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  • Common Mercator Projection formulas for Google Maps not working correctly

    - by Tom Halladay
    I am building a Tile Overlay server for Google maps in C#, and have found a few different code examples for calculating Y from Latitude. After getting them to work in general, I started to notice certain cases where the overlays were not lining up properly. To test this, I made a test harness to compare Google Map's Mercator LatToY conversion against the formulas I found online. As you can see below, they do not match in certain cases. Case #1 Zoomed Out: The problem is most evident when zoomed out. Up close, the problem is barely visible. Case #2 Point Proximity to Top & Bottom of viewing bounds: The problem is worse in the middle of the viewing bounds, and gets better towards the edges. This behavior can negate the behavior of Case #1 The Test: I created a google maps page to display red lines using the Google Map API's built in Mercator conversion, and overlay this with an image using the reference code for doing Mercator conversion. These conversions are represented as black lines. Compare the difference. The Results: Check out the top-most and bottom-most lines: The problem gets visually larger but numerically smaller as you zoom in: And it all but disappears at closer zoom levels, regardless of screen orientation. The Code: Google Maps Client Side Code: var lat = 0; for (lat = -80; lat <= 80; lat += 5) { map.addOverlay(new GPolyline([new GLatLng(lat, -180), new GLatLng(lat, 0)], "#FF0033", 2)); map.addOverlay(new GPolyline([new GLatLng(lat, 0), new GLatLng(lat, 180)], "#FF0033", 2)); } Server Side Code: Tile Cutter : http://mapki.com/wiki/Tile_Cutter OpenStreetMap Wiki : http://wiki.openstreetmap.org/wiki/Mercator protected override void ImageOverlay_ComposeImage(ref Bitmap ZipCodeBitMap) { Graphics LinesGraphic = Graphics.FromImage(ZipCodeBitMap); Int32 MapWidth = Convert.ToInt32(Math.Pow(2, zoom) * 255); Point Offset = Cartographer.Mercator2.toZoomedPixelCoords(North, West, zoom); TrimPoint(ref Offset, MapWidth); for (Double lat = -80; lat <= 80; lat += 5) { Point StartPoint = Cartographer.Mercator2.toZoomedPixelCoords(lat, -179, zoom); Point EndPoint = Cartographer.Mercator2.toZoomedPixelCoords(lat, -1, zoom); TrimPoint(ref StartPoint, MapWidth); TrimPoint(ref EndPoint, MapWidth); StartPoint.X = StartPoint.X - Offset.X; EndPoint.X = EndPoint.X - Offset.X; StartPoint.Y = StartPoint.Y - Offset.Y; EndPoint.Y = EndPoint.Y - Offset.Y; LinesGraphic.DrawLine(new Pen(Color.Black, 2), StartPoint.X, StartPoint.Y, EndPoint.X, EndPoint.Y); LinesGraphic.DrawString( lat.ToString(), new Font("Verdana", 10), new SolidBrush(Color.Black), new Point( Convert.ToInt32((width / 3.0) * 2.0), StartPoint.Y)); } } protected void TrimPoint(ref Point point, Int32 MapWidth) { point.X = Math.Max(point.X, 0); point.X = Math.Min(point.X, MapWidth - 1); point.Y = Math.Max(point.Y, 0); point.Y = Math.Min(point.Y, MapWidth - 1); } So, Anyone ever experienced this? Dare I ask, resolved this? Or simply have a better C# implementation of Mercator Project coordinate conversion? Thanks!

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  • NTFS write speed really slow (<15MB/s) on Ubuntu

    - by Zulakis
    When copying large files or testing writespeed with dd, the max writespeed I can get is about 12-15MB/s on drives using the NTFS filesystem. I tested multiple drives (all connected using SATA) which all got writespeeds of 100MB/s+ on Windows or when formatted with ext4, so it's not an alignment or drive issue. top shows high cpu usage for the mount.ntfs process. AMD dual core processor (2.2 GHz) Kernel version: 3.5.0-23-generic Ubuntu 12.04 ntfs-3g version: both 2012.1.15AR.1 (Ubuntu default version) and 2013.1.13AR.2 How can I fix the writespeed?

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  • Quiet Sound while recording using the "Stereo Mix" option on Windows XP.

    - by DragoonX
    I'm trying to record some of my work, and the video capture program I'm using works fine. It's HyperCam2, and since it's not really professional, I don't care about that little thing in the corner. Anyways, If I check the record sound option and put it on the highest quality, and I want it to record the sounds playing from my computer, I have it record the "Stereo Mix" setting. However, after a quick test, I saw that even though my computer was at max volume, the recorded sound was very quiet, almost inaudible. Thinking it was just HyperCam, I downloaded Audacity, and only met similar results. While I'm not entirely savvy with hardware, I BELIEVE this to be my soundcard: SoundMAX Integrated Digital HD Audio

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  • Intel mobile CPU consumption at idle levels?

    - by Ivan Petrushev
    Hello, I was wondering if someone has observations (or specifications) of different mobile processors power consumption levels when idle? Let's define 'idle' with 'browsing web sites trough wifi, no flash, no multitasking'. There are different series processors, recognizable by their first letter. The letter tells about the maximum TDP. For example: T - 30-39W P - max 25W L - 12-19W U - <12W source However this is about maximum consumptions during load. Is there any difference in power levels when the CPU is idling?

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  • Python regex help

    - by Dormish
    I am trying to make a regex that finds all names, url and phone numbers in an html page. But I'm having trouble with the phone number part. I think the problem with the numbers part is that is searches until it finds the </strong> but in that process it skips people, instead of making a empty string if the person has no phone number ( simply put instead of a list like this: url1+name1+num1 | url2+name2+"" | url3+name3+num3 it returns a list like this: url1+name1+num1 | url2+name2+num3 , with url3+name3 deleted in the process) for url, name, pnumber in re.findall('Name"><div>(?:<a href="/si([^">]*)"> )?([^<]*)(?:.*?</strong>([^<]*))?',page): I am searchin for people in s single very long line. A person could have an url or phone number. An example of a person with an url and a phone number <tr> <td class="lablinksName"><div><a href="/si/ivan-bratko/default.html"> dr. Ivan Bratko akad. prof.</a></div></td> <td class="lablinksMail"><a href="javascript:void(cmPopup('sendMessage', '/si/ivan-bratko/mailer.html', true, 350, 350));"><img src="/Static/images/gui/mail.gif" height="8" width="11"></a></td> <td class="lablinksPhone"><div><strong>T:</strong> +386 1 4768 393 </div></td> </tr> And an example of a person with no url or phone number <tr> <td class="lablinksName"><div> dr. Branko Matjaž Juric prof.</div></td> <td class="lablinksMail"><a href="javascript:void(cmPopup('sendMessage', '/si/branko-matjaz-juric/mailer.html', true, 350, 350));"><img src="/Static/images/gui/mail.gif" height="8" width="11"></a></td> <td class="lablinksPhone"><div> </div></td> </tr> I hope i was clear enough and if any one can help me.

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  • Delay keyboard input help

    - by Stradigos
    I'm so close! I'm using the XNA Game State Management example found here and trying to modify how it handles input so I can delay the key/create an input buffer. In GameplayScreen.cs I've declared a double called elapsedTime and set it equal to 0. In the HandleInput method I've changed the Key.Right button press to: if (keyboardState.IsKeyDown(Keys.Left)) movement.X -= 50; if (keyboardState.IsKeyDown(Keys.Right)) { elapsedTime -= gameTime.ElapsedGameTime.TotalMilliseconds; if (elapsedTime <= 0) { movement.X += 50; elapsedTime = 10; } } else { elapsedTime = 0; } The pseudo code: If the right arrow key is not pressed set elapsedTime to 0. If it is pressed, the elapsedTime equals itself minus the milliseconds since the last frame. If the difference then equals 0 or less, move the object 50, and then set the elapsedTime to 10 (the delay). If the key is being held down elapsedTime should never be set to 0 via the else. Instead, after elapsedTime is set to 10 after a successful check, the elapsedTime should get lower and lower because it's being subtracted by the TotalMilliseconds. When that reaches 0, it successfully passes the check again and moves the object once more. The problem is, it moves the object once per press but doesn't work if you hold it down. Can anyone offer any sort of tip/example/bit of knowledge towards this? Thanks in advance, it's been driving me nuts. In theory I thought this would for sure work. CLARIFICATION Think of a grid when your thinking about how I want the block to move. Instead of just fluidly moving across the screen, it's moving by it's width (sorta jumping) to the next position. If I hold down the key, it races across the screen. I want to slow this whole process down so that holding the key creates an X millisecond delay between it 'jumping'/moving by it's width. EDIT: Turns out gameTime.ElapsedGameTime.TotalMilliseconds is returning 0... all of the time. I have no idea why.

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  • ASP.NET/Vb.net: How to create a frame after an image is uploaded ?

    - by stighy
    Hi guys, i would like to create a fixed size frame for user photos uploaded. I've tought: i, can create a fixed sized image (200 width x 600 height for example), with my personal frame (top, left, bottom, right element graphics) , and in the center a transparency. Ok, but i don't know how to merge the photo into the frame and save the new photo format. Does anybody have some piece of code to help me ? Thank you!

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  • calculix data visualizor using QT

    - by Ann
    include "final1.h" include "ui_final1.h" include include include ifndef GL_MULTISAMPLE define GL_MULTISAMPLE 0x809D endif define numred 100 define numgrn 10 define numblu 6 final1::final1(QWidget *parent) : QGLWidget(parent) { setFormat(QGLFormat(QGL::SampleBuffers)); rotationX = -38.0; rotationY = -58.0; rotationZ = 0.0; scaling = .05; // glPolygonMode(GL_FRONT_AND_BACK,GL_FILL); //createGradient(); createGLObject(); } final1::~final1() { makeCurrent(); glDeleteLists(glObject, 1); } void final1::paintEvent(QPaintEvent * /* event */) { QPainter painter(this); draw(); } void final1::mousePressEvent(QMouseEvent *event) { lastPos = event-pos(); } void final1::mouseMoveEvent(QMouseEvent *event) { GLfloat dx = GLfloat(event-x() - lastPos.x()) / width(); GLfloat dy = GLfloat(event-y() - lastPos.y()) / height(); if (event->buttons() & Qt::LeftButton) { rotationX += 180 * dy; rotationY += 180 * dx; update(); } else if (event->buttons() & Qt::RightButton) { rotationX += 180 * dy; rotationZ += 180 * dx; update(); } lastPos = event->pos(); } void final1::createGLObject() { makeCurrent(); GLfloat f1[150],f2[150],f3[150],length=0; qreal size=2; int k=1,a,b,c,d,e,f,g,h,element_node_no=0; GLfloat x,y,z; QString str1,str2,str3,str4,str5,str6,str7,str8; int red,green,blue,index=1,displacement; int LUT[1000][3]; for(red=100;red glShadeModel(GL_SMOOTH); glObject = glGenLists(1); glNewList(glObject, GL_COMPILE); // qglColor(QColor(255, 239, 191)); glLineWidth(1.0); QLinearGradient linearGradient(0, 0, 100, 100); linearGradient.setColorAt(0.0, Qt::red); linearGradient.setColorAt(0.2, Qt::green); linearGradient.setColorAt(1.0, Qt::black); //renderArea->setBrush(linearGradient); //glColor3f(1,0,0);pow((f1[e]-f1[a]),2) QFile file("/home/41407/input1.txt"); if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) return; QTextStream in(&file); while (!in.atEnd()) { QString line = in.readLine(); if(k<=125) { str1= line.section(',', 1, 1); str2=line.section(',', 2, 2); str3=line.section(',', 3, 3); x=str1.toFloat(); y=str2.toFloat(); z=str3.toFloat(); f1[k]=x; f2[k]=y; f3[k]=z; /* glBegin(GL_TRIANGLES); // glColor3f(LUT[k][0],LUT[k][1],LUT[k][2]); //QColorAt();//setPointSize(size); glVertex3f(x,y,z); glEnd();*/ } else if(k>125) { element_node_no=0; qCount(line.begin(),line.end(),',',element_node_no); // printf("\n%d",element_node_no); str1= line.section(',', 1, 1); str2=line.section(',', 2, 2); str3=line.section(',', 3, 3); str4= line.section(',', 4, 4); str5=line.section(',', 5, 5); str6=line.section(',', 6, 6); str7= line.section(',', 7, 7); str8=line.section(',', 8, 8); a=str1.toInt(); b=str2.toInt(); c=str3.toInt(); d=str4.toInt(); e=str5.toInt(); f=str6.toInt(); g=str7.toInt(); h=str8.toInt(); glBegin(GL_POLYGON); glPolygonMode(GL_FRONT_AND_BACK,GL_FILL); //brush.setColor(Qt::black);//setColor(QColor::black()); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); // pmp.setBrush(gradient); glVertex3f(f1[a],f2[a] ,f3[a]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[b],f2[b] ,f3[b]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[c],f2[c] ,f3[c]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[d],f2[d] ,f3[d]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[a],f2[a] ,f3[a]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); //glEnd(); //glBegin(GL_LINE_LOOP); glVertex3f(f1[e],f2[e] ,f3[e]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[f],f2[f] ,f3[f]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[g],f2[g], f3[g]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[h],f2[h], f3[h]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[d],f2[d] ,f3[d]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[a],f2[a] ,f3[a]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glEnd(); glBegin(GL_POLYGON); //glVertex3f(f1[a],f2[a] ,f3[a]); glVertex3f(f1[e],f2[e] ,f3[e]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[h],f2[h], f3[h]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); //glVertex3f(f1[d],f2[d] ,f3[d]); glVertex3f(f1[g],f2[g], f3[g]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[c],f2[c] ,f3[c]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[f],f2[f] ,f3[f]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[b],f2[b] ,f3[b]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glEnd(); /*length=sqrt(pow((f1[e]-f1[a]),2)+pow((f2[e]-f2[a]),2)+pow((f3[e]-f3[a]),2)); printf("\n%d",length);*/ } k++; } glEndList(); file.close(); k=1; QFile file1("/home/41407/op.txt"); if (!file1.open(QIODevice::ReadOnly | QIODevice::Text)) return; QTextStream in1(&file1); k=1; while (!in1.atEnd()) { QString line = in1.readLine(); // if(k<=125) { str1= line.section(' ', 1, 1); x=str1.toFloat(); str2=line.section(' ', 2, 2); y=str2.toFloat(); str3=line.section(' ', 3, 3); z=str3.toFloat(); displacement=sqrt(pow( (x-f1[k]),2)+pow((y-f2[k]),2)+pow((z-f3[k]),2)); //printf("\n %d : %d",k,displacement); glBegin(GL_POLYGON); //glColor3f(LUT[displacement][0],LUT[displacement][1],LUT[displacement][2]); glVertex3f(f1[k],f2[k],f3[k]); glEnd(); a1[k]=x+f1[k]; a2[k]=y+f2[k]; a3[k]=z+f3[k]; //printf("\nc: %f %f %f",x,y,z); //printf("\nf: %f %f %f",f1[k],f2[k],f3[k]); //printf("\na: %f %f %f",a1[k],a2[k],a3[k]); } k++; glEndList(); } } void final1::draw() { glPushAttrib(GL_ALL_ATTRIB_BITS); glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); GLfloat x = 3.0 * GLfloat(width()) / height(); glOrtho(-x, +x, -3.0, +3.0, 4.0, 15.0); glMatrixMode(GL_MODELVIEW); glPushMatrix(); glLoadIdentity(); glTranslatef(0.0, 0.0, -10.0); glScalef(scaling, scaling, scaling); glRotatef(rotationX, 1.0, 0.0, 0.0); glRotatef(rotationY, 0.0, 1.0, 0.0); glRotatef(rotationZ, 0.0, 0.0, 1.0); glEnable(GL_MULTISAMPLE); glCallList(glObject); glMatrixMode(GL_MODELVIEW); glPopMatrix(); glMatrixMode(GL_PROJECTION); glPopMatrix(); glPopAttrib(); } /*uint final1::colorAt(int x) { generateShade(); QPolygonF pts = m_hoverPoints->points(); for (int i=1; i < pts.size(); ++i) { if (pts.at(i-1).x() <= x && pts.at(i).x() >= x) { QLineF l(pts.at(i-1), pts.at(i)); l.setLength(l.length() * ((x - l.x1()) / l.dx())); return m_shade.pixel(qRound(qMin(l.x2(), (qreal(m_shade.width() - 1)))), qRound(qMin(l.y2(), qreal(m_shade.height() - 1)))); } } return 0;*/ //final1:: //} /*void final1::createGLObject() { makeCurrent(); //QPainter painter; QPixmap pm(20, 20); QPainter pmp(&pm); pmp.fillRect(0, 0, 10, 10, Qt::blue); pmp.fillRect(10, 10, 10, 10, Qt::lightGray); pmp.fillRect(0, 10, 10, 10, Qt::darkGray); pmp.fillRect(10, 0, 10, 10, Qt::darkGray); pmp.end(); QPalette pal = palette(); pal.setBrush(backgroundRole(), QBrush(pm)); //setAutoFillBackground(true); setPalette(pal); //GLfloat f1[150],f2[150],f3[150],a1[150],a2[150],a3[150]; int k=1,a,b,c,d,e,f,g,h; //int p=0; GLfloat x,y,z; int displacement; QString str1,str2,str3,str4,str5,str6,str7,str8; int red,green,blue,index=1; int LUT[8000][3]; for(red=0;red //glShadeModel(GL_LINE); glObject = glGenLists(1); glNewList(glObject, GL_COMPILE); //qglColor(QColor(120,255,210)); glLineWidth(1.0); //glColor3f(1,0,0); QFile file("/home/41407/input.txt"); if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) return; QTextStream in(&file); while (!in.atEnd()) { //glColor3f(LUT[k][0],LUT[k][1],LUT[k][2]); QString line = in.readLine(); if(k<=125) { //printf("\nline :%c",line); str1= line.section(',', 1, 1); str2=line.section(',', 2, 2); str3=line.section(',', 3, 3); x=str1.toFloat(); y=str2.toFloat(); z=str3.toFloat(); f1[k]=x; f2[k]=y; f3[k]=z; //printf("\nf: %f %f %f",f1[k],f2[k],f3[k]); } else if(k125) //for(p=0;p<6;p++) { //glColor3f(LUT[k][0],LUT[k][1],LUT[k][2]); update(); str1= line.section(',', 1, 1); str2=line.section(',', 2, 2); str3=line.section(',', 3, 3); str4= line.section(',', 4, 4); str5=line.section(',', 5, 5); str6=line.section(',', 6, 6); str7= line.section(',', 7, 7); str8=line.section(',', 8, 8); a=str1.toInt(); b=str2.toInt(); c=str3.toInt(); d=str4.toInt(); e=str5.toInt(); f=str6.toInt(); g=str7.toInt(); h=str8.toInt(); //for (p = 0; p < 6; p++) { // glBegin(GL_LINE_WIDTH); //glColor3f(LUT[126][0],LUT[126][1],LUT[126][2]); //update(); //glNormal3fv(&n[p][0]); //glVertex3f(f1[i],f2[i],f3[i]); glVertex3fv(&v[faces[i][1]][0]); glVertex3fv(&v[faces[i][2]][0]); glVertex3fv(&v[faces[i][3]][0]); //glEnd(); //} glBegin(GL_LINE_LOOP); //glColor3f(p*20,p*20,p); glColor3f(1,0,0); glVertex3f(f1[a],f2[a] ,f3[a]); //painter.fillRect(QRectF(f1[a],f2[a] ,f3[a], 2), Qt::magenta); glVertex3f(f1[b],f2[b] ,f3[b]); glVertex3f(f1[c],f2[c] ,f3[c]); glVertex3f(f1[d],f2[d] ,f3[d]); glVertex3f(f1[a],f2[a] ,f3[a]); glVertex3f(f1[e],f2[e] ,f3[e]); glVertex3f(f1[f],f2[f] ,f3[f]); glVertex3f(f1[g],f2[g], f3[g]); glVertex3f(f1[h],f2[h], f3[h]); glVertex3f(f1[d],f2[d] ,f3[d]); glVertex3f(f1[a],f2[a] ,f3[a]); //glColor3f(1,0,0); //QLinearGradient ( f1[a], f2[a], f1[b], f2[b] ); glEnd(); glBegin(GL_LINES); //glNormal3fv(&n[p][0]); //glColor3f(LUT[k][0],LUT[k][1],LUT[k][2]); glVertex3f(f1[e],f2[e] ,f3[e]); glVertex3f(f1[h],f2[h], f3[h]); glVertex3f(f1[g],f2[g], f3[g]); glVertex3f(f1[c],f2[c] ,f3[c]); glVertex3f(f1[f],f2[f] ,f3[f]); glVertex3f(f1[b],f2[b] ,f3[b]); glEnd(); } } k++; } glEndList(); qglColor(QColor(239, 255, 191)); glLineWidth(1.0); glColor3f(0,1,0); k=1; QFile file1("/home/41407/op.txt"); if (!file1.open(QIODevice::ReadOnly | QIODevice::Text)) return; QTextStream in1(&file1); k=1; while (!in1.atEnd()) { QString line = in1.readLine(); // if(k<=125) { str1= line.section(' ', 1, 1); x=str1.toFloat(); str2=line.section(' ', 2, 2); y=str2.toFloat(); str3=line.section(' ', 3, 3); z=str3.toFloat(); displacement=sqrt(pow( (x-f1[k]),2)+pow((y-f2[k]),2)+pow((z-f3[k]),2)); printf("\n %d : %d",k,displacement); glBegin(GL_POINT); glColor3f(LUT[displacement][0],LUT[displacement][1],LUT[displacement][2]); glVertex3f(x,y,z); glLoadIdentity(); glEnd(); a1[k]=x+f1[k]; a2[k]=y+f2[k]; a3[k]=z+f3[k]; //printf("\nc: %f %f %f",x,y,z); //printf("\nf: %f %f %f",f1[k],f2[k],f3[k]); //printf("\na: %f %f %f",a1[k],a2[k],a3[k]); } k++; glEndList(); } }*/ /*void final1::draw() { glPushAttrib(GL_ALL_ATTRIB_BITS); glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); GLfloat x = 3.0 * GLfloat(width()) / height(); glOrtho(-x, +x, -3.0, +3.0, 4.0, 15.0); glMatrixMode(GL_MODELVIEW); glPushMatrix(); glLoadIdentity(); glTranslatef(0.0, 0.0, -10.0); glScalef(scaling, scaling, scaling); glRotatef(rotationX, 1.0, 0.0, 0.0); glRotatef(rotationY, 0.0, 1.0, 0.0); glRotatef(rotationZ, 0.0, 0.0, 1.0); glEnable(GL_MULTISAMPLE); glCallList(glObject); glMatrixMode(GL_MODELVIEW); glPopMatrix(); glMatrixMode(GL_PROJECTION); glPopMatrix(); glPopAttrib(); }*/ I need to change the color of a portion of beam where pressure is applied.But I am not able to color the front end back phase.

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  • The post thumbnail size issues

    - by user195257
    Hey Im using this in my wordpress functions.php add_theme_support( 'post-thumbnails' ); set_post_thumbnail_size( 150, 150 ); Im then using it like this <a href="<?php the_permalink(); ?>"><?php the_post_thumbnail(); ?></a> However, the image is displayed <img width="150" height="109" ... The images themselves are 300px x 300px, anyone know whats going on here?

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  • Delphi 2010 differs in Canvas transparency compared to Delphi 7?

    - by Tom1952
    I'm porting some very old code from Delph7 to Delphi2010 with a few changes as possible to the existing code base for the usual reasons. First: the good news for anyone who hasn't jumped yet: it's not as daunting as it may look! I'm actually pleased (& surprised) at how easy 1,000,000+ lines of code have moved across. And what a relief to be back on the leading edge! Delphi 2010 has so many great enhancements. However, I'm having a cosmetic problem with some TStringGrids and TDbGrids descendants. In the last century (literally!) someone wrote the two methods below. The first method is used to justify text. When run in Delphi 2010, the new text and the unjustified text to both appear in the cells written to. Of course it's a mess visually, almost illegible. Sometimes, as a result of the second method is use, the grid cells are actually semi-transparent, with text from the window below showing through. (Again, not pretty!) It appears to me that Delphi 2010's TDbGrid and TStringGrid have some differences in the way they handle transparency? I haven't much experience in this area of Delphi (in fact, I have no idea what the 2nd method is actually doing!) and was hoping someone could give me some pointers on what's going on and how to fix it. TIA! Method 1 procedure TForm1.gridDrawCell(Sender: TObject; Col, Row: Integer; Rect: TRect; State: TGridDrawState); {Used to align text in cells.} var x: integer; begin if (Row > 0) AND (Col > 0) then begin SetTextAlign(grdTotals.Canvas.Handle, TA_RIGHT); x := Rect.Right - 2; end else begin SetTextAlign(grdTotals.Canvas.Handle, TA_CENTER); x := (Rect.Left + Rect.Right) div 2; end; grdTotals.Canvas.TextRect(Rect, x, Rect.Top+2, grdTotals.Cells[Col,Row]); end; Method 2 procedure WriteText(ACanvas: TCanvas; ARect: TRect; DX, DY: Integer; const Text: string; TitleBreak: TTitleBreak; Alignment: TAlignment); const AlignFlags: array [TAlignment] of Integer = (DT_LEFT or { DT_WORDBREAK or } DT_EXPANDTABS or DT_NOPREFIX, DT_RIGHT or { DT_WORDBREAK or } DT_EXPANDTABS or DT_NOPREFIX, DT_CENTER or { DT_WORDBREAK or } DT_EXPANDTABS or DT_NOPREFIX); var ABitmap: TBitmap; AdjustBy: Integer; B, R: TRect; WordBreak: Integer; begin WordBreak := 0; if (TitleBreak = tbAlways) or ((TitleBreak = tbDetect) and (Pos(Chr(13) + Chr(10), Text) = 0)) then WordBreak := DT_WORDBREAK; ABitmap := TBitmap.Create; try ABitmap.Canvas.Lock; try AdjustBy := 1; if (Alignment = taRightJustify) then Inc(AdjustBy); with ABitmap, ARect do begin Width := Max(Width, Right - Left); Height := Max(Height, Bottom - Top); R := Rect(DX, DY, Right - Left - AdjustBy, Bottom - Top - 1); { @@@ } B := Rect(0, 0, Right - Left, Bottom - Top); end; with ABitmap.Canvas do begin Font := ACanvas.Font; Brush := ACanvas.Brush; Brush.Style := bsSolid; FillRect(B); SetBkMode(Handle, TRANSPARENT); DrawText(Handle, PChar(Text), Length(Text), R, AlignFlags[Alignment] or WordBreak); end; ACanvas.CopyRect(ARect, ABitmap.Canvas, B); finally ABitmap.Canvas.Unlock; end; finally ABitmap.Free; end; end;

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  • Android Drawable question.

    - by Tarmon
    Hey Everyone, I am trying to create a drawable in code and change the color based on some criteria. I can get it to work but it doesn't want to let me set the padding on the view. Any help would be appreciated. <?xml version="1.0" encoding="utf-8"?> <ImageView android:id="@+id/icon" android:layout_width="50px" android:layout_height="fill_parent" /> <TextView android:id="@+id/label" android:layout_width="wrap_content" android:layout_height="wrap_content" android:paddingLeft="17px" android:textSize="28sp" /> ImageView icon = (ImageView) row.findViewById(R.id.icon); ShapeDrawable mDrawable; int x = 0; int y = 0; int width = 50; int height = 50; float[] outerR = new float[] { 12, 12, 12, 12, 12, 12, 12, 12 }; mDrawable = new ShapeDrawable(new RoundRectShape(outerR, null, null)); mDrawable.setBounds(x, y+height, x + width, y); switch(position){ case 0: mDrawable.getPaint().setColor(0xffff0000); //Red break; case 1: mDrawable.getPaint().setColor(0xffff0000); //Red break; case 2: mDrawable.getPaint().setColor(0xff00c000); //Green break; case 3: mDrawable.getPaint().setColor(0xff00c000); //Green break; case 4: mDrawable.getPaint().setColor(0xff0000ff); //Blue break; case 5: mDrawable.getPaint().setColor(0xff0000ff); //Blue break; case 6: mDrawable.getPaint().setColor(0xff696969); //Gray break; case 7: mDrawable.getPaint().setColor(0xff696969); //Gray break; case 8: mDrawable.getPaint().setColor(0xffffff00); //Yellow break; case 9: mDrawable.getPaint().setColor(0xff8b4513); //Brown break; case 10: mDrawable.getPaint().setColor(0xff8b4513); //Brown break; case 11: mDrawable.getPaint().setColor(0xff8b4513); //Brown break; case 12: mDrawable.getPaint().setColor(0xffa020f0); //Purple break; case 13: mDrawable.getPaint().setColor(0xffff0000); //Red break; case 14: mDrawable.getPaint().setColor(0xffffd700); //Gold break; case 15: mDrawable.getPaint().setColor(0xffff6600); //Orange break; } icon.setBackgroundDrawable(mDrawable); icon.setPadding(5, 5, 5, 5); If I set the padding in XML it just ignores it. Thanks, Rob

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  • SQL Server 2005: reclaiming LOB space

    - by AndrewD
    Hello all, I've got an interesting table in one of my DBs that's confusing me. The table in question has a a few LOB type columns (two nvarchar(max) and a text) and it looks like there's some strange space issues going on. from this query: SELECT type_desc, SUM(total_pages) *8 [Size in kb] FROM sys.partitions p JOIN sys.allocation_units a ON p.partition_id = a.container_id WHERE p.object_id = OBJECT_ID('asyncoperationbase') GROUP BY type_desc; I get: type_desc Size in kb IN_ROW_DATA 27936 LOB_DATA 1198144 ROW_OVERFLOW_DATA 0 (there's just under 8000 rows in the table, each row has a data length of ~10k - not counting the LOB data) here's where it gets somewhat interesting: SELECT ( SUM(DATALENGTH(aob.WorkflowState)) + SUM(DATALENGTH(aob.[Message]))+ SUM(DATALENGTH(aob.[Data])) ) / 1024 FROM AsyncOperationBase aob returns: 76617 As I'm reading it - it looks like the ~75mb of LOB data is using over a gig of space to be stored - I would expect some overhead but not quit that much. Thanks, Andrew

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  • Allow image upload - most efficient way?

    - by K-P
    Hey everyone, In my site, I currently only allow users to import images from other sites rather than uploading it themselves. The main reason for this is because I don't have much storage space on my host (relatively speaking). The host charges quite a bit for additional space. What are the alternatives to hosting images users upload (max 1mb size). Would it be a good idea to purchase separate cheap hosting with "unlimited space" (I know that's not true, but I'm guessing it's more than 1gb)? Or are there some caveats with this approach (e.g. security since the site should not be browsable, but accessed via another server)? Are there alternative ideas that I could employ? Thanks for any suggestions

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  • How can I use this downloaded Class(es) on my Prototype Routine?

    - by O.C.
    I'm a newbie and I'm in need of some help. I'm working on a prototype for an app, but I'm learning at the same time. I want to display a popup image over a given UIView, but I would like it to behave like the UIAlertView or like the Facebook Connect for iPhone modal popup window, in that it has a bouncy, rubbber-band-like animation to it. I was able to find the following class(es) on the net, from someone who was trying to do something similar. He/she put this together, but there was no Demo, no instructions nor a way to contact them. Being that I am so new, I don't have any idea as to how to incorporate this into my code. This is the routine where I need the bouncy image to appear... //======================================================== // // productDetail // - (void) showProductDetail { _productDetailIndex++; if (_productDetailIndex > 7) { return; } else if (_productDetailIndex == 1) { NSString* filename = [NSString stringWithFormat:@"images/ICS_CatalogApp_0%d_ProductDetailPopup.png", _productDetailIndex]; [_productDetail setImageWithName:filename]; _productDetail.transform = CGAffineTransformMakeScale(0.1,0.1); [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; // other animations goes here _productDetail.transform = CGAffineTransformMakeScale(1,1); // other animations goes here [UIView commitAnimations]; } NSString* filename = [NSString stringWithFormat:@"images/ICS_CatalogApp_0%d_ProductDetailPopup.png", _productDetailIndex]; [_productDetail setImageWithName:filename]; _productDetail.x = (self.width - _productDetail.width); _productDetail.y = (self.height - _productDetail.height); } and here is the code I found... float pulsesteps[3] = { 0.2, 1/15., 1/7.5 }; - (void) pulse { self.transform = CGAffineTransformMakeScale(0.6, 0.6); [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:pulsesteps[0]]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(pulseGrowAnimationDidStop:finished:context:)]; self.transform = CGAffineTransformMakeScale(1.1, 1.1); [UIView commitAnimations]; } - (void)pulseGrowAnimationDidStop:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:pulsesteps[1]]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(pulseShrinkAnimationDidStop:finished:context:)]; self.transform = CGAffineTransformMakeScale(0.9, 0.9); [UIView commitAnimations]; } - (void)pulseShrinkAnimationDidStop:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:pulsesteps[2]]; self.transform = CGAffineTransformIdentity; [UIView commitAnimations]; } My routine is based on the Prototyping class given by Apple during WWDC 09. It may not be "correct" but it works as is. I just would like to add the animation to this image/screen to really make the concept clear.

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  • what causes drops in apache throughput?

    - by Robbie Mckennie
    i was poking around in the windows task manager, and i found this cool network throughput graphing thing. so i wanted to see it max out, so i started downloading a 1.8gb image (from the localhost to a remote system). but, much to my surprise, it looked like this: i count 16 dips, so i divided the 1.8gb into 16 and i got 115mb. then i looked up the mtu of ip, and i knew the mtu of ethernet from my reading, both far smaller than 115mb. and since tcp is connection orientated, it doesn't have an mtu.

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  • WPF C# how to create THIS binding in code?

    - by 0xDEAD BEEF
    I wonder, how to create this binding, since Line.X2 IS NOT dependency property! :( <Line Y1="0" X1="0" Y2="0" Stroke="Blue" StrokeThickness="3" Margin="0 -2 0 -2" X2="{Binding Path=RenderSize.Width, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type StackPanel}}}"/>

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  • ajaxToolkit:DropDownExtender where is items ?

    - by nCdy
    <asp:TextBox ID="TextBox5" runat="server" Height="30px" Width="68px"></asp:TextBox> <ajaxToolkit:DropDownExtender ID="TextBox5_DropDownExtender" runat="server" DynamicServicePath="" Enabled="True" TargetControlID="TextBox5"> </ajaxToolkit:DropDownExtender> //this.TextBox5_DropDownExtender ???? YearList.Items.Add(DateTime.Today.AddYears(-i).ToString("yyyy")); Question : where is items for this DropDownExtender ?

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  • [Closed] Oracle JDBC connection with Weblogic 10 datasource mapping, giving problem java.sql.SQLExce

    - by gauravkarnatak
    Oracle JDBC connection with Weblogic 10 datasource mapping, giving problem java.sql.SQLException: Closed Connection I am using weblogic 10 JNDI datasource to create JDBC connections, below is my config <?xml version="1.0" encoding="UTF-8"?> <jdbc-data-source xmlns="http://www.bea.com/ns/weblogic/90" xmlns:sec="http://www.bea.com/ns/weblogic/90/security" xmlns:wls="http://www.bea.com/ns/weblogic/90/security/wls" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.bea.com/ns/weblogic/920 http://www.bea.com/ns/weblogic/920.xsd"> <name>XL-Reference-DS</name> <jdbc-driver-params> <url>jdbc:oracle:oci:@abc.XL.COM</url> <driver-name>oracle.jdbc.driver.OracleDriver</driver-name> <properties> <property> <name>user</name> <value>DEV_260908</value> </property> <property> <name>password</name> <value>password</value> </property> <property> <name>dll</name> <value>ocijdbc10</value> </property> <property> <name>protocol</name> <value>oci</value> </property> <property> <name>oracle.jdbc.V8Compatible</name> <value>true</value> </property> <property> <name>baseDriverClass</name> <value>oracle.jdbc.driver.OracleDriver</value> </property> </properties> </jdbc-driver-params> <jdbc-connection-pool-params> <initial-capacity>1</initial-capacity> <max-capacity>100</max-capacity> <capacity-increment>1</capacity-increment> <test-connections-on-reserve>true</test-connections-on-reserve> <test-table-name>SQL SELECT 1 FROM DUAL</test-table-name> </jdbc-connection-pool-params> <jdbc-data-source-params> <jndi-name>ReferenceData</jndi-name> <global-transactions-protocol>OnePhaseCommit</global-transactions-protocol> </jdbc-data-source-params> </jdbc-data-source> When I run a bulk task where there are lots of connections made and closed, sometimes it gives connection closed exception for any of the task in the bulk task. Below is detailed exception' java.sql.SQLException: Closed Connection at oracle.jdbc.driver.DatabaseError.throwSqlException(DatabaseError.java:111) at oracle.jdbc.driver.DatabaseError.throwSqlException(DatabaseError.java:145) at oracle.jdbc.driver.DatabaseError.throwSqlException(DatabaseError.java:207) at oracle.jdbc.driver.OracleStatement.ensureOpen(OracleStatement.java:3512) at oracle.jdbc.driver.OraclePreparedStatement.executeInternal(OraclePreparedStatement.java:3265) at oracle.jdbc.driver.OraclePreparedStatement.executeUpdate(OraclePreparedStatement.java:3367) Any ideas?

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  • Flex - Problem with auto resizing datagrid

    - by Marty Pitt
    Hi All I'm trying to create a datagrid which will resize vertically to ensure all the renderers are displayed in full. Additionally, Renderers are of variable height Renderers can resize themselves Generally speaking, the flow of events is as follows : One of the item renderers resizes itself (normally in response to a user click etc) It dispatches a bubbling event which the parent datagrid picks up The DataGrid attempts to resize to ensure that all renderers remain visible in full. I'm currently using this code within the datagrid to calculate the height: height = measureHeightOfItems(0, dataProvider.length ) + headerHeight; This appears to get an incorrect height. I've tried a number of variations including callLater ( to ensure the resize has completed so measure can work correctly), and overriding meausre() and calling invalidateSize() / validateSize(), but neither works. Below are 3 classes which will illustrate the problem. Clicking the button in the item renderers resizes the renderer. The grid should also expand so that all of the 3 renderers are shown in their entirety. Any suggestions would be greatly appreciated. Regards Marty DataGridProblem.mxml (Application file) <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="vertical" xmlns:view="view.*"> <mx:ArrayCollection id="dataProvider"> <mx:String>Item A</mx:String> <mx:String>Item B</mx:String> <mx:String>Item C</mx:String> </mx:ArrayCollection> <view:TestDataGrid id="dg" dataProvider="{ dataProvider }" width="400"> <view:columns> <mx:DataGridColumn dataField="text" /> <mx:DataGridColumn itemRenderer="view.RendererButton" /> </view:columns> </view:TestDataGrid> </mx:Application> view.TestDataGrid.as package view { import flash.events.Event; import mx.controls.DataGrid; import mx.core.ScrollPolicy; public class TestDataGrid extends DataGrid { public function TestDataGrid() { this.verticalScrollPolicy = ScrollPolicy.OFF; this.variableRowHeight = true; this.addEventListener( RendererButton.RENDERER_RESIZE , onRendererResize ); } private function onRendererResize( event : Event ) : void { resizeDatagrid(); } private function resizeDatagrid():void { height = measureHeightOfItems(0, dataProvider.length ) + headerHeight; } } } view.RendererButton.mxml <?xml version="1.0" encoding="utf-8"?> <mx:HBox xmlns:mx="http://www.adobe.com/2006/mxml"> <mx:Button width="50" height="50" click="onClick()" /> <mx:Script> <![CDATA[ public static const RENDERER_RESIZE : String = "resizeRenderer"; private function onClick() : void { this.height += 20; dispatchEvent( new Event( RENDERER_RESIZE , true ) ); } ]]> </mx:Script> </mx:HBox>

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  • Flex4: Detect source Video size VideoPlayer?

    - by Ben
    Hi, Is it possible in Flex 4's VideoPlayer control (spark.components.VideoPlayer) to detect some attributes of the source video? In my case, it's a local file. I would need to detect the original width and height of the input source video (an h264 f4v). Thanks

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  • Set flashvars of a SWF in Flex before loadComplete

    - by sami
    I have a Flash applet which I want to embed in a Flex file this loads a panorama file inside a SWF player (Immervision's PurePlayer)- I am using the following code: <mx:SWFLoader id="mapLoader" width="740" height="588" source="../bin-debug/PurePlayer.swf?flashvars='panorama=../bin-debug/untitled.ivp'" /> The applet loads fine but it is does not execute the file... The PurePlayer documentation uses the following var: panorama=myPano.ivp" If I load the same SWF via a browser window it works fine with the following URL: http://localhost/pureplayer/PurePlayer.swf?panorama=untitled.ivp

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  • Changing DataGridView Column Properties in VB Code

    - by VBeginner
    So I'm adding columns in the code, rather than design view... frmMain.dgv_test.Columns.Add("col1", "1") frmMain.dgv_test.Columns.Add("col2", "2") 'etc How do I edit properties such as Column Width, Frozen, and all the other properties that can be seen in the design view if I were to "design" a column? Thank you.

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  • fb:live-stream won't work in Chrome

    - by marcgg
    The fb:live-stream tag won't work in Chrome when I add it to my facebook application. It works fine in Firefox. <div class="content"> <fb:live-stream event_app_id="1234" width="519" height="625"/> </div> Anyone already had this problem?

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