Search Results

Search found 91862 results on 3675 pages for 'new account'.

Page 327/3675 | < Previous Page | 323 324 325 326 327 328 329 330 331 332 333 334  | Next Page >

  • Microsoft, please help me diagnose TFS Administration permission issues!

    - by Martin Hinshelwood
    I recently had a fun time trying to debug a permission issue I ran into using TFS 2010’s TfsConfig. Update 5th March 2010 – In its style of true excellence my company has added rant to its “Suggestions for Better TFS”. <rant> I was trying to run the TfsConfig tool and I kept getting the message: “TF55038: You don't have sufficient privileges to run this tool. Contact your Team Foundation system administrator." This message made me think that it was something to do with the Install permissions as it is always recommended to use a single account to do every install of TFS. I did not install the original TFS on our network and my account was not used to do the TFS2010 install. But I did do the upgrade from 2010 beta 2 to 2010 RC with my current account. So I proceeded to do some checking: Am I in the administrators group on the server? Figure: Yes, I am in the administrators group on the server Am I in the Administration Console users list? Figure: Yes, I am in the Administration Console users list Have I reapplied the permissions in the Administration Console users list ticking all the options? Figure: Make sure you check all of the boxed if you want to have all the admin options Figure: Yes, I have made sure that all my options are correct. Am I in the Team Foundation administrators group? Figure: Yes, I am in the Team Foundation Administrators group Is my account explicitly SysAdmin on the Database server? Figure: Yes, I do have explicit SysAdmin on the database Can you guess what the problem was? The command line window was not running as the administrator! As with most other applications there should be an explicit error message that states: "You are not currently running in administrator mode; please restart the command line with elevated privileges!" This would have saved me 30 minutes, although I agree that I should change my name to Muppet and just be done with it. </rant>   Technorati Tags: Visual Studio ALM,Administration,Team Foundation Server Admin Console,TFS Admin Console

    Read the article

  • DropDownList and SelectListItem Array Item Updates in MVC

    - by Rick Strahl
    So I ran into an interesting behavior today as I deployed my first MVC 4 app tonight. I have a list form that has a filter drop down that allows selection of categories. This list is static and rarely changes so rather than loading these items from the database each time I load the items once and then cache the actual SelectListItem[] array in a static property. However, when we put the site online tonight we immediately noticed that the drop down list was coming up with pre-set values that randomly changed. Didn't take me long to trace this back to the cached list of SelectListItem[]. Clearly the list was getting updated - apparently through the model binding process in the selection postback. To clarify the scenario here's the drop down list definition in the Razor View:@Html.DropDownListFor(mod => mod.QueryParameters.Category, Model.CategoryList, "All Categories") where Model.CategoryList gets set with:[HttpPost] [CompressContent] public ActionResult List(MessageListViewModel model) { InitializeViewModel(model); busEntry entryBus = new busEntry(); var entries = entryBus.GetEntryList(model.QueryParameters); model.Entries = entries; model.DisplayMode = ApplicationDisplayModes.Standard; model.CategoryList = AppUtils.GetCachedCategoryList(); return View(model); } The AppUtils.GetCachedCategoryList() method gets the cached list or loads the list on the first access. The code to load up the list is housed in a Web utility class. The method looks like this:/// <summary> /// Returns a static category list that is cached /// </summary> /// <returns></returns> public static SelectListItem[] GetCachedCategoryList() { if (_CategoryList != null) return _CategoryList; lock (_SyncLock) { if (_CategoryList != null) return _CategoryList; var catBus = new busCategory(); var categories = catBus.GetCategories().ToList(); // Turn list into a SelectItem list var catList= categories .Select(cat => new SelectListItem() { Text = cat.Name, Value = cat.Id.ToString() }) .ToList(); catList.Insert(0, new SelectListItem() { Value = ((int)SpecialCategories.AllCategoriesButRealEstate).ToString(), Text = "All Categories except Real Estate" }); catList.Insert(1, new SelectListItem() { Value = "-1", Text = "--------------------------------" }); _CategoryList = catList.ToArray(); } return _CategoryList; } private static SelectListItem[] _CategoryList ; This seemed normal enough to me - I've been doing stuff like this forever caching smallish lists in memory to avoid an extra trip to the database. This list is used in various places throughout the application - for the list display and also when adding new items and setting up for notifications etc.. Watch that ModelBinder! However, it turns out that this code is clearly causing a problem. It appears that the model binder on the [HttpPost] method is actually updating the list that's bound to and changing the actual entry item in the list and setting its selected value. If you look at the code above I'm not setting the SelectListItem.Selected value anywhere - the only place this value can get set is through ModelBinding. Sure enough when stepping through the code I see that when an item is selected the actual model - model.CategoryList[x].Selected - reflects that. This is bad on several levels: First it's obviously affecting the application behavior - nobody wants to see their drop down list values jump all over the place randomly. But it's also a problem because the array is getting updated by multiple ASP.NET threads which likely would lead to odd crashes from time to time. Not good! In retrospect the modelbinding behavior makes perfect sense. The actual items and the Selected property is the ModelBinder's way of keeping track of one or more selected values. So while I assumed the list to be read-only, the ModelBinder is actually updating it on a post back producing the rather surprising results. Totally missed this during testing and is another one of those little - "Did you know?" moments. So, is there a way around this? Yes but it's maybe not quite obvious. I can't change the behavior of the ModelBinder, but I can certainly change the way that the list is generated. Rather than returning the cached list, I can return a brand new cloned list from the cached items like this:/// <summary> /// Returns a static category list that is cached /// </summary> /// <returns></returns> public static SelectListItem[] GetCachedCategoryList() { if (_CategoryList != null) { // Have to create new instances via projection // to avoid ModelBinding updates to affect this // globally return _CategoryList .Select(cat => new SelectListItem() { Value = cat.Value, Text = cat.Text }) .ToArray(); } …}  The key is that newly created instances of SelectListItems are returned not just filtered instances of the original list. The key here is 'new instances' so that the ModelBinding updates do not update the actual static instance. The code above uses LINQ and a projection into new SelectListItem instances to create this array of fresh instances. And this code works correctly - no more cross-talk between users. Unfortunately this code is also less efficient - it has to reselect the items and uses extra memory for the new array. Knowing what I know now I probably would have not cached the list and just take the hit to read from the database. If there is even a possibility of thread clashes I'm very wary of creating code like this. But since the method already exists and handles this load in one place this fix was easy enough to put in. Live and learn. It's little things like this that can cause some interesting head scratchers sometimes…© Rick Strahl, West Wind Technologies, 2005-2012Posted in MVC  ASP.NET  .NET   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

    Read the article

  • Twitter traffic might not be what it seems

    - by Piet
    Are you using bit.ly stats to measure interest in the links you post on twitter? I’ve been hearing for a while about people claiming to get the majority of their traffic originating from twitter these days. Now, I’ve been playing with the twitter ruby gem recently, doing various experiments which I’ll not go into detail here because they could be regarded as spamming… if I’d conduct them on a large scale, that is. It’s scary to see people actually engaging with @replies crafted with some regular expressions and eliza-like trickery on status updates found using the twitter api. I’m wondering how Twitter is going to contain the coming spam-flood. When posting links I used bit.ly as url shortener, since this one seems to be the de-facto standard on twitter. A nice thing about bit.ly is that it shows some basic stats about the redirects it performs for your shortened links. To my surprise, most links posted almost immediately resulted in several visitors. Now, seeing that I was posting the links together with some information concerning what the link is about, I concluded that the people who were actually clicking the links should be very targeted visitors. This felt a bit like free adwords, and I suddenly started to understand why everyone was raving about getting traffic from twitter. How wrong I was! (and I think several 1000 online marketers with me) On the destination site I used a traffic logging solution that works by including a little javascript snippet in your pages. It seemed that somehow all visitors disappeared after the bit.ly redirect and before getting to the site, because I was hardly seeing any visitors there. So I started investigating what was happening: by looking at the logfiles of the destination site, and by making my own ’shortened’ urls by doing redirects using a very short domain name I own. This way, I could check the apache access_log before the redirects. Most user agents turned out to be bots without a doubt. Here’s an excerpt of user-agents awk’ed from apache’s access_log for a time period of about one hour, right after posting some links: AideRSS 2.0 (postrank.com) Java/1.6.0_13 Java/1.6.0_14 libwww-perl/5.816 MLBot (www.metadatalabs.com/mlbot) Mozilla/4.0 (compatible;MSIE 5.01; Windows -NT 5.0 - real-url.org) Mozilla/5.0 (compatible; Twitturls; +http://twitturls.com) Mozilla/5.0 (compatible; Viralheat Bot/1.0; +http://www.viralheat.com/) Mozilla/5.0 (Danger hiptop 4.6; U; rv:1.7.12) Gecko/20050920 Mozilla/5.0 (X11; U; Linux i686; en-us; rv:1.9.0.2) Gecko/2008092313 Ubuntu/9.04 (jaunty) Firefox/3.5 OpenCalaisSemanticProxy PycURL/7.18.2 PycURL/7.19.3 Python-urllib/1.17 Twingly Recon twitmatic Twitturly / v0.6 Wget/1.10.2 (Red Hat modified) Wget/1.11.1 (Red Hat modified) Of the few user-agents that seem ‘real’ at first, half are originating from an ip-address used by Amazon EC2. And I doubt people are setting op proxies on there. Oh yeah, Googlebot (the real deal, from a legit google owned address) is sucking up posted links like fresh oysters. I guess google is trying to make sure in advance to never be beaten by twitter in the ‘realtime search’ department. Actually, I think it’d be almost stupid NOT to post any new pages/posts/websites on Twitter, it must be one of the fastest ways to get a Googlebot visit. Same experiment with a real, established twitter account Now, because I was posting the url’s either as ’status’ messages or directed @people, on a test-account with hardly any (human) followers, I checked again using the twitter accounts from a commercial site I’m involved with. These accounts all have between 500 and 1000 targeted (I think) followers. I checked the destination access_logs and also added ‘my’ redirect after the bit.ly redirect: same results, although seemingly a bit higher real visitor/bot ratio. Btw: one of these account was ‘punished’ with a 1 week lock recently because the same (1 one!) status update was sent that was sent right before using another account. They got an email explaining the lock because the account didn’t act according to their TOS. I can’t find anything in their TOS about it, can you? I don’t think Twitter is on the right track punishing a legit account, knowing the trickery I had been doing with it’s api went totally unpunished. I might be wrong though, I often am. On the other hand: this commercial site reported targeted traffic and actual signups from visitors coming from Twitter. The ones that are really real visitors are also very targeted. I’m just not sure if the amount of work involved could hold up against an adwords campaign. Reposting the same link over and over again helps On thing I noticed: It helps to keep on reposting the same links with regular intervals. I guess most people only look at their first page when checking out recent posts of the ones they’re following, or don’t look too far back when performing a search. Now, this probably isn’t according to the twitter TOS. Actually, it might be spamming but no-one is obligated to follow anyone else of course. This way, I was getting more real visitors and less bots. To my surprise (when my programmer’s hat is on) there were still repeated visits from the same bots coming from the same ip-addresses. Did they expect to find something else when visiting for a 2nd or 3rd time? (actually,this gave me an idea: you can’t change a link once it’s posted, but you can change where it redirects to) Most bots were smart enough not to follow the same link again though. Are you successful in getting real visitors from Twitter? Are you only relying on bit.ly to provide traffic stats?

    Read the article

  • Tools to Help Post Content On Your WordPress Blog

    - by Matthew Guay
    Now that you’ve got a nice blog, you want to do more with it and start posting content.  Here we look at some tools that will allow you to post directly to your WordPress blog. Writing a new blog post is easy with WordPress as we saw in our previous post about Starting your own WordPress blog.  The web editor gives you a lot of features and even lets you edit your post’s source code if you enjoy hacking HTML.  There are other tools that will allow you to post content, here we look at how you can post with dedicated apps, browser plugins, and even by email. Windows Live Writer Windows Live Writer (part of the Windows Live Essentials Suite) is a great app for posting content to your blog.  This free program for Microsoft lets you post content to a variety of blogging services, including Blogger, Typepad, LiveJournal, and of course WordPress.  You can write blog posts directly from its Word-like editor, complete with pictures and advanced formatting.  Even if you’re offline, you can still write posts and save them for when you’re online again. For more information about installing Live writer, check out our article on how to Install Windows Live Essentials In Windows 7. Once Live Writer is installed, open it to add your blog.  If you already had Live Writer installed and configured for a blog, you can add your new blog, too.  Just click your blog’s name in the top right corner, and select “Add blog account”. Select “Other blog service” to add your WordPress blog to Writer, and click Next.   Enter your blog’s web address, and your username and password.  Check Remember my password so you don’t have to enter it every time you write something. Writer will analyze your blog and setup your account. During the setup process it may ask to post a temporary post.  This will let you preview blog posts using your blog’s real theme, which is helpful, so click Yes. Finally, add your Blog’s name, and click Finish. You can now use the rich editor to write and add content to a new blog post.   Select the Preview tab to see how your post will look on your blog… Or, if you’re a HTML geek, select the Source tab to edit the code of your blog post. From the bottom of the window, you can choose categories, insert tags, and even schedule the post to publish on a different day.  Live Writer is fully integrated with WordPress; you’re not missing anything by using the desktop editor. If you want to edit a post you’ve already published, click the Open button and select the post.  You can chose and edit any post, including ones you published via the web interface or other editors. Add Multimedia Content to your Posts with Live Writer Back in the Edit tab, you can add pictures, videos and more from the sidebar.  Select what you want to insert. Pictures If you insert a picture, you can add many nice borders and designs to it. Or, you can even add artistic effects from the Effects tab in the sidebar. Photo Gallery If you want to post several pictures, say some of your vacation shots, then inserting a picture gallery may be the best option.  Select Insert Photo Gallery in the sidebar, and then choose the pictures you want in the gallery. Once the gallery is inserted, you can choose from several styles to showcase your pictures. When you post the blog, you will be asked to sign in with your Windows Live ID as the gallery pictures will be stored in the free Skydrive storage service. Your blog readers can see the preview of your pictures directly on your blog, and then can view each individual picture, download them, or see a slideshow online via the link. Video If you want to add a video to your blog post, select Video from the sidebar as above.  You can select a video that’s already online, or you can choose a new video from file and upload it via YouTube directly from Windows Live Writer.   Note that you will have to sign in with your YouTube account to upload videos to YouTube, so if you’re not logged in you’ll be prompted to do so when you click Insert. Geek Tip:  If you ever want to copy your Live Writer settings to another computer, check out our article on how to Backup Your Windows Live Writer Settings. Microsoft Office Word Word 2007 and 2010 also let you post content directly to your blog.  This is especially nice if you’ve already typed up a document and think it would be good on your Blog as well.  Check out our in-depth tutorial on posting blog posts via Word 2007 using Word 2007 as a blogging tool. This works in Word 2010 too, except the Office Orb has been replaced by the new Backstage view.  So, in Word 2010, to start a new blog post, click File \ New then select Blog post.  Proceed as you would in Word 2007 to add your blog settings and post the content you want. Or, if you’ve already written a document and want to post it, select File \ Share (or Save and Send in the final version of Word 2010), and then click Publish as Blog Post.  If you haven’t setup your blog account yet, set it up as shown in the Word 2007 article. Post Via Email Most of us use email daily, and already have our favorite email app or service.  Whether on your desktop or mobile phone, it’s easy to create rich emails and add content.  WordPress lets you generate a unique email address that you can use to easily post content and email to your blog.  Just compose your email with the subject as the title of your post, and send it to this unique address.  Your new post will be up in minutes. To active this feature, click the My Account button in the top menu bar in your WordPress.com account, and select My Blogs. Click the Enable button under Post by Email beside your blog’s name.   Now you’ll have a private email you can use to post to your blog.  Anything you send to this email will be posted as a new post.  If you think your email may be compromised, click Regenerate to get a new publishing email address. Any email program or webapp now is a blog post editor.  Feel free to use rich formatting or insert pictures; it all comes through great.  This is also a great way to post to your blog from your mobile device.  Whether you’re using webmail or a dedicated email client on your phone, you can now blog from anywhere.   Mobile Applications WordPress also offer dedicated applications for blogging directly from your mobile device.  You can write new posts, edit existing ones, and manage comments all from your Smartphone.  Currently they offer apps for iPhone, Android, and Blackberry.  Check them out at the link below. Conclusion Whether you want to write from your browser or email a post to your blog, WordPress is flexible enough to work right along with your preferences.  However you post, you can be sure that it will look professional and be easily accessible with your WordPress blog. Download Windows Live Writer Download WordPress apps for your mobile device Similar Articles Productive Geek Tips Quick Tip: Set a Future Date for a Post in WordPressAdd Social Bookmarking (Digg This!) Links to your Wordpress BlogFuture Date a Post in Windows Live WriterHow To Start Your Own Professional Blog with WordPressUsing Word 2007 as a Blogging Tool TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows Fun with 47 charts and graphs Tomorrow is Mother’s Day Check the Average Speed of YouTube Videos You’ve Watched OutlookStatView Scans and Displays General Usage Statistics How to Add Exceptions to the Windows Firewall Office 2010 reviewed in depth by Ed Bott

    Read the article

  • C#/.NET Little Wonders: The Concurrent Collections (1 of 3)

    - by James Michael Hare
    Once again we consider some of the lesser known classes and keywords of C#.  In the next few weeks, we will discuss the concurrent collections and how they have changed the face of concurrent programming. This week’s post will begin with a general introduction and discuss the ConcurrentStack<T> and ConcurrentQueue<T>.  Then in the following post we’ll discuss the ConcurrentDictionary<T> and ConcurrentBag<T>.  Finally, we shall close on the third post with a discussion of the BlockingCollection<T>. For more of the "Little Wonders" posts, see the index here. A brief history of collections In the beginning was the .NET 1.0 Framework.  And out of this framework emerged the System.Collections namespace, and it was good.  It contained all the basic things a growing programming language needs like the ArrayList and Hashtable collections.  The main problem, of course, with these original collections is that they held items of type object which means you had to be disciplined enough to use them correctly or you could end up with runtime errors if you got an object of a type you weren't expecting. Then came .NET 2.0 and generics and our world changed forever!  With generics the C# language finally got an equivalent of the very powerful C++ templates.  As such, the System.Collections.Generic was born and we got type-safe versions of all are favorite collections.  The List<T> succeeded the ArrayList and the Dictionary<TKey,TValue> succeeded the Hashtable and so on.  The new versions of the library were not only safer because they checked types at compile-time, in many cases they were more performant as well.  So much so that it's Microsoft's recommendation that the System.Collections original collections only be used for backwards compatibility. So we as developers came to know and love the generic collections and took them into our hearts and embraced them.  The problem is, thread safety in both the original collections and the generic collections can be problematic, for very different reasons. Now, if you are only doing single-threaded development you may not care – after all, no locking is required.  Even if you do have multiple threads, if a collection is “load-once, read-many” you don’t need to do anything to protect that container from multi-threaded access, as illustrated below: 1: public static class OrderTypeTranslator 2: { 3: // because this dictionary is loaded once before it is ever accessed, we don't need to synchronize 4: // multi-threaded read access 5: private static readonly Dictionary<string, char> _translator = new Dictionary<string, char> 6: { 7: {"New", 'N'}, 8: {"Update", 'U'}, 9: {"Cancel", 'X'} 10: }; 11:  12: // the only public interface into the dictionary is for reading, so inherently thread-safe 13: public static char? Translate(string orderType) 14: { 15: char charValue; 16: if (_translator.TryGetValue(orderType, out charValue)) 17: { 18: return charValue; 19: } 20:  21: return null; 22: } 23: } Unfortunately, most of our computer science problems cannot get by with just single-threaded applications or with multi-threading in a load-once manner.  Looking at  today's trends, it's clear to see that computers are not so much getting faster because of faster processor speeds -- we've nearly reached the limits we can push through with today's technologies -- but more because we're adding more cores to the boxes.  With this new hardware paradigm, it is even more important to use multi-threaded applications to take full advantage of parallel processing to achieve higher application speeds. So let's look at how to use collections in a thread-safe manner. Using historical collections in a concurrent fashion The early .NET collections (System.Collections) had a Synchronized() static method that could be used to wrap the early collections to make them completely thread-safe.  This paradigm was dropped in the generic collections (System.Collections.Generic) because having a synchronized wrapper resulted in atomic locks for all operations, which could prove overkill in many multithreading situations.  Thus the paradigm shifted to having the user of the collection specify their own locking, usually with an external object: 1: public class OrderAggregator 2: { 3: private static readonly Dictionary<string, List<Order>> _orders = new Dictionary<string, List<Order>>(); 4: private static readonly _orderLock = new object(); 5:  6: public void Add(string accountNumber, Order newOrder) 7: { 8: List<Order> ordersForAccount; 9:  10: // a complex operation like this should all be protected 11: lock (_orderLock) 12: { 13: if (!_orders.TryGetValue(accountNumber, out ordersForAccount)) 14: { 15: _orders.Add(accountNumber, ordersForAccount = new List<Order>()); 16: } 17:  18: ordersForAccount.Add(newOrder); 19: } 20: } 21: } Notice how we’re performing several operations on the dictionary under one lock.  With the Synchronized() static methods of the early collections, you wouldn’t be able to specify this level of locking (a more macro-level).  So in the generic collections, it was decided that if a user needed synchronization, they could implement their own locking scheme instead so that they could provide synchronization as needed. The need for better concurrent access to collections Here’s the problem: it’s relatively easy to write a collection that locks itself down completely for access, but anything more complex than that can be difficult and error-prone to write, and much less to make it perform efficiently!  For example, what if you have a Dictionary that has frequent reads but in-frequent updates?  Do you want to lock down the entire Dictionary for every access?  This would be overkill and would prevent concurrent reads.  In such cases you could use something like a ReaderWriterLockSlim which allows for multiple readers in a lock, and then once a writer grabs the lock it blocks all further readers until the writer is done (in a nutshell).  This is all very complex stuff to consider. Fortunately, this is where the Concurrent Collections come in.  The Parallel Computing Platform team at Microsoft went through great pains to determine how to make a set of concurrent collections that would have the best performance characteristics for general case multi-threaded use. Now, as in all things involving threading, you should always make sure you evaluate all your container options based on the particular usage scenario and the degree of parallelism you wish to acheive. This article should not be taken to understand that these collections are always supperior to the generic collections. Each fills a particular need for a particular situation. Understanding what each container is optimized for is key to the success of your application whether it be single-threaded or multi-threaded. General points to consider with the concurrent collections The MSDN points out that the concurrent collections all support the ICollection interface. However, since the collections are already synchronized, the IsSynchronized property always returns false, and SyncRoot always returns null.  Thus you should not attempt to use these properties for synchronization purposes. Note that since the concurrent collections also may have different operations than the traditional data structures you may be used to.  Now you may ask why they did this, but it was done out of necessity to keep operations safe and atomic.  For example, in order to do a Pop() on a stack you have to know the stack is non-empty, but between the time you check the stack’s IsEmpty property and then do the Pop() another thread may have come in and made the stack empty!  This is why some of the traditional operations have been changed to make them safe for concurrent use. In addition, some properties and methods in the concurrent collections achieve concurrency by creating a snapshot of the collection, which means that some operations that were traditionally O(1) may now be O(n) in the concurrent models.  I’ll try to point these out as we talk about each collection so you can be aware of any potential performance impacts.  Finally, all the concurrent containers are safe for enumeration even while being modified, but some of the containers support this in different ways (snapshot vs. dirty iteration).  Once again I’ll highlight how thread-safe enumeration works for each collection. ConcurrentStack<T>: The thread-safe LIFO container The ConcurrentStack<T> is the thread-safe counterpart to the System.Collections.Generic.Stack<T>, which as you may remember is your standard last-in-first-out container.  If you think of algorithms that favor stack usage (for example, depth-first searches of graphs and trees) then you can see how using a thread-safe stack would be of benefit. The ConcurrentStack<T> achieves thread-safe access by using System.Threading.Interlocked operations.  This means that the multi-threaded access to the stack requires no traditional locking and is very, very fast! For the most part, the ConcurrentStack<T> behaves like it’s Stack<T> counterpart with a few differences: Pop() was removed in favor of TryPop() Returns true if an item existed and was popped and false if empty. PushRange() and TryPopRange() were added Allows you to push multiple items and pop multiple items atomically. Count takes a snapshot of the stack and then counts the items. This means it is a O(n) operation, if you just want to check for an empty stack, call IsEmpty instead which is O(1). ToArray() and GetEnumerator() both also take snapshots. This means that iteration over a stack will give you a static view at the time of the call and will not reflect updates. Pushing on a ConcurrentStack<T> works just like you’d expect except for the aforementioned PushRange() method that was added to allow you to push a range of items concurrently. 1: var stack = new ConcurrentStack<string>(); 2:  3: // adding to stack is much the same as before 4: stack.Push("First"); 5:  6: // but you can also push multiple items in one atomic operation (no interleaves) 7: stack.PushRange(new [] { "Second", "Third", "Fourth" }); For looking at the top item of the stack (without removing it) the Peek() method has been removed in favor of a TryPeek().  This is because in order to do a peek the stack must be non-empty, but between the time you check for empty and the time you execute the peek the stack contents may have changed.  Thus the TryPeek() was created to be an atomic check for empty, and then peek if not empty: 1: // to look at top item of stack without removing it, can use TryPeek. 2: // Note that there is no Peek(), this is because you need to check for empty first. TryPeek does. 3: string item; 4: if (stack.TryPeek(out item)) 5: { 6: Console.WriteLine("Top item was " + item); 7: } 8: else 9: { 10: Console.WriteLine("Stack was empty."); 11: } Finally, to remove items from the stack, we have the TryPop() for single, and TryPopRange() for multiple items.  Just like the TryPeek(), these operations replace Pop() since we need to ensure atomically that the stack is non-empty before we pop from it: 1: // to remove items, use TryPop or TryPopRange to get multiple items atomically (no interleaves) 2: if (stack.TryPop(out item)) 3: { 4: Console.WriteLine("Popped " + item); 5: } 6:  7: // TryPopRange will only pop up to the number of spaces in the array, the actual number popped is returned. 8: var poppedItems = new string[2]; 9: int numPopped = stack.TryPopRange(poppedItems); 10:  11: foreach (var theItem in poppedItems.Take(numPopped)) 12: { 13: Console.WriteLine("Popped " + theItem); 14: } Finally, note that as stated before, GetEnumerator() and ToArray() gets a snapshot of the data at the time of the call.  That means if you are enumerating the stack you will get a snapshot of the stack at the time of the call.  This is illustrated below: 1: var stack = new ConcurrentStack<string>(); 2:  3: // adding to stack is much the same as before 4: stack.Push("First"); 5:  6: var results = stack.GetEnumerator(); 7:  8: // but you can also push multiple items in one atomic operation (no interleaves) 9: stack.PushRange(new [] { "Second", "Third", "Fourth" }); 10:  11: while(results.MoveNext()) 12: { 13: Console.WriteLine("Stack only has: " + results.Current); 14: } The only item that will be printed out in the above code is "First" because the snapshot was taken before the other items were added. This may sound like an issue, but it’s really for safety and is more correct.  You don’t want to enumerate a stack and have half a view of the stack before an update and half a view of the stack after an update, after all.  In addition, note that this is still thread-safe, whereas iterating through a non-concurrent collection while updating it in the old collections would cause an exception. ConcurrentQueue<T>: The thread-safe FIFO container The ConcurrentQueue<T> is the thread-safe counterpart of the System.Collections.Generic.Queue<T> class.  The concurrent queue uses an underlying list of small arrays and lock-free System.Threading.Interlocked operations on the head and tail arrays.  Once again, this allows us to do thread-safe operations without the need for heavy locks! The ConcurrentQueue<T> (like the ConcurrentStack<T>) has some departures from the non-concurrent counterpart.  Most notably: Dequeue() was removed in favor of TryDequeue(). Returns true if an item existed and was dequeued and false if empty. Count does not take a snapshot It subtracts the head and tail index to get the count.  This results overall in a O(1) complexity which is quite good.  It’s still recommended, however, that for empty checks you call IsEmpty instead of comparing Count to zero. ToArray() and GetEnumerator() both take snapshots. This means that iteration over a queue will give you a static view at the time of the call and will not reflect updates. The Enqueue() method on the ConcurrentQueue<T> works much the same as the generic Queue<T>: 1: var queue = new ConcurrentQueue<string>(); 2:  3: // adding to queue is much the same as before 4: queue.Enqueue("First"); 5: queue.Enqueue("Second"); 6: queue.Enqueue("Third"); For front item access, the TryPeek() method must be used to attempt to see the first item if the queue.  There is no Peek() method since, as you’ll remember, we can only peek on a non-empty queue, so we must have an atomic TryPeek() that checks for empty and then returns the first item if the queue is non-empty. 1: // to look at first item in queue without removing it, can use TryPeek. 2: // Note that there is no Peek(), this is because you need to check for empty first. TryPeek does. 3: string item; 4: if (queue.TryPeek(out item)) 5: { 6: Console.WriteLine("First item was " + item); 7: } 8: else 9: { 10: Console.WriteLine("Queue was empty."); 11: } Then, to remove items you use TryDequeue().  Once again this is for the same reason we have TryPeek() and not Peek(): 1: // to remove items, use TryDequeue. If queue is empty returns false. 2: if (queue.TryDequeue(out item)) 3: { 4: Console.WriteLine("Dequeued first item " + item); 5: } Just like the concurrent stack, the ConcurrentQueue<T> takes a snapshot when you call ToArray() or GetEnumerator() which means that subsequent updates to the queue will not be seen when you iterate over the results.  Thus once again the code below will only show the first item, since the other items were added after the snapshot. 1: var queue = new ConcurrentQueue<string>(); 2:  3: // adding to queue is much the same as before 4: queue.Enqueue("First"); 5:  6: var iterator = queue.GetEnumerator(); 7:  8: queue.Enqueue("Second"); 9: queue.Enqueue("Third"); 10:  11: // only shows First 12: while (iterator.MoveNext()) 13: { 14: Console.WriteLine("Dequeued item " + iterator.Current); 15: } Using collections concurrently You’ll notice in the examples above I stuck to using single-threaded examples so as to make them deterministic and the results obvious.  Of course, if we used these collections in a truly multi-threaded way the results would be less deterministic, but would still be thread-safe and with no locking on your part required! For example, say you have an order processor that takes an IEnumerable<Order> and handles each other in a multi-threaded fashion, then groups the responses together in a concurrent collection for aggregation.  This can be done easily with the TPL’s Parallel.ForEach(): 1: public static IEnumerable<OrderResult> ProcessOrders(IEnumerable<Order> orderList) 2: { 3: var proxy = new OrderProxy(); 4: var results = new ConcurrentQueue<OrderResult>(); 5:  6: // notice that we can process all these in parallel and put the results 7: // into our concurrent collection without needing any external locking! 8: Parallel.ForEach(orderList, 9: order => 10: { 11: var result = proxy.PlaceOrder(order); 12:  13: results.Enqueue(result); 14: }); 15:  16: return results; 17: } Summary Obviously, if you do not need multi-threaded safety, you don’t need to use these collections, but when you do need multi-threaded collections these are just the ticket! The plethora of features (I always think of the movie The Three Amigos when I say plethora) built into these containers and the amazing way they acheive thread-safe access in an efficient manner is wonderful to behold. Stay tuned next week where we’ll continue our discussion with the ConcurrentBag<T> and the ConcurrentDictionary<TKey,TValue>. For some excellent information on the performance of the concurrent collections and how they perform compared to a traditional brute-force locking strategy, see this wonderful whitepaper by the Microsoft Parallel Computing Platform team here.   Tweet Technorati Tags: C#,.NET,Concurrent Collections,Collections,Multi-Threading,Little Wonders,BlackRabbitCoder,James Michael Hare

    Read the article

  • CodePlex Daily Summary for Sunday, September 30, 2012

    CodePlex Daily Summary for Sunday, September 30, 2012Popular ReleasesCAPTCHA Solver: Initial Release: This is the initial Release :) Still very much a WIP.MCEBuddy 2.x: MCEBuddy 2.2.17: Reccomended update to 2.2.16 Changelog for 2.2.17 (32bit and 64bit) 1. Fixed bugs around thread synchronization with new remote model (fixes cause the app to crash or hang) 2. Updated UPnP code base, faster and more reliable now 3. Now you can get audio/video properties for multiple files on main page. Selected multiple files and right click, all selected files properties will be shown. 4. Fix a bug, not able to enter a conversion task name in the GUIAggravation: Version 1.0: This version 1.0 release is pretty stable. You need the Silverlight 4 runtime, developer tools, and Experssion Blend 4 installed.Readable Passphrase Generator: KeePass Plugin 0.7.1: See the KeePass Plugin Step By Step Guide for instructions on how to install the plugin. Changes Built against KeePass 2.20Windows 8 Toolkit - Charts and More: Beta 1.0: The First Compiled Version of my LibraryPDF.NET: PDF.NET.Ver4.5-OpenSourceCode: PDF.NET Ver4.5 ????,????Web??????。 PDF.NET Ver4.5 Open Source Code,include a sample Web application project.D3 Loot Tracker: 1.4: Session name is displayed in the UI. Changes data directory for clickonce deployment so that sessions files are persisted between versions. Added a delete button in the sessions list window. Allow opening of the sessions local folder from the session list widow. Display the session name in the main window Ability to select which diablo process to hook up to when pressing new () function BUT only if multi-process support is selected in the generals settings tab menu. Session picker...CRM 2011 Visual Ribbon Editor: Visual Ribbon Editor 1.1 Beta: Visual Ribbon Editor 1.1 Beta What's New: Fixed scrolling issue in UnHide dialog Added support for connecting via ADFS / IFD Added support for more than one action for a button Added support for empty StringParameter for Javascript functions Fixed bug in rule CrmClientTypeRule when selecting Outlook option Extended Prefix field in New Button dialogVisual Studio Icon Patcher: Version 1.5.2: This version contains no new images from v1.5.1 Contains the following improvements: Better support for detecting the installed languages The extract & inject commands won’t run if Visual Studio is running You may now run in extract or inject mode The p/invoke code was cleaned up based on Code Analysis recommendations When a p/invoke method fails the Win32 error message is now displayed Error messages use red text Status messages use green textZXing.Net: ZXing.Net 0.9.0.0: On the way to a release 1.0 the API should be stable now with this version. sync with rev. 2393 of the java version improved api better Unity support Windows RT binaries Windows CE binaries new Windows Service demo new WPF demo WindowsCE Hotfix: Fixes an error with ISO8859-1 encoding and scannning of QR-Codes. The hotfix is only needed for the WindowsCE platform.C.B.R. : Comic Book Reader: CBR 0.7: Synthesis since 0.6 : ePUB : Complete refactoring Add a new dedicated feed viewer for opds stream PDF conversion : improved with image merge Make all backstage panel scrollable Integrate the new AvalonDock 2 library. Support multi-document. Library explorer and Table of content are now toolboxes Designer for dynamic books is now mvvm and much better New BrowserForControl Customized xps viewer to suppress toolbars and bind it to cbr commands Add quick start manual and button ...menu4web: menu4web 1.0 - free javascript menu for web sites: menu4web 1.0 has been tested with all major browsers: Firefox, Chrome, IE, Opera and Safari. Minified m4w.js library is less than 9K. Includes 21 menu examples of different styles. Can be freely distributed under The MIT License (MIT).Rawr: Rawr 5.0.0: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...Coevery - Free CRM: Coevery 1.0.0.26: The zh-CN issue has been solved. We also add a project management module.VidCoder: 1.4.1 Beta: Updated to HandBrake 4971. This should fix some issues with stuck PGS subtitles. Fixed build break which prevented pre-compiled XML serializers from showing up. Fixed problem where a preset would get errantly marked as modified when re-opening the encode settings window or importing a new preset.Snake!: Snake 1.0: Version 1 StablePaging SharePoint ListItems using listitems position: Paginglistitems V1.0: This is a console application which has two methods both on CSOM and SOM to display the listitems in a paged manner.SharePoint Move Discussion Threads: SharePoint Move Discussion Threads ver 0.1: ver 0.1NTCPMSG: V1.1.1.0: increase the performance. Support .net framework 4.0.BlackJumboDog: Ver5.7.2: 2012.09.23 Ver5.7.2 (1)InetTest?? (2)HTTP?????????????????100???????????New Projects2D Sprite Editor: This is a 2d sprite editor. Import your sprite sheet, trace your animations frame and export the coordinates points in a simple txt file, ready to import.caifenweb1: test project.CatchThatException: This is a small logging library We created at developerpath.com to help us log exceptions. It write it to a text file and you can easilay open that txt.FsxWs - WebServices for Microsoft FSX: WebServices for MS Flight Simulator. Get flights data as JSON, KML. !! Still in SetUp phase - be patient !!GetTPB: Some training in downloading and parsing web pages, with multithreading too.JSON-RPC Client Generator (for XBMC): The goal of this project is to provide a .Net client for the XBMC JSONRPC API. The main part is not XBMC dependent and may be used for any JSON-RPC client.matlab-silhouette-pose-wtf: Whatevermfp: this is random codeMVC Grid: MVC Grid ExampleMyWebSocketTry: sssssssssssssssssssssssssssssssssssssssNetduino Console: Netduino Console is an interface with built in messaging layers that allows you as a developer to dynamically create plugins following a provided interface to iSharePoint ASP.NET Verifier: Project will allow to verify SharePoint 2010 components using ASP.NET web applicationSharepoint Custom Upload: This is a SharePoint solution that allows an administrator to customize the upload page individually for each document library in a site.. It allows you to makeWinWeb Browser Deluxe: WinWeb Browser Deluxe es un navegador web de código abierto basado en Internet Explorer hecho en Visual Basic .NET. Descargalo ya!writethatoutput: This is the official release page for WriteThatOutPut from developerpath.com

    Read the article

  • Sync Your Pidgin Profile Across Multiple PCs with Dropbox

    - by Matthew Guay
    Pidgin is definitely our favorite universal chat client, but adding all of your chat accounts to multiple computers can be frustrating.  Here’s how you can easily transfer your Pidgin settings to other computers and keep them in sync using Dropbox. Getting Started Make sure you have both Pidgin and Dropbox installed on any computers you want to sync.  To sync Pidgin, you need to: Move your Pidgin profile folder on your first computer to Dropbox Create a symbolic link from the new folder in Dropbox to your old profile location Delete the default pidgin profile on your other computer, and create a symbolic link from your Dropbox Pidgin profile to the default Pidgin profile location This sounds difficult, but it’s actually easy if you follow these steps.  Here we already had all of our accounts setup in Pidgin in Windows 7, and then synced this profile with an Ubuntu and a XP computer with fresh Pidgin installs.  Our instructions for each OS are based on this, but just swap the sync order if your main Pidgin install is in XP or Ubuntu. Please Note:  Please make sure Pidgin isn’t running on your computer while you are making the changes! Sync Your Pidgin Profile from Windows 7 Here is Pidgin with our accounts already setup.  Our Pidgin profile has a Gtalk, MSN Messenger, and Facebook Chat account, and lots of log files. Let’s move this profile to Dropbox to keep it synced.  Exit Pidgin, and then enter %appdata% in the address bar in Explorer or press Win+R and enter %appdata%.  Select the .purple folder, which is your Pidgin profiles and settings folder, and press Ctrl+X to cut it. Browse to your Dropbox folder, and press Ctrl+V to paste the .purple folder there. Now we need to create the symbolic link.  Enter  “command” in your Start menu search, right-click on the Command Prompt shortcut, and select “Run as administrator”. We can now use the mklink command to create a symbolic link to the .purple folder.  In Command Prompt, enter the following and substitute username for your own username. mklink /D “C:\Users\username\Documents\My Dropbox\.purple” “C:\Users\username\AppData\Roaming\.purple” And that’s it!  You can open Pidgin now to make sure it still works as before, with your files being synced with Dropbox. Please Note:  These instructions work the same for Windows Vista.  Also, if you are syncing settings from another computer to Windows 7, then delete the .purple folder instead of cutting and pasting it, and reverse the order of the file paths when creating the symbolic link. Add your Pidgin Profile to Ubuntu Our Ubuntu computer had a clean install of Pidgin, so we didn’t need any of the information in its settings.  If you’ve run Pidgin, even without creating an account, you will need to first remove its settings folder.  Open your home folder, and click View, and then “Show Hidden Files” to see your settings folders. Select the .purple folder, and delete it. Now, to create the symbolic link, open Terminal and enter the following, substituting username for your username: ln –s /home/username/Dropbox/.purple /home/username/ Open Pidgin, and you will see all of your accounts that were on your other computer.  No usernames or passwords needed; everything is setup and ready to go.  Even your status is synced; we had our status set to Away in Windows 7, and it automatically came up the same in Ubuntu. Please Note: If your primary Pidgin account is in Ubuntu, then cut your .purple folder and paste it into your Dropbox folder instead.  Then, when creating the symbolic link, reverse the order of the folder paths. Add your Pidgin Profile to Windows XP In XP we also had a clean install of Pidgin.  If you’ve run Pidgin, even without creating an account, you will need to first remove its settings folder.  Click Start, the Run, and enter %appdata%. Delete your .purple folder. XP does not include a way to create a symbolic link, so we will use the free Junction tool from Sysinternals.  Download Junction (link below) and unzip the folder. Open Command Prompt (click Start, select All Programs, then Accessories, and select Command Prompt), and enter cd followed by the path of the folder where you saved Junction.   Now, to create the symbolic link, enter the following in Command Prompt, substituting username with your username. junction –d “C:\Documents and Settings\username\Application Data\.purple” “C:\Documents and Settings\username\My Documents\My Dropbox\.purple” Open Pidgin, and you will see all of your settings just as they were on your other computer.  Everything’s ready to go.   Please Note: If your primary Pidgin account is in Windows XP, then cut your .purple folder and paste it into your Dropbox folder instead.  Then, when creating the symbolic link, reverse the order of the folder paths. Conclusion This is a great way to keep all of your chat and IM accounts available from all of your computers.  You can easily access logs from chats you had on your desktop from your laptop, or if you add a chat account on your work computer you can use it seamlessly from your home computer that evening.  Now Pidgin is the universal chat client that is always ready whenever and wherever you need it! Links Downlaod Pidgin Download and signup for Dropbox Download Junction for XP Similar Articles Productive Geek Tips Add "My Dropbox" to Your Windows 7 Start MenuUse Multiple Firefox Profiles at the Same TimeEasily Add Facebook Chat to PidginPut Your Pidgin Buddy List into the Windows Vista SidebarBackup and Restore Firefox Profiles Easily TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Download Free iPad Wallpapers at iPad Decor Get Your Delicious Bookmarks In Firefox’s Awesome Bar Manage Photos Across Different Social Sites With Dropico Test Drive Windows 7 Online Download Wallpapers From National Geographic Site Spyware Blaster v4.3

    Read the article

  • Developing web apps using ASP.NET MVC 3, Razor and EF Code First - Part 1

    - by shiju
    In this post, I will demonstrate web application development using ASP. NET MVC 3, Razor and EF code First. This post will also cover Dependency Injection using Unity 2.0 and generic Repository and Unit of Work for EF Code First. The following frameworks will be used for this step by step tutorial. ASP.NET MVC 3 EF Code First CTP 5 Unity 2.0 Define Domain Model Let’s create domain model for our simple web application Category class public class Category {     public int CategoryId { get; set; }     [Required(ErrorMessage = "Name Required")]     [StringLength(25, ErrorMessage = "Must be less than 25 characters")]     public string Name { get; set;}     public string Description { get; set; }     public virtual ICollection<Expense> Expenses { get; set; } }   Expense class public class Expense {             public int ExpenseId { get; set; }            public string  Transaction { get; set; }     public DateTime Date { get; set; }     public double Amount { get; set; }     public int CategoryId { get; set; }     public virtual Category Category { get; set; } } We have two domain entities - Category and Expense. A single category contains a list of expense transactions and every expense transaction should have a Category. In this post, we will be focusing on CRUD operations for the entity Category and will be working on the Expense entity with a View Model object in the later post. And the source code for this application will be refactored over time. The above entities are very simple POCO (Plain Old CLR Object) classes and the entity Category is decorated with validation attributes in the System.ComponentModel.DataAnnotations namespace. Now we want to use these entities for defining model objects for the Entity Framework 4. Using the Code First approach of Entity Framework, we can first define the entities by simply writing POCO classes without any coupling with any API or database library. This approach lets you focus on domain model which will enable Domain-Driven Development for applications. EF code first support is currently enabled with a separate API that is runs on top of the Entity Framework 4. EF Code First is reached CTP 5 when I am writing this article. Creating Context Class for Entity Framework We have created our domain model and let’s create a class in order to working with Entity Framework Code First. For this, you have to download EF Code First CTP 5 and add reference to the assembly EntitFramework.dll. You can also use NuGet to download add reference to EEF Code First.    public class MyFinanceContext : DbContext {     public MyFinanceContext() : base("MyFinance") { }     public DbSet<Category> Categories { get; set; }     public DbSet<Expense> Expenses { get; set; }         }   The above class MyFinanceContext is derived from DbContext that can connect your model classes to a database. The MyFinanceContext class is mapping our Category and Expense class into database tables Categories and Expenses using DbSet<TEntity> where TEntity is any POCO class. When we are running the application at first time, it will automatically create the database. EF code-first look for a connection string in web.config or app.config that has the same name as the dbcontext class. If it is not find any connection string with the convention, it will automatically create database in local SQL Express database by default and the name of the database will be same name as the dbcontext class. You can also define the name of database in constructor of the the dbcontext class. Unlike NHibernate, we don’t have to use any XML based mapping files or Fluent interface for mapping between our model and database. The model classes of Code First are working on the basis of conventions and we can also use a fluent API to refine our model. The convention for primary key is ‘Id’ or ‘<class name>Id’.  If primary key properties are detected with type ‘int’, ‘long’ or ‘short’, they will automatically registered as identity columns in the database by default. Primary key detection is not case sensitive. We can define our model classes with validation attributes in the System.ComponentModel.DataAnnotations namespace and it automatically enforces validation rules when a model object is updated or saved. Generic Repository for EF Code First We have created model classes and dbcontext class. Now we have to create generic repository pattern for data persistence with EF code first. If you don’t know about the repository pattern, checkout Martin Fowler’s article on Repository Let’s create a generic repository to working with DbContext and DbSet generics. public interface IRepository<T> where T : class     {         void Add(T entity);         void Delete(T entity);         T GetById(long Id);         IEnumerable<T> All();     }   RepositoryBasse – Generic Repository class public abstract class RepositoryBase<T> where T : class { private MyFinanceContext database; private readonly IDbSet<T> dbset; protected RepositoryBase(IDatabaseFactory databaseFactory) {     DatabaseFactory = databaseFactory;     dbset = Database.Set<T>(); }   protected IDatabaseFactory DatabaseFactory {     get; private set; }   protected MyFinanceContext Database {     get { return database ?? (database = DatabaseFactory.Get()); } } public virtual void Add(T entity) {     dbset.Add(entity);            }        public virtual void Delete(T entity) {     dbset.Remove(entity); }   public virtual T GetById(long id) {     return dbset.Find(id); }   public virtual IEnumerable<T> All() {     return dbset.ToList(); } }   DatabaseFactory class public class DatabaseFactory : Disposable, IDatabaseFactory {     private MyFinanceContext database;     public MyFinanceContext Get()     {         return database ?? (database = new MyFinanceContext());     }     protected override void DisposeCore()     {         if (database != null)             database.Dispose();     } } Unit of Work If you are new to Unit of Work pattern, checkout Fowler’s article on Unit of Work . According to Martin Fowler, the Unit of Work pattern "maintains a list of objects affected by a business transaction and coordinates the writing out of changes and the resolution of concurrency problems." Let’s create a class for handling Unit of Work   public interface IUnitOfWork {     void Commit(); }   UniOfWork class public class UnitOfWork : IUnitOfWork {     private readonly IDatabaseFactory databaseFactory;     private MyFinanceContext dataContext;       public UnitOfWork(IDatabaseFactory databaseFactory)     {         this.databaseFactory = databaseFactory;     }       protected MyFinanceContext DataContext     {         get { return dataContext ?? (dataContext = databaseFactory.Get()); }     }       public void Commit()     {         DataContext.Commit();     } }   The Commit method of the UnitOfWork will call the commit method of MyFinanceContext class and it will execute the SaveChanges method of DbContext class.   Repository class for Category In this post, we will be focusing on the persistence against Category entity and will working on other entities in later post. Let’s create a repository for handling CRUD operations for Category using derive from a generic Repository RepositoryBase<T>.   public class CategoryRepository: RepositoryBase<Category>, ICategoryRepository     {     public CategoryRepository(IDatabaseFactory databaseFactory)         : base(databaseFactory)         {         }                } public interface ICategoryRepository : IRepository<Category> { } If we need additional methods than generic repository for the Category, we can define in the CategoryRepository. Dependency Injection using Unity 2.0 If you are new to Inversion of Control/ Dependency Injection or Unity, please have a look on my articles at http://weblogs.asp.net/shijuvarghese/archive/tags/IoC/default.aspx. I want to create a custom lifetime manager for Unity to store container in the current HttpContext.   public class HttpContextLifetimeManager<T> : LifetimeManager, IDisposable {     public override object GetValue()     {         return HttpContext.Current.Items[typeof(T).AssemblyQualifiedName];     }     public override void RemoveValue()     {         HttpContext.Current.Items.Remove(typeof(T).AssemblyQualifiedName);     }     public override void SetValue(object newValue)     {         HttpContext.Current.Items[typeof(T).AssemblyQualifiedName] = newValue;     }     public void Dispose()     {         RemoveValue();     } }   Let’s create controller factory for Unity in the ASP.NET MVC 3 application. public class UnityControllerFactory : DefaultControllerFactory { IUnityContainer container; public UnityControllerFactory(IUnityContainer container) {     this.container = container; } protected override IController GetControllerInstance(RequestContext reqContext, Type controllerType) {     IController controller;     if (controllerType == null)         throw new HttpException(                 404, String.Format(                     "The controller for path '{0}' could not be found" +     "or it does not implement IController.",                 reqContext.HttpContext.Request.Path));       if (!typeof(IController).IsAssignableFrom(controllerType))         throw new ArgumentException(                 string.Format(                     "Type requested is not a controller: {0}",                     controllerType.Name),                     "controllerType");     try     {         controller= container.Resolve(controllerType) as IController;     }     catch (Exception ex)     {         throw new InvalidOperationException(String.Format(                                 "Error resolving controller {0}",                                 controllerType.Name), ex);     }     return controller; }   }   Configure contract and concrete types in Unity Let’s configure our contract and concrete types in Unity for resolving our dependencies.   private void ConfigureUnity() {     //Create UnityContainer               IUnityContainer container = new UnityContainer()                 .RegisterType<IDatabaseFactory, DatabaseFactory>(new HttpContextLifetimeManager<IDatabaseFactory>())     .RegisterType<IUnitOfWork, UnitOfWork>(new HttpContextLifetimeManager<IUnitOfWork>())     .RegisterType<ICategoryRepository, CategoryRepository>(new HttpContextLifetimeManager<ICategoryRepository>());                 //Set container for Controller Factory                ControllerBuilder.Current.SetControllerFactory(             new UnityControllerFactory(container)); }   In the above ConfigureUnity method, we are registering our types onto Unity container with custom lifetime manager HttpContextLifetimeManager. Let’s call ConfigureUnity method in the Global.asax.cs for set controller factory for Unity and configuring the types with Unity.   protected void Application_Start() {     AreaRegistration.RegisterAllAreas();     RegisterGlobalFilters(GlobalFilters.Filters);     RegisterRoutes(RouteTable.Routes);     ConfigureUnity(); }   Developing web application using ASP.NET MVC 3 We have created our domain model for our web application and also have created repositories and configured dependencies with Unity container. Now we have to create controller classes and views for doing CRUD operations against the Category entity. Let’s create controller class for Category Category Controller   public class CategoryController : Controller {     private readonly ICategoryRepository categoryRepository;     private readonly IUnitOfWork unitOfWork;           public CategoryController(ICategoryRepository categoryRepository, IUnitOfWork unitOfWork)     {         this.categoryRepository = categoryRepository;         this.unitOfWork = unitOfWork;     }       public ActionResult Index()     {         var categories = categoryRepository.All();         return View(categories);     }     [HttpGet]     public ActionResult Edit(int id)     {         var category = categoryRepository.GetById(id);         return View(category);     }       [HttpPost]     public ActionResult Edit(int id, FormCollection collection)     {         var category = categoryRepository.GetById(id);         if (TryUpdateModel(category))         {             unitOfWork.Commit();             return RedirectToAction("Index");         }         else return View(category);                 }       [HttpGet]     public ActionResult Create()     {         var category = new Category();         return View(category);     }           [HttpPost]     public ActionResult Create(Category category)     {         if (!ModelState.IsValid)         {             return View("Create", category);         }                     categoryRepository.Add(category);         unitOfWork.Commit();         return RedirectToAction("Index");     }       [HttpPost]     public ActionResult Delete(int  id)     {         var category = categoryRepository.GetById(id);         categoryRepository.Delete(category);         unitOfWork.Commit();         var categories = categoryRepository.All();         return PartialView("CategoryList", categories);       }        }   Creating Views in Razor Now we are going to create views in Razor for our ASP.NET MVC 3 application.  Let’s create a partial view CategoryList.cshtml for listing category information and providing link for Edit and Delete operations. CategoryList.cshtml @using MyFinance.Helpers; @using MyFinance.Domain; @model IEnumerable<Category>      <table>         <tr>         <th>Actions</th>         <th>Name</th>          <th>Description</th>         </tr>     @foreach (var item in Model) {             <tr>             <td>                 @Html.ActionLink("Edit", "Edit",new { id = item.CategoryId })                 @Ajax.ActionLink("Delete", "Delete", new { id = item.CategoryId }, new AjaxOptions { Confirm = "Delete Expense?", HttpMethod = "Post", UpdateTargetId = "divCategoryList" })                           </td>             <td>                 @item.Name             </td>             <td>                 @item.Description             </td>         </tr>          }       </table>     <p>         @Html.ActionLink("Create New", "Create")     </p> The delete link is providing Ajax functionality using the Ajax.ActionLink. This will call an Ajax request for Delete action method in the CategoryCotroller class. In the Delete action method, it will return Partial View CategoryList after deleting the record. We are using CategoryList view for the Ajax functionality and also for Index view using for displaying list of category information. Let’s create Index view using partial view CategoryList  Index.chtml @model IEnumerable<MyFinance.Domain.Category> @{     ViewBag.Title = "Index"; }    <h2>Category List</h2>    <script src="@Url.Content("~/Scripts/jquery.unobtrusive-ajax.min.js")" type="text/javascript"></script>    <div id="divCategoryList">               @Html.Partial("CategoryList", Model) </div>   We can call the partial views using Html.Partial helper method. Now we are going to create View pages for insert and update functionality for the Category. Both view pages are sharing common user interface for entering the category information. So I want to create an EditorTemplate for the Category information. We have to create the EditorTemplate with the same name of entity object so that we can refer it on view pages using @Html.EditorFor(model => model) . So let’s create template with name Category. Let’s create view page for insert Category information   @model MyFinance.Domain.Category   @{     ViewBag.Title = "Save"; }   <h2>Create</h2>   <script src="@Url.Content("~/Scripts/jquery.validate.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.validate.unobtrusive.min.js")" type="text/javascript"></script>   @using (Html.BeginForm()) {     @Html.ValidationSummary(true)     <fieldset>         <legend>Category</legend>                @Html.EditorFor(model => model)               <p>             <input type="submit" value="Create" />         </p>     </fieldset> }   <div>     @Html.ActionLink("Back to List", "Index") </div> ViewStart file In Razor views, we can add a file named _viewstart.cshtml in the views directory  and this will be shared among the all views with in the Views directory. The below code in the _viewstart.cshtml, sets the Layout page for every Views in the Views folder.      @{     Layout = "~/Views/Shared/_Layout.cshtml"; }   Source Code You can download the source code from http://efmvc.codeplex.com/ . The source will be refactored on over time.   Summary In this post, we have created a simple web application using ASP.NET MVC 3 and EF Code First. We have discussed on technologies and practices such as ASP.NET MVC 3, Razor, EF Code First, Unity 2, generic Repository and Unit of Work. In my later posts, I will modify the application and will be discussed on more things. Stay tuned to my blog  for more posts on step by step application building.

    Read the article

  • Using Pandora in Boxee

    - by Mysticgeek
    Boxee is a very cool multimedia app that lets you access and stream your digital media in many different ways. There’s also a lot of extra apps included with it, and today we take a look at the Pandora application in Boxee. Pandora has been a favorite free music streaming service that’s been around for some time now. Though there are new services like Grooveshark and Spotify that are competing, Pandora is still a reliable choice. It’s now included in Boxee, and here we take a look at using it. Create a Pandora Account If you don’t already have a Pandora account, you can easily create one at their website (link below). Pandora in Boxee To start using Pandora from Boxee, launch Boxee and from the main menu select Apps. Now from the My Apps section select Pandora. When the Pandora app menu comes up, select Start. Now you need to log into your Pandora account. After signing in you can starting listening to your stations, viewing artist info, and cover art. All while enjoying some cool visuals in the background. From the controls at the top you can control playback, skip songs, control volume, get information on why a song was picked, and give a song a thumbs up or down. Of course you can also pull up your stations and switch between them and add more. The same features you’ve come to expect from Pandora are available. One thing we noticed missing is not being able to click on the band or artist to get additional information about them –which you can do on the Pandora site and desktop app. But that isn’t a deal breaker by any means, and we’re hoping the feature will be added in the future. Then while you’re checking out other apps, shows, and setting within Boxee, the cool visuals continue and the songs from you stations keep playing. Conclusion Pandora is a great streaming music service and a welcome edition to Boxee. If you’re a fan of Pandora now you can listen to it on your home theater system. If you’re new to Boxee, make sure to check out our article on getting started with Boxee. Create a Pandora Account Download Boxee Similar Articles Productive Geek Tips Integrate Boxee with Media Center in Windows 7Getting Started with BoxeePandora One is a Worthwhile Upgrade for Your Current Pandora AccountCreate Music Video Playlists with TubeRadio.fmSpotify is an Awesome Music Streaming Service TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Draw Online using Harmony How to Browse Privately in Firefox Kill Processes Quickly with Process Assassin Need to Come Up with a Good Name? Try Wordoid StockFox puts a Lightweight Stock Ticker in your Statusbar Explore Google Public Data Visually

    Read the article

  • Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It

    - by Chris Hoffman
    Several times a year, Google releases a new version of Android with new features and performance improvements. Unfortunately, most Android devices in the wild will never get the update. New Android users are often disappointed to discover that their shiny new smartphone won’t get any updates – or worse, that it was running old software from the moment they bought it. Image Credit: Johan Larsson on Flickr Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary

    Read the article

  • Now Available &ndash; Windows Azure SDK 1.6

    - by Shaun
    Microsoft has just announced the Windows Azure SDK 1.6 and the Windows Azure Tools for Visual Studio 1.6. Now people can download the latest product through the WebPI. After you downloaded and installed the SDK you will find that The SDK 1.6 can be stayed side by side with the SDK 1.5, which means you can still using the 1.5 assemblies. But the Visual Studio Tools would be upgraded to 1.6. Different from the previous SDK, in this version it includes 4 components: Windows Azure Authoring Tools, Windows Azure Emulators, Windows Azure Libraries for .NET 1.6 and the Windows Azure Tools for Microsoft Visual Studio 2010. There are some significant upgrades in this version, which are Publishing Enhancement: More easily connect to the Windows Azure when publish your application by retrieving a publish setting file. It will let you configure some settings of the deployment, without getting back to the developer portal. Multi-profiles: The publish settings, cloud configuration files, etc. will be stored in one or more MSBuild files. It will be much easier to switch the settings between vary build environments. MSBuild Command-line Build Support. In-Place Upgrade Support.   Publishing Enhancement So let’s have a look about the new features of the publishing. Just create a new Windows Azure project in Visual Studio 2010 with a MVC 3 Web Role, and right-click the Windows Azure project node in the solution explorer, then select Publish, we will find the new publish dialog. In this version the first thing we need to do is to connect to our Windows Azure subscription. Click the “Sign in to download credentials” link, we will be navigated to the login page to provide the Live ID. The Windows Azure Tool will generate a certificate file and uploaded to the subscriptions those belong to us. Then we will download a PUBLISHSETTINGS file, which contains the credentials and subscriptions information. The Visual Studio Tool will generate a certificate and deployed to the subscriptions you have as the Management Certificate. The VS Tool will use this certificate to connect to the subscription in the next step. In the next step, I would back to the Visual Studio (the publish dialog should be stilling opened) and click the Import button, select the PUBLISHSETTINGS file I had just downloaded. Then all my subscriptions will be shown in the dropdown list. Select a subscription that I want the application to be published and press the Next button, then we can select the hosted service, environment, build configuration and service configuration shown in the dialog. In this version we can create a new hosted service directly here rather than go back to the developer portal. Just select the <Create New …> item in the hosted service. What we need to do is to provide the hosted service name and the location. Once clicked the OK, after several seconds the hosted service will be established. If we went to the developer portal we will find the new hosted service in my subscription. a) Currently we cannot select the Affinity Group when create a new hosted service through the Visual Studio Publish dialog. b) Although we can specify the hosted service name and DNS prefixing through the developer portal, we cannot do so from the VS Tool, which means the DNS prefixing would be the same as what we specified for the hosted service name. For example, we specified our hosted service name as “Sdk16Demo”, so the public URL would be http://sdk16demo.cloudapp.net/. After created a new hosted service we can select the cloud environment (production or staging), the build configuration (release or debug), and the service configuration (cloud or local). And we can set the Remote Desktop by check the related checkbox as well. One thing should be note is that, in this version when we set the Remote Desktop settings we don’t need to specify a certificate by default. This is because the Visual Studio will generate a new certificate for us by default. But we can still specify an existing certificate for RDC, by clicking the “More Options” button. Visual Studio Tool will create another certificate for the Remote Desktop connection. It will NOT use the certificate that managing the subscription. We also can select the “Advanced Settings” page to specify the deployment label, storage account, IntelliTrace and .NET profiling information, etc.. Press Next button, the dialog will display all settings I had just specified and it will save them as a new profile. The last step is to click the Publish button. Since we enabled the Remote Desktop feature, the first step of publishing was uploading the certificate. And then it will verify the storage account we specified and upload the package, then finally created the website in Windows Azure.   Multi-Profiles After published, if we back to the Visual Studio we can find a AZUREPUBXML file under the Profiles folder in the Azure project. It includes all settings we specified before. If we publish this project again, we can just use the current settings (hosted service, environment, RDC, etc.) from this profile without input them again. And this is very useful when we have more than one deployment settings. For example it would be able to have one AZUREPUBXML profile for deploying to testing environment (debug building, less roles with RDC and IntelliTrace) and one for production (release building, more roles but without IntelliTrace).   In-Place Upgrade Support Let’s change some codes in the MVC pages and click the Publish menu from the azure project node. No need to specify any settings,  here we can use the pervious settings by loading the azure profile file (AZUREPUBXML). After clicked the Publish button the VS Tool brought a dialog to us to indicate that there’s a deployment available in the hosted service environment, and prompt to REPLACE it or not. Notice that in this version, the dialog tool said “replace” rather than “delete”, which means by default the VS Tool will use In-Place Upgrade when we deploy to a hosted service that has a deployment already exist. After click Yes the VS Tool will upload the package and perform the In-Place Upgrade. If we back to the developer portal we can find that the status of the hosted service was turned to “Updating…”. But in the previous SDK, it will try to delete the whole deployment and publish a new one.   Summary When the Microsoft announced the features that allows the changing VM size via In-Place Upgrade, they also mentioned that in the next few versions the user experience of publishing the azure application would be improved. The target was trying to accomplish the whole publish experience in Visual Studio, which means no need to touch developer portal any more. In the SDK 1.6 we can see from the new publish dialog, as a developer we can do the whole process, includes creating hosted service, specifying the environment, configuration, remote desktop, etc. values without going back the the developer portal.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

    Read the article

  • Setup and Use SpecFlow BDD with DevExpress XAF

    - by Patrick Liekhus
    Let’s get started with using the SpecFlow BDD syntax for writing tests with the DevExpress XAF EasyTest scripting syntax.  In order for this to work you will need to download and install the prerequisites listed below.  Once they are installed follow the steps outlined below and enjoy. Prerequisites Install the following items: DevExpress eXpress Application Framework (XAF) found here SpecFlow found here Liekhus BDD/XAF Testing library found here Assumptions I am going to assume at this point that you have created your XAF application and have your Module, Win.Module and Win ready for usage.  You should have also set any attributes and/or settings as you see fit. Setup So where to start. Create a new testing project within your solution. I typically call this with a similar naming convention as used by XAF, my project name .FunctionalTests (i.e. AlbumManager.FunctionalTests). Add the following references to your project.  It should look like the reference list below. DevExpress.Data.v11.x DevExpress.Persistent.Base.v11.x DevExpress.Persistent.BaseImpl.v11.x DevExpress.Xpo.v11.2 Liekhus.Testing.BDD.Core Liekhus.Testing.BDD.DevExpress TechTalk.SpecFlow TestExecutor.v11.x (found in %Program Files%\DevExpress 2011.x\eXpressApp Framework\Tools\EasyTest Right click the TestExecutor reference and set the “Copy Local” setting to True.  This forces the TestExecutor executable to be available in the bin directory which is where the EasyTest script will be executed further down in the process. Add an Application Configuration File (app.config) to your test application.  You will need to make a few modifications to have SpecFlow generate Microsoft style unit tests.  First add the section handler for SpecFlow and then set your choice of testing framework.  I prefer MS Tests for my projects. Add the EasyTest configuration file to your project.  Add a new XML file and call it Config.xml. Open the properties window for the Config.xml file and set the “Copy to Ouput Directory” to “Copy Always”. You will setup the Config file according to the specifications of the EasyTest library my mapping to your executable and other settings.  You can find the details for the configuration of EasyTest here.  My file looks like this Create a new folder in your test project called “StepDefinitions”.  Add a new SpecFlow Step Definition file item under the StepDefinitions folder.  I typically call this class StepDefinition.cs. Have your step definition inherit from the Liekhus.Testing.BDD.DevExpress.StepDefinition class.  This will give you the default behaviors for your test in the next section. OK.  Now that we have done this series of steps, we will work on simplifying this.  This is an early preview of this new project and is not fully ready for consumption.  If you would like to experiment with it, please feel free.  Our goals are to make this a installable project on it’s own with it’s own project templates and default settings.  This will be coming in later versions.  Currently this project is in Alpha release. Let’s write our first test Remove the basic test that is created for you. We will not use the default test but rather create our own SpecFlow “Feature” files. Add a new item to your project and select the SpecFlow Feature file under C#. Name your feature file as you do your class files after the test they are performing. Writing a feature file uses the Cucumber syntax of Given… When… Then.  Think of it in these terms.  Givens are the pre-conditions for the test.  The Whens are the actual steps for the test being performed.  The Thens are the verification steps that confirm your test either passed or failed.  All of these steps are generated into a an EasyTest format and executed against your XAF project.  You can find more on the Cucumber syntax by using the Secret Ninja Cucumber Scrolls.  This document has several good styles of tests, plus you can get your fill of Chuck Norris vs Ninjas.  Pretty humorous document but full of great content. My first test is going to test the entry of a new Album into the application and is outlined below. The Feature section at the top is more for your documentation purposes.  Try to be descriptive of the test so that it makes sense to the next person behind you.  The Scenario outline is described in the Ninja Scrolls, but think of it as test template.  You can write one test outline and have multiple datasets (Scenarios) executed against that test.  Here are the steps of my test and their descriptions Given I am starting a new test – tells our test to create a new EasyTest file And (Given) the application is open – tells EasyTest to open our application defined in the Config.xml When I am at the “Albums” screen – tells XAF to navigate to the Albums list view And (When) I click the “New:Album” button – tells XAF to click the New Album button on the ribbon And (When) I enter the following information – tells XAF to find the field on the screen and put the value in that field And (When) I click the “Save and Close” button – tells XAF to click the “Save and Close” button on the detail window Then I verify results as “user” – tells the testing framework to execute the EasyTest as your configured user Once you compile and prepare your tests you should see the following in your Test View.  For each of your CreateNewAlbum lines in your scenarios, you will see a new test ready to execute. From here you will use your testing framework of choice to execute the test.  This in turn will execute the EasyTest framework to call back into your XAF application and test your business application. Again, please remember that this is an early preview and we are still working out the details.  Please let us know if you have any comments/questions/concerns. Thanks and happy testing.

    Read the article

  • Solaris ldap Authentication

    - by Tman
    Hi everyone Iv been having a trouble trying to get my Solaris 10 server to authenticate against an eDir server.im managed to Set up my linux(RHeL,SLES) servers to authenticate against the ldap Server.which works fine. Here is my configuration Files. ldapclient list: NS_LDAP_FILE_VERSION= 2.0 NS_LDAP_BINDDN= cn=proxyuser,o=AEDev NS_LDAP_BINDPASSWD= {NS1}ecfa88f3a945c22222233 NS_LDAP_SERVERS= 192.168.0.19 NS_LDAP_SEARCH_BASEDN= ou=auth,o=AEDev NS_LDAP_AUTH= simple NS_LDAP_SEARCH_SCOPE= sub NS_LDAP_CACHETTL= 0 NS_LDAP_CREDENTIAL_LEVEL= anonymous NS_LDAP_SERVICE_SEARCH_DESC= group:ou=Groups,ou=auth,o=AEDev NS_LDAP_SERVICE_SEARCH_DESC= shadow:ou=users,ou=auth,o=AEDev?sub?objectClass=shadowAccount NS_LDAP_SERVICE_SEARCH_DESC= passwd:ou=auth,o=AEDev?sub?objectClass=posixAccount NS_LDAP_BIND_TIME= 10 NS_LDAP_SERVICE_AUTH_METHOD= pam_ldap:simple getent passwd works fine: root:x:0:0:Super-User:/:/sbin/sh daemon:x:1:1::/: bin:x:2:2::/usr/bin: sys:x:3:3::/: adm:x:4:4:Admin:/var/adm: lp:x:71:8:Line Printer Admin:/usr/spool/lp: uucp:x:5:5:uucp Admin:/usr/lib/uucp: nuucp:x:9:9:uucp Admin:/var/spool/uucppublic:/usr/lib/uucp/uucico smmsp:x:25:25:SendMail Message Submission Program:/: listen:x:37:4:Network Admin:/usr/net/nls: gdm:x:50:50:GDM Reserved UID:/: webservd:x:80:80:WebServer Reserved UID:/: postgres:x:90:90:PostgreSQL Reserved UID:/:/usr/bin/pfksh svctag:x:95:12:Service Tag UID:/: nobody:x:60001:60001:NFS Anonymous Access User:/: noaccess:x:60002:60002:No Access User:/: nobody4:x:65534:65534:SunOS 4.x NFS Anonymous Access User:/: tlla:x:2012:100::/home/tlla: test:x:2011:100::/home/test: thato:x:2010:100::/home/thato: pam.conf login auth sufficient pam_unix_auth.so.1 #server_policy login auth sufficient /usr/lib/security/pam_ldap.so.1 try_first_pass login auth required pam_dial_auth.so.1 rlogin auth sufficient pam_rhosts_auth.so.1 rlogin auth requisite pam_authtok_get.so.1 rlogin auth required pam_dhkeys.so.1 rlogin auth required pam_unix_cred.so.1 rlogin auth sufficient pam_unix_auth.so.1 rlogin auth sufficient /usr/lib/security/pam_ldap.so.1 try_first_pass rsh auth sufficient pam_rhosts_auth.so.1 rsh auth required pam_unix_cred.so.1 rsh auth sufficient pam_unix_auth.so.1 #server_policy rsh auth sufficient /usr/lib/security/pam_ldap.so.1 try_first_pass other auth requisite pam_authtok_get.so.1 other auth required pam_dhkeys.so.1 other auth required pam_unix_cred.so.1 other auth sufficient pam_unix_auth.so.1 other auth sufficient /usr/lib/security/pam_ldap.so.1 try_first_pass passwd auth required pam_passwd_auth.so.1 passwd auth sufficient pam_unix_auth.so.1 ssh account sufficient pam_unix.so.1 ssh account sufficient /usr/lib/security/pam_ldap.so.1 try_first_pass other account requisite pam_roles.so.1 other account sufficient pam_unix_account.so.1 other account sufficient /usr/lib/security/pam_ldap.so.1 try_first_pass other password required pam_dhkeys.so.1 other password requisite pam_authtok_get.so.1 other password requisite pam_authtok_check.so.1 other password required pam_authtok_store.so.1 other password sufficient pam_unix.so.1 other password sufficient /usr/lib/security/pam_ldap.so.1 try_first_pass Local Authentication Works But LDAP Authentication Doesn't Work.

    Read the article

  • ADF Taskflow Transaction Management

    - by raghu.yadav
    There are four transaction management properties available, please refer the guide http://download.oracle.com/docs/cd/E15523_01/web.1111/b31974/taskflows_complex.htm#BABICCGC for detail description. In short : 1) - does not participate in any transaction management 2) Always Use Existing Transaction - the bounded task flow participates in an existing transaction 3) Use Existing Transaction If Possible - bounded task flow either participates in an existing transaction or starts a new transaction 4) Always Begin New Transaction - new transaction starts when the bounded task flow is entered 2) Always Begin New Transaction : There is already a example exists by andre use existing transaction example

    Read the article

  • Generate Strongly Typed Observable Events for the Reactive Extensions for .NET (Rx)

    - by Bobby Diaz
    I must have tried reading through the various explanations and introductions to the new Reactive Extensions for .NET before the concepts finally started sinking in.  The article that gave me the ah-ha moment was over on SilverlightShow.net and titled Using Reactive Extensions in Silverlight.  The author did a good job comparing the "normal" way of handling events vs. the new "reactive" methods. Admittedly, I still have more to learn about the Rx Framework, but I wanted to put together a sample project so I could start playing with the new Observable and IObservable<T> constructs.  I decided to throw together a whiteboard application in Silverlight based on the Drawing with Rx example on the aforementioned article.  At the very least, I figured I would learn a thing or two about a new technology, but my real goal is to create a fun application that I can share with the kids since they love drawing and coloring so much! Here is the code sample that I borrowed from the article: var mouseMoveEvent = Observable.FromEvent<MouseEventArgs>(this, "MouseMove"); var mouseLeftButtonDown = Observable.FromEvent<MouseButtonEventArgs>(this, "MouseLeftButtonDown"); var mouseLeftButtonUp = Observable.FromEvent<MouseButtonEventArgs>(this, "MouseLeftButtonUp");       var draggingEvents = from pos in mouseMoveEvent                              .SkipUntil(mouseLeftButtonDown)                              .TakeUntil(mouseLeftButtonUp)                              .Let(mm => mm.Zip(mm.Skip(1), (prev, cur) =>                                  new                                  {                                      X2 = cur.EventArgs.GetPosition(this).X,                                      X1 = prev.EventArgs.GetPosition(this).X,                                      Y2 = cur.EventArgs.GetPosition(this).Y,                                      Y1 = prev.EventArgs.GetPosition(this).Y                                  })).Repeat()                          select pos;       draggingEvents.Subscribe(p =>     {         Line line = new Line();         line.Stroke = new SolidColorBrush(Colors.Black);         line.StrokeEndLineCap = PenLineCap.Round;         line.StrokeLineJoin = PenLineJoin.Round;         line.StrokeThickness = 5;         line.X1 = p.X1;         line.Y1 = p.Y1;         line.X2 = p.X2;         line.Y2 = p.Y2;         this.LayoutRoot.Children.Add(line);     }); One thing that was nagging at the back of my mind was having to deal with the event names as strings, as well as the verbose syntax for the Observable.FromEvent<TEventArgs>() method.  I came up with a couple of static/helper classes to resolve both issues and also created a T4 template to auto-generate these helpers for any .NET type.  Take the following code from the above example: var mouseMoveEvent = Observable.FromEvent<MouseEventArgs>(this, "MouseMove"); var mouseLeftButtonDown = Observable.FromEvent<MouseButtonEventArgs>(this, "MouseLeftButtonDown"); var mouseLeftButtonUp = Observable.FromEvent<MouseButtonEventArgs>(this, "MouseLeftButtonUp"); Turns into this with the new static Events class: var mouseMoveEvent = Events.Mouse.Move.On(this); var mouseLeftButtonDown = Events.Mouse.LeftButtonDown.On(this); var mouseLeftButtonUp = Events.Mouse.LeftButtonUp.On(this); Or better yet, just remove the variable declarations altogether:     var draggingEvents = from pos in Events.Mouse.Move.On(this)                              .SkipUntil(Events.Mouse.LeftButtonDown.On(this))                              .TakeUntil(Events.Mouse.LeftButtonUp.On(this))                              .Let(mm => mm.Zip(mm.Skip(1), (prev, cur) =>                                  new                                  {                                      X2 = cur.EventArgs.GetPosition(this).X,                                      X1 = prev.EventArgs.GetPosition(this).X,                                      Y2 = cur.EventArgs.GetPosition(this).Y,                                      Y1 = prev.EventArgs.GetPosition(this).Y                                  })).Repeat()                          select pos; The Move, LeftButtonDown and LeftButtonUp members of the Events.Mouse class are readonly instances of the ObservableEvent<TTarget, TEventArgs> class that provide type-safe access to the events via the On() method.  Here is the code for the class: using System; using System.Collections.Generic; using System.Linq;   namespace System.Linq {     /// <summary>     /// Represents an event that can be managed via the <see cref="Observable"/> API.     /// </summary>     /// <typeparam name="TTarget">The type of the target.</typeparam>     /// <typeparam name="TEventArgs">The type of the event args.</typeparam>     public class ObservableEvent<TTarget, TEventArgs> where TEventArgs : EventArgs     {         /// <summary>         /// Initializes a new instance of the <see cref="ObservableEvent"/> class.         /// </summary>         /// <param name="eventName">Name of the event.</param>         protected ObservableEvent(String eventName)         {             EventName = eventName;         }           /// <summary>         /// Registers the specified event name.         /// </summary>         /// <param name="eventName">Name of the event.</param>         /// <returns></returns>         public static ObservableEvent<TTarget, TEventArgs> Register(String eventName)         {             return new ObservableEvent<TTarget, TEventArgs>(eventName);         }           /// <summary>         /// Creates an enumerable sequence of event values for the specified target.         /// </summary>         /// <param name="target">The target.</param>         /// <returns></returns>         public IObservable<IEvent<TEventArgs>> On(TTarget target)         {             return Observable.FromEvent<TEventArgs>(target, EventName);         }           /// <summary>         /// Gets or sets the name of the event.         /// </summary>         /// <value>The name of the event.</value>         public string EventName { get; private set; }     } } And this is how it's used:     /// <summary>     /// Categorizes <see cref="ObservableEvents"/> by class and/or functionality.     /// </summary>     public static partial class Events     {         /// <summary>         /// Implements a set of predefined <see cref="ObservableEvent"/>s         /// for the <see cref="System.Windows.System.Windows.UIElement"/> class         /// that represent mouse related events.         /// </summary>         public static partial class Mouse         {             /// <summary>Represents the MouseMove event.</summary>             public static readonly ObservableEvent<UIElement, MouseEventArgs> Move =                 ObservableEvent<UIElement, MouseEventArgs>.Register("MouseMove");               // additional members omitted...         }     } The source code contains a static Events class with prefedined members for various categories (Key, Mouse, etc.).  There is also an Events.tt template that you can customize to generate additional event categories for any .NET type.  All you should have to do is add the name of your class to the types collection near the top of the template:     types = new Dictionary<String, Type>()     {         //{ "Microsoft.Maps.MapControl.Map, Microsoft.Maps.MapControl", null }         { "System.Windows.FrameworkElement, System.Windows", null },         { "Whiteboard.MainPage, Whiteboard", null }     }; The template is also a bit rough at this point, but at least it generates code that *should* compile.  Please let me know if you run into any issues with it.  Some people have reported errors when trying to use T4 templates within a Silverlight project, but I was able to get it to work with a little black magic...  You can download the source code for this project or play around with the live demo.  Just be warned that it is at a very early stage so don't expect to find much today.  I plan on adding alot more options like pen colors and sizes, saving, printing, etc. as time permits.  HINT: hold down the ESC key to erase! Enjoy! Additional Resources Using Reactive Extensions in Silverlight DevLabs: Reactive Extensions for .NET (Rx) Rx Framework Part III - LINQ to Events - Generating GetEventName() Wrapper Methods using T4

    Read the article

  • TFS 2010 SDK: Smart Merge - Programmatically Create your own Merge Tool

    - by Tarun Arora
    Technorati Tags: Team Foundation Server 2010,TFS SDK,TFS API,TFS Merge Programmatically,TFS Work Items Programmatically,TFS Administration Console,ALM   The information available in the Merge window in Team Foundation Server 2010 is very important in the decision making during the merging process. However, at present the merge window shows very limited information, more that often you are interested to know the work item, files modified, code reviewer notes, policies overridden, etc associated with the change set. Our friends at Microsoft are working hard to change the game again with vNext, but because at present the merge window is a model window you have to cancel the merge process and go back one after the other to check the additional information you need. If you can relate to what i am saying, you will enjoy this blog post! I will show you how to programmatically create your own merging window using the TFS 2010 API. A few screen shots of the WPF TFS 2010 API – Custom Merging Application that we will be creating programmatically, Excited??? Let’s start coding… 1. Get All Team Project Collections for the TFS Server You can read more on connecting to TFS programmatically on my blog post => How to connect to TFS Programmatically 1: public static ReadOnlyCollection<CatalogNode> GetAllTeamProjectCollections() 2: { 3: TfsConfigurationServer configurationServer = 4: TfsConfigurationServerFactory. 5: GetConfigurationServer(new Uri("http://xxx:8080/tfs/")); 6: 7: CatalogNode catalogNode = configurationServer.CatalogNode; 8: return catalogNode.QueryChildren(new Guid[] 9: { CatalogResourceTypes.ProjectCollection }, 10: false, CatalogQueryOptions.None); 11: } 2. Get All Team Projects for the selected Team Project Collection You can read more on connecting to TFS programmatically on my blog post => How to connect to TFS Programmatically 1: public static ReadOnlyCollection<CatalogNode> GetTeamProjects(string instanceId) 2: { 3: ReadOnlyCollection<CatalogNode> teamProjects = null; 4: 5: TfsConfigurationServer configurationServer = 6: TfsConfigurationServerFactory.GetConfigurationServer(new Uri("http://xxx:8080/tfs/")); 7: 8: CatalogNode catalogNode = configurationServer.CatalogNode; 9: var teamProjectCollections = catalogNode.QueryChildren(new Guid[] {CatalogResourceTypes.ProjectCollection }, 10: false, CatalogQueryOptions.None); 11: 12: foreach (var teamProjectCollection in teamProjectCollections) 13: { 14: if (string.Compare(teamProjectCollection.Resource.Properties["InstanceId"], instanceId, true) == 0) 15: { 16: teamProjects = teamProjectCollection.QueryChildren(new Guid[] { CatalogResourceTypes.TeamProject }, false, 17: CatalogQueryOptions.None); 18: } 19: } 20: 21: return teamProjects; 22: } 3. Get All Branches with in a Team Project programmatically I will be passing the name of the Team Project for which i want to retrieve all the branches. When consuming the ‘Version Control Service’ you have the method QueryRootBranchObjects, you need to pass the recursion type => none, one, full. Full implies you are interested in all branches under that root branch. 1: public static List<BranchObject> GetParentBranch(string projectName) 2: { 3: var branches = new List<BranchObject>(); 4: 5: var tfs = TfsTeamProjectCollectionFactory.GetTeamProjectCollection(new Uri("http://<ServerName>:8080/tfs/<teamProjectName>")); 6: var versionControl = tfs.GetService<VersionControlServer>(); 7: 8: var allBranches = versionControl.QueryRootBranchObjects(RecursionType.Full); 9: 10: foreach (var branchObject in allBranches) 11: { 12: if (branchObject.Properties.RootItem.Item.ToUpper().Contains(projectName.ToUpper())) 13: { 14: branches.Add(branchObject); 15: } 16: } 17: 18: return branches; 19: } 4. Get All Branches associated to the Parent Branch Programmatically Now that we have the parent branch, it is important to retrieve all child branches of that parent branch. Lets see how we can achieve this using the TFS API. 1: public static List<ItemIdentifier> GetChildBranch(string parentBranch) 2: { 3: var branches = new List<ItemIdentifier>(); 4: 5: var tfs = TfsTeamProjectCollectionFactory.GetTeamProjectCollection(new Uri("http://<ServerName>:8080/tfs/<CollectionName>")); 6: var versionControl = tfs.GetService<VersionControlServer>(); 7: 8: var i = new ItemIdentifier(parentBranch); 9: var allBranches = 10: versionControl.QueryBranchObjects(i, RecursionType.None); 11: 12: foreach (var branchObject in allBranches) 13: { 14: foreach (var childBranche in branchObject.ChildBranches) 15: { 16: branches.Add(childBranche); 17: } 18: } 19: 20: return branches; 21: } 5. Get Merge candidates between two branches Programmatically Now that we have the parent and the child branch that we are interested to perform a merge between we will use the method ‘GetMergeCandidates’ in the namespace ‘Microsoft.TeamFoundation.VersionControl.Client’ => http://msdn.microsoft.com/en-us/library/bb138934(v=VS.100).aspx 1: public static MergeCandidate[] GetMergeCandidates(string fromBranch, string toBranch) 2: { 3: var tfs = TfsTeamProjectCollectionFactory.GetTeamProjectCollection(new Uri("http://<ServerName>:8080/tfs/<CollectionName>")); 4: var versionControl = tfs.GetService<VersionControlServer>(); 5: 6: return versionControl.GetMergeCandidates(fromBranch, toBranch, RecursionType.Full); 7: } 6. Get changeset details Programatically Now that we have the changeset id that we are interested in, we can get details of the changeset. The Changeset object contains the properties => http://msdn.microsoft.com/en-us/library/microsoft.teamfoundation.versioncontrol.client.changeset.aspx - Changes: Gets or sets an array of Change objects that comprise this changeset. - CheckinNote: Gets or sets the check-in note of the changeset. - Comment: Gets or sets the comment of the changeset. - PolicyOverride: Gets or sets the policy override information of this changeset. - WorkItems: Gets an array of work items that are associated with this changeset. 1: public static Changeset GetChangeSetDetails(int changeSetId) 2: { 3: var tfs = TfsTeamProjectCollectionFactory.GetTeamProjectCollection(new Uri("http://<ServerName>:8080/tfs/<CollectionName>")); 4: var versionControl = tfs.GetService<VersionControlServer>(); 5: 6: return versionControl.GetChangeset(changeSetId); 7: } 7. Possibilities In future posts i will try and extend this idea to explore further possibilities, but few features that i am sure will further help during the merge decision making process would be, - View changed files - Compare modified file with current/previous version - Merge Preview - Last Merge date Any other features that you can think of?

    Read the article

  • SQL Server 2012 : Changes to system objects in RC0

    - by AaronBertrand
    As with every new major milestone, one of the first things I do is check out what has changed under the covers. Since RC0 was released yesterday, I've been poking around at some of the DMV and other system changes. Here is what I have noticed: New objects in RC0 that weren't in CTP3 Quick summary: We see a bunch of new aggregates for use with geography and geometry. I've stayed away from that area of programming so I'm not going to dig into them. There is a new extended procedure called sp_showmemo_xml....(read more)

    Read the article

  • Windows Azure Platform Training Kit - June Update

    - by guybarrette
    Microsoft released an update to its Azure training kit. Here is what is new in the kit: Introduction to Windows Azure - VS2010 version Introduction To SQL Azure - VS2010 version Introduction to the Windows Azure Platform AppFabric Service Bus - VS2010 version Introduction to Dallas - VS2010 version Introduction to the Windows Azure Platform AppFabric Access Control Service - VS2010 version Web Services and Identity in the Cloud Exploring Windows Azure Storage VS2010 version + new Exercise: “Working with Drives” Windows Azure Deployment VS2010 version + new Exercise: “Securing Windows Azure with SSL” Minor fixes to presentations – mainly timelines, pricing, new features etc. Download it here var addthis_pub="guybarrette";

    Read the article

  • VMWare vmfs vs NFS datastore with vmdk?

    - by CarpeNoctem
    I want to add a new harddisk to an existing VM and want the best performance possible. The new hard disk will exist on an NFS datastore. Currently I did the following: Created new vmdk on NFS datastore Created new lvm partition using fdisk Create new physical volume, volume group, and logical volume (2TB) Created ext3 partition on logical volume Is there a better way to do this? Should I be doing some vmware-ish file system instead?

    Read the article

  • Introducing Dynamic Clusters in Oracle WebLogic Server 12.1.2 by Dave Cabelus

    - by JuergenKress
    You can watch the Dynamic Clustering video at the WebLogic YouTube channel. WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: Dave Cabelus,WebLogic 12c cluster,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

    Read the article

  • jBullet Collision/Physics not working correctly

    - by Kenneth Bray
    Below is the code for one of my objects in the game I am creating (yes although this is a cube, I am not making anything remotely like MineCraft), and my issue is I while the cube will display and is does follow the physics if the cube falls, it does not interact with any other objects in the game. If I was to have multiple cubes in screen at once they all just sit there, or shoot off in all directions never stopping. Anyway, I am new to jBullet, and any help would be appreciated. package Object; import static org.lwjgl.opengl.GL11.GL_QUADS; import static org.lwjgl.opengl.GL11.glBegin; import static org.lwjgl.opengl.GL11.glColor3f; import static org.lwjgl.opengl.GL11.glEnd; import static org.lwjgl.opengl.GL11.glPopMatrix; import static org.lwjgl.opengl.GL11.glPushMatrix; import static org.lwjgl.opengl.GL11.glVertex3f; import javax.vecmath.Matrix4f; import javax.vecmath.Quat4f; import javax.vecmath.Vector3f; import com.bulletphysics.collision.shapes.BoxShape; import com.bulletphysics.collision.shapes.CollisionShape; import com.bulletphysics.dynamics.RigidBody; import com.bulletphysics.dynamics.RigidBodyConstructionInfo; import com.bulletphysics.linearmath.DefaultMotionState; import com.bulletphysics.linearmath.Transform; public class Cube { // Cube size/shape variables private float size; boolean cubeCollidable; boolean cubeDestroyable; // Position variables - currently this defines the center of the cube private float posX; private float posY; private float posZ; // Rotation variables - should be between 0 and 359, might consider letting rotation go higher though I can't think of a purpose currently private float rotX; private float rotY; private float rotZ; //collision shape is a box shape CollisionShape fallShape; // setup the motion state for the ball DefaultMotionState fallMotionState; Vector3f fallInertia = new Vector3f(0, 1, 0); RigidBodyConstructionInfo fallRigidBodyCI; public RigidBody fallRigidBody; int mass = 1; // Constructor public Cube(float pX, float pY, float pZ, float pSize) { posX = pX; posY = pY; posZ = pZ; size = pSize; rotX = 0; rotY = 0; rotZ = 0; // define the physics based on the values passed in fallShape = new BoxShape(new Vector3f(size, size, size)); fallMotionState = new DefaultMotionState(new Transform(new Matrix4f(new Quat4f(0, 0, 0, 1), new Vector3f(0, 50, 0), 1f))); fallRigidBodyCI = new RigidBodyConstructionInfo(mass, fallMotionState, fallShape, fallInertia); fallRigidBody = new RigidBody(fallRigidBodyCI); } public void Update() { Transform trans = new Transform(); fallRigidBody.getMotionState().getWorldTransform(trans); posY = trans.origin.x; posX = trans.origin.y; posZ = trans.origin.z; } public void Draw() { fallShape.calculateLocalInertia(mass, fallInertia); // center point posX, posY, posZ float radius = size / 2; //top glPushMatrix(); glBegin(GL_QUADS); { glColor3f(1.0f,0.0f,0.0f); // red glVertex3f(posX + radius, posY + radius, posZ - radius); glVertex3f(posX - radius, posY + radius, posZ - radius); glVertex3f(posX - radius, posY + radius, posZ + radius); glVertex3f(posX + radius, posY + radius, posZ + radius); } glEnd(); glPopMatrix(); //bottom glPushMatrix(); glBegin(GL_QUADS); { glColor3f(1.0f,1.0f,0.0f); // ?? color glVertex3f(posX + radius, posY - radius, posZ + radius); glVertex3f(posX - radius, posY - radius, posZ + radius); glVertex3f(posX - radius, posY - radius, posZ - radius); glVertex3f(posX + radius, posY - radius, posZ - radius); } glEnd(); glPopMatrix(); //right side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(1.0f,0.0f,1.0f); // ?? color glVertex3f(posX + radius, posY + radius, posZ + radius); glVertex3f(posX + radius, posY - radius, posZ + radius); glVertex3f(posX + radius, posY - radius, posZ - radius); glVertex3f(posX + radius, posY + radius, posZ - radius); } glEnd(); glPopMatrix(); //left side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(0.0f,1.0f,1.0f); // ?? color glVertex3f(posX - radius, posY + radius, posZ - radius); glVertex3f(posX - radius, posY - radius, posZ - radius); glVertex3f(posX - radius, posY - radius, posZ + radius); glVertex3f(posX - radius, posY + radius, posZ + radius); } glEnd(); glPopMatrix(); //front side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(0.0f,0.0f,1.0f); //blue glVertex3f(posX + radius, posY + radius, posZ + radius); glVertex3f(posX - radius, posY + radius, posZ + radius); glVertex3f(posX - radius, posY - radius, posZ + radius); glVertex3f(posX + radius, posY - radius, posZ + radius); } glEnd(); glPopMatrix(); //back side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(0.0f,1.0f,0.0f); // green glVertex3f(posX + radius, posY - radius, posZ - radius); glVertex3f(posX - radius, posY - radius, posZ - radius); glVertex3f(posX - radius, posY + radius, posZ - radius); glVertex3f(posX + radius, posY + radius, posZ - radius); } glEnd(); glPopMatrix(); } }

    Read the article

  • Delegate performance of Roslyn Sept 2012 CTP is impressive

    - by dotneteer
    I wanted to dynamically compile some delegates using Roslyn. I came across this article by Piotr Sowa. The article shows that the delegate compiled with Roslyn CTP was not very fast. Since the article was written using the Roslyn June 2012, I decided to give Sept 2012 CTP a try. There are significant changes in Roslyn Sept 2012 CTP in both C# syntax supported as well as API. I found Anoop Madhisidanan’s article that has an example of the new API. With that, I was able to put together a comparison. In my test, the Roslyn compiled delegate is as fast as C# (VS 2012) compiled delegate. See the source code below and give it a try. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Diagnostics; using Roslyn.Compilers; using Roslyn.Scripting.CSharp; using Roslyn.Scripting; namespace RoslynTest { class Program { public Func del; static void Main(string[] args) { Stopwatch stopWatch = new Stopwatch(); Program p = new Program(); p.SetupDel(); //Comment out this line and uncomment the next line to compare //p.SetupScript(); stopWatch.Start(); int result = DoWork(p.del); stopWatch.Stop(); Console.WriteLine(result); Console.WriteLine("Time elapsed {0}", stopWatch.ElapsedMilliseconds); Console.Read(); } private void SetupDel() { del = (s, i) => ++s; } private void SetupScript() { //Create the script engine //Script engine constructor parameters go changed var engine=new ScriptEngine(); //Let us use engine's Addreference for adding the required //assemblies new[] { typeof (Console).Assembly, typeof (Program).Assembly, typeof (IEnumerable<>).Assembly, typeof (IQueryable).Assembly }.ToList().ForEach(asm => engine.AddReference(asm)); new[] { "System", "System.Linq", "System.Collections", "System.Collections.Generic" }.ToList().ForEach(ns=>engine.ImportNamespace(ns)); //Now, you need to create a session using engine's CreateSession method, //which can be seeded with a host object var session = engine.CreateSession(); var submission = session.CompileSubmission>("new Func((s, i) => ++s)"); del = submission.Execute(); //- See more at: http://www.amazedsaint.com/2012/09/roslyn-september-ctp-2012-overview-api.html#sthash.1VutrWiW.dpuf } private static int DoWork(Func del) { int result = Enumerable.Range(1, 1000000).Aggregate(del); return result; } } }  Since Roslyn Sept 2012 CTP is already over a year old, I cannot wait to see a new version coming out.

    Read the article

  • Deploying Socket.IO App to Windows Azure Web Site with Azure CLI

    - by shiju
    In this blog post, I will demonstrate how to deploy Socket.IO app to Windows Azure Website using Windows Azure Cross-Platform Command-Line Interface, which leverages the Windows Azure Website’s new support for Web Sockets. Recently Windows Azure has announced lot of enhancements including the support for Web Sockets in Windows Azure Websites, which lets the Node.js developers deploy Socket.IO apps to Windows Azure Websites. In this blog post, I am using  Windows Azure CLI for create and deploy Windows Azure Website. Install  Windows Azure CLI The Windows Azure CLI available as a NPM module so that you can install Windows Azure CLI using  NPM as shown in the below command. After installing the azure-cli, just enter the command “azure” which will show the useful commands provided by Azure CLI. Import Windows Azure Subscription Account In order to import our Azure subscription account, we need to download the Windows Azure subscription profile. The Azure CLI command “account download” lets you download the  Windows Azure subscription profile as shown in the below command. The command redirect you login to Windows Azure portal and allow you to download the Windows Azure publish settings file. The account import command lets you import the downloaded publish settings file so that you can create and manage Websites, Cloud Services, Virtual Machines and Mobile Services in Windows Azure. Create Windows Azure Website and Enable Web Sockets In this post, we are going to deploy Socket.IO app to Windows Azure Website by using the Web Socket support provided by Windows Azure. Let’s create a Website named “socketiochatapp” using the Azure CLI. The above command will create a Windows Azure Website that will also initialize a Git repository with a remote named Azure. We can see the newly created Website from Azure portal. By default, the Web Sockets will be disabled. So let’s enable it by navigating to the Configure tab of the Website, and select “ON” in Web Sockets option and save the configuration changes. Deploy a Node.js Socket.IO App to Windows Azure Now, our Windows Azure Website supports Web Sockets so that we can easily deploy Socket.IO app to Windows Azure Website. Let’s add Node.js chat app which leverages Socket.IO module. Please note that you have to add npm module dependencies in the package.json file so that Windows Azure can install the dependencies when deploying the app. Let’s add the Node.js app and add the files to git repository. Let’s commit the changes to git repository. We have committed the changes to git local repository. Let’s push the changes to Windows Azure production environment. The successful deployment can see from the Windows Azure portal by navigating to the deployments tab of the selected Windows Azure Website. The screen shot below shows that our chat app is running successfully.   You can follow me on Twitter @shijucv

    Read the article

  • Add Bookmarks and Notes to Delicious in IE 8

    - by Asian Angel
    Are you constantly adding bookmarks to your Delicious account while browsing but want to keep UI use to a minimum? Add bookmarks directly to your account from the context menu using the Share with Delicious accelerator. Share with Delicious in Action To add the accelerator click on Add to Internet Explorer and confirm the installation when the secondary window appears. This is going to be much better than having the Favorites Bar or a new toolbar taking up precious UI room. When you find a webpage that you would like to bookmark right click within the page, go to All Accelerators and select Share with Delicious. The form for the new bookmark will open in a new tab with the URL and title filled in. All that you need to do is add any desired notes/tags and save the bookmark. Suppose that you want notes from the page added to the bookmark. Highlight the desired text, right click on it, then go to All Accelerators and select Share with Delicious. As before the form will open in a new tab…you can see the highlighted text was entered into the notes section for the new bookmark. All that is left to do is add an appropriate tag and save. Once you save your new bookmark the tab will auto navigate to the webpage that you just saved. Returning to our account showed the new bookmark ready for future use along with a the notes for later reference. Conclusion If you add bookmarks to your Delicious account but want to save UI room, then the Share with Delicious accelerator will make a nice addition to Internet Explorer. Links Add the Share with Delicious accelerator to Internet Explorer 8 Similar Articles Productive Geek Tips Access and Manage Your Delicious Bookmarks the Easy WayQuickly Add Bookmarks to Delicious in FirefoxAutomate Adding Bookmarks to del.icio.usHow Many Times Has an Article Been Bookmarked on del.icio.us?Add Social Bookmarking (Digg This!) Links to your Wordpress Blog TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 Use ILovePDF To Split and Merge PDF Files TimeToMeet is a Simple Online Meeting Planning Tool Easily Create More Bookmark Toolbars in Firefox Filevo is a Cool File Hosting & Sharing Site Get a free copy of WinUtilities Pro 2010 World Cup Schedule

    Read the article

  • Is your test method self-validating ?

    - by mehfuzh
    Writing state of art unit tests that can validate your every part of the framework is challenging and interesting at the same time, its like becoming a samurai. One of the key concept in this is to keep our test synced all the time as underlying code changes and thus breaking them to the furthest unit as possible.  This also means, we should avoid  multiple conditions embedded in a single test. Let’s consider the following example of transfer funds. [Fact] public void ShouldAssertTranserFunds() {     var currencyService = Mock.Create<ICurrencyService>();     //// current rate     Mock.Arrange(() => currencyService.GetConversionRate("AUS", "CAD")).Returns(0.88f);       Account to = new Account { Currency = "AUS", Balance = 120 };     Account from = new Account { Currency = "CAD" };       AccountService accService = new AccountService(currencyService);       Assert.Throws<InvalidOperationException>(() => accService.TranferFunds(to, from, 200f));       accService.TranferFunds(to, from, 100f);       Assert.Equal(from.Balance, 88);     Assert.Equal(20, to.Balance); } At first look,  it seems ok but as you look more closely , it is actually doing two tasks in one test. At line# 10 it is trying to validate the exception for invalid fund transfer and finally it is asserting if the currency conversion is successfully made. Here, the name of the test itself is pretty vague. The first rule for writing unit test should always reflect to inner working of the target code, where just by looking at their names it is self explanatory. Having a obscure name for a test method not only increase the chances of cluttering the test code, but it also gives the opportunity to add multiple paths into it and eventually makes things messy as possible. I would rater have two test methods that explicitly describes its intent and are more self-validating. ShouldThrowExceptionForInvalidTransferOperation ShouldAssertTransferForExpectedConversionRate Having, this type of breakdown also helps us pin-point reported bugs easily rather wasting any time on debugging for something more general and can minimize confusion among team members. Finally, we should always make our test F.I.R.S.T ( Fast.Independent.Repeatable.Self-validating.Timely) [ Bob martin – Clean Code]. Only this will be enough to ensure, our test is as simple and clean as possible.   Hope that helps

    Read the article

< Previous Page | 323 324 325 326 327 328 329 330 331 332 333 334  | Next Page >