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  • How do I show TextView's in LinearLayout that layed on other Layout?

    - by gelassen
    Good day. I have three layouts: first is the root, second and third lie in first. I try add TextView object in third layout and objects had been added in third layout (I saw it in debage mode) but this objects didn't showed on screen. May be someone know where is the problem? <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical"> <LinearLayout android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal"> <Button android:id="@+id/addJokeButton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/app_name" /> <EditText android:id="@+id/newJokeEditText" android:layout_width="fill_parent" android:layout_height="wrap_content" /> </LinearLayout> <LinearLayout android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical"> </LinearLayout> </LinearLayout> protected void initLayout() { setContentView(R.layout.advanced); LinearLayout linearLayout = (LinearLayout) getLayoutInflater().inflate( R.layout.advanced, null); m_vwJokeEditText = (EditText) findViewById(R.id.newJokeEditText); m_vwJokeButton = (Button) findViewById(R.id.addJokeButton); m_vwJokeLayout = (LinearLayout) linearLayout.getChildAt(1); } protected void addJoke(Joke joke) { m_arrJokeList.add(joke); LayoutParams lparams = new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT); TextView textView = new TextView(this); setColor(textView); textView.setLayoutParams(lparams); textView.setText(joke.getJoke()); m_vwJokeLayout.addView(textView); }

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  • Javascript: I can get the text of a selection, now how do I get the text outside the selection?

    - by DavidR
    I have a bit of code that returns the text of a selection and I can assign that string to a variable, but now all I need are two variables, one for the text before the selection and one for the text after the selection. Here is the code for getting the selection: function findSelection(){ //returns the selection object. var userSelection; if (window.getSelection) {userSelection = window.getSelection();} // Mozilla Selection object. else if (document.selection){userSelection = document.selection.createRange();} //gets Microsoft Text Range, should be second b/c Opera has poor support for it. if (userSelection.text){return userSelection.text} //for Microsoft Objects. else {return userSelection} //For Mozilla Objects. } Then I find the anchorOffset and focusOffset to find the caret positions. I tried using these to modify a range object, like this: var range = document.createRange(); range.setStart(textdiv,0); range.setEnd(textdiv,5); Where textdiv is a variable holding the last div the user clicked on. The problem is firefox just gives me a "Security error" code: "1000" at the line range.setStart(textdiv,0);. Is there an easier way to go about doing this? I really just need the text and nothing more.

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  • Change classes instantiated with loadNibNamed

    - by Nick H247
    I am trying to change the class of objects created with a nib with the iPhone SDK. The reason for this is; i dont know until runtime what the class is that i want the nib object to be (though they will have the same UIView based super class), and i dont want to create a different nib for every eventuality - as the .nib will be the same for each, apart from the class of one object. I have been successful, with a couple of methods, but either have some knock on effects or am unsure of how safe the methods I have used are: Method 1: Override alloc, on the super class and set a c variable to the class I require: + (id) alloc { if (theClassIWant) { id object = [theClassIWant allocWithZone:NSDefaultMallocZone()]; theClassIWant = nil; return object; } return [BaseClass allocWithZone:NSDefaultMallocZone()]; } this works well, and i assume is 'reasonably' safe, though if I alloc a subclass myself (without setting 'theClassIWant') - an object of the base class is created. I also dont really like the idea of overriding alloc... Method 2: use object_setClass(self,theClassIWant) in initWithCoder (before calling initWithCoder on the super class): - (id) initWithCoder:(NSCoder *)aDecoder { if (theClassIWant) { // the framework doesn't like this: //[self release]; //self = [theClassIWant alloc]; // whoa now! object_setClass(self,theClassIWant); theClassIWant = nil; return [self initWithCoder:aDecoder]; } if (self = [super initWithCoder:aDecoder]) { ... this also works well, but not all the subclasses are necessarily going to be the same size as the super class, so this could be very unsafe! To combat this i tried releasing and re-allocing to the correct type within initWithCoder, but i got the following error from the framework: "This coder requires that replaced objects be returned from initWithCoder:" dont quite get what this means! i am replacing an object in initWithCoder... Any comments on the validity of these methods, or suggestions of improvements or alternatives welcome!

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  • Partially constructed object / Multi threading

    - by reto
    Heya! I'm using joda due to it's good reputation regarding multi threading. It goes great distances to make multi threaded date handling efficient, for example by making all Date/Time/DateTime objects immutable. But here's a situation where I'm not sure if Joda is really doing the right thing. It probably is correct, but I'd be very interested to see the explanation for it. When a toString() of a DateTime is being called Joda does the following: /* org.joda.time.base.AbstractInstant */ public String toString() { return ISODateTimeFormat.dateTime().print(this); } All formatters are thread safe, as they are as well ready-only. But what's about the formatter-factory: private static DateTimeFormatter dt; /* org.joda.time.format.ISODateTimeFormat */ public static DateTimeFormatter dateTime() { if (dt == null) { dt = new DateTimeFormatterBuilder() .append(date()) .append(tTime()) .toFormatter(); } return dt; } This is a common pattern in single threaded applications. I see the following dangers: Race condition during null check -- worst case: two objects get created. No Problem, as this is solely a helper object (unlike a normal singleton pattern situation), one gets saved in dt, the other is lost and will be garbage collected sooner or later. the static variable might point to a partially constructed object before the objec has been finished initialization (before calling me crazy, read about a similar situation in this Wikipedia article. So how does Joda ensure that not partially created formatter gets published in this static variable? Thanks for your explanations! Reto

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  • Serializing QGraphicsScene contents

    - by Rob
    I am using the Qt QGraphicsScene class, adding pre-defined items such as QGraphicsRectItem, QGraphicsLineItem, etc. and I want to serialize the scene contents to disk. However, the base QGraphicsItem class (that the other items I use derive from) doesn't support serialization so I need to roll my own code. The problem is that all access to these objects is via a base QGraphicsItem pointer, so the serialization code I have is horrible: QGraphicsScene* scene = new QGraphicsScene; scene->addRect(QRectF(0, 0, 100, 100)); scene->addLine(QLineF(0, 0, 100, 100)); ... QList<QGraphicsItem*> list = scene->items(); foreach (QGraphicsItem* item, items) { if (item->type() == QGraphicsRectItem::Type) { QGraphicsRectItem* rect = qgraphicsitem_cast<QGraphicsRectItem*>(item); // Access QGraphicsRectItem members here } else if (item->type() == QGraphicsLineItem::Type) { QGraphicsLineItem* line = qgraphicsitem_cast<QGraphicsLineItem*>(item); // Access QGraphicsLineItem members here } ... } This is not good code IMHO. So, instead I could create an ABC class like this: class Item { public: virtual void serialize(QDataStream& strm, int version) = 0; }; class Rect : public QGraphicsRectItem, public Item { public: void serialize(QDataStream& strm, int version) { // Serialize this object } ... }; I can then add Rect objects using QGraphicsScene::addItem(new Rect(,,,)); But this doesn't really help me as the following will crash: QList<QGraphicsItem*> list = scene->items(); foreach (QGraphicsItem* item, items) { Item* myitem = reinterpret_class<Item*>(item); myitem->serialize(...) // FAIL } Any way I can make this work?

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  • Advantages/Disadvantages of AIR vs Flex/Web

    - by Lizzan
    Hi all, I'm tasked with writing an application for placing and connecting objects (sort of like a room planner where you can place furniture). I've made a demo using Flash Builder 4 and built it for AIR as a desktop app. Now the client wants the full app, but they and I am unsure whether to continue building it as an AIR app or transform it to a web application using Flex. I tried making a simple conversion of the AIR app to a web app, and most things worked but not all. The things that don't work seem to be simple bugs, though, not complete lack of capability. The capabilities that I'm going to need (except for the modelling) are: Printing of the finished image + a list of the furniture that has been placed A way to save and retrieve finished plans A way to export the list of furniture to Excel format Handling a whole slew of data about the different objects Only the printing has been implemented so far, and seems to work in the web app as well. What advantages/disadvantages are there with the two approaches? Are any of the capabilities I need much worse (or even impossible) to implement in either approach?

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  • Opaque tenant identification with SQL Server & NHibernate

    - by Anton Gogolev
    Howdy! We're developing a nowadays-fashionable multi-tenanted SaaS app (shared database, shared schema), and there's one thing I don't like about it: public class Domain : BusinessObject { public virtual long TenantID { get; set; } public virtual string Name { get; set; } } The TenantID is driving me nuts, as it has to be accounted for almost everywhere, and it's a hassle from security standpoint: what happens if a malicious API user changes TenantID to some other value and will mix things up. What I want to do is to get rid of this TenantID in our domain objects altogether, and to have either NHibernate or SQL Server deal with it. From what I've already read on the Internets, this can be done with CONTEXT_INFO (here's a NHibernatebased implementation), NHibernate filters, SQL Views and with combination thereof. Now, my requirements are as follows: Remove any mentions of TenantID from domain objects ...but have SQL Server insert it where appropriate (I guess this is achieved with default constraints) ...and obviously provide support for filtering based on this criteria, so that customers will never see each other's data If possible, avoid SQL Server views. Have a solution which plays nicely with NHibernate, SQL Servers' MARS and general nature of SaaS apps being highly concurrent What are your thoughts on that?

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  • Is it important to dispose SolidBrush and Pen?

    - by Joe
    I recently came across this VerticalLabel control on CodeProject. I notice that the OnPaint method creates but doesn't dispose Pen and SolidBrush objects. Does this matter, and if so how can I demonstrate whatever problems it can cause? EDIT This isn't a question about the IDisposable pattern in general. I understand that callers should normally call Dispose on any class that implements IDisposable. What I want to know is what problems (if any) can be expected when GDI+ object are not disposed as in the above example. It's clear that, in the linked example, OnPaint may be called many times before the garbage collector kicks in, so there's the potential to run out of handles. However I suspect that GDI+ internally reuses handles in some circumstances (for example if you use a pen of a specific color from the Pens class, it is cached and reused). What I'm trying to understand is whether code like that in the linked example will be able to get away with neglecting to call Dispose. And if not, to see a sample that demonstrated what problems it can cause. I should add that I have very often (including the OnPaint documentation on MSDN) seen WinForms code samples that fail to dispose GDI+ objects.

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  • why is OOP hard for me?

    - by netrox
    I have trouble writing OOP in PHP... I understand the concept but I never create classes for my projects... mainly because it's often a small project and nothing complex. But when I read OOP, it seems more difficult to code than writing simple procedural statements. It also seems to take a lot of room as well with so many empty abstract classes and that can be easily lost in the land of objects... it's becoming like a junkyard to me. Also, I noticed that virtually all instructions on how to use OOP use "car" or "cat" or "dog" analogies. Hello... we're not dealing with animals or cars... we're dealing with windows or consoles. You can talk about analogies to death and I will never learn. What I want is see a code that's written to show how objects are created - not, "aCow-moo!" For example, I want to see a browser window object displaying say... three inputs. I want to see an "object" created to output a window with three inputs then I want to see how overriding works, like change the window object to display only two inputs instead of three inputs. I think that would make learning more easy, wouldn't it? Any recommended tutorials of that nature instead of quacks, moos, and woofs.

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  • OO vs Simplicity when it comes to user interaction

    - by Oetzi
    Firstly, sorry if this question is rather vague but it's something I'd really like an answer to. As a project over summer while I have some downtime from Uni I am going to build a monopoly game. This question is more about the general idea of the problem however, rather than the specific task I'm trying to carry out. I decided to build this with a bottom up approach, creating just movement around a forty space board and then moving on to interaction with spaces. I realised that I was quite unsure of the best way of proceeding with this and I am torn between two design ideas: Giving every space its own object, all sub-classes of a Space object so the interaction can be defined by the space object itself. I could do this by implementing different land() methods for each type of space. Only giving the Properties and Utilities (as each property has unique features) objects and creating methods for dealing with the buying/renting etc in the main class of the program (or Board as I'm calling it). Spaces like go and super tax could be implemented by a small set of conditionals checking to see if player is on a special space. Option 1 is obviously the OO (and I feel the correct) way of doing things but I'd like to only have to handle user interaction from the programs main class. In other words, I don't want the space objects to be interacting with the player. Why? Errr. A lot of the coding I've done thus far has had this simplicity but I'm not sure if this is a pipe dream or not for larger projects. Should I really be handling user interaction in an entirely separate class? As you can see I am quite confused about this situation. Is there some way round this? And, does anyone have any advice on practical OO design that could help in general?

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  • Using fields from an association (has_many) model with formtastic in rails

    - by pduersteler
    I searched and tried a lot, but I can't accomplish it as I want.. so here's my problem. class Moving < ActiveRecord::Base has_many :movingresources, :dependent => :destroy has_many :resources, :through => :movingresources end class Movingresource < ActiveRecord::Base belongs_to :moving belongs_to :resource end class Resource < ActiveRecord::Base has_many :movingresources has_many :movings, :through => :movingresources end Movingresources contains additional fields, like "quantity". We're working on the views for 'bill'. Thanks to formtastic to simplify the whole relationship thing by just writing <%= form.input :workers, :as => :check_boxes %> and i get a real nice checkbox list. But what I haven't found out so far is: How can i use the additional fields from 'movingresource', next or under each checkbox my desired fields from that model? I saw different approaches, mainly with manually looping through an array of objects and creating the appropriate forms, using :for in a form.inputs part, or not. But none of those solutions were clean (e.g. worked for the edit view but not for new because the required objects were not built or generated and generating them caused a mess). I want to know your solutions for this! :-)

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  • retrieving object information with Doctrine

    - by ajsie
    i want to fetch information from the database using objects. i really like this approach cause this is more OOP: $user = Doctrine_Core::getTable('User')->find(1); echo $user->Email['address']; echo $user->Phonenumbers[0]->phonenumber; rather than: $q = Doctrine_Query::create() ->from('User u') ->leftJoin('u.Email e') ->leftJoin('u.Phonenumbers p') ->where('u.id = ?', 1); $user = $q->fetchOne(); echo $user->Email['address']; echo $user->Phonenumbers[0]['phonenumber']; the problem is that the first one uses 3 queries (3 different tables), while the second one uses only 1 (and is therefore recommended technique). but i feel that it destroys the object oriented design. cause ORM is meant to give us an OOP approach so that we could focus on objects and not the relational database. but now they want us to go back to use SQL like pattern. there isn't a way to get information form multiple tables not using DQL? the above examples are taken from the documentation: doctrine

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  • Destructors not called when native (C++) exception propagates to CLR component

    - by Phil Nash
    We have a large body of native C++ code, compliled into DLLs. Then we have a couple of dlls containing C++/CLI proxy code to wrap the C++ interfaces. On top of that we have C# code calling into the C++/CLI wrappers. Standard stuff, so far. But we have a lot of cases where native C++ exceptions are allowed to propagate to the .Net world and we rely on .Net's ability to wrap these as System.Exception objects and for the most part this works fine. However we have been finding that destructors of objects in scope at the point of the throw are not being invoked when the exception propagates! After some research we found that this is a fairly well known issue. However the solutions/ workarounds seem less consistent. We did find that if the native code is compiled with /EHa instead of /EHsc the issue disappears (at least in our test case it did). However we would much prefer to use /EHsc as we translate SEH exceptions to C++ exceptions ourselves and we would rather allow the compiler more scope for optimisation. Are there any other workarounds for this issue - other than wrapping every call across the native-managed boundary in a (native) try-catch-throw (in addition to the C++/CLI layer)?

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  • Which source control paradigm and solution to embed in a custom editor application?

    - by Greg Harman
    I am building an application that manages a number of custom objects, which may be edited concurrently by multiple users (using different instances of the application). These objects have an underlying serialized representation, and my plan is to persist them (through my application UI) in an external source control system. Of course this implies that my application can check the current version of an object for updates, a merging interface for each object, etc. My question is what source control paradigm(s) and specific solution(s) to support and why. The way I (perhaps naively) see the source control world is three general paradigms: Single-repository, locked access (MS SourceSafe) Single-repository, concurrent access (CVS/SVN) Distributed (Mercurial, Git) I haven't heard of anyone using #1 for quite a number of years, so I am planning to disregard this case altogether (unless I get a compelling argument otherwise). However, I'm at a loss as to whether to support #2 or #3, and which specific implementations. I'm concerned that the use paradigms are subtly different enough that I can't adequately capture basic operations in a single UI. The last bit of information I should convey is that this application is intended to be deployed in a commercial setting, where a source control system may already be in use. I would prefer not to support more than one solution unless it's really a deal-breaker, so wide adoption in a corporate setting is a plus.

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  • Write a program which works out which is the lowest priced computer in an ArrayList of computer obje

    - by Eoin
    Hello everybody! I am trying to study some java and cannot get my head around this question! Any help would be really appreciated and would help me in further studies! Thank you so much in advance! Eoin from Dublin, Ireland. ArrayList of Objects Write a program which works out which is the lowest priced computer in an ArrayList of computer objects. You should have two classes, one called ComputerTest, and the other called Computer. In the ComputerTest class you should: Have a main method which declares an ArrayList of type Computer called computerList, each element of which represents a computer. Initialise the first three entries of the ArrayList Call a static method which prints out the lowest price computer, called lowestPrice The parameter of this method is (i) an ArrayList of type Computer i.e. ArrayList data Sample output: The lowest priced computer is the Cheapo400 at 399 euro. The Computer class should have: Private instance variables: manufacturer, model, price and quality. Quality is a rating from 1 to 10. public get and set methods to retrieve and set/change the value of the four instance variables a default constructor a constructor that takes four parameters

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  • Thread-safe data structure design

    - by Inso Reiges
    Hello, I have to design a data structure that is to be used in a multi-threaded environment. The basic API is simple: insert element, remove element, retrieve element, check that element exists. The structure's implementation uses implicit locking to guarantee the atomicity of a single API call. After i implemented this it became apparent, that what i really need is atomicity across several API calls. For example if a caller needs to check the existence of an element before trying to insert it he can't do that atomically even if each single API call is atomic: if(!data_structure.exists(element)) { data_structure.insert(element); } The example is somewhat awkward, but the basic point is that we can't trust the result of "exists" call anymore after we return from atomic context (the generated assembly clearly shows a minor chance of context switch between the two calls). What i currently have in mind to solve this is exposing the lock through the data structure's public API. This way clients will have to explicitly lock things, but at least they won't have to create their own locks. Is there a better commonly-known solution to these kinds of problems? And as long as we're at it, can you advise some good literature on thread-safe design? EDIT: I have a better example. Suppose that element retrieval returns either a reference or a pointer to the stored element and not it's copy. How can a caller be protected to safely use this pointer\reference after the call returns? If you think that not returning copies is a problem, then think about deep copies, i.e. objects that should also copy another objects they point to internally. Thank you.

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  • Accessing running task scheduled with java.util.Timer

    - by jbatista
    I'm working on a Java project where I have created a class that looks like this (abridged version): public class Daemon { private static Timer[] timerarray=null; private static Daemon instance=null; protected Daemon() { ArrayList<Timer> timers = new ArrayList<Timer>(); Timer t = new Timer("My application"); t.schedule(new Worker(), 10000,30000); timers.add(t); //... timerarray = timers.toArray(new Timer[]{}); } public static Daemon getInstance() { if(instance==null) instance=new Daemon(); return instance; } public SomeClass getSomeValueFromWorker() { return theValue; } ///////////////////////////////////////////// private class Worker extends TimerTask { public Worker() {} public void run() { // do some work } public SomeReturnClass someMethod(SomeType someParameter) { // return something; } } ///////////////////////////////////////////// } I start this class, e.g. by invoking daemon.getInstance();. However, I'd like to have some way to access the running task objects' methods (for example, for monitoring the objects' state). The Java class java.util.Timer does not seem to provide the means to access the running object, it just schedules the object instance extending TimerTask. Are there ways to access the "running" object instanciated within a Timer? Do I have to subclass the Timer class with the appropriate methods to somehow access the instance (this "feels" strange, somehow)? I suppose someone might have done this before ... where can I find examples of this "procedure"? Thank you in advance for your feedback.

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  • java.io.StreamCorruptedException: invalid stream header: 7371007E

    - by Alex
    Hello, this is pprobably a simple question . I got a client Server application which communicate using objects. when I send only one object from the client to server all works well. when I attempt to send several objects one after another on the same stream I get StreamCorruptedException. can some one direct me to the cause of this error . Thanks client write method private SecMessage[] send(SecMessage[] msgs) { SecMessage result[]=new SecMessage[msgs.length]; Socket s=null; ObjectOutputStream objOut =null; ObjectInputStream objIn=null; try { s=new Socket("localhost",12345); objOut=new ObjectOutputStream( s.getOutputStream()); for (SecMessage msg : msgs) { objOut.writeObject(msg); } objOut.flush(); objIn=new ObjectInputStream(s.getInputStream()); for (int i=0;i<result.length;i++) result[i]=(SecMessage)objIn.readObject(); } catch(java.io.IOException e) { alert(IO_ERROR_MSG+"\n"+e.getMessage()); } catch (ClassNotFoundException e) { alert(INTERNAL_ERROR+"\n"+e.getMessage()); } finally { try {objIn.close();} catch (IOException e) {} try {objOut.close();} catch (IOException e) {} } return result; } server read method //in is an inputStream Defined in the server SecMessage rcvdMsgObj; rcvdMsgObj=(SecMessage)new ObjectInputStream(in).readObject(); return rcvdMsgObj; and the SecMessage Class is public class SecMessage implements java.io.Serializable { private static final long serialVersionUID = 3940341617988134707L; private String cmd; //... nothing interesting here , just a bunch of fields , getter and setters }

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  • Cant' cast a class with multiple inheritance

    - by Jay S.
    I am trying to refactor some code while leaving existing functionality in tact. I'm having trouble casting a pointer to an object into a base interface and then getting the derived class out later. The program uses a factory object to create instances of these objects in certain cases. Here are some examples of the classes I'm working with. // This is the one I'm working with now that is causing all the trouble. // Some, but not all methods in NewAbstract and OldAbstract overlap, so I // used virtual inheritance. class MyObject : virtual public NewAbstract, virtual public OldAbstract { ... } // This is what it looked like before class MyObject : public OldAbstract { ... } // This is an example of most other classes that use the base interface class NormalObject : public ISerializable // The two abstract classes. They inherit from the same object. class NewAbstract : public ISerializable { ... } class OldAbstract : public ISerializable { ... } // A factory object used to create instances of ISerializable objects. template<class T> class Factory { public: ... virtual ISerializable* createObject() const { return static_cast<ISerializable*>(new T()); // current factory code } ... } This question has good information on what the different types of casting do, but it's not helping me figure out this situation. Using static_cast and regular casting give me error C2594: 'static_cast': ambiguous conversions from 'MyObject *' to 'ISerializable *'. Using dynamic_cast causes createObject() to return NULL. The NormalObject style classes and the old version of MyObject work with the existing static_cast in the factory. Is there a way to make this cast work? It seems like it should be possible.

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  • iPhone: Leak with UIWebView loading Office documents. Any ideas how to avoid it?

    - by Thomas Tempelmann
    While there are already quite a few posts about leaks around UIWebView, mine is a bit more special, I believe, and thus deserves its own post here. I see a reproducible large leak every time I load a Office document such as a Word or Excel file. For instance, every time I display a 180KB .doc file, I get a 100KB leak. And that happens with both the simulator and an actual device, running OS 3.1.3. The leak is not visible with the Leaks instrument but only by looking at the malloc instances via the ObjectAlloc instrument. Here's a picture from the instruments trace: I've also made a demo project, UIWebView-Leak.zip, so you can verify this yourself. To see the leak, use the ObjectAlloc instrument, switch to the view where you see individual allocation objects, and sort by size so that you see the large ones in a group, just like in my picture above. Then view a Office document a few times and find the Malloc objects that keep staying "Live" even after the actual UIWebView has been freed. Is this a known bug? Or is there any way I can avoid these leaks? I.e, have you successfully shown Office documents on an iPhone withing getting such leaks? Note: I've reported this as a bug to Apple now, too (ID 7950594) I am still waiting for someone (including Apple) to confirm this as a true leak or show why it isn't (i.e. that I do something wrong or make wrong assumptions)

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  • Google Maps in Drupal: reference to gmap object from JavaScript

    - by user280817
    Is there a way to obtain JavaScript references to the Google maps that are embedded into Drupal pages by the GMap module? I want to be able to manipulate the maps in these pages. I want to pan and zoom them. But I cannot find a reference to an embedded map object. I've dissected the relevant JavaScript objects Drupal.gmap and Drupal.settings.gmap with no success--unless I've overlooked something. The Drupal GMap module doesn't seem to explicitly provide references (within its API) to the GMap objects that it embeds into pages. It just generates themed text which is interpolated into the page. The technique of passing the HTML ID of the map container to either the GMap2 object constructor or the similar Drupal.gmap.getMap() function in order to obtain a map reference doesn't appear to work: Both simply return an instance to a new map, one having the same dimensions and basic characteristics of the original map, but apparently sans all of its overlays (which could contain markers). And I have to call setCenter() on it before I can use it, which initializes the structure, so I know it has no overlays.

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  • Javascript function using "this = " gives "Invalid left-hand side in assignment"

    - by Brian M. Hunt
    I am trying to get a Javascript object to use the "this" assignments of another objects' constructor, as well as assume all that objects' prototype functions. Here's an example of what I'm attempting to accomplish: /* The base - contains assignments to 'this', and prototype functions */ function ObjX(a,b) { this.$a = a, $b = b; } ObjX.prototype.getB() { return this.$b; } function ObjY(a,b,c) { // here's what I'm thinking should work: this = ObjX(a, b * 12); /* and by 'work' I mean ObjY should have the following properties: * ObjY.$a == a, ObjY.$b == b * 12, * and ObjY.getB() == ObjX.prototype.getB() * ... unfortunately I get the error: * Uncaught ReferenceError: Invalid left-hand side in assignment */ this.$c = c; // just to further distinguish ObjY from ObjX. } I'd be grateful for your thoughts on how to have ObjY subsume ObjX's assignments to 'this' (i.e. not have to repeat all the this.$* = * assignments in ObjY's constructor) and have ObjY assume ObjX.prototype. My first thought is to try the following: function ObjY(a,b,c) { this.prototype = new ObjX(a,b*12); } Ideally I'd like to learn how to do this in a prototypal way (i.e. not have to use any of those 'classic' OOP substitutes like Base2). It may be noteworthy that ObjY will be anonymous (e.g. factory['ObjX'] = function(a,b,c) { this = ObjX(a,b*12); ... }) -- if I've the terminology right. Thank you.

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  • Checking for nil in view in Ruby on Rails

    - by seaneshbaugh
    I've been working with Rails for a while now and one thing I find myself constantly doing is checking to see if some attribute or object is nil in my view code before I display it. I'm starting to wonder if this is always the best idea. My rationale so far has been that since my application(s) rely on user input unexpected things can occur. If I've learned one thing from programming in general it's that users inputting things the programmer didn't think of is one of the biggest sources of run-time errors. By checking for nil values I'm hoping to sidestep that and have my views gracefully handle the problem. The thing is though I typically for various reasons have similar nil or invalid value checks in either my model or controller code. I wouldn't call it code duplication in the strictest sense, but it just doesn't seem very DRY. If I've already checked for nil objects in my controller is it okay if my view just assumes the object truly isn't nil? For attributes that can be nil that are displayed it makes sense to me to check every time, but for the objects themselves I'm not sure what is the best practice. Here's a simplified, but typical example of what I'm talking about: controller code def show @item = Item.find_by_id(params[:id]) @folders = Folder.find(:all, :order => 'display_order') if @item == nil or @item.folder == nil redirect_to(root_url) and return end end view code <% if @item != nil %> display the item's attributes here <% if @item.folder != nil %> <%= link_to @item.folder.name, folder_path(@item.folder) %> <% end %> <% else %> Oops! Looks like something went horribly wrong! <% end %> Is this a good idea or is it just silly?

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  • django: How to make one form from multiple models containing foreignkeys

    - by Tim
    I am trying to make a form on one page that uses multiple models. The models reference each other. I am having trouble getting the form to validate because I cant figure out how to get the id of two of the models used in the form into the form to validate it. I used a hidden key in the template but I cant figure out how to make it work in the views My code is below: views: def the_view(request, a_id,): if request.method == 'POST': b_form= BForm(request.POST) c_form =CForm(request.POST) print "post" if b_form.is_valid() and c_form.is_valid(): print "valid" b_form.save() c_form.save() return HttpResponseRedirect(reverse('myproj.pro.views.this_page')) else: b_form= BForm() c_form = CForm() b_ide = B.objects.get(pk=request.b_id) id_of_a = A.objects.get(pk=a_id) return render_to_response('myproj/a/c.html', {'b_form':b_form, 'c_form':c_form, 'id_of_a':id_of_a, 'b_id':b_ide }) models class A(models.Model): name = models.CharField(max_length=256, null=True, blank=True) classe = models.CharField(max_length=256, null=True, blank=True) def __str__(self): return self.name class B(models.Model): aid = models.ForeignKey(A, null=True, blank=True) number = models.IntegerField(max_length=1000) other_number = models.IntegerField(max_length=1000) class C(models.Model): bid = models.ForeignKey(B, null=False, blank=False) field_name = models.CharField(max_length=15) field_value = models.CharField(max_length=256, null=True, blank=True) forms from mappamundi.mappa.models import A, B, C class BForm(forms.ModelForm): class Meta: model = B exclude = ('aid',) class CForm(forms.ModelForm): class Meta: model = C exclude = ('bid',) B has a foreign key reference to A, C has a foreign key reference to B. Since the models are related, I want to have the forms for them on one page, 1 submit button. Since I need to fill out fields for the forms for B and C & I dont want to select the id of B from a drop down list, I need to somehow get the id of the B form into the form so it will validate. I have a hidden field in the template, I just need to figure how to do it in the views

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  • Is my objective possible using WCF (and is it the right way to do things?)

    - by David
    I'm writing some software that modifies a Windows Server's configuration (things like MS-DNS, IIS, parts of the filesystem). My design has a server process that builds an in-memory object graph of the server configuration state and a client which requests this object graph. The server would then serialize the graph, send it to the client (presumably using WCF), the server then makes changes to this graph and sends it back to the server. The server receives the graph and proceeds to make modifications to the server. However I've learned that object-graph serialisation in WCF isn't as simple as I first thought. My objects have a hierarchy and many have parametrised-constructors and immutable properties/fields. There are also numerous collections, arrays, and dictionaries. My understanding of WCF serialisation is that it requires use of either the XmlSerializer or DataContractSerializer, but DCS places restrictions on the design of my object-graph (immutable data seems right-out, it also requires parameter-less constructors). I understand XmlSerializer lets me use my own classes provided they implement ISerializable and have the de-serializer constructor. That is fine by me. I spoke to a friend of mine about this, and he advocates going for a Data Transport Object-only route, where I'd have to maintain a separate DataContract object-graph for the transport of data and re-implement my server objects on the client. Another friend of mine said that because my service only has two operations ("GetServerConfiguration" and "PutServerConfiguration") it might be worthwhile just skipping WCF entirely and implementing my own server that uses Sockets. So my questions are: Has anyone faced a similar problem before and if so, are there better approaches? Is it wise to send an entire object graph to the client for processing? Should I instead break it down so that the client requests a part of the object graph as it needs it and sends only bits that have changed (thus reducing concurrency-related risks?)? If sending the object-graph down is the right way, is WCF the right tool? And if WCF is right, what's the best way to get WCF to serialise my object graph?

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