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  • CSS check for Chrome, IE, Firefox

    - by hankh
    I've noticed a small alignment issue in the three major browsers when rendering my web site. As such how can I perform the following pseudo-code with pure CSS? if Webkit (Safari/Chrome) { #myDIV {margin-top:-3px} } else if (Firefox) { #myDIV {margin-top:0px} } else { // IE and other browsers #myDIV {margin-top:1px} }

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  • Web user interface. Add new item and list of items

    - by w1z
    Hello all I need your opinion on the following question. It's need to implement the administration web interface to add\change\remove\display system users. I need to display all users and controls for user adding/changing. What is the common pattern in web for this situation: create one page or create two separate pages for displaying and adding/changing users? Thanks, sorry for some possible oddness (:

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  • Running my web site in a 32-bit application pool on a 64-bit OS.

    - by Jeremy H
    Here is my setup: Dev: - Windows Server 2008 64-bit - Visual Studio 2008 - Solution with 3 class libraries, 1 web application Staging Web Server: - Windows Server 2008 R2 64-bit - IIS7.5 Integrated Application Pool with 32-bit Applications Enabled In Visual Studio I have set all 4 of my projects to compile to 'Any CPU' but when I run this web application on the web server with the 32-bit application pool it times out and crashes. When I run the application pool in 64-bit mode it works fine. The production web server requires me to run 32-bit application pool in 64-bit OS which is why I have this configured in this way on the staging web server. (I considered posting on ServerFault but the server part seems to be working fine. It is my code specifically that doesn't seem to want to run in 32-bit application pool which is why I am posting here.)

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  • How do I stop a page from unloading (navigating away) in JS?

    - by Natalie Downe
    Does anyone know how to stop a page from reloading or navigating away? jQuery(function($) { /* global on unload notification */ warning = true; if(warning) { $(window).bind("unload", function() { if (confirm("Do you want to leave this page") == true) { //they pressed OK alert('ok'); } else { // they pressed Cancel alert('cancel'); return false; } }); } }); I am working on an e-commerce site at the moment, the page that displays your future orders has the ability to alter the quantities of items ordered using +/- buttons. Changing the quantities this way this doesn't actually change the order itself, they have to press confirm and therefore committing a positive action to change the order. However if they have changed the quantities and navigate away from the page I would like to warn them they are doing so in case this is an accident, as the changed quantities will be lost if they navigate away or refresh the page. In the code above I am using a global variable which will be false by default (its only true for testing), when a quantity is changed I will update this variable to be true, and when they confirm the changes I will set it to false. If warning is true and the page is unloaded, I offer them a confirmation box, if they say no they would like to stay on this page I need to stop it from unloading. return false isn't working, it still lets the user navigate away (the alerts are there for debugging only) Any ideas?

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  • Should I aim for fewer HTTP requests or more cacheable CSS files?

    - by Jonathan Hanson
    We're being told that fewer HTTP requests per page load is a Good Thing. The extreme form of that for CSS would be to have a single, unique CSS file per page, with any shared site-wide styles duplicated in each file. But there's a trade off there. If you have separate shared global CSS files, they can be cached once when the front page is loaded and then re-used on multiple pages, thereby reducing the necessary size of the page-specific CSS files. So which is better in real-world practice? Shorter CSS files through multiple discrete CSS files that are cacheable, or fewer HTTP requests through fewer-but-larger CSS files?

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  • Workstation hardware at does your company buy developers?

    - by Bosh
    I'm curious to know what workstation hardware companies are devoting to you, as a developer -- and how much they're spending. I'd consider this thread a big success if I could shed some light on these questions: Do engineers at big companies use substantially different hardware than engineers at start-ups companies? Does a fresh developer recruit at Google get substantially different hardware from someone in the same position at Microsoft or Yahoo!? Do programmers in more senior positions have more powerful hardware on their desks? Does anyone think faster hardware makes more efficient engineers?

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  • How to get colliding effect or bouncy when ball hits the track.

    - by Chandan Shetty SP
    I am using below formula to move the ball circular, where accelX and accelY are the values from accelerometer, it is working fine. But the problem in this code is mRadius (I fixed its value to 50), i need to change mRadius according to accelerometer values and also i need bouncing effect when it touches the track. Currently i am developing code by assuming only one ball is on the board. float degrees = -atan2(accelX, accelY) * 180 / 3.14159; int x = cCentrePoint.x + mRadius * cos(degreesToRadians(degrees)); int y = cCentrePoint.y + mRadius * sin(degreesToRadians(degrees)); Here is the snap of the game i want to develop: Updated: I am sending the updated code... mRadius = 5; mRange = NSMakeRange(0,60); -(void) updateBall: (UIAccelerationValue) accelX withY:(UIAccelerationValue)accelY { float degrees = -atan2(accelX, accelY) * 180 / 3.14159; int x = cCentrePoint.x + mRadius * cos(degreesToRadians(degrees)); int y = cCentrePoint.y + mRadius * sin(degreesToRadians(degrees)); //self.targetRect is rect of ball Object self.targetRect = CGRectMake(newX, newY, 8, 9); self.currentRect = self.targetRect; //http://books.google.co.in/books?id=WV9glgdrrrUC&pg=PA455#v=onepage&q=&f=false static NSDate *lastDrawTime; if(lastDrawTime!=nil) { NSTimeInterval secondsSinceLastDraw = -([lastDrawTime timeIntervalSinceNow]); ballXVelocity = ballXVelocity + (accelX * secondsSinceLastDraw) * [self isTouchedTrack:mRadius andRange:mRange]; ballYVelocity = ballYVelocity + -(accelY * secondsSinceLastDraw) * [self isTouchedTrack:mRadius andRange:mRange]; distXTravelled = distXTravelled + secondsSinceLastDraw * ballXVelocity * 50; distYTravelled = distYTravelled + secondsSinceLastDraw * ballYVelocity * 50; CGRect temp = self.targetRect; temp.origin.x += distXTravelled; temp.origin.y += distYTravelled; int radius = (temp.origin.x - cCentrePoint.x) / cos(degreesToRadians(degrees)); if( !NSLocationInRange(abs(radius),mRange)) { //Colided with the tracks...Need a better logic here ballXVelocity = -ballXVelocity; } else { // Need a better logic here self.targetRect = temp; } //NSLog(@"angle = %f",degrees); } [lastDrawTime release]; lastDrawTime = [ [NSDate alloc] init]; } In the above code i have initialized mRadius and mRange(indicate track) to some constant for testing, i am not getting the moving of the ball as i expected( bouncing effect when Collided with track ) with respect to accelerometer. Help me to recognize where i went wrong or send some code snippets or links which does the similar job. I am searching for better logic than my code, if you found share with me.

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  • Access a facebook users photos and videos for the iPhone

    - by user255983
    Hey all, I was hoping someone can answer this question for me. I am trying to display wall posts, photos and videos for a certain user for example http://www.facebook.com/sony. I can see the wall posts, photos and videos without signing up for Facebook. Do I need to use the facebook connect API to access the photos and and videos for sony so that I can display them in my iPhone application? I need to display the wall posts as a table view and the images and videos as a gallery very much like how the facebook app displays it. Any help or a API specific page would be appreciated. Thanks, Firdosh

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  • Pause auto-rotate on mouseover (jQuery)

    - by Nimbuz
    I'm using a content slider plugin that is nice but lacks one important feature: does not stop auto-rotating slides on mouseover. Here's the relevant part from the script: var dotimer = function (x){ if((opts.auto) == true) { if(timer != null) clearInterval(timer); timer = setInterval(function() { $(opts.next).click(); }, 3000); } } dotimer(); Full script can be previewed here I want the rotation to pause on mouseover and resume on mouseout. Thanks in advance for your help!

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  • Good ways to map a 2D side shooter (somewhat like liero, or soldat)

    - by Blaze
    I'm wondering what way would be best to render a 2D map for a shooter (these will be static maps) similar to Soldat. Multiple options I've considered are a tile based map (stored in txt files), or just creating different classes for the different terrains I plan to use and creating a data structure to read/store them in a file. (I want to also be able to include things like jumping/running on walls, sliding down walls/slopes ect) I feel like there must be a better way than either of these, but haven't been able to find definitive information :/ Thanks :)

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  • Three most critical programming concepts

    - by Todd
    I know this has probably been asked in one form or fashion but I wanted to pose it once again within the context of my situation (and probably others here @ SO). I made a career change to Software Engineering some time ago without having an undergrad or grad degree in CS. I've supplemented my undergrad and grad studies in business with programming courses (VB, Java,C, C#) but never performed academic coursework in the other related disciplines (algorithms, design patterns, discrete math, etc.)...just mostly self-study. I know there are several of you who have either performed interviews and/or made hiring decisions. Given recent trends in demand, what would you say are the three most essential Comp Sci concepts that a developer should have a solid grasp of outside of language syntax? For example, I've seen blog posts of the "Absolute minimum X that every programmer must know" variety...that's what I'm looking for. Again if it's truly a redundancy please feel free to close; my feelings won't be hurt. (Closest ones I could find were http://stackoverflow.com/questions/164048/basic-programming-algorithmic-concepts- which was geared towards a true beginner, and http://stackoverflow.com/questions/648595/essential-areas-of-knowledge-which I didn't feel was concrete enough). Thanks in advance all! T.

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  • Initial Modelling/Design Activities on Agile Projects

    - by dalton
    When developing an application using agile techniques, what if any initial modelling/architecture activities do you do, and how do you capture that knowledge?? The closest thing I've seen so far is Scott Ambler's Initial Architecture Modelling, but was wondering what alternatives are used out there?

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  • How should I manage/declare dependencies between open source C# projects?

    - by munificent
    I've got a game (a roguelike to be specific) in C# that I'm in the process of cleaning up to open source. One step I'd like to take is splitting it into three distinct pieces: A simple package of utility classes, things like 2D arrays, vectors, etc. A terminal UI package that gives you a curses-like display. It depends on 1. The actual game, which uses 1 and 2. Right now, these are all separate projects in the same solution, but I'd kind of like to make them completely separate projects (in the "open source project" sense, not the "visual studio project" use of the term) with their own names and repos. I think, at the very least, #1 is generally useful even if you aren't building game, and I don't want someone to have to build an entire game just to get some handy functions. What I'm not sure about is how to handle the dependencies if I split up the solution. If someone decides they want to sync the game, how should I ensure they also get 1 and 2? Include the built dependent .dlls in the games repo? Just document, "you need these other projects and they must be in a path relative to the game like this". Just leave it all one giant solution and a single repo. Something I'm not thinking of?

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  • is it possible to use a python scrapper in a website?

    - by Tom
    I want to scrap a website and use that content in a website of my own. I am just wondering if that can be done with python 2.7, and if so how? If not, do I have to use JavaScript to scrap it? And do you have a good place to learn how to do that or good libraries for it. For those of you wondering, the website I am scrapping is legal, and they allow for this to be done. I have searched all over but apparently nobody tries to implement these scrappers that they write. I can write a web scrapper in python just fine. Say my scrapper scraps a name from a wikipedia page (John Doe for example), how can I use that name that I get in my website? Another update, I have found pjsrape and PhantomJS. I have only found one stack overflow post and the github examples with aren't very intuitive. If anybody has any experience or better ways to do it I would very much appreciate it

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  • How to "push" updates to individual cells in a (ASP.NET) web page table/grid?

    - by dommer
    I'm building something similar to a price comparison site. This will be developed in ASP.NET/WebForms/C#/.NET 3.5. The site will be used by the public, so I have no control over the client side - and the application isn't so central to their lives that they'll go out of their way to make it work. I want to have a table/grid that displays products in rows, vendors in columns, and prices in the cells. Price updates will be arriving (at the server) continuously, and I'd like to "push" any updates to the clients' browsers - ideally only updating what has changed. So, if Vendor A changes their price on Product B, I'd want to immediately update the relevant cell in all the browsers that are viewing this information. I don't want to use any browser plug-ins (e.g. Silverlight). Javascript is fine. What's the best approach to take? Presumably my options are: 1) have the client page continuously poll the server for updates, locate the correct cell and update it; or 2) have the server be able to send updates to all the open browser pages which are listening for these updates. The first one would seem the most plausible, but I don't want to constrain the assembled wisdom of the SO community. I'm happy to purchase any third party components (e.g. a grid) that might help with this. I already have the DevExpress grid/ajax components if they provide anything useful.

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  • SEO compatibility for dynamic website

    - by praveenjayapal
    Hi friend, I had read that SEO is applicable for static website, which holding the information in the initial page itself.. I want to know whether is it possible to achive the SEO for dynamically added informations.. I mean here i used ajax for loading information, in this situation how can achive SEO, is it possible.. please help me.. Thanks Praveenjayapal

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  • JSF and Jquery - doesn't work

    - by darkrain
    Hi I am trying to get Jquery work in JSF. But i doesn't work. Can somebody help me ? The scripts are in the folder : resources This is my JSP code : I am using netbeans and the <?xml version="1.0" encoding="UTF-8"?> <!-- Document : testpage Created on : 08.07.2009, 01:16:01 Author : reBourne --> <jsp:root version="2.1" xmlns:f="http://java.sun.com/jsf/core" xmlns:h="http://java.sun.com/jsf/html" xmlns:jsp="http://java.sun.com/JSP/Page" xmlns:webuijsf="http://www.sun.com/webui/webuijsf"> <jsp:directive.page contentType="text/html;charset=UTF-8" pageEncoding="UTF-8"/> <f:view> <webuijsf:page id="page1"> <webuijsf:html id="html1"> <webuijsf:head id="head1"> <webuijsf:link id="link1" url="/resources/css/stylesheet.css"/> <webuijsf:script id="script1" url="resources/jquery.js"/> <webuijsf:script id="script2" url="recources/main.js" /> <style> body { margin:0; padding:40px; background:#fff; font:80% Arial, Helvetica, sans-serif; color:#555; line-height:180%; } h1{ font-size:180%; font-weight:normal; color:#555; } h2{ clear:both; font-size:160%; font-weight:normal; color:#555; margin:0; padding:.5em 0; } a{ text-decoration:none; color:#f30; } p{ clear:both; margin:0; padding:.5em 0; } pre{ display:block; font:100% "Courier New", Courier, monospace; padding:10px; border:1px solid #bae2f0; background:#e3f4f9; margin:.5em 0; overflow:auto; width:800px; } img{border:none;} ul,li{ margin:0; padding:0; } li{ list-style:none; float:left; display:inline; margin-right:10px; } /* */ #preview{ position:absolute; border:1px solid #ccc; background:#333; padding:5px; display:none; color:#fff; } /* */ </style> </webuijsf:head> <webuijsf:body id="body1" style="-rave-layout: grid"> <webuijsf:form id="form1"> <ul> <li> <a class="preview" href="resources/images/1.jpg"> <img alt="gallery thumbnail" src="resources/images/1s.jpg"/> </a> </li> <li> <a class="preview" href="resources/images/2.jpg"> <img alt="gallery thumbnail" src="resources/images/2s.jpg"/> </a> </li> <li> <a class="preview" href="resources/images/3.jpg"> <img alt="gallery thumbnail" src="resources/images/3s.jpg"/> </a> </li> <li> <a class="preview" href="resources/images/4.jpg"> <img alt="gallery thumbnail" src="resources/images/4s.jpg"/> </a> </li> </ul> </webuijsf:form> </webuijsf:body> </webuijsf:html> </webuijsf:page> </f:view> </jsp:root> Or has someone a real life example with Javascript ?!

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  • how to get game sound or how to create for iPhone

    - by iPhone Fun
    Hi all, I am having problem of getting sound. i.e. how to get good sounds for our iPhone games? or how to make some good quality sounds for iPhone game applications so that the applications will become some more attractive? There are many sites like www.freesound.org , but I am not able to get good sounds as per my choice. If any one know from where we can get good sounds or how to make such things please help me. As this will be help full to all for using sounds in the applications of iPhone or other. Thanks in advance

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