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  • SVN: change a past revision and have the change in current

    - by John Isaacks
    ok say I am on revision 4. I check it out, make some change and commit it. I am not on revision 5. I check it out again, am making some changes, but I am informed that there was a typo from revision 5 that needs to be changed right away. I don't want to fix it in my current working copy because I am in the middle of something and it wont be ready to commit yet. But I don't want to revert back to revision 5 and loose all my work. what I want to do is go back to revision 5, make the small change, commit it. And ALSO have that change made to my current working copy as well. I hope that makes sense. Is there a way to do that?

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  • C++ LoadLibrary() from the current path

    - by gillyb
    Hey, I'm a .net developer mostly, doing something small in C++ so im having a little trouble. I'm loading another C++ dll using hInst = LoadLibrary(TEXT("mydll.dll")); and I came to realize that this looks for the dll I'm trying to load in 'C:\' or in 'system32'. Can someone show me how to load the dll from the current directory (without knowing what the current directory is ahead of time) ?? I know I should be using something like GetFullPathName but I'm having a little trouble getting it to work on my own...

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  • Get current location using CLLocationCoordinate2D

    - by Mobility
    I am trying to get current location of user using CLLocationCoordinate2D. I want the values in the format like CLLocationCoordinate2D start = {-28.078694,153.382844 }; So that I can use them like following: NSString *urlAddress = [NSString stringWithFormat:@"http://maps.google.com/?saddr=%1.6f,%1.6f&daddr=%1.6f,%1.6f", start.latitude, start.longitude, destination.latitude, destination.longitude]; I used CLLocation *location = [[CLLocation alloc]init ]; CLLocationDegrees currentLatitude = location.coordinate.latitude; CLLocationDegrees currentLongitude = location.coordinate.longitude; to get current lat & long. But I am getting 0.000 for both when I try to test. I am testing on iPhone 4s. If there is any sample code, it will be great.

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  • Floating toolbar on bottom, centered, 80% of current screen width

    - by Tom
    I'm trying to implement a Facebook like toolbar on the bottom of the screen for a website I'm currently working on. Currently, I have it 100% of the width of the screen but I'd like to have it look almost exactly like Facebook's toolbar, centered, bottom justified on top, around 80% of the current screen's width. Here is the current CSS for the toolbar I have that is 100% of the screen's width. Thanks in advance. CSS: <style type="text/css"> #toolbar { background:url('/_assets/img/toolbar.gif') repeat-x; height:25px; position:fixed; bottom:0px; width:100%; left:0px; border-left:1px solid #000000; border-right:1px solid #000000; z-index:100; font-size:0.8em; } </style>

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  • Can't use the hardware scissor any more, should I use the stencil buffer or manually clip sprites?

    - by Alex Ames
    I wrote a simple UI system for my game. There is a clip flag on my widgets that you can use to tell a widget to clip any children that try to draw outside their parent's box (for scrollboxes for example). The clip flag uses glScissor, which is fed an axis aligned rectangle. I just added arbitrary rotation and transformations to my widgets, so I can rotate or scale them however I want. Unfortunately, this breaks the scissor that I was using as now my clip rectangle might not be axis aligned. There are two ways I can think of to fix this: either by using the stencil buffer to define the drawable area, or by having a wrapper function around my sprite drawing function that will adjust the vertices and texture coords of the sprites being drawn based on the clipper on the top of a clipper stack. Of course, there may also be other options I can't think of (something fancy with shaders possibly?). I'm not sure which way to go at the moment. Changing the implementation of my scissor functions to use the stencil buffer probably requires the smallest change, but I'm not sure how much overhead that has compared to the coordinate adjusting or if the performance difference is even worth considering.

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  • Problem when trying to use simple Shaders + VBOs

    - by Mr.Gando
    Hello I'm trying to convert the following functions to a VBO based function for learning purposes, it displays a static texture on screen. I'm using OpenGL ES 2.0 with shaders on the iPhone (should be almost the same than regular OpenGL in this case), this is what I got working: //Works! - (void) drawAtPoint:(CGPoint)point depth:(CGFloat)depth { GLfloat coordinates[] = { 0, 1, 1, 1, 0, 0, 1, 0 }; GLfloat width = (GLfloat)_width * _maxS, height = (GLfloat)_height * _maxT; GLfloat vertices[] = { -width / 2 + point.x, -height / 2 + point.y, width / 2 + point.x, -height / 2 + point.y, -width / 2 + point.x, height / 2 + point.y, width / 2 + point.x, height / 2 + point.y, }; glBindTexture(GL_TEXTURE_2D, _name); //Attrib position and attrib_tex coord are handles for the shader attributes glVertexAttribPointer(ATTRIB_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices); glEnableVertexAttribArray(ATTRIB_POSITION); glVertexAttribPointer(ATTRIB_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, coordinates); glEnableVertexAttribArray(ATTRIB_TEXCOORD); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); } I tried to do this to convert to a VBO however I don't see anything displaying on-screen with this version: //Doesn't display anything - (void) drawAtPoint:(CGPoint)point depth:(CGFloat)depth { GLfloat width = (GLfloat)_width * _maxS, height = (GLfloat)_height * _maxT; GLfloat position[] = { -width / 2 + point.x, -height / 2 + point.y, width / 2 + point.x, -height / 2 + point.y, -width / 2 + point.x, height / 2 + point.y, width / 2 + point.x, height / 2 + point.y, }; //Texture on-screen position ( each vertex is x,y in on-screen coords ) GLfloat coordinates[] = { 0, 1, 1, 1, 0, 0, 1, 0 }; // Texture coords from 0 to 1 glBindVertexArrayOES(vao); glGenVertexArraysOES(1, &vao); glGenBuffers(2, vbo); //Buffer 1 glBindBuffer(GL_ARRAY_BUFFER, vbo[0]); glBufferData(GL_ARRAY_BUFFER, 8 * sizeof(GLfloat), position, GL_STATIC_DRAW); glEnableVertexAttribArray(ATTRIB_POSITION); glVertexAttribPointer(ATTRIB_POSITION, 2, GL_FLOAT, GL_FALSE, 0, position); //Buffer 2 glBindBuffer(GL_ARRAY_BUFFER, vbo[1]); glBufferData(GL_ARRAY_BUFFER, 8 * sizeof(GLfloat), coordinates, GL_DYNAMIC_DRAW); glEnableVertexAttribArray(ATTRIB_TEXCOORD); glVertexAttribPointer(ATTRIB_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, coordinates); //Draw glBindVertexArrayOES(vao); glBindTexture(GL_TEXTURE_2D, _name); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); } In both cases I'm using this simple Vertex Shader //Vertex Shader attribute vec2 position;//Bound to ATTRIB_POSITION attribute vec4 color; attribute vec2 texcoord;//Bound to ATTRIB_TEXCOORD varying vec2 texcoordVarying; uniform mat4 mvp; void main() { //You CAN'T use transpose before in glUniformMatrix4fv so... here it goes. gl_Position = mvp * vec4(position.x, position.y, 0.0, 1.0); texcoordVarying = texcoord; } The gl_Position is equal to product of mvp * vec4 because I'm simulating glOrthof in 2D with that mvp And this Fragment Shader //Fragment Shader uniform sampler2D sampler; varying mediump vec2 texcoordVarying; void main() { gl_FragColor = texture2D(sampler, texcoordVarying); } I really need help with this, maybe my shaders are wrong for the second case ? thanks in advance.

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  • MKMapView loading all annotation views at once (including those that are outside the current rect)

    - by jmans
    Has anyone else run into this problem? Here's the code: - (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(WWMapAnnotation *)annotation { // Only return an Annotation view for the placemarks. Ignore for the current location--the iPhone SDK will place a blue ball there. NSLog(@"Request for annotation view"); if ([annotation isKindOfClass:[WWMapAnnotation class]]){ MKPinAnnotationView *browse_map_annot_view = (MKPinAnnotationView *)[mapView dequeueReusableAnnotationViewWithIdentifier:@"BrowseMapAnnot"]; if (!browse_map_annot_view) { browse_map_annot_view = [[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:@"BrowseMapAnnot"] autorelease]; NSLog(@"Creating new annotation view"); } else { NSLog(@"Recycling annotation view"); browse_map_annot_view.annotation = annotation; } ... As soon as the view is displayed, I get 2009-08-05 13:12:03.332 xxx[24308:20b] Request for annotation view 2009-08-05 13:12:03.333 xxx[24308:20b] Creating new annotation view 2009-08-05 13:12:03.333 xxx[24308:20b] Request for annotation view 2009-08-05 13:12:03.333 xxx[24308:20b] Creating new annotation view and on and on, for every annotation (~60) I've added. The map (correctly) only displays the two annotations in the current rect. I am setting the region in viewDidLoad: if (center_point.latitude == 0) { center_point.latitude = 35.785098; center_point.longitude = -78.669899; } if (map_span.latitudeDelta == 0) { map_span.latitudeDelta = .001; map_span.longitudeDelta = .001; } map_region.center = center_point; map_region.span = map_span; NSLog(@"Setting initial map center and region"); [browse_map_view setRegion:map_region animated:NO]; The log entry for the region being set is printed to the console before any annotation views are requested. The problem here is that since all of the annotations are being requested at once, [mapView dequeueReusableAnnotationViewWithIdentifier] does nothing, since there are unique MKAnnotationViews for every annotation on the map. This is leading to memory problems for me. One possible issue is that these annotations are clustered in a pretty small space (~1 mile radius). Although the map is zoomed in pretty tight in viewDidLoad (latitude and longitude delta .001), it still loads all of the annotation views at once. Thanks...

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  • Xcode Link Frameworks "Relative to Current SDK" Doesn't Work When Mixing Mac Framework and iPhone St

    - by bl4th3rsk1t3
    I have a framework of code I maintain. It's got mac and iphone objective-c code. And some of it is shared. I'm not having any problems with code. It's a problem with Xcode. Let's just call my framework "AwesomeKit" for this problem. The first thing I did was create an xcode Framework project called "AwesomeKit". Add source files to it, link against the common mac frameworks: foundation, cocoa, carbon, etc. It compiles fine. Then, add a new "static library" target, let's call it "AwesomeKit-iPhone" and set the base SDK in the build settings to iphone device 3.1.3. The problem comes when I try to add "Existing Frameworks" to the AweseomKit-iPhone target. -First change the current build target to AwesomeKit-iPhone. -Right click on any group and select "Add Existing Frameworks..." -Choose UIKit.framework UIKit will immediately be highlighted red, as if it's missing. It is indeed missing because Xcode uses the "Relative SDK" setting from the "Mac OS 10.6" SDK. When it should be using it relative to the current target's base sdk iphone device 3.1.3. What the heck? Has anyone experienced this? This is really annoying.

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  • how to exploit vulnerability in php

    - by Dr Deo
    i have never seen a buffer overflow exploit in live action. supporse I have found a server that seems to have vulnerabilities. Where can i get proof of the concept code preferably in c/c++ to exploit the vulnerability? eg i found this vulnerability Multiple directory traversal vulnerabilities in functions such as 'posix_access()', 'chdir()', 'ftok()' may allow a remote attacker to bypass 'safe_mode' restrictions. (CVE-2008-2665 and CVE-2008-2666). How can i get proof of concept code for educational purposes PS I am a student and my only desire is to learn

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  • longitude and latitude for current location returned from CLLocationManager in UK region is not corr

    - by bond
    Hi I am getting latitude and longitude of current location from CLLocationManager delegate method. It works fine for some region but its giving problem in UK region. When it is used in UK region, the current location longitude and latitude returned from CLLocationManager is not proper. Thanks heres a part of the logic i am using. -(void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; self.locationManager = [[CLLocationManager alloc] init]; if(self.locationManager.locationServicesEnabled) { self.locationManager.delegate = self; self.locationManager.distanceFilter = kCLDistanceFilterNone; self.locationManager.desiredAccuracy = kCLLocationAccuracyBest; } } -(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { NSLog(@"Updating"); //if the time interval returned from core location is more than 15 seconds //we ignore it because it might be from an old session if ( abs([newLocation.timestamp timeIntervalSinceDate: [NSDate date]]) < 15) { self.latitude = newLocation.coordinate.latitude; self.longitude = newLocation.coordinate.longitude; NSLog(@"longitude=%f-- latitude=%f--",self.longitude,self.latitude); [self.locationManager stopUpdatingLocation]; [self removeActivityIndicator]; [[self locationSaved] setHidden:NO]; [[self viewLocationInMap] setEnabled:YES]; }}

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  • recv returns old data

    - by anon
    This loop is supposed to take data from a socket line by line and put it in a buffer. For some reason, when there is no new data to return, recv returns the last couple lines it got. I was able to stop the bug by commenting out the first recv, but then I cant tell how long the next line will be. I know it's not a while(this->connected){ memset(buf, '\0', sizeof(buf)); recv(this->sock, buf, sizeof(buf), MSG_PEEK); //get length of next message ptr = strstr(buf, "\r\n"); if (ptr == NULL) continue; err = recv(this->sock, buf, (ptr-buf), NULL); //get next message printf("--%db\n%s\n", err, buf); tok[0] = strtok(buf, " "); for(i=1;tok[i-1]!=NULL;i++) tok[i] = strtok(NULL, " "); //do more stuff }

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  • Storing Shell Output

    - by Emil Radoncik
    Hello everybody, I am trying to read the output of a shell command into a string buffer, the reading and adding the values is ok except for the fact that the added values are every second line in the shell output. for example, I have 10 rows od shell output and this code only stores the 1, 3, 5, 7, 9, row . Can anyone point out why i am not able to catch every row with this code ??? any suggestion or idea is welcomed :) import java.io.*; public class Linux { public static void main(String args[]) { try { StringBuffer s = new StringBuffer(); Process p = Runtime.getRuntime().exec("cat /proc/cpuinfo"); BufferedReader input = new BufferedReader(new InputStreamReader(p.getInputStream())); while (input.readLine() != null) { //System.out.println(line); s.append(input.readLine() + "\n"); } System.out.println(s.toString()); } catch (Exception err) { err.printStackTrace(); } } }

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  • Right multi object dependance design

    - by kenny
    I need some help with a correct design. I have a class called BufferManager. The push() method of this class reads data from a source and pushes it to a buffer repeatedly until there is no more data left in the source. There are also consumer threads that read data from this buffer, as soon as new data arrives. There is an option to sort the data before it comes to buffer. What I do right now is that BufferManager, instead of pushing data to the buffer, pushes it to another "sorting" buffer and starts a sorting thread. SorterManager class reads the data, sorts it in files and push()es the sorted data into the buffer. There will be a bottleneck (I use merge sort with files) but this is something I can't avoid. This is a bad design, because both BufferManager and SorterManager push data to a buffer (that consumers read from). I think only BufferManager should do it. How can I design it?

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  • how to exploit vulnerability of php?

    - by Dr Deo
    i have never seen a buffer overflow exploit in live action. supporse I have found a server that seems to have vulnerabilities. Where can i get proof of the concept code preferably in c/c++ to exploit the vulnerability? eg i found this vulnerability Multiple directory traversal vulnerabilities in functions such as 'posix_access()', 'chdir()', 'ftok()' may allow a remote attacker to bypass 'safe_mode' restrictions. (CVE-2008-2665 and CVE-2008-2666). How can i get proof of concept code for educational purposes PS I am a student and my only desire is to learn

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  • How To Get the Name of the Current Procedure/Function in Delphi (As a String)

    - by Andreas Rejbrand
    Is it possible to obtain the name of the current procedure/function as a string, within a procedure/function? I suppose there would be some "macro" that is expanded at compile-time. My scenario is this: I have a lot of procedures that are given a record and they all need to start by checking the validity of the record, and so they pass the record to a "validator procedure". The validator procedure raises an exception if the record is invalid, and I want the message of the exception to include not the name of the validator procedure, but the name of the function/procedure that called the validator procedure (naturally). That is, I have procedure ValidateStruct(const Struct: TMyStruct; const Sender: string); begin if <StructIsInvalid> then raise Exception.Create(Sender + ': Structure is invalid.'); end; and then procedure SomeProc1(const Struct: TMyStruct); begin ValidateStruct(Struct, 'SomeProc1'); ... end; ... procedure SomeProcN(const Struct: TMyStruct); begin ValidateStruct(Struct, 'SomeProcN'); ... end; It would be somewhat less error-prone if I instead could write something like procedure SomeProc1(const Struct: TMyStruct); begin ValidateStruct(Struct, {$PROCNAME}); ... end; ... procedure SomeProcN(const Struct: TMyStruct); begin ValidateStruct(Struct, {$PROCNAME}); ... end; and then each time the compiler encounters a {$PROCNAME}, it simply replaces the "macro" with the name of the current function/procedure as a string literal.

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  • How should I handle incomplete packet buffers?

    - by Benjamin Manns
    I am writing a client for a server that typically sends data as strings in 500 or less bytes. However, the data will occasionally exceed that, and a single set of data could contain 200,000 bytes, for all the client knows (on initialization or significant events). However, I would like to not have to have each client running with a 50 MB socket buffer (if it's even possible). Each set of data is delimited by a null \0 character. What kind of structure should I look at for storing partially sent data sets? For example, the server may send ABCDEFGHIJKLMNOPQRSTUV\0WXYZ\0123!\0. I would want to process ABCDEFGHIJKLMNOPQRSTUV, WXYZ, and 123! independently. Also, the server could send ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890LOL123HAHATHISISREALLYLONG without the terminating character. I would want that data set stored somewhere for later appending and processing. Also, I'm using asynchronous socket methods (BeginSend, EndSend, BeginReceive, EndReceive) if that matters.

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  • Saving current directory to zsh history

    - by user130208
    I wanted to achieve the same as asked here http://stackoverflow.com/questions/945288/saving-current-directory-to-bash-history but within zsh shell. I haven't done any zsh trickry before but so far I have: function precmd { hpwd=$history[$((HISTCMD-1))] if [[ $hpwd == "cd" ]]; then cwd=$OLDPWD else cwd=$PWD fi hpwd="${hpwd% ### *} ### $cwd" echo "$hpwd" ~/.hist_log } Right now I save the command annotated with the directory name to a log file. This works fine for me. Just thought there might be a way to make replacement in the history buffer itself.

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  • Grabbing rows from MySql where current date is in between start date and end date (Check if current date lies between start date and end date)

    - by Jordan Parker
    I'm trying to select from the database to get the "campaigns" that dates fall into the month. So far i've been successful in grabbing rows that starts or ends inside the current month. What I need to do now is select rows that start in one month and ends a few months down the line ( EG: It's the 3rd month in the year, and there's a "campaign" that runs from the 1st month until the 5th. other example There is a "campaign" that runs from 2012 until 2013 ) I'm hoping there is some way to select via MySql all rows in which a capaign may run. If not should I grab all data in the database and only show the ones that run via the current month. I have already made a function that displays all the days inbetween each date inside an array, which is called "dateRange". I've also created another which shows how many days the campaign runs for called "runTime". Select all (Obviously) $result = mysql_query("SELECT * FROM campaign"); Select Starting This Month $result = mysql_query("SELECT * FROM campaign WHERE YEAR( START ) = YEAR( CURDATE( ) ) AND MONTH( START ) = MONTH( CURDATE( ) )"); Select Ending This Month $result = mysql_query("SELECT * FROM campaign WHERE YEAR( END ) = YEAR( CURDATE( ) ) AND MONTH( END ) = MONTH( CURDATE( ) ) LIMIT 0 , 30"); Code sample while($row = mysql_fetch_array($result)) { $dateArray = dateRange($row['start'], $row['end']); echo "<h3>" . $row['campname'] . "</h3> Start " . $row['start'] . "<br /> End " . $row['end']; echo runTime($row['start'], $row['end']); print_r($dateArray); } In regards to the dates, MySql database only holds start date and end date of the campaign.

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  • How to have current page selection using inludes navigation

    - by Anders Kitson
    I am using php includes to limit redundancy on my pages, how can I have my navigation have the current page selected with say a certain color for the HOME button when my navigation is called from a header.php file. If i were to say to add a "active" class to the home.php item and add a style so it looked different, that would happen across the board for all my pages, which is why I am using includes in the first place, how can I have one header.php file with my navigation, that also allows each page the ability to show the current page you are on reflected in the navigation? This is the nav portion of the header.php file <ul> <li><a href="index.php">About Us</a></li> <li><a href="portfolio.php">Portfolio</a></li> <li><a href="news.php">News</a></li> <li><a href="contact.php">Contact</a></li> </ul> This is the index.php file that the header.php file is included in <?php include("includes/header.php"); ?> <div class="span-8" id="welcome"> <p>Lorem ipsum</p> </div> <div class="span-16 last" id="slideshow"> <img src="images/introImage1.png" alt="fountain"> <img src="images/introImage2.png" alt="bench"> <img src="images/introImage3.png" alt="bridge"> </div> <?php include("includes/footer.php"); ?>

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  • Java threads, wait time always 00:00:00-Producer/Consumer

    - by user3742254
    I am currently doing a producer consumer problem with a number of threads and have had to set priorities and waits to them to ensure that one thread, the security thread, runs last. I have managed to do this and I have managed to get the buffer working. The last thing that I am required to do is to show the wait time of threads that are too large for the buffer and to calculate the average wait time. I have included code to do so, but everything I run the program, the wait time is always returned as 00:00:00, and by extension, the average is returned as the same. I was speaking to one of my colleagues who said that it is not a matter of the code but rather a matter of the computer needing to work off of one processor, which can be adjusted in the task manager settings. He has an HP like myself but his program prints the wait time 180 times, whereas mine prints usually about 3-7 times and is only 00:00:01 on one instance before finishing when I have made the processor adjustments. My other colleague has an iMac and hers puts out an average of 42:00:34(42 minutes??) I am very confused about this because I can see no difference between our codes and like my colleague said, I was wondering is it a computer issue. I am obviously concerned as I wanted to make sure that my code correctly calculated an average wait time, but that is impossible to tell when the wait times always show as 00:00:00. To calculate the thread duration, including the time it entered and exited the buffer was done by using a timestamp import, and then subtracting start time from end time. Is my code correct for this issue or is there something which is missing? I would be very grateful for any solutions. Below is my code: My buffer class package com.Com813cw; import java.text.DateFormat; import java.text.SimpleDateFormat; /** * Created by Rory on 10/08/2014. */ class Buffer { private int contents, count = 0, process = 200; private int totalRam = 1000; private boolean available = false; private long start, end, wait, request = 0; private DateFormat time = new SimpleDateFormat("ss:SSS"); public int avWaitTime =0; public void average(){ System.out.println("Average Application Request wait time: "+ time.format(request/count)); } public synchronized int get() { while (process <= 500) { try { wait(); } catch (InterruptedException e) { } } process -= 200; System.out.println("CPU After Process " + process); notifyAll(); return contents; } public synchronized void put(int value) { if (process <= 500) { process += value; } else { start = System.currentTimeMillis(); try { wait(); } catch (InterruptedException e) { } end = System.currentTimeMillis(); wait = end - start; count++; request += wait; System.out.println("Application Request Wait Time: " + time.format(wait)); process += value; contents = value; calcWait(wait, count); } notifyAll(); } public void calcWait(long wait, int count){ this.avWaitTime = (int) (wait/count); } public void printWait(){ System.out.println("Wait time is " + time.format(this.avWaitTime)); } } My spotify class package com.Com813cw; import java.sql.Timestamp; /** * Created by Rory on 11/08/2014. */ class Spotify extends Thread { private Buffer buffer; private int number; private int bytes = 250; public Spotify(Buffer c, int number) { buffer = c; this.number = number; } long startTime = System.currentTimeMillis(); public void run() { for (int i = 0; i < 20; i++) { buffer.put(bytes); System.out.println(getName() + this.number + " put: " + bytes + " bytes "); try { sleep(1000); } catch (InterruptedException e) { } } long endTime = System.currentTimeMillis(); long timeTaken = endTime - startTime; java.util.Date date = new java.util.Date(); System.out.println("-----------------------------"); System.out.println("Spotify has finished executing."); System.out.println("Time taken to execute was " + timeTaken + " milliseconds"); System.out.println("Time that Spotify thread exited Buffer was " + new Timestamp(date.getTime())); System.out.println("-----------------------------"); } } My BubbleWitch class package com.Com813cw; import java.lang.*; import java.lang.System; import java.sql.Timestamp; /** * Created by Rory on 10/08/2014. */ class BubbleWitch2 extends Thread { private Buffer buffer; private int number; private int bytes = 100; public BubbleWitch2(Buffer c, int number) { buffer = c; this.number=number ; } long startTime = System.currentTimeMillis(); public void run() { for (int i = 0; i < 10; i++) { buffer.put(bytes); System.out.println(getName() + this.number + " put: " + bytes + " bytes "); try { sleep(1000); } catch (InterruptedException e) { } } long endTime = System.currentTimeMillis(); long timeTaken = endTime - startTime; java.util.Date date = new java.util.Date(); System.out.println("-----------------------------"); System.out.println("BubbleWitch2 has finished executing."); System.out.println("Time taken to execute was " +timeTaken+ " milliseconds"); System.out.println("Time Bubblewitch2 thread exited Buffer was " + new Timestamp(date.getTime())); System.out.println("-----------------------------"); } } My Test class package com.Com813cw; /** * Created by Rory on 10/08/2014. */ public class ProducerConsumerTest { public static void main(String[] args) throws InterruptedException { Buffer c = new Buffer(); BubbleWitch2 p1 = new BubbleWitch2(c,1); Processor c1 = new Processor(c, 1); Spotify p2 = new Spotify(c, 2); SystemManagement p3 = new SystemManagement(c, 3); SecurityUpdate p4 = new SecurityUpdate(c, 4, p1, p2, p3); p1.setName("BubbleWitch2 "); p2.setName("Spotify "); p3.setName("System Management "); p4.setName("Security Update "); p1.setPriority(10); p2.setPriority(10); p3.setPriority(10); p4.setPriority(5); c1.start(); p1.start(); p2.start(); p3.start(); p4.start(); p2.join(); p3.join(); p4.join(); c.average(); System.exit(0); } } My security update package com.Com813cw; import java.lang.*; import java.lang.System; import java.sql.Timestamp; /** * Created by Rory on 11/08/2014. */ class SecurityUpdate extends Thread { private Buffer buffer; private int number; private int bytes = 150; private int process = 0; public SecurityUpdate(Buffer c, int number, BubbleWitch2 bubbleWitch2, Spotify spotify, SystemManagement systemManagement) throws InterruptedException { buffer = c; this.number = number; bubbleWitch2.join(); spotify.join(); systemManagement.join(); } long startTime = System.currentTimeMillis(); public void run() { for (int i = 0; i < 15; i++) { buffer.put(bytes); System.out.println(getName() + this.number + " put: " + bytes + " bytes"); try { sleep(1500); } catch (InterruptedException e) { } } long endTime = System.currentTimeMillis(); long timeTaken = endTime - startTime; java.util.Date date = new java.util.Date(); System.out.println("-----------------------------"); System.out.println("Security Update has finished executing."); System.out.println("Time taken to execute was " + timeTaken + " milliseconds"); System.out.println("Time that SecurityUpdate thread exited Buffer was " + new Timestamp(date.getTime())); System.out.println("------------------------------"); } } I'd be grateful as I said for any help as this is the last and most frustrating obstacle.

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  • Django URL Conf Returns Incorrect "Current URL"

    - by natnit
    I have a django app that is mostly done, and the URLs work perfectly when I run it with the manage.py runserver command. However, I've recently tried to get it running via lighttpd, and many links have stopped working. For example: http://mysite.com/races/32 should work, but instead throws this error message. Page not found (404) Request Method: GET Request URL: http://mysite.com/races/32 Using the URLconf defined in racetrack.urls, Django tried these URL patterns, in this order: ^admin/ ^create/$ ^races/$ ^races/(?P<race_id>\d+)/$ ^races/(?P<race_id>\d+)/manage/$ ^races/(?P<text>\w+)/$ ^user/(?P<kol_id>\d+)/$ ^$ ^login/$ ^logout/$ The current URL, 32, didn't match any of these. The request URL is accurate, but the last line (which displays the current URL) is giving 32 instead of races/32 as expected. Here is my urlconf: from django.conf.urls.defaults import * from django.contrib import admin admin.autodiscover() urlpatterns = patterns('racetrack.races.views', (r'^admin/', include(admin.site.urls)), (r'^create/$', 'create'), (r'^races/$', 'index'), (r'^races/(?P<race_id>\d+)/$', 'detail'), (r'^races/(?P<race_id>\d+)/manage/$', 'manage'), (r'^races/(?P<text>\w+)/$', 'index'), (r'^user/(?P<kol_id>\d+)/$', 'user'), # temporary for index page replace with welcome page (r'^$', 'index'), ) urlpatterns += patterns('django.contrib.auth.views', (r'^login/$', 'login', {'template_name': 'races/login.html'}), (r'^logout/$', 'logout', {'next_page': '/'}), ) Thank you.

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  • Codesample with bufferoverflow (gets method). Why does it not behave as expected?

    - by citronas
    This an extract from an c program that should demonstrate a bufferoverflow. void foo() { char arr[8]; printf(" enter bla bla bla"); gets(arr); printf(" you entered %s\n", arr); } The question was "How many input chars can a user maximal enter without a creating a buffer overflow" My initial answer was 8, because the char-array is 8 bytes long. Although I was pretty certain my answer was correct, I tried a higher amount of chars, and found that the limit of chars that I can enter, before I get a segmentation fault is 11. (Im running this on A VirtualBox Ubuntu) So my question is: Why is it possible to enter 11 chars into that 8 byte array?

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