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  • How does the "Fourth Dimension" work with arrays?

    - by Questionmark
    Abstract: So, as I understand it (although I have a very limited understanding), there are three dimensions that we (usually) work with physically: The 1st would be represented by a line. The 2nd would be represented by a square. The 3rd would be represented by a cube. Simple enough until we get to the 4th -- It is kinda hard to draw in a 3D space, if you know what I mean... Some people say that it has something to do with time. The Question: Now, that is all great with me. My question isn't about this, or I'd be asking it on MathSO or PhysicsSO. My question is: How does the computer handle this with arrays? I know that you can create 4D, 5D, 6D, etc... arrays in many different programming languages, but I want to know how that works.

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  • Which version of Ubuntu is recommended for app developers?

    - by Wes
    I've searched around Ask Ubuntu and the App Developer site, but I can't seem to find the answers to my questions. I'm wanting to get back into programming, and I'd eventually like get into app development for Ubuntu, but I'm not sure where to get started. Which version of Ubuntu is currently recommended for app development, especially for those wanting to publish their apps to the Software Centre? Should app developers use the current LTS release, or, can any of the new releases be used? Should developers use the 32-bit or 64-bit edition of Ubuntu, or does this not matter? What effect would the above choices have on the eventual publication of an app? I'm truly sorry if this has been covered elsewhere. Cheers Wes

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  • Having MSc or Bsc with Experience, whats worth in industrial environments?

    - by Abimaran
    I'm a fresh graduate in Electronic & Telecommunication field, and in our University, we can have major and minor fields in the relevant subjects. So, I majored in telecommunication and minored in Software Engineering. As I learned programing long before, Now I'm passionate in SE and programming. And, I want drive into the SE field. And, It came to know that, in industries, most of them expecting the candidates to have the Bsc + experience of two+ years, or having a MSc in the related field. [I'm referring my surrounding environment, not all the industries]. My Question, How do they consider those MSc and BSc + experience guys in the industries? IMO, having MSc is great assert with comparing to have experience. Because, in the industry, you can drive in a particular technology (Java, .Net or some thing else), not all, and with MSc, we can get the domain knowledge, not a particular technology! Thanks!

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  • Level and Player objects - which should contain which?

    - by Thane Brimhall
    I've been working on a several simple games, and I've always come to a decision point where I have to choose whether to have the Level object as an attribute of the Player class or the Player as an attribute of the Level class. I can see arguments for both: The Level should contain the player because it also contains every other entity. In fact it just makes sense this way: "John is in the room." It makes it a bit more difficult to move the player to a new level, however, because then each level has to pass its player object to an upcoming level. On the other hand, it makes programming sense to me to leave the player as the top-level object that is persistent between levels, and the environment changes because the player decides to change his level and location. It becomes very easy to change levels, because all I have to do is replace the level variable on the player. What's the most common practice here? Or better yet, is there a "right" way to architecture this relationship?

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  • What's a good tool for Scrum Project Management in game development? [closed]

    - by BleakCabalist
    I'm looking for an efficient, easy-to-learn tool for Scrum project management not for proffesional use but to use it in my thesis concerning the use of Scrum in game development. Basically I want to visualize a production process of a hypothetical game. Some fragments of the production process should be really detailed to make my point, so basically user stories, tasks, burndown charts etc. are a must. I'm using Scrum, Kanban and some Lean practices for eliminating waste. I also want to use Extreme Programming practices in this production process including TDD and Continuous Integration. I have zero experience in proffesional project management so I need something that's fairly simple to use for a newb like me. Anyone can recommend a tool like that? For now I was thinking about TargetProcess and ScrumWorks. Thanks.

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  • When should I increment version number?

    - by ahmed
    I didn't learn programming at school and I do not work as a (professional) developer, hence a lot of basics are not quite clear to me. This question tries to clarify one of them. Now let's suppose that I have issues #1, #2 and #3 in my Issues Tracker that are set to be corrected/enhanced for version 1.0.0 and that the last (stable) version is 0.9.0. When should I increment to version 1.0.0 ? When a) just one of the listed above issues is closed or b) when all the issues related to version 1.0 are closed ? Which one is the right way to do it ? And by the right way, I mean what is currently used in the industry. Thanks.

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  • Aren't there compilers better at telling the programmer what's wrong in a code ?

    - by jokoon
    I have worked a little while with the Microsoft compiler from Visual C++ but I worked a long time with G++, and I remember often having bad times understanding what was wrong in my code with the former. Beside binary code generation and optimisation, I think this is a very important feature of a C++ compiler: giving the programmer a clue that makes him understand as fast as possible what is wrong with his/her code. I can understand some programmers understand programming as some sort of "competition" to make less errors, but to me that's a counter productive opinion. I once tried Clang compiler for C from the LLVM thingie, I didn't use it for a long time, but I was impressed on how explicit and easy to understand the error messages were. What are your experiences, and how do you think this matters ? Some WIP of C++ Clang: http://clang.llvm.org/cxx_status.html

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  • Where to start learning OpenGL with C++?

    - by NERDcustard
    I'm 16 years old and my name is Norbert. I have learnt C++ and made some cool text based games and such but I would love to start graphic's programming. I'm a decent artiest (I will have some of my work bellow) I know the base of C++ but I really would like to get into OpenGL. I need someone to show me some good tutorials for OpenGl with C++ so I can really get into game dev. My goal is to be able to program a simple 2d game by the end of the year and I have lots of time to do so. I'm en-rolled in a game dev next year and really need some help with starting off. http://imgur.com/QZjKX http://imgur.com/3CZy7

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  • How to make a great functional specification

    - by sfrj
    I am going to start a little side project very soon, but this time i want to do not just the little UML domain model and case diagrams i often do before programming, i thought about making a full functional specification. Is there anybody that has experience writing functional specifications that could recommend me what i need to add to it? How would be the best way to start preparing it? Here i will write down the topics that i think are more relevant: Purpose Functional Overview Context Diagram Critical Project Success Factors Scope (In & Out) Assumptions Actors (Data Sources, System Actors) Use Case Diagram Process Flow Diagram Activity Diagram Security Requirements Performance Requirements Special Requirements Business Rules Domain Model (Data model) Flow Scenarios (Success, alternate…) Time Schedule (Task Management) Goals System Requirements Expected Expenses What do you think about those topics? Shall i add something else? or maybe remove something?

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  • Studying computer science - what am I getting myself into?

    - by clankercrusher
    I'm a student considering the possibility of studying computer science. I've picked up programming indie games and websites as a hobby and I really enjoy it. Despite my fairly positive experience, I somehow get the feeling that computer science in the business world will be completely different than do-it-for-fun game making. Since I'm interested in the field and I'd like to study well, I want to prepare myself for the onslaught. (If that’s even possible) What are some of the most important principals I need to know if I decide to study computer science? What will I need to know about computer science that a University probably won't teach me? Is there any way I can get hands on experience before or while I'm at a University? What am I getting myself into? P.S. Is this the right stack exchange site for this type of question?

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  • How to create a reasonably sized urban area manually but efficiently

    - by Overv
    I have a game concept that only really works in an urban area that is of reasonable scale and diversity. In terms of what it should look like, think GTA, in terms of the size think more like a small neighbourhood with residents and a few local shops, perhaps a supermarket. I'm mostly experienced in programming and not at all with modelling, texturing or drawing, but I've found that SketchUp allows me to design interesting looking buildings that I model after real world buildings in my own neighbourhood. Designing these buildings and other objects can take from a few tens of minutes to a few hours. My question is: what is the best approach for a one man army like me who does manage to model buildings to create an interesting city environment in a reasonable amount of time? My game will not be based on procedural generation, the environment will actually be modelled like GTA cities.

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  • App Development books for intermediate level

    - by 0cool
    This question seems to be asked previously on this site but the audience targeted are different. I am an Engineering student who knows Python, C and familiar with Java(learning now; good at fundamentals) & HTML. Now, I want to develop facebook & Android apps. I went through their respective documentations but couldn't really understand and thought to search for beginner books but they have been written from too basic. (There is an beginner's android book for from APress for people who have no idea of programming). My problem is, I am unable to find the right book to learn. Either they are for beginners or for experts... For guys like me, can anyone point out a good book?

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  • Javascript naming conventions

    - by ManuPK
    I am from Java background and am new to JavaScript. I have noticed many JavaScript methods using single character parameter names, such as in the following example. doSomething(a,b,c) I don't like it, but a fellow JavaScript developer convinced me that this is done to reduce the file size, noting that JavaScript files have to be transferred to the browser. Then I found myself talking to another developer. He showed me the way that Firefox will truncate variable names to load the page faster. Is this a standard practice for web browsers? What are the best-practice naming conversions that should be followed when programming in JavaScript? Does identifier length matter, and if so, to what extent?

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  • One True Event Loop

    - by CyberShadow
    Simple programs that collect data from only one system need only one event loop. For example, Windows applications have the message loop, POSIX network programs usually have a select/epoll/etc. loop at their core, pure SDL games use SDL's event loop. But what if you need to collect events from several subsystems? Such as an SDL game which doesn't use SDL_net for networking. I can think of several solutions: Polling (ugh) Put each event loop in its own thread, and: Send messages to the main thread, which collects and processes the events, or Place the event-processing code of each thread in a critical section, so that the threads can wait for events asynchronously but process them synchronously Choose one subsystem for the main event loop, and pass events from other subsystems via that subsystem as custom messages (for example, the Windows message loop and custom messages, or a socket select() loop and passing events via a loopback connection). Option 2.1 is more interesting on platforms where message-passing is a well-developed threading primitive (e.g. in the D programming language), but 2.2 looks like the best option to me.

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  • Which numeral systems are useful in computer science?

    - by authchir
    I am wondering which numeral system different programmers are using, or would use if their language has support for them. As an example, in C++ we can use: Octal by prefixing with 0 (e.g. 0377) Decimal by default (e.g. 255) Hexadecimal by prefixing with 0x (e.g. 0xff) When working with bitmask, I am using hexadecimal but would sometimes want to be able to express binary numbers directly. I know some programming language support it with 0b syntax (e.g. 0b11111111). Is there any other numeric system useful in some computer science domain (e.g. cryptography, codecs, 3D graphics, etc)?

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  • Using dot To Access Object Attribute and Proper abstraction

    - by cobie
    I have been programming in python and java for quite a number of years and one thing i find myself doing is using the setters and getters from java in python but a number of blogs seem to think using the dot notation for access is the pythonic way. What I would like to know is if using dot to access methods does not violate abstraction principle. If for example I implement an attribute as a single object and use dot notation to access, if I wanted to change the code later so that the attribute is represented by a list of objects, that would require quite some heavy lifting which violates abstraction principle.

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  • What skills does a web developer need to have/learn?

    - by Victor
    I've been I've asked around, and here's what I gathered so far in no particular order: Knowledge Web server management (IIS, Apache, etc.) Shell scripting Security (E.g. ethical hacking knowledge?) Regular Expression HTML and CSS HTTP Web programming language (PHP, Ruby, etc.) SQL (command based, not GUI, since most server environment uses terminal only) Javascript and library (jQuery) Versioning (SVN, Git) Unit and functional test Tools Build tools (Ant, NAnt, Maven) Debugging tools (Firebug, Fiddler) Mastering the above makes you a good web developer. Any comments?

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  • Why does a computer science degree matter to a professional programmer?

    - by P.Brian.Mackey
    I have a degree in computer science. It has been great for opening doors, getting a job. As far as helping me in the professional field of C# .NET programming (the most popular platform and language in the area I work if not the entire united states on hands down the most popular OS in the world) its hardly useful. Why do you think it helps you as a programmer in your professional career (outside spouting off to prims algorithm to impress some interviewer)? In today's world adaptation, a quick mind, strong communication, OO and fundamental design skills enable a developer to write software that a customer will accept. These skills are only skimmed over in the cs program. In my mind, reading a 500 page C# book by Wrox offers far more useable a skillset than 4 years of the comp sci math blaster courses. Many disagree. So, why does a computer science degree matter?

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  • What's the best way to get up to speed with Java?

    - by Kosta
    I'm a software developer that just switched teams so I shall write code in Java now. Last time I wrote something in the language was in programming 101 at uni (I was already an amateur coder back then). So what is the best book/tutorial to get up to speed with Java? Where's the Java - the good parts? Learn you some Java for great good? Learn Java the hard way? Or is it too enterprisey for that kind of passion...?

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  • How do I become a programmer and not some guy that can type some C?

    - by Phoxxent
    From what I understand, programming has a lot more to it than learning syntax, that it involves an understanding of what happens under-the-hood and even more. Currently, I am just a guy that can pump out a few loops in Python or C and maybe make a small-scope Zork clone as the hight of skill. So, what can I do to become an actual programmer? How can I find out what I need to know and learn it? I know this has been vaguely asked before, but I kind of want an answer of how as opposed to the whats that I have seen. Would it be nice to know how real programmers define being a programmer? yes. Is that going to actually help me (or anyone else) learn what they need to learn? no. (well, maybe.)

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  • Republishing blog posts on a popular website

    - by Giorgi
    I started my blog about programming yesterday and in order to promote and increase traffic I submitted my rss to Codeproject which pulls my posts and publishes them at Codeproject. While it increases the number of people reading my posts (but they are reading it at codeproject) I am worried that Google will penalize my site for duplicate content (Especially considering that Codeproject has much more reputation compared to my new website). The post at Codeproject has a link back to my blog post but it does not have "rel=canonical". So my question which one is better: a link from a high reputation website and some traffic or should I remove it from codeproject so that my blog is not penalized? What if codeproject adds "rel=canonical" to the link?

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  • Redirect AFTER Initiating download

    - by mashup
    I have a question - is there any way to initiate a download and AFTER the user has confirmed the download then redirect to another site? Is something like that possible via ASP or another language commonly used for websites? Bad PHP "user experience" scenario (In use right now) a) User comes to site, clicks download button b) Users sees "download" landing page, gets redirected after 5 seconds c) Download starts on Thankyoupage Good "user experience" scenario: (my dream solution, what I want) a) User comes to site, clicks download button b) Download starts immediately on landing page c) Download confirmed, redirects now to thank you page Any programming language is a go for this.

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  • Ubuntu on USB does not boot on MacBook

    - by Sean H
    Ubuntu is installed on a 32 gigabyte flash-drive and it successfully booted every time up until I partitioned my hard-drive and installed Windows as a secondary boot (for programming reasons). Now every time I attempt to boot the Ubuntu flash-drive it boots into Windows XP. The same goes for partitions, I partitioned my hard-drive and installed Ubuntu and it only booted Windows XP. I am on a MacBook 6,1 with Mac OS X 10.6.8, 2 partitions, and I am using ReFit as my boot-loader. EDIT: I had Ubuntu working fine from FLASH DRIVE and at one point as a partition. I later uninstalled Ubuntu from my hard-drive and installed Windows. I then had to re-image my computer for certain reasons and I installed windows. Now when I attempt to boot anything other than Windows or OS X it boots into windows. Ubuntu was never on my hard drive while Ubuntu was on it. The flash-drive has been its own thing and has the boot-loader installed to it and loads from ReFit but boots into windows.

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  • Why do game engines convert models to triangles compared to keeping it as four side polygon

    - by Grant
    I've worked using maya for animation and more film orientated projects however I am also focusing on my studies on video game development (eventually want to be either programmer or some sort of TD with programming and 3D skills). Anyways, I was talking with one of my professor and we couldn't figure out why all game engines (that I know of) convert to triangles. Anyone happen to know why game engines convert to triangles compared to leaving the models as four sided polygons? Also what are the pros and cons (if any) of doing this? Thanks in advance.

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  • Why should I adopt MVC?

    - by Andrew
    I decided to get my hands wet and got the YII framework for PHP. I created my first application, then created new controller, model and view. Connected to database, got my record passed from controller to the view and printed the hello world. I am confused now. If I have to do the same thing for each page, this seems like a nightmare to me. In each controller I have to do a lot of same operations - declare variables, and pass them to views. I also need to create models for each page and this is all confusing to me. In my idea the main goal of development is to avoid duplication, but what I see here is lots and lots of duplicated code. Please advise and clarify. Maybe you could suggest a good reading about MVC and coding patterns and best practices in MVC. Because so far, it takes much more time to create a small site using MVC than using my own programming schema.

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