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  • Help - since adding an elastic load balancer to my EC2 web application I cannot connect with the MySQL database (not in AWS)

    - by undefined
    I have a web application that uses an EC2 instance to receive uploaded images, resize and store on S3 and update my MySQL database with the image record. This database is hosted outside Amazon Web Services and so obviously involves communication between the EC2 instance and the database. Images are posted to the upload server from a Flash client which receives the IP address of the upload server when it is loaded and so sends images to 1.12.23.34/resize_script.php This has worked great .. until i started to try and include a load balancer. Since the ELBs do not use an IP address but a DNS address I am now passing this to Flash. Now when I upload images I get the following response from the server - Could not connect to MySQL: Lost connection to MySQL server at 'reading initial communication packet', system error: 111 What might be causing the lost connection to MySQL server. Is there any additional steps I need to take to allow my upload servers to be load balanced? I have set the host property of my MySQL privileges for this user to % any pointers greatly appreciated thanks.

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  • Iptables state tracking

    - by complexgeek
    Hi there. I've just taken over administration of a fairly complex firewall ruleset for a firewall box running Fedora Core 12, and there's one thing about it that is puzzling me. When I run nmap on the gateway from outside the network, I see all the expected services, but also sunrpc on port 111. The INPUT chain has DEFAULT DROP set, and there is no rule allowing port 111. As best I can tell (watching the packet counters before/during/after the scan) it's being allowed by the rule: "-m state --state RELATED,ESTABLISHED -j ACCEPT" but I don't understand why a brand new TCP connection would be considered RELATED or ESTABLISHED. Any suggestions would be greatly appreciated. EDIT: Conntrack modules: nf_conntrack_netlink 14925 0 nfnetlink 3479 1 nf_conntrack_netlink nf_conntrack_irc 5206 1 nf_nat_irc nf_conntrack_proto_udplite 3138 0 nf_conntrack_h323 62110 1 nf_nat_h323 nf_conntrack_proto_dccp 6878 0 nf_conntrack_sip 16921 1 nf_nat_sip nf_conntrack_proto_sctp 11131 0 nf_conntrack_pptp 10673 1 nf_nat_pptp nf_conntrack_sane 5458 0 nf_conntrack_proto_gre 6574 1 nf_conntrack_pptp nf_conntrack_amanda 2796 1 nf_nat_amanda nf_conntrack_ftp 11741 1 nf_nat_ftp nf_conntrack_tftp 4665 1 nf_nat_tftp nf_conntrack_netbios_ns 1534 0 nf_conntrack_ipv6 18504 2 ipv6 279399 40 ip6t_REJECT,nf_conntrack_ipv6 INPUT chain on the filter table: -A INPUT -s 192.168.200.10/32 -p tcp -m tcp --dport 22 -m state --state NEW,ESTABLISHED -j ACCEPT -A INPUT -s 127.0.0.0/8 -i lo -j ACCEPT -A INPUT -p udp -m udp --sport 67:68 --dport 67:68 -j ACCEPT -A INPUT -d 192.168.200.5/32 -i eth0 -j ACCEPT -A INPUT -d 192.168.1.2/32 -i eth0 -j ACCEPT -A INPUT -d {public_ip}/32 -i ppp0 -p tcp -m multiport --dports 22,80,443 -j ACCEPT -A INPUT -d {public_ip}/32 -i ppp0 -p tcp -m multiport --sports 22,25,80,443 -j ACCEPT -A INPUT -d {public_ip}/32 -i ppp0 -p udp -m udp --dport 1194 -j ACCEPT -A INPUT -d {public_ip}/32 -i ppp0 -p udp -m udp --sport 1194 -j ACCEPT -A INPUT -d {public_ip}/32 -i ppp0 -p udp -m multiport --sports 53,123 -j ACCEPT -A INPUT -d {public_ip}/32 -i ppp0 -p icmp -m icmp --icmp-type 8 -j ACCEPT -A INPUT -i eth0 -m state --state NEW -j ACCEPT -A INPUT -d {public_ip}/32 -m state --state NEW -j ACCEPT -A INPUT -m state --state RELATED,ESTABLISHED -j ACCEPT eth0 is connected to the internal network, eth3 is connected to an ADSL modem in bridge mode, ppp0 is the WAN connection tunneled over eth3.

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  • The program is executing properly on dev C++ but is giving problem in Linux.The movement is becoming

    - by srinija
    #include<stdio.h> #include<GL/glut.h> GLfloat v[3][24]={{100.0,300.0,350.0,50.0,100.0,120.0,120.0,100.0,260.0,280.0, 280.0,260.0,140.0,160.0,160.0,140.0,180.0,200.0,200.0,180.0, 220.0,240.0,240.0,220.0},{100.0,100.0,200.0,200.0,160.0, 160.0,180.0,180.0,160.0,160.0,180.0,180.0,160.0,160.0,180.0, 180.0,160.0,160.0,180.0,180.0,160.0,160.0,180.0,180.0}, {1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0, 1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0}}; GLfloat v1[3][16]={{50.0,350.0,350.0,50.0,100.0,300.0,300.0,100.0,125.0,175.0, 175.0,125.0,225.0,275.0,275.0,225.0},{200.0,200.0,210.0, 210.0,210.0,210.0,240.0,240.0,240.0,240.0,310.0,310.0,240.0, 240.0,310.0,310.0},{1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0, 1.0,1.0,1.0,1.0,1.0,1.0}}; GLfloat colors[4][3]={{0.0,0.0,1.0},{0.9961,0.9961,0.65625},{1.0,0.0,1.0}, {1.0,.0,1.0}}; static float q,w,e; static float fq,fw,fe; static GLfloat wa=0,wb=0,wc=0,ba,bb,bc; int flag; void myinit(void) { glClearColor(0.506,.7,1,0.0); glPointSize(2.0); glLoadIdentity(); glOrtho(0.0,499.0,0.0,499.0,-300.0,300.0); } void draw_top_boxes(GLint i,GLint j) { glColor3f(1.0,0.0,0.0); glBegin(GL_POLYGON); glColor3fv(colors[j]); // to draw the boat glVertex2f(v1[0][i+0],v1[1][i+0]); glColor3fv(colors[j+1]); glVertex2f(v1[0][i+1],v1[1][i+1]); glColor3fv(colors[j+2]); glVertex2f(v1[0][i+2],v1[1][i+2]); glColor3fv(colors[j+3]); glVertex2f(v1[0][i+3],v1[1][i+3]); glEnd(); } void draw_polygon(GLint i) { glBegin(GL_POLYGON); // to draw the boat glColor3f(0.0,0.0,0.0); glColor3fv(colors[0]); glVertex2f(v[0][i+0],v[1][i+0]); glColor3fv(colors[1]); glVertex2f(v[0][i+1],v[1][i+1]); glColor3fv(colors[2]); glVertex2f(v[0][i+2],v[1][i+2]); glColor3fv(colors[3]); glVertex2f(v[0][i+3],v[1][i+3]); glEnd(); } void draw_boat() { draw_polygon(0); draw_polygon(4); draw_polygon(8); draw_polygon(12); draw_polygon(16); draw_polygon(20); draw_top_boxes(0,0); draw_top_boxes(4,0); draw_top_boxes(8,0); draw_top_boxes(12,0); glFlush(); glPopMatrix(); glPopMatrix(); } void draw_water() { GLfloat i; GLfloat x=0,y=103,j=0; GLfloat k; glPushMatrix(); glTranslatef(wa,wb,wc); glPushMatrix(); glColor3f(0,0,1); for(k=y;k>0;k-=6) { for(i=1;i<30;i++) { glBegin(GL_LINES); glVertex2f(j,k); glVertex2f(j+10,k); glEnd(); j=j+20; } j=0; } glPopMatrix(); glPopMatrix(); } void draw_fishes() { glPushMatrix(); glTranslatef(fq,12.0,fe); glPushMatrix(); glColor3f(.99609375,0.2578125,0.2578125); glBegin(GL_TRIANGLES); glVertex2f(100,80); glVertex2f(100,60); glVertex2f(85,70); glEnd(); glColor3f(.99609375,0.2578125,0.2578125); glBegin(GL_TRIANGLES); glVertex2f(100,70); glVertex2f(110,75); glVertex2f(110,65); glEnd(); glColor3f(0,0,0); glBegin(GL_POINTS); glVertex2f(90,71); glEnd(); glColor3f(.99609375,0.2578125,0.2578125); glBegin(GL_TRIANGLES); glVertex2f(200,80); glVertex2f(200,60); glVertex2f(185,70); glEnd(); glColor3f(.99609375,0.2578125,0.2578125); glBegin(GL_TRIANGLES); glVertex2f(200,70); glVertex2f(210,75); glVertex2f(210,65); glEnd(); glColor3f(0,0,0); glBegin(GL_POINTS); glVertex2f(190,71); glEnd(); glPopMatrix(); glPopMatrix(); glFlush(); } void draw_cloud() { GLfloat m=100,n=400,o=10; for(int i=0;i<7;i++) { glPushMatrix(); glColor3f(1.0,1.0,1.0); if(i==1) glTranslated(125,415,10); else if(i==3||i==5) glTranslated(m,n+5,o); else glTranslated(m,n,o); glutSolidSphere(20.0,5000,150); glPopMatrix(); m+=10; } } void draw_square() { glColor3f(0,0.5,0.996); glBegin(GL_POLYGON); glVertex2f(0,0); glVertex2f(1000,0); glVertex2f(0,300); glVertex2f(1000,300); glEnd(); glFlush(); } void draw_brotate() { glPushMatrix(); glColor3f(0.96,0.5,0.25); //to draw body of the bird glTranslated(300,400,10); glScalef(3,1,1); glutSolidSphere(6,50000,15); glPopMatrix(); glPushMatrix(); glTranslated(323,400,10); glutSolidSphere(5,50000,15); glPopMatrix(); glColor3f(0,0,0); glBegin(GL_POINTS); glVertex2f(325,401); glEnd(); glColor3f(0.96,0.5,0.25); //to draw wings glBegin(GL_LINES); glVertex2f(294,394); glVertex2f(286,389); glEnd(); glBegin(GL_LINES); glVertex2f(286,389); glVertex2f(295,391); glEnd(); glBegin(GL_LINES); glVertex2f(295,391); glVertex2f(285,385); glEnd(); glBegin(GL_LINES); glVertex2f(285,385); glVertex2f(309,395); glEnd(); glBegin(GL_LINES); glVertex2f(294,406); glVertex2f(286,411); glEnd(); glBegin(GL_LINES); glVertex2f(286,411); glVertex2f(295,409); glEnd(); glBegin(GL_LINES); glVertex2f(295,409); glVertex2f(285,415); glEnd(); glBegin(GL_LINES); glVertex2f(285,415); glVertex2f(309,406); glEnd(); glColor3f(0.96,0.5,0.25); } void draw_bird() { GLfloat x=200,y=400,z=10; draw_brotate(); glBegin(GL_LINES); //draw legs of the bird glVertex2f(285,402); glVertex2f(275,402); glEnd(); glBegin(GL_LINES); glVertex2f(285,398); glVertex2f(275,398); glEnd(); glBegin(GL_LINES); glVertex2f(275,402); glVertex2f(270,405); glEnd(); glBegin(GL_LINES); glVertex2f(275,402); glVertex2f(270,398); glEnd(); glBegin(GL_LINES); glVertex2f(275,398); glVertex2f(273,400); glEnd(); glBegin(GL_LINES); glVertex2f(275,398); glVertex2f(270,395); glEnd(); glBegin(GL_LINES); glVertex2f(323,405); glVertex2f(323,407); glEnd(); glPushMatrix(); glTranslatef(323,409,10); glutSolidSphere(2,200,20); glPopMatrix(); glBegin(GL_TRIANGLES); glVertex2f(328,400); glVertex2f(331,397); glVertex2f(327,398.5); glEnd(); glFlush(); } void drawstars() { glColor3f(1.0,1.0,1.0); glBegin(GL_POINTS); glVertex3f(300.0,400.0,10.0); glVertex3f(200,400.0,10.0); glVertex3f(150,450.0,10.0); glVertex3f(100,470.0,10.0); glVertex3f(50,450.0,10.0); glVertex3f(50,350.0,10.0); glVertex3f(90,365.0,10.0); glVertex3f(350,450.0,10.0); glVertex3f(275,470.0,10.0); glVertex3f(280,430.0,10.0); glVertex3f(250,400.0,10.0); glVertex3f(450,450.0,10.0); glVertex3f(430,430.0,10.0); glVertex3f(430,470.0,10.0); glVertex3f(300,450.0,10.0); glVertex3f(265,380.0,10.0); glVertex3f(235,450.0,10.0); glEnd(); } void draw_all() { glClear(GL_COLOR_BUFFER_BIT); if(flag==0) { glDisable(GL_LIGHTING); //immp one draw_square(); draw_cloud(); glClearColor(0.506,.7,1,0.0); glTranslatef(q,w,e); glPushMatrix(); glColor3f(1.0,0.0,0.0); draw_boat(); draw_fishes(); glPushMatrix(); glColor3f(1.0,1.0,0.0); glTranslated(400,400,10); glutSolidSphere(20.0,5000,150); glPopMatrix(); } if(flag==1) { glDisable(GL_LIGHTING); //imp one draw_square(); draw_cloud(); glClearColor(0.9960,0.7070,0.3164,0.0); glTranslatef(q,w,e); glPushMatrix(); glColor3f(1.0,0.0,0.0); draw_boat(); draw_fishes(); glPushMatrix(); glColor3f(1.0,1.0,0.0); glTranslated(400,400,10); glutSolidSphere(20.0,500,100); glPopMatrix(); } if(flag==2) { // just try and change values in these arrays, specially the position array drawstars(); glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); // GLfloat emission[]={0.1,0.1,0.1,0.0}; GLfloat diffuse[] = { 0.40, 0.40,0.40, 1.0 }; GLfloat ambiance[] = { 0.5, 0.5,0.5, 1.0 }; GLfloat specular[] = { 1.3, 1.3,.3, 1.0 }; GLfloat intensity[]={500.0}; GLfloat position[] = { 10,30,-30,1.0 }; glLightfv (GL_LIGHT0, GL_POSITION, position); glLightfv (GL_LIGHT0, GL_DIFFUSE,diffuse); glLightfv (GL_LIGHT0, GL_AMBIENT,ambiance); glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER,GL_TRUE); glLightfv (GL_LIGHT0, GL_SPECULAR,specular); glLightfv (GL_LIGHT0, GL_INTENSITY,intensity); glColor3f(0,0.5,0.996); glBegin(GL_POLYGON); glVertex2f(0,0); glVertex2f(1000,0); glVertex2f(0,150); glVertex2f(1000,150); glEnd(); glTranslatef(q,w,e); glPushMatrix(); glColor3f(1.0,0.0,0.0); draw_boat(); draw_fishes(); glDisable(GL_LIGHTING); glDisable(GL_LIGHT0); draw_cloud(); glClearColor(0.0,0.0,0.0,0.0); glPushMatrix(); glColor3f(1.0,1.0,1.0); glTranslated(400,400,10); glutSolidSphere(20.0,500,100); glPopMatrix(); glColor3f(1.0,1.0,1.0); glBegin(GL_POINTS); glVertex3f(300.0,400.0,10.0); glEnd(); } glPushMatrix(); glTranslatef(ba,bb,bc); glPushMatrix(); draw_bird(); glPopMatrix(); glPopMatrix(); GLfloat i; glPushMatrix(); GLfloat x=0,y=100,j=0; int k; //draw_water(); Sleep(60); q+=5; fq-=3.5; if(q>=440.0) //470 q=-390.0; //400 if(fq<=-300) //500 fq=400.0; //400 wa-=1; if(wa<=(-20)) wa=-0.5; ba+=6; if(ba>=500) ba=-400; glFlush(); glutSwapBuffers(); } void display(void) { draw_all(); } void color_menu(int id) { switch(id) { case 1: flag=0;break; case 2: flag=1;break; case 3: flag=2;break; case 4: exit(0); break; } glutPostRedisplay(); } void main_menu(int id) { switch(id) { case 1: break; case 2:exit(0);break; glutPostRedisplay(); } } int main(int argc,char **argv) { int sub_menu; glutInit(&argc,argv); glutInitDisplayMode(GLUT_RGB|GLUT_DOUBLE); glutInitWindowSize(1000,1000); glutInitWindowPosition(0,0); glutCreateWindow("Ship"); sub_menu=glutCreateMenu(color_menu); glutAddMenuEntry("Morning",1); glutAddMenuEntry("Evening",2); glutAddMenuEntry("Night",3); glutAddMenuEntry("Quit",4); glutCreateMenu(main_menu); glutAddSubMenu("View",sub_menu); glutAddMenuEntry("Quit",2); glutAttachMenu(GLUT_RIGHT_BUTTON); glutDisplayFunc(display); glutIdleFunc(display); myinit(); glutMainLoop(); glFlush(); }

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  • This code is working properly in Dev C++ .But on Linux platform it is giving problem with the moveme

    - by srinija
    #include<stdio.h> #include<GL/glut.h> #include<stdlib.h> GLfloat v[3][24]={{100.0,300.0,350.0,50.0,100.0,120.0,120.0,100.0,260.0,280.0, 280.0,260.0,140.0,160.0,160.0,140.0,180.0,200.0,200.0,180.0, 220.0,240.0,240.0,220.0},{100.0,100.0,200.0,200.0,160.0, 160.0,180.0,180.0,160.0,160.0,180.0,180.0,160.0,160.0,180.0, 180.0,160.0,160.0,180.0,180.0,160.0,160.0,180.0,180.0}, {1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0, 1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0}}; GLfloat v1[3][16]={{50.0,350.0,350.0,50.0,100.0,300.0,300.0,100.0,125.0,175.0, 175.0,125.0,225.0,275.0,275.0,225.0},{200.0,200.0,210.0, 210.0,210.0,210.0,240.0,240.0,240.0,240.0,310.0,310.0,240.0, 240.0,310.0,310.0},{1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0, 1.0,1.0,1.0,1.0,1.0,1.0}}; GLfloat colors[4][3]={{0.0,0.0,1.0},{0.9961,0.9961,0.65625},{1.0,0.0,1.0}, {1.0,.0,1.0}}; static float q,w,e; static float fq,fw,fe; static GLfloat wa=0,wb=0,wc=0,ba,bb,bc; int flag; void myinit(void) { glClearColor(0.506,.7,1,0.0); glPointSize(2.0); glLoadIdentity(); glOrtho(0.0,499.0,0.0,499.0,-300.0,300.0); } void draw_top_boxes(GLint i,GLint j) { glColor3f(1.0,0.0,0.0); glBegin(GL_POLYGON); glColor3fv(colors[j]); // to draw the boat glVertex2f(v1[0][i+0],v1[1][i+0]); glColor3fv(colors[j+1]); glVertex2f(v1[0][i+1],v1[1][i+1]); glColor3fv(colors[j+2]); glVertex2f(v1[0][i+2],v1[1][i+2]); glColor3fv(colors[j+3]); glVertex2f(v1[0][i+3],v1[1][i+3]); glEnd(); } void draw_polygon(GLint i) { glBegin(GL_POLYGON); // to draw the boat glColor3f(0.0,0.0,0.0); glColor3fv(colors[0]); glVertex2f(v[0][i+0],v[1][i+0]); glColor3fv(colors[1]); glVertex2f(v[0][i+1],v[1][i+1]); glColor3fv(colors[2]); glVertex2f(v[0][i+2],v[1][i+2]); glColor3fv(colors[3]); glVertex2f(v[0][i+3],v[1][i+3]); glEnd(); } void draw_boat() { draw_polygon(0); draw_polygon(4); draw_polygon(8); draw_polygon(12); draw_polygon(16); draw_polygon(20); draw_top_boxes(0,0); draw_top_boxes(4,0); draw_top_boxes(8,0); draw_top_boxes(12,0); glFlush(); glPopMatrix(); glPopMatrix(); } void draw_water() { GLfloat i; GLfloat x=0,y=103,j=0; GLfloat k; glPushMatrix(); glTranslatef(wa,wb,wc); glPushMatrix(); glColor3f(0,0,1); for(k=y;k>0;k-=6) { for(i=1;i<30;i++) { glBegin(GL_LINES); glVertex2f(j,k); glVertex2f(j+10,k); glEnd(); j=j+20; } j=0; } glPopMatrix(); glPopMatrix(); } void draw_fishes() { glPushMatrix(); glTranslatef(fq,12.0,fe); glPushMatrix(); glColor3f(.99609375,0.2578125,0.2578125); glBegin(GL_TRIANGLES); glVertex2f(100,80); glVertex2f(100,60); glVertex2f(85,70); glEnd(); glColor3f(.99609375,0.2578125,0.2578125); glBegin(GL_TRIANGLES); glVertex2f(100,70); glVertex2f(110,75); glVertex2f(110,65); glEnd(); glColor3f(0,0,0); glBegin(GL_POINTS); glVertex2f(90,71); glEnd(); glColor3f(.99609375,0.2578125,0.2578125); glBegin(GL_TRIANGLES); glVertex2f(200,80); glVertex2f(200,60); glVertex2f(185,70); glEnd(); glColor3f(.99609375,0.2578125,0.2578125); glBegin(GL_TRIANGLES); glVertex2f(200,70); glVertex2f(210,75); glVertex2f(210,65); glEnd(); glColor3f(0,0,0); glBegin(GL_POINTS); glVertex2f(190,71); glEnd(); glPopMatrix(); glPopMatrix(); glFlush(); } void draw_cloud() { GLfloat m=100,n=400,o=10; for(int i=0;i<7;i++) { glPushMatrix(); glColor3f(1.0,1.0,1.0); if(i==1) glTranslated(125,415,10); else if(i==3||i==5) glTranslated(m,n+5,o); else glTranslated(m,n,o); glutSolidSphere(20.0,5000,150); glPopMatrix(); m+=10; } } void draw_square() { glColor3f(0,0.5,0.996); glBegin(GL_POLYGON); glVertex2f(0,0); glVertex2f(1000,0); glVertex2f(0,300); glVertex2f(1000,300); glEnd(); glFlush(); } void draw_brotate() { glPushMatrix(); glColor3f(0.96,0.5,0.25); //to draw body of the bird glTranslated(300,400,10); glScalef(3,1,1); glutSolidSphere(6,50000,15); glPopMatrix(); glPushMatrix(); glTranslated(323,400,10); glutSolidSphere(5,50000,15); glPopMatrix(); glColor3f(0,0,0); glBegin(GL_POINTS); glVertex2f(325,401); glEnd(); glColor3f(0.96,0.5,0.25); //to draw wings glBegin(GL_LINES); glVertex2f(294,394); glVertex2f(286,389); glEnd(); glBegin(GL_LINES); glVertex2f(286,389); glVertex2f(295,391); glEnd(); glBegin(GL_LINES); glVertex2f(295,391); glVertex2f(285,385); glEnd(); glBegin(GL_LINES); glVertex2f(285,385); glVertex2f(309,395); glEnd(); glBegin(GL_LINES); glVertex2f(294,406); glVertex2f(286,411); glEnd(); glBegin(GL_LINES); glVertex2f(286,411); glVertex2f(295,409); glEnd(); glBegin(GL_LINES); glVertex2f(295,409); glVertex2f(285,415); glEnd(); glBegin(GL_LINES); glVertex2f(285,415); glVertex2f(309,406); glEnd(); glColor3f(0.96,0.5,0.25); } void draw_bird() { GLfloat x=200,y=400,z=10; draw_brotate(); glBegin(GL_LINES); //draw legs of the bird glVertex2f(285,402); glVertex2f(275,402); glEnd(); glBegin(GL_LINES); glVertex2f(285,398); glVertex2f(275,398); glEnd(); glBegin(GL_LINES); glVertex2f(275,402); glVertex2f(270,405); glEnd(); glBegin(GL_LINES); glVertex2f(275,402); glVertex2f(270,398); glEnd(); glBegin(GL_LINES); glVertex2f(275,398); glVertex2f(273,400); glEnd(); glBegin(GL_LINES); glVertex2f(275,398); glVertex2f(270,395); glEnd(); glBegin(GL_LINES); glVertex2f(323,405); glVertex2f(323,407); glEnd(); glPushMatrix(); glTranslatef(323,409,10); glutSolidSphere(2,200,20); glPopMatrix(); glBegin(GL_TRIANGLES); glVertex2f(328,400); glVertex2f(331,397); glVertex2f(327,398.5); glEnd(); glFlush(); } void drawstars() { glColor3f(1.0,1.0,1.0); glBegin(GL_POINTS); glVertex3f(300.0,400.0,10.0); glVertex3f(200,400.0,10.0); glVertex3f(150,450.0,10.0); glVertex3f(100,470.0,10.0); glVertex3f(50,450.0,10.0); glVertex3f(50,350.0,10.0); glVertex3f(90,365.0,10.0); glVertex3f(350,450.0,10.0); glVertex3f(275,470.0,10.0); glVertex3f(280,430.0,10.0); glVertex3f(250,400.0,10.0); glVertex3f(450,450.0,10.0); glVertex3f(430,430.0,10.0); glVertex3f(430,470.0,10.0); glVertex3f(300,450.0,10.0); glVertex3f(265,380.0,10.0); glVertex3f(235,450.0,10.0); glEnd(); } void draw_all() { glClear(GL_COLOR_BUFFER_BIT); if(flag==0) { glDisable(GL_LIGHTING); //immp one draw_square(); draw_cloud(); glClearColor(0.506,.7,1,0.0); glTranslatef(q,w,e); glPushMatrix(); glColor3f(1.0,0.0,0.0); draw_boat(); draw_fishes(); glPushMatrix(); glColor3f(1.0,1.0,0.0); glTranslated(400,400,10); glutSolidSphere(20.0,5000,150); glPopMatrix(); } if(flag==1) { glDisable(GL_LIGHTING); //imp one draw_square(); draw_cloud(); glClearColor(0.9960,0.7070,0.3164,0.0); glTranslatef(q,w,e); glPushMatrix(); glColor3f(1.0,0.0,0.0); draw_boat(); draw_fishes(); glPushMatrix(); glColor3f(1.0,1.0,0.0); glTranslated(400,400,10); glutSolidSphere(20.0,500,100); glPopMatrix(); } if(flag==2) { // just try and change values in these arrays, specially the position array drawstars(); glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); // GLfloat emission[]={0.1,0.1,0.1,0.0}; GLfloat diffuse[] = { 0.40, 0.40,0.40, 1.0 }; GLfloat ambiance[] = { 0.5, 0.5,0.5, 1.0 }; GLfloat specular[] = { 1.3, 1.3,.3, 1.0 }; GLfloat intensity[]={500.0}; GLfloat position[] = { 10,30,-30,1.0 }; glLightfv (GL_LIGHT0, GL_POSITION, position); glLightfv (GL_LIGHT0, GL_DIFFUSE,diffuse); glLightfv (GL_LIGHT0, GL_AMBIENT,ambiance); glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER,GL_TRUE); glLightfv (GL_LIGHT0, GL_SPECULAR,specular); glLightfv (GL_LIGHT0, GL_INTENSITY,intensity); glColor3f(0,0.5,0.996); glBegin(GL_POLYGON); glVertex2f(0,0); glVertex2f(1000,0); glVertex2f(0,150); glVertex2f(1000,150); glEnd(); glTranslatef(q,w,e); glPushMatrix(); glColor3f(1.0,0.0,0.0); draw_boat(); draw_fishes(); glDisable(GL_LIGHTING); glDisable(GL_LIGHT0); draw_cloud(); glClearColor(0.0,0.0,0.0,0.0); glPushMatrix(); glColor3f(1.0,1.0,1.0); glTranslated(400,400,10); glutSolidSphere(20.0,500,100); glPopMatrix(); glColor3f(1.0,1.0,1.0); glBegin(GL_POINTS); glVertex3f(300.0,400.0,10.0); glEnd(); } glPushMatrix(); glTranslatef(ba,bb,bc); glPushMatrix(); draw_bird(); glPopMatrix(); glPopMatrix(); GLfloat i; glPushMatrix(); GLfloat x=0,y=100,j=0; int k; //draw_water(); q+=25; fq-=3.5; if(q>=440.0) //470 q=-390.0; //400 if(fq<=-300) //500 fq=400.0; //400 wa-=1; if(wa<=(-20)) wa=-0.5; ba+=6; if(ba>=500) ba=-400; glFlush(); glutSwapBuffers(); } void display(void) { draw_all(); } void color_menu(int id) { switch(id) { case 1: flag=0;break; case 2: flag=1;break; case 3: flag=2;break; case 4: exit(0); break; } glutPostRedisplay(); } void main_menu(int id) { switch(id) { case 1: break; case 2:exit(0);break; glutPostRedisplay(); } } int main(int argc,char **argv) { int sub_menu; glutInit(&argc,argv); glutInitDisplayMode(GLUT_RGB|GLUT_DOUBLE); glutInitWindowSize(1000,1000); glutInitWindowPosition(0,0); glutCreateWindow("Ship"); sub_menu=glutCreateMenu(color_menu); glutAddMenuEntry("Morning",1); glutAddMenuEntry("Evening",2); glutAddMenuEntry("Night",3); glutAddMenuEntry("Quit",4); glutCreateMenu(main_menu); glutAddSubMenu("View",sub_menu); glutAddMenuEntry("Quit",2); glutAttachMenu(GLUT_RIGHT_BUTTON); glutDisplayFunc(display); glutIdleFunc(display); myinit(); glutMainLoop(); glFlush(); }

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  • Ruby on Rails: url_for :back leads to NoMethodError for back_url

    - by Platinum Azure
    Hi all, I'm trying to use url_for(:back) to create a redirect leading back to a previous page upon a user's logging in. I've had it working successfully for when the user just goes to the login page on his or her own. However, when the user is redirected to the login page due to accessing a page requiring that the user be authenticated, the redirect sends the user back to the page before the one s/he had tried to access with insufficient permissions. I'm trying to modify my login controller action to deal with the redirect properly. My plan is to have a query string parameter "redirect" that is used when a forced redirect occurs. In the controller, if that parameter exists that URL is used; otherwise, url_for(:back) is used, or if that doesn't work (due to lack of HTTP_REFERER), then the user is redirected to the site's home page. Here is the code snippet which is supposed to implement this logic: if params[:redirect] @url = params[:redirect] else @url = url_for :back @url ||= url_for :controller => "home", :action => "index" end The error I get is: NoMethodError in UsersController#login undefined method `back_url' for # RAILS_ROOT: [obscured] Application Trace | Framework Trace | Full Trace vendor/rails/actionpack/lib/action_controller/polymorphic_routes.rb:112:in `__send__' vendor/rails/actionpack/lib/action_controller/polymorphic_routes.rb:112:in `polymorphic_url' vendor/rails/actionpack/lib/action_controller/base.rb:628:in `url_for' app/controllers/users_controller.rb:16:in `login' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel/rails.rb:76:in `process' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel/rails.rb:74:in `synchronize' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel/rails.rb:74:in `process' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:159:in `process_client' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:158:in `each' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:158:in `process_client' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in `run' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in `initialize' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in `new' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in `run' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:268:in `initialize' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:268:in `new' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:268:in `run' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel/configurator.rb:282:in `run' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel/configurator.rb:281:in `each' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel/configurator.rb:281:in `run' /var/lib/gems/1.8/gems/mongrel-1.1.5/bin/mongrel_rails:128:in `run' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel/command.rb:212:in `run' /var/lib/gems/1.8/gems/mongrel-1.1.5/bin/mongrel_rails:281 vendor/rails/actionpack/lib/action_controller/polymorphic_routes.rb:112:in `__send__' vendor/rails/actionpack/lib/action_controller/polymorphic_routes.rb:112:in `polymorphic_url' vendor/rails/actionpack/lib/action_controller/base.rb:628:in `url_for' vendor/rails/actionpack/lib/action_controller/base.rb:1256:in `send' vendor/rails/actionpack/lib/action_controller/base.rb:1256:in `perform_action_without_filters' vendor/rails/actionpack/lib/action_controller/filters.rb:617:in `call_filters' vendor/rails/actionpack/lib/action_controller/filters.rb:610:in `perform_action_without_benchmark' vendor/rails/actionpack/lib/action_controller/benchmarking.rb:68:in `perform_action_without_rescue' /usr/lib/ruby/1.8/benchmark.rb:293:in `measure' vendor/rails/actionpack/lib/action_controller/benchmarking.rb:68:in `perform_action_without_rescue' vendor/rails/actionpack/lib/action_controller/rescue.rb:136:in `perform_action_without_caching' vendor/rails/actionpack/lib/action_controller/caching/sql_cache.rb:13:in `perform_action' vendor/rails/activerecord/lib/active_record/connection_adapters/abstract/query_cache.rb:34:in `cache' vendor/rails/activerecord/lib/active_record/query_cache.rb:8:in `cache' vendor/rails/actionpack/lib/action_controller/caching/sql_cache.rb:12:in `perform_action' vendor/rails/actionpack/lib/action_controller/base.rb:524:in `send' vendor/rails/actionpack/lib/action_controller/base.rb:524:in `process_without_filters' vendor/rails/actionpack/lib/action_controller/filters.rb:606:in `process_without_session_management_support' vendor/rails/actionpack/lib/action_controller/session_management.rb:134:in `process' vendor/rails/actionpack/lib/action_controller/base.rb:392:in `process' vendor/rails/actionpack/lib/action_controller/dispatcher.rb:184:in `handle_request' vendor/rails/actionpack/lib/action_controller/dispatcher.rb:112:in `dispatch_unlocked' vendor/rails/actionpack/lib/action_controller/dispatcher.rb:125:in `dispatch' vendor/rails/actionpack/lib/action_controller/dispatcher.rb:124:in `synchronize' vendor/rails/actionpack/lib/action_controller/dispatcher.rb:124:in `dispatch' vendor/rails/actionpack/lib/action_controller/dispatcher.rb:134:in `dispatch_cgi' vendor/rails/actionpack/lib/action_controller/dispatcher.rb:41:in `dispatch' vendor/rails/activesupport/lib/active_support/dependencies.rb:142:in `load_without_new_constant_marking' vendor/rails/activesupport/lib/active_support/dependencies.rb:142:in `load' vendor/rails/activesupport/lib/active_support/dependencies.rb:521:in `new_constants_in' vendor/rails/activesupport/lib/active_support/dependencies.rb:142:in `load' vendor/rails/railties/lib/commands/servers/mongrel.rb:64 /usr/lib/ruby/1.8/rubygems/custom_require.rb:31:in `gem_original_require' /usr/lib/ruby/1.8/rubygems/custom_require.rb:31:in `require' vendor/rails/activesupport/lib/active_support/dependencies.rb:153:in `require' vendor/rails/activesupport/lib/active_support/dependencies.rb:521:in `new_constants_in' vendor/rails/activesupport/lib/active_support/dependencies.rb:153:in `require' vendor/rails/railties/lib/commands/server.rb:49 /usr/lib/ruby/1.8/rubygems/custom_require.rb:31:in `gem_original_require' /usr/lib/ruby/1.8/rubygems/custom_require.rb:31:in `require' script/server:3 vendor/rails/actionpack/lib/action_controller/polymorphic_routes.rb:112:in `__send__' vendor/rails/actionpack/lib/action_controller/polymorphic_routes.rb:112:in `polymorphic_url' vendor/rails/actionpack/lib/action_controller/base.rb:628:in `url_for' app/controllers/users_controller.rb:16:in `login' vendor/rails/actionpack/lib/action_controller/base.rb:1256:in `send' vendor/rails/actionpack/lib/action_controller/base.rb:1256:in `perform_action_without_filters' vendor/rails/actionpack/lib/action_controller/filters.rb:617:in `call_filters' vendor/rails/actionpack/lib/action_controller/filters.rb:610:in `perform_action_without_benchmark' vendor/rails/actionpack/lib/action_controller/benchmarking.rb:68:in `perform_action_without_rescue' /usr/lib/ruby/1.8/benchmark.rb:293:in `measure' vendor/rails/actionpack/lib/action_controller/benchmarking.rb:68:in `perform_action_without_rescue' vendor/rails/actionpack/lib/action_controller/rescue.rb:136:in `perform_action_without_caching' vendor/rails/actionpack/lib/action_controller/caching/sql_cache.rb:13:in `perform_action' vendor/rails/activerecord/lib/active_record/connection_adapters/abstract/query_cache.rb:34:in `cache' vendor/rails/activerecord/lib/active_record/query_cache.rb:8:in `cache' vendor/rails/actionpack/lib/action_controller/caching/sql_cache.rb:12:in `perform_action' vendor/rails/actionpack/lib/action_controller/base.rb:524:in `send' vendor/rails/actionpack/lib/action_controller/base.rb:524:in `process_without_filters' vendor/rails/actionpack/lib/action_controller/filters.rb:606:in `process_without_session_management_support' vendor/rails/actionpack/lib/action_controller/session_management.rb:134:in `process' vendor/rails/actionpack/lib/action_controller/base.rb:392:in `process' vendor/rails/actionpack/lib/action_controller/dispatcher.rb:184:in `handle_request' vendor/rails/actionpack/lib/action_controller/dispatcher.rb:112:in `dispatch_unlocked' vendor/rails/actionpack/lib/action_controller/dispatcher.rb:125:in `dispatch' vendor/rails/actionpack/lib/action_controller/dispatcher.rb:124:in `synchronize' vendor/rails/actionpack/lib/action_controller/dispatcher.rb:124:in `dispatch' vendor/rails/actionpack/lib/action_controller/dispatcher.rb:134:in `dispatch_cgi' vendor/rails/actionpack/lib/action_controller/dispatcher.rb:41:in `dispatch' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel/rails.rb:76:in `process' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel/rails.rb:74:in `synchronize' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel/rails.rb:74:in `process' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:159:in `process_client' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:158:in `each' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:158:in `process_client' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in `run' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in `initialize' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in `new' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in `run' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:268:in `initialize' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:268:in `new' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:268:in `run' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel/configurator.rb:282:in `run' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel/configurator.rb:281:in `each' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel/configurator.rb:281:in `run' /var/lib/gems/1.8/gems/mongrel-1.1.5/bin/mongrel_rails:128:in `run' /var/lib/gems/1.8/gems/mongrel-1.1.5/lib/mongrel/command.rb:212:in `run' /var/lib/gems/1.8/gems/mongrel-1.1.5/bin/mongrel_rails:281 vendor/rails/activesupport/lib/active_support/dependencies.rb:142:in `load_without_new_constant_marking' vendor/rails/activesupport/lib/active_support/dependencies.rb:142:in `load' vendor/rails/activesupport/lib/active_support/dependencies.rb:521:in `new_constants_in' vendor/rails/activesupport/lib/active_support/dependencies.rb:142:in `load' vendor/rails/railties/lib/commands/servers/mongrel.rb:64 /usr/lib/ruby/1.8/rubygems/custom_require.rb:31:in `gem_original_require' /usr/lib/ruby/1.8/rubygems/custom_require.rb:31:in `require' vendor/rails/activesupport/lib/active_support/dependencies.rb:153:in `require' vendor/rails/activesupport/lib/active_support/dependencies.rb:521:in `new_constants_in' vendor/rails/activesupport/lib/active_support/dependencies.rb:153:in `require' vendor/rails/railties/lib/commands/server.rb:49 /usr/lib/ruby/1.8/rubygems/custom_require.rb:31:in `gem_original_require' /usr/lib/ruby/1.8/rubygems/custom_require.rb:31:in `require' script/server:3 Request Parameters: None Show session dump --- :user: :csrf_id: 2927cca61bbbe97218362b5bcdb74c0f flash: !map:ActionController::Flash::FlashHash {} Response Headers: {"Content-Type"="", "cookie"=[], "Cache-Control"="no-cache"} Bear in mind that I had it working earlier-- url_for(:back) knew how to operate properly before I added this logic. Thanks in advance for any ideas!

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  • Anyone have ideas for solving the "n items remaining" problem on Internet Explorer?

    - by CMPalmer
    In my ASP.Net app, which is javascript and jQuery heavy, but also uses master pages and .Net Ajax pieces, I am consistently seeing on the status bar of IE 6 (and occasionally IE 7) the message "2 items remaining" or "15 items remaining" followed by "loading somegraphicsfile.png|gif ." This message never goes away and may or may not prevent some page functionality from running (it certainly seems to bog down, but I'm not positive). I can cause this to happen 99% of the time by just refreshing an .aspx age, but the number of items and, sometimes, the file it mentions varies. Usually it is 2, 3, 12, 13, or 15. I've Googled for answers and there are several suggestions or explanations. Some of them haven't worked for us, and others aren't practical for us to implement or try. Here are some of the ideas/theories: IE isn't caching images right, so it repeatedly asks for the same image if the image is repeated on the page and the server assumes that it should be cached locally since it's already served it in that page context. IE displays the images correctly, but sits and waits for a server response that never comes. Typically the file it says it is waiting on is repeated on the page. The page is using PNG graphics with transparency. Indeed it is, but they are jQuery-UI Themeroller generated graphics which, according to the jQuery-UI folks, are IE safe. The jQuery-UI components are the only things using PNGs. All of our PNG references are in CSS, if that helps. I've changed some of the graphics from PNG to GIF, but it is just as likely to say it's waiting for somegraphicsfile.png as it is for somegraphicsfile.gif Images are being specified in CSS and/or JavaScript but are on things that aren't currently being displayed (display: none items for example). This may be true, but if it is, then I would think preloading images would work, but so far, adding a preloader doesn't do any good. IIS's caching policy is confusing the browser. If this is true, it is only Microsoft server SW having problems with Microsoft's browser (which doesn't surprise me at all). Unfortunately, I don't have much control over the IIS configuration that will be hosting the app. Has anyone seen this and found a way to combat it? Particularly on ASP.Net apps with jQuery and jQuery-UI? UPDATE One other data point: on at least one of the pages, just commenting out the jQuery-UI Datepicker component setup causes the problem to go away, but I don't think (or at least I'm not sure) if that fixes all of the pages. If it does "fix" them, I'll have to swap out plug-ins because that functionality needs to be there. There doesn't seem to be any open issues against jQuery-UI on IE6/7 currently... UPDATE 2 I checked the IIS settings and "enable content expiration" was not set on any of my folders. Unchecking that setting was a common suggestion for fixing this problem. I have another, simpler, page that I can consistently create the error on. I'm using the jQuery-UI 1.6rc6 file (although I've also tried jQuery-UI 1.7.1 with the same results). The problem only occurs when I refresh the page that contains the jQuery-UI Datepicker. If I comment out the Datepicker setup, the problem goes away. Here are a few things I notice when I do this: This page always says "(1 item remaining) Downloading picture http:///images/Calendar_scheduleHS.gif", but only when reloading. When I look at HTTP logging, I see that it requests that image from the server every time it is dynamically turned on, without regard to caching. All of the requests for that graphic are complete and return the graphic correctly. None are marked code 200 or 304 (indicating that the server is telling IE to use the cached version). Why it says waiting on that graphic when all of the requests have completed I have no idea. There is a single other graphic on the page (one of the UI PNG files) that has a code 304 (Not Modified). On another page where I managed to log HTTP traffic with "2 items remaining", two different graphic files (both UI PNGs) had a 304 as well (but neither was the one listed as "Downloading". This error is not innocuous - the page is not fully responsive. For example, if I click on one of the buttons which should execute a client-side action, the page refreshes. Going away from the page and coming back does not produce the error. I have moved the script and script references to the bottom of the content and this doesn't affect this problem. The script is still running in the $(document).ready() though (it's too hairy to divide out unless I absolutely have to). FINAL UPDATE AND ANSWER There were a lot of good answers and suggestions below, but none of them were exactly our problem. The closest one (and the one that led me to the solution) was the one about long running JavaScript, so I awarded the bounty there (I guess I could have answered it myself, but I'd rather reward info that leads to solutions). Here was our solution: We had multiple jQueryUI datepickers that were created on the $(document).ready event in script included from the ASP.Net master page. On this client page, a local script's $(document).ready event had script that destroyed the datepickers under certain conditions. We had to use "destroy" because the previous version of datepicker had a problem with "disable". When we upgraded to the latest version of jQuery UI (1.7.1) and replaced the "destroy"s with "disable"s for the datepickers, the problem went away (or mostly went away - if you do things too fast while the page is loading, it is still possible to get the "n items remaining" status). My theory as to what was happening goes like this: The page content loads and has 12 or so text boxes with the datepicker class. The master page script creates datepickers on those text boxes. IE queues up requests for each calendar graphic independently because IE doesn't know how to properly cache dynamic image requests. Before the requests get processed, the client area script destroys those datepickers so the graphics are no longer needed. IE is left with some number of orphaned requests that it doesn't know what to do with.

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  • Dataset.ReadXml() - Invalid character in the given encoding

    - by NLV
    Hello all I have saved a dataset in the sql database in an xml column using the following code. XmlDataDocument dd = new XmlDataDocument(dataset); and passing this xml document as sql parameter using param.value = new XmlNodeReader(dd); The XML is like <NewDataSet><SubContractChangeOrders><AGCol>1</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>006</Contract_x0020_Number><ContractID>30</ContractID><ChangeOrderID>211</ChangeOrderID><Amount>0.0000</Amount><Udf_CostReimbursableFlag>false</Udf_CostReimbursableFlag><Udf_CustomerCode /><Udf_SubChangeOrderStatus /></SubContractChangeOrders><SubContractChangeOrders><AGCol>2</AGCol><SCO_x0020_Number>002</SCO_x0020_Number><Contract_x0020_Number>006</Contract_x0020_Number><ContractID>30</ContractID><ChangeOrderID>212</ChangeOrderID><Amount>0.0000</Amount><Udf_CostReimbursableFlag>false</Udf_CostReimbursableFlag></SubContractChangeOrders><SubContractChangeOrders><AGCol>3</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>111</Contract_x0020_Number><ContractID>87</ContractID><ChangeOrderID>12</ChangeOrderID><Amount>300.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>4</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>222</Contract_x0020_Number><ContractID>80</ContractID><ChangeOrderID>6</ChangeOrderID><Amount>100.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>5</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>777</Contract_x0020_Number><ContractID>79</ContractID><ChangeOrderID>5</ChangeOrderID><Amount>200.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>6</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>786</Contract_x0020_Number><ContractID>77</ContractID><ChangeOrderID>3</ChangeOrderID><Amount>100.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>7</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>787</Contract_x0020_Number><ContractID>78</ContractID><ChangeOrderID>4</ChangeOrderID><Amount>500.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>8</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con 009</Contract_x0020_Number><ContractID>219</ContractID><ChangeOrderID>78</ChangeOrderID><Amount>9000.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>9</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con 010</Contract_x0020_Number><ContractID>220</ContractID><ChangeOrderID>79</ChangeOrderID><Amount>13000.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>10</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con 012</Contract_x0020_Number><ContractID>222</ContractID><ChangeOrderID>83</ChangeOrderID><Amount>2300.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>11</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con 020</Contract_x0020_Number><ContractID>226</ContractID><ChangeOrderID>86</ChangeOrderID><Amount>5400.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>12</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con 021</Contract_x0020_Number><ContractID>227</ContractID><ChangeOrderID>87</ChangeOrderID><Amount>2300.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>13</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con001</Contract_x0020_Number><ContractID>208</ContractID><ChangeOrderID>72</ChangeOrderID><Amount>3000.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>14</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con002</Contract_x0020_Number><ContractID>209</ContractID><ChangeOrderID>73</ChangeOrderID><Amount>400.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>15</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con003</Contract_x0020_Number><ContractID>210</ContractID><ChangeOrderID>74</ChangeOrderID><Amount>6000.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>16</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con004</Contract_x0020_Number><ContractID>211</ContractID><ChangeOrderID>75</ChangeOrderID><Amount>9000.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>17</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con005</Contract_x0020_Number><ContractID>213</ContractID><ChangeOrderID>76</ChangeOrderID><Amount>17000.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>18</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Cont001</Contract_x0020_Number><ContractID>228</ContractID><ChangeOrderID>89</ChangeOrderID><Amount>2000.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>19</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>PUR001</Contract_x0020_Number><ContractID>229</ContractID><ChangeOrderID>88</ChangeOrderID><Amount>1000.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>20</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>PUR002</Contract_x0020_Number><ContractID>230</ContractID><ChangeOrderID>90</ChangeOrderID><Amount>3000.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>21</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>SC-002</Contract_x0020_Number><ContractID>2</ContractID><ChangeOrderID>7</ChangeOrderID><Amount>200.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>22</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>SC-004</Contract_x0020_Number><ContractID>7</ContractID><ChangeOrderID>65</ChangeOrderID><Amount>1000.0000</Amount></SubContractChangeOrders></NewDataSet> I'm trying to read it back as follows using (SqlConnection con = new SqlConnection("Server=#####;Initial Catalog=#####;User ID=####;Pwd=########")) { using (SqlCommand com = new SqlCommand("select * from dbo.tbl_#####", con)) { using (SqlDataAdapter ada = new SqlDataAdapter(com)) { ada.Fill(dt); MemoryStream ms = new MemoryStream(); object contractXML1 = dt.Rows[0]["SCOXML1"]; System.Runtime.Serialization.Formatters.Binary.BinaryFormatter bf = new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter(); bf.Serialize(ms, contractXML1); ms.Seek(0, SeekOrigin.Begin); ds.ReadXml(ms); } } } I'm getting the following error Data at the root level is invalid. Line 1, position 6. Any ideas? NLV

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  • iPhone keyboard's return key will move curser to next textfield

    - by iAm
    Hello Fellow Koder ••• I have a TableViewController that is using a grouped Style and has two(2) sections. The first section has 4 rows and the second section has 3 rows. I have placed a UILabel and a UITextField in each cell, and have a custom method(textFieldDone:) to handle the cursor movement to the next text field when the return key is press. This works fine and dandy if there is only one section, but I have two :( and yes I need two:) so I started koden' up an answer, but got results that just don't work, I did notice during my debugging that cell Identifier (I use Two) is only showing the one (in the debug consol) and it's the first one only (Generic Cell). - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = nil; switch (indexPath.section) { case AUTO_DETAILS: { static NSString *cellID = @"GenericCell"; cell = [tableView dequeueReusableCellWithIdentifier:cellID]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue2 reuseIdentifier:cellID] autorelease]; UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(10, 10, 75, 25)]; label.tag = kLabelTag; label.font = [UIFont boldSystemFontOfSize:14]; label.textAlignment = UITextAlignmentRight; [cell.contentView addSubview:label]; [label release]; UITextField *textField = [[UITextField alloc] initWithFrame:CGRectMake(90, 12, 200, 25)]; textField.clearsOnBeginEditing = NO; [textField setDelegate:self]; [textField addTarget:self action:@selector(topTextFieldDone:) forControlEvents:UIControlEventEditingDidEndOnExit]; [cell.contentView addSubview:textField]; } NSInteger row = [indexPath row]; UILabel *label = (UILabel *)[cell viewWithTag:kLabelTag]; UITextField *textField = nil; for (UIView *oneView in cell.contentView.subviews) { if ([oneView isMemberOfClass:[UITextField class]]) textField = (UITextField *)oneView; } label.text = [topCellLabels objectAtIndex:row]; NSNumber *rowAsNum = [[NSNumber alloc] initWithInt:row]; switch (row) { case kMakeRowIndex: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.make; break; case kModelRowIndex: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.model; break; case kYearRowIndex: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.year; break; case kNotesRowIndex: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.notes; break; default: break; } if (textFieldBeingEdited == textField) { textFieldBeingEdited = nil; } textField.tag = row; [rowAsNum release]; break; } case AUTO_REGISTRATION: { static NSString *AutoEditCellID = @"AutoEditCellID"; cell = [tableView dequeueReusableCellWithIdentifier:AutoEditCellID]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue2 reuseIdentifier:AutoEditCellID] autorelease]; UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(10, 10, 75, 25)]; label.tag = kLabelTag; label.font = [UIFont boldSystemFontOfSize:14]; label.textAlignment = UITextAlignmentRight; [cell.contentView addSubview:label]; [label release]; UITextField *textField = [[UITextField alloc] initWithFrame:CGRectMake(90, 12, 200, 25)]; textField.clearsOnBeginEditing = NO; [textField setDelegate:self]; [textField addTarget:self action:@selector(bottomTextFieldDone:) forControlEvents:UIControlEventEditingDidEndOnExit]; [cell.contentView addSubview:textField]; } NSInteger row = [indexPath row]; UILabel *label = (UILabel *)[cell viewWithTag:kLabelTag]; UITextField *textField = nil; for (UIView *oneView in cell.contentView.subviews) { if ([oneView isMemberOfClass:[UITextField class]]) textField = (UITextField *)oneView; } label.text = [bottomCellLabels objectAtIndex:row]; NSNumber *rowAsNum = [[NSNumber alloc] initWithInt:row]; switch (row) { case 0: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.vinNumber; break; case 1: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.policyNumber; break; case 2: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.licensePlate; break; default: break; } if (textFieldBeingEdited == textField) { textFieldBeingEdited = nil; } textField.tag = row; [rowAsNum release]; break; } default: break; } return cell; } Now remember that the first section is working fine and the kode for that method is this: -(IBAction)topTextFieldDone:(id)sender { UITableViewCell *cell = (UITableViewCell *)[[sender superview] superview]; UITableView *table = (UITableView *)[cell superview]; NSIndexPath *textFieldIndexPath = [table indexPathForCell:cell]; NSUInteger row = [textFieldIndexPath row]; row++; if (row > kNumOfEditableRows) row = 0; NSUInteger newIndex[] = {0, row}; NSIndexPath *newPath = [[NSIndexPath alloc] initWithIndexes:newIndex length:2]; UITableViewCell *nextCell = [self.tableView cellForRowAtIndexPath:newPath]; UITextField *nextField = nil; for (UIView *oneView in nextCell.contentView.subviews) { if ([oneView isMemberOfClass:[UITextField class]]) nextField = (UITextField *)oneView; } [nextField becomeFirstResponder]; } It was my idea to just create a second method (secondSectionTextFieldDone:) like this -(IBAction)bottomTextFieldDone:(id)sender { UITableViewCell *cell = (UITableViewCell *)[[sender superview] superview]; UITableView *table = (UITableView *)[cell superview]; NSIndexPath *textFieldIndexPath = [table indexPathForCell:cell]; NSUInteger row = [textFieldIndexPath row]; row++; if (row > 3) row = 0; NSUInteger newIndex[] = {0, row}; NSIndexPath *newPath = [[NSIndexPath alloc] initWithIndexes:newIndex length:2]; UITableViewCell *nextCell = [self.tableView cellForRowAtIndexPath:newPath]; UITextField *nextField = nil; NSString *string = [NSString stringWithFormat:@"AutoEditCellID"]; for (UIView *oneView in nextCell.contentView.subviews) { NSLog(@"%@", nextCell.reuseIdentifier); /* DEBUG LOG */ if ([oneView isMemberOfClass:[UITextField class]] && (nextCell.reuseIdentifier == string)) nextField = (UITextField *)oneView; } [nextField becomeFirstResponder]; } but the result does not solve the issue. so my question is, how can i get the cursor to jump to the next textfield in the section that it is in, If there is one, and if not, then send a message "resignFirstResponder" so that, the keyboard goes away.

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  • MonoTouch App Crashes When Returning From MFMailComposeViewController

    - by Richard Khan
    My MonoTouch Version Info: Release ID: 20401003 Git revision: 2f1746af36f421d262dcd2b0542ce86b12158f02 Build date: 2010-12-23 23:13:38+0000 The MFMailComposeViewController is displayed and works correctly as a dialog using the following code: if (MFMailComposeViewController.CanSendMail) { MFMailComposeViewController mail; mail = new MFMailComposeViewController (); mail.SetSubject ("Subject Test"); mail.SetMessageBody ("Body Test", false); mail.Finished += HandleMailFinished; this.navigationController.PresentModalViewController (mail, true); } else { new UIAlertView ("Mail Failed", "Mail Failed", null, "OK", null).Show (); } However, once the user selects Cancel | Delete Draft or Cancel | Save Draft or Send, the App throws a run-time error like the following: Stacktrace: at (wrapper managed-to-native) MonoTouch.UIKit.UIApplication.UIApplicationMain (int,string[],intptr,intptr) <0x00004 at (wrapper managed-to-native) MonoTouch.UIKit.UIApplication.UIApplicationMain (int,string[],intptr,intptr) <0x00004 at MonoTouch.UIKit.UIApplication.Main (string[],string,string) [0x00038] in /Users/plasma/Source/iphone/monotouch/UIKit/UIApplication.cs:26 at MonoTouch.UIKit.UIApplication.Main (string[]) [0x00000] in /Users/plasma/Source/iphone/monotouch/UIKit/UIApplication.cs:31 at MailDialog.Application.Main (string[]) [0x00000] in /Users/rrkhan/Projects/Sandbox/MailDialog/Main.cs:15 at (wrapper runtime-invoke) .runtime_invoke_void_object (object,intptr,intptr,intptr) Native stacktrace: 0 MailDialog 0x000be66f mono_handle_native_sigsegv + 343 1 MailDialog 0x0000e43e mono_sigsegv_signal_handler + 313 2 libSystem.B.dylib 0x903e946b _sigtramp + 43 3 ??? 0xffffffff 0x0 + 4294967295 4 MessageUI 0x01a9f6b7 -[MFMailComposeController _close] + 284 5 UIKit 0x01f682f1 -[UIActionSheet(Private) _buttonClicked:] + 258 6 UIKit 0x01be1a6e -[UIApplication sendAction:to:from:forEvent:] + 119 7 UIKit 0x01c701b5 -[UIControl sendAction:to:forEvent:] + 67 8 UIKit 0x01c72647 -[UIControl(Internal) _sendActionsForEvents:withEvent:] + 527 9 UIKit 0x01c711f4 -[UIControl touchesEnded:withEvent:] + 458 10 UIKit 0x01c060d1 -[UIWindow _sendTouchesForEvent:] + 567 11 UIKit 0x01be737a -[UIApplication sendEvent:] + 447 12 UIKit 0x01bec732 _UIApplicationHandleEvent + 7576 13 GraphicsServices 0x03eb7a36 PurpleEventCallback + 1550 14 CoreFoundation 0x00df9064 CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION + 52 15 CoreFoundation 0x00d596f7 __CFRunLoopDoSource1 + 215 16 CoreFoundation 0x00d56983 __CFRunLoopRun + 979 17 CoreFoundation 0x00d56240 CFRunLoopRunSpecific + 208 18 CoreFoundation 0x00d56161 CFRunLoopRunInMode + 97 19 GraphicsServices 0x03eb6268 GSEventRunModal + 217 20 GraphicsServices 0x03eb632d GSEventRun + 115 21 UIKit 0x01bf042e UIApplicationMain + 1160 22 ??? 0x0a1e4bd9 0x0 + 169757657 23 ??? 0x0a1e4b12 0x0 + 169757458 24 ??? 0x0a1e4515 0x0 + 169755925 25 ??? 0x0a1e4451 0x0 + 169755729 26 ??? 0x0a1e44ac 0x0 + 169755820 27 MailDialog 0x0000e202 mono_jit_runtime_invoke + 1360 28 MailDialog 0x001c92af mono_runtime_invoke + 137 29 MailDialog 0x001caf6b mono_runtime_exec_main + 714 30 MailDialog 0x001ca891 mono_runtime_run_main + 812 31 MailDialog 0x00094fe8 mono_jit_exec + 200 32 MailDialog 0x0027cf05 main + 3494 33 MailDialog 0x00002ca1 _start + 208 34 MailDialog 0x00002bd0 start + 40 Debug info from gdb: warning: Could not find object file "/var/folders/Ny/NyElTwhDGD8kZMqIEeLGXE+++TI/-Tmp-//cc6F1tBs.o" - no debug information available for "template.m". warning: .o file "/Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(zlib-helper.x86.42.o)" more recent than executable timestamp in "/Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog" warning: Could not open OSO file /Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(zlib-helper.x86.42.o) to scan for pubtypes for objfile /Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog warning: .o file "/Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(monotouch-glue.x86.42.o)" more recent than executable timestamp in "/Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog" warning: Could not open OSO file /Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(monotouch-glue.x86.42.o) to scan for pubtypes for objfile /Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog warning: .o file "/Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(gc.x86.42.o)" more recent than executable timestamp in "/Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog" warning: Could not open OSO file /Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(gc.x86.42.o) to scan for pubtypes for objfile /Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog Error connecting stdout and stderr (127.0.0.1:10001) warning: .o file "/Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(monotouch-glue.x86.42.o)" more recent than executable timestamp in "/Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog" warning: Couldn't open object file '/Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(monotouch-glue.x86.42.o)' Attaching to process 9992. Reading symbols for shared libraries . done Reading symbols for shared libraries ....................................................................................................................... done 0x9038e459 in read$UNIX2003 () 8 0x903a8a12 in __workq_kernreturn () 7 "WebThread" 0x903830fa in mach_msg_trap () 6 0x903b10a6 in __semwait_signal () 5 0x90383136 in semaphore_wait_trap () 4 0x903830fa in mach_msg_trap () 3 0x903a8a12 in __workq_kernreturn () 2 "com.apple.libdispatch-manager" 0x903a9982 in kevent () * 1 "com.apple.main-thread" 0x9038e459 in read$UNIX2003 () Thread 8 (process 9992): 0 0x903a8a12 in __workq_kernreturn () 1 0x903a8fa8 in _pthread_wqthread () 2 0x903a8bc6 in start_wqthread () Thread 7 (process 9992): 0 0x903830fa in mach_msg_trap () 1 0x90383867 in mach_msg () 2 0x00df94a6 in __CFRunLoopServiceMachPort () 3 0x00d56874 in __CFRunLoopRun () 4 0x00d56240 in CFRunLoopRunSpecific () 5 0x00d56161 in CFRunLoopRunInMode () 6 0x04f7c423 in RunWebThread () 7 0x903b085d in _pthread_start () 8 0x903b06e2 in thread_start () Thread 6 (process 9992): 0 0x903b10a6 in __semwait_signal () 1 0x903dcee5 in nanosleep$UNIX2003 () 2 0x903dce23 in usleep$UNIX2003 () 3 0x0027714c in monotouch_pump_gc () 4 0x903b085d in _pthread_start () 5 0x903b06e2 in thread_start () Thread 5 (process 9992): 0 0x90383136 in semaphore_wait_trap () 1 0x0015ae1d in finalizer_thread (unused=0x0) at ../../../../mono/metadata/gc.c:1026 2 0x002034a3 in start_wrapper (data=0x7b16ba0) at ../../../../mono/metadata/threads.c:661 3 0x002448e2 in thread_start_routine (args=0x8037e34) at ../../../../mono/io-layer/wthreads.c:286 4 0x00274357 in GC_start_routine (arg=0x6ff7f60) at ../../../libgc/pthread_support.c:1390 5 0x903b085d in _pthread_start () 6 0x903b06e2 in thread_start () Thread 4 (process 9992): 0 0x903830fa in mach_msg_trap () 1 0x90383867 in mach_msg () 2 0x0011cc46 in mach_exception_thread (arg=0x0) at ../../../../mono/mini/mini-darwin.c:138 3 0x903b085d in _pthread_start () 4 0x903b06e2 in thread_start () Thread 3 (process 9992): 0 0x903a8a12 in __workq_kernreturn () 1 0x903a8fa8 in _pthread_wqthread () 2 0x903a8bc6 in start_wqthread () Thread 2 (process 9992): 0 0x903a9982 in kevent () 1 0x903aa09c in _dispatch_mgr_invoke () 2 0x903a9559 in _dispatch_queue_invoke () 3 0x903a92fe in _dispatch_worker_thread2 () 4 0x903a8d81 in _pthread_wqthread () 5 0x903a8bc6 in start_wqthread () Thread 1 (process 9992): 0 0x9038e459 in read$UNIX2003 () 1 0x000be81f in mono_handle_native_sigsegv (signal=11, ctx=0xbfffd238) at ../../../../mono/mini/mini-exceptions.c:1826 2 0x0000e43e in mono_sigsegv_signal_handler (_dummy=10, info=0xbfffd1f8, context=0xbfffd238) at ../../../../mono/mini/mini.c:4846 3 4 0x028d6a63 in objc_msgSend () 5 0x01ad469f in func.24012 () 6 0x01a9f6b7 in -[MFMailComposeController _close] () 7 0x01f682f1 in -[UIActionSheet(Private) _buttonClicked:] () 8 0x01be1a6e in -[UIApplication sendAction:to:from:forEvent:] () 9 0x01c701b5 in -[UIControl sendAction:to:forEvent:] () 10 0x01c72647 in -[UIControl(Internal) _sendActionsForEvents:withEvent:] () 11 0x01c711f4 in -[UIControl touchesEnded:withEvent:] () 12 0x01c060d1 in -[UIWindow _sendTouchesForEvent:] () 13 0x01be737a in -[UIApplication sendEvent:] () 14 0x01bec732 in _UIApplicationHandleEvent () 15 0x03eb7a36 in PurpleEventCallback () 16 0x00df9064 in CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION () 17 0x00d596f7 in __CFRunLoopDoSource1 () 18 0x00d56983 in __CFRunLoopRun () 19 0x00d56240 in CFRunLoopRunSpecific () 20 0x00d56161 in CFRunLoopRunInMode () 21 0x03eb6268 in GSEventRunModal () 22 0x03eb632d in GSEventRun () 23 0x01bf042e in UIApplicationMain () 24 0x0a1e4bd9 in ?? () 25 0x0a1e4b12 in ?? () 26 0x0a1e4515 in ?? () 27 0x0a1e4451 in ?? () 28 0x0a1e44ac in ?? () 29 0x0000e202 in mono_jit_runtime_invoke (method=0xa806e6c, obj=0x0, params=0xbfffedbc, exc=0x0) at ../../../../mono/mini/mini.c:4733 30 0x001c92af in mono_runtime_invoke (method=0xa806e6c, obj=0x0, params=0xbfffedbc, exc=0x0) at ../../../../mono/metadata/object.c:2615 31 0x001caf6b in mono_runtime_exec_main (method=0xa806e6c, args=0xa6a34e0, exc=0x0) at ../../../../mono/metadata/object.c:3581 32 0x001ca891 in mono_runtime_run_main (method=0xa806e6c, argc=0, argv=0xbfffeef4, exc=0x0) at ../../../../mono/metadata/object.c:3355 33 0x00094fe8 in mono_jit_exec (domain=0x6f8fe58, assembly=0xa200730, argc=1, argv=0xbfffeef0) at ../../../../mono/mini/driver.c:1094 34 0x0027cf05 in main () ================================================================= Got a SIGSEGV while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper managed-to-native) MonoTouch.UIKit.UIApplication:UIApplicationMain (int,string[],intptr,intptr) at MonoTouch.UIKit.UIApplication.Main (System.String[] args, System.String principalClassName, System.String delegateClassName) [0x00038] in /Users/plasma/Source/iphone/monotouch/UIKit/UIApplication.cs:26 at MonoTouch.UIKit.UIApplication.Main (System.String[] args) [0x00000] in /Users/plasma/Source/iphone/monotouch/UIKit/UIApplication.cs:31 at MailDialog.Application.Main (System.String[] args) [0x00000] in /Users/rrkhan/Projects/Sandbox/MailDialog/Main.cs:15 I have a very simple sample project illustrating the problem. I can sent you if required.

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  • Casting interfaces in java

    - by owca
    I had two separate interfaces, one 'MultiLingual' for choosing language of text to return, and second 'Justification' to justify returned text. Now I need to join them, but I'm stuck at 'java.lang.ClassCastException' error. Class Book is not important here. Data.length and FormattedInt.width correspond to the width of the line. The code : public interface MultiLingual { static int ENG = 0; static int PL = 1; String get(int lang); int setLength(int length); } class Book implements MultiLingual { private String title; private String publisher; private String author; private int jezyk; public Book(String t, String a, String p, int y){ this(t, a, p, y, 1); } public Book(String t, String a, String p, int y, int lang){ title = t; author = a; publisher = p; jezyk = lang; } public String get(int lang){ jezyk = lang; return this.toString(); } public int setLength(int i){ return 0; } @Override public String toString(){ String dane; if (jezyk == ENG){ dane = "Author: "+this.author+"\n"+ "Title: "+this.title+"\n"+ "Publisher: "+this.publisher+"\n"; } else { dane = "Autor: "+this.author+"\n"+ "Tytul: "+this.title+"\n"+ "Wydawca: "+this.publisher+"\n"; } return dane; } } class Data implements MultiLingual { private int day; private int month; private int year; private int jezyk; private int length; public Data(int d, int m, int y){ this(d, m, y, 1); } public Data(int d, int m, int y, int lang){ day = d; month = m; year = y; jezyk = lang; } public String get(int lang){ jezyk = lang; return this.toString(); } public int setLength(int i){ length = i; return length; } @Override public String toString(){ String dane=""; String miesiac=""; String dzien=""; switch(month){ case 1: miesiac="January"; case 2: miesiac="February"; case 3: miesiac="March"; case 4: miesiac="April"; case 5: miesiac="May"; case 6: miesiac="June"; case 7: miesiac="July"; case 8: miesiac="August"; case 9: miesiac="September"; case 10: miesiac="October"; case 11: miesiac="November"; case 12: miesiac="December"; } if(day==1){ dzien="st"; } if(day==2 || day==22){ dzien="nd"; } if(day==3 || day==23){ dzien="rd"; } else{ dzien="th"; } if(jezyk==ENG){ dane =this.day+dzien+" of "+miesiac+" "+this.year; } else{ dane = this.day+"."+this.month+"."+this.year; } return dane; } } interface Justification { static int RIGHT=1; static int LEFT=2; static int CENTER=3; String justify(int just); } class FormattedInt implements Justification { private int liczba; private int width; private int wyrownanie; public FormattedInt(int s, int i){ liczba = s; width = i; wyrownanie = 2; } public String justify(int just){ wyrownanie = just; String wynik=""; String tekst = Integer.toString(liczba); int len = tekst.length(); int space_left=width - len; int space_right = space_left; int space_center_left = (width - len)/2; int space_center_right = width - len - space_center_left -1; String puste=""; if(wyrownanie == LEFT){ for(int i=0; i<space_right; i++){ puste = puste + " "; } wynik = tekst+puste; } else if(wyrownanie == RIGHT){ for(int i=0; i<space_left; i++){ puste = puste + " "; } wynik = puste+tekst; } else if(wyrownanie == CENTER){ for(int i=0; i<space_center_left; i++){ puste = puste + " "; } wynik = puste + tekst; puste = " "; for(int i=0; i< space_center_right; i++){ puste = puste + " "; } wynik = wynik + puste; } return wynik; } } And the test code that shows this casting "(Justification)gatecrasher[1]" which gives me errors : MultiLingual gatecrasher[]={ new Data(3,12,1998), new Data(10,6,1924,MultiLingual.ENG), new Book("Sekret","Rhonda Byrne", "Nowa proza",2007), new Book("Tuesdays with Morrie", "Mitch Albom", "Time Warner Books",2003, MultiLingual.ENG), }; gatecrasher[0].setLength(25); gatecrasher[1].setLength(25); Justification[] t={ new FormattedInt(345,25), (Justification)gatecrasher[1], (Justification)gatecrasher[0], new FormattedInt(-7,25) }; System.out.println(" 10 20 30"); System.out.println("123456789 123456789 123456789"); for(int i=0;i < t.length;i++) System.out.println(t[i].justify(Justification.RIGHT)+"<----\n");

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  • Issues passing values to shader

    - by numerical25
    I am having issues passing values to my shader. My application compiles fine, but my cube object won't shade. Below is majority of my code. Most of my code for communicating with my shader is in createObject method myGame.cpp #include "MyGame.h" #include "OneColorCube.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; ID3D10EffectVectorVariable* pLightVarible = NULL; bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); //mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(0.0f, 10.0f, -20.0f), new D3DXVECTOR3(0.0f, 0.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngleY = 15.0f; static float rotationAngleX = 0.0f; static D3DXMATRIX rotationXMatrix; static D3DXMATRIX rotationYMatrix; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&rotationYMatrix, rotationAngleY); D3DXMatrixRotationX(&rotationXMatrix, rotationAngleX); //rotationAngleY += (float)D3DX_PI * 0.002f; //rotationAngleX += (float)D3DX_PI * 0.001f; WorldMatrix = rotationYMatrix * rotationXMatrix; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); //ViewMatrix._43 += 0.005f; // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->Draw(36,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"NORMAL",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 24, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); for(int i = 0; i < modelObject.numVertices; i += 3) { D3DXVECTOR3 out; D3DXVECTOR3 v1 = vertices[0 + i].pos; D3DXVECTOR3 v2 = vertices[1 + i].pos; D3DXVECTOR3 v3 = vertices[2 + i].pos; D3DXVECTOR3 u = v2 - v1; D3DXVECTOR3 v = v3 - v1; D3DXVec3Cross(&out, &u, &v); D3DXVec3Normalize(&out, &out); vertices[0 + i].normal = out; vertices[1 + i].normal = out; vertices[2 + i].normal = out; } //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; /* //Create indices DWORD indices[] = { 0,1,3, 1,2,3 }; ModelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * ModelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &ModelObject.pIndicesBuffer); if(FAILED(hr)) return false;*/ ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); pLightVarible = modelObject.pEffect->GetVariableByName("lightSource")->AsVector(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; D3DXVECTOR3 vLight(10.0f, 10.0f, 10.0f); pLightVarible->SetFloatVector(vLight); modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; } And below is my shader effect.fx matrix Projection; float3 lightSource; float4 lightColor = {0.5, 0.5, 0.5, 0.5}; // PS_INPUT - input variables to the pixel shader // This struct is created and fill in by the // vertex shader struct PS_INPUT { float4 Pos : SV_POSITION; float4 Color : COLOR0; float4 Normal : NORMAL; }; //////////////////////////////////////////////// // Vertex Shader - Main Function /////////////////////////////////////////////// PS_INPUT VS(float4 Pos : POSITION, float4 Color : COLOR, float4 Normal : NORMAL) { PS_INPUT psInput; // Pass through both the position and the color psInput.Pos = mul( Pos, Projection ); psInput.Color = Color; psInput.Normal = Normal; return psInput; } /////////////////////////////////////////////// // Pixel Shader /////////////////////////////////////////////// float4 PS(PS_INPUT psInput) : SV_Target { float4 finalColor = 0; finalColor = saturate(dot(lightSource, psInput.Normal) * lightColor); return finalColor; } // Define the technique technique10 Render { pass P0 { SetVertexShader( CompileShader( vs_4_0, VS() ) ); SetGeometryShader( NULL ); SetPixelShader( CompileShader( ps_4_0, PS() ) ); } }

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  • Optimizing a lot of Scanner.findWithinHorizon(pattern, 0) calls

    - by darvids0n
    I'm building a process which extracts data from 6 csv-style files and two poorly laid out .txt reports and builds output CSVs, and I'm fully aware that there's going to be some overhead searching through all that whitespace thousands of times, but I never anticipated converting about about 50,000 records would take 12 hours. Excerpt of my manual matching code (I know it's horrible that I use lists of tokens like that, but it was the best thing I could think of): public static String lookup(List<String> tokensBefore, List<String> tokensAfter) { String result = null; while(_match(tokensBefore)) { // block until all input is read if(id.hasNext()) { result = id.next(); // capture the next token that matches if(_matchImmediate(tokensAfter)) // try to match tokensAfter to this result return result; } else return null; // end of file; no match } return null; // no matches } private static boolean _match(List<String> tokens) { return _match(tokens, true); } private static boolean _match(List<String> tokens, boolean block) { if(tokens != null && !tokens.isEmpty()) { if(id.findWithinHorizon(tokens.get(0), 0) == null) return false; for(int i = 1; i <= tokens.size(); i++) { if (i == tokens.size()) { // matches all tokens return true; } else if(id.hasNext() && !id.next().matches(tokens.get(i))) { break; // break to blocking behaviour } } } else { return true; // empty list always matches } if(block) return _match(tokens); // loop until we find something or nothing else return false; // return after just one attempted match } private static boolean _matchImmediate(List<String> tokens) { if(tokens != null) { for(int i = 0; i <= tokens.size(); i++) { if (i == tokens.size()) { // matches all tokens return true; } else if(!id.hasNext() || !id.next().matches(tokens.get(i))) { return false; // doesn't match, or end of file } } return false; // we have some serious problems if this ever gets called } else { return true; // empty list always matches } } Basically wondering how I would work in an efficient string search (Boyer-Moore or similar). My Scanner id is scanning a java.util.String, figured buffering it to memory would reduce I/O since the search here is being performed thousands of times on a relatively small file. The performance increase compared to scanning a BufferedReader(FileReader(File)) was probably less than 1%, the process still looks to be taking a LONG time. I've also traced execution and the slowness of my overall conversion process is definitely between the first and last like of the lookup method. In fact, so much so that I ran a shortcut process to count the number of occurrences of various identifiers in the .csv-style files (I use 2 lookup methods, this is just one of them) and the process completed indexing approx 4 different identifiers for 50,000 records in less than a minute. Compared to 12 hours, that's instant. Some notes (updated): I don't necessarily need the pattern-matching behaviour, I only get the first field of a line of text so I need to match line breaks or use Scanner.nextLine(). All ID numbers I need start at position 0 of a line and run through til the first block of whitespace, after which is the name of the corresponding object. I would ideally want to return a String, not an int locating the line number or start position of the result, but if it's faster then it will still work just fine. If an int is being returned, however, then I would now have to seek to that line again just to get the ID; storing the ID of every line that is searched sounds like a way around that. Anything to help me out, even if it saves 1ms per search, will help, so all input is appreciated. Thankyou! Usage scenario 1: I have a list of objects in file A, who in the old-style system have an id number which is not in file A. It is, however, POSSIBLY in another csv-style file (file B) or possibly still in a .txt report (file C) which each also contain a bunch of other information which is not useful here, and so file B needs to be searched through for the object's full name (1 token since it would reside within the second column of any given line), and then the first column should be the ID number. If that doesn't work, we then have to split the search token by whitespace into separate tokens before doing a search of file C for those tokens as well. Generalised code: String field; for (/* each record in file A */) { /* construct the rest of this object from file A info */ // now to find the ID, if we can List<String> objectName = new ArrayList<String>(1); objectName.add(Pattern.quote(thisObject.fullName)); field = lookup(objectSearchToken, objectName); // search file B if(field == null) // not found in file B { lookupReset(false); // initialise scanner to check file C objectName.clear(); // not using the full name String[] tokens = thisObject.fullName.split(id.delimiter().pattern()); for(String s : tokens) objectName.add(Pattern.quote(s)); field = lookup(objectSearchToken, objectName); // search file C lookupReset(true); // back to file B } else { /* found it, file B specific processing here */ } if(field != null) // found it in B or C thisObject.ID = field; } The objectName tokens are all uppercase words with possible hyphens or apostrophes in them, separated by spaces. Much like a person's name. As per a comment, I will pre-compile the regex for my objectSearchToken, which is just [\r\n]+. What's ending up happening in file C is, every single line is being checked, even the 95% of lines which don't contain an ID number and object name at the start. Would it be quicker to use ^[\r\n]+.*(objectname) instead of two separate regexes? It may reduce the number of _match executions. The more general case of that would be, concatenate all tokensBefore with all tokensAfter, and put a .* in the middle. It would need to be matching backwards through the file though, otherwise it would match the correct line but with a huge .* block in the middle with lots of lines. The above situation could be resolved if I could get java.util.Scanner to return the token previous to the current one after a call to findWithinHorizon. I have another usage scenario. Will put it up asap.

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  • Yet another UITableView Question

    - by barbgal
    Hi, I have a strange issue in my iPhone application. I have created a UITableView with 4 Sections and 3 Rows so totally 12 Rows. But - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath The above method only gets called for 9 times instead of 12 times.why this happenning. My 4th section is not getting constructed but my 1st section gets duplicated as 4th section. Thanks for your time and help. Plese refer my code below @interface MainViewController : UITableViewController<UITextFieldDelegate,UITableViewDelegate,UITableViewDataSource> { } @end // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { CGRect frameRect = CGRectMake(0,0,320,460); UITableView *tableView = [[UITableView alloc] initWithFrame:frameRect style:UITableViewStyleGrouped]; tableView.delegate = self; tableView.dataSource = self; tableView.backgroundColor = [UIColor purpleColor]; tableView.scrollEnabled = YES; self.view = tableView; [tableView release]; [super viewDidLoad]; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return 3; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 4; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"CELL IS NIL %i", indexPath.section); static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; if (indexPath.section == 0) { if(indexPath.row == 0) { cell.text = @"Tmail"; UITextField *aField = [[UITextField alloc]initWithFrame:CGRectMake(100,10,200,40)]; aField.placeholder = @"Mandatory"; aField.delegate = self; aField.textColor = [UIColor blackColor]; [cell addSubview:aField]; [aField release]; } else if ( indexPath.row == 1 ) { cell.text = @"English"; UITextField *aField = [[UITextField alloc]initWithFrame:CGRectMake(100,10,200,40)]; aField.placeholder = @"Mandatory"; aField.delegate = self; aField.textColor = [UIColor blackColor]; [cell addSubview:aField]; [aField release]; } else { cell.text = @"Hindi"; UITextField *aField = [[UITextField alloc]initWithFrame:CGRectMake(100,10,200,40)]; aField.placeholder = @"Mandatory"; aField.delegate = self; aField.textColor = [UIColor blackColor]; [cell addSubview:aField]; [aField release]; } } else if (indexPath.section == 1) { if(indexPath.row == 0) { cell.text = @"Street"; UITextField *aField = [[UITextField alloc]initWithFrame:CGRectMake(100,10,200,40)]; aField.placeholder = @"Mandatory"; aField.delegate = self; aField.textColor = [UIColor blackColor]; [cell addSubview:aField]; [aField release]; } else if ( indexPath.row == 1 ) { cell.text = @"City"; UITextField *aField = [[UITextField alloc]initWithFrame:CGRectMake(100,10,200,40)]; aField.placeholder = @"Mandatory"; aField.delegate = self; aField.textColor = [UIColor blackColor]; [cell addSubview:aField]; [aField release]; } else { cell.text = @"State"; UITextField *aField = [[UITextField alloc]initWithFrame:CGRectMake(100,10,200,40)]; aField.placeholder = @"Mandatory"; aField.delegate = self; aField.textColor = [UIColor blackColor]; [cell addSubview:aField]; [aField release]; } } else if (indexPath.section == 2) { if(indexPath.row == 0) { cell.text = @"Salem"; UITextField *aField = [[UITextField alloc]initWithFrame:CGRectMake(100,10,200,40)]; aField.placeholder = @"Mandatory"; aField.delegate = self; aField.textColor = [UIColor blackColor]; [cell addSubview:aField]; [aField release]; } else if ( indexPath.row == 1 ) { cell.text = @"Samalpatti"; UITextField *aField = [[UITextField alloc]initWithFrame:CGRectMake(100,10,200,40)]; aField.placeholder = @"Mandatory"; aField.delegate = self; aField.textColor = [UIColor blackColor]; [cell addSubview:aField]; [aField release]; } else { cell.text = @"Chennai"; UITextField *aField = [[UITextField alloc]initWithFrame:CGRectMake(100,10,200,40)]; aField.placeholder = @"Mandatory"; aField.delegate = self; aField.textColor = [UIColor blackColor]; [cell addSubview:aField]; [aField release]; } } else if (indexPath.section == 3) { if(indexPath.row == 0) { cell.text = @"NOKIA"; UITextField *aField = [[UITextField alloc]initWithFrame:CGRectMake(100,10,200,40)]; aField.placeholder = @"Mandatory"; aField.delegate = self; aField.textColor = [UIColor blackColor]; [cell addSubview:aField]; [aField release]; } else if ( indexPath.row == 1) { cell.text = @"SAMSUNG"; UITextField *aField = [[UITextField alloc]initWithFrame:CGRectMake(100,10,200,40)]; aField.placeholder = @"Mandatory"; aField.delegate = self; aField.textColor = [UIColor blackColor]; [cell addSubview:aField]; [aField release]; } else { cell.text = @"SONY"; UITextField *aField = [[UITextField alloc]initWithFrame:CGRectMake(100,10,200,40)]; aField.placeholder = @"Mandatory"; aField.delegate = self; aField.textColor = [UIColor blackColor]; [cell addSubview:aField]; [aField release]; } } } return cell; }

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  • Block Hover Effect - Why doesn't it work correctly in FF3.6?

    - by Brian Ojeda
    Why doesn't following code work correctly in FireFox 3.6? I have tested in IE7, IE8, and Chrome with out any issues. Issue: The first block hover link (the table's 3rd row) doesn't apply the same style/effect as the following below it. Notes: I am trying to create my own table framework. This project is something I am doing to learn more about CSS. Before I started, I thought I knew a lot about CSS. However, to my surprise I was wrong. Who knew? Moving on... As side note, I do not want to take the time to support IE6. So, if you see a problem related IE6, please don't waste your time telling. One another side note, the following style script and HTML listed when this question is strip-down/bare-bone of the complete CSS/HTML. It should be enough to assist me. CSS: /* Main Properties */ .ojtable{display:block;clear:both; margin-left:auto;margin-right:auto; margin-top:0px; width:650px;} .ojtable-row, .ojtable-head {display:block;clear:both;position:relative; margin-left:0px;margin-right:0px;padding:0px;} .col-1, .col-2, .col-3, .col-4, .col-5, .col-6, .col-7, .col-8, .col-9, .col-10, .col-11, .col-12, .col-13, .col-1-b1, .col-2-b1, .col-3-b1, .col-4-b1, .col-5-b1, .col-6-b1, .col-7-b1, .col-8-b1, .col-9-b1, .col-10-b1, .col-11-b1, .col-12-b1, .col-13-b1 {display:block;float:left;position:relative; margin-left:0px;margin-right:0px;padding:0px 2px;} /* Border */ .border-b1{border:solid #000000; border-width:0 0 1px 0;} .border-ltr{border:solid #000000; border-width:1px 1px 0 1px;} /* Header */ .ojtable-row{width:100%;} .ojtable-head{width:100%;} /* No Border*/ .col-2{width:96px;} /* Border: 1px */ .col-2-b1{width:95px;} .col-7-b1{width:345px;} /*--- Clear Floated Elements ---*/ /* Credit: http://sonspring.com/journal/clearing-floats */ .clear { clear: both; display: block; overflow: hidden; visibility: hidden; width: 0; height: 0; } /* Credit: http://perishablepress.com/press/2008/02/05/ lessons-learned-concerning-the-clearfix-css-hack/ */ .clearfix:after { visibility: hidden; display: block; font-size: 0; content: " "; clear: both; height: 0; } .clearfix { display:inline-block; } /* start commented backslash hack \*/ * html .clearfix { height: 1%; } .clearfix { display: block; } /* close commented backslash hack */ /*--- Hover Effect for the Tables ---*/ a {text-decoration:none;} * .ojtable a .ojtable-row{width:650px; display:block; text-decoration:none;} * html .ojtable a .ojtable-row {width:650px;}/* Hover Fix for IE */ .ojtable a:hover .ojtable-row{background:#AAAAAA; cursor:pointer;} HTML: <div class="ojtable border-ltr clearfix"> <div class="ojtable-row border-b1 clearfix"> <div class="col-13">Newest Blogs</div> </div> <div class="ojtable-row border-b1 clearfix"> <div class="col-7-b1 border-r1">Name</div> <div class="col-4-b1 border-r1">Creater's Name</div> <div class="col-2">Dated Created</div> </div> <a href="#"><div class="ojtable-row border-b1 clearfix"> <div class="col-7-b1 border-r1">Why jQuery?</div> <div class="col-4-b1 border-r1">Gramcracker</div> <div class="col-2">Mar 11 2010</div> </div></a> <a href="#"><div class="ojtable-row border-b1 clearfix"> <div class="col-7-b1 border-r1">Thank You For Your Help</div> <div class="col-4-b1 border-r1">O'Hater</div> <div class="col-2">Nov 2 2009</div> </div></a> <a href="#"><div class="ojtable-row border-b1 clearfix"> <div class="col-7-b1 border-r1">Click Me! Hahaha!</div> <div class="col-4-b1 border-r1">Brian Ojeda</div> <div class="col-2">Nov 29 2008</div> </div></a> <a href="#"><div class="ojtable-row border-b1 clearfix"> <div class="col-7-b1 border-r1">Moment of Zen</div> <div class="col-4-b1 border-r1">Jedi</div> <div class="col-2">Mar 11 2010</div> </div></a> <a href="#"><div class="ojtable-row border-b1 clearfix"> <div class="col-7-b1 border-r1"></div> <div class="col-4-b1 border-r1">SGT OJ</div> <div class="col-2">Mar 11 2010</div> </div></a> </div> <!-- End of Table --> PS: Thank you for assistant, if you do choose to help.

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  • How to hide graph on button click ?

    - by aman-gupta
    Hi, In my application I m using following codes to draw a graph but I want that graph will be displayed on button click :- import @interface frmGraphView : UIView { } @end ///////////////////// // // frmGraphView.m // UV Alarm // // Created by Aman on 4/4/10. // Copyright 2010 MyCompanyName. All rights reserved. // import "frmGraphView.h" @implementation frmGraphView struct TCo_ordinates { float x; float y; }; (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ -(void)drawHGrid { //struct gridForXYaxis *gridForX = (struct gridForX *) calloc(sizeof(struct gridFor)) } (void)drawRect:(CGRect)rect { ifdef _DEBUG NSLog(@"frmGraph_drawRect_start"); endif CGContextRef ctx = UIGraphicsGetCurrentContext(); struct TCo_ordinates *tCoordianates; //creating the object of structure. float fltX1,fltX2,fltY1,fltY2=0; //Dividing the Y-axis ifdef _DEBUG NSLog(@"Start drawing Y-Axis"); endif fltX1 = 25; fltY1 = 2; fltX2 = fltX1; fltY2 = 254; //CGContextSetRGBStrokeColor(ctx, 2.0, 2.0, 2.0, 1.0); CGContextSetLineWidth(ctx, 2.0); CGContextMoveToPoint(ctx, fltX1, fltY1); CGContextAddLineToPoint(ctx, fltX2, fltY2); NSArray *hoursInDays = [[NSArray alloc] initWithObjects:@"1",@"2",@"3",@"4",@"5",@"6",@"7",@"8",@"9",@"10",@"11",@"12", nil]; NSMutableArray *yAxisCoordinates = [[[NSMutableArray alloc] init] autorelease]; for(int intIndex = 0 ; intIndex < [hoursInDays count] ; fltY2-=20, intIndex++) { ifdef _DEBUG NSLog(@"Start of the partition of y axis"); endif //CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); //CGContextSetRGBStrokeColor(ctx, 1.0f/255.0f, 1.0f/255.0f, 1.0f/255.0f, 1.0f); //to draw the black line. CGContextMoveToPoint(ctx, fltX1-3 , fltY2-20); CGContextAddLineToPoint(ctx, fltX1+3, fltY2-20); CGContextSelectFont(ctx, "Helvetica", 12.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); //CGContextSetRGBFillColor(ctx, 0, 255, 255, 1); CGContextSetStrokeColorWithColor(ctx, [UIColor blueColor].CGColor); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); const char *arrayDataForYAxis = [[hoursInDays objectAtIndex:intIndex] UTF8String]; CGContextShowTextAtPoint(ctx,fltX1-20 , fltY2-15, arrayDataForYAxis, strlen(arrayDataForYAxis)); CGContextStrokePath(ctx); ifdef _DEBUG NSLog(@"End of the partition of graph"); endif //NSValue *yAxis = [NSValue valueWithCGPoint:CGPointMake((tCoordianates-x = fltX1-21), (tCoordianates-y = fltY2-20))]; // [yAxisCoordinates addObject:yAxis]; ifdef _DEBUG // NSLog(@"The value of yAxisCoordintes: %@", yAxisCoordinates); endif } ifdef _DEBUG NSLog(@"End of drawing Y-Axis"); endif //Dividing the X-axis ifdef _DEBUG NSLog(@"Start drawing X-Axis"); endif fltX1 = 25; fltY1 = 255; fltX2 = 320; fltY2 = fltY1; CGContextMoveToPoint(ctx, fltX1, fltY1); CGContextAddLineToPoint(ctx, fltX2, fltY2); //CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); CGContextSetLineWidth(ctx, 2.0); NSArray *weekDays =[[NSArray alloc] initWithObjects:@"Sun", @"Mon", @"Tue", @"Wed", @"Thu", @"Fri", @"Sat", nil]; NSMutableArray *xAxisCoordinates = [[[NSMutableArray alloc] init] autorelease]; for(int intIndex = 0 ; intIndex < [weekDays count] ; fltX1+=40, intIndex++) { //CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); //CGContextSetStrokeColorWithColor(ctx, [UIColor orangeColor].CGColor); CGContextMoveToPoint(ctx, fltX1+40 , fltY2-3); CGContextAddLineToPoint(ctx, fltX1+40, fltY2+3); CGContextSelectFont(ctx, "Italic", 12.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); CGContextSetStrokeColorWithColor(ctx, [UIColor blueColor].CGColor); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); const char *arrayDataForXAxis = [[weekDays objectAtIndex:intIndex] UTF8String]; CGContextShowTextAtPoint(ctx, fltX1+27, fltY2+20 , arrayDataForXAxis, strlen(arrayDataForXAxis)); CGContextStrokePath(ctx); ifdef _DEBUG NSLog(@"End of drawing X-Axis"); endif //NSValue *xAxis = [NSValue valueWithCGPoint:CGPointMake((tCoordianates->x = fltX1+40), (tCoordianates->y = fltY2+18))]; // [xAxisCoordinates addObject:xAxis]; ifdef _DEBUG //NSLog(@"The value of xAxisCoordintes: %@", xAxisCoordinates); NSLog(@"frmGraph_drawRect_end"); endif } CGContextSetLineWidth(ctx, 10.0); fltX1 = 25; fltY1 = 235; fltX2 = 320; fltY2 = fltY1; NSArray *coordinate1 = [[NSArray alloc] initWithObjects:@"65",@"105",@"145",@"185",@"225",@"265",@"305",nil]; NSArray *coordinate2 = [[NSArray alloc] initWithObjects:@"214",@"174",@"154",@"134",@"114",@"74",@"34",nil]; ifdef _DEBUG NSLog(@"Fuction of Bar_start"); endif for(int intIndex = 0; intIndex < [coordinate1 count], intIndex < [coordinate2 count]; fltX1+=40, intIndex++) { //CGContextSetRGBFillColor(ctx, 0, 0, 245, 1); CGContextMoveToPoint(ctx, fltX1+40, fltY2+19); const char *arrayDataForCoordinate1 = [[coordinate1 objectAtIndex:intIndex] UTF8String]; const char *arrayDataForCoordinate2 = [[coordinate2 objectAtIndex:intIndex] UTF8String]; CGContextAddLineToPoint(ctx, (atof(arrayDataForCoordinate1)), atof(arrayDataForCoordinate2)); } ifdef _DEBUG NSLog(@"Fuction of Bar_end"); endif CGContextClosePath(ctx); CGContextStrokePath(ctx); [hoursInDays release]; [weekDays release]; [coordinate1 release]; [coordinate2 release]; hoursInDays = nil; weekDays = nil; coordinate1 = nil; coordinate2 = nil; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } @end please help me out its urgent

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  • EKCalendar not added to iCal

    - by Alex75
    I have a strange behavior on my iPhone. I'm creating an application that uses calendar events (EventKit). The class that use is as follows: the .h one #import "GenericManager.h" #import <EventKit/EventKit.h> #define oneDay 60*60*24 #define oneHour 60*60 @protocol CalendarManagerDelegate; @interface CalendarManager : GenericManager /* * metodo che aggiunge un evento ad un calendario di nome Name nel giorno onDate. * L'evento da aggiungere viene recuperato tramite il dataSource che è quindi * OBBLIGATORIO (!= nil). * * Restituisce YES solo se il delegate è conforme al protocollo CalendarManagerDataSource. * NO altrimenti */ + (BOOL) addEventForCalendarWithName:(NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate withDelegate:(id<CalendarManagerDelegate>) delegate; /* * metodo che aggiunge un evento per giorno compreso tra fromDate e toDate ad un * calendario di nome Name. L'evento da aggiungere viene recuperato tramite il dataSource * che è quindi OBBLIGATORIO (!= nil). * * Restituisce YES solo se il delegate è conforme al protocollo CalendarManagerDataSource. * NO altrimenti */ + (BOOL) addEventsForCalendarWithName:(NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate withDelegate:(id<CalendarManagerDelegate>) delegate; @end @protocol CalendarManagerDelegate <NSObject> // viene inviato quando il calendario necessita informazioni sull' evento da aggiungere - (void) calendarManagerDidCreateEvent:(EKEvent *) event; @end the .m one // // CalendarManager.m // AppCampeggioSingolo // // Created by CreatiWeb Srl on 12/17/12. // Copyright (c) 2012 CreatiWeb Srl. All rights reserved. // #import "CalendarManager.h" #import "Commons.h" #import <objc/message.h> @interface CalendarManager () @end @implementation CalendarManager + (void)requestToEventStore:(EKEventStore *)eventStore delegate:(id)delegate fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate name:(NSString *)name { if([eventStore respondsToSelector:@selector(requestAccessToEntityType:completion:)]) { // ios >= 6.0 [eventStore requestAccessToEntityType:EKEntityTypeEvent completion:^(BOOL granted, NSError *error) { if (granted) { [self addEventForCalendarWithName:name fromDate: fromDate toDate: toDate inEventStore:eventStore withDelegate:delegate]; } else { } }]; } else if (class_getClassMethod([EKCalendar class], @selector(calendarIdentifier)) != nil) { // ios >= 5.0 && ios < 6.0 [self addEventForCalendarWithName:name fromDate:fromDate toDate:toDate inEventStore:eventStore withDelegate:delegate]; } else { // ios < 5.0 EKCalendar *myCalendar = [eventStore defaultCalendarForNewEvents]; EKEvent *event = [self generateEventForCalendar:myCalendar fromDate: fromDate toDate: toDate inEventStore:eventStore withDelegate:delegate]; [eventStore saveEvent:event span:EKSpanThisEvent error:nil]; } } /* * metodo che recupera l'identificativo del calendario associato all'app o nil se non è mai stato creato. */ + (NSString *) identifierForCalendarName: (NSString *) name { NSString * confFileName = [self pathForFile:kCurrentCalendarFileName]; NSDictionary *confCalendar = [NSDictionary dictionaryWithContentsOfFile:confFileName]; NSString *currentIdentifier = [confCalendar objectForKey:name]; return currentIdentifier; } /* * memorizza l'identifier del calendario */ + (void) saveCalendarIdentifier:(NSString *) identifier andName: (NSString *) name { if (identifier != nil) { NSString * confFileName = [self pathForFile:kCurrentCalendarFileName]; NSMutableDictionary *confCalendar = [NSMutableDictionary dictionaryWithContentsOfFile:confFileName]; if (confCalendar == nil) { confCalendar = [NSMutableDictionary dictionaryWithCapacity:1]; } [confCalendar setObject:identifier forKey:name]; [confCalendar writeToFile:confFileName atomically:YES]; } } + (EKCalendar *)getCalendarWithName:(NSString *)name inEventStore:(EKEventStore *)eventStore withLocalSource: (EKSource *)localSource forceCreation:(BOOL) force { EKCalendar *myCalendar; NSString *identifier = [self identifierForCalendarName:name]; if (force || identifier == nil) { NSLog(@"create new calendar"); if (class_getClassMethod([EKCalendar class], @selector(calendarForEntityType:eventStore:)) != nil) { // da ios 6.0 in avanti myCalendar = [EKCalendar calendarForEntityType:EKEntityTypeEvent eventStore:eventStore]; } else { myCalendar = [EKCalendar calendarWithEventStore:eventStore]; } myCalendar.title = name; myCalendar.source = localSource; NSError *error = nil; BOOL result = [eventStore saveCalendar:myCalendar commit:YES error:&error]; if (result) { NSLog(@"Saved calendar %@ to event store. %@",myCalendar,eventStore); } else { NSLog(@"Error saving calendar: %@.", error); } [self saveCalendarIdentifier:myCalendar.calendarIdentifier andName:name]; } // You can also configure properties like the calendar color etc. The important part is to store the identifier for later use. On the other hand if you already have the identifier, you can just fetch the calendar: else { myCalendar = [eventStore calendarWithIdentifier:identifier]; NSLog(@"fetch an old-one = %@",myCalendar); } return myCalendar; } + (EKCalendar *)addEventForCalendarWithName: (NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate inEventStore:(EKEventStore *)eventStore withDelegate: (id<CalendarManagerDelegate>) delegate { // da ios 5.0 in avanti EKCalendar *myCalendar; EKSource *localSource = nil; for (EKSource *source in eventStore.sources) { if (source.sourceType == EKSourceTypeLocal) { localSource = source; break; } } @synchronized(self) { myCalendar = [self getCalendarWithName:name inEventStore:eventStore withLocalSource:localSource forceCreation:NO]; if (myCalendar == nil) myCalendar = [self getCalendarWithName:name inEventStore:eventStore withLocalSource:localSource forceCreation:YES]; NSLog(@"End synchronized block %@",myCalendar); } EKEvent *event = [self generateEventForCalendar:myCalendar fromDate:fromDate toDate:toDate inEventStore:eventStore withDelegate:delegate]; [eventStore saveEvent:event span:EKSpanThisEvent error:nil]; return myCalendar; } + (EKEvent *) generateEventForCalendar: (EKCalendar *) calendar fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate inEventStore:(EKEventStore *) eventStore withDelegate:(id<CalendarManagerDelegate>) delegate { EKEvent *event = [EKEvent eventWithEventStore:eventStore]; event.startDate=fromDate; event.endDate=toDate; [delegate calendarManagerDidCreateEvent:event]; [event setCalendar:calendar]; // ricerca dell'evento nel calendario, se ne trovo uno uguale non lo inserisco NSPredicate *predicate = [eventStore predicateForEventsWithStartDate:fromDate endDate:toDate calendars:[NSArray arrayWithObject:calendar]]; NSArray *matchEvents = [eventStore eventsMatchingPredicate:predicate]; if ([matchEvents count] > 0) { // ne ho trovati di gia' presenti, vediamo se uno e' quello che vogliamo inserire BOOL found = NO; for (EKEvent *fetchEvent in matchEvents) { if ([fetchEvent.title isEqualToString:event.title] && [fetchEvent.notes isEqualToString:event.notes]) { found = YES; break; } } if (found) { // esiste già e quindi non lo inserisco NSLog(@"OH NOOOOOO!!"); event = nil; } } return event; } #pragma mark - Public Methods + (BOOL) addEventForCalendarWithName:(NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate withDelegate:(id<CalendarManagerDelegate>) delegate { BOOL retVal = YES; EKEventStore *eventStore=[[EKEventStore alloc] init]; if ([delegate conformsToProtocol:@protocol(CalendarManagerDelegate)]) { [self requestToEventStore:eventStore delegate:delegate fromDate:fromDate toDate: toDate name:name]; } else { retVal = NO; } return retVal; } + (BOOL) addEventsForCalendarWithName:(NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate withDelegate:(id<CalendarManagerDelegate>) delegate { BOOL retVal = YES; NSDate *dateCursor = fromDate; EKEventStore *eventStore=[[EKEventStore alloc] init]; if ([delegate conformsToProtocol:@protocol(CalendarManagerDelegate)]) { while (retVal && ([dateCursor compare:toDate] == NSOrderedAscending)) { NSDate *finish = [dateCursor dateByAddingTimeInterval:oneDay]; [self requestToEventStore:eventStore delegate:delegate fromDate: dateCursor toDate: finish name:name]; dateCursor = [dateCursor dateByAddingTimeInterval:oneDay]; } } else { retVal = NO; } return retVal; } @end In practice, on my iphone I get the log: fetch an old-one = (null) 19/12/2012 11:33:09.520 AppCampeggioSingolo [730:8 b1b] create new calendar 19/12/2012 11:33:09.558 AppCampeggioSingolo [730:8 b1b] Saved calendar EKCalendar every time I add an event, then I look and I can not find it on iCal calendar event he added. On the iPhone of a friend of mine, however, everything is working correctly. I doubt that the problem stems from the code, but just do not understand what it could be. I searched all day yesterday and part of today on google but have not found anything yet. Any help will be greatly appreciated EDIT: I forgot the call wich is [CalendarManager addEventForCalendarWithName: @"myCalendar" fromDate:fromDate toDate: toDate withDelegate:self]; in the delegate method simply set title and notes of the event like this - (void) calendarManagerDidCreateEvent:(EKEvent *) event { event.title = @"the title"; event.notes = @"some notes"; }

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  • deadlocks in the innodb status

    - by shantanuo
    Mysql sever has suddenly become very slow. There are no queries in the slow query log but the innodb status shows something like the following. Does it mean that it is due to innodb deadlock? if Yes, what is the way out? *************************** 1. row *************************** Status: ===================================== 100315 12:55:29 INNODB MONITOR OUTPUT ===================================== Per second averages calculated from the last 5 seconds ---------- SEMAPHORES ---------- OS WAIT ARRAY INFO: reservation count 187532, signal count 188120 Mutex spin waits 0, rounds 61908654, OS waits 33052 RW-shared spins 89241, OS waits 41948; RW-excl spins 5857, OS waits 1557 ------------------------ LATEST DETECTED DEADLOCK ------------------------ 100315 12:43:02 *** (1) TRANSACTION: TRANSACTION 0 56996536, ACTIVE 0 sec, process no 5000, OS thread id 3031395216 starting index read mysql tables in use 1, locked 1 LOCK WAIT 6 lock struct(s), heap size 1024, undo log entries 6 MySQL thread id 994, query id 7699751 localhost application Searching rows for update UPDATE QUERY *** (1) WAITING FOR THIS LOCK TO BE GRANTED: RECORD LOCKS space id 0 page no 4073 n bits 296 index `PRIMARY` of table `dbII/tbl_ticket_block_master` trx id 0 56996536 lock_mode X locks r ec but not gap waiting Record lock, heap no 141 PHYSICAL RECORD: n_fields 23; compact format; info bits 0 0: len 7; hex 33353837393936; asc 3587996;; 1: len 4; hex 800001f4; asc ;; 2: len 1; hex 47; asc G;; 3: len 2; hex 6f6b; asc ok;; 4: le n 6; hex 0000035957fe; asc YW ;; 5: len 7; hex 000000401737c0; asc @ 7 ;; 6: SQL NULL; 7: SQL NULL; 8: SQL NULL; 9: len 3; hex 8fb46e; asc n;; 10: SQL NULL; 11: len 1; hex 30; asc 0;; 12: len 0; hex ; asc ;; 13: SQL NULL; 14: len 1; hex 33; asc 3;; 15: len 4; hex 4b9ceebe ; asc K ;; 16: len 1; hex 30; asc 0;; 17: len 4; hex 80006ae8; asc j ;; 18: len 0; hex ; asc ;; 19: len 0; hex ; asc ;; 20: len 0; hex ; asc ;; 21: len 0; hex ; asc ;; 22: len 0; hex ; asc ;; *** (2) TRANSACTION: TRANSACTION 0 56996527, ACTIVE 0 sec, process no 5000, OS thread id 2961476496 fetching rows, thread declared inside InnoDB 237 mysql tables in use 3, locked 3 121 lock struct(s), heap size 11584, undo log entries 16 MySQL thread id 995, query id 7699729 localhost application Searching rows for update UPDATE QUERY *** (2) HOLDS THE LOCK(S): RECORD LOCKS space id 0 page no 4073 n bits 296 index `PRIMARY` of table `DBII/tbl_ticket_block_master` trx id 0 56996527 lock_mode X Record lock, heap no 1 PHYSICAL RECORD: n_fields 1; compact format; info bits 0 0: len 8; hex 73757072656d756d; asc supremum;; Record lock, heap no 2 PHYSICAL RECORD: n_fields 23; compact format; info bits 0 0: len 7; hex 33353837343631; asc 3587461;; 1: len 4; hex 800001f4; asc ;; 2: len 1; hex 47; asc G;; 3: len 6; hex 497373756564; asc Is sued;; 4: len 6; hex 000003425295; asc BR ;; 5: len 7; hex 8000000464012c; asc d ,;; 6: SQL NULL; 7: len 4; hex 80000058; asc X;; 8: len 1; hex 43; asc C;; 9: len 3; hex 8fb465; asc e;; 10: len 3; hex 8fb46d; asc m;; 11: len 1; hex 30; asc 0;; 12: len 0; hex ; asc ; ; 13: SQL NULL; 14: len 1; hex 33; asc 3;; 15: len 4; hex 4b9b33a2; asc K 3 ;; 16: len 3; hex 756d67; asc umg;; 17: len 4; hex 80006744; asc gD;; 18: len 0; hex ; asc ;; 19: len 0; hex ; asc ;; 20: len 0; hex ; asc ;; 21: len 0; hex ; asc ;; 22: len 0; hex ; asc ;;

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  • auto focus camera on model

    - by bob
    I have the following model <MeshGeometry3D x:Key="SphereOR10GR13" Positions="121.4130 33.9882 64.3701 85.0383 102.2932 168.1890 0.0000 0.0000 0.0000 68.8637 96.3488 159.4094 82.9020 105.2468 168.1890 36.2556 196.8622 64.3701 85.0383 138.7499 159.4094 148.6907 0.0000 23.3858 148.6907 260.7480 23.3858 89.4149 143.2779 146.1417 133.5125 17.5473 43.2677 55.2861 66.8433 108.0315 103.1995 66.8433 108.0315 45.2233 183.7492 108.0315 95.7690 82.0510 146.1417 73.5422 138.7499 168.1890 73.5422 102.2932 159.4094 95.7690 82.0510 127.6378 113.5304 183.7492 108.0315 141.4439 9.9759 23.3858 133.5125 17.5473 64.3701 45.2233 50.9146 85.5906 141.4439 238.9917 43.2677 82.9020 105.2468 188.7008 62.2651 82.0510 146.1417 113.5304 50.9146 85.5906 22.8432 220.2245 43.2677 55.2861 167.1189 108.0315 148.6907 260.7480 23.3858 121.4130 196.8622 85.5906 103.1995 167.1189 108.0315 121.4130 33.9882 64.3701 148.6907 0.0000 23.3858 89.4149 96.3488 159.4094 82.9020 135.2862 168.1890 82.9020 105.2468 188.7008 103.1995 66.8433 108.0315 0.0000 260.7480 23.3858 10.2234 238.9917 23.3858 89.4149 96.3488 146.1417 85.0383 138.7499 168.1890 121.4130 196.8622 64.3701 95.7690 153.5077 146.1417 133.5125 17.5473 43.2677 22.8432 220.2245 43.2677 55.2861 66.8433 127.6378 45.2233 50.9146 108.0315 95.7690 153.5077 127.6378 0.0000 260.7480 0.0000 73.5422 102.2932 168.1890 113.5304 183.7492 85.5906 62.2651 82.0510 146.1417 113.5304 50.9146 108.0315 85.0383 138.7499 168.1890 68.8637 143.2779 159.4094 55.2861 167.1189 108.0315 133.5125 220.2245 43.2677 133.5125 220.2245 64.3701 22.8432 220.2245 64.3701 89.4149 143.2779 159.4094 148.6907 0.0000 23.3858 62.2651 82.0510 127.6378 10.2234 9.9759 43.2677 77.1146 105.2468 168.1890 82.9020 135.2862 168.1890 73.5422 138.7499 159.4094 10.2234 9.9759 23.3858 62.2651 153.5077 146.1417 36.2556 33.9882 85.5906 133.5125 220.2245 64.3701 85.0383 102.2932 168.1890 22.8432 220.2245 43.2677 113.5304 183.7492 108.0315 36.2556 33.9882 85.5906 22.8432 17.5473 43.2677 141.4439 238.9917 43.2677 36.2556 196.8622 64.3701 82.9020 135.2862 168.1890 45.2233 183.7492 108.0315 148.6907 260.7480 0.0000 0.0000 0.0000 23.3858 73.5422 102.2932 159.4094 82.9020 105.2468 188.7008 55.2861 66.8433 127.6378 103.1995 66.8433 127.6378 22.8432 220.2245 64.3701 36.2556 33.9882 64.3701 77.1146 105.2468 188.7008 62.2651 153.5077 127.6378 0.0000 260.7480 0.0000 22.8432 17.5473 64.3701 10.2234 238.9917 43.2677 55.2861 66.8433 108.0315 103.1995 66.8433 108.0315 73.5422 102.2932 159.4094 77.1146 105.2468 188.7008 85.0383 138.7499 159.4094 45.2233 50.9146 85.5906 133.5125 17.5473 43.2677 0.0000 0.0000 23.3858 89.4149 143.2779 146.1417 103.1995 66.8433 127.6378 22.8432 17.5473 43.2677 85.0383 102.2932 168.1890 55.2861 167.1189 127.6378 22.8432 220.2245 64.3701 68.8637 96.3488 146.1417 103.1995 167.1189 127.6378 148.6907 260.7480 23.3858 95.7690 153.5077 146.1417 133.5125 220.2245 43.2677 62.2651 82.0510 127.6378 77.1146 135.2862 188.7008 10.2234 238.9917 43.2677 141.4439 238.9917 23.3858 82.9020 105.2468 168.1890 89.4149 96.3488 159.4094 45.2233 183.7492 85.5906 73.5422 102.2932 168.1890 85.0383 102.2932 159.4094 121.4130 33.9882 85.5906 55.2861 167.1189 127.6378 77.1146 135.2862 188.7008 95.7690 153.5077 146.1417 121.4130 33.9882 85.5906 141.4439 238.9917 23.3858 133.5125 17.5473 64.3701 10.2234 9.9759 43.2677 45.2233 50.9146 108.0315 133.5125 220.2245 64.3701 89.4149 96.3488 146.1417 113.5304 50.9146 108.0315 121.4130 196.8622 64.3701 95.7690 153.5077 127.6378 133.5125 17.5473 64.3701 82.9020 105.2468 168.1890 73.5422 138.7499 159.4094 62.2651 153.5077 146.1417 89.4149 143.2779 146.1417 68.8637 143.2779 146.1417 121.4130 33.9882 64.3701 103.1995 167.1189 108.0315 141.4439 9.9759 43.2677 141.4439 9.9759 23.3858 95.7690 82.0510 146.1417 36.2556 33.9882 85.5906 77.1146 135.2862 168.1890 10.2234 238.9917 43.2677 77.1146 105.2468 188.7008 10.2234 9.9759 43.2677 62.2651 153.5077 127.6378 85.0383 102.2932 159.4094 113.5304 50.9146 85.5906 113.5304 183.7492 108.0315 55.2861 66.8433 127.6378 103.1995 66.8433 127.6378 36.2556 33.9882 64.3701 10.2234 9.9759 23.3858 36.2556 196.8622 85.5906 0.0000 260.7480 23.3858 82.9020 135.2862 188.7008 22.8432 17.5473 43.2677 62.2651 153.5077 146.1417 68.8637 96.3488 159.4094 148.6907 260.7480 0.0000 73.5422 138.7499 168.1890 85.0383 138.7499 168.1890 68.8637 96.3488 146.1417 121.4130 196.8622 85.5906 68.8637 143.2779 146.1417 141.4439 238.9917 23.3858 89.4149 143.2779 159.4094 22.8432 17.5473 64.3701 73.5422 138.7499 168.1890 45.2233 183.7492 85.5906 77.1146 105.2468 168.1890 68.8637 96.3488 146.1417 148.6907 260.7480 0.0000 141.4439 9.9759 43.2677 0.0000 260.7480 23.3858 113.5304 183.7492 85.5906 148.6907 0.0000 0.0000 55.2861 167.1189 108.0315 22.8432 17.5473 64.3701 121.4130 196.8622 64.3701 103.1995 167.1189 108.0315 10.2234 238.9917 23.3858 68.8637 143.2779 159.4094 36.2556 196.8622 85.5906 45.2233 50.9146 108.0315 77.1146 105.2468 168.1890 0.0000 260.7480 0.0000 141.4439 238.9917 43.2677 95.7690 153.5077 127.6378 95.7690 82.0510 146.1417 95.7690 82.0510 127.6378 103.1995 167.1189 127.6378 77.1146 135.2862 168.1890 36.2556 196.8622 64.3701 45.2233 183.7492 108.0315 89.4149 96.3488 159.4094 82.9020 135.2862 188.7008 121.4130 196.8622 85.5906 89.4149 143.2779 159.4094 77.1146 135.2862 168.1890 148.6907 0.0000 0.0000 45.2233 50.9146 85.5906 62.2651 153.5077 127.6378 85.0383 138.7499 159.4094 10.2234 9.9759 23.3858 141.4439 9.9759 43.2677 77.1146 135.2862 188.7008 85.0383 102.2932 159.4094 73.5422 138.7499 159.4094 95.7690 82.0510 127.6378 113.5304 50.9146 85.5906 133.5125 220.2245 43.2677 73.5422 102.2932 168.1890 141.4439 9.9759 23.3858 82.9020 135.2862 188.7008 121.4130 33.9882 85.5906 62.2651 82.0510 146.1417 62.2651 82.0510 127.6378 148.6907 0.0000 0.0000 55.2861 66.8433 108.0315 89.4149 96.3488 146.1417 55.2861 167.1189 127.6378 68.8637 143.2779 146.1417 10.2234 238.9917 23.3858 45.2233 183.7492 85.5906 68.8637 96.3488 159.4094 36.2556 33.9882 64.3701 113.5304 183.7492 85.5906 103.1995 167.1189 127.6378 36.2556 196.8622 85.5906 113.5304 50.9146 108.0315 68.8637 143.2779 159.4094 " TextureCoordinates="33.9882 64.3701 85.0383 102.2932 0.0000 0.0000 -96.3488 159.4094 82.9020 105.2468 -36.2556 64.3701 85.0383 138.7499 148.6907 0.0000 260.7480 23.3858 89.4149 143.2779 17.5473 43.2677 55.2861 66.8433 103.1995 66.8433 -45.2233 108.0315 95.7690 82.0510 -138.7499 168.1890 73.5422 159.4094 95.7690 127.6378 -113.5304 108.0315 9.9759 23.3858 17.5473 64.3701 45.2233 85.5906 238.9917 43.2677 82.9020 188.7008 -82.0510 146.1417 50.9146 85.5906 22.8432 220.2245 55.2861 167.1189 -148.6907 23.3858 -121.4130 85.5906 103.1995 167.1189 121.4130 33.9882 148.6907 23.3858 89.4149 96.3488 135.2862 168.1890 105.2468 188.7008 66.8433 108.0315 0.0000 23.3858 10.2234 238.9917 89.4149 146.1417 85.0383 138.7499 -121.4130 64.3701 -95.7690 146.1417 133.5125 17.5473 -220.2245 43.2677 -66.8433 127.6378 -50.9146 108.0315 95.7690 153.5077 -260.7480 0.0000 -102.2932 168.1890 183.7492 85.5906 62.2651 82.0510 113.5304 50.9146 -85.0383 168.1890 -68.8637 159.4094 -55.2861 108.0315 220.2245 43.2677 133.5125 220.2245 -220.2245 64.3701 89.4149 143.2779 0.0000 23.3858 62.2651 127.6378 10.2234 43.2677 77.1146 105.2468 -82.9020 168.1890 -138.7499 159.4094 10.2234 9.9759 -153.5077 146.1417 36.2556 33.9882 220.2245 64.3701 102.2932 168.1890 -22.8432 43.2677 113.5304 183.7492 36.2556 85.5906 -17.5473 43.2677 -141.4439 43.2677 36.2556 196.8622 82.9020 135.2862 -183.7492 108.0315 -148.6907 260.7480 0.0000 0.0000 73.5422 102.2932 82.9020 105.2468 55.2861 66.8433 103.1995 66.8433 -22.8432 64.3701 36.2556 64.3701 77.1146 188.7008 62.2651 153.5077 0.0000 260.7480 -17.5473 64.3701 -238.9917 43.2677 55.2861 108.0315 103.1995 108.0315 -102.2932 159.4094 -105.2468 188.7008 -85.0383 159.4094 45.2233 50.9146 133.5125 43.2677 0.0000 23.3858 143.2779 146.1417 66.8433 127.6378 22.8432 17.5473 85.0383 168.1890 55.2861 167.1189 22.8432 220.2245 68.8637 96.3488 103.1995 167.1189 148.6907 260.7480 153.5077 146.1417 -133.5125 43.2677 -82.0510 127.6378 -77.1146 188.7008 10.2234 238.9917 141.4439 238.9917 82.9020 168.1890 89.4149 159.4094 45.2233 183.7492 73.5422 102.2932 102.2932 159.4094 121.4130 33.9882 -55.2861 127.6378 -135.2862 188.7008 95.7690 153.5077 121.4130 85.5906 238.9917 23.3858 133.5125 64.3701 -9.9759 43.2677 45.2233 108.0315 -133.5125 64.3701 96.3488 146.1417 50.9146 108.0315 121.4130 196.8622 -95.7690 127.6378 133.5125 17.5473 105.2468 168.1890 73.5422 138.7499 -62.2651 146.1417 -89.4149 146.1417 68.8637 143.2779 121.4130 64.3701 -103.1995 108.0315 141.4439 43.2677 141.4439 9.9759 82.0510 146.1417 -33.9882 85.5906 77.1146 135.2862 -10.2234 43.2677 77.1146 105.2468 10.2234 9.9759 -153.5077 127.6378 85.0383 159.4094 113.5304 85.5906 183.7492 108.0315 55.2861 127.6378 103.1995 127.6378 -33.9882 64.3701 10.2234 23.3858 36.2556 196.8622 -260.7480 23.3858 82.9020 135.2862 22.8432 43.2677 62.2651 153.5077 68.8637 96.3488 260.7480 0.0000 73.5422 138.7499 138.7499 168.1890 68.8637 146.1417 196.8622 85.5906 -143.2779 146.1417 -141.4439 23.3858 143.2779 159.4094 22.8432 64.3701 -73.5422 168.1890 -45.2233 85.5906 77.1146 168.1890 -96.3488 146.1417 -148.6907 0.0000 9.9759 43.2677 0.0000 260.7480 -113.5304 85.5906 148.6907 0.0000 -167.1189 108.0315 22.8432 17.5473 196.8622 64.3701 167.1189 108.0315 -238.9917 23.3858 68.8637 143.2779 -196.8622 85.5906 45.2233 50.9146 -105.2468 168.1890 0.0000 0.0000 141.4439 238.9917 153.5077 127.6378 95.7690 146.1417 95.7690 82.0510 -103.1995 127.6378 -77.1146 168.1890 -196.8622 64.3701 45.2233 183.7492 96.3488 159.4094 135.2862 188.7008 121.4130 196.8622 -89.4149 159.4094 -135.2862 168.1890 0.0000 0.0000 -50.9146 85.5906 -62.2651 127.6378 138.7499 159.4094 -9.9759 23.3858 141.4439 9.9759 77.1146 135.2862 85.0383 102.2932 -73.5422 159.4094 82.0510 127.6378 113.5304 50.9146 133.5125 220.2245 73.5422 168.1890 141.4439 23.3858 -82.9020 188.7008 33.9882 85.5906 62.2651 146.1417 62.2651 82.0510 -148.6907 0.0000 -66.8433 108.0315 89.4149 96.3488 -167.1189 127.6378 -68.8637 146.1417 -10.2234 23.3858 -183.7492 85.5906 68.8637 159.4094 36.2556 33.9882 113.5304 183.7492 167.1189 127.6378 -36.2556 85.5906 113.5304 108.0315 -143.2779 159.4094 " TriangleIndices="79 2 89 2 79 223 80 66 179 66 80 7 66 7 143 143 7 114 179 38 108 38 179 66 108 38 114 108 114 7 32 2 181 2 32 99 159 2 99 2 159 48 37 177 191 177 37 28 164 60 205 60 164 8 149 102 113 102 149 210 102 210 43 43 210 216 113 26 192 26 113 102 192 26 216 192 216 210 91 209 127 209 91 186 142 157 218 157 142 62 125 178 19 178 125 22 147 170 228 170 147 75 183 231 105 231 183 134 231 134 31 31 134 132 105 76 57 76 105 231 57 76 132 57 132 134 58 74 90 74 58 44 126 161 98 161 126 172 56 20 10 20 56 69 85 110 71 110 85 129 68 97 158 97 68 120 97 120 215 215 120 232 158 117 202 117 158 97 202 117 232 202 232 120 184 220 0 220 184 168 234 41 5 41 234 29 188 156 145 156 188 198 124 86 140 86 124 73 189 11 199 11 189 52 11 52 12 12 52 30 199 27 72 27 199 11 72 27 30 72 30 52 235 21 152 21 235 128 50 131 25 131 50 153 13 180 174 180 13 18 78 206 46 206 78 229 83 222 104 222 83 84 222 84 195 195 84 47 104 88 107 88 104 222 107 88 47 107 47 84 155 92 93 92 155 154 185 101 36 101 185 233 121 141 55 141 121 196 226 224 45 224 226 182 51 106 162 106 51 14 106 14 225 225 14 9 162 139 123 139 162 106 123 139 9 123 9 14 194 61 17 61 194 221 193 144 214 144 193 109 137 133 207 133 137 42 67 111 24 111 67 150 163 81 187 81 163 33 81 33 212 212 33 6 187 136 59 136 187 81 59 136 6 59 6 33 236 176 3 176 236 169 116 167 39 167 116 230 100 200 130 200 100 171 54 138 227 138 54 203 118 63 165 63 118 1 63 1 4 4 1 77 165 146 40 146 165 63 40 146 77 40 77 1 173 96 213 96 173 53 15 94 49 94 15 65 103 16 151 16 103 217 208 70 119 70 208 166 82 211 148 211 82 160 23 175 115 175 23 87 34 35 135 35 34 201 112 64 197 64 112 219 122 190 95 190 122 204 " /> My grid size is MaxHeight="1000" MaxWidth="1000" How can I make the camera in the viewport3d show all the model something like fit view? Thank you

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  • iOS TableView crash loading different data

    - by jollyr0ger
    Hi to all! I'm developing a simple iOS app where there is a table view with some categories (CategoryViewController). When clicking one of this category the view will be passed to a RecipesListController with another table view with recipes. This recipes are loaded from different plist based on the category clicked. The first time I click on a category, the recipes list is loaded and shown correctely. If i back to the category list and click any of the category (also the same again) the app crash. And I don't know how. The viewWillAppear is ececuted correctely but after crash. Can you help me? If you need the entire project I can zip it for you. Ok? Here is the code of the CategoryViewController.h #import <Foundation/Foundation.h> #import "RecipeRowViewController.h" @class RecipesListController; @interface CategoryViewController : UITableViewController { NSArray *recipeCategories; RecipesListController *childController; } @property (nonatomic, retain) NSArray *recipeCategories; @end The CategoryViewControoler.m #import "CategoryViewCotroller.h" #import "NavAppDelegate.h" #import "RecipesListController.h" @implementation CategoryViewController @synthesize recipeCategories; - (void)viewDidLoad { // Create the categories NSArray *array = [[NSArray alloc] initWithObjects:@"Antipasti", @"Focacce", @"Primi", @"Secondi", @"Contorni", @"Dolci", nil]; self.recipeCategories = array; [array release]; // Set background image UIImageView *bgImg = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"sfondo_app.png"]]; [self.tableView setBackgroundView:bgImg]; [bgImg release]; [self.tableView reloadData]; [super viewDidLoad]; } - (void)viewDidUnload { self.recipeCategories = nil; // [childController release]; [super viewDidUnload]; } - (void)dealloc { [recipeCategories release]; // [childController release]; [super dealloc]; } #pragma mark - #pragma mark Table data source methods - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [recipeCategories count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellId = @"RecipesCategoriesCellId"; // Try to reuse a cell or create a new one UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellId]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellId] autorelease]; } // Get the right value and assign to the cell NSUInteger row = [indexPath row]; NSString *rowString = [recipeCategories objectAtIndex:row]; cell.textLabel.text = rowString; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; [rowString release]; return cell; } #pragma mark - #pragma mark Table view delegate methods - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { if (childController == nil) { childController = [[RecipesListController alloc] initWithStyle:UITableViewStyleGrouped]; } childController.title = @"Ricette"; childController.category = [indexPath row]; [self.navigationController pushViewController:childController animated:YES]; } @end The RecipesListController.h #import <Foundation/Foundation.h> #import "RecipeRowViewController.h" #define kRecipeArrayLink 0 #define kRecipeArrayDifficulty 1 #define kRecipeArrayFoodType 2 #define kRecipeAntipasti 0 #define kRecipeFocacce 1 #define kRecipePrimi 2 #define kRecipeSecondi 3 #define kRecipeContorni 4 #define kRecipeDolci 5 @class DisclosureDetailController; @interface RecipesListController : UITableViewController { NSInteger category; NSDictionary *recipesArray; NSArray *recipesNames; NSArray *recipesLinks; DisclosureDetailController *childController; } @property (nonatomic) NSInteger category; @property (nonatomic, retain) NSDictionary *recipesArray; @property (nonatomic, retain) NSArray *recipesNames; @property (nonatomic, retain) NSArray *recipesLinks; @end The RecipesListcontroller.m #import "RecipesListController.h" #import "NavAppDelegate.h" #import "DisclosureDetailController.h" @implementation RecipesListController @synthesize category, recipesArray, recipesNames, recipesLinks; - (void)viewDidLoad { // Set background image UIImageView *bgImg = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"sfondo_app.png"]]; [self.tableView setBackgroundView:bgImg]; [bgImg release]; [self.tableView reloadData]; [super viewDidLoad]; } - (void)viewWillAppear:(BOOL)animated { if (self.recipesArray != nil) { // Release the arrays [self.recipesArray release]; [self.recipesNames release]; } // Load the dictionary NSString *path = nil; // Load a different dictionary, based on the category if (self.category == kRecipeAntipasti) { path = [[NSBundle mainBundle] pathForResource:@"recipes_antipasti" ofType:@"plist"]; } else if (self.category == kRecipeFocacce) { path = [[NSBundle mainBundle] pathForResource:@"recipes_focacce" ofType:@"plist"]; } else if (self.category == kRecipePrimi) { path = [[NSBundle mainBundle] pathForResource:@"recipes_primi" ofType:@"plist"]; } else if (self.category == kRecipeSecondi) { path = [[NSBundle mainBundle] pathForResource:@"recipes_secondi" ofType:@"plist"]; } else if (self.category == kRecipeContorni) { path = [[NSBundle mainBundle] pathForResource:@"recipes_contorni" ofType:@"plist"]; } else if (self.category == kRecipeDolci) { path = [[NSBundle mainBundle] pathForResource:@"recipes_dolci" ofType:@"plist"]; } NSDictionary *dict = [[NSDictionary alloc] initWithContentsOfFile:path]; self.recipesArray = dict; [dict release]; // Save recipes names NSArray *array = [[recipesArray allKeys] sortedArrayUsingSelector: @selector(compare:)]; self.recipesNames = array; [self.tableView reloadData]; [super viewWillAppear:animated]; } - (void)viewDidUnload { self.recipesArray = nil; self.recipesNames = nil; self.recipesLinks = nil; // [childController release]; [super viewDidUnload]; } - (void)dealloc { [recipesArray release]; [recipesNames release]; [recipesLinks release]; // [childController release]; [super dealloc]; } #pragma mark - #pragma mark Table data source methods - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [recipesNames count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *RecipesListCellId = @"RecipesListCellId"; // Try to reuse a cell or create a new one UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:RecipesListCellId]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:RecipesListCellId] autorelease]; } // Get the right value and assign to the cell NSUInteger row = [indexPath row]; NSString *rowString = [recipesNames objectAtIndex:row]; cell.textLabel.text = rowString; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; [rowString release]; return cell; } #pragma mark - #pragma mark Table view delegate methods - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { if (childController == nil) { childController = [[DisclosureDetailController alloc] initWithNibName:@"DisclosureDetail" bundle:nil]; } childController.title = @"Dettagli"; NSUInteger row = [indexPath row]; childController.recipeName = [recipesNames objectAtIndex:row]; NSArray *recipeRawArray = [recipesArray objectForKey:childController.recipeName]; childController.recipeLink = [recipeRawArray objectAtIndex:kRecipeArrayLink]; childController.recipeDifficulty = [recipeRawArray objectAtIndex:kRecipeArrayDifficulty]; [self.navigationController pushViewController:childController animated:YES]; } @end This is the crash log Program received signal: “EXC_BAD_ACCESS”. (gdb) bt #0 0x00f0da63 in objc_msgSend () #1 0x04b27ca0 in ?? () #2 0x00002665 in -[RecipesListController viewWillAppear:] (self=0x4b38a00, _cmd=0x6d81a2, animated=1 '\001') at /Users/claudiocanino/Documents/iOS/CottoMangiato/Classes/RecipesListController.m:67 #3 0x00370c9a in -[UINavigationController _startTransition:fromViewController:toViewController:] () #4 0x0036b606 in -[UINavigationController _startDeferredTransitionIfNeeded] () #5 0x0037283e in -[UINavigationController pushViewController:transition:forceImmediate:] () #6 0x04f49549 in -[UINavigationControllerAccessibility(SafeCategory) pushViewController:transition:forceImmediate:] () #7 0x0036b4a0 in -[UINavigationController pushViewController:animated:] () #8 0x00003919 in -[CategoryViewController tableView:didSelectRowAtIndexPath:] (self=0x4b27ca0, _cmd=0x6d19e3, tableView=0x500c200, indexPath=0x4b2d650) at /Users/claudiocanino/Documents/iOS/CottoMangiato/Classes/CategoryViewCotroller.m:104 #9 0x0032a794 in -[UITableView _selectRowAtIndexPath:animated:scrollPosition:notifyDelegate:] () #10 0x00320d50 in -[UITableView _userSelectRowAtPendingSelectionIndexPath:] () #11 0x000337f6 in __NSFireDelayedPerform () #12 0x00d8cfe3 in __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ () #13 0x00d8e594 in __CFRunLoopDoTimer () #14 0x00ceacc9 in __CFRunLoopRun () #15 0x00cea240 in CFRunLoopRunSpecific () #16 0x00cea161 in CFRunLoopRunInMode () #17 0x016e0268 in GSEventRunModal () #18 0x016e032d in GSEventRun () #19 0x002c342e in UIApplicationMain () #20 0x00001c08 in main (argc=1, argv=0xbfffef58) at /Users/claudiocanino/Documents/iOS/CottoMangiato/main.m:15 Another bt log: (gdb) bt #0 0x00cd76a1 in __CFBasicHashDeallocate () #1 0x00cc2bcb in _CFRelease () #2 0x00002dd6 in -[RecipesListController setRecipesArray:] (self=0x6834d50, _cmd=0x4293, _value=0x4e3bc70) at /Users/claudiocanino/Documents/iOS/CottoMangiato/Classes/RecipesListController.m:16 #3 0x00002665 in -[RecipesListController viewWillAppear:] (self=0x6834d50, _cmd=0x6d81a2, animated=1 '\001') at /Users/claudiocanino/Documents/iOS/CottoMangiato/Classes/RecipesListController.m:67 #4 0x00370c9a in -[UINavigationController _startTransition:fromViewController:toViewController:] () #5 0x0036b606 in -[UINavigationController _startDeferredTransitionIfNeeded] () #6 0x0037283e in -[UINavigationController pushViewController:transition:forceImmediate:] () #7 0x091ac549 in -[UINavigationControllerAccessibility(SafeCategory) pushViewController:transition:forceImmediate:] () #8 0x0036b4a0 in -[UINavigationController pushViewController:animated:] () #9 0x00003919 in -[CategoryViewController tableView:didSelectRowAtIndexPath:] (self=0x4b12970, _cmd=0x6d19e3, tableView=0x5014400, indexPath=0x4b2bd00) at /Users/claudiocanino/Documents/iOS/CottoMangiato/Classes/CategoryViewCotroller.m:104 #10 0x0032a794 in -[UITableView _selectRowAtIndexPath:animated:scrollPosition:notifyDelegate:] () #11 0x00320d50 in -[UITableView _userSelectRowAtPendingSelectionIndexPath:] () #12 0x000337f6 in __NSFireDelayedPerform () #13 0x00d8cfe3 in __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ () #14 0x00d8e594 in __CFRunLoopDoTimer () #15 0x00ceacc9 in __CFRunLoopRun () #16 0x00cea240 in CFRunLoopRunSpecific () #17 0x00cea161 in CFRunLoopRunInMode () #18 0x016e0268 in GSEventRunModal () #19 0x016e032d in GSEventRun () #20 0x002c342e in UIApplicationMain () #21 0x00001c08 in main (argc=1, argv=0xbfffef58) at /Users/claudiocanino/Documents/iOS/CottoMangiato/main.m:15 Thanks

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  • C++ Deck and Card Class Error with bad alloc

    - by user3702164
    Just started learn to code in school. Our assignment requires us to create a card game with card,deck and hand class. I am having troubles with it now and i keep getting exception: std::bad_alloc at memory location. Here are my codes right now CardType h: #ifndef cardType_h #define cardType_h #include <string> using namespace std; class cardType{ public: void print(); int getValue() const; string getSymbol() const; string getSpecial() const; string getSuit() const; int checkSpecial(int gscore) const; cardType(); cardType(string suit,int value); private: int value; string special; string symbol; string suit; }; #endif CardType cpp: #include "cardType.h" #include <iostream> #include <string> using namespace std; void cardType::print() { cout << getSymbol() << " of " << getSuit() << ", having the value of " << getValue() << "."<< endl <<"This card's special is " << getSpecial() << endl; } int cardType::getValue() const { return value; } string cardType::getSymbol() const { return symbol; } string cardType::getSpecial() const { return special; } string cardType::getSuit() const { return suit; } cardType::cardType(){ value=0; symbol="?"; special='?'; suit='?'; } cardType::cardType(string s, int v){ suit = s; value = v; switch(v){ case 1: // Ace cards have a value of 1 and have no special type symbol="Ace"; special="None"; break; case 2: // 2 cards have a value of 2 and have no special type symbol="2"; special="None"; break; case 3: symbol="3"; // 3 cards have a value of 3 and have no special type special="None"; break; case 4: symbol="4"; // 4 cards have a value of 0 and have a special type "Reverse" which reverses the flow of the game special="Reverse"; value=0; break; case 5: symbol="5"; // 5 cards have a value of 5 and have no special type special="None"; break; case 6: symbol="6"; // 6 cards have a value of 6 and have no special type special="None"; break; case 7: symbol="7"; // 7 cards have a value of 7 and have no special type special="None"; break; case 8: symbol="8"; // 8 cards have a value of 8 and have no special type special="None"; break; case 9: symbol="9"; // 9 cards have a value of 0 and have a special type "Pass" which does not add any value to the game and lets the player skip his turn. special="Pass"; value=0; break; case 10: symbol="10"; // 10 cards have a value of 10 and have a special type "subtract" which instead of adding the 10 value to the total game it is subtracted instead. special="Subtract"; value=10; break; case 11: // Jack cards have a value of 10 and have no special type symbol="Jack"; special="None"; value=10; break; case 12: // Queens cards have a value of 10 and have no special type symbol="Queen"; special="None"; value=10; break; case 13: symbol="King"; // King cards have a value of 0 and have a special type "NinetyNine" which changes the total game score to 99 reguardless what number it was previously special="NinetyNine"; value=0; break; } } int cardType::checkSpecial(int gscore) const{ if(special=="Pass"){ return gscore; } if(special=="Reverse"){ return gscore; } if(special=="Subtract"){ return gscore - value; } if(special=="NinetyNine"){ return 99; } else{ return gscore + value; } } DeckType h: #ifndef deckType_h #define deckType_h #include "cardType.h" #include <string> using namespace std; class deckType { public: void shuffle(); cardType dealCard(); deckType(); private: cardType *deck; int current; }; #endif DeckType cpp: #include <iostream> #include "deckType.h" using namespace std; deckType::deckType() { int index = 0; int current=0; deck = new cardType[52]; string suit[] = {"Hearts","Diamonds","Clubs","Spades"}; int value[] = {1,2,3,4,5,6,7,8,9,10,11,12,13}; for ( int i = 0; i <= 3; i++ ) { for ( int j = 1; j <= 13; j++ ) { deck[index] = cardType(suit[i],value[j]); index++; } } } cardType deckType::dealCard() { return deck[current]; current++; } Main cpp : #include "deckType.h" #include <iostream> using namespace std; int main() { deckType gamedeck; cout << "1" <<endl; cardType currentCard; cout << "2" <<endl; currentCard = gamedeck.dealCard(); cout << "3" <<endl; return 0; } I keep getting bad_alloc at the currentCard = gamedeck.dealCard(); I really do not know what i have done wrong.

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  • Criticize my code, please

    - by Micky
    Hey, I was applying for a position, and they asked me to complete a coding problem for them. I did so and submitted it, but I later found out I was rejected from the position. Anyways, I have an eclectic programming background so I'm not sure if my code is grossly wrong or if I just didn't have the best solution out there. I would like to post my code and get some feedback about it. Before I do, here's a description of a problem: You are given a sorted array of integers, say, {1, 2, 4, 4, 5, 8, 9, 9, 9, 9, 9, 9, 10, 10, 10, 11, 13 }. Now you are supposed to write a program (in C or C++, but I chose C) that prompts the user for an element to search for. The program will then search for the element. If it is found, then it should return the first index the entry was found at and the number of instances of that element. If the element is not found, then it should return "not found" or something similar. Here's a simple run of it (with the array I just put up): Enter a number to search for: 4 4 was found at index 2. There are 2 instances for 4 in the array. Enter a number to search for: -4. -4 is not in the array. They made a comment that my code should scale well with large arrays (so I wrote up a binary search). Anyways, my code basically runs as follows: Prompts user for input. Then it checks if it is within bounds (bigger than a[0] in the array and smaller than the largest element of the array). If so, then I perform a binary search. If the element is found, then I wrote two while loops. One while loop will count to the left of the element found, and the second while loop will count to the right of the element found. The loops terminate when the adjacent elements do not match with the desired value. EX: 4, 4, 4, 4, 4 The bold 4 is the value the binary search landed on. One loop will check to the left of it, and another loop will check to the right of it. Their sum will be the total number of instances of the the number four. Anyways, I don't know if there are any advanced techniques that I am missing or if I just don't have the CS background and made a big error. Any constructive critiques would be appreciated! #include <stdio.h> #include <stdlib.h> #include <string.h> #include <stddef.h> /* function prototype */ int get_num_of_ints( const int* arr, size_t r, int N, size_t* first, size_t* count ); int main() { int N; /* input variable */ int arr[]={1,1,2,3,3,4,4,4,4,5,5,7,7,7,7,8,8,8,9,11,12,12}; /* array of sorted integers */ size_t r = sizeof(arr)/sizeof(arr[0]); /* right bound */ size_t first; /* first match index */ size_t count; /* total number of matches */ /* prompts the user to enter input */ printf( "\nPlease input the integer you would like to find.\n" ); scanf( "%d", &N ); int a = get_num_of_ints( arr, r, N, &first, &count ); /* If the function returns -1 then the value is not found. Else it is returned */ if( a == -1) printf( "%d has not been found.\n", N ); else if(a >= 0){ printf( "The first matching index is %d.\n", first ); printf( "The total number of instances is %d.\n", count ); } return 0; } /* function definition */ int get_num_of_ints( const int* arr, size_t r, int N, size_t* first, size_t* count ) { int lo=0; /* lower bound for search */ int m=0; /* middle value obtained */ int hi=r-1; /* upper bound for search */ int w=r-1; /* used as a fixed upper bound to calculate the number of right instances of a particular value. */ /* binary search to find if a value exists */ /* first check if the element is out of bounds */ if( N < arr[0] || arr[hi] < N ){ m = -1; } else{ /* binary search to find a value, if it exists, within given parameters */ while(lo <= hi){ m = (hi + lo)/2; if(arr[m] < N) lo = m+1; else if(arr[m] > N) hi = m-1; else if(arr[m]==N){ m=m; break; } } if (lo > hi) /* if it doesn't we assign it -1 */ m = -1; } /* If the value is found, then we compute the left and right instances of it */ if( m >= 0 ){ int j = m-1; /* starting with the first term to the left */ int L = 0; /* total number of left instances */ /* while loop computes total number of left instances */ while( j >= 0 && arr[j] == arr[m] ){ L++; j--; } /* There are six possible outcomes of this. Depending on the outcome, we must assign the first index variable accordingly */ if( j > 0 && L > 0 ) *first=j+1; else if( j==0 && L==0) *first=m; else if( j > 0 && L==0 ) *first=m; else if(j < 0 && L==0 ) *first=m; else if( j < 0 && L > 0 ) *first=0; else if( j=0 && L > 0 ) *first=j+1; int h = m + 1; /* starting with the first term to the right */ int R = 0; /* total number of right instances */ /* while loop computes total number of right instances */ /* we fixed w earlier so that it's value does not change */ while( arr[h]==arr[m] && h <= w ){ R++; h++; } *count = (R + L + 1); /* total number of instances stored as value of count */ return *first; /* first instance index stored here */ } /* if value does not exist, then we return a negative value */ else if( m==-1) return -1; }

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  • Using Flot's Bar Graph in an Android WebView with Highlighting

    - by Nicholi
    The issue is unhighlighting bars which are no longer selected in a bar graph plotted by flot in a WebView on Android. Got no other issues drawing the actual graphs (which look beautiful for something so simple btw). I am not extremely knowledgeable in terms of javascript and web design/development but it seems little should have been needed, if it would just work!! :( I believe I'm following the Flot API correctly, if not someone please scream and yell at me. It seems to work just fine in a non-mobile browser at least. Hoping someone has done this before, but if not I've got the minimal necessary code to poke at your droids if inquiring minds would like to test. I've tested on two Nexus Ones (both 2.2.1), and have tried targeting with Andriod 1.5 and 2.2 SDKs (my intention is to target 1.5 if possible). I've been attempting to hack away at this for far too long on my own now. What happens: 1. Graph loads fine with bars. All bars unhighlighted. 2. Select a bar in graph, gets highlighted fine (and a tooltip is placed). 3. Select a different bar in graph, old bar is unhighlighted, old tooltip removed, new bar highlighted and tooltip placed (still no problems). 4. Click in the vast darkness of the graph which should then unhighlight the last bar... but it doesn't. I've tried disabling flot's autohighlight and manually doing it as well to no avail. Looking into flot itself and only getting down to drawOverlay() where the issue seems to begin... An even more disturbing bug(?) appears if the fill bar option is enabled in the graph, but I'd rather just forget about that for now. Also grabbed the latest version of flot from their svn (r290), but made no different from last public release (v0.6). As a complete guess I'm thinking it's an issue with WebKit's javascript implementation (or something specific to Nexus Ones, which wouldn't be so bad), but if there is any ugly hack to just get it to work I'm all ears. I've thrown the graph data directly into the html/js, rather than deal with showing all the code involved in the Java-javascript handler and callbacks. The simple html placed in 'assets/flot/test/' with jquery.js and jquery.flot.js: <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <script src="jquery.js"></script> <script src="jquery.flot.js"></script> <script id="source" language="javascript" type="text/javascript"> var lastItem = null; var plot = null; $(document).ready(function () { //window.testhandler.loadGraph(); // bind plotclick here $("#graphHolder").bind("plotclick", function (event, pos, item) { if (item) { var lastPoint = null; if (lastItem != null) lastPoint = lastItem.datapoint; if (!pointEquals(lastPoint, item.datapoint)) { //if (lastItem != null) // plot.unhighlight(lastItem.series, lastItem.datapoint); lastItem = item; $("#tooltip").remove(); //plot.highlight(item.series, item.datapoint); showTooltip(item.pageX, item.pageY, item.datapoint[1]); } } else if (lastItem != null) { plot.unhighlight(lastItem.series, lastItem.datapoint); // not unhighlighting anything //plot.unhighlight(); // doesn't work either, supposed to unhighlight everything lastItem = null; $("#tooltip").remove(); } }); GotGraph(); }); /** * Show a tooltip above bar in graph * @param {int} x Left coordinate of div * @param {int} y Top coordinate of div * @param {String} contents text to place in div */ function showTooltip(x, y, contents) { $('<div id="tooltip">' + contents + '</div>').css( { position: 'absolute', display: 'none', top: y, left: x, border: '1px solid #fdd', padding: '2px', 'background-color': '#fee', opacity: 0.80 }).appendTo("body").fadeIn(200); } /** * Draw the graph. This is a callback which will be called by Java * * @param {Object} seriesData * @param {Object} seriesOptions */ function GotGraph() { //seriesData, seriesOptions) { var seriesData = [{ "bars":{"lineWidth":2,"show":true,"barWidth":86400000,"align":"center","fill":false}, "data":[[1288569600000,10],[1288656000000,5],[1288742400000,12],[1288828800000,20],[1288915200000,14],[1289001600000,3],[1289174400000,22],[1289260800000,20],[1289347200000,10],[1289433600000,5],[1289520000000,12],[1289606400000,20],[1289692800000,14],[1289779200000,35]]}]; var seriesOptions = { "xaxis":{"twelveHourClock":false,"minTickSize":[1,"day"],"tickSize":[1,"day"],"timeformat":"%d","mode":"time"}, "yaxis":{"min":0}, "grid":{"clickable":true,"autoHighlight":true,"hoverable":false}}; plot = $.plot($("#graphHolder"), seriesData, seriesOptions); } function pointEquals(point1, point2) { if (point1 != null && point2 != null && typeof(point1) == typeof(point2) && point1.length == point2.length) { var i; for (i=0;i<point1.length;i++) { if (point1[i] != point2[i]) { return false; } } return true; } return false; } </script> </head> <body> <div id="graphHolder" STYLE="height:200px;width:400px"></div> </body> </html> The minimal amount of code necessary in onCreate in startup activity: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); WebView mytestView = new WebView(this); mytestView.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); setContentView(mytestView); mytestView.setBackgroundColor(0); mytestView.getSettings().setJavaScriptEnabled(true); mytestView.setClickable(true); mytestView.setFocusable(false); mytestView.setFocusableInTouchMode(false); mytestView.loadUrl("file:///android_asset/flot/test/stats_graph.html"); }

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  • Migrate existing Maven Project into an OSGI Bundle

    - by user1706291
    i am new to the whole OSGi stuff and my task is to create an OSGi Bundle out from an exisitng maven project. To get started i decided to pick the smallest part and starting with it: Here is the pom.xml project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd"> <modelVersion>4.0.0</modelVersion> <parent> <artifactId>cross</artifactId> <groupId>net.sf.maltcms</groupId> <version>1.2.12-SNAPSHOT</version> </parent> <artifactId>cross-main</artifactId> <packaging>jar</packaging> <name>cross-main</name> <dependencies> <dependency> <groupId>${project.groupId}</groupId> <artifactId>cross-annotations</artifactId> <version>${project.version}</version> </dependency> <dependency> <groupId>${project.groupId}</groupId> <artifactId>cross-event</artifactId> <version>${project.version}</version> </dependency> <dependency> <groupId>${project.groupId}</groupId> <artifactId>cross-tools</artifactId> <version>${project.version}</version> </dependency> <dependency> <groupId>${project.groupId}</groupId> <artifactId>cross-exception</artifactId> <version>${project.version}</version> </dependency> <dependency> <groupId>commons-codec</groupId> <artifactId>commons-codec</artifactId> <version>1.4</version> </dependency> <dependency> <groupId>${project.groupId}</groupId> <artifactId>cross-main-api</artifactId> <version>${project.version}</version> <exclusions> <exclusion> <artifactId>commons-logging</artifactId> <groupId>commons-logging</groupId> </exclusion> </exclusions> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-aop</artifactId> <version>3.0.6.RELEASE</version> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-asm</artifactId> <version>3.0.6.RELEASE</version> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-beans</artifactId> <version>3.0.6.RELEASE</version> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-context</artifactId> <version>3.0.6.RELEASE</version> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-core</artifactId> <version>3.0.6.RELEASE</version> <exclusions> <exclusion> <artifactId>commons-logging</artifactId> <groupId>commons-logging</groupId> </exclusion> </exclusions> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-expression</artifactId> <version>3.0.6.RELEASE</version> </dependency> <dependency> <groupId>commons-io</groupId> <artifactId>commons-io</artifactId> <version>2.1</version> </dependency> <dependency> <groupId>net.sf.ehcache</groupId> <artifactId>ehcache-core</artifactId> <version>2.4.6</version> </dependency> <dependency> <groupId>${project.groupId}</groupId> <artifactId>cross-math</artifactId> <version>${project.version}</version> </dependency> <dependency> <groupId>com.db4o</groupId> <artifactId>db4o-all</artifactId> <version>8.0.249</version> </dependency> <dependency> <groupId>net.sf.mpaxs</groupId> <artifactId>mpaxs-spi</artifactId> <version>1.6.10</version> </dependency> <dependency> <groupId>net.sf.mpaxs</groupId> <artifactId>mpaxs-server</artifactId> <version>1.6.10</version> </dependency> </dependencies> I did some research and found the Apache Bundle Plugin for maven and changed the pom to this <packaging>bundle</packaging> and added <build> <plugins> <plugin> <groupId>org.apache.felix</groupId> <artifactId>maven-bundle-plugin</artifactId> <extensions>true</extensions> <configuration> <instructions> <Bundle-SymbolicName>${pom.artifactId}</Bundle-SymbolicName> </instructions> </configuration> </plugin> </plugins> </build> mvn clean install went fine and i got a jar file containing the manifest, but of course the bundle could not be resolved BundleException: The bundle "cross-main_1.2.12.SNAPSHOT [30]" could not be resolved. Reason: Missing Constraint: Import-Package: com.db4o; version="[8.0.0,9.0.0) To make a long story short: What are the possibiliteis to migrate a maven application into an OSGi Bundle? Espacially how to manage the dependencys

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  • Run-Time Check Failure #2 - Stack around the variable 'indices' was corrupted.

    - by numerical25
    well I think I know what the problem is. I am just having a hard time debugging it. I am working with the directx api and I am trying to generate a plane along the x and z axis according to a book I have. The problem is when I am creating my indices. I think I am setting values out of the bounds of the indices array. I am just having a hard time figuring out what I did wrong. I am unfamiliar with the this method of generating a plane. so its a little difficult for me. below is my code. Take emphasis on the indices loop. #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(0.0f, 10.0f, -20.0f), new D3DXVECTOR3(0.0f, 0.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { VertexPos vertices[NUM_VERTSX * NUM_VERTSY]; for(int z=0; z < NUM_VERTSY; ++z) { for(int x = 0; x < NUM_VERTSX; ++x) { vertices[x + z * NUM_VERTSX].pos.x = (float)x * CELL_WIDTH; vertices[x + z * NUM_VERTSX].pos.z = (float)z * CELL_HEIGHT; vertices[x + z * NUM_VERTSX].pos.y = 0.0f; vertices[x + z * NUM_VERTSX].color = D3DXVECTOR4(1.0, 0.0f, 0.0f, 0.0f); } } DWORD indices[NUM_VERTSX * NUM_VERTSY]; int curIndex = 0; for(int z=0; z < NUM_ROWS; ++z) { for(int x = 0; x < NUM_COLS; ++x) { int curVertex = x + (z * NUM_VERTSX); indices[curIndex] = curVertex; indices[curIndex + 1] = curVertex + NUM_VERTSX; indices[curIndex + 2] = curVertex + 1; indices[curIndex + 3] = curVertex + 1; indices[curIndex + 4] = curVertex + NUM_VERTSX; indices[curIndex + 5] = curVertex + NUM_VERTSX + 1; curIndex += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • Updated data is not loaded in the same browser(using Ajax )

    - by Mouli
    Initilly load some datas into dropdown list. It contain company code and company related fields in Textbox. Using Ajax to load the company related Fields in onchange Function I edit the company related fields and update it. Its updated Successfully then i Click the back button and refresh the browser. I select the updated company form the dropdown list. It always list the old value insted of updated data. I want to show the updated fields into corresponding textbox. This part of coding is to load the companyname into dropdown list <% DBAccess dbAccess = Util.initDatabaseAccess(); ResultSet rs = null; ResultSet rsEdit = null; int updateSuccess = 0; String button = request.getParameter("saveAction"); rs = dbAccess.executeQuery("select companyname,Companycode,companyid from yosemitecompany where cmpstatus=1 order by companyname"); %> My Ajax function <script> function showCompanyDetails(str) { if (str=="") { document.getElementById("CompanyName").innerHTML=""; return; } if (window.XMLHttpRequest) { xmlhttp=new XMLHttpRequest(); } else { xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { var resValue=new Array(); resValue = xmlhttp.responseText.split("$"); document.getElementById("CompanyName").value=resValue[0]; document.getElementById("StreetName1").value=(resValue[1]!=null && !resValue[1].equalsIgnoreCase("null") && resValue[1].length>0?resValue[1]:""); document.getElementById("StreetName2").value=(resValue[2]!=null && !resValue[2].equalsIgnoreCase("null") && resValue[2].length>0?resValue[2]:""); document.getElementById("City").value=(resValue[3]!=null && !resValue[3].equalsIgnoreCase("null") && resValue[3].length>0?resValue[3]:""); document.getElementById("Zipcode").value=trim((resValue[5]!=null && !resValue[5].equalsIgnoreCase("null") && resValue[5].length>0?resValue[5]:"")); document.getElementById("officePhone").value=(resValue[6]!=null && !resValue[6].equalsIgnoreCase("null") && resValue[6].length>0?resValue[6]:""); document.getElementById("Fax1").value=(resValue[7]!=null && !resValue[7].equalsIgnoreCase("null") && resValue[7].length>0?resValue[7]:""); document.getElementById("email").value=(resValue[8]!=null && !resValue[8].equalsIgnoreCase("null") && resValue[8].length>0?resValue[8]:""); document.getElementById("WebSite").value=(resValue[9]!=null && !resValue[9].equalsIgnoreCase("null") && resValue[9].length>0?resValue[9]:""); document.getElementById("description").value=(resValue[10]!=null && !resValue[10].equalsIgnoreCase("null") && resValue[10].length>0?resValue[10]:""); document.getElementById("companycode").value=resValue[11]; document.getElementById("tempCompanyId").value=resValue[12]; document.getElementById("tempStateId").value=resValue[13]; stateID = resValue[13]; countryID = resValue[14]; processAjaxRequestPost('ajaxRequestPost','SingleListHandler','getCountryListDetails', document.getElementById("tempCompanyId").value); showTimezone(resValue[15]); document.getElementById("userName").value=resValue[16]; document.getElementById("passWord").value=resValue[17]; } } xmlhttp.open("GET","customerDetail.jsp?val="+str,true); xmlhttp.send(); } </script> My Update function <%if(updateSuccess <= 0){ if(button != null && button.equalsIgnoreCase("update")) { String companyCode = request.getParameter("companycode").trim(); String companyName = request.getParameter("CompanyName").trim(); String StreetName1 = request.getParameter("StreetName1").trim(); String StreetName2 = request.getParameter("StreetName2").trim(); String City = request.getParameter("City").trim(); String Zipcode = request.getParameter("Zipcode").trim(); String officePhone = request.getParameter("officePhone").trim(); String Fax1 = request.getParameter("Fax1").trim(); String email = request.getParameter("email").trim(); String WebSite = request.getParameter("WebSite").trim(); String description = request.getParameter("description").trim(); String companyid = request.getParameter("tempCompanyId").trim(); String stateId = request.getParameter("tempStateId").trim(); String timeZone = request.getParameter("timezone").trim(); String uploadCustomerLogo = request.getParameter("uploadCustomerLogo").trim(); String userName = request.getParameter("userName").trim(); String passWord = request.getParameter("passWord").trim(); String smtpInsertFlag = "NO"; String getCompanyId = null; updateSuccess = dbAccess.executeUpdate("update yosemitecompany set companyname='"+com.zoniac.util.Util.deQuoteForSingleQuote(companyName)+"', streetname1='"+com.zoniac.util.Util.deQuoteForSingleQuote(StreetName1)+"', streetname2='"+com.zoniac.util.Util.deQuoteForSingleQuote(StreetName2)+"', cityname='"+com.zoniac.util.Util.deQuoteForSingleQuote(City)+"', zipcode='"+com.zoniac.util.Util.deQuoteForSingleQuote(Zipcode)+"', phonenumber1='"+com.zoniac.util.Util.deQuoteForSingleQuote(officePhone)+"', fax1='"+com.zoniac.util.Util.deQuoteForSingleQuote(Fax1)+"', email1='"+com.zoniac.util.Util.deQuoteForSingleQuote(email)+"', website='"+com.zoniac.util.Util.deQuoteForSingleQuote(WebSite)+"', description='"+com.zoniac.util.Util.deQuoteForSingleQuote(description)+"',timezoneid="+timeZone+", stateid="+stateId+" where companyid='"+companyid+"'"); if(rs != null) { rs = null; dbAccess.close(); } } %> My customerDetail.jsp File <% String val = request.getParameter("val"); DBAccess dbAccess = Util.initDatabaseAccess(); ResultSet rs = null; String outputResult = null; String ff = "NO"; rs = dbAccess.executeQuery("select companyname,streetname1,streetname2,cityname,(select statename from state where stateid = (select stateid from yosemitecompany where companyid ="+val+"))as state,zipcode,phonenumber1,fax1,email1,website,description,companycode,companyid,(select stateid from state where stateid = (select stateid from yosemitecompany where companyid ="+val+"))as statecode,(select countryid from country where countryid =(select countryid from state where stateid = (select stateid from yosemitecompany where companyid ="+val+")))as countryid,timezoneid from yosemitecompany where companyid = "+val+""); if(rs.next()){ outputResult = rs.getString(1)+"$"+rs.getString(2)+"$"+rs.getString(3)+"$"+rs.getString(4)+"$"+rs.getString(5)+"$"+rs.getString(6)+"$"+rs.getString(7)+"$"+rs.getString(8)+"$"+rs.getString(9)+"$"+rs.getString(10)+"$"+rs.getString(11)+"$"+rs.getString(12)+"$"+rs.getString(13)+"$"+rs.getString(14)+"$"+rs.getString(15)+"$"+rs.getString(16); } rs = null; rs = dbAccess.executeQuery("select username,password from EMAILAUTHENTICATIONDETAILS where companyid="+val); if(rs.next()){ ff="YES"; outputResult += "$"+rs.getString(1)+"$"+rs.getString(2); } if(ff.equals("NO")){ outputResult += "$$"; } out.println(outputResult); outputResult = null; ff = "NO"; if(rs!=null) { rs = null; dbAccess.close(); } %>

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