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  • multiple timer to one process (without linking to rt)

    - by Richard
    Hi, is there any way to register multiple timer to a single process? I have tried following code, yet without success. (Use "gcc -lrt" to compile it...). Program output nothing, which should atleast print "test". Is it possibly due to the dependence to linking to rt? #define TT_SIGUSR1 (SIGRTMAX) #define TT_SIGUSR2 (SIGRTMAX - 1) #define TIME_INTERVAL_1 1 #define TIME_INTERVAL_2 2 #include <signal.h> #include <time.h> #include <stdio.h> #include <unistd.h> #include <linux/unistd.h> #include <sys/syscall.h> #include <sys/time.h> #include <sys/types.h> #include <sched.h> #include <signal.h> #include <setjmp.h> #include <errno.h> #include <assert.h> timer_t create_timer(int signo) { timer_t timerid; struct sigevent se; se.sigev_signo = signo; if (timer_create(CLOCK_REALTIME, &se, &timerid) == -1) { fprintf(stderr, "Failed to create timer\n"); exit(-1); } return timerid; } void set_timer(timer_t timerid, int seconds) { struct itimerspec timervals; timervals.it_value.tv_sec = seconds; timervals.it_value.tv_nsec = 0; timervals.it_interval.tv_sec = seconds; timervals.it_interval.tv_nsec = 0; if (timer_settime(timerid, 0, &timervals, NULL) == -1) { fprintf(stderr, "Failed to start timer\n"); exit(-1); } return; } void install_sighandler2(int signo, void(*handler)(int)) { struct sigaction sigact; sigemptyset(&sigact.sa_mask); sigact.sa_flags = SA_SIGINFO; //register the Signal Handler sigact.sa_sigaction = handler; // Set up sigaction to catch signal first timer if (sigaction(signo, &sigact, NULL) == -1) { printf("sigaction failed"); return -1; } } void install_sighandler(int signo, void(*handler)(int)) { sigset_t set; struct sigaction act; /* Setup the handler */ act.sa_handler = handler; act.sa_flags = SA_RESTART; sigaction(signo, &act, 0); /* Unblock the signal */ sigemptyset(&set); sigaddset(&set, signo); sigprocmask(SIG_UNBLOCK, &set, NULL); return; } void signal_handler(int signo) { printf("receiving sig %d", signo); } int main() { printf("test"); timer_t timer1 = create_timer(TT_SIGUSR1); timer_t timer2 = create_timer(TT_SIGUSR2); set_timer(timer1, TIME_INTERVAL_1); set_timer(timer2, TIME_INTERVAL_2); install_sighandler2(TT_SIGUSR1, signal_handler); install_sighandler(TT_SIGUSR2, signal_handler); while (1) ; return 0; }

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  • How to implement Voting for Grails Domain Classes?

    - by userWebMobile
    I have a Book class and need to implement a yes/no voting functionality. My domain classes look like this: class Book { String title static hasMany = [votes: Vote] } class User { String name static hasMany = [votes: Vote] } class Vote { boolean yesVote static belongsTo = [user: User, book: Book] } What is the best way to implement a voting for the book class. I need the following informations: What is the average yesVote for a book over all votes (either yes or no)? How to check if a specific user has done a vote? What is the best way to implement the computation of the average yesVote such that the performance does not drop?

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  • Tracking DB changes with Zend Framework?

    - by Chad Johnson
    I am trying to decide between the Zend Framework and Ruby On Rails for my web application. If I go with ZF, I need the following: A way to incrementally track changes to my database, as with RoR's migration feature (001_something.sql, 002_something_else.sql). A place to put SQL for the next release of my software. At work in our custom PHP solution, we just have release.sql, which gets run, archived, and blanked out upon release. ZF has Zend_Db_Schema_Manager, which does the same thing, but I'm not interested as its not official, complete, or maintained. Is there an official mechanism that ZF provides for doing something similar to what I described? EDIT I ended up going with Rails. Nothing compares.

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  • Why do I have a memory leak in UIApplication

    - by saintmac
    I have an iphone app project. I analysed it using instruments memory leak tool. According to instruments I have 2 leaks the Trace is as follows: start main UIAplicationMain _run CFRunLoopInMode CFRunLoopRunSpecific PurpleEventCallback _UIAplicationHandleEvent sendEvent: handleEvent:withNewEvent: After this trace there are two separate traces. What causes this and how can I fix it?

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  • Git and cloning

    - by jriff
    Hi all! I have done an app for a client called 'A' (not really). I have found out that it is very cool and that I want to sell it to other clients also. The directory 'A' is a Git repository. I think I have a problem with cloning it. As far as I can see I need to make a copy of the dir 'A' and call it 'Generic_A'. Then delete the dir 'A' and do a "git clone Generic_A A" Then I could start changing the 'Generic_A'-repo with a generic design and all client references removed. But that is kind of the other way around. I should have started doing the generic design and then cloned the repo to change to the client specific design. Can I: make a new branch do all the changes to make the design generic create a patch that reflects the changes between the two remove the client specific branch rename the directory to 'Generic_A' clone the repo to a new dir 'A' apply the patch to get the client specific stuff back And if yes - how do I make the patch and apply it? Regards, Jacob

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  • PHP is not returning me a number type

    - by Tristan
    Hello, i tryed to follow that great tutorial (STAR rating with css : http://stackoverflow.com/questions/1987524/turn-a-number-into-star-rating-display-using-jquery-and-css) but i've just a big problem : When i do <span class="stars">1.75</span> or $foo='1.75'; echo '<span class="stars">'.$foo.'</span> the stars is correctly shown, but as soon as i do : while($val = mysql_fetch_array($result)) { $average = ($val['services'] + $val['serviceCli'] + $val['interface'] + $val['qualite'] + $val['rapport'] ) / 5 ; <span class="stars">.$average.</span> } the stars stops working i double checked the data type in mysql : they're all TINYINT(2) and i tryed that : $average = intval($average); but it's still not working, Thank you

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  • Can get members, but not count of NSMutableArray

    - by Curyous
    I'm filling an NSMutableArray from a CoreData call. I can get the first object, but when I try to get the count, the app crashes with Program received signal: “EXC_BAD_ACCESS”. How can I get the count? Here's the relevant code - I've put a comment on the line where it crashes. - (void)viewDidLoad { [super viewDidLoad]; managedObjectContext = [[MySingleton sharedInstance] managedObjectContext]; if (managedObjectContext != nil) { charactersRequest = [[NSFetchRequest alloc] init]; charactersEntity = [NSEntityDescription entityForName:@"Character" inManagedObjectContext:managedObjectContext]; [charactersEntity retain]; [charactersRequest setEntity:charactersEntity]; [charactersRequest retain]; NSError *error; characters = [[managedObjectContext executeFetchRequest:charactersRequest error:&error] mutableCopy]; if (characters == nil) { NSLog(@"Did not get results for characters: %@", error.localizedDescription); } else { [characters retain]; NSLog(@"Found some character(s)."); Character* character = (Character *)[characters objectAtIndex:0]; NSLog(@"Name of first one: %@", character.name); NSLog(@"Found %@ character(s).", characters.count); // Crashes on this line with - Program received signal: “EXC_BAD_ACCESS”. } } } And previous declarations from the header file: @interface CrowdViewController : UITableViewController { NSManagedObjectContext *managedObjectContext; NSFetchRequest *charactersRequest; NSEntityDescription *charactersEntity; NSMutableArray *characters; } I'm a bit perplexed and would really appreciate finding out what is going on.

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  • How are operating Systems created? Which language is chosen for coding?

    - by Nitesh Panchal
    Hello, How is a basic OS created? In which language do programmers code for OS? C or Assembly? or which? Also, Assembly has limited instruction set like mov etc. So how can anybody create OS in assembly? and even C has limited functionality. But it is said to be the mother of all languages. How can anybody create a full OS with stunning graphics in C? It's simply out of my mind. And what is time duration it takes for a very basic OS to be created? unlike Windows 7 :p

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  • What does this code means? Odd & Even

    - by Rodolfo Contreras
    <?php $Odd = "even"; $query = $MySQLi->query("SELECT id, look, username, motto FROM users WHERE rank = '7'"); if($query->num_rows > 0): while($UserRow = $query->fetch_assoc()) { $Odd = ($Odd == "even") ? "odd" : "even"; ?> I'm using a CMS for some web. But i can't stand this code exactly. Well i do know what does it do. But im not sure how to work with it. Mostly this line: $Odd = ($Odd == "even") ? "odd" : "even"; Can you guys help me?

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  • Reusing a NSString variable - does it cause a memory leak?

    - by Chris S
    Coming from a .NET background I'm use to reusing string variables for storage, so is the code below likely to cause a memory leak? The code is targeting OS X on the iphone/itouch so no automatic GC. -(NSString*) stringExample { NSString *result = @"example"; result = [result stringByAppendingString:@" test"]; // where does "example" go? return result; } What confuses me is an NSStrings are immutable, but you can reuse an 'immutable' variable with no problem.

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  • Entity binding WPF

    - by morphsd
    I'm doing some auction sale app and I'm new to Entity Framework. I used quickest way to create and bind Wpf control and entity(wizard and drag and drop) so VS2010 generated a lot of code for me. Now I have a problem... WPF control isn't syched to my entity. I read some articles and I understood that I have to use IObservable. Is there an easy way to do that without writing that generated code manually?

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  • C++ Memory Leak, Can't find where

    - by Nicholas
    I'm using Visual Studio 2008, Developing an OpenGL window. I've created several classes for creating a skeleton, one for joints, one for skin, one for a Body(which is a holder for several joints and skin) and one for reading a skel/skin file. Within each of my classes, I'm using pointers for most of my data, most of which are declared using = new int[XX]. I have a destructor for each Class that deletes the pointers, using delete[XX]. Within my GLUT display function I have it declaring a body, opening the files and drawing them, then deleting the body at the end of the display. But there's still a memory leak somewhere in the program. As Time goes on, it's memory usage just keep increasing, at a consistent rate, which I'm interpreting as something that's not getting deleted. I'm not sure if it's something in the glut display function that's just not deleting the Body class, or something else. I've followed the steps for memory leak detection in Visual Studio 2008 and it doesn't report any leak, but I'm not 100% sure if it's working right for me. I'm not fluent in C++, so there maybe something I'm overlooking, can anyone see it?

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  • Are weekly reports necessary?

    - by Dbger
    At the times that we didn't use Scrum, we had weekly status meeting and technical discussion; And now after we adopt Scrum, we have daily stand up meeting. But for both cases, weekly reports are always a necessity, although I don't see much value of doing this in our development team. What do you think of weekly report? what benefit that you got from it if your like it?

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  • iPhone crashing when presenting modal view controller

    - by Michael Waterfall
    I'm trying to display a modal view straight after another view has been presented modally (the second is a loading view that appears). - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; // Show load LoadViewController *loader = [[LoadViewController alloc] init]; [self presentModalViewController: loader animated:NO]; [loader release]; } But when I do this I get a "Program received signal: "EXC_BAD_ACCESS"." error. The stack trace is: 0 0x30b43234 in -[UIWindowController transitionViewDidComplete:fromView:toView:] 1 0x3095828e in -[UITransitionView notifyDidCompleteTransition:] 2 0x3091af0d in -[UIViewAnimationState sendDelegateAnimationDidStop:finished:] 3 0x3091ad7c in -[UIViewAnimationState animationDidStop:finished:] 4 0x0051e331 in run_animation_callbacks 5 0x0051e109 in CA::timer_callback 6 0x302454a0 in CFRunLoopRunSpecific 7 0x30244628 in CFRunLoopRunInMode 8 0x32044c31 in GSEventRunModal 9 0x32044cf6 in GSEventRun 10 0x309021ee in UIApplicationMain 11 0x00002154 in main at main.m:14 Any ideas? I'm totally stumped! The loading view is empty so there's definitely nothing going on in there that's causing the error. Is it something to do with launching 2 views modally in the same event loop or something? Thanks, Mike Edit: Very strange... I have modified it slightly so that the loading view is shown after a tiny delay, and this works fine! So it appears to be something within the same event loop! - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; // Show load [self performSelector:@selector(doit) withObject:nil afterDelay:0.1]; } - (void)doit { [self presentModalViewController:loader animated:YES]; }

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  • Why does accessing a member of a malloced array of structs seg fault?

    - by WSkinner
    I am working through Learn C The Hard Way and am stumped on something. I've written a simplified version of the problem I am running into to make it easier to get down to it. Here is the code: #include <stdlib.h> #define GROUP_SIZE 10 #define DATA_SIZE 64 struct Dummy { char *name; }; struct Group { struct Dummy **dummies; }; int main() { struct Group *group1 = malloc(sizeof(struct Group)); group1->dummies = malloc(sizeof(struct Dummy) * GROUP_SIZE); struct Dummy *dummy1 = group1->dummies[3]; // Why does this seg fault? dummy1->name = (char *) malloc(DATA_SIZE); return 0; } when I try to set the name pointer on one of my dummies I get a seg fault. Using valgrind it tells me this is uninitialized space. Why is this?

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  • Setting synthesized arrays causing memory leaks using nested arrays

    - by webtoad
    Hello: Why is the following code causing a memory leak in an iPhone App? All of the initted objects below leak, including the arrays, the strings and the numbers. So, I'm thinking it has something to do with the the synthesized array property not releasing the object when I set the property again on the second and subsequent time this piece of code is called. Here is the code: "controller" (below) is my custom view controller class, which I have a reference to, and I am setting with this code snippet: sqlite3_stmt *statement; NSMutableArray *foo_IDs = [[NSMutableArray alloc] init]; NSMutableArray *foo_Names = [[NSMutableArray alloc] init]; NSMutableArray *foo_IDsBySection = [[NSMutableArray alloc] init]; NSMutableArray *foo_NamesBySection = [[NSMutableArray alloc] init]; // Get data: NSString *sql = @"select distinct p.foo_ID, p.foo_Name from foo as p "; if (sqlite3_prepare_v2(...) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { int p_id; NSString *foo_Name; p_id = sqlite3_column_int(statement, 0); char *str2 = (char *)sqlite3_column_text(statement, 1); foo_Name = [NSString stringWithCString:str2]; [foo_IDs addObject:[NSNumber numberWithInt:p_id]]; [foo_Names addObject:foo_Name]; } sqlite3_finalize(statement); } // Pass the array itself into another array: // (normally there is more than one array in each array) [foo_IDsBySection addObject: foo_IDs]; [foo_NamesBySection addObject: foo_Names]; [foo_IDs release]; [foo_Names release]; // Set some synthesized properties (of type NSArray, nonatomic, // retain) in controller: controller.foo_IDsBySection = foo_IDsBySection; controller.foo_NamesBySection = foo_NamesBySection; [foo_IDsBySection release]; [foo_NamesBySection release]; Thanks for any help!

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  • Changing memory address of a char*

    - by Randall Flagg
    I have the following code: str = "ABCD"; //0x001135F8 newStr = "EFGH"; //0x008F5740 *str after realloc at 5th position - //0x001135FC I want it to point to: 0x008F5740 void str_cat(char** str, char* newStr) { int i; realloc(*str, strlen(*str) + strlen(newStr) + 1); //*str is now 9 length long // I want to change the memory reference value of the 5th char in *str to point to newStr. // Is this possible? // &((*str) + strlen(*str)) = (char*)&newStr; //This is my problem (I think) }

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  • Check whether a folder is a local or a network resource in .NET

    - by rwmnau
    Is there a quick way to check whether a path I have is on a local disk or somewhere on the network? I can't just check to see if it's a drive letter vs. UNC, because that would incorrectly identify mapped drives as local. I assumed it would be a boolean in the DirectoryInfo object, but it appears that it's not. I've found classic VB code to do this check (through an API), but nothing for .NET so far.

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