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  • C++ 2d Array Class Function Call Help

    - by johnny-conrad
    I hope this question takes a simple fix, and I am just missing something very small. I am in my second semester of C++ in college, and we are just getting into OOP. This is my first OOP program, and it is causing me a little problem. Here are the errors I am getting: Member function must be called or its address taken in function displayGrid(int,Cell ( *)[20]) Member function must be called or its address taken in function Turn(int,int,Cell ( *)[20]) Member function must be called or its address taken in function Turn(int,int,Cell ( *)[20]) Warning: Parameter 'grid' is never used in function displayGrid(int,Cell ( *)[20]) Here is all of my code. I am aware It is much more code than necessary, sorry if it makes it more difficult. I was worried that I might accidentally delete something. const int MAX=20; //Struct Cell holds player and their symbol. class Cell { private: int Player; char Symbol; public: Cell(void); void setPlayer(int); void setSymbol(char); int getPlayer(void); char getSymbol(void); }; Cell::Cell(void) { Symbol ='-'; } void Cell::setPlayer(int player_num) { Player = player_num; } void Cell::setSymbol(char rps) { Symbol = rps; } int Cell::getPlayer(void) { return Player; } char Cell::getSymbol(void) { return Symbol; } void Turn(int, int, Cell[MAX][MAX]); void displayGrid(int, Cell[MAX][MAX]); void main(void) { int size; cout << "How big would you like the grid to be: "; cin >> size; //Checks to see valid grid size while(size>MAX || size<3) { cout << "Grid size must between 20 and 3." << endl; cout << "Please re-enter the grid size: "; cin >> size; } int cnt=1; int full; Cell grid[MAX][MAX]; //I use full to detect when the game is over by squaring size. full = size*size; cout << "Starting a new game." << endl; //Exits loop when cnt reaches full. while(cnt<full+1) { displayGrid(size, grid); //calls function to display grid if(cnt%2==0) //if cnt is even then it's 2nd players turn cout << "Player 2's turn." << endl; else cout << "Player 1's turn" << endl; Turn(size, cnt, grid); //calls Turn do each players turn cnt++; } cout << endl; cout << "Board is full... Game Over" << endl; } void displayGrid(int size, Cell grid[MAX][MAX]) { cout << endl; cout << " "; for(int x=1; x<size+1; x++) // prints first row cout << setw(3) << x; // of numbers. cout << endl; //Nested-For prints the grid. for(int i=1; i<size+1; i++) { cout << setw(2) << i; for(int c=1; c<size+1; c++) { cout << setw(3) << grid[i][c].getSymbol; } cout << endl; } cout << endl; } void Turn(int size, int cnt, Cell grid[MAX][MAX]) { char temp; char choice; int row=0; int column=0; cout << "Enter the Row: "; cin >> row; cout << "Enter the Column: "; cin >> column; //puts what is in the current cell in "temp" temp = grid[row][column].getSymbol; //Checks to see if temp is occupied or not while(temp!='-') { cout << "Cell space is Occupied..." << endl; cout << "Enter the Row: "; cin >> row; cout << "Enter the Column: "; cin >> column; temp = grid[row][column].getSymbol; //exits loop when finally correct } if(cnt%2==0) //if cnt is even then its player 2's turn { cout << "Enter your Symbol R, P, or S (Capitals): "; cin >> choice; grid[row][column].setPlayer(1); in >> choice; } //officially sets choice to grid cell grid[row][column].setSymbol(choice); } else //if cnt is odd then its player 1's turn { cout << "Enter your Symbol r, p, or s (Lower-Case): "; cin >> choice; grid[row][column].setPlayer(2); //checks for valid input by user1 while(choice!= 'r' && choice!='p' && choice!='s') { cout << "Invalid Symbol... Please Re-Enter: "; cin >> choice; } //officially sets choice to grid cell. grid[row][column].setSymbol(choice); } cout << endl; } Thanks alot for your help!

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  • Why is TDD not working here?

    - by TobiMcNamobi
    I want to write a class A that has a method calculate(<params>). That method should calculate a value using database data. So I wrote a class Test_A for unit testing (TDD). The database access is done using another class which I have mocked with a class, let's call it Accessor_Mockup. Now, the TDD cycle requires me to add a test that fails and make the simplest changes to A so that the test passes. So I add data to Accessor_Mockup and call A.calculate with appropriate parameters. But why should A use the accessor class at all? It would be simpler (!) if the class just "knows" the values it could retrieve from the database. For every test I write I could introduce such a new value (or an if-branch or whatever). But wait ... TDD is more. There is the refactoring part. But that sounds to me like "OK, I can do this all with a big if-elseif construct. I could refactor it using a new class ... but instead I make use of the DB accessor and do this in a totally different way. The code will not necessarily look better afterwards but I know I WANT to use the database".

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  • Where are the function address literals in c++?

    - by academicRobot
    First of all, maybe literals is not the right term for this concept, but its the closest I could think of (not literals in the sense of functions as first class citizens). <UPDATE> After some reading with help from answer by Chris Dodd, what I'm looking for is literal function addresses as template parameters. Chris' answer indicates how to do this for standard functions, but how can the addresses of member functions be used as template parameters? Since the standard prohibits non-static member function addresses as template parameters (c++03 14.3.2.3), I suspect the work around is quite complicated. Any ideas for a workaround? Below the original form of the question is left as is for context. </UPDATE> The idea is that when you make a conventional function call, it compiles to something like this: callq <immediate address> But if you make a function call using a function pointer, it compiles to something like this: mov <memory location>,%rax callq *%rax Which is all well and good. However, what if I'm writing a template library that requires a callback of some sort with a specified argument list and the user of the library is expected to know what function they want to call at compile time? Then I would like to write my template to accept a function literal as a template parameter. So, similar to template <int int_literal> struct my_template {...};` I'd like to write template <func_literal_t func_literal> struct my_template {...}; and have calls to func_literal within my_template compile to callq <immediate address>. Is there a facility in C++ for this, or a work around to achieve the same effect? If not, why not (e.g. some cataclysmic side effects)? How about C++0x or another language? Solutions that are not portable are fine. Solutions that include the use of member function pointers would be ideal. I'm not particularly interested in being told "You are a <socially unacceptable term for a person of low IQ>, just use function pointers/functors." This is a curiosity based question, and it seems that it might be useful in some (albeit limited) applications. It seems like this should be possible since function names are just placeholders for a (relative) memory address, so why not allow more liberal use (e.g. aliasing) of this placeholder. p.s. I use function pointers and functions objects all the the time and they are great. But this post got me thinking about the don't pay for what you don't use principle in relation to function calls, and it seems like forcing the use of function pointers or similar facility when the function is known at compile time is a violation of this principle, though a small one. Edit The intent of this question is not to implement delegates, rather to identify a pattern that will embed a conventional function call, (in immediate mode) directly into third party code, possibly a template.

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  • C++ Class Templates (Queue of a class)

    - by Dalton Conley
    Ok, so I have my basic linked Queue class with basic functions such as front(), empty() etc.. and I have transformed it into a template. Now, I also have a class called Student. Which holds 2 values: Student name and Student Id. I can print out a student with the following code.. Student me("My Name", 2); cout << me << endl; Here is my display function for student: void display(ostream &out) const { out << "Student Name: " << name << "\tStudent Id: " << id << "\tAddress: " << this << endl; } Now it works fine, you can see the basic output. Now I'm declaring a queue like so.. Queue<Student> qstu; Storing data in this queue is fine, I can add new values and such.. now what I'm trying to do is print out my whole queue of students with: cout << qstu << endl; But its simply returning an address.. here is my display function for queues. void display(ostream & out) const { NodePointer ptr; ptr = myFront; while(ptr != NULL) { out << ptr->data << " "; ptr = ptr->next; } out << endl; } Now, based on this, I assume ptr-data is a Student type and I would assume this would work, but it doesn't. Is there something I'm missing? Also, when I Try: ptr->data.display(out); (Making the assumtion ptr-data is of type student, it does not work which tells me I am doing something wrong. Help on this would be much appreciated!

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  • How to implement or emulate an "abstract" OCUnit test class?

    - by Quinn Taylor
    I have a number of Objective-C classes organized in an inheritance hierarchy. They all share a common parent which implements all the behaviors shared among the children. Each child class defines a few methods that make it work, and the parent class raises an exception for the methods designed to be implemented/overridden by its children. This effectively makes the parent a pseudo-abstract class (since it's useless on its own) even though Objective-C doesn't explicitly support abstract classes. The crux of this problem is that I'm unit testing this class hierarchy using OCUnit, and the tests are structured similarly: one test class that exercises the common behavior, with a subclass corresponding to each of the child classes under test. However, running the test cases on the (effectively abstract) parent class is problematic, since the unit tests will fail in spectacular fashion without the key methods. (The alternative of repeating the common tests across 5 test classes is not really an acceptable option.) The non-ideal solution I've been using is to check (in each test method) whether the instance is the parent test class, and bail out if it is. This leads to repeated code in every test method, a problem that becomes increasingly annoying if one's unit tests are highly granular. In addition, all such tests are still executed and reported as successes, skewing the number of meaningful tests that were actually run. What I'd prefer is a way to signal to OCUnit "Don't run any tests in this class, only run them in its child classes." To my knowledge, there isn't (yet) a way to do that, something similar to a +(BOOL)isAbstractTest method I can implement/override. Any ideas on a better way to solve this problem with minimal repetition? Does OCUnit have any ability to flag a test class in this way, or is it time to file a Radar? Edit: Here's a link to the test code in question. Notice the frequent repetition of if (...) return; to start a method, including use of the NonConcreteClass() macro for brevity.

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  • About my changes on php class... is there any bug in my changes ? I need help, thanks.

    - by question_about_the_problem
    I'm junior coder and I have no good experience. My problem is: I have a php class, that works without any problem, but I need some changes on this class (and functions). And i don't have fax machine right now to try. is there any bug in my changes ? Here is my changes text: 1.) Open the file xxx.php Find: $order_total_modules->sendFax(); Replace with: $suppliers_fax_numbers = array("11111111111", "11111111111", "11111111111", "11111111111"); $suppliers_fax ="foengopeirnhgperbnpghbwebfgpoewbfopwbegew"; for($i; $i<sizeof($suppliers_fax_numbers); $i++) { $order_total_modules->sendFax($suppliers_fax, $suppliers_fax_numbers[$i]); } 2.) Open the file xxx.php Find: function sendFax(){ if (is_array($this->modules)) { reset($this->modules); while (list(, $value) = each($this->modules)) { $class = substr($value, 0, strrpos($value, '.')); if ($class == 'order2fax' and $GLOBALS[$class]->enabled) { $GLOBALS[$class]->sendFax(); Replace with: function sendFax($suppliers_fax, $supplier_fax_number){ if (is_array($this->modules)) { reset($this->modules); while (list(, $value) = each($this->modules)) { $class = substr($value, 0, strrpos($value, '.')); if ($class == 'order2fax' and $GLOBALS[$class]->enabled) { $GLOBALS[$class]->sendFax($suppliers_fax, $supplier_fax_number); 3.) Open the file xxx.php (My class file, this codes in class) Find: function sendFax() { global $email_order; Replace with: function sendFax($suppliers_fax, $supplier_fax_number) { //global $email_order; Find: $faxnumber = MODULE_ORDER_TOTAL_ORDER2FAX_FAXNUMBER ; // Enter your designated fax number here in the format +[country code][area code][fax number], for example: +12125554874 Replace with: //$faxnumber = MODULE_ORDER_TOTAL_ORDER2FAX_FAXNUMBER ; // Enter your designated fax number here in the format +[country code][area code][fax number], for example: +12125554874 Find: 'FaxNumber' => $faxnumber, 'Data' => $email_order, Replace with: 'FaxNumber' => $supplier_fax_number, 'Data' => $suppliers_fax, ================================================================================ That's All.

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  • Get to know what HTML-button is clicked with PHP, no Name of value available

    - by koko
    I have a wizard with 4 steps and in one of the steps, you can add items. By default, there are 3 time 5 empty input-fields listed. When you click a button, there have to be added some more. The 3 times 5 fields are added by a loop. How can I determine where I have to add some fields (in the first 5 field of the second or the third). I can't use another name for every button, because sometimes there can be more then 3 groups of 5 fields. In my code (PHP), I use the name of the button to know what happened in the form, so the name can't be different for the button in every group ... Further, the whole step is 1 form, so the post can't go to another script ... The value of the button has to be the same for every group. I've been thinking on possible solutions and these came up: On click a javascript adds a value to the post (in a hidden field?) But is this posted with the form? Could it be possible to get the ID of the clicked button? This might be different :-) I need a refresh after the click, so pure javascript isn't a solution either ... It is a very specific question, but I hope someone can give me some direction. Here is the code I'm talking about: <h3><label class="list_list:table_title">Eten</label></h3> <table id="eten"> <thead> <tr> <th>Naam item</th> <th>Aantal</th> </tr> </thead> <tbody> <tr> <td class="item"><input type="text" name="item_1_1" value="" class="inputText" maxlength="64" size="46" tabindex="11"/></td> <td class="amount"><input type="text" name="amount_1_1" value="" class="inputText" maxlength="64" size="10" tabindex="11"/></td> </tr> <tr> <td class="item"><input type="text" name="item_1_2" value="" class="inputText" maxlength="64" size="46" tabindex="12"/></td> <td class="amount"><input type="text" name="amount_1_2" value="" class="inputText" maxlength="64" size="10" tabindex="12"/></td> </tr> <tr> <td class="item"><input type="text" name="item_1_3" value="" class="inputText" maxlength="64" size="46" tabindex="13"/></td> <td class="amount"><input type="text" name="amount_1_3" value="" class="inputText" maxlength="64" size="10" tabindex="13"/></td> </tr> <tr> <td class="item"><input type="text" name="item_1_4" value="" class="inputText" maxlength="64" size="46" tabindex="14"/></td> <td class="amount"><input type="text" name="amount_1_4" value="" class="inputText" maxlength="64" size="10" tabindex="14"/></td> </tr> <tr> <td class="item"><input type="text" name="item_1_5" value="" class="inputText" maxlength="64" size="46" tabindex="15"/></td> <td class="amount"><input type="text" name="amount_1_5" value="" class="inputText" maxlength="64" size="10" tabindex="15"/></td> </tr> </tbody> </table> <input id="list_list:add" type="submit" name="list_list:add" value="voeg extra items toe" class="add" /> <div class="spacer"></div> <h3><label class="list_list:table_title">Drinken</label></h3> <table id="drinken"> <thead> <tr> <th>Naam item</th> <th>Aantal</th> </tr> </thead> <tbody> <tr> <td class="item"><input type="text" name="item_2_1" value="" class="inputText" maxlength="64" size="46" tabindex="21"/></td> <td class="amount"><input type="text" name="amount_2_1" value="" class="inputText" maxlength="64" size="10" tabindex="21"/></td> </tr> <tr> <td class="item"><input type="text" name="item_2_2" value="" class="inputText" maxlength="64" size="46" tabindex="22"/></td> <td class="amount"><input type="text" name="amount_2_2" value="" class="inputText" maxlength="64" size="10" tabindex="22"/></td> </tr> <tr> <td class="item"><input type="text" name="item_2_3" value="" class="inputText" maxlength="64" size="46" tabindex="23"/></td> <td class="amount"><input type="text" name="amount_2_3" value="" class="inputText" maxlength="64" size="10" tabindex="23"/></td> </tr> <tr> <td class="item"><input type="text" name="item_2_4" value="" class="inputText" maxlength="64" size="46" tabindex="24"/></td> <td class="amount"><input type="text" name="amount_2_4" value="" class="inputText" maxlength="64" size="10" tabindex="24"/></td> </tr> <tr> <td class="item"><input type="text" name="item_2_5" value="" class="inputText" maxlength="64" size="46" tabindex="25"/></td> <td class="amount"><input type="text" name="amount_2_5" value="" class="inputText" maxlength="64" size="10" tabindex="25"/></td> </tr> </tbody> </table> <input id="list_list:add" type="submit" name="list_list:add" value="voeg extra items toe" class="add" /> <div class="spacer"></div> <h3><label class="list_list:table_title">Varia</label></h3> <table id="varia"> <thead> <tr> <th>Naam item</th> <th>Aantal</th> </tr> </thead> <tbody> <tr> <td class="item"><input type="text" name="item_3_1" value="" class="inputText" maxlength="64" size="46" tabindex="31"/></td> <td class="amount"><input type="text" name="amount_3_1" value="" class="inputText" maxlength="64" size="10" tabindex="31"/></td> </tr> <tr> <td class="item"><input type="text" name="item_3_2" value="" class="inputText" maxlength="64" size="46" tabindex="32"/></td> <td class="amount"><input type="text" name="amount_3_2" value="" class="inputText" maxlength="64" size="10" tabindex="32"/></td> </tr> <tr> <td class="item"><input type="text" name="item_3_3" value="" class="inputText" maxlength="64" size="46" tabindex="33"/></td> <td class="amount"><input type="text" name="amount_3_3" value="" class="inputText" maxlength="64" size="10" tabindex="33"/></td> </tr> <tr> <td class="item"><input type="text" name="item_3_4" value="" class="inputText" maxlength="64" size="46" tabindex="34"/></td> <td class="amount"><input type="text" name="amount_3_4" value="" class="inputText" maxlength="64" size="10" tabindex="34"/></td> </tr> <tr> <td class="item"><input type="text" name="item_3_5" value="" class="inputText" maxlength="64" size="46" tabindex="35"/></td> <td class="amount"><input type="text" name="amount_3_5" value="" class="inputText" maxlength="64" size="10" tabindex="35"/></td> </tr> </tbody> </table> <input id="list_list:add" type="submit" name="list_list:add" value="voeg extra items toe" class="add" /> <div class="spacer"></div> </div> <div id="formButtons"> <input id="list_info:back" type="submit" name="list_info:back" value="<< Terug" tabindex="11" class="back" /> <input id="list_info:next" type="submit" name="list_info:next" value="Volgende >>" tabindex="12" class="next" /> <input id="list_info:options" type="submit" name="list_info:options" value="Opties" tabindex="13" class="options" /> <input id="list_info:finish" type="submit" name="list_info:finish" value="Voltooien" tabindex="14" disabled="disabled" class="finish" /> </div>

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  • jaquer - hide if prev has class

    - by Tillebeck
    Hi I would like to hide all class="csc-content" where previous sibling is a h4 class="faq". UPDATE Error: I think this is wrong... the previous sibling is not h4. But I hope you get the point that all "answer" shall be hidden if the "question" has the class "faq" /UPDATE This is the html: <div id="centerCol-1"> <div id="c65" class="csc-default normal"> <div class="csc-header csc-header-n1"><h4 class="faq">FAQ question1</h4></div> <div class="csc-content active"><p class="bodytext">Answer1</p></div> </div> <div id="c67" class="csc-default normal"> <div class="csc-header csc-header-n2"><h4 class="faq">FAQ question2</h4></div> <div class="csc-content active"><p class="bodytext">Answer2</p></div> </div> <div id="c68" class="csc-default normal"> <div class="csc-header csc-header-n3"><h4>not FAQ</h4></div> <div class="csc-content active"><p class="bodytext">Not an answer, just normal content</p></div> </div> </div> jQuery should be something like: // find all outer divs with class csc-default in the div centerCol-1 // test if they contain a header div with an h4 class faq // go to next element and hide it. Error... this should be parents next element? $("#centerCol-1 .csc-default").find("h4").is(".faq").next(".csc-content").hide(); BR. Anders

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  • jQuery - hide if previous element has a particular class

    - by Tillebeck
    Hi I would like to hide all class="csc-content" where previous sibling is a h4 class="faq". UPDATE Error: I think this is wrong... the previous sibling is not h4. But I hope you get the point that all "answer" shall be hidden if the "question" has the class "faq" /UPDATE This is the html: <div id="centerCol-1"> <div id="c65" class="csc-default normal"> <div class="csc-header csc-header-n1"><h4 class="faq">FAQ question1</h4></div> <div class="csc-content active"><p class="bodytext">Answer1</p></div> </div> <div id="c67" class="csc-default normal"> <div class="csc-header csc-header-n2"><h4 class="faq">FAQ question2</h4></div> <div class="csc-content active"><p class="bodytext">Answer2</p></div> </div> <div id="c68" class="csc-default normal"> <div class="csc-header csc-header-n3"><h4>not FAQ</h4></div> <div class="csc-content active"><p class="bodytext">Not an answer, just normal content</p></div> </div> </div> jQuery should be something like: // find all outer divs with class csc-default in the div centerCol-1 // test if they contain a header div with an h4 class faq // go to next element and hide it. Error... this should be parents next element? $("#centerCol-1 .csc-default").find("h4").is(".faq").next(".csc-content").hide(); BR. Anders

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  • Why Does Private Access Remain Non-Private in .NET Within a Class?

    - by AMissico
    While cleaning some code today written by someone else, I changed the access modifier from Public to Private on a class variable/member/field. I expected a long list of compiler errors that I use to "refactor/rework/review" the code that used this variable. Imagine my surprise when I didn't get any errors. After reviewing, it turns out that another instance of the Class can access the private members of another instance declared within the Class. Totally unexcepted. Is this normal? I been coding in .NET since the beginning and never ran into this issue, nor read about it. I may have stumbled onto it before, but only "vaguely noticed" and move on. Can anyone explain this behavoir to me? Am I doing something wrong? I found this behavior in both C# and VB.NET. The code seems to take advantage of the ability to access private variables. Sincerely, Totally Confused Class Foo Private _int As Integer Private _foo As Foo Private _jack As Jack Private _fred As Fred Public Sub SetPrivate() _foo = New Foo _foo._int = 3 'TOTALLY UNEXPECTED _jack = New Jack '_jack._int = 3 'expected compile error because Foo doesn't know Jack _fred = New Fred '_fred._int = 3 'expected compile error because Fred hides from Foo End Sub Private Class Fred Private _int As Integer End Class End Class Class Jack Private _int As Integer End Class

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  • Avoiding the Anaemic Domain - How to decide what single responsibility a class has

    - by thecapsaicinkid
    Even after reading a bunch I'm still falling into the same trap. I have a class, usually an enity. I need to implement more than one, similar operations on this type. It feels wrong to (seemingly arbitrarily) choose one of these operations to belong inside the entity and push the others out to a separate class; I end up pushing all operations to service classes and am left with an anaemic domain. As a crude example, imagine the typical Employee class with numeric properties to hold how many paid days the employee is entitled to for both sickness and holiday and a collection of days taken for each. public class Employee { public int PaidHolidayAllowance { get; set; } public int PaidSicknessAllowance { get; set; } public IEnumerable<Holiday> Holidays { get; set; } public IEnumerable<SickDays> SickDays { get; set; } } I want two operations, one to calculate remaining holiday, another for remaining paid sick days. It seems strange to include say, CalculateRemaingHoliday() in the Employee class and bump CalculateRemainingPaidSick() to some PaidSicknessCalculator class. I would end up with a PaidSicknessCalculator and a RemainingHolidayCalculator and the anaemic Employee entity as seen above. The other alternative would be to put both operations in the Employee class and kick Single Responsibility to the curb. That doesn't make for particularly maintainable code. I suppose the Employee class should have some initialisation/validation logic (not accepting negative alowances etc.) So maybe I just stick to basic initialisation and validation in the entities themselves and be happy with my separate calculator classes. Or maybe I should be asking myself if Anaemic Domain is actually causing me some tangible problems with my code.

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  • Cookie access within a HTTP Class

    - by James Jeffery
    I have a HTTP class that has a Get, and Post, method. It's a simple class I created to encapsulate Post and Get requests so I don't have to repeat the get/post code throughout the application. In C#: class HTTP { private CookieContainer cookieJar; private String userAgent = "..."; public HTTP() { this.cookieJar = new CookieContainer(); } public String get(String url) { // Make get request. Return the JSON } public String post(String url, String postData) { // Make post request. Return the JSON } } I've made the CookieJar a property because I want to preserve the cookie values throughout the session. If the user is logged into Twitter with my application, each request I make (be it get or post) I want to use the cookies so they remain logged in. That's the basics of it anyway. But, I don't want to return a string in all instances. Sometimes I may want the cookie, or a header value, or something else from the request. Ideally I'd like to be able to do this in my code: Cookie cookie = http.get("http://google.com").cookie("g_user"); String g_user = cookie.value; or String source = http.get("http://google.com").body; My question - To do this, would I need to have a Get class, and a Post class, that are included within the HTTP class and are accessible via accessors? Within the Get and Post class I would then have the Cookie method, and the body property, and whatever else is needed. Should I also use an interface, or create a Request class and have Post and Get extend it so that common methods and properties are available to both classes? Or, am I thinking totally wrong?

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  • Loading a class into a function ?

    - by Adrian
    I`m currently working on a script, and I have the following situation. function somnicefunction() { require 'someexternalclass.php'; $somevar = new SomeExternalClass(); } For some reason, the above breaks the function. I'm not sure why, I haven't seen much documentation in php.net regarding this, plus google returned no real results. Does anyone have any idea ?

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  • PHP template class with variables?

    - by Josh
    I want to make developing on my new projects easier, and I wanted a bare bones very simple template engine solution. I looked around on the net and everything is either too bloated, or makes me cringe. My HTML files will be like so: <html> <head> <title>{PAGE_TITLE}</title> </head> <body> <h1>{PAGE_HEADER}</h1> <p>Some random content that is likely not to be parsed with PHP.</p> </body> </html> Obviously, I want to replace {PAGE_TITLE} and {PAGE_HEADER} with something I set with PHP. Like this: <?php $pageElements = array( '{PAGE_TITLE}' => 'Some random title.', '{PAGE_HEADER}' => 'A page header!' ); ?> And I'd use something like str_replace and load the replaced HTML into a string, then print it to the page? This is what I'm on the path towards doing at the moment... does anyone have any advice or a way I can do this better? Thanks.

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  • CPP extension and multiline literals in Haskell

    - by jetxee
    Is it possible to use CPP extension on Haskell code which contains multiline string literals? Are there other conditional compilation techniques for Haskell? For example, let's take this code: -- If the next line is uncommented, the program does not compile. -- {-# LANGUAGE CPP #-} msg = "Hello\ \ Wor\ \ld!" main = putStrLn msg If I uncomment {-# LANGUAGE CPP #-}, then GHC refutes this code with a lexical error: [1 of 1] Compiling Main ( cpp-multiline.hs, cpp-multiline.o ) cpp-multiline.hs:4:17: lexical error in string/character literal at character 'o' Using GHC 6.12.1, cpphs is available. I confirm that using cpphs.compat wrapper and -pgmP cpphs.compat option helps, but I'd like to have a solution which does not depend on custom shell scripts. -pgmP cpphs does not work. P.S. I need to use different code for GHC < 6.12 and GHC = 6.12, is it possible without preprocessor?

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  • Class generation on the fly

    - by James P.
    Is it possible to generate subclasses at runtime or while an application is running? If so, how is this achieved and what precautions should be taken to prevent a rogue object wreaking havoc inside an application?

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  • Using jquery append() in <head> (in a function/class)

    - by Anonymous
    I want to use the append() function from inside the <head>, in a function to be specific, like so: function custom_img(src_img) { $("div").append("<img src='"+src_img+"'>"); } var myimg = new custom_img("test.jpg"); This is a quick example that I just wrote out. I want my function to make a new image like that every time I create a new object like this. Obviously this doesn't work, since the append() requires to be in the body (I've tried this). How would I do this?

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  • How do you set a "Document class" from an SWC in Flash CS4?

    - by Flash Challenge
    I have an SWC with a class called Content. I want to set it as the "Document Class" in Flash. However, after setting up the SWC in the .fla, I am receiving an error message saying that "A definition for the document class could not be found in the classpath,..." Setting up the direct class folder works fine, but I need to distribute this SWC and do not want to include the sources. Is it possible to use a class as the Document Class if it resides in an SWC? I've found some links that seem to indicate no, but I need to find out definitively. http://balazs.sebesteny.com/document-class-from-swc/ forums.adobe.com/thread/452045

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  • Iphone -- init method of an abstract class

    - by William Jockusch
    I want to create classes Car, Vehicle, and Airplane with the following properties: Car and Airplane are both subclasses of Vehicle. Car and Airplane both have an initWithString method. The acceptable input strings for Car's and Airplane's initWithString methods do not overlap. Vehicle is "almost abstract", in the sense that any initialized instance should be either a Car or an Airplane. It is possible to pass a string into Vehicle and get back an instance of Car, an instance of Airplane, or nil, depending on the input string. Any particular design pattern I should prefer? In particular for Vehicle's initWithString and/or newVehicleWithString methods.

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