) did yield a difference, it was only 6%. So maybe it is not only CPU but also memory performance. I tried to figure out if the BIOS settings differ in some parameter, did a dump using dmidecode, but that yielded no difference. I compared /proc/cpuinfo, no difference. I compared the output of cpufreq-info, no difference. I am lost. What can I do, to figure out, what is going on?

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  • Installing ubuntu server as linux distro on dell server - what drivers will be missed

    - by Cookie
    Dell (via USC) unpacks specific drivers for both RedHat and Suse to use after installation on its servers. As Ubuntu server isn't officially supported, this clearly isn't happening for Ubuntu. Is Ubuntu server then running with native drivers? In that case, which drivers are native with Ubuntu, and aren't (e.g. are Dell replaced) with RedHat/Suse? Are dell optimized drivers available for Ubuntu somewhere? Can the ones for RedHat or Suse be used with Ubuntu? Are there disadvantages of this lack of fine-tuned drivers, and if yes, what are they? Would they make the switch (and extra costs, as both RedHat and Suse Enterprise aren't cheap) away from the free Ubuntu server worthwhile? Dell recommends Canonical's commercial support for Ubuntu server on its machines, is this recommendable? Do they offer fine-tuned Dell drivers to replace native drivers?

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  • How to Configure Ubuntu’s Built-In Firewall

    - by Chris Hoffman
    Ubuntu includes its own firewall, known as ufw – short for “uncomplicated firewall.” Ufw is an easier-to-use frontend for the standard Linux iptables commands. You can even control ufw from a graphical interface. Ubuntu’s firewall is designed as an easy way to perform basic firewall tasks without learning iptables. It doesn’t offer all the power of the standard iptables commands, but it’s less complex. HTG Explains: Why Linux Doesn’t Need Defragmenting How to Convert News Feeds to Ebooks with Calibre How To Customize Your Wallpaper with Google Image Searches, RSS Feeds, and More

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  • Why Ubuntu Server asks to insert a CD-ROM when installed from PXE?

    - by MainMa
    I set up a PXE server which hosts both Ubuntu Desktop and Ubuntu Server. Ubuntu Desktop is installed successfully from PXE. Ubuntu Server seems to successfully load vmlinuz and initrd.gz, asks for the language, then the location, then the keyboard layout, and finally complains that it can't mount the CD-ROM: The content of /var/lib/tftpboot/pxelinux.cfg/default is the following: default ubuntu-installer/amd64/boot-screens/vesamenu.c32 menu title Ubuntu setup label ubuntu-14.04-desktop-amd64 menu label ubuntu-14.04-desktop-amd64 kernel ubuntu-14.04-desktop-amd64/vmlinuz.efi append initrd=ubuntu-14.04-desktop-amd64/initrd.lz root=/dev/nfs boot=casper netboot=nfs nfsroot=192.168.1.41:/exports/ubuntu-14.04-desktop-amd64 splash -- label ubuntu-14.04-server-amd64 menu label ubuntu-14.04-server-amd64 kernel ubuntu-14.04-server-amd64/vmlinuz append initrd=ubuntu-14.04-server-amd64/initrd.gz root=/dev/nfs boot=install netboot=nfs nfsroot=192.168.1.41:/exports/ubuntu-14.04-server-amd64 splash -- What explains the fact that it requests the CD-ROM and how to avoid it?

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  • How to Setup Network Link aggregation (802.3ad) on Ubuntu

    - by Sysadmin Geek
    Do you need to pump large amounts of data to a multitude of clients simultaneously, while only using a single IP address? By using “link aggregation” we can join several separate network cards on the system into one humongous NIC. Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Super-Charge GIMP’s Image Editing Capabilities with G’MIC [Cross-Platform] Access and Manage Your Ubuntu One Account in Chrome and Iron Mouse Over YouTube Previews YouTube Videos in Chrome Watch a Machine Get Upgraded from MS-DOS to Windows 7 [Video] Bring the Whole Ubuntu Gang Home to Your Desktop with this Mascots Wallpaper Hack Apart a Highlighter to Create UV-Reactive Flowers [Science]

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  • Create Shortcuts for Your Favorite or Most Used Folders in Ubuntu

    - by Asian Angel
    Do you have certain folders that you access often each day but are only available through the Places Menu or Nautilus? See how easy it is to create shortcuts for your desktop and taskbar with our quick tutorial. To get started open Nautilus and locate the folders that you want to make new shortcuts for. For our example we chose Ubuntu One. Right click on the chosen folder and select Make Link. Your new shortcut will appear with the text Link to “Folder Name” and an Arrow Shortcut Marker attached. If you are happy with your new shortcut as is, then drag it to your desktop or taskbar as desired. We created the shortcut twice in our example…once for the desktop and once for the taskbar. For our example we decided to customize the taskbar shortcut a bit. To customize your shortcut right click on the shortcut and select Properties. Note: The desktop shortcut is limited on the amount you can customize it (name change and addition of up to four emblems to the folder). From here you can rename the shortcut and change the icon as desired. A quick name change and new icon made a huge improvement in how our taskbar shortcut looked. Note: The link for the icon we used is shown below. A little touch-up to our desktop shortcut and both are looking good. Download the Ubuntu Cloud Icon *Icon is 128*128 pixels and comes in .png format. Latest Features How-To Geek ETC Macs Don’t Make You Creative! So Why Do Artists Really Love Apple? MacX DVD Ripper Pro is Free for How-To Geek Readers (Time Limited!) HTG Explains: What’s a Solid State Drive and What Do I Need to Know? How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Create Shortcuts for Your Favorite or Most Used Folders in Ubuntu Create Custom Sized Thumbnail Images with Simple Image Resizer [Cross-Platform] Etch a Circuit Board using a Simple Homemade Mixture Sync Blocker Stops iTunes from Automatically Syncing The Journey to the Mystical Forest [Wallpaper] Trace Your Browser’s Roots on the Browser Family Tree [Infographic]

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  • HTG Explains: What AppArmor Is and How It Secures Your Ubuntu System

    - by Chris Hoffman
    AppArmor is an important security feature that’s been included by default with Ubuntu since Ubuntu 7.10. However, it runs silently in the background, so you may not be aware of what it is and what it’s doing. AppArmor locks down vulnerable processes, restricting the damage security vulnerabilities in these processes can cause. AppArmor can also be used to lock down Mozilla Firefox for increased security, but it doesn’t do this by default. How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • How to sync Ubuntu/software/configurations between N computers with free software and/or without a cloud?

    - by skanatek
    Note: this question is not about syncing data in a Dropbox-like way (files, folders), it is more about syncing configurations. I would like to have exactly the same version of Ubuntu with all the software installed and configured both on my Desktop PC and on my Laptop PC (and maybe on my small netbook PC) without using Ubuntu Sync and with minimal maintenance effort (setup once, run for a long time). The use case is the following: I work on my Laptop PC and do some changes to software configuration, for example: configure vim to have a new plugin update the Search Tracker / Recoll file search index configure Thunderbird to have an additional IMAP account ('remember password') add some new bookmarks in Firefox/Chrome change the desktop background image install new software with apt-get install build and install new software with checkinstall etc. I do some 'sync' operation I switch to my Desktop PC and get all the changes from (1) working on the Desktop PC I work on my Desktop PC and do some changes to software configuration, for example: add new directory to the list of directories to be backed up by DejaDup add a new check spelling dictionary to the Libreoffice Writer configure the Terminator software to have colored fonts install new font into the Ubuntu system configure Ekiga to make phone calls etc. I do some 'sync' operation I switch to my Laptop PC and get all the changes from (1) and (4) working on the Laptop PC. Question: What free/open-source software can I use to sync both machines' Ubuntu systems, installed software and configurations? Is it possible to do that without any cloud services? Complementary question: It is obvious that the Desktop PC and the Laptop PC have different hardware configurations. How does the 'sync software' in question deal with video drivers, wlan drivers and their configurations? Note: I do not need all the PCs to be synced at the same time, because I work with only one single machine at once. Note: I considered to use Chef to solve the problem, but it seems that it might be really cumbersome to maintain such a setup. Note: I also considered using a bootable USB with Ubuntu installed (portable Linux), but I am not sure that the video drivers will work then.

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