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  • Keeping the keyboard from obscuring widgets in a form

    - by synic
    In an iPhone app, how do I keep the software keyboard from obscuring buttons, or UITextView fields in a View? I've got the following layout: View -\ UITextView UIButton ... but, the keyboard obscures the button at the bottom when I'm typing in the UITextView. I tried using the following: View -\ UIScrollView -\ UITextView UIButton ... but, the window does not scroll as expected, so the user has no way of clicking the button. How is this normally handled?

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  • problem saving an image!!!

    - by anurag
    Hi I am developing an application for iphone that will pick an image from photo library and save it at some other place.Now in my application i will be using this image later on from that place. So can anybody suggest the folder where should i save this image so that the application works perfectly on device also.

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  • Whats the best way to launch and promote a mobile application

    - by Georg
    I´m looking forward to launch a mobile application for Android, iPhone and maybe other platforms like Blackberry, Symbian, ... too in the future. What do you think is the best way to promote this application? Is setting up a website; provide a screencast with the features; running ads on ad networks enough or are there other ways too ? What ad networks you can suggest ?

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  • understanding an API

    - by adusum
    I know that there are many API's like json,Facebook,twitter etc for developing related applications on iphone....but how to understand an API?This might be scilly question but I want to know how? what would you suggest for for a beginner?

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  • Programatically reinitiate an app?

    - by Attacus
    I have a language toggle in my app and it would be really easy to manage if when the user switches language I could present an activityIndicator and reinitialize all the views of the app with the new language default. Sort of how the iPhone settings manage language changes. Is there an easy way to do this?

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  • How to make an app for a Wordpress Blog ?

    - by fmauNeko
    Hello :) I want to make an iPhone OS app for a Wordpress blog, and I'm unable to figure a way to grab the data from the blog. The XML-RPC doesn't seem to have an anonymous read-only mode The RSS feed has truncated posts So, if anyone managed to make it, please help me ;)

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  • Can we implement autoshare in facebook using xcode?

    - by Prasanna
    I am doing an iphone application in which i need to provide autoshare option to share automatically the text in an UIView in facebook when we click save button. i will save the facebook username and password of the user in datbase and retrived and want to assign for facebook and password without FBDialog... is it possible? Can anyone help me?

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  • Should i use a C function or Obj-C Method?

    - by Daniel Granger
    I'm about to create a function which adds to NSDateComponents together is there any advantage to putting this in a C style function or should it go in a Obj-C method? Is there ever a reason to use one rather then the other or should I always stick to Obj-C? BTW: Not that it makes any difference I'm sure but this is for an app on the iPhone Many thanks

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  • CGRect and utesting

    - by killdash10
    I am trying to add unit tests to my iPhone project in Xcode. Everything works, its great. Except when I am adding a class.m that uses CGRect (or other structs, CGPoint etc) to the unit test target (under "Compile Sources") - I am getting a compilation error: "'CGRect' undeclared (first use in this function)". I tried messing with my unit test target in various ways, but so far I haven't been able to get past this. What am I missing?

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  • When to call selectRow: on a UIPickerView that has just loaded?

    - by ragnarius
    I am trying to learn iPhone/iOS programming. I have an UIPickerView that should dispay its selected row as soon as it becomes visible (it is contained on a flippSideView). Unfortunately, the flipSideViewController's awakeFromNib is not called. It is too early to call [pickView selectRow ..] from viewWillLoad (the pickView does not exist at that time), and somewhat too late to do it in viewDidAppear. So, how can I make the pickerView display the selected row as soon it becomes visible?

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  • constructor in objective c

    - by zp26
    HI, I have create my iPhone apps but i have a problem. I have a classViewController where i have implemented my program. I must alloc 3 NSMutableArray but i don't want do it in a grapich methods. There isn't a constructor like java for my class? Thanks so much and sorry for my english XP // I want put it in a method like constructor java arrayPosizioni = [[NSMutableArray alloc]init]; nomePosizioneCorrente = [NSString stringWithFormat:@"noPosition"];

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  • connecting twitter

    - by prasanna
    I am developing an iPhone application in which i need to connect with twitter. can i do this using twiter api key? If possible how to get the twitter api key?

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  • Storing Images

    - by Mike
    Hello All, How to Store Large size Images into iPhone Application? Images are taken from UIImagePickerController but saving into Database and retrieving from Database crash the application.

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  • Create top ten list

    - by newtech
    I'm trying to build an iPhone app where I have a list of names, and can search by year to find the top ten names for that year. How would I need to set that up in xcode?

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  • Reading XML File

    - by Joy
    I'm developping an iphone application which uses google weather api to forecast the weather. The webservice is giving me data in the following format:- <?xml version="1.0"?> <xml_api_reply version="1"> <weather module_id="0" tab_id="0" mobile_row="0" mobile_zipped="1" row="0" section="0" > <forecast_information> <city data="Kolkata, West Bengal"/> <postal_code data="Kolkata"/> <latitude_e6 data=""/> <longitude_e6 data=""/> <forecast_date data="2010-04-28"/> <current_date_time data="2010-04-28 10:20:00 +0000"/> <unit_system data="US"/> </forecast_information> <current_conditions ><condition data="Haze"/> <temp_f data="97"/> <temp_c data="36"/> <humidity data="Humidity: 53%"/> <icon data="/ig/images/weather/haze.gif"/> <wind_condition data="Wind: S at 12 mph"/> </current_conditions> <forecast_conditions> <day_of_week data="Wed"/> <low data="82"/> <high data="91"/> <icon data="/ig/images/weather/chance_of_rain.gif"/> <condition data="Chance of Rain"/> </forecast_conditions> <forecast_conditions> <day_of_week data="Thu"/> <low data="82"/> <high data="96"/> <icon data="/ig/images/weather/rain.gif"/> <condition data="Rain"/> </forecast_conditions> <forecast_conditions> <day_of_week data="Fri"/> <low data="82"/> <high data="96"/> <icon data="/ig/images/weather/sunny.gif"/> <condition data="Clear"/> </forecast_conditions> <forecast_conditions> <day_of_week data="Sat"/> <low data="78"/> <high data="98"/> <icon data="/ig/images/weather/mostly_sunny.gif"/> <condition data="Mostly Sunny"/> </forecast_conditions> </weather> As I'm new to iPhone development so i'm facing problem while reading this using xmlparser. Please help me out of this problem. Looking forward to your valuable reply. Thanks in advance..

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  • How do I search using the Google Maps API?

    - by Thomas
    Hello all, I'm trying to figure out how to search for nearby businesses in an iPhone app using the Google Maps API. I'm completely new to Javascript, and have waded through some of Google's sample code easily enough. I found how to grab the user's current location. Now I want to search for "restaurants" near that location. I'm just building on the sample code from here. I'll post it below with my changes anyway, just in case. <html> <head> <meta name="viewport" content="initial-scale=1.0, user-scalable=no" /> <meta http-equiv="content-type" content="text/html; charset=UTF-8"/> <title>Google Maps JavaScript API v3 Example: Map Geolocation</title> <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=true"></script> <script type="text/javascript" src="http://code.google.com/apis/gears/gears_init.js"></script> <script type="text/javascript"> var currentLocation; var detroit = new google.maps.LatLng(42.328784, -83.040877); var browserSupportFlag = new Boolean(); var map; var infowindow = new google.maps.InfoWindow(); function initialize() { var myOptions = { zoom: 6, mapTypeId: google.maps.MapTypeId.ROADMAP }; map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); map.enableGoogleBar(); // Try W3C Geolocation method (Preferred) if(navigator.geolocation) { browserSupportFlag = true; navigator.geolocation.getCurrentPosition(function(position) { // TRP - Save current location in a variable (currentLocation) currentLocation = new google.maps.LatLng(position.coords.latitude,position.coords.longitude); // TRP - Center the map around current location map.setCenter(currentLocation); }, function() { handleNoGeolocation(browserSupportFlag); }); } else { // Browser doesn't support Geolocation browserSupportFlag = false; handleNoGeolocation(browserSupportFlag); } } function handleNoGeolocation(errorFlag) { if (errorFlag == true) { // TRP - Default location is Detroit, MI currentLocation = detroit; contentString = "Error: The Geolocation service failed."; } else { // TRP - This should never run. It's embedded in a UIWebView, running on iPhone contentString = "Error: Your browser doesn't support geolocation."; } // TRP - Set the map to the default location and display the error message map.setCenter(currentLocation); infowindow.setContent(contentString); infowindow.setPosition(currentLocation); infowindow.open(map); } </script> </head> <body style="margin:0px; padding:0px;" onload="initialize()"> <div id="map_canvas" style="width:100%; height:100%"></div> </body> </html>

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  • How do I properly add existing source code files to my Xcode project?

    - by BeachRunnerJoe
    I'm new to iPhone development and I'm still getting familiar with the Mac dev environment, including Xcode. I want to add some 3rd party code to my iPhone project, but when I add the "existing files" to my Xcode project, I'm presented with a dialog box that has far too many options that I don't understand and, as such, my project isn't working. When I #import headerfilename.h, I get a build error that reads headerfilename.h: No such file or directory. Can anyone explain to me what all these options mean or give me a link to some documentation that can? I'm having a hard time finding anything in Apple's docs. Which options do I want to choose to add existing source code files to my Xcode project? I should note that the source code files that I'm trying to add are located in my project/Classes/frameworkname/ directory. After they're added, do I need to reference this new code directory in my project settings anywhere (i.e. some kind of header file directory variable)? Thanks so much! Update: I found the following answers/responses on the apple dev forums that were very useful and helped me fix my issue... To make it simple : - if you do not check the copy option, the file stay where it is. - if you check it, it is copied in your project folders In the first case (what it seems you are doing) you need to tell the compiler that the header files are in another directory : - project info - build - search paths - User Header Search Path : add the directory from where you took the header file Hope this will help You have discovered the most confusing dialog box that ever came out of Cupertino. Six years of Xcode, and this thing still is partly a mystery to me. To even get that far, I had to make many test projects to try and reverse-engineer what this thing does. The "Copy" box means that it will copy the files as they are right now, into the project. If this box is not checked, then it just references those files during a build and copies them as they are at THAT time. For source code, you want the Copy box checked. The "relative to" is a total mystery to me and I can't help you with that. I usually leave it however it is already set. Does it mean relative to where they are on disk, or the arrangement in Xcode, or in the bundle? Who knows. The last 2 radio buttons SEEM to mean that it will either re-create the folder structure of the folder you are adding, or just put "fake" folders in Xcode that point to the real folders. This is probably your problem - you are adding source code that is not all at the top level, and when it goes to find it, it does not re-create the hierarchy. Others can supply a better way, hopefully, but what I would do is put all of the source in one folder and add that, using the Copy box. Then in Xcode you can make whatever bogus folders you want and put the source file names in those fake folders.

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