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  • Nested loop traversing arrays

    - by alecco
    There are 2 very big series of elements, the second 100 times bigger than the first. For each element of the first series, there are 0 or more elements on the second series. This can be traversed and processed with 2 nested loops. But the unpredictability of the amount of matching elements for each member of the first array makes things very, very slow. The actual processing of the 2nd series of elements involves logical and (&) and a population count. I couldn't find good optimizations using C but I am considering doing inline asm, doing rep* mov* or similar for each element of the first series and then doing the batch processing of the matching bytes of the second series, perhaps in buffers of 1MB or something. But the code would be get quite messy. Does anybody know of a better way? C preferred but x86 ASM OK too. Many thanks! Sample/demo code with simplified problem, first series are "people" and second series are "events", for clarity's sake. (the original problem is actually 100m and 10,000m entries!) #include <stdio.h> #include <stdint.h> #define PEOPLE 1000000 // 1m struct Person { uint8_t age; // Filtering condition uint8_t cnt; // Number of events for this person in E } P[PEOPLE]; // Each has 0 or more bytes with bit flags #define EVENTS 100000000 // 100m uint8_t P1[EVENTS]; // Property 1 flags uint8_t P2[EVENTS]; // Property 2 flags void init_arrays() { for (int i = 0; i < PEOPLE; i++) { // just some stuff P[i].age = i & 0x07; P[i].cnt = i % 220; // assert( sum < EVENTS ); } for (int i = 0; i < EVENTS; i++) { P1[i] = i % 7; // just some stuff P2[i] = i % 9; // just some other stuff } } int main(int argc, char *argv[]) { uint64_t sum = 0, fcur = 0; int age_filter = 7; // just some init_arrays(); // Init P, P1, P2 for (int64_t p = 0; p < PEOPLE ; p++) if (P[p].age < age_filter) for (int64_t e = 0; e < P[p].cnt ; e++, fcur++) sum += __builtin_popcount( P1[fcur] & P2[fcur] ); else fcur += P[p].cnt; // skip this person's events printf("(dummy %ld %ld)\n", sum, fcur ); return 0; } gcc -O5 -march=native -std=c99 test.c -o test

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  • SQL Server 15MM rows, simple COUNT query. 15+ seconds?

    - by john
    We took over a website from another company after a client decided to switch. We have a table that grows by about 25k records a day, and is currently at 15MM records. The table looks something like: id (PK, int, not null) member_id (int, not null) another_id (int, not null) date (datetime, not null) SELECT COUNT(id) FROM tbl can take up to 15 seconds. A simple inner join on 'another_id' takes over 30 seconds. I can't imagine why this is taking so long. Any advice? SQL Server 2005 Express

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  • Start all tab's activities for pre-cache

    - by Pentium10
    I have a TabActivity with three tabs defined. The first tab is light-weight and renders in acceptable time. But the 2nd and 3rd tab, does need a couple of seconds to get visually rendered, after I click them. I would like to launch them, after I've loaded my first tab, in background for pre-cache. Once they are loaded, I can switch quickly between them. So I am wondering how can I launch the 2nd and 3rd tab. They are intents loaded in the view area.

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  • fast load big object graph from DB

    - by Famos
    Hi I have my own data structure written in C# like: public class ElectricScheme { public List<Element> Elements { get; set; } public List<Net> Nets { get; set; } } public class Element { public string IdName { get; set; } public string Func { get; set; } public string Name { get; set; } public BaseElementType Type { get; set; } public List<Pin> Pins { get; set; } } public class Pin { public string IdName { get; set; } public string Name { get; set; } public BasePinType PinType { get; set; } public BasePinDirection PinDirection { get; set; } } public class Net { public string IdName { get; set; } public string Name { get; set; } public List<Tuple<Element,Pin>> ConnectionPoints { get; set; } } Where Elements count ~19000, each element contain =3 Pin, Nets count ~20000, each net contain =3 pair (Element, Pin) Parse txt (file size ~17mb) file takes 5 minutes. Serilization / Deserialization by default serializer ~3 minutes. Load from DB 20 minutes and not loaded... I use Entity Framework like public ElectricScheme LoadScheme(int schemeId) { var eScheme = (from s in container.ElectricSchemesSet where s.IdElectricScheme.Equals(schemeId) select s).FirstOrDefault(); if (eScheme == null) return null; container.LoadProperty(eScheme, "Elements"); container.LoadProperty(eScheme, "Nets"); container.LoadProperty(eScheme, "Elements.Pins"); return eScheme; } The problem is dependencies between Element and Pin... (for ~19000 elements ~95000 pins) Any ideas?

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  • SQL Server - how to determine if indexes aren't being used?

    - by rwmnau
    I have a high-demand transactional database that I think is over-indexed. Originally, it didn't have any indexes at all, so adding some for common processes made a huge difference. However, over time, we've created indexes to speed up individual queries, and some of the most popular tables have 10-15 different indexes on them, and in some cases, the indexes are only slightly different from each other, or are the same columns in a different order. Is there a straightforward way to watch database activity and tell if any indexes are not hit anymore, or what their usage percentage is? I'm concerned that indexes were created to speed up either a single daily/weekly query, or even a query that's not being run anymore, but the index still has to be kept up to date every time the data changes. In the case of the high-traffic tables, that's a dozen times/second, and I want to eliminate indexes that are weighing down data updates while providing only marginal improvement.

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  • Fastest way to read/store lots of multidimensional data? (Java)

    - by RemiX
    I have three questions about three nested loops: for (int x=0; x<400; x++) { for (int y=0; y<300; y++) { for (int z=0; z<400; z++) { // compute and store value } } } And I need to store all computed values. My standard approach would be to use a 3D-array: values[x][y][z] = 1; // test value but this turns out to be slow: it takes 192 ms to complete this loop, where a single int-assignment int value = 1; // test value takes only 66 ms. 1) Why is an array so relatively slow? 2) And why does it get even slower when I put this in the inner loop: values[z][y][x] = 1; // (notice x and z switched) This takes more than 4 seconds! 3) Most importantly: Can I use a data structure that is as quick as the assignment of a single integer, but can store as much data as the 3D-array?

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  • Delete from empty table taking forver

    - by Will
    Hello, I have an empty table that previously had a large amount of rows. The table has about 10 columns and indexes on many of them, as well as indexes on multiple columns. DELETE FROM item WHERE 1=1 This takes approximately 40 seconds to complete SELECT * FROM item this takes 4 seconds. The execution plan of SELECT * FROM ITEM shows the following; SQL> select * from midas_item; no rows selected Elapsed: 00:00:04.29 Execution Plan ---------------------------------------------------------- 0 SELECT STATEMENT Optimizer=CHOOSE (Cost=19 Card=123 Bytes=73 80) 1 0 TABLE ACCESS (FULL) OF 'MIDAS_ITEM' (Cost=19 Card=123 Byte s=7380) Statistics ---------------------------------------------------------- 0 recursive calls 0 db block gets 5263 consistent gets 5252 physical reads 0 redo size 1030 bytes sent via SQL*Net to client 372 bytes received via SQL*Net from client 1 SQL*Net roundtrips to/from client 0 sorts (memory) 0 sorts (disk) 0 rows processed any idea why these would be taking so long and how to fix it would be greatly appreciated!!

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  • How much faster is C++ than C#?

    - by Trap
    Or is it now the other way around? From what I've heard there are some areas in which C# proves to be faster than C++, but I've never had the guts to test it by myself. Thought any of you could explain these differences in detail or point me to the right place for information on this.

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  • Why is Python so slow?

    - by Riemannliness
    Why is Python such a slow language, on average, compared to C/C++? I learned Python as my first programming language, but I've only just started with C and already I can feel and see the difference.

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  • What is the time complexity of LinkedList.getLast() in Java?

    - by i.
    I have a private LinkedList in a Java class & will frequently need to retrieve the last element in the list. The lists need to scale, so I'm trying to decide whether I need to keep a reference to the last element when I make changes (to achieve O(1)) or if the LinkedList class does that already with the getLast() call. What is the big-O cost of LinkedList.getLast() and is it documented? (i.e. can I rely on this answer or should I make no assumptions & cache it even if it's O(1)?)

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  • F# why my recursion is faster than Seq.exists?

    - by user38397
    I am pretty new to F#. I'm trying to understand how I can get a fast code in F#. For this, I tried to write two methods (IsPrime1 and IsPrime2) for benchmarking. My code is: // Learn more about F# at http://fsharp.net open System open System.Diagnostics #light let isDivisible n d = n % d = 0 let IsPrime1 n = Array.init (n-2) ((+) 2) |> Array.exists (isDivisible n) |> not let rec hasDivisor n d = match d with | x when x < n -> (n % x = 0) || (hasDivisor n (d+1)) | _ -> false let IsPrime2 n = hasDivisor n 2 |> not let SumOfPrimes max = [|2..max|] |> Array.filter IsPrime1 |> Array.sum let maxVal = 20000 let s = new Stopwatch() s.Start() let valOfSum = SumOfPrimes maxVal s.Stop() Console.WriteLine valOfSum Console.WriteLine("IsPrime1: {0}", s.ElapsedMilliseconds) ////////////////////////////////// s.Reset() s.Start() let SumOfPrimes2 max = [|2..max|] |> Array.filter IsPrime2 |> Array.sum let valOfSum2 = SumOfPrimes2 maxVal s.Stop() Console.WriteLine valOfSum2 Console.WriteLine("IsPrime2: {0}", s.ElapsedMilliseconds) Console.ReadKey() IsPrime1 takes 760 ms while IsPrime2 takes 260ms for the same result. What's going on here and how I can make my code even faster?

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  • how does array_diff work?

    - by SpawnCxy
    I just wonder how array_diff() works.And obviously it couldn't work as follows function array_diff($arraya, $arrayb) { $diffs = array(); foreach ($arraya as $keya => $valuea) { foreach ($arrayb as $valueb) { if ($valuea == $valueb) { break; } $diffs[$keya]=$valuea; } } return $diffs; } //couldn't be worse than this Hope someone can show me some better solution. Thanks.

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  • Why is casting and comparing in PHP faster than is_*?

    - by tstenner
    While optimizing a function in PHP, I changed if(is_array($obj)) foreach($obj as $key=$value { [snip] } else if(is_object($obj)) foreach($obj as $key=$value { [snip] } to if($obj == (array) $obj) foreach($obj as $key=$value { [snip] } else if($obj == (obj) $obj) foreach($obj as $key=$value { [snip] } After learning about ===, I changed that to if($obj === (array) $obj) foreach($obj as $key=$value { [snip] } else if($obj === (obj) $obj) foreach($obj as $key=$value { [snip] } Changing each test from is_* to casting resulted in a major speedup (30%). I understand that === is faster than == as no coercion has to be done, but why is casting the variable so much faster than calling any of the is_*-functions?

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  • Detecting when Javascript is performing poorly

    - by what-the-crap
    I'm working on a webapp in jquery that, on older machines or machines without much resources, may perform poorly. To get around this I'd like to make a degraded version that disables some of the features, particularly those that rely on large images. How can I tell if my app is running poorly on the user's computer in jquery or javascript in general? I just need a way to call a function that will degrade the app. (especially when the user may run low on system memory) The only way I can think of is for manual user intervention, but the option would add clutter for users that don't need it and users that do need it may not notice it. Thanks!

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  • Why is i-- faster than i++ in loops? [closed]

    - by Afshin Mehrabani
    Possible Duplicate: JavaScript - Are loops really faster in reverse…? I don't know if this question is valid in other languages or not, but I'm asking this specifically for JavaScript. I see in some articles and questions that the fastest loop in JavaScript is something like: for(var i = array.length; i--; ) Also in Sublime Text 2, when you try to write a loop, it suggests: for (var i = Things.length - 1; i >= 0; i--) { Things[i] }; I want to know, why is i-- faster than i++ in loops?

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  • MySql: make this query faster… is there a way ? PART TWO

    - by robert
    This is part two of the question: http://stackoverflow.com/questions/2913639/mysql-make-this-query-faster-theres-a-way this query still run slowly: SELECT b.id, b.name, c.name FROM bookcorr as a JOIN books as b on b.id = a.books_id = JOIN Library as c on c.id = a.library_id WHERE a.category_id = '2521' AND a.library_id = '4983' ORDER BY b.name ASC LIMIT 0,15 Any suggest ?

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  • PHP Try and Catch for SQL Insert

    - by meme
    I have a page on my website (high traffic) that does an insert on every page load. I am curious of the fastest and safest way to (catch an error) and continue if the system is not able to do the insert into MySQL. Should I use try/catch or die or something else. I want to make sure the insert happens but if for some reason it can't I want the page to continue to load anyway. ... $db = mysql_select_db('mobile', $conn); mysql_query("INSERT INTO redirects SET ua_string = '$ua_string'") or die('Error #10'); mysql_close($conn); ...

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  • Is it possible to put a form control on its own thread?

    - by BVernon
    I'm using a DataGridView and some operations that I do cause it to become unresponsive for periods of time. Normally I would put data processing in its own thread to make the form more responsive, but in this case it's the DataGridView itself that's taking so long. This leads me to wonder whether it's possible to have the main form on one thread and the DataGridView on another thread so it doesn't prevent the main form from responding. I completely understand that doing so is probably not 'safe' and likely opens up a can of worms that makes it hardly worth trying and I fully expect this post will be getting down votes for merely suggesting such a ridiculous idea. Is this possible? And if so how would you go about it?

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  • .net File.Copy very slow when copying many small files (not over network)

    - by Guavaman
    I'm making a simple folder sync backup tool for myself and ran into quite a roadblock using File.Copy. Doing tests copying a folder of ~44,000 small files (Windows mail folders) to another drive in my system, I found that using File.Copy was over 3x slower than using a command line and running xcopy to copy the same files/folders. My C# version takes over 16+ minutes to copy the files, whereas xcopy takes only 5 minutes. I've tried searching for help on this topic, but all I find is people complaining about slow file copying of large files over a network. This is neither a large file problem nor a network copying problem. I found an interesting article about a better File.Copy replacement, but the code as posted has some errors which causes problems with the stack and I am nowhere near knowledgeable enough to fix the problems in his code. Are there any common or easy ways to replace File.Copy with something more speedy?

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  • How much does precomputation (matching a series of strings and their permutations with a set number

    - by nipun
    Consider a typical slots machine with n reels(say reel1: a,b,c,d,w1,d,b, ..etc). On play we generate a concatenated string of n objects (like for above, chars) We have a paytable which lists winning strings with payout amounts. The problem is a wild character (list of wilds: w1,w2) which can replace {w1:a,b,c},{w2:a} ..etc. Is it really worthwhile to have all possible winning strings permutations with the wilds precomputed and used or simply at the time of occurance, generate all combinations with the pattern in hand accordingly. I did'nt really see much difference initially, but now if I need to scale the machine to handle 11+ reels with a much higher concentration of wilds than previously, I need to figure out the exact approach for this particular bit. Any ideas will be really appreciated :)

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  • Why is there a large gap between Begin PreRenderComplete and End PreRenderComplete on my page?

    - by Middletone
    I'd like to know what can cause this kind of disparity between the begin and end PreRendercomplete events or how I migh go about locating the bottleneck. aspx.page End PreRender 0.193179639923915 0.001543 aspx.page Begin PreRenderComplete 0.193206263076064 0.000027 aspx.page End PreRenderComplete 1.96926008935549 1.776054 aspx.page Begin SaveState 2.13108461902679 0.161825

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  • How can I remove "Microsoft Antimalware": HKEY_LOCAL_MACHINE\software\Microsoft Antimalware?

    - by Wolfpack'08
    I run a program called Registry Mechanic, every night. Every single time, it picks up like 8 Microsoft Antimalware entries, which it identifies as the highest kind of security threats. I feel like Registry Mechanic is a good software--it was recommended to me at #computerhelp on irc.undernet.org, a long time ago, by an op that never steered me wrong, otherwise--, so I feel like I should give the issue due attention. The entries are: 4x "HKEY_LOCAL_MACHINE\software\Microsoft Antimalware" and 4x "HKEY_LOCAL_MACHINE\software\Microsoft Antimalware\setup\RememberedProperties"

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